Tune Princess Lima v2 boss balance and Sun Crystal aid
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@@ -92,3 +92,17 @@ test("combat phases, hitboxes and enemy states are deterministic", () => {
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stunned: false, telegraphDone: true, attackDone: true, cooldownDone: true
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}), "telegraph");
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});
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test("Malrec is demanding but leaves readable counterplay", () => {
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const malrec = data.ENEMIES.malrec;
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assert.equal(malrec.phases, 3);
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assert.ok(malrec.health <= 52);
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assert.ok(malrec.damage <= 13);
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assert.ok(malrec.telegraph >= 750);
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assert.ok(malrec.cooldown >= 1500);
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const scenes = source("assets/scripts/pages/princess-lima-v2-scenes.js");
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assert.match(scenes, /phase \+ 1/);
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assert.match(scenes, /state\.health \+ 25/);
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assert.match(scenes, /defences_disabled/);
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assert.match(scenes, /prisoners_freed/);
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});
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0
tests/princess-lima-v2-state.test.cjs
Normal file → Executable file
0
tests/princess-lima-v2-state.test.cjs
Normal file → Executable file
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