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posts/career/solid-principles.org
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posts/career/solid-principles.org
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#+TITLE: SOLID Principles
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#+OPTIONS: num:nil tags:t toc:t
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#+DATE: <2025-10-18 Sat 19:14>
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#+FILETAGS: :learning:notes:
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#+COMMENTS: t
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#+SLUG: solid-principles
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The SOLID principles are five design guidelines for writing maintainable, flexible, and scalable object-oriented code. Here's a quick summary:
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1. Single Responsibility Principle (SRP): A class should have only one reason to change, meaning it should have a single responsibility or purpose.
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2. Open/Closed Principle (OCP): Classes should be open for extension (e.g., adding new functionality) but closed for modification (no need to change existing code).
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3. Liskov Substitution Principle (LSP): Subclasses should be substitutable for their base classes without breaking the program's behavior.
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4. Interface Segregation Principle (ISP): Clients should not be forced to depend on interfaces they don't use, favoring specific, small interfaces over large, general ones.
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5. Dependency Inversion Principle (DIP): High-level modules should not depend on low-level modules; both should depend on abstractions (e.g., interfaces), and abstractions should not depend on details.
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These principles promote cleaner, more modular, and testable code.
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