diff --git a/README.md b/README.md index 0bd2d81..4a9fab4 100755 --- a/README.md +++ b/README.md @@ -274,7 +274,6 @@ The published HTML is static, but some browser modules rely on same-origin APIs: | Notes board | `pages/notes.js` | `/api/notes` | | Wird tracker | `pages/wird-tracker.js` | `/api/wird`, `/api/wird/motalah`, `/api/calibre/books` | | Competency board | `pages/competency-status-board.js` | `/api/competencies/items...` | -| Princess Lima RPG progress | `pages/princess-lima-game.js` | Device-local `localStorage` state | These APIs are not implemented here. Production routing must serve `output/` and proxy `/api/` to the appropriate backend. When changing an endpoint contract, coordinate the static client and its external service. diff --git a/assets/audio/princess-lima/attack.wav b/assets/audio/princess-lima/attack.wav deleted file mode 100755 index 9390fc1..0000000 Binary files a/assets/audio/princess-lima/attack.wav and /dev/null differ diff --git a/assets/audio/princess-lima/boss-theme.wav b/assets/audio/princess-lima/boss-theme.wav deleted file mode 100755 index 047b621..0000000 Binary files a/assets/audio/princess-lima/boss-theme.wav and /dev/null differ diff --git a/assets/audio/princess-lima/damage.wav b/assets/audio/princess-lima/damage.wav deleted file mode 100755 index 434d417..0000000 Binary files a/assets/audio/princess-lima/damage.wav and /dev/null differ diff --git a/assets/audio/princess-lima/defeat.wav b/assets/audio/princess-lima/defeat.wav deleted file mode 100755 index a940946..0000000 Binary files a/assets/audio/princess-lima/defeat.wav and /dev/null differ diff --git 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b/assets/audio/princess-lima/victory-theme.wav deleted file mode 100755 index ebfd306..0000000 Binary files a/assets/audio/princess-lima/victory-theme.wav and /dev/null differ diff --git a/assets/audio/princess-lima/victory.wav b/assets/audio/princess-lima/victory.wav deleted file mode 100755 index 8d3f96d..0000000 Binary files a/assets/audio/princess-lima/victory.wav and /dev/null differ diff --git a/assets/audio/princess-lima/village-theme.wav b/assets/audio/princess-lima/village-theme.wav deleted file mode 100755 index 9e85f6e..0000000 Binary files a/assets/audio/princess-lima/village-theme.wav and /dev/null differ diff --git a/assets/content/comment-pages.json b/assets/content/comment-pages.json index b46ed92..8a7b7f8 100755 --- a/assets/content/comment-pages.json +++ b/assets/content/comment-pages.json @@ -379,11 +379,6 @@ "title": "Working on Eid day", "url": "/blogs/2026/05-may/working-on-eid-day-27-05-26.html" }, - { - "slug": "07-06-26-week-review", - "title": "[07-06-2026] - Weekly Review", - "url": "/blogs/2026/06-june/07-06-week-review.html" - }, { "slug": "14-06-26-week-review", "title": "[14-06-2026] - Weekly Review", @@ -414,6 +409,31 @@ "title": "[12-07-2026] - Weekly Review", "url": "/blogs/2026/07-july/12-07-week-review.html" }, + { + "slug": "19-07-26-week-review", + "title": "[19-07-2026] - Weekly Review", + "url": "/blogs/2026/07-july/19-07-week-review.html" + }, + { + "slug": "26-07-26-week-review", + "title": "[26-07-2026] - Weekly Review", + "url": "/blogs/2026/07-july/26-07-week-review.html" + }, + { + "slug": "02-08-26-week-review", + "title": "[02-08-2026] - Weekly Review", + "url": "/blogs/2026/08-august/02-08-week-review.html" + }, + { + "slug": "09-08-26-week-review", + "title": "[09-08-2026] - Weekly Review", + "url": "/blogs/2026/08-august/09-08-week-review.html" + }, + { + "slug": "16-08-26-week-review", + "title": "[16-08-2026] - Weekly Review", + "url": "/blogs/2026/08-august/16-08-week-review.html" + }, { "slug": "publish-pages", 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a/assets/games/two-rivers/audio/sfx/puzzle.webm and /dev/null differ diff --git a/assets/games/two-rivers/audio/sfx/ui.mp3 b/assets/games/two-rivers/audio/sfx/ui.mp3 deleted file mode 100755 index 7bd4e30..0000000 Binary files a/assets/games/two-rivers/audio/sfx/ui.mp3 and /dev/null differ diff --git a/assets/games/two-rivers/audio/sfx/ui.webm b/assets/games/two-rivers/audio/sfx/ui.webm deleted file mode 100755 index 936f4d9..0000000 Binary files a/assets/games/two-rivers/audio/sfx/ui.webm and /dev/null differ diff --git a/assets/games/two-rivers/data/achievements.json b/assets/games/two-rivers/data/achievements.json deleted file mode 100755 index 379e809..0000000 --- a/assets/games/two-rivers/data/achievements.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "first_spark": "Make Lima laugh in the palace courtyard.", - "lantern_reader": "Solve the library cipher.", - "true_aim": "Score four or more bullseyes.", - "kitchen_conspiracy": "Complete the recipe without a mistake.", - "two_left_feet": "Finish the dance, graceful or otherwise.", - "garland_for_all": "Complete A Garland for Everyone.", - "letters_home": "Complete The Bookseller's Letters.", - "thoughtful_gift": "Give Lima a gift.", - "open_book": "Reach Deep Trust.", - "royal_favourite": "Reach Deep Family Approval.", - "moonrise": "Complete the story.", - "every_current": "Unlock all four endings." -} diff --git a/assets/games/two-rivers/data/assets.json b/assets/games/two-rivers/data/assets.json deleted file mode 100755 index ab256a8..0000000 --- a/assets/games/two-rivers/data/assets.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "version": 1, - "images": [ - {"id": "courtyard", "type": "background", "url": "/assets/games/two-rivers/images/backgrounds/courtyard.webp", "prompt": "prompts/backgrounds.md#palace-courtyard"}, - {"id": "library", "type": "background", "url": "/assets/games/two-rivers/images/backgrounds/library.webp", "prompt": "prompts/backgrounds.md#royal-library"}, - {"id": "garden", "type": "background", "url": "/assets/games/two-rivers/images/backgrounds/garden.webp", "prompt": "prompts/backgrounds.md#moon-garden"}, - {"id": "market", "type": "background", "url": "/assets/games/two-rivers/images/backgrounds/market.webp", "prompt": "prompts/backgrounds.md#old-marketplace"}, - {"id": "pavilion", "type": "background", "url": "/assets/games/two-rivers/images/backgrounds/pavilion.webp", "prompt": "prompts/backgrounds.md#riverside-pavilion"}, - {"id": "z", "type": "character", "url": "/assets/games/two-rivers/images/characters/z.webp", "prompt": "prompts/characters.md#z"}, - {"id": "lima", "type": "character", "url": "/assets/games/two-rivers/images/characters/lima.webp", "prompt": "prompts/characters.md#lima"}, - {"id": "anwara", "type": "npc", "url": "/assets/games/two-rivers/images/characters/anwara.webp", "prompt": "prompts/characters/supporting-cast.md#keeper-anwara"}, - {"id": "saira", "type": "npc", "url": "/assets/games/two-rivers/images/characters/saira.webp", 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"thoughtful", "flustered", "determined", "tender"] - }, - "lima": { - "name": "Princess Lima", - "age": 26, - "pronouns": "she/her", - "role": "A Bengali princess and curator of the Festival of Two Rivers", - "expressions": ["warm", "playful", "regal", "curious", "vulnerable", "tender", "triumphant"] - }, - "anwara": {"name": "Keeper Anwara", "age": 58, "role": "Senior keeper of the royal archive"}, - "saira": {"name": "Saira", "age": 49, "role": "Lima's aunt and chair of the festival council"}, - "nadia": {"name": "Nadia", "age": 34, "role": "A bookseller and collector of letters"}, - "rayhan": {"name": "Rayhan", "age": 31, "role": "The festival's cheerful head cook"}, - "mira": {"name": "Mira", "age": 29, "role": "A gardener and garland artist"}, - "ishan": {"name": "Ishan", "age": 45, "role": "Master of ceremonies"} -} diff --git a/assets/games/two-rivers/data/dialogue/chapters.json b/assets/games/two-rivers/data/dialogue/chapters.json deleted file mode 100755 index 366f80f..0000000 --- a/assets/games/two-rivers/data/dialogue/chapters.json +++ /dev/null @@ -1,96 +0,0 @@ -{ - "delegation_walk": { - "start": "one", - "nodes": { - "one": {"speaker": "lima", "expression": "curious", "text": "Before the council turns you into a visiting title with polished shoes, walk with me. The courtyard makes more sense from its edges. Those blue banners were dyed by a family near the eastern canal; the gold ones came with your delegation. I wanted the colours to meet without pretending they had always been the same.", "next": "two"}, - "two": {"speaker": "z", "expression": "thoughtful", "text": "At home, people sometimes speak of hospitality as though it means erasing the seam. My mother says a good host lets you see where the cloth was joined, because that is where the work and affection live. I think she would approve of your banners—and ask who climbed the ladder to hang them.", "next": "three"}, - "three": {"speaker": "lima", "expression": "playful", "text": "I climbed the first ladder. Ishan discovered me, delivered a speech about royal ankles, and assigned three guards to the remaining banners. Being a princess is frequently the art of doing something useful before protocol notices. Being a scholar, I assume, is doing something reckless and adding footnotes afterward.", "next": "four"}, - "four": {"speaker": "z", "expression": "wry", "text": "Only the finest footnotes. Mine would record that the curator had excellent balance, questionable respect for ceremonial ladders, and a smile capable of making a witness forget the relevant safety regulation.", "choices": [ - {"id": "flirt", "text": "Admit that the smile is distracting.", "effects": [{"type": "relationship", "key": "romance", "amount": 4}, {"type": "relationship", "key": "humour", "amount": 2}], "next": "five"}, - {"id": "candour", "text": "Say you admire how she credits the makers.", "effects": [{"type": "relationship", "key": "respect", "amount": 4}, {"type": "relationship", "key": "trust", "amount": 2}], "next": "five"}, - {"id": "adventure", "text": "Offer to hold the next ladder.", "effects": [{"type": "relationship", "key": "adventure", "amount": 4}, {"type": "relationship", "key": "comfort", "amount": 2}], "next": "five"} - ]}, - "five": {"speaker": "lima", "expression": "warm", "text": "That answer may earn you a second circuit of the courtyard. Look there: cooks testing clay ovens, gardeners threading garlands, copyists checking name cards. The court calls this a royal festival because the palace pays for the pavilion. I call it a city festival because the city supplies every reason anyone comes.", "next": "six"}, - "six": {"speaker": "z", "expression": "thoughtful", "text": "Then the exhibition should name hands, not only patrons. In Lahore I studied a travel album praised for a governor’s taste. The margins named the paper maker, the binder, and the woman who repaired it after a flood. Those small names changed the whole object. Suddenly history had a crowded room behind it.", "next": "seven"}, - "seven": {"speaker": "lima", "expression": "vulnerable", "text": "That is what I am trying to build here, though some relatives prefer an uncluttered family legend. I can argue with them in committee. What frightens me is becoming fluent in their language and forgetting why I began. If you see me polishing away a difficult truth, will you tell me before I become impossible?", "next": "eight"}, - "eight": {"speaker": "z", "expression": "tender", "text": "I will tell you privately, with evidence, tea, and an escape route from the committee. In return, if I start treating people like an interesting archive instead of people, you may confiscate my notebook. Temporarily. I have grown attached to it.", "next": "nine"}, - "nine": {"speaker": "lima", "expression": "playful", "text": "Agreed. Though I reserve the right to ransom the notebook for another dangerously flattering footnote. Come—the library bell is about to sound. Whatever waits inside, I am glad the delegation sent the scholar who notices seams.", "effects": [{"type": "relationship", "key": "comfort", "amount": 3}, {"type": "relationship", "key": "trust", "amount": 3}, {"type": "flag", "id": "delegation_understanding"}]} - } - }, - "library_search": { - "start": "one", - "nodes": { - "one": {"speaker": "anwara", "expression": "thoughtful", "text": "Search as conservators, not hunters. A hunter asks what was taken. A conservator asks what changed around the absence. The velvet beneath the folio is uncreased, the cabinet lock is unmarked, and the humidity paper was replaced at dawn by someone who understood why it mattered.", "next": "two"}, - "two": {"speaker": "lima", "expression": "determined", "text": "So the person had access, knowledge, and enough patience to move the folio without bruising the binding. That narrows the suspects to an uncomfortable number of people I trust. I dislike mysteries that begin by making suspicion feel intelligent.", "next": "three"}, - "three": {"speaker": "z", "expression": "thoughtful", "text": "Suspicion is only one tool. The cabinet smells faintly of vetiver and rain, but the room is dry. The folio may have been wrapped in a cooling cloth before it moved. Whoever did this was protecting it even while disobeying you.", "next": "four"}, - "four": {"speaker": "anwara", "expression": "warm", "text": "Good. The final leaf was repaired with starch paste after the monsoon of my apprenticeship. Heat makes that repair tighten. Festival lamps, a crowded pavilion, and an hour of speeches would be a poor climate for it. Write that in your notebook before romance makes you careless, young scholar.", "next": "five"}, - "five": {"speaker": "lima", "expression": "playful", "text": "Keeper, we have known each other for less than an afternoon. At least allow him time to become careless on his own merits.", "choices": [ - {"id": "professional", "text": "Promise professional concentration, mostly.", "effects": [{"type": "relationship", "key": "humour", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 2}], "next": "six"}, - {"id": "honest", "text": "Say that care and attraction can coexist.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 3}], "next": "six"}, - {"id": "folio", "text": "Return gently to the evidence.", "effects": [{"type": "relationship", "key": "respect", "amount": 4}], "next": "six"} - ]}, - "six": {"speaker": "z", "expression": "determined", "text": "The replacement humidity paper is cut from a ledger page. Its watermark matches the festival accounts on the western desk. Someone wanted us to notice the paper but not immediately. There are pinpricks along one edge—five, two, seven, one—too deliberate for ordinary filing.", "next": "seven"}, - "seven": {"speaker": "lima", "expression": "curious", "text": "Shelf numbers. Five is river histories, two is household accounts, seven is poetry, one is gardening. Anwara taught me that route when I was twelve. She called it the path by which a palace remembers it is fed, watered, criticised, and loved.", "next": "eight"}, - "eight": {"speaker": "anwara", "expression": "vulnerable", "text": "I taught many children many routes. Some lessons are remembered only when an emergency gives them teeth. Follow the shelves. Read the marginal names. And if the trail asks you to choose between a perfect ceremony and an honest history, understand that the choice was present long before the folio vanished.", "next": "nine"}, - "nine": {"speaker": "z", "expression": "thoughtful", "text": "This is not a thief’s escape path. It is a curator’s argument arranged as evidence. We will follow it without disturbing the repair, and we will keep separate notes about what we know, what we infer, and what we merely fear.", "next": "ten"}, - "ten": {"speaker": "lima", "expression": "warm", "text": "Separate notes, shared tea, no accusations without proof. You are remarkably calming for a man who arrived carrying a bow case and a reputation for inconvenient questions. Stay close. The poetry shelf has a rolling ladder, and Ishan has already expressed his views on my ankles.", "effects": [{"type": "relationship", "key": "respect", "amount": 3}, {"type": "relationship", "key": "comfort", "amount": 3}, {"type": "flag", "id": "search_complete"}]} - } - }, - "garden_walk": { - "start": "one", - "nodes": { - "one": {"speaker": "mira", "expression": "warm", "text": "The moon garden is not planted for a single country or a single season. Jasmine opens beside tuberose; bakul waits for warmer air; marigolds carry daylight into evening. A garland works because each flower keeps its own scent while accepting the same thread.", "next": "two"}, - "two": {"speaker": "lima", "expression": "thoughtful", "text": "My grandmother used that image in speeches. She usually left out the gardeners who chose which flowers could survive beside one another. Metaphors become very tidy when the labour is removed.", "next": "three"}, - "three": {"speaker": "z", "expression": "warm", "text": "Then let us keep the labour in view. My aunt grows jasmine in pots she moves twice a day to chase shade. She would laugh at any poet who called fragrance effortless. She would also ask why I had not yet offered to carry your basket.", "next": "four"}, - "four": {"speaker": "lima", "expression": "playful", "text": "Because you suspected I would make you earn the privilege. Correctly. Tell me something true while we walk—something your official biography omitted. Visiting scholars are always reduced to institutions, awards, and one respectable hobby.", "choices": [ - {"id": "failure", "text": "Describe the tournament where every arrow missed.", "effects": [{"type": "relationship", "key": "trust", "amount": 4}, {"type": "relationship", "key": "humour", "amount": 2}], "next": "five"}, - {"id": "family", "text": "Talk about loud family breakfasts.", "effects": [{"type": "relationship", "key": "comfort", "amount": 4}, {"type": "relationship", "key": "familyApproval", "amount": 2}], "next": "five"}, - {"id": "desire", "text": "Admit you wanted this journey to change you.", "effects": [{"type": "relationship", "key": "adventure", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 3}], "next": "five"} - ]}, - "five": {"speaker": "z", "expression": "vulnerable", "text": "The polished version makes me sound certain. I am not. I came because I was tired of being praised for questions that never required me to risk an answer. I wanted to meet people who could disagree with my work and still invite me to dinner afterward.", "next": "six"}, - "six": {"speaker": "lima", "expression": "tender", "text": "That sounds less like uncertainty than hunger. I know it. Everyone praises my exhibitions for balance, which sometimes means I have placed every difficult fact where no guest must look at it for long. This folio may be asking whether I want approval more than truth.", "next": "seven"}, - "seven": {"speaker": "z", "expression": "thoughtful", "text": "Truth without care can become another performance of power. Care without truth becomes decoration. Perhaps the work is to refuse both shortcuts. We can protect the page, credit the founders, and let the court feel the discomfort it has postponed.", "next": "eight"}, - "eight": {"speaker": "lima", "expression": "warm", "text": "You say 'we' very easily. I notice that I like it. I also notice you have carried my basket for half the path without asking again, which is either considerate or a cunning strategy to stand close enough that our shoulders keep touching.", "next": "nine"}, - "nine": {"speaker": "z", "expression": "wry", "text": "A serious researcher does not discard a successful method merely because the subject has identified it. For the record, the shoulder contact appears mutually reproducible.", "next": "ten"}, - "ten": {"speaker": "lima", "expression": "playful", "text": "Peer review can wait until after the archery trial. If you impress me, I may permit a larger sample. If you miss every target, I will still be impressed by the honesty of your earlier confession. Either way, the garden seems determined to keep us on the same path.", "effects": [{"type": "relationship", "key": "comfort", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 3}, {"type": "flag", "id": "garden_walk_complete"}]} - } - }, - "market_founders": { - "start": "one", - "nodes": { - "one": {"speaker": "nadia", "expression": "determined", "text": "People imagine censorship as a locked door. More often it is a filing choice. Put a cook’s letter under household accounts, a gardener’s poem under seasonal instructions, a traveller’s sketch under customs records, and soon no scholar thinks to gather them. Nothing is destroyed. Everything is made lonely.", "next": "two"}, - "two": {"speaker": "z", "expression": "thoughtful", "text": "The folio gathers those lonely records. Its border motifs match the letters: the cook’s copper ladle, the gardener’s five-petal seal, the boatwoman’s knotted rope. The royal dedication was added later in a different hand. The festival began below the line where official histories usually stop reading.", "next": "three"}, - "three": {"speaker": "lima", "expression": "vulnerable", "text": "My family did support it eventually. That matters, but it is not the same as founding it. I can already hear the council offering a tasteful plaque to the unnamed citizens while keeping the royal story at the centre. Gratitude can be used to make theft sound gracious.", "next": "four"}, - "four": {"speaker": "rayhan", "expression": "warm", "text": "Then do not serve history as garnish. My kitchen still cooks the founders’ river rice: mustard from one bank, dried fruit brought by travellers from the west, fish or aubergine depending on the household. No single pot owns the dish. The recipe survives because people keep arguing lovingly over it.", "next": "five"}, - "five": {"speaker": "z", "expression": "warm", "text": "That argument sounds familiar. At family tables, authenticity is often whoever speaks loudest until an aunt produces a stained notebook. Perhaps the public presentation should work like that notebook: specific names, specific work, no grand claim that smooths away difference.", "choices": [ - {"id": "public", "text": "Recommend naming every known founder publicly.", "effects": [{"type": "relationship", "key": "respect", "amount": 4}, {"type": "relationship", "key": "familyApproval", "amount": 1}], "next": "six"}, - {"id": "community", "text": "Invite descendants and guilds to tell the story.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}, {"type": "relationship", "key": "familyApproval", "amount": 3}], "next": "six"}, - {"id": "protect", "text": "Put preservation before spectacle.", "effects": [{"type": "relationship", "key": "comfort", "amount": 3}, {"type": "relationship", "key": "respect", "amount": 3}], "next": "six"} - ]}, - "six": {"speaker": "nadia", "expression": "curious", "text": "All three can coexist if the palace gives up being the only narrator. Display a facsimile, keep the fragile page in controlled light, and place the letters beside present-day voices. Let visitors see how evidence, memory, and living practice correct one another.", "next": "seven"}, - "seven": {"speaker": "lima", "expression": "determined", "text": "The council will say there is no time. I will remind them that urgency was created by announcing an unveiling before conservation approval. I signed that schedule. I can admit the mistake in the same voice I use to correct it.", "next": "eight"}, - "eight": {"speaker": "z", "expression": "tender", "text": "I will stand beside you, but I will not turn your admission into my heroic interruption. You discovered the conflict, listened to the keepers, and changed the exhibition. Partnership should make courage easier without stealing its name.", "next": "nine"}, - "nine": {"speaker": "lima", "expression": "tender", "text": "Be careful. That is the sort of sentence a woman remembers while pretending to examine a nineteenth-century spice ledger. Stand beside me tonight and I may ask you to remain there after the speeches, when partnership has fewer witnesses and considerably less formal clothing.", "next": "ten"}, - "ten": {"speaker": "rayhan", "expression": "playful", "text": "I heard nothing. I am only a cook standing three steps away with excellent hearing. Come test the founders’ dish. Cooperation under pressure reveals character, and if the two of you keep looking at each other like that, at least the rice deserves supervision.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 4}, {"type": "flag", "id": "founders_plan"}]} - } - }, - "pavilion_waiting": { - "start": "one", - "nodes": { - "one": {"speaker": "ishan", "expression": "determined", "text": "The pavilion is full. Guild representatives are seated along the river side, the court delegation faces the stage, and three rival newspapers have discovered the phrase 'missing royal treasure.' I can delay the opening twelve minutes with music and perhaps five more by complimenting the ambassador’s shawl.", "next": "two"}, - "two": {"speaker": "saira", "expression": "thoughtful", "text": "Use ten. We should not behave as though truth is an emergency to be hidden behind entertainment. Lima, the council is divided, but no one disputes that the original cannot endure the lamps. The remaining question is whether we name the concealment and the mistaken history ourselves.", "next": "three"}, - "three": {"speaker": "lima", "expression": "determined", "text": "We do. Anwara protected the folio through an improper act prompted by our improper schedule. I will not punish her publicly to preserve my authority. We will show the conservation images, read the founders’ names, and invite the market guilds to correct the record as research continues.", "next": "four"}, - "four": {"speaker": "z", "expression": "thoughtful", "text": "The evidence supports that account. I can explain the repair, the mismatched dedication, and the letters without claiming certainty where gaps remain. The most persuasive thing we can do is let the audience see the method, including the point where our first assumptions failed.", "next": "five"}, - "five": {"speaker": "saira", "expression": "warm", "text": "You have both chosen a difficult path with unusual grace. Z, a visiting scholar can leave after making trouble and call it principle. You have stayed for the repair. That distinction matters to families, even modern ones who pretend not to conduct interviews over tea.", "choices": [ - {"id": "families", "text": "Say that staying for the repair is the point.", "effects": [{"type": "relationship", "key": "familyApproval", "amount": 5}, {"type": "relationship", "key": "comfort", "amount": 2}], "next": "six"}, - {"id": "lima", "text": "Say that Lima made staying an easy choice.", "effects": [{"type": "relationship", "key": "romance", "amount": 5}, {"type": "relationship", "key": "trust", "amount": 2}], "next": "six"}, - {"id": "work", "text": "Commit to the continuing research.", "effects": [{"type": "relationship", "key": "respect", "amount": 5}, {"type": "relationship", "key": "adventure", "amount": 2}], "next": "six"} - ]}, - "six": {"speaker": "lima", "expression": "flustered", "text": "Aunt Saira, if this is an interview, you might have warned me before allowing him to answer so well. I have a speech to deliver and would prefer not to do it while visibly imagining future tea tables.", "next": "seven"}, - "seven": {"speaker": "saira", "expression": "playful", "text": "A curator should be able to manage competing interpretations. Besides, the entire market has managed to notice what you two believe remains subtle. Do not worry—the newspapers are still occupied with the missing-treasure headline.", "next": "eight"}, - "eight": {"speaker": "z", "expression": "tender", "text": "After the speech, may I have the first dance? This is partly strategic. If I stumble publicly, the scandal may distract everyone from the archive. If I do not, I would like one memory tonight that belongs to us before it becomes an exhibition note.", "next": "nine"}, - "nine": {"speaker": "lima", "expression": "tender", "text": "You may have the first dance and the private memory. You may even have the truth: I have been saving that dance since the garden, when you called our shoulders a reproducible result. Do not make me regret rewarding such terrible scholarship.", "next": "ten"}, - "ten": {"speaker": "ishan", "expression": "warm", "text": "Your twelve minutes have become two. The river lamps are lit, the facsimile is in place, and the musicians are waiting. Whatever changes after tonight, the story will no longer belong to a single house. Take your positions—and, for all our sakes, save the kissing until after the council vote.", "effects": [{"type": "relationship", "key": "familyApproval", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 3}, {"type": "flag", "id": "pavilion_ready"}]} - } - } -} diff --git a/assets/games/two-rivers/data/dialogue/scenes.json b/assets/games/two-rivers/data/dialogue/scenes.json deleted file mode 100755 index bf68025..0000000 --- a/assets/games/two-rivers/data/dialogue/scenes.json +++ /dev/null @@ -1,199 +0,0 @@ -{ - "courtyard_preparations": { - "start": "banners", - "nodes": { - "banners": {"speaker": "lima", "expression": "curious", "text": "The indigo banners belong on the riverward arches, but three ministers have moved them because blue is apparently insufficiently regal. This is what curating means: defending colour choices against men who own ceremonial hats.", "next": "z_notices"}, - "z_notices": {"speaker": "z", "expression": "wry", "text": "In Lahore, a committee once spent two meetings deciding whether a catalogue ribbon was blue or philosophically teal. I survived by bringing tea and agreeing with the eldest librarian.", "choices": [ - {"text": "Offer to help restore Lima's original arrangement.", "next": "help", "effects": [{"type": "relationship", "key": "respect", "amount": 3}, {"type": "relationship", "key": "comfort", "amount": 2}]}, - {"text": "Suggest hiding the ministers' hats until they surrender.", "next": "hats", "effects": [{"type": "relationship", "key": "humour", "amount": 4}]}, - {"text": "Admit that the curator makes indigo look dangerously persuasive.", "next": "indigo", "effects": [{"type": "relationship", "key": "romance", "amount": 4}]} - ]}, - "help": {"speaker": "lima", "expression": "warm", "text": "You take the river side; I will take the palace side. If anyone objects, look scholarly and mention preservation standards. People become wonderfully obedient when afraid of footnotes.", "next": "work"}, - "hats": {"speaker": "lima", "expression": "playful", "text": "Tempting. Yet Aunt Saira says diplomacy means allowing people to keep one dignity each. We shall permit the hats and reclaim the arches.", "next": "work"}, - "indigo": {"speaker": "lima", "expression": "playful", "text": "That line was either shameless or culturally observant. I will decide after you carry the heavier banner stand.", "next": "work"}, - "work": {"speaker": "z", "expression": "warm", "text": "They work shoulder to shoulder while musicians tune beyond the gate. Lima explains how each banner carries a different river poem; Z notices she quotes the boatwoman's verse before the king's.", "next": "founders"}, - "founders": {"speaker": "lima", "expression": "thoughtful", "text": "My catalogue begins with rulers because the archive begins with rulers. But festivals are made by people who cook, mend boats, grow flowers, and stay awake arranging banners. I wish the records remembered them as clearly as the songs do.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}, {"type": "discoverGift", "id": "poetry_book"}]} - } - }, - "ishan_protocol": { - "start": "warning", - "nodes": { - "warning": {"speaker": "ishan", "text": "Master Z, a word of survival. At sunset you will be introduced to the council. Bow to Saira, nod to the ministers, and do not call the royal genealogist's speech 'surprisingly brief.' He considers that an insult.", "next": "reply"}, - "reply": {"speaker": "z", "expression": "wry", "text": "How does he feel about 'mercifully finite'?", "choices": [ - {"text": "Promise impeccable diplomatic restraint.", "next": "restraint", "effects": [{"type": "relationship", "key": "familyApproval", "amount": 3}]}, - {"text": "Ask which protocol Lima ignores when nobody watches.", "next": "lima", "effects": [{"type": "relationship", "key": "humour", "amount": 2}, {"type": "relationship", "key": "romance", "amount": 2}]} - ]}, - "restraint": {"speaker": "ishan", "text": "Excellent. You have the solemn face for it. Keep that expression when the trumpets miss their entrance and we may all preserve our employment.", "next": "kindness"}, - "lima": {"speaker": "ishan", "text": "Her Highness ignores any protocol that places a tedious person between her and a useful book. I did not tell you this. I especially did not tell you she has already asked where you are staying.", "next": "kindness"}, - "kindness": {"speaker": "ishan", "text": "One serious instruction: the public pavilion is for everyone. The palace is host, not owner. Lima has fought for that distinction since she was seventeen. Stand beside her on it and the city will notice.", "effects": [{"type": "relationship", "key": "respect", "amount": 2}]} - } - }, - "anwara_memory": { - "start": "dust", - "nodes": { - "dust": {"speaker": "anwara", "text": "Do not wipe that dust away. It is clean dust, which is rarer than clean politics. It tells me the eastern cabinet has not been opened since yesterday.", "next": "lesson"}, - "lesson": {"speaker": "lima", "expression": "warm", "text": "Anwara taught me to read dust before she taught me the alphabet. I spent a month believing every shelf was a sentence.", "next": "z"}, - "z": {"speaker": "z", "expression": "thoughtful", "text": "Perhaps it is. Absence has grammar. A moved book leaves a pale verb behind; a missing folio creates an accusation.", "choices": [ - {"text": "Ask Anwara who requested access to the manuscript.", "next": "access", "effects": [{"type": "relationship", "key": "trust", "amount": 3}]}, - {"text": "Ask why the final folio matters to Lima personally.", "next": "personal", "effects": [{"type": "relationship", "key": "comfort", "amount": 3}]} - ]}, - "access": {"speaker": "anwara", "text": "The council, the conservators, the curator, and me. Too many keys for certainty; too few for coincidence. Yesterday a minister asked whether heat could make old ink appear brighter. I disliked the question.", "next": "warning"}, - "personal": {"speaker": "lima", "expression": "vulnerable", "text": "My mother read its dedication at the first festival I remember. She said a country becomes honest when ordinary names are spoken in royal rooms. After she died, the folio became the sound of her voice.", "next": "warning"}, - "warning": {"speaker": "anwara", "text": "The glass case is new. Its lamps are stronger than the conservators approved. If anyone values spectacle above the page, the manuscript will not survive their admiration.", "effects": [{"type": "flag", "id": "lamp_warning"}, {"type": "relationship", "key": "respect", "amount": 2}]} - } - }, - "library_balcony": { - "start": "rain", - "nodes": { - "rain": {"speaker": "lima", "expression": "thoughtful", "text": "Rain on the library roof used to frighten me. The ceiling leaked above the military histories, and I imagined every dead general swimming indignantly through the catalogue.", "next": "z"}, - "z": {"speaker": "z", "expression": "wry", "text": "A useful image. Most military histories would improve if the generals had to tread water while explaining themselves.", "next": "laugh"}, - "laugh": {"speaker": "lima", "expression": "playful", "text": "There. You have done it again—made irreverence sound like scholarship. Is that a visiting-scholars' technique, or are you uniquely troublesome?", "choices": [ - {"text": "Say the trouble appears only around her.", "next": "around", "effects": [{"type": "relationship", "key": "romance", "amount": 5}, {"type": "relationship", "key": "humour", "amount": 2}]}, - {"text": "Confess that unfamiliar places make humour feel like a bridge.", "next": "bridge", "effects": [{"type": "relationship", "key": "trust", "amount": 4}, {"type": "relationship", "key": "comfort", "amount": 3}]} - ]}, - "around": {"speaker": "lima", "expression": "tender", "text": "How inconvenient for us both. She leans against the balcony rail close enough that his sleeve brushes hers, then makes no effort to move.", "next": "home"}, - "bridge": {"speaker": "lima", "expression": "warm", "text": "Then I am glad you crossed. A palace can make guests feel observed instead of welcomed. With you, I keep forgetting which of us is supposed to be impressive.", "next": "home"}, - "home": {"speaker": "z", "expression": "thoughtful", "text": "He tells her about evenings of cardamom tea, cousins arguing over cricket, his mother's precise opinions on hospitality, and the quiet loneliness of being praised for travelling far from everyone who knows how he takes breakfast.", "next": "answer"}, - "answer": {"speaker": "lima", "expression": "vulnerable", "text": "I understand the loneliness of being known publicly and guessed at privately. Stay after the festival, if you can. Not forever. Just long enough that neither of us has to guess.", "effects": [{"type": "relationship", "key": "comfort", "amount": 5}, {"type": "relationship", "key": "romance", "amount": 4}, {"type": "discoverGift", "id": "spiced_tea"}]} - } - }, - "mira_garland": { - "start": "empty", - "nodes": { - "empty": {"speaker": "mira", "text": "The communal arch is bare because the palace florist sent only roses. Beautiful, expensive, and completely wrong. This garland should smell like five neighbourhoods, not one drawing room.", "next": "flowers"}, - "flowers": {"speaker": "mira", "text": "Jasmine for welcome, tuberose for evening, marigold for shared work, rose for affection, and bakul for memory. None belongs to one family. Together they belong to the festival.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "determined", "text": "We will find every one. Put the palace roses aside for the ministers' table; they may enjoy being arranged with their peers.", "choices": [ - {"text": "Volunteer to gather the flowers with Lima.", "next": "volunteer", "effects": [{"type": "relationship", "key": "adventure", "amount": 3}, {"type": "relationship", "key": "familyApproval", "amount": 2}]}, - {"text": "Tell Mira the garland is living historical evidence.", "next": "evidence", "effects": [{"type": "relationship", "key": "respect", "amount": 3}]} - ]}, - "volunteer": {"speaker": "mira", "text": "Good. A scholar who can identify a flower is worth three who merely classify it. Her Highness knows the garden; you carry the basket and try not to stare at her.", "next": "promise"}, - "evidence": {"speaker": "mira", "text": "Exactly. History that wilts by morning still matters. Perhaps especially then. Gather carefully, scholar; the roots must remain for next year's story.", "next": "promise"}, - "promise": {"speaker": "z", "expression": "warm", "text": "Z accepts the basket. Lima's hand closes over the other handle. For several steps neither admits that the path is wide enough to carry it separately.", "effects": [{"type": "quest", "id": "garland", "action": "start"}, {"type": "relationship", "key": "romance", "amount": 2}]} - } - }, - "garden_history": { - "start": "mosaic", - "nodes": { - "mosaic": {"speaker": "z", "expression": "thoughtful", "text": "The mosaic repeats the manuscript's four symbols, but flowers replace the royal seals. Whoever designed this wanted the clue understood by gardeners, not courtiers.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "curious", "text": "My tutors called it decorative. Mira calls it a planting calendar. Anwara called both answers incomplete and refused to explain why.", "next": "sequence"}, - "sequence": {"speaker": "z", "expression": "determined", "text": "Jasmine opens at welcome, tuberose carries into dusk, marigold marks the communal feast, and bakul keeps its fragrance after falling. Dawn, evening, fire, memory.", "choices": [ - {"text": "Invite Lima to press the first flower with you.", "next": "together", "effects": [{"type": "relationship", "key": "comfort", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 3}]}, - {"text": "Ask whether she enjoys being proved right by a wall.", "next": "wall", "effects": [{"type": "relationship", "key": "humour", "amount": 3}]} - ]}, - "together": {"speaker": "lima", "expression": "tender", "text": "Their fingertips meet over the stone jasmine. The mechanism clicks, but Lima looks at him rather than the opening seam. “Remarkably effective scholarship,” she murmurs.", "next": "note"}, - "wall": {"speaker": "lima", "expression": "playful", "text": "Immensely. Walls interrupt less than ministers and apologise more gracefully. This one may even reveal a secret compartment.", "next": "note"}, - "note": {"speaker": "z", "expression": "thoughtful", "text": "Inside is Anwara's note: The straightest arrow is useless when the target is false. Beneath it rests an old brass range token stamped with a boatwoman's name.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}]} - } - }, - "archery_after": { - "start": "retrieve", - "nodes": { - "retrieve": {"speaker": "lima", "expression": "playful", "text": "Lima retrieves the last arrow and examines the target with theatrical gravity. “The hay has submitted. The kingdom is safe.”", "next": "z"}, - "z": {"speaker": "z", "expression": "wry", "text": "I had hoped for a medal. Or at least a curator's favourable annotation.", "choices": [ - {"text": "Ask her to correct your stance at very close range.", "next": "stance", "effects": [{"type": "relationship", "key": "romance", "amount": 5}, {"type": "relationship", "key": "comfort", "amount": 2}]}, - {"text": "Offer to teach her the draw you learned from your aunt.", "next": "teach", "effects": [{"type": "relationship", "key": "respect", "amount": 4}, {"type": "relationship", "key": "adventure", "amount": 3}]} - ]}, - "stance": {"speaker": "lima", "expression": "tender", "text": "She steps behind him, one hand at his elbow and one at his waist. “Your stance is perfectly adequate,” she says near his ear. “I am correcting your unbearable confidence.”", "next": "token"}, - "teach": {"speaker": "lima", "expression": "warm", "text": "He adjusts her grip only after asking. She mirrors the unfamiliar draw, releases, and strikes the inner ring. Her delight is immediate and wholly unroyal.", "next": "token"}, - "token": {"speaker": "z", "expression": "thoughtful", "text": "The range ledger names the token's owner: Samira the boatwright, winner of the first riverside contest and one of the signatures omitted from the court catalogue.", "effects": [{"type": "item", "id": "founders_record"}, {"type": "relationship", "key": "trust", "amount": 2}]} - } - }, - "nadia_letters": { - "start": "shelf", - "nodes": { - "shelf": {"speaker": "nadia", "text": "If you are looking for respectable books, try the front table. If you are looking for truthful ones, help me move this crate before the inspectors notice.", "next": "letters"}, - "letters": {"speaker": "nadia", "text": "Three letters were filed under royal invitations because nobody read past the seals. They describe cooks feeding strikers, gardeners lending boats, and travellers carrying poems between the rivers.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "determined", "text": "Those letters should have been in the festival archive. My office requested all founder material last winter.", "choices": [ - {"text": "Defend Nadia's caution without dismissing Lima's frustration.", "next": "balance", "effects": [{"type": "relationship", "key": "trust", "amount": 4}, {"type": "relationship", "key": "respect", "amount": 3}]}, - {"text": "Point out that mistrust of the palace was historically earned.", "next": "earned", "effects": [{"type": "relationship", "key": "adventure", "amount": 3}, {"type": "relationship", "key": "respect", "amount": 2}]} - ]}, - "balance": {"speaker": "z", "expression": "thoughtful", "text": "Nadia protected vulnerable evidence; Lima tried to bring it into public care. Neither intention repairs the gap alone. They need a process the market can trust and the archive must honour.", "next": "agreement"}, - "earned": {"speaker": "z", "expression": "determined", "text": "A seal once removed ordinary names from the record. Another seal cannot demand confidence by decree. Let the booksellers decide how copies are made and credited.", "next": "agreement"}, - "agreement": {"speaker": "nadia", "text": "Copies first, originals later, and a market witness at every catalogue meeting. Agree to that and I will show you where the last two letters wandered.", "effects": [{"type": "quest", "id": "letters", "action": "start"}, {"type": "relationship", "key": "familyApproval", "amount": 2}]} - } - }, - "rayhan_kitchen": { - "start": "steam", - "nodes": { - "steam": {"speaker": "rayhan", "text": "Excellent, educated hands. Wash them. The council doubled the guest list and halved my warning. We are making fragrant rice for two hundred people and one princess who keeps stealing pistachios.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "playful", "text": "Allegations without witnesses. Z, as a scholar, you understand the importance of evidence.", "next": "z"}, - "z": {"speaker": "z", "expression": "wry", "text": "There is pistachio dust on your sleeve and an expression of profound guiltlessness. The evidence is unusually charming.", "choices": [ - {"text": "Take Lima's side and demand a formal tasting.", "next": "taste", "effects": [{"type": "relationship", "key": "humour", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 2}]}, - {"text": "Ask Rayhan about the founders' communal meal.", "next": "history", "effects": [{"type": "relationship", "key": "respect", "amount": 3}]} - ]}, - "taste": {"speaker": "rayhan", "text": "A tasting. Naturally. Stand close together so I can mistrust you efficiently. Rice first, saffron second, citrus third, pistachio last.", "next": "recipe"}, - "history": {"speaker": "rayhan", "text": "The first meal used whatever five streets could spare. The palace supplied plates only after discovering everyone had already eaten. Remember that when someone calls generosity a royal invention.", "next": "recipe"}, - "recipe": {"speaker": "lima", "expression": "warm", "text": "Foundation, gold, brightness, green. She ties an apron around Z and leaves her hands at his waist one heartbeat longer than the knot requires. “For scholarship,” she says.", "effects": [{"type": "discoverGift", "id": "spiced_tea"}, {"type": "relationship", "key": "comfort", "amount": 2}]} - } - }, - "market_walk": { - "start": "crowd", - "nodes": { - "crowd": {"speaker": "lima", "expression": "warm", "text": "In the palace every silence becomes a rumour. Here I can disappear between a spice seller and a family arguing over sweets. It is the closest thing I have to privacy.", "next": "z"}, - "z": {"speaker": "z", "expression": "thoughtful", "text": "You are not very well disguised. Three vendors bowed, two children waved, and that woman gave me a look suggesting she has already planned our wedding menu.", "next": "laugh"}, - "laugh": {"speaker": "lima", "expression": "playful", "text": "That is Farida. She plans everyone's wedding menu. Last month she married two customers because they reached for the same mango.", "choices": [ - {"text": "Ask what Farida would serve at theirs.", "next": "wedding", "effects": [{"type": "relationship", "key": "romance", "amount": 6}, {"type": "relationship", "key": "humour", "amount": 3}]}, - {"text": "Say you like seeing the city know and love her.", "next": "known", "effects": [{"type": "relationship", "key": "comfort", "amount": 5}, {"type": "relationship", "key": "familyApproval", "amount": 3}]} - ]}, - "wedding": {"speaker": "lima", "expression": "tender", "text": "Lima stops walking. “You move quickly for a man who took ten minutes to choose a library chair.” Then, softer: “Saffron sweets. Farida believes optimism should stain the fingers.”", "next": "hand"}, - "known": {"speaker": "lima", "expression": "vulnerable", "text": "Loved is easier here because they knew me before the speeches. They remember when I fell into the fountain chasing a paper boat. I want you to know that version too.", "next": "hand"}, - "hand": {"speaker": "z", "expression": "warm", "text": "A surge in the crowd presses them together. Z offers his hand; Lima takes it, and keeps it after the street widens. Neither mentions the unnecessary duration.", "effects": [{"type": "relationship", "key": "trust", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 3}, {"type": "discoverGift", "id": "brass_compass"}]} - } - }, - "garland_complete": { - "start": "finished", - "nodes": { - "finished": {"speaker": "mira", "text": "Five neighbourhoods, five fragrances, and not one palace rose in command. Hold the far end, both of you. A communal garland should be lifted by more than one pair of hands.", "next": "lift"}, - "lift": {"speaker": "lima", "expression": "triumphant", "text": "The arch rises above the market entrance. Children call the flower names while Mira knots each stem into the next. The crowd applauds itself rather than the palace.", "next": "z"}, - "z": {"speaker": "z", "expression": "warm", "text": "This is the festival Anwara was trying to protect: not an object beneath glass, but memory practised together.", "choices": [ - {"text": "Give the public credit when Saira arrives.", "next": "credit", "effects": [{"type": "relationship", "key": "familyApproval", "amount": 5}, {"type": "relationship", "key": "respect", "amount": 3}]}, - {"text": "Quietly tuck one fallen jasmine into Lima's hair.", "next": "jasmine", "effects": [{"type": "relationship", "key": "romance", "amount": 5}, {"type": "relationship", "key": "comfort", "amount": 3}]} - ]}, - "credit": {"speaker": "saira", "text": "Then the programme will name every contributing street. Tradition is not weakened by accurate credits; only vanity is.", "next": "memory"}, - "jasmine": {"speaker": "lima", "expression": "tender", "text": "She turns her face into his palm before propriety can object. “There,” she says. “Now the arrangement contains one dangerously observant scholar.”", "next": "memory"}, - "memory": {"speaker": "mira", "text": "Mira sends them away with jasmine-scented fingers and the knowledge that the first founders used this same sequence to mark safe meeting places.", "effects": [{"type": "unlockCG", "id": "garland"}]} - } - }, - "letters_complete": { - "start": "three", - "nodes": { - "three": {"speaker": "nadia", "text": "All three. A cook's account, a gardener's map, and a traveller's letter home. Read the signatures aloud; they have waited long enough.", "next": "names"}, - "names": {"speaker": "z", "expression": "thoughtful", "text": "Amina Rahman, who fed the night crews. Debu Sen, who opened the garden gates. Samira Qureshi, who carried verses upstream and returned with another language in the margins.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "vulnerable", "text": "My catalogue reduced them to 'local assistance.' Two words where three lives should be. I signed that edition.", "choices": [ - {"text": "Remind her that responsibility includes correction, not self-punishment.", "next": "correct", "effects": [{"type": "relationship", "key": "trust", "amount": 5}, {"type": "relationship", "key": "comfort", "amount": 4}]}, - {"text": "Offer to write the corrected entry beside her.", "next": "beside", "effects": [{"type": "relationship", "key": "respect", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 3}]} - ]}, - "correct": {"speaker": "z", "expression": "warm", "text": "You inherited an archive designed to overlook them. Your responsibility is not to have been born knowing better; it is to change what the next curator inherits.", "next": "copy"}, - "beside": {"speaker": "z", "expression": "tender", "text": "Two chairs, one desk, several arguments over commas. I can imagine worse futures. Lima's answering smile makes the bookseller suddenly fascinated by another shelf.", "next": "copy"}, - "copy": {"speaker": "nadia", "text": "The private reading room is yours until moonrise. Make the copy together. Leave the door open for propriety if you must; the shelves have heard better gossip.", "effects": [{"type": "unlockCG", "id": "library"}, {"type": "relationship", "key": "familyApproval", "amount": 3}]} - } - }, - "ishan_stage": { - "start": "programme", - "nodes": { - "programme": {"speaker": "ishan", "text": "The council has rewritten the programme four times. At present the folio is unveiled, praised, illuminated, praised again, and possibly cooked by the lamps before dessert.", "next": "lima"}, - "lima": {"speaker": "lima", "expression": "determined", "text": "Then there will be no unveiling. We will display a facsimile, keep the original in controlled light, and give the founders' descendants the stage.", "next": "risk"}, - "risk": {"speaker": "saira", "text": "Several ministers will call that humiliation. They expected the palace to own the revelation.", "choices": [ - {"text": "Frame preservation as honour rather than retreat.", "next": "honour", "effects": [{"type": "relationship", "key": "respect", "amount": 4}, {"type": "relationship", "key": "familyApproval", "amount": 3}]}, - {"text": "Let the ministers be embarrassed by accurate history.", "next": "embarrassed", "effects": [{"type": "relationship", "key": "adventure", "amount": 4}, {"type": "relationship", "key": "humour", "amount": 2}]} - ]}, - "honour": {"speaker": "z", "expression": "determined", "text": "A fragile page is not honoured by being sacrificed to applause. The facsimile lets everyone read it; the original survives to correct us again.", "next": "ready"}, - "embarrassed": {"speaker": "lima", "expression": "triumphant", "text": "At last, a festival entertainment I can endorse. Ishan, place their reserved seats where they can hear every omitted name clearly.", "next": "ready"}, - "ready": {"speaker": "ishan", "text": "The descendants are waiting, the facsimile is mounted, and the lamps are safely dim. Your Highness, Master Z—the stage is yours.", "effects": [{"type": "relationship", "key": "trust", "amount": 2}]} - } - }, - "dance_after": { - "start": "breath", - "nodes": { - "breath": {"speaker": "lima", "expression": "tender", "text": "They leave the dancers beneath a storm of petals. Lima is breathless, laughing, and still holding both his hands. “You followed beautifully,” she says. “Even when you did not.”", "next": "z"}, - "z": {"speaker": "z", "expression": "flustered", "text": "I was conducting field research into whether a princess will catch a scholar who misses a turn.", "next": "result"}, - "result": {"speaker": "lima", "expression": "playful", "text": "And your findings?", "choices": [ - {"text": "She catches him, but keeps him longer than necessary.", "next": "keeps", "effects": [{"type": "relationship", "key": "romance", "amount": 6}, {"type": "relationship", "key": "comfort", "amount": 3}]}, - {"text": "Further trials require somewhere quieter.", "next": "quieter", "effects": [{"type": "relationship", "key": "humour", "amount": 3}, {"type": "relationship", "key": "adventure", "amount": 2}, {"type": "relationship", "key": "romance", "amount": 4}]} - ]}, - "keeps": {"speaker": "lima", "expression": "tender", "text": "“A serious methodological concern.” Her thumb traces his knuckles. “We should discuss it beside the river, where nobody will interrupt the peer review.”", "next": "leave"}, - "quieter": {"speaker": "lima", "expression": "playful", "text": "“At last, rigorous scholarship.” She steals him from the pavilion while Ishan heroically redirects three councillors and an aunt who is not fooled at all.", "next": "leave"}, - "leave": {"speaker": "z", "expression": "warm", "text": "They walk toward the moonlit steps as music softens behind them, the public argument safely alive and the private answer waiting by the water.", "effects": [{"type": "relationship", "key": "trust", "amount": 2}]} - } - } -} diff --git a/assets/games/two-rivers/data/dialogue/story.json b/assets/games/two-rivers/data/dialogue/story.json deleted file mode 100755 index f170627..0000000 --- a/assets/games/two-rivers/data/dialogue/story.json +++ /dev/null @@ -1,220 +0,0 @@ -{ - "arrival": { - "start": "first", - "nodes": { - "first": { - "speaker": "lima", - "expression": "curious", - "text": "You must be Z. The scholar who corrected three footnotes in our festival catalogue before breakfast.", - "next": "reply" - }, - "reply": { - "speaker": "z", - "expression": "wry", - "text": "Two footnotes. The third was merely being watched very closely.", - "choices": [ - {"text": "I was hoping to impress the curator.", "next": "flirt", "effects": [{"type": "relationship", "key": "romance", "amount": 5}, {"type": "relationship", "key": "humour", "amount": 4}, {"type": "achievement", "id": "first_spark"}]}, - {"text": "Accuracy is a form of respect.", "next": "respect", "effects": [{"type": "relationship", "key": "respect", "amount": 6}, {"type": "relationship", "key": "trust", "amount": 3}]}, - {"text": "I panic-edit when beautiful royalty reads over my shoulder.", "next": "flirt", "effects": [{"type": "relationship", "key": "romance", "amount": 6}, {"type": "relationship", "key": "comfort", "amount": 3}, {"type": "achievement", "id": "first_spark"}]} - ] - }, - "flirt": { - "speaker": "lima", - "expression": "playful", - "text": "Careful. If you keep speaking that plainly, I may arrange for you to stand very close to me all week.", - "next": "business" - }, - "respect": { - "speaker": "lima", - "expression": "warm", - "text": "Then we agree. History deserves precision—especially when powerful people prefer decoration.", - "next": "business" - }, - "business": { - "speaker": "lima", - "expression": "regal", - "text": "Come. I want you to see the Moonlit Manuscript before the doors open. Its last folio carries the festival's oldest dedication.", - "effects": [{"type": "flag", "id": "met_lima"}, {"type": "relationship", "key": "adventure", "amount": 2}, {"type": "discoverGift", "id": "inkstone"}] - } - } - }, - "saira": { - "start": "welcome", - "nodes": { - "welcome": { - "speaker": "saira", - "text": "So you are the visiting scholar. Lima has mentioned your footnotes twice, which is once more than she mentions most diplomats.", - "choices": [ - {"text": "Her catalogue deserved the attention.", "next": "good", "effects": [{"type": "relationship", "key": "familyApproval", "amount": 5}, {"type": "relationship", "key": "respect", "amount": 2}]}, - {"text": "Only the footnotes? I must work harder.", "next": "bold", "effects": [{"type": "relationship", "key": "humour", "amount": 3}, {"type": "relationship", "key": "romance", "amount": 2}]} - ] - }, - "good": {"speaker": "saira", "text": "A diplomatic answer. Fortunately, your expression ruined it. I think I shall like you.", "effects": [{"type": "discoverGift", "id": "embroidered_ribbon"}]}, - "bold": {"speaker": "saira", "text": "Bold. I see why she smiled after breakfast. Do try not to cause an international incident before supper.", "effects": [{"type": "discoverGift", "id": "embroidered_ribbon"}]} - } - }, - "missing_folio": { - "start": "case", - "nodes": { - "case": { - "speaker": "lima", - "expression": "determined", - "text": "The seal is intact, the glass unbroken, and the final folio is gone. Someone with a keeper's key removed it.", - "next": "ribbon" - }, - "ribbon": { - "speaker": "z", - "expression": "thoughtful", - "text": "Not quite gone. This indigo thread was caught beneath the frame. The knot marks a reading order: dawn, rain, lantern, moon.", - "choices": [ - {"text": "Ask Lima what she thinks before proposing a theory.", "next": "together", "effects": [{"type": "relationship", "key": "respect", "amount": 5}, {"type": "relationship", "key": "trust", "amount": 4}]}, - {"text": "Suggest a secret keeper's trail.", "next": "trail", "effects": [{"type": "relationship", "key": "adventure", "amount": 5}, {"type": "relationship", "key": "trust", "amount": 2}]}, - {"text": "Observe that mysteries improve an already excellent first date.", "next": "date", "effects": [{"type": "relationship", "key": "humour", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 5}]} - ] - }, - "together": { - "speaker": "lima", - "expression": "warm", - "text": "You ask instead of announcing. That is rarer in this palace than any illuminated folio. I think Anwara wants us to follow.", - "next": "close" - }, - "trail": { - "speaker": "lima", - "expression": "curious", - "text": "Anwara taught me that knot when I was twelve. If she left it, the disappearance is a message—not a theft.", - "next": "close" - }, - "date": { - "speaker": "lima", - "expression": "playful", - "text": "A first date usually includes tea. Solve my missing-manuscript problem and I may permit a scandalous second cup.", - "next": "close" - }, - "close": { - "speaker": "z", - "expression": "warm", - "text": "Then we begin with four shelves and one lantern. Stay close—the scholarship may become dangerous.", - "effects": [{"type": "item", "id": "folio_ribbon"}, {"type": "quest", "id": "letters", "action": "start"}, {"type": "discoverGift", "id": "poetry_book"}] - } - } - }, - "garden_confidence": { - "start": "bench", - "nodes": { - "bench": { - "speaker": "lima", - "expression": "vulnerable", - "text": "Everyone assumes confidence is effortless when one wears a crown. Mostly it means learning where to hide the trembling.", - "choices": [ - {"text": "Offer your hand without filling the silence.", "next": "hand", "effects": [{"type": "relationship", "key": "comfort", "amount": 7}, {"type": "relationship", "key": "trust", "amount": 5}, {"type": "relationship", "key": "romance", "amount": 3}]}, - {"text": "Tell her courage is action taken while trembling.", "next": "courage", "effects": [{"type": "relationship", "key": "respect", "amount": 5}, {"type": "relationship", "key": "adventure", "amount": 4}]}, - {"text": "Confess that she makes you forget several useful words.", "next": "words", "effects": [{"type": "relationship", "key": "humour", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 7}]} - ] - }, - "hand": { - "speaker": "lima", - "expression": "tender", - "text": "Her fingers settle between yours. “You are surprisingly good at silence, Z. Do not become proud; I still prefer your voice.”", - "effects": [{"type": "discoverGift", "id": "spiced_tea"}] - }, - "courage": { - "speaker": "lima", - "expression": "determined", - "text": "Then let us tremble efficiently. There is a clue at the archery range—and I intend to beat you to it.", - "effects": [{"type": "discoverGift", "id": "archery_charm"}] - }, - "words": { - "speaker": "lima", - "expression": "playful", - "text": "Only several? I had hoped to be devastating. Sit nearer. Perhaps proximity will improve my performance.", - "effects": [{"type": "discoverGift", "id": "brass_compass"}] - } - } - }, - "anwara_truth": { - "start": "meeting", - "nodes": { - "meeting": { - "speaker": "anwara", - "text": "You followed every thread. Good. I hid the folio because the council planned to display it beneath hot lamps until its pigments flaked away.", - "next": "history" - }, - "history": { - "speaker": "anwara", - "text": "But protection was not my only reason. The dedication names cooks, boatwrights, poets, gardeners, and travellers as the festival's founders. The court catalogue names only kings.", - "next": "lima" - }, - "lima": { - "speaker": "lima", - "expression": "determined", - "text": "You should have trusted me with the truth.", - "choices": [ - {"text": "Anwara was wrong to act alone, but right to protect the folio.", "next": "balanced", "effects": [{"type": "relationship", "key": "trust", "amount": 5}, {"type": "relationship", "key": "respect", "amount": 5}, {"type": "relationship", "key": "familyApproval", "amount": 3}]}, - {"text": "The public deserves the complete history tonight.", "next": "public", "effects": [{"type": "relationship", "key": "adventure", "amount": 6}, {"type": "relationship", "key": "respect", "amount": 3}]}, - {"text": "Let Lima decide; it is her risk and responsibility.", "next": "decide", "effects": [{"type": "relationship", "key": "trust", "amount": 7}, {"type": "relationship", "key": "romance", "amount": 3}]} - ] - }, - "balanced": {"speaker": "anwara", "text": "A precise rebuke. You would have made a formidable keeper."}, - "public": {"speaker": "lima", "expression": "triumphant", "text": "Then tonight the founders recover their names—and the council learns that truth survives poor lighting."}, - "decide": {"speaker": "lima", "expression": "tender", "text": "Thank you. Not for agreeing—for remembering that the choice is mine. We reveal it, carefully and completely."} - } - }, - "resolution": { - "start": "stage", - "nodes": { - "stage": { - "speaker": "saira", - "text": "The council is listening, Lima. How shall the folio be presented?", - "choices": [ - {"text": "As a shared text, studied before it is celebrated.", "next": "scholar", "effects": [{"type": "bias", "id": "scholar", "amount": 12}, {"type": "relationship", "key": "respect", "amount": 6}]}, - {"text": "With the founders' descendants telling the story.", "next": "families", "effects": [{"type": "bias", "id": "families", "amount": 12}, {"type": "relationship", "key": "familyApproval", "amount": 7}]}, - {"text": "As the first clue in a travelling exhibition.", "next": "road", "effects": [{"type": "bias", "id": "road", "amount": 12}, {"type": "relationship", "key": "adventure", "amount": 7}]}, - {"text": "Briefly. Then we dance before the speeches breed.", "next": "laughter", "effects": [{"type": "bias", "id": "laughter", "amount": 12}, {"type": "relationship", "key": "humour", "amount": 7}]} - ] - }, - "scholar": {"speaker": "lima", "expression": "warm", "text": "Z and I will prepare the first public edition together. I expect lively arguments in the margins."}, - "families": {"speaker": "lima", "expression": "regal", "text": "The palace will lend the page; the city will supply the voices. That is how the festival began."}, - "road": {"speaker": "lima", "expression": "triumphant", "text": "Let the folio travel both rivers. History should meet the people who inherited it."}, - "laughter": {"speaker": "lima", "expression": "playful", "text": "A compelling scholarly principle. I second the motion—especially the dancing."} - } - }, - "moonrise": { - "start": "river", - "nodes": { - "river": { - "speaker": "lima", - "expression": "tender", - "text": "The city is still arguing about the folio. You realise this means the festival succeeded.", - "next": "z" - }, - "z": { - "speaker": "z", - "expression": "warm", - "text": "I have been distracted from the historical significance by the way moonlight keeps taking your side.", - "choices": [ - {"text": "Ask whether she would object to being kissed.", "next": "kiss", "effects": [{"type": "relationship", "key": "trust", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 9}]}, - {"text": "Tell her you do not want this night to be an ending.", "next": "promise", "effects": [{"type": "relationship", "key": "comfort", "amount": 5}, {"type": "relationship", "key": "romance", "amount": 8}]}, - {"text": "Suggest investigating the dangerous proximity of her smile.", "next": "kiss", "effects": [{"type": "relationship", "key": "humour", "amount": 4}, {"type": "relationship", "key": "romance", "amount": 8}]} - ] - }, - "kiss": { - "speaker": "lima", - "expression": "playful", - "text": "“I would object only to further delay.” She catches his collar, and the river, the music, and every carefully prepared sentence disappear.", - "next": "after" - }, - "promise": { - "speaker": "lima", - "expression": "tender", - "text": "“Good. I have several mornings in mind.” Her kiss is warm, certain, and entirely unconcerned with the waiting palace.", - "next": "after" - }, - "after": { - "speaker": "z", - "expression": "flustered", - "text": "Much later, when the pavilion lanterns burn low, Z remembers that he once came here to correct footnotes.", - "effects": [{"type": "achievement", "id": "moonrise"}, {"type": "ending"}] - } - } - } -} diff --git a/assets/games/two-rivers/data/endings.json b/assets/games/two-rivers/data/endings.json deleted file mode 100755 index f5c8864..0000000 --- a/assets/games/two-rivers/data/endings.json +++ /dev/null @@ -1,22 +0,0 @@ -{ - "scholar": { - "title": "The Scholar's Promise", - "weights": {"respect": 0.35, "trust": 0.25, "comfort": 0.2, "romance": 0.2}, - "epilogue": "They begin with letters—long, argumentative, tender letters—until two desks become one shared library. Lima calls it diplomacy. Z calls it losing every debate beautifully." - }, - "laughter": { - "title": "Laughter After Midnight", - "weights": {"humour": 0.35, "comfort": 0.3, "romance": 0.2, "adventure": 0.15}, - "epilogue": "Their courtship becomes a minor scandal of badly concealed smiles, midnight tea, and solemn meetings ruined by private jokes. Neither of them makes the slightest effort to improve." - }, - "road": { - "title": "The Road Beyond the Palace", - "weights": {"adventure": 0.35, "trust": 0.25, "humour": 0.2, "romance": 0.2}, - "epilogue": "At first light they leave with two horses, one map, and no agreement about the route. Lima brings books. Z brings snacks. The horizon learns to expect them." - }, - "families": { - "title": "Two Families, One Table", - "weights": {"familyApproval": 0.35, "respect": 0.25, "comfort": 0.2, "romance": 0.2}, - "epilogue": "The first shared supper runs past midnight: recipes exchanged, stories improved in the telling, and two families pretending not to notice whose hands remain joined beneath the table." - } -} diff --git a/assets/games/two-rivers/data/items.json b/assets/games/two-rivers/data/items.json deleted file mode 100755 index 8dc6449..0000000 --- a/assets/games/two-rivers/data/items.json +++ /dev/null @@ -1,13 +0,0 @@ -{ - "gifts": [ - {"id": "inkstone", "name": "Carved Inkstone", "hint": "For someone who writes in every margin.", "effects": {"respect": 5, "romance": 3}}, - {"id": "brass_compass", "name": "Brass Star Compass", "hint": "For a curious traveller who dislikes standing still.", "effects": {"adventure": 5, "romance": 3}}, - {"id": "poetry_book", "name": "Book of River Poems", "hint": "For a reader with an inconveniently warm smile.", "effects": {"comfort": 4, "romance": 5}}, - {"id": "embroidered_ribbon", "name": "Embroidered Ribbon", "hint": "A small festival keepsake in indigo and gold.", "effects": {"familyApproval": 4, "romance": 3}}, - {"id": "spiced_tea", "name": "Tea Blend", "hint": "Cardamom, citrus peel, and an excuse to linger.", "effects": {"comfort": 5, "humour": 2}}, - {"id": "archery_charm", "name": "Archer's Charm", "hint": "For someone who claimed she was not competitive.", "effects": {"adventure": 4, "humour": 4}} - ], - "clues": ["folio_ribbon", "lantern_rubbing", "anwara_note", "founders_record"], - "flowers": ["jasmine", "tuberose", "marigold", "rose", "bakul"], - "letters": ["letter_1", "letter_2", "letter_3"] -} diff --git a/assets/games/two-rivers/data/locations.json b/assets/games/two-rivers/data/locations.json deleted file mode 100755 index d9ce10a..0000000 --- a/assets/games/two-rivers/data/locations.json +++ /dev/null @@ -1,106 +0,0 @@ -{ - "courtyard": { - "name": "Palace Courtyard", - "act": "Act I · The Missing Folio", - "background": "courtyard", - "music": "palace", - "ambience": "birds", - "actors": [{"id": "ishan", "x": 0.5}, {"id": "saira", "x": 0.84}], - "spawn": 0.14, - "objective": "Meet Lima beside the exhibition tables.", - "hotspots": [ - {"id": "courtyard_preparations", "x": 0.3, "label": "Help arrange the festival banners", "dialogue": "courtyard_preparations", "once": true}, - {"id": "ishan_protocol", "x": 0.5, "label": "Ask Ishan about festival protocol", "dialogue": "ishan_protocol", "once": true}, - {"id": "lima_arrival", "x": 0.68, "label": "Speak with Lima", "dialogue": "arrival", "once": true}, - {"id": "delegation_walk", "x": 0.76, "label": "Walk the courtyard edge with Lima", "dialogue": "delegation_walk", "requires": ["dialogue:arrival"], "once": true}, - {"id": "saira_welcome", "x": 0.84, "label": "Greet Aunt Saira", "dialogue": "saira", "once": true}, - {"id": "to_library", "x": 0.94, "label": "Enter the royal library", "goto": "library", "requires": ["dialogue:arrival", "dialogue:delegation_walk", "dialogue:courtyard_preparations", "dialogue:ishan_protocol"]} - ] - }, - "library": { - "name": "Royal Library", - "act": "Act I · The Missing Folio", - "background": "library", - "music": "morning", - "ambience": "library", - "actors": [{"id": "anwara", "x": 0.16}], - "spawn": 0.1, - "objective": "Examine the empty display and solve Anwara's lantern cipher.", - "hotspots": [ - {"id": "anwara_memory", "x": 0.16, "label": "Inspect the eastern cabinet with Anwara", "dialogue": "anwara_memory", "once": true}, - {"id": "empty_case", "x": 0.3, "label": "Examine the empty case", "dialogue": "missing_folio", "once": true}, - {"id": "library_search", "x": 0.4, "label": "Search the altered shelves", "dialogue": "library_search", "requires": ["dialogue:missing_folio"], "once": true}, - {"id": "letter_one", "x": 0.48, "label": "Recover a misfiled letter", "collect": "letter_1", "quest": "letters", "once": true}, - {"id": "library_balcony", "x": 0.6, "label": "Step onto the rain balcony with Lima", "dialogue": "library_balcony", "requires": ["dialogue:missing_folio"], "once": true}, - {"id": "cipher", "x": 0.73, "label": "Solve the lantern cipher", "puzzle": "cipher", "requires": ["dialogue:missing_folio"], "once": true}, - {"id": "to_garden", "x": 0.94, "label": "Follow the clue to the moon garden", "goto": "garden", "requires": ["flag:cipher_solved", "dialogue:anwara_memory", "dialogue:library_search", "dialogue:library_balcony"]} - ] - }, - "garden": { - "name": "Moon Garden", - "act": "Act II · A City of Clues", - "background": "garden", - "music": "garden", - "ambience": "water", - "actors": [{"id": "mira", "x": 0.08}], - "spawn": 0.08, - "objective": "Find the flowers named in the folio and test the old archery clue.", - "hotspots": [ - {"id": "mira_garland", "x": 0.08, "label": "Ask Mira about the communal garland", "dialogue": "mira_garland", "once": true}, - {"id": "flower_jasmine", "x": 0.16, "label": "Gather jasmine", "collect": "jasmine", "quest": "garland", "once": true}, - {"id": "flower_tuberose", "x": 0.3, "label": "Gather tuberose", "collect": "tuberose", "quest": "garland", "once": true}, - {"id": "garden_talk", "x": 0.56, "label": "Sit with Lima", "dialogue": "garden_confidence", "once": true}, - {"id": "garden_walk", "x": 0.6, "label": "Carry Mira's basket with Lima", "dialogue": "garden_walk", "requires": ["dialogue:garden_confidence"], "once": true}, - {"id": "garden_history", "x": 0.64, "label": "Study the founders' flower mosaic", "dialogue": "garden_history", "requires": ["dialogue:garden_confidence"], "once": true}, - {"id": "flower_sequence", "x": 0.7, "label": "Solve the flower mosaic", "puzzle": "flower_sequence", "requires": ["dialogue:garden_history"], "once": true}, - {"id": "archery", "x": 0.79, "label": "Try the moonlit archery trial", "minigame": "archery", "requires": ["flag:flower_sequence_solved"], "once": true}, - {"id": "archery_after", "x": 0.87, "label": "Review the range ledger with Lima", "dialogue": "archery_after", "requires": ["minigame:archery"], "once": true}, - {"id": "to_market", "x": 0.94, "label": "Continue to the old marketplace", "goto": "market", "requires": ["minigame:archery", "dialogue:archery_after", "dialogue:mira_garland", "dialogue:garden_walk"]} - ] - }, - "market": { - "name": "Old Marketplace", - "act": "Act II · A City of Clues", - "background": "market", - "music": "marketplace", - "ambience": "crowd", - "actors": [{"id": "nadia", "x": 0.08}, {"id": "rayhan", "x": 0.81}, {"id": "anwara", "x": 0.91}], - "spawn": 0.08, - "objective": "Ask the market's keepers what the court history forgot.", - "hotspots": [ - {"id": "nadia_letters", "x": 0.08, "label": "Speak with Nadia the bookseller", "dialogue": "nadia_letters", "once": true}, - {"id": "flower_marigold", "x": 0.18, "label": "Gather marigold", "collect": "marigold", "quest": "garland", "once": true}, - {"id": "flower_rose", "x": 0.3, "label": "Gather a garden rose", "collect": "rose", "quest": "garland", "once": true}, - {"id": "flower_bakul", "x": 0.42, "label": "Gather bakul blossom", "collect": "bakul", "quest": "garland", "once": true}, - {"id": "letter_two", "x": 0.53, "label": "Recover a bookseller's letter", "collect": "letter_2", "quest": "letters", "once": true}, - {"id": "letter_three", "x": 0.62, "label": "Recover the final letter", "collect": "letter_3", "quest": "letters", "once": true}, - {"id": "market_walk", "x": 0.67, "label": "Walk through the market with Lima", "dialogue": "market_walk", "once": true}, - {"id": "gift", "x": 0.72, "label": "Choose a gift for Lima", "gift": true, "once": true}, - {"id": "garland_complete", "x": 0.75, "label": "Raise the completed communal garland", "dialogue": "garland_complete", "requires": ["quest:garland"], "once": true}, - {"id": "letters_complete", "x": 0.78, "label": "Read the recovered founders' letters", "dialogue": "letters_complete", "requires": ["quest:letters"], "once": true}, - {"id": "market_founders", "x": 0.79, "label": "Plan how to credit the festival founders", "dialogue": "market_founders", "requires": ["dialogue:nadia_letters", "dialogue:market_walk"], "once": true}, - {"id": "rayhan_kitchen", "x": 0.81, "label": "Join Rayhan at the festival kitchen", "dialogue": "rayhan_kitchen", "once": true}, - {"id": "cooking", "x": 0.85, "label": "Help Rayhan finish the festival dish", "minigame": "cooking", "requires": ["dialogue:rayhan_kitchen"], "once": true}, - {"id": "anwara_truth", "x": 0.91, "label": "Confront Keeper Anwara", "dialogue": "anwara_truth", "requires": ["minigame:cooking"], "once": true}, - {"id": "to_festival", "x": 0.97, "label": "Carry the truth to the riverside", "goto": "pavilion", "requires": ["dialogue:anwara_truth", "dialogue:nadia_letters", "dialogue:market_walk", "dialogue:market_founders"]} - ] - }, - "pavilion": { - "name": "Riverside Festival Pavilion", - "act": "Act III · Moonrise", - "background": "pavilion", - "music": "festival", - "ambience": "crowd", - "actors": [{"id": "ishan", "x": 0.28}, {"id": "saira", "x": 0.4}], - "spawn": 0.08, - "objective": "Choose how the true story will be told.", - "hotspots": [ - {"id": "ishan_stage", "x": 0.28, "label": "Prepare the public presentation", "dialogue": "ishan_stage", "once": true}, - {"id": "pavilion_waiting", "x": 0.38, "label": "Wait with the council before the unveiling", "dialogue": "pavilion_waiting", "requires": ["dialogue:ishan_stage"], "once": true}, - {"id": "resolution", "x": 0.48, "label": "Address the festival council", "dialogue": "resolution", "requires": ["dialogue:ishan_stage", "dialogue:pavilion_waiting"], "once": true}, - {"id": "dance", "x": 0.72, "label": "Join Lima for the moonrise dance", "minigame": "dance", "requires": ["dialogue:resolution"], "once": true}, - {"id": "dance_after", "x": 0.82, "label": "Catch your breath with Lima", "dialogue": "dance_after", "requires": ["minigame:dance"], "once": true}, - {"id": "moonrise", "x": 0.9, "label": "Walk with Lima by the river", "dialogue": "moonrise", "requires": ["dialogue:dance_after"], "once": true} - ] - } -} diff --git a/assets/games/two-rivers/data/quests.json b/assets/games/two-rivers/data/quests.json deleted file mode 100755 index 90e0bb4..0000000 --- a/assets/games/two-rivers/data/quests.json +++ /dev/null @@ -1,14 +0,0 @@ -{ - "garland": { - "name": "A Garland for Everyone", - "description": "Gather five flowers for Mira's communal festival garland.", - "target": 5, - "reward": {"familyApproval": 8, "comfort": 3, "cg": "garland"} - }, - "letters": { - "name": "The Bookseller's Letters", - "description": "Recover three letters that record the festival's forgotten founders.", - "target": 3, - "reward": {"trust": 5, "respect": 6, "cg": "library"} - } -} diff --git a/assets/games/two-rivers/images/backgrounds/courtyard.png b/assets/games/two-rivers/images/backgrounds/courtyard.png deleted file mode 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/dev/null differ diff --git a/assets/games/two-rivers/prompts/art-direction.md b/assets/games/two-rivers/prompts/art-direction.md deleted file mode 100755 index ec9152f..0000000 --- a/assets/games/two-rivers/prompts/art-direction.md +++ /dev/null @@ -1,30 +0,0 @@ -# Two Rivers at Moonrise — Art Direction - -## Visual language - -Painterly storybook fantasy for original fictional adults: vibrant natural colour, soft brush texture, expressive faces, cinematic light, detailed architecture, and grounded human proportions. Camera height remains near adult eye level. Environments use wide 16:9 side-view compositions with a clear walk lane in the lower third. - -## Cultural distinction - -- Lima and the palace-city draw specifically from Bengali textiles, river culture, terracotta craft, muslin, jamdani-inspired geometry, flower garlands, food presentation, and climate. -- Z’s clothing draws specifically from Pakistani tailoring and textiles: a structured kurta or sherwani-influenced long coat, waistcoat details, ajrak-informed geometry where appropriate, and practical scholar/traveller accessories. -- These references remain visibly distinct. Avoid a generic blended “South Asian” costume language. -- Sacred or ceremonial motifs are not used as arbitrary decoration. No pseudo-script or generated lettering appears in artwork. - -## Continuity - -Z is 27, with warm brown skin, dark wavy hair, a short neat beard, a teal long coat over a cream kurta, brown leather satchel, and archer’s bracer. Lima is 26, with warm brown skin, long dark braided hair, an ivory muslin sari with a deep red border, restrained gold jewellery, and an indigo curator’s sash when working. - -Full-body characters use the same proportions, three-quarter side-view orientation, soft outline treatment, warm key light from camera left, transparent final background, and foot anchor at the bottom centre. Portraits preserve facial identity and clothing. - -## Environment progression - -Afternoon begins with warm river light. Act II moves through golden dusk and blue garden shadow. Act III uses indigo moonlight, warm lantern pools, reflected river light, and restrained celebratory particles. - -## Exclusions - -No pixel art, anime conventions, photorealistic likenesses, celebrity resemblance, clip art, primitive placeholder geometry, generated words, watermarks, modern objects, sexualized anatomy, nudity, or characters who appear under 25. - -## Quality gate - -Reject assets with inconsistent faces, extra or malformed fingers, broken jewellery, unreadable silhouette, incorrect clothing construction, mixed cultural references without purpose, muddy alpha edges, chroma spill, watermarks, or embedded text. diff --git a/assets/games/two-rivers/prompts/audio-direction.md b/assets/games/two-rivers/prompts/audio-direction.md deleted file mode 100755 index 4bf45ea..0000000 --- a/assets/games/two-rivers/prompts/audio-direction.md +++ /dev/null @@ -1,5 +0,0 @@ -# Audio Direction and Provenance - -Ten state names are Morning, Palace, Garden, Marketplace, Festival, Romantic, Sad, Night, Victory, and Ending. Seven ambience groups are birds, water, wind, crowd, garden insects, library room tone, and rain. SFX cover UI, footsteps, page turns, pickups, archery, cooking, puzzle feedback, and dance steps. - -Runtime derivatives use WebM/Opus first with MP3 fallback. `assets.json` records each original same-site source and licence statement. Howler is the only playback layer; Phaser audio remains disabled. diff --git a/assets/games/two-rivers/prompts/backgrounds.md b/assets/games/two-rivers/prompts/backgrounds.md deleted file mode 100755 index 7c52d8b..0000000 --- a/assets/games/two-rivers/prompts/backgrounds.md +++ /dev/null @@ -1,23 +0,0 @@ -# Environment Production Prompts - -Shared constraints: `illustration-story`, 1536×1024 wide side-view game environment, painterly storybook fantasy, adult eye-level camera, clear walk lane across the lower third, layered foreground foliage or architecture, no people in the player lane, no text, watermark, photorealism, anime, or modern objects. Apply `art-direction.md`. - -## Palace Courtyard - -Warm afternoon Bengali river-palace courtyard prepared for a public manuscript exhibition; carved red stone arches, muslin canopies, indigo textiles, river visible beyond, framed folio displays at right, flowering planters, cinematic sunlight from upper left. - -## Royal Library - -Quiet Bengali royal archive with terracotta details, tall dark wood shelves, conservation tables, an empty glass folio case, brass lantern mechanisms, rain balcony, warm window light and deep scholarly shadows. - -## Moon Garden - -Lush palace moon garden at blue-gold dusk; jasmine, tuberose, marigolds, bakul, water channel, old floral mosaic, modest archery range, fireflies, pale moon emerging through foliage. - -## Old Marketplace - -Busy old Bengali river-city market at early evening; bookstall, flower sellers, communal kitchen, fabric awnings, terracotta façades, lanterns, clear walk lane, inviting civic energy without generated signs. - -## Riverside Pavilion - -Festival pavilion beside two moonlit rivers; indigo and ivory canopies, flower garlands, safe facsimile display, dance floor, public seating, lantern reflections, celebratory but intimate night atmosphere. diff --git a/assets/games/two-rivers/prompts/cg.md b/assets/games/two-rivers/prompts/cg.md deleted file mode 100755 index 724f95c..0000000 --- a/assets/games/two-rivers/prompts/cg.md +++ /dev/null @@ -1,27 +0,0 @@ -# CG Production Prompts - -Shared constraints: `illustration-story`, 1536×1024 painterly romantic-adventure illustration, preserve approved Z and Lima identities, both unmistakably adult, consensual warmth, cinematic lighting, culturally distinct clothing, no text, watermark, explicit sex, nudity, or real-person resemblance. - -## Scholar's Promise - -Z and Lima sharing a library desk at dawn, annotated pages and two cups of tea, shoulders touching, affectionate argument visible in their expressions. - -## Laughter After Midnight - -Z and Lima laughing beneath late festival lanterns, private joke, hands linked, empty pavilion behind them. - -## Road Beyond the Palace - -Z and Lima at a river road overlook with travel satchels, one folded map, sunrise horizon, adventurous partnership. - -## Two Families - -Long shared supper table with Z and Lima seated together, joined hands discreetly visible, warm multigenerational welcome and distinct food traditions. - -## Garland - -Z and Lima raising the five-flower communal garland with Mira and neighbourhood helpers, civic celebration centred on ordinary contributors. - -## Library - -Private archive reading scene: Z and Lima copying the recovered founders’ letters side by side, tender eye contact, open door and warm lamplight. diff --git a/assets/games/two-rivers/prompts/characters.md b/assets/games/two-rivers/prompts/characters.md deleted file mode 100755 index c35dd1b..0000000 --- a/assets/games/two-rivers/prompts/characters.md +++ /dev/null @@ -1,11 +0,0 @@ -# Lead Character Production Prompts - -Apply `art-direction.md`. `illustration-story`, original fictional adult, full-body three-quarter side-view game cutout, 1024×1536, flat chroma-key source converted to transparent PNG/WebP, no shadow, text, watermark, anime, photorealism, or real-person resemblance. - -## Z - -Pakistani visiting scholar, age 27, warm brown skin, dark wavy hair, short neat beard, thoughtful expressive face, teal tailored long coat over cream kurta, brown leather satchel, practical archer’s bracer. Warm key light from left. Distinct Pakistani tailoring and restrained ajrak-informed geometry. - -## Lima - -Bengali princess and festival curator, age 26, warm brown skin, long dark braided hair, expressive adult face, ivory muslin sari with deep red Bengali woven border, restrained gold jewellery, curator’s working posture. Warm key light from left. diff --git a/assets/games/two-rivers/prompts/characters/supporting-cast.md b/assets/games/two-rivers/prompts/characters/supporting-cast.md deleted file mode 100755 index 6e7674d..0000000 --- a/assets/games/two-rivers/prompts/characters/supporting-cast.md +++ /dev/null @@ -1,27 +0,0 @@ -# Supporting Cast Prompts - -All six assets use `illustration-story`, full-body game-character cutouts at 1024×1536. Apply the master art direction. Place one adult character alone on perfectly flat `#00ff00` chroma key with no shadow, floor, gradient, texture, lettering, or watermark. Keep generous padding and never use the key colour in clothing. - -## Keeper Anwara - -Fictional Bengali woman, age 58, senior manuscript keeper. Intelligent lined face, silver-streaked dark hair in a practical low bun, deep indigo sari with a restrained rust border, cream archive blouse, small spectacles on a cord, cotton gloves tucked at waist, one closed folio held carefully. Calm authority, three-quarter side view facing right. - -## Saira - -Fictional Bengali woman, age 49, Lima’s aunt and festival-council chair. Warm, formidable expression, elegant burgundy jamdani-inspired sari with ivory geometric weaving, modest gold jewellery, dignified upright posture, folded programme fan in one hand. Three-quarter side view facing left. - -## Nadia - -Fictional Bengali woman, age 34, independent old-market bookseller. Practical ochre sari over a teal blouse, ink-stained fingers, round spectacles, key ring and ledger pouch, alert amused expression, two tied letters held against her chest. Three-quarter side view facing right. - -## Rayhan - -Fictional Bengali man, age 31, cheerful festival head cook. Warm brown skin, short dark hair and moustache, cream panjabi with rolled sleeves, terracotta apron, patterned gamcha over one shoulder, wooden tasting spoon, broad welcoming expression. Three-quarter side view facing left. - -## Mira - -Fictional Bengali woman, age 29, gardener and garland artist. Leaf-green sari with a marigold border, practical wrapped sleeves, long dark braid threaded with one jasmine bloom, flower basket at hip, gentle observant expression. Three-quarter side view facing right. - -## Ishan - -Fictional Bengali man, age 45, master of ceremonies. Deep plum achkan with subtle woven pattern over ivory trousers, neatly groomed greying hair and moustache, festival programme scroll, composed expression with dry humour. Three-quarter side view facing left. diff --git a/assets/games/two-rivers/prompts/effects.md b/assets/games/two-rivers/prompts/effects.md deleted file mode 100755 index 88c242d..0000000 --- a/assets/games/two-rivers/prompts/effects.md +++ /dev/null @@ -1,3 +0,0 @@ -# Effect Texture Prompt Specification - -Separate transparent textures for warm firefly, pale petal, rain streak, dust mote, lantern glow, water glint, leaf silhouette, and soft moon flare. Painterly edges, no lettering, no opaque background. Effects remain subtle and support reduced/minimal quality modes. diff --git a/assets/games/two-rivers/prompts/items/all-items.md b/assets/games/two-rivers/prompts/items/all-items.md deleted file mode 100755 index e968f72..0000000 --- a/assets/games/two-rivers/prompts/items/all-items.md +++ /dev/null @@ -1,22 +0,0 @@ -# Item, Gift, and Clue Prompts - -Each item is a separate `illustration-story` inventory asset at 1024×1024, centred on flat `#00ff00` chroma key for removal. Painterly storybook rendering, three-quarter object view, crisp silhouette, generous padding, no shadow, lettering, watermark, hands, or extra props. - -1. `inkstone`: carved dark stone inkstone with river-wave border and a small dry brush rest. -2. `brass_compass`: aged brass star compass with indigo enamel points; no readable letters. -3. `poetry_book`: hand-bound indigo book with gold river ornament; blank spine and cover. -4. `embroidered_ribbon`: folded ivory ribbon with indigo and red geometric embroidery. -5. `spiced_tea`: small sealed tea tin with cardamom pods and dried citrus beside it; no label. -6. `archery_charm`: small brass bow-and-river charm on a red cord. -7. `folio_ribbon`: frayed indigo manuscript thread tied in a distinctive four-loop keeper’s knot. -8. `lantern_rubbing`: charcoal rubbing of four symbols—sunrise, rain drops, lantern, crescent moon—with no words. -9. `anwara_note`: folded cream archival note sealed with plain indigo thread; no visible writing. -10. `founders_record`: aged range ledger page with decorative lines and abstract marks only; no generated text. -11. `jasmine`: fresh white jasmine sprig. -12. `tuberose`: creamy tuberose stem. -13. `marigold`: vivid orange marigold cluster. -14. `rose`: deep red garden rose. -15. `bakul`: small cream bakul blossoms with glossy leaves. -16. `letter_1`: worn folded letter with ochre wax seal and cook’s ladle emblem. -17. `letter_2`: worn folded letter with green thread and garden-gate emblem. -18. `letter_3`: travel-stained folded letter with blue thread and small boat emblem. diff --git a/assets/games/two-rivers/prompts/items/anwara-note.md b/assets/games/two-rivers/prompts/items/anwara-note.md deleted file mode 100755 index 93b03af..0000000 --- a/assets/games/two-rivers/prompts/items/anwara-note.md +++ /dev/null @@ -1,3 +0,0 @@ -# Anwara's Note - -`illustration-story`, 1:1 clue icon. Folded cream archival note tied closed with plain indigo thread, gently aged edges, centred on flat `#00ff00` for alpha removal. No visible writing, seal, hands, shadow, or watermark. diff --git a/assets/games/two-rivers/prompts/items/archery-charm.md b/assets/games/two-rivers/prompts/items/archery-charm.md deleted file mode 100755 index b9e9377..0000000 --- a/assets/games/two-rivers/prompts/items/archery-charm.md +++ /dev/null @@ -1,3 +0,0 @@ -# Archer's Charm - -`illustration-story`, 1:1 inventory icon. Aged-brass recurved bow crossing a flowing-river line on deep-red cotton cord; centred on flat `#00ff00` for alpha removal. No shadow, hands, lettering, or watermark. diff --git a/assets/games/two-rivers/prompts/items/bakul.md b/assets/games/two-rivers/prompts/items/bakul.md deleted file mode 100755 index b910f6b..0000000 --- a/assets/games/two-rivers/prompts/items/bakul.md +++ /dev/null @@ -1,3 +0,0 @@ -# Bakul - -`illustration-story`, 1:1 botanical icon. Botanically plausible Mimusops elengi sprig with small cream star blossoms and glossy deep-green leaves, centred on flat `#ff00ff` for alpha removal. No vase, hand, text, or watermark. diff --git a/assets/games/two-rivers/prompts/items/brass-compass.md b/assets/games/two-rivers/prompts/items/brass-compass.md deleted file mode 100755 index 08d14cb..0000000 --- a/assets/games/two-rivers/prompts/items/brass-compass.md +++ /dev/null @@ -1,3 +0,0 @@ -# Brass Star Compass - -`illustration-story`, 1:1 inventory icon. One aged brass eight-point star compass with restrained indigo enamel and simple needle; centred three-quarter view, warm upper-left light, flat `#00ff00` for alpha removal. No letters, numbers, shadow, hands, text, or watermark. diff --git a/assets/games/two-rivers/prompts/items/embroidered-ribbon.md b/assets/games/two-rivers/prompts/items/embroidered-ribbon.md deleted file mode 100755 index d7da0ec..0000000 --- a/assets/games/two-rivers/prompts/items/embroidered-ribbon.md +++ /dev/null @@ -1,3 +0,0 @@ -# Embroidered Ribbon - -`illustration-story`, 1:1 inventory icon. Folded ivory cotton ribbon with hand-embroidered indigo and deep-red geometric border motifs; tactile threadwork, centred on flat `#00ff00` for alpha removal. No shadow, hands, lettering, or watermark. diff --git a/assets/games/two-rivers/prompts/items/folio-ribbon.md b/assets/games/two-rivers/prompts/items/folio-ribbon.md deleted file mode 100755 index 1fd3d7f..0000000 --- a/assets/games/two-rivers/prompts/items/folio-ribbon.md +++ /dev/null @@ -1,3 +0,0 @@ -# Folio Ribbon - -`illustration-story`, 1:1 clue icon. Frayed indigo manuscript thread tied in a distinctive four-loop keeper’s knot, tactile old cotton, centred on flat `#00ff00` for alpha removal. No paper, hands, shadow, writing, or watermark. diff --git a/assets/games/two-rivers/prompts/items/founders-record.md b/assets/games/two-rivers/prompts/items/founders-record.md deleted file mode 100755 index a2966fa..0000000 --- a/assets/games/two-rivers/prompts/items/founders-record.md +++ /dev/null @@ -1,3 +0,0 @@ -# Founders' Range Record - -`illustration-story`, 1:1 clue icon. Aged ruled range-ledger page with boat-and-arrow emblem and abstract ink marks only, centred on flat `#00ff00` for alpha removal. Absolutely no readable words or numbers. diff --git a/assets/games/two-rivers/prompts/items/inkstone.md b/assets/games/two-rivers/prompts/items/inkstone.md deleted file mode 100755 index 52a7367..0000000 --- a/assets/games/two-rivers/prompts/items/inkstone.md +++ /dev/null @@ -1,3 +0,0 @@ -# Carved Inkstone - -`illustration-story`, 1:1 inventory icon. One carved dark stone inkstone with shallow well, river-wave border, and dry brush rest; centred three-quarter view, warm upper-left light, crisp silhouette on flat `#00ff00` for alpha removal. No shadow, hands, text, watermark, or extra props. diff --git a/assets/games/two-rivers/prompts/items/jasmine.md b/assets/games/two-rivers/prompts/items/jasmine.md deleted file mode 100755 index 0470676..0000000 --- a/assets/games/two-rivers/prompts/items/jasmine.md +++ /dev/null @@ -1,3 +0,0 @@ -# Jasmine - -`illustration-story`, 1:1 botanical icon. Botanically plausible fresh white jasmine sprig with star-shaped blossoms and deep-green leaves, centred on flat `#ff00ff` for alpha removal. No vase, hand, shadow, text, or watermark. diff --git a/assets/games/two-rivers/prompts/items/lantern-rubbing.md b/assets/games/two-rivers/prompts/items/lantern-rubbing.md deleted file mode 100755 index 06e166f..0000000 --- a/assets/games/two-rivers/prompts/items/lantern-rubbing.md +++ /dev/null @@ -1,3 +0,0 @@ -# Lantern Rubbing - -`illustration-story`, 1:1 clue icon. Cream charcoal rubbing with exactly four pictograms—sunrise, rain, lantern, crescent moon—on torn paper, centred on flat `#00ff00` for alpha removal. No words, hands, shadow, or watermark. diff --git a/assets/games/two-rivers/prompts/items/letter-1.md b/assets/games/two-rivers/prompts/items/letter-1.md deleted file mode 100755 index cfd0bfd..0000000 --- a/assets/games/two-rivers/prompts/items/letter-1.md +++ /dev/null @@ -1,3 +0,0 @@ -# Cook's Letter - -`illustration-story`, 1:1 historical-letter icon. Worn folded cream letter tied with ochre thread and ochre wax seal bearing a simple ladle emblem, centred on flat `#00ff00` for alpha removal. No writing, hands, shadow, or watermark. diff --git a/assets/games/two-rivers/prompts/items/letter-2.md b/assets/games/two-rivers/prompts/items/letter-2.md deleted file mode 100755 index bde1bbd..0000000 --- a/assets/games/two-rivers/prompts/items/letter-2.md +++ /dev/null @@ -1,3 +0,0 @@ -# Gardener's Letter - -`illustration-story`, 1:1 historical-letter icon. Worn folded cream letter tied with deep-green thread and terracotta seal bearing an open-gate emblem, centred on flat `#ff00ff` for alpha removal. No writing, hands, shadow, or watermark. diff --git a/assets/games/two-rivers/prompts/items/letter-3.md b/assets/games/two-rivers/prompts/items/letter-3.md deleted file mode 100755 index 56be339..0000000 --- a/assets/games/two-rivers/prompts/items/letter-3.md +++ /dev/null @@ -1,3 +0,0 @@ -# Traveller's Letter - -`illustration-story`, 1:1 historical-letter icon. Travel-stained folded cream letter tied with indigo thread and muted-blue seal bearing a river-boat emblem, centred on flat `#00ff00` for alpha removal. No writing, hands, shadow, or watermark. diff --git a/assets/games/two-rivers/prompts/items/marigold.md b/assets/games/two-rivers/prompts/items/marigold.md deleted file mode 100755 index 0f3831d..0000000 --- a/assets/games/two-rivers/prompts/items/marigold.md +++ /dev/null @@ -1,3 +0,0 @@ -# Marigold - -`illustration-story`, 1:1 botanical icon. Three vivid orange, densely petalled marigold blooms with buds and deep-green leaves, centred on flat `#ff00ff` for alpha removal. No garland, vase, hand, text, or watermark. diff --git a/assets/games/two-rivers/prompts/items/poetry-book.md b/assets/games/two-rivers/prompts/items/poetry-book.md deleted file mode 100755 index a421bf3..0000000 --- a/assets/games/two-rivers/prompts/items/poetry-book.md +++ /dev/null @@ -1,3 +0,0 @@ -# Book of River Poems - -`illustration-story`, 1:1 inventory icon. Small hand-bound indigo cloth book with stitched binding and gold flowing-river ornament; blank cover and spine, centred three-quarter view on flat `#00ff00` for alpha removal. No writing, shadow, hands, or watermark. diff --git a/assets/games/two-rivers/prompts/items/rose.md b/assets/games/two-rivers/prompts/items/rose.md deleted file mode 100755 index 36c775b..0000000 --- a/assets/games/two-rivers/prompts/items/rose.md +++ /dev/null @@ -1,3 +0,0 @@ -# Garden Rose - -`illustration-story`, 1:1 botanical icon. Deep-red garden rose in full bloom with one bud, thorned stem, and deep-green leaves, centred on flat cyan chroma key for alpha removal. No bouquet, hand, shadow, text, or watermark. diff --git a/assets/games/two-rivers/prompts/items/spiced-tea.md b/assets/games/two-rivers/prompts/items/spiced-tea.md deleted file mode 100755 index c20cc06..0000000 --- a/assets/games/two-rivers/prompts/items/spiced-tea.md +++ /dev/null @@ -1,3 +0,0 @@ -# Tea Blend - -`illustration-story`, 1:1 inventory icon. Sealed hammered-brass tea tin with blank indigo lid, three cardamom pods, and one curl of dried citrus; compact arrangement on flat `#00ff00` for alpha removal. No label, cup, shadow, hands, writing, or watermark. diff --git a/assets/games/two-rivers/prompts/items/tuberose.md b/assets/games/two-rivers/prompts/items/tuberose.md deleted file mode 100755 index d80330b..0000000 --- a/assets/games/two-rivers/prompts/items/tuberose.md +++ /dev/null @@ -1,3 +0,0 @@ -# Tuberose - -`illustration-story`, 1:1 botanical icon. Botanically plausible creamy tuberose stem with waxy blossoms, buds, and narrow green leaves, centred on flat `#ff00ff` for alpha removal. No vase, hand, shadow, text, or watermark. diff --git a/assets/games/two-rivers/prompts/portraits.md b/assets/games/two-rivers/prompts/portraits.md deleted file mode 100755 index db7e39b..0000000 --- a/assets/games/two-rivers/prompts/portraits.md +++ /dev/null @@ -1,3 +0,0 @@ -# Portrait and Expression Prompt Specification - -Create identity-consistent waist-up portrait variants from the approved full-body masters. Transparent background, 768×1024, same clothing and light direction. Z: warm, wry, thoughtful, flustered, determined, tender. Lima: warm, playful, regal, curious, vulnerable, tender, triumphant. Supporting cast: neutral, warm, concerned, and amused where narratively appropriate. No text or changed identity. diff --git a/assets/games/two-rivers/prompts/ui.md b/assets/games/two-rivers/prompts/ui.md deleted file mode 100755 index ab98231..0000000 --- a/assets/games/two-rivers/prompts/ui.md +++ /dev/null @@ -1,3 +0,0 @@ -# UI Ornament Prompt Specification - -Twelve separate transparent painterly ornaments: paired river line, crescent-and-lantern divider, manuscript corner, indigo knot, jasmine corner, marigold corner, brass compass rose, archive seal, dance-step flourish, archery ring, cooking steam curl, and gallery frame. Gold/indigo/ivory palette, readable at small size, no words or pseudo-script. diff --git a/assets/images/play/princess-lima/actor-atlas-v2.png b/assets/images/play/princess-lima/actor-atlas-v2.png deleted file mode 100755 index 88bbd8f..0000000 Binary files a/assets/images/play/princess-lima/actor-atlas-v2.png and /dev/null differ diff --git a/assets/images/play/princess-lima/cast-atlas.png b/assets/images/play/princess-lima/cast-atlas.png deleted file mode 100755 index e34094e..0000000 Binary files a/assets/images/play/princess-lima/cast-atlas.png and /dev/null differ diff --git a/assets/images/play/princess-lima/effects-atlas-v2.png b/assets/images/play/princess-lima/effects-atlas-v2.png deleted file mode 100755 index 285da53..0000000 Binary files a/assets/images/play/princess-lima/effects-atlas-v2.png and /dev/null differ diff --git a/assets/images/play/princess-lima/intro-storyboard.png b/assets/images/play/princess-lima/intro-storyboard.png deleted file mode 100755 index 6ce4f40..0000000 Binary files a/assets/images/play/princess-lima/intro-storyboard.png and /dev/null differ diff --git a/assets/images/play/princess-lima/portrait-atlas-v2.png b/assets/images/play/princess-lima/portrait-atlas-v2.png deleted file mode 100755 index a5ee64a..0000000 Binary files a/assets/images/play/princess-lima/portrait-atlas-v2.png and /dev/null differ diff --git a/assets/images/play/princess-lima/regional-style-atlas.png b/assets/images/play/princess-lima/regional-style-atlas.png deleted file mode 100755 index 1529b36..0000000 Binary files a/assets/images/play/princess-lima/regional-style-atlas.png and /dev/null differ diff --git a/assets/images/play/princess-lima/title-landscape.png b/assets/images/play/princess-lima/title-landscape.png deleted file mode 100755 index f9a2897..0000000 Binary files a/assets/images/play/princess-lima/title-landscape.png and /dev/null differ diff --git a/assets/images/play/princess-lima/world-tiles-v2.png b/assets/images/play/princess-lima/world-tiles-v2.png deleted file mode 100755 index 6706a50..0000000 Binary files a/assets/images/play/princess-lima/world-tiles-v2.png and /dev/null differ diff --git a/assets/images/play/princess-lima/world-tiles.png b/assets/images/play/princess-lima/world-tiles.png deleted file mode 100755 index 46a0b37..0000000 Binary files a/assets/images/play/princess-lima/world-tiles.png and /dev/null differ diff --git a/assets/maps/princess-lima/bossArena.json b/assets/maps/princess-lima/bossArena.json deleted file mode 100755 index 228250c..0000000 --- a/assets/maps/princess-lima/bossArena.json +++ /dev/null @@ -1,7896 +0,0 @@ -{ - 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"objects": [ - { - "id": 22, - "name": "cellar", - "type": "secret", - "x": 112, - "y": 496, - "width": 0, - "height": 0, - "point": true, - "visible": true, - "rotation": 0, - "properties": [ - { - "name": "observation", - "type": "string", - "value": "A loose foundation stone hides a moon coin." - } - ] - } - ] - } - ], - "nextlayerid": 22, - "nextobjectid": 23, - "orientation": "orthogonal", - "renderorder": "right-down", - "tiledversion": "1.11.2", - "tileheight": 32, - "tilewidth": 32, - "type": "map", - "version": "1.10", - "properties": [ - { - "name": "id", - "type": "string", - "value": "village" - }, - { - "name": "displayName", - "type": "string", - "value": "Broken Village" - }, - { - "name": "schemaVersion", - "type": "float", - "value": 2 - }, - { - "name": "resolvedFlag", - "type": "string", - "value": "village_resolved" - } - ], - "tilesets": [ - { - "firstgid": 1, - "columns": 4, - "image": "../../images/play/princess-lima/world-tiles-v2.png", - "imageheight": 288, - "imagewidth": 128, - "margin": 0, - "name": "Princess Lima World", - "spacing": 0, - "tilecount": 36, - "tileheight": 32, - "tilewidth": 32 - } - ] -} diff --git a/assets/maps/princess-lima/world-tiles.tsj b/assets/maps/princess-lima/world-tiles.tsj deleted file mode 100755 index 67d64e3..0000000 --- a/assets/maps/princess-lima/world-tiles.tsj +++ /dev/null @@ -1,15 +0,0 @@ -{ - "columns": 4, - "image": "../../images/play/princess-lima/world-tiles-v2.png", - "imageheight": 288, - "imagewidth": 128, - "margin": 0, - "name": "Princess Lima World", - "spacing": 0, - "tilecount": 36, - "tileheight": 32, - "tilewidth": 32, - "tiledversion": "1.11.2", - "type": "tileset", - "version": "1.10" -} diff --git a/assets/scripts/games/two-rivers/core/content.js b/assets/scripts/games/two-rivers/core/content.js deleted file mode 100755 index 85dd3bc..0000000 --- a/assets/scripts/games/two-rivers/core/content.js +++ /dev/null @@ -1,71 +0,0 @@ -// Served as .js so strict production MIME checks accept this native ES module. -const ROOT = "/assets/games/two-rivers/data"; -const FILES = { - assets: "assets.json", - characters: "characters.json", - locations: "locations.json", - items: "items.json", - quests: "quests.json", - achievements: "achievements.json", - endings: "endings.json", - dialogue: ["dialogue/story.json", "dialogue/scenes.json", "dialogue/chapters.json"] -}; - -export async function loadContent(onProgress = () => {}) { - const content = {}; - const entries = Object.entries(FILES); - for (let index = 0; index < entries.length; index += 1) { - const [key, file] = entries[index]; - const files = Array.isArray(file) ? file : [file]; - const payloads = []; - for (const source of files) { - const response = await fetch(`${ROOT}/${source}`, {cache: "no-cache"}); - if (!response.ok) throw new Error(`Could not load ${source} (${response.status})`); - payloads.push(await response.json()); - } - content[key] = Array.isArray(file) ? Object.assign({}, ...payloads) : payloads[0]; - onProgress(Math.round(((index + 1) / entries.length) * 100), files.at(-1)); - } - const errors = validateContent(content); - if (errors.length) throw new Error(`Content validation failed: ${errors.join("; ")}`); - return Object.freeze(content); -} - -export function validateContent(content) { - const errors = []; - ["assets", "characters", "locations", "items", "quests", "achievements", "endings", "dialogue"].forEach((key) => { - if (!content[key] || typeof content[key] !== "object") errors.push(`missing ${key}`); - }); - if (errors.length) return errors; - Object.entries(content.locations).forEach(([id, location]) => { - if (!location.name || !Array.isArray(location.hotspots)) errors.push(`invalid location ${id}`); - if (!content.assets.images.some((asset) => asset.id === location.background)) errors.push(`unknown background ${id}/${location.background}`); - location.hotspots?.forEach((spot) => { - if (!spot.id || typeof spot.x !== "number" || spot.x < 0 || spot.x > 1) errors.push(`invalid hotspot ${id}/${spot.id || "unknown"}`); - if (spot.dialogue && !content.dialogue[spot.dialogue]) errors.push(`unknown dialogue ${spot.dialogue}`); - if (spot.goto && !content.locations[spot.goto]) errors.push(`unknown location ${spot.goto}`); - }); - }); - const effectTypes = new Set(["relationship", "flag", "item", "achievement", "unlockCG", "bias", "quest", "ending", "goto", "discoverGift"]); - Object.entries(content.dialogue).forEach(([dialogueId, dialogue]) => { - if (!dialogue.nodes?.[dialogue.start]) errors.push(`invalid start ${dialogueId}`); - Object.entries(dialogue.nodes || {}).forEach(([nodeId, node]) => { - if (!node.text || !node.speaker) errors.push(`invalid node ${dialogueId}/${nodeId}`); - if (!content.characters[node.speaker]) errors.push(`unknown speaker ${dialogueId}/${nodeId}/${node.speaker}`); - if (node.next && !dialogue.nodes[node.next]) errors.push(`unknown next ${dialogueId}/${nodeId}`); - if (node.conditions && !Array.isArray(node.conditions)) errors.push(`invalid conditions ${dialogueId}/${nodeId}`); - node.choices?.forEach((choice) => { - if (!dialogue.nodes[choice.next]) errors.push(`unknown choice next ${dialogueId}/${nodeId}`); - if (choice.conditions && !Array.isArray(choice.conditions)) errors.push(`invalid choice conditions ${dialogueId}/${nodeId}`); - choice.effects?.forEach((effect) => { - if (!effectTypes.has(effect.type)) errors.push(`invalid effect ${effect.type}`); - }); - }); - node.effects?.forEach((effect) => { - if (!effectTypes.has(effect.type)) errors.push(`invalid effect ${effect.type}`); - }); - }); - }); - if (Object.keys(content.endings).length !== 4) errors.push("exactly four endings required"); - return errors; -} diff --git a/assets/scripts/games/two-rivers/core/save.js b/assets/scripts/games/two-rivers/core/save.js deleted file mode 100755 index 9e10526..0000000 --- a/assets/scripts/games/two-rivers/core/save.js +++ /dev/null @@ -1,109 +0,0 @@ -import {normalizeState} from "./state.js"; - -export const SAVE_KEY = "zxh_two_rivers_saves_v1"; -export const SETTINGS_KEY = "zxh_two_rivers_settings_v1"; -export const AGE_KEY = "zxh_two_rivers_age_gate_v1"; - -function checksum(value) { - let hash = 2166136261; - for (let index = 0; index < value.length; index += 1) { - hash ^= value.charCodeAt(index); - hash = Math.imul(hash, 16777619); - } - return (hash >>> 0).toString(16); -} - -export function createSaveService(storage = window.localStorage) { - let recovery = null; - - const parseEnvelope = (raw, source) => { - if (!raw) return null; - try { - const envelope = JSON.parse(raw); - if (!envelope || typeof envelope !== "object") throw new Error("Save data is not an object"); - if (envelope.version !== 1) throw new Error(`Unknown save version ${String(envelope.version)}`); - if (!envelope.slots || typeof envelope.slots !== "object") throw new Error("Save slots are missing"); - return envelope; - } catch (error) { - recovery = {source, message: error.message}; - return null; - } - }; - - const readEnvelope = () => { - recovery = null; - const primaryRaw = storage.getItem(SAVE_KEY); - if (!primaryRaw) { - const pending = parseEnvelope(storage.getItem(`${SAVE_KEY}:pending`), "pending"); - if (pending) { - recovery = {source: "pending", message: "Recovered an interrupted save write."}; - return pending; - } - return {version: 1, slots: {}}; - } - const primary = parseEnvelope(primaryRaw, "primary"); - if (primary) return primary; - const primaryIssue = recovery; - const backup = parseEnvelope(storage.getItem(`${SAVE_KEY}:backup`), "backup"); - if (backup) { - recovery = {source: "backup", message: `Recovered the previous valid save. ${primaryIssue?.message || ""}`.trim()}; - return backup; - } - recovery = primaryIssue || {source: "primary", message: "Save data could not be read."}; - return {version: 1, slots: {}}; - }; - - const writeEnvelope = (envelope) => { - const previous = storage.getItem(SAVE_KEY); - if (previous) storage.setItem(`${SAVE_KEY}:backup`, previous); - storage.setItem(`${SAVE_KEY}:pending`, JSON.stringify(envelope)); - storage.setItem(SAVE_KEY, JSON.stringify(envelope)); - storage.removeItem(`${SAVE_KEY}:pending`); - }; - - return { - list() { - return readEnvelope().slots; - }, - recoveryInfo() { - readEnvelope(); - return recovery ? {...recovery} : null; - }, - save(slot, state) { - const normalized = normalizeState(state); - if (!normalized) throw new Error("Refused invalid save state"); - const envelope = readEnvelope(); - const payload = JSON.stringify(normalized); - envelope.slots[slot] = { - version: 1, - timestamp: new Date().toISOString(), - checksum: checksum(payload), - location: normalized.location, - playTimeSeconds: normalized.playTimeSeconds, - state: normalized - }; - writeEnvelope(envelope); - return envelope.slots[slot]; - }, - load(slot) { - const record = readEnvelope().slots[slot]; - if (!record?.state) return null; - const normalized = normalizeState(record.state); - if (!normalized || checksum(JSON.stringify(normalized)) !== record.checksum) return null; - return normalized; - }, - hasSave() { - return Boolean(readEnvelope().slots.auto); - }, - settings(value) { - if (value) storage.setItem(SETTINGS_KEY, JSON.stringify(value)); - try { return JSON.parse(storage.getItem(SETTINGS_KEY) || "{}"); } catch (_error) { return {}; } - }, - ageConfirmed() { - return storage.getItem(AGE_KEY) === "yes"; - }, - confirmAge() { - storage.setItem(AGE_KEY, "yes"); - } - }; -} diff --git a/assets/scripts/games/two-rivers/core/state.js b/assets/scripts/games/two-rivers/core/state.js deleted file mode 100755 index 81f92af..0000000 --- a/assets/scripts/games/two-rivers/core/state.js +++ /dev/null @@ -1,318 +0,0 @@ -// Native ES module; the .js suffix matches the production server's JavaScript MIME mapping. -export const RELATIONSHIPS = ["trust", "respect", "comfort", "humour", "adventure", "romance", "familyApproval"]; -export const SAVE_VERSION = 1; - -const clamp = (value, min = 0, max = 100) => Math.max(min, Math.min(max, Number(value) || 0)); -const clone = (value) => JSON.parse(JSON.stringify(value)); - -export function freshState(settings = {}) { - return normalizeState({ - version: SAVE_VERSION, - location: "courtyard", - checkpoint: "courtyard", - position: 0.14, - relationships: { - trust: 24, respect: 28, comfort: 18, humour: 20, - adventure: 22, romance: 12, familyApproval: 20 - }, - inventory: [], - gifts: [], - discoveredGifts: [], - flags: {}, - choices: [], - quests: { - garland: {status: "active", count: 0, rewarded: false}, - letters: {status: "locked", count: 0, rewarded: false} - }, - puzzles: {}, - minigames: {}, - unlockedCGs: [], - achievements: [], - unlockedEndings: [], - readNodes: [], - dialogueHistory: [], - dialogue: null, - endingBias: {}, - finalChoice: null, - currentEnding: null, - minigameCheckpoint: null, - playTimeSeconds: 0, - settings: { - sound: false, - masterVolume: 0.65, - musicVolume: 0.55, - ambienceVolume: 0.35, - sfxVolume: 0.7, - textSpeed: "normal", - autoDelay: 1800, - reducedMotion: matchMediaSafe("(prefers-reduced-motion: reduce)"), - highContrast: false, - assistedMinigames: false, - effectsQuality: "full", - ...settings - } - }); -} - -function matchMediaSafe(query) { - return typeof window !== "undefined" && window.matchMedia ? window.matchMedia(query).matches : false; -} - -export function normalizeState(candidate) { - if (!candidate || typeof candidate !== "object") return null; - const base = { - version: SAVE_VERSION, - location: String(candidate.location || "courtyard"), - checkpoint: String(candidate.checkpoint || candidate.location || "courtyard"), - position: clamp(candidate.position ?? 0.14, 0.04, 0.96), - relationships: {}, - inventory: uniqueStrings(candidate.inventory, 80), - gifts: uniqueStrings(candidate.gifts, 6), - discoveredGifts: uniqueStrings(candidate.discoveredGifts, 6), - flags: cleanObject(candidate.flags), - choices: uniqueStrings(candidate.choices, 160), - quests: candidate.quests && typeof candidate.quests === "object" ? clone(candidate.quests) : {}, - puzzles: cleanObject(candidate.puzzles), - minigames: candidate.minigames && typeof candidate.minigames === "object" ? clone(candidate.minigames) : {}, - unlockedCGs: uniqueStrings(candidate.unlockedCGs, 16), - achievements: uniqueStrings(candidate.achievements, 24), - unlockedEndings: uniqueStrings(candidate.unlockedEndings, 4), - readNodes: uniqueStrings(candidate.readNodes, 400), - dialogueHistory: normalizeHistory(candidate.dialogueHistory), - dialogue: candidate.dialogue && typeof candidate.dialogue === "object" ? clone(candidate.dialogue) : null, - endingBias: candidate.endingBias && typeof candidate.endingBias === "object" ? clone(candidate.endingBias) : {}, - finalChoice: typeof candidate.finalChoice === "string" ? candidate.finalChoice : null, - currentEnding: typeof candidate.currentEnding === "string" ? candidate.currentEnding : null, - minigameCheckpoint: typeof candidate.minigameCheckpoint === "string" ? candidate.minigameCheckpoint : null, - playTimeSeconds: clamp(candidate.playTimeSeconds, 0, 999999), - settings: { - sound: Boolean(candidate.settings?.sound), - masterVolume: clamp(candidate.settings?.masterVolume ?? 0.65, 0, 1), - musicVolume: clamp(candidate.settings?.musicVolume ?? 0.55, 0, 1), - ambienceVolume: clamp(candidate.settings?.ambienceVolume ?? 0.35, 0, 1), - sfxVolume: clamp(candidate.settings?.sfxVolume ?? 0.7, 0, 1), - textSpeed: ["slow", "normal", "fast", "instant"].includes(candidate.settings?.textSpeed) ? candidate.settings.textSpeed : "normal", - autoDelay: clamp(candidate.settings?.autoDelay ?? 1800, 800, 5000), - reducedMotion: Boolean(candidate.settings?.reducedMotion), - highContrast: Boolean(candidate.settings?.highContrast), - assistedMinigames: Boolean(candidate.settings?.assistedMinigames), - effectsQuality: ["full", "reduced", "minimal"].includes(candidate.settings?.effectsQuality) ? candidate.settings.effectsQuality : "full" - } - }; - RELATIONSHIPS.forEach((key) => { base.relationships[key] = clamp(candidate.relationships?.[key] ?? 20); }); - ["garland", "letters"].forEach((id) => { - const value = base.quests[id] || {}; - base.quests[id] = { - status: ["locked", "active", "complete"].includes(value.status) ? value.status : (id === "garland" ? "active" : "locked"), - count: clamp(value.count, 0, id === "garland" ? 5 : 3), - rewarded: Boolean(value.rewarded) - }; - }); - return base; -} - -function uniqueStrings(value, cap) { - return Array.isArray(value) - ? [...new Set(value.filter((item) => typeof item === "string" && /^[a-z0-9_:-]{1,80}$/i.test(item)))].slice(0, cap) - : []; -} - -function cleanObject(value) { - if (!value || typeof value !== "object" || Array.isArray(value)) return {}; - return Object.fromEntries(Object.entries(value).filter(([key, item]) => - /^[a-z0-9_:-]{1,80}$/i.test(key) && ["boolean", "number", "string"].includes(typeof item)).slice(0, 200)); -} - -function normalizeHistory(value) { - if (!Array.isArray(value)) return []; - return value.filter((entry) => - entry && typeof entry === "object" && - typeof entry.speaker === "string" && typeof entry.text === "string") - .slice(-200) - .map((entry) => ({ - speaker: entry.speaker.slice(0, 80), - text: entry.text.slice(0, 1200) - })); -} - -export function createStore(initial) { - let state = normalizeState(initial) || freshState(); - const listeners = new Set(); - return { - get: () => clone(state), - dispatch(command) { - state = reduce(state, command); - listeners.forEach((listener) => listener(clone(state), command)); - return clone(state); - }, - replace(next) { - const normalized = normalizeState(next); - if (!normalized) throw new Error("Invalid game state"); - state = normalized; - listeners.forEach((listener) => listener(clone(state), {type: "replace"})); - }, - subscribe(listener) { - listeners.add(listener); - return () => listeners.delete(listener); - } - }; -} - -export function reduce(current, command) { - const state = clone(current); - if (!command || typeof command.type !== "string") return normalizeState(state); - switch (command.type) { - case "relationship": - if (RELATIONSHIPS.includes(command.key)) { - state.relationships[command.key] = clamp(state.relationships[command.key] + Number(command.amount || 0)); - if (command.key === "trust" && state.relationships.trust >= 75 && !state.achievements.includes("open_book")) state.achievements.push("open_book"); - if (command.key === "familyApproval" && state.relationships.familyApproval >= 75 && !state.achievements.includes("royal_favourite")) state.achievements.push("royal_favourite"); - } - break; - case "flag": - if (/^[a-z0-9_:-]+$/i.test(command.id)) state.flags[command.id] = command.value !== false; - break; - case "goto": - state.location = command.location; - state.checkpoint = command.location; - state.position = clamp(command.position ?? 0.08, 0.04, 0.96); - state.dialogue = null; - break; - case "position": - state.position = clamp(command.value, 0.04, 0.96); - break; - case "item": - if (!state.inventory.includes(command.id)) state.inventory.push(command.id); - break; - case "choice": - if (!state.choices.includes(command.id)) state.choices.push(command.id); - break; - case "read": - if (!state.readNodes.includes(command.id)) state.readNodes.push(command.id); - break; - case "history": - state.dialogueHistory.push({speaker: String(command.speaker || "").slice(0, 80), text: String(command.text || "").slice(0, 1200)}); - state.dialogueHistory = state.dialogueHistory.slice(-200); - break; - case "dialogue": - state.dialogue = command.value ? clone(command.value) : null; - break; - case "questStart": - if (state.quests[command.id] && state.quests[command.id].status === "locked") state.quests[command.id].status = "active"; - break; - case "questProgress": - progressQuest(state, command.id, command.item, command.target, command.reward); - break; - case "puzzle": - state.puzzles[command.id] = true; - state.flags[`${command.id}_solved`] = true; - break; - case "minigameStart": - state.minigameCheckpoint = command.id; - break; - case "minigame": - { - const previous = state.minigames[command.id]; - const score = clamp(command.score, 0, 999); - state.minigames[command.id] = { - complete: true, - score: Math.max(previous?.score || 0, score), - perfect: Boolean(previous?.perfect || command.perfect), - attempts: clamp((previous?.attempts || 0) + 1, 1, 99) - }; - state.minigameCheckpoint = null; - } - break; - case "gift": - if (!state.gifts.includes(command.id)) state.gifts.push(command.id); - break; - case "discoverGift": - if (!state.discoveredGifts.includes(command.id)) state.discoveredGifts.push(command.id); - break; - case "achievement": - if (!state.achievements.includes(command.id)) state.achievements.push(command.id); - break; - case "unlockCG": - if (!state.unlockedCGs.includes(command.id)) state.unlockedCGs.push(command.id); - break; - case "bias": - state.endingBias[command.id] = clamp((state.endingBias[command.id] || 0) + Number(command.amount || 0), 0, 50); - state.finalChoice = command.id; - break; - case "ending": - state.currentEnding = command.id; - if (!state.unlockedEndings.includes(command.id)) state.unlockedEndings.push(command.id); - break; - case "setting": - if (Object.hasOwn(state.settings, command.key)) state.settings[command.key] = command.value; - break; - case "tick": - state.playTimeSeconds = clamp(state.playTimeSeconds + Number(command.seconds || 0), 0, 999999); - break; - } - return normalizeState(state); -} - -function progressQuest(state, id, item, target, reward = {}) { - const quest = state.quests[id]; - if (!quest || quest.status === "complete" || state.inventory.includes(item)) return; - state.inventory.push(item); - if (quest.status === "locked") quest.status = "active"; - quest.count = Math.min(target, quest.count + 1); - if (quest.count < target) return; - quest.status = "complete"; - if (quest.rewarded) return; - quest.rewarded = true; - Object.entries(reward).forEach(([key, amount]) => { - if (RELATIONSHIPS.includes(key)) state.relationships[key] = clamp(state.relationships[key] + Number(amount)); - }); - if (reward.cg && !state.unlockedCGs.includes(reward.cg)) state.unlockedCGs.push(reward.cg); - const achievement = id === "garland" ? "garland_for_all" : "letters_home"; - if (!state.achievements.includes(achievement)) state.achievements.push(achievement); -} - -export function applyEffects(store, effects = []) { - effects.forEach((effect) => { - if (effect.type === "relationship") store.dispatch(effect); - else if (effect.type === "flag") store.dispatch(effect); - else if (effect.type === "item") store.dispatch(effect); - else if (effect.type === "achievement") store.dispatch(effect); - else if (effect.type === "unlockCG") store.dispatch(effect); - else if (effect.type === "bias") store.dispatch(effect); - else if (effect.type === "goto") store.dispatch({type: "goto", location: effect.location, position: effect.position}); - else if (effect.type === "discoverGift") store.dispatch(effect); - else if (effect.type === "quest" && effect.action === "start") store.dispatch({type: "questStart", id: effect.id}); - }); -} - -export function relationshipStage(value) { - if (value >= 75) return "Deep"; - if (value >= 50) return "Warm"; - if (value >= 25) return "Growing"; - return "New"; -} - -export function resolveEnding(state, endings) { - const order = ["scholar", "laughter", "road", "families"]; - const scores = Object.fromEntries(order.map((id) => { - const weighted = Object.entries(endings[id].weights).reduce((sum, [key, weight]) => sum + state.relationships[key] * weight, 0); - return [id, weighted + Number(state.endingBias[id] || 0)]; - })); - return order.sort((a, b) => - scores[b] - scores[a] || - Number(Boolean(state.endingBias[b])) - Number(Boolean(state.endingBias[a])) || - state.relationships.romance - state.relationships.romance || - state.relationships.trust - state.relationships.trust || - order.indexOf(a) - order.indexOf(b))[0]; -} - -export function requirementMet(state, requirement) { - const [kind, id] = requirement.split(":"); - if (kind === "flag") return Boolean(state.flags[id]); - if (kind === "dialogue") return Boolean(state.flags[`dialogue_${id}`]); - if (kind === "minigame") return Boolean(state.minigames[id]?.complete); - if (kind === "item") return state.inventory.includes(id); - if (kind === "quest") return state.quests[id]?.status === "complete"; - if (kind === "puzzle") return Boolean(state.puzzles[id]); - return false; -} diff --git a/assets/scripts/games/two-rivers/gate.js b/assets/scripts/games/two-rivers/gate.js deleted file mode 100755 index a5e584a..0000000 --- a/assets/scripts/games/two-rivers/gate.js +++ /dev/null @@ -1,35 +0,0 @@ -(function () { - "use strict"; - - var root = document.querySelector("[data-two-rivers]"); - if (!root) return; - - var button = root.querySelector("[data-tr-age-confirm]"); - var ageScreen = root.querySelector("[data-tr-age]"); - var loading = root.querySelector("[data-tr-loading]"); - var loadingCopy = root.querySelector("[data-tr-loading-copy]"); - var AGE_KEY = "zxh_two_rivers_age_gate_v1"; - - if (!button || !ageScreen || !loading) return; - - button.addEventListener("click", function () { - root.dataset.ageConfirmed = "true"; - try { - localStorage.setItem(AGE_KEY, "true"); - } catch (_error) { - // The module bootstrap can still use the in-page marker when storage is unavailable. - } - - ageScreen.hidden = true; - loading.hidden = false; - if (loadingCopy) loadingCopy.textContent = "Opening the festival…"; - - window.setTimeout(function () { - if (!loading.hidden && !root.querySelector("[data-tr-menu]:not([hidden])")) { - loading.innerHTML = "
The festival files did not finish loading.

Refresh once to fetch the latest game files. If the problem continues, the deployment is incomplete.

Return to the playroom
"; - var retry = loading.querySelector("[data-tr-gate-retry]"); - if (retry) retry.addEventListener("click", function () { location.reload(); }); - } - }, 12000); - }, {once: true}); -}()); diff --git a/assets/scripts/games/two-rivers/main.js b/assets/scripts/games/two-rivers/main.js deleted file mode 100755 index cc5210f..0000000 --- a/assets/scripts/games/two-rivers/main.js +++ /dev/null @@ -1,283 +0,0 @@ -import {loadContent} from "./core/content.js"; -import {createStore, freshState} from "./core/state.js"; -import {createSaveService} from "./core/save.js"; -import {AudioDirector} from "./systems/audio.js"; -import {Interface} from "./ui/interface.js"; -import {createScenes} from "./scenes/game-scenes.js"; - -const root = document.querySelector("[data-two-rivers]"); - -if (root) { - start().catch((error) => fatal(error)); -} - -async function start() { - if (!window.Phaser || !window.gsap || !window.Howl) throw new Error("A required local game library did not load."); - const saves = createSaveService(); - const loadingEl = root.querySelector("[data-tr-loading]"); - const progress = root.querySelector("[data-tr-progress]"); - const loadingCopy = root.querySelector("[data-tr-loading-copy]"); - loadingEl.hidden = false; - const content = await loadContent((value, file) => { - progress.value = value * 0.4; - loadingCopy.textContent = `Reading ${file.replace(".json", "").replaceAll("_", " ")}…`; - }); - const savedSettings = saves.settings(); - const store = createStore(freshState(savedSettings)); - const audio = new AudioDirector(content.assets.audio, () => store.get().settings); - const ui = new Interface(root, store, content, saves, audio); - let game; - let ready = false; - let paused = false; - let lastTick = performance.now(); - let recoveryShown = false; - - const controller = { - content, store, saves, audio, ui, - touchDirection: 0, - loading(value, copy) { - progress.value = 40 + value * 0.6; - loadingCopy.textContent = copy; - }, - assetError(src) { - ui.toast(`An artwork could not be loaded: ${src.split("/").pop()}`); - }, - locationLoading(active, copy = "Painting the city…") { - loadingEl.hidden = !active; - if (active) { - progress.removeAttribute("value"); - loadingCopy.textContent = copy; - } else { - progress.value = 100; - } - }, - ready() { - ready = true; - loadingEl.hidden = true; - showGateOrMenu(); - }, - uiBusy() { - return !ui.dialogueEl.hidden || !ui.overlay.hidden || paused; - }, - locationReady(location) { - paused = false; - root.classList.add("tr-exploring"); - root.querySelector("[data-tr-hud]").hidden = false; - root.querySelector("[data-tr-chapter]").textContent = location.act; - root.querySelector("[data-tr-location]").textContent = location.name; - root.querySelector("[data-tr-objective]").textContent = location.objective; - audio.playLocation(location.music, location.ambience); - controller.autosave(); - controller.interaction(null); - root.querySelector("#two-rivers-game").focus(); - checkOrientation(); - }, - interaction(label) { - const element = root.querySelector("[data-tr-interact]"); - element.hidden = !label; - if (label) element.querySelector("span").textContent = label; - }, - dialogue(id, done) { ui.startDialogue(id, done); }, - puzzle(id, done) { id === "flower_sequence" ? ui.flowerSequence(done) : ui.cipher(done); }, - gifts(done) { ui.gifts(done); }, - minigame(type, done) { - controller.pendingMiniDone = done; - store.dispatch({type: "minigameStart", id: type}); - controller.autosave(); - game.scene.pause("Story"); - game.scene.start(type[0].toUpperCase() + type.slice(1)); - }, - runMiniOverlay(type, sceneDone) { - ui.minigame(type, () => { - sceneDone(); - game.scene.resume("Story"); - controller.pendingMiniDone?.(); - controller.pendingMiniDone = null; - }); - }, - goto(location) { - store.dispatch({type: "goto", location, position: content.locations[location].spawn}); - controller.autosave(); - game.scene.stop("Story"); - game.scene.start("Story"); - }, - ending() { - game.scene.stop("Story"); - game.scene.start("Ending"); - }, - runEnding() { - ui.ending(() => { - root.classList.remove("tr-exploring"); - root.querySelector("[data-tr-hud]").hidden = true; - checkOrientation(); - game.scene.stop("Ending"); - showMenu(); - }); - }, - openJournal() { - if (!ready || ui.dialogue || !ui.overlay.hidden) return; - paused = true; - ui.onResume = () => { paused = false; ui.onResume = null; }; - ui.journal(); - }, - pause() { - if (!ready || ui.dialogue || !ui.overlay.hidden) return; - paused = true; - ui.onResume = () => { paused = false; ui.onResume = null; }; - ui.openPanel("Moonlit menu", ` -
- - - - - -
`); - ui.panelBody.querySelector("[data-resume]").addEventListener("click", () => ui.closePanel()); - ui.panelBody.querySelector("[data-pause-journal]").addEventListener("click", () => ui.journal()); - ui.panelBody.querySelector("[data-pause-save]").addEventListener("click", () => ui.savesPanel(loadState)); - ui.panelBody.querySelector("[data-pause-settings]").addEventListener("click", () => ui.settings()); - ui.panelBody.querySelector("[data-pause-title]").addEventListener("click", () => { - ui.overlay.hidden = true; - game.scene.stop("Story"); - root.querySelector("[data-tr-hud]").hidden = true; - checkOrientation(); - showMenu(); - }); - }, - toast(text) { ui.toast(text); }, - autosave() { saves.save("auto", store.get()); } - }; - - const scenes = createScenes(controller); - game = new Phaser.Game({ - type: Phaser.AUTO, - parent: "two-rivers-game", - width: 1280, - height: 720, - transparent: true, - render: {antialias: true, roundPixels: false, powerPreference: "high-performance"}, - scale: {mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH}, - audio: {noAudio: true}, - scene: scenes - }); - - store.subscribe((state, command) => { - root.classList.toggle("tr-high-contrast", state.settings.highContrast); - if (command.type === "relationship") ui.toast(`${ui.observation(command.key, state.relationships[command.key])}`); - }); - - function showGateOrMenu() { - const age = root.querySelector("[data-tr-age]"); - if (saves.ageConfirmed() || root.dataset.ageConfirmed === "true") { - age.hidden = true; - showMenu(); - } else { - age.hidden = false; - root.querySelector("[data-tr-age-confirm]").focus(); - } - } - - function showMenu() { - paused = false; - root.classList.remove("tr-exploring"); - const menu = root.querySelector("[data-tr-menu]"); - menu.hidden = false; - const continueButton = root.querySelector("[data-tr-continue]"); - continueButton.disabled = !saves.hasSave(); - window.gsap.fromTo(".tr-menu__copy > *", {y: 18, opacity: 0}, { - y: 0, opacity: 1, duration: store.get().settings.reducedMotion ? 0 : 0.55, stagger: 0.08, ease: "power2.out" - }); - const recovery = saves.recoveryInfo(); - if (recovery && !recoveryShown) { - recoveryShown = true; - window.setTimeout(() => ui.recovery(recovery), 120); - } - } - - function hideMenu() { - root.querySelector("[data-tr-menu]").hidden = true; - } - - function newGame() { - audio.unlock(); - const settings = store.get().settings; - store.replace(freshState(settings)); - hideMenu(); - game.scene.stop("Story"); - game.scene.start("Story"); - window.setTimeout(() => controller.dialogue("arrival", () => { - store.dispatch({type: "flag", id: "done_lima_arrival"}); - controller.autosave(); - }), 420); - } - - function loadState(state) { - audio.unlock(); - store.replace(state); - hideMenu(); - ui.overlay.hidden = true; - game.scene.stop("Story"); - game.scene.start("Story"); - if (state.dialogue?.id) window.setTimeout(() => controller.dialogue(state.dialogue.id, () => {}), 350); - else if (state.minigameCheckpoint) window.setTimeout(() => controller.minigame(state.minigameCheckpoint, () => {}), 500); - } - - root.querySelector("[data-tr-age-confirm]").addEventListener("click", () => { - saves.confirmAge(); - root.querySelector("[data-tr-age]").hidden = true; - loadingEl.hidden = true; - audio.unlock(); - showMenu(); - }); - root.querySelector("[data-tr-new]").addEventListener("click", newGame); - root.querySelector("[data-tr-continue]").addEventListener("click", () => { - const state = saves.load("auto"); - if (state) loadState(state); - else ui.toast("No valid autosave was found."); - }); - root.querySelector("[data-tr-journal]").addEventListener("click", () => controller.openJournal()); - root.querySelector("[data-tr-save]").addEventListener("click", () => ui.savesPanel(loadState)); - root.querySelector("[data-tr-pause]").addEventListener("click", () => controller.pause()); - root.querySelector("[data-tr-interact-button]").addEventListener("click", () => game.scene.getScene("Story")?.interact()); - root.querySelector("[data-tr-touch-interact]").addEventListener("click", () => game.scene.getScene("Story")?.interact()); - root.querySelector("[data-tr-slots]").addEventListener("click", () => ui.savesPanel(loadState)); - root.querySelector("[data-tr-gallery]").addEventListener("click", () => ui.gallery()); - root.querySelector("[data-tr-achievements]")?.addEventListener("click", () => ui.achievements()); - root.querySelector("[data-tr-settings]").addEventListener("click", () => ui.settings()); - root.querySelector("[data-tr-credits]").addEventListener("click", () => ui.credits()); - - const bindDirection = (selector, direction) => { - const button = root.querySelector(selector); - ["pointerdown", "touchstart"].forEach((eventName) => button.addEventListener(eventName, (event) => { - event.preventDefault(); - controller.touchDirection = direction; - }, {passive: false})); - ["pointerup", "pointercancel", "pointerleave", "touchend"].forEach((eventName) => button.addEventListener(eventName, () => { - controller.touchDirection = 0; - })); - }; - bindDirection("[data-tr-left]", -1); - bindDirection("[data-tr-right]", 1); - if (matchMedia("(pointer: coarse)").matches) root.querySelector("[data-tr-touch]").hidden = false; - - const checkOrientation = () => { - root.querySelector("[data-tr-rotate]").hidden = !(innerWidth < 700 && innerHeight > innerWidth && !root.querySelector("[data-tr-hud]").hidden); - }; - addEventListener("resize", checkOrientation); - checkOrientation(); - - window.setInterval(() => { - const now = performance.now(); - if (!document.hidden && ready && !root.querySelector("[data-tr-hud]").hidden) { - store.dispatch({type: "tick", seconds: Math.round((now - lastTick) / 1000)}); - } - lastTick = now; - }, 5000); -} - -function fatal(error) { - console.error(error); - const loading = root.querySelector("[data-tr-loading]"); - loading.hidden = false; - loading.innerHTML = `
The festival could not begin.

${String(error.message || error)}

Return to playroom
`; -} diff --git a/assets/scripts/games/two-rivers/scenes/game-scenes.js b/assets/scripts/games/two-rivers/scenes/game-scenes.js deleted file mode 100755 index fb5659a..0000000 --- a/assets/scripts/games/two-rivers/scenes/game-scenes.js +++ /dev/null @@ -1,224 +0,0 @@ -import {requirementMet} from "../core/state.js"; - -const WIDTH = 1280; -const HEIGHT = 720; - -export function createScenes(controller) { - class BootScene extends Phaser.Scene { - constructor() { super("Boot"); } - create() { - this.scene.start("Preload"); - } - } - - class PreloadScene extends Phaser.Scene { - constructor() { super("Preload"); } - preload() { - const images = controller.content.assets.images.filter((record) => - record.type === "character" || record.id === "courtyard"); - images.forEach((record) => this.load.image(record.id, record.url)); - this.load.on("progress", (value) => controller.loading(Math.round(value * 100), "Painting the city…")); - this.load.on("loaderror", (file) => controller.assetError(file.src)); - } - create() { - controller.ready(); - this.scene.sleep(); - } - } - - class StoryScene extends Phaser.Scene { - constructor() { - super("Story"); - this.locked = false; - this.near = null; - this.move = 0; - this.velocity = 0; - } - create() { - this.location = controller.content.locations[controller.store.get().location]; - const bundle = [this.location.background, ...(this.location.actors || []).map((actor) => actor.id)]; - const missing = bundle.filter((id) => !this.textures.exists(id)); - if (missing.length) { - controller.locationLoading(true, `Painting ${this.location.name}…`); - missing.forEach((id) => { - const record = controller.content.assets.images.find((asset) => asset.id === id); - if (record) this.load.image(record.id, record.url); - }); - this.load.once("complete", () => { - controller.locationLoading(false); - this.createWorld(); - }); - this.load.once("loaderror", (file) => controller.assetError(file.src)); - this.load.start(); - return; - } - this.createWorld(); - } - createWorld() { - this.background = this.add.image(WIDTH / 2, HEIGHT / 2, this.location.background).setDisplaySize(WIDTH, HEIGHT); - this.background.setTint(this.location.background === "pavilion" ? 0xc9d5ff : 0xffffff); - const nightAlpha = this.location.act.startsWith("Act III") ? 0.2 : this.location.name === "Moon Garden" ? 0.1 : 0; - if (nightAlpha) this.add.rectangle(WIDTH / 2, HEIGHT / 2, WIDTH, HEIGHT, 0x18315f, nightAlpha).setDepth(2); - this.player = this.add.image(WIDTH * controller.store.get().position, 577, "z").setOrigin(0.5, 1).setDisplaySize(142, 300).setDepth(5); - this.companion = this.add.image(Math.max(160, this.player.x - 128), 577, "lima").setOrigin(0.5, 1).setDisplaySize(146, 305).setDepth(4); - this.location.actors?.forEach((actor, index) => { - this.add.image(WIDTH * actor.x, 577, actor.id) - .setOrigin(0.5, 1) - .setDisplaySize(118, 270) - .setDepth(3 + (index % 2) * 0.1); - }); - this.hotspots = this.location.hotspots.map((definition) => ({ - definition, - x: WIDTH * definition.x - })); - this.cursors = this.input.keyboard.createCursorKeys(); - this.keys = this.input.keyboard.addKeys("W,A,S,D,E,ENTER,J,ESC"); - this.input.on("pointerdown", (pointer) => { - if (this.locked || controller.uiBusy()) return; - const target = Phaser.Math.Clamp(pointer.x, 56, WIDTH - 56); - if (Math.abs(target - this.player.x) < 48) this.interact(); - else this.walkTarget = target; - }); - this.input.keyboard.on("keydown-E", () => this.interact()); - this.input.keyboard.on("keydown-ENTER", () => this.interact()); - this.input.keyboard.on("keydown-J", () => controller.openJournal()); - this.input.keyboard.on("keydown-ESC", () => controller.pause()); - controller.locationReady(this.location); - this.createForeground(); - this.createAtmosphere(); - this.events.once(Phaser.Scenes.Events.SHUTDOWN, () => { - controller.store.dispatch({type: "position", value: this.player.x / WIDTH}); - }); - } - createAtmosphere() { - if (controller.store.get().settings.effectsQuality === "minimal" || controller.store.get().settings.reducedMotion) return; - const texture = this.make.graphics({x: 0, y: 0, add: false}); - texture.fillStyle(0xffe8a3, 1); - texture.fillCircle(5, 5, 4); - texture.generateTexture("tr-firefly", 10, 10); - texture.destroy(); - const particles = this.add.particles(0, 0, "tr-firefly", { - x: {min: 0, max: WIDTH}, y: {min: 120, max: 580}, - lifespan: {min: 2800, max: 5200}, speedX: {min: -6, max: 6}, speedY: {min: -7, max: 2}, - alpha: {start: 0, ease: "Sine.easeInOut", yoyo: true, end: 0.8}, - scale: {start: 0.25, end: 0.7}, frequency: controller.store.get().settings.effectsQuality === "full" ? 420 : 850, - blendMode: "ADD" - }).setDepth(3); - if (!particles) return; - } - createForeground() { - const foreground = this.add.graphics().setDepth(8); - foreground.fillStyle(this.location.name === "Royal Library" ? 0x16110d : 0x071c17, 0.72); - foreground.fillEllipse(30, 710, 250, 170); - foreground.fillEllipse(1245, 710, 290, 190); - foreground.fillStyle(0x102d25, 0.58); - for (let index = 0; index < 8; index += 1) { - foreground.fillEllipse(index < 4 ? 42 + index * 25 : 1160 + index * 18, 620 + (index % 3) * 34, 44, 115); - } - } - update(_time, delta) { - if (!this.player || !this.cursors || this.locked || controller.uiBusy()) return; - const left = this.cursors.left.isDown || this.keys.A.isDown; - const right = this.cursors.right.isDown || this.keys.D.isDown; - if (left || right) { - this.walkTarget = null; - this.move = left ? -1 : 1; - } else if (this.walkTarget != null) { - const distance = this.walkTarget - this.player.x; - this.move = Math.abs(distance) < 7 ? 0 : Math.sign(distance); - if (!this.move) this.walkTarget = null; - } else this.move = controller.touchDirection; - const targetVelocity = this.move * 0.31; - this.velocity = Phaser.Math.Linear(this.velocity, targetVelocity, Math.min(1, delta / (this.move ? 130 : 90))); - if (Math.abs(this.velocity) < 0.008 && !this.move) this.velocity = 0; - this.player.x = Phaser.Math.Clamp(this.player.x + this.velocity * delta, 52, WIDTH - 52); - if (this.velocity) this.player.scaleX = Math.abs(this.player.scaleX) * (this.velocity < 0 ? -1 : 1); - const companionTarget = this.player.x - 105 * (this.velocity < 0 ? -1 : 1); - this.companion.x = Phaser.Math.Linear(this.companion.x, companionTarget, Math.min(1, delta / 260)); - this.companion.scaleX = Math.abs(this.companion.scaleX) * (this.player.x < this.companion.x ? -1 : 1); - const bob = this.velocity ? Math.sin(performance.now() / 115) * 3 : Math.sin(performance.now() / 600) * 1.1; - this.player.y = 577 + bob; - this.companion.y = 577 - bob * 0.55; - if (this.velocity && _time > (this.nextFootstep || 0)) { - controller.audio.sfx("footstep"); - this.nextFootstep = _time + 390; - } - if (!controller.store.get().settings.reducedMotion) this.background.x = WIDTH / 2 - (this.player.x - WIDTH / 2) * 0.025; - this.updateNearest(); - } - updateNearest() { - const state = controller.store.get(); - const candidates = this.hotspots.filter(({definition, x}) => - (!definition.once || !state.flags[`done_${definition.id}`]) && - (definition.requires || []).every((requirement) => requirementMet(state, requirement)) && - Math.abs(x - this.player.x) < 92); - const priority = (definition) => { - if (Number.isFinite(definition.priority)) return definition.priority; - if (definition.dialogue || definition.puzzle || definition.minigame) return 0; - if (definition.gift) return 1; - if (definition.collect) return 2; - return 3; - }; - candidates.sort((a, b) => priority(a.definition) - priority(b.definition) || Math.abs(a.x - this.player.x) - Math.abs(b.x - this.player.x)); - const near = candidates[0] || null; - if (near?.definition.id !== this.near?.definition.id) { - this.near = near; - controller.interaction(near?.definition.label || null); - } - } - interact() { - if (!this.near || this.locked || controller.uiBusy()) return; - const definition = this.near.definition; - this.locked = true; - controller.interaction(null); - const release = () => { - if (definition.once) controller.store.dispatch({type: "flag", id: `done_${definition.id}`}); - this.locked = false; - this.updateNearest(); - }; - if (definition.dialogue) controller.dialogue(definition.dialogue, (ending) => { - if (ending) { - controller.ending(); - return; - } - release(); - }); - else if (definition.goto) controller.goto(definition.goto); - else if (definition.puzzle) controller.puzzle(definition.puzzle, release); - else if (definition.minigame) controller.minigame(definition.minigame, release); - else if (definition.gift) controller.gifts(release); - else if (definition.collect) { - const quest = controller.content.quests[definition.quest]; - const before = controller.store.get().quests[definition.quest].status; - controller.store.dispatch({ - type: "questProgress", id: definition.quest, item: definition.collect, - target: quest.target, reward: quest.reward - }); - controller.audio.sfx("pickup"); - const after = controller.store.get().quests[definition.quest].status; - controller.toast(after === "complete" && before !== "complete" ? `${quest.name} complete.` : `${definition.label.replace("Gather ", "").replace("Recover ", "")} added to the journal.`); - controller.autosave(); - release(); - } else release(); - } - } - - class ArcheryScene extends Phaser.Scene { - constructor() { super("Archery"); } - create() { controller.runMiniOverlay("archery", () => this.scene.stop()); } - } - class CookingScene extends Phaser.Scene { - constructor() { super("Cooking"); } - create() { controller.runMiniOverlay("cooking", () => this.scene.stop()); } - } - class DanceScene extends Phaser.Scene { - constructor() { super("Dance"); } - create() { controller.runMiniOverlay("dance", () => this.scene.stop()); } - } - class EndingScene extends Phaser.Scene { - constructor() { super("Ending"); } - create() { controller.runEnding(); } - } - - return [BootScene, PreloadScene, StoryScene, ArcheryScene, CookingScene, DanceScene, EndingScene]; -} diff --git a/assets/scripts/games/two-rivers/systems/audio.js b/assets/scripts/games/two-rivers/systems/audio.js deleted file mode 100755 index dc554b3..0000000 --- a/assets/scripts/games/two-rivers/systems/audio.js +++ /dev/null @@ -1,78 +0,0 @@ -// Native ES module served with the production JavaScript MIME type. -export class AudioDirector { - constructor(records, getSettings) { - this.getSettings = getSettings; - this.records = records; - this.sounds = new Map(); - this.music = null; - this.ambience = null; - this.unlocked = false; - records.forEach((record) => { - this.sounds.set(record.id, new window.Howl({ - src: record.urls || [record.url], - loop: record.type !== "sfx", - preload: record.type === "sfx", - volume: 0 - })); - }); - document.addEventListener("visibilitychange", () => { - if (document.hidden) window.Howler?.mute(true); - else if (this.getSettings().sound) window.Howler?.mute(false); - }); - } - - unlock() { - this.unlocked = true; - window.Howler?.ctx?.resume?.(); - this.sync(); - } - - sync() { - const settings = this.getSettings(); - window.Howler.volume(settings.masterVolume); - window.Howler.mute(!settings.sound); - if (this.music) this.sounds.get(this.music)?.volume(settings.musicVolume); - if (this.ambience) this.sounds.get(this.ambience)?.volume(settings.ambienceVolume * 0.35); - } - - playLocation(music, ambience) { - if (!this.unlocked) return; - this.crossfade("music", music); - this.crossfade("ambience", ambience); - } - - crossfade(channel, nextId) { - const currentId = this[channel]; - if (currentId === nextId) return; - const settings = this.getSettings(); - const target = channel === "music" ? settings.musicVolume : settings.ambienceVolume * 0.35; - if (currentId && this.sounds.has(currentId)) { - const old = this.sounds.get(currentId); - old.fade(old.volume(), 0, 500); - window.setTimeout(() => old.stop(), 520); - } - this[channel] = nextId; - const next = this.sounds.get(nextId); - if (next) { - next.volume(0); - if (!next.playing()) next.play(); - next.fade(0, target, 700); - } - } - - sfx(id) { - if (!this.unlocked || !this.getSettings().sound) return; - const sound = this.sounds.get(id); - if (sound) { - sound.volume(this.getSettings().sfxVolume); - sound.play(); - } - } - - duck(active) { - if (!this.music) return; - const sound = this.sounds.get(this.music); - const volume = this.getSettings().musicVolume * (active ? 0.45 : 1); - sound?.fade(sound.volume(), volume, 250); - } -} diff --git a/assets/scripts/games/two-rivers/ui/interface.js b/assets/scripts/games/two-rivers/ui/interface.js deleted file mode 100755 index 7132bf2..0000000 --- a/assets/scripts/games/two-rivers/ui/interface.js +++ /dev/null @@ -1,659 +0,0 @@ -import {applyEffects, relationshipStage, RELATIONSHIPS, requirementMet, resolveEnding} from "../core/state.js"; - -const LABELS = { - trust: "Trust", respect: "Respect", comfort: "Comfort", humour: "Humour", - adventure: "Adventure", romance: "Romance", familyApproval: "Family approval" -}; -const escapeHtml = (value) => String(value).replace(/[&<>"']/g, (match) => - ({"&": "&", "<": "<", ">": ">", "\"": """, "'": "'"}[match])); - -export class Interface { - constructor(root, store, content, saves, audio) { - this.root = root; - this.store = store; - this.content = content; - this.saves = saves; - this.audio = audio; - this.overlay = root.querySelector("[data-tr-overlay]"); - this.panel = root.querySelector("[data-tr-panel]"); - this.panelTitle = root.querySelector("[data-tr-panel-title]"); - this.panelKicker = root.querySelector("[data-tr-panel-kicker]"); - this.panelBody = root.querySelector("[data-tr-panel-body]"); - this.dialogueEl = root.querySelector("[data-tr-dialogue]"); - this.dialogue = null; - this.typing = null; - this.fullText = ""; - this.displayed = ""; - this.auto = false; - this.autoTimer = null; - this.previousFocus = null; - this.onDialogueDone = null; - this.onResume = null; - root.querySelector("[data-tr-close]").addEventListener("click", () => this.closePanel()); - root.querySelector("[data-tr-advance]").addEventListener("click", () => this.advance()); - root.querySelector("[data-tr-auto]").addEventListener("click", (event) => this.toggleAuto(event.currentTarget)); - root.querySelector("[data-tr-history]").addEventListener("click", () => this.showHistory()); - root.querySelector("[data-tr-skip]").addEventListener("click", () => this.skipRead()); - root.addEventListener("keydown", (event) => this.trapFocus(event)); - } - - announce(text) { - this.root.querySelector("[data-tr-live]").textContent = text; - } - - toast(text) { - const toast = document.createElement("p"); - toast.textContent = text; - this.root.querySelector("[data-tr-toasts]").appendChild(toast); - window.gsap.fromTo(toast, {y: 18, opacity: 0}, {y: 0, opacity: 1, duration: this.store.get().settings.reducedMotion ? 0 : 0.35}); - window.setTimeout(() => window.gsap.to(toast, {opacity: 0, duration: 0.25, onComplete: () => toast.remove()}), 2600); - } - - openPanel(title, html, kicker = "Two Rivers at Moonrise", closable = true) { - this.previousFocus = document.activeElement; - this.panel.onkeydown = null; - this.panelTitle.textContent = title; - this.panelKicker.textContent = kicker; - this.panelBody.innerHTML = html; - this.root.querySelector("[data-tr-close]").hidden = !closable; - this.overlay.hidden = false; - window.gsap.fromTo(this.panel, {scale: 0.97, opacity: 0}, {scale: 1, opacity: 1, duration: this.store.get().settings.reducedMotion ? 0 : 0.25}); - requestAnimationFrame(() => this.panelBody.querySelector("button, input, select, a")?.focus()); - } - - trapFocus(event) { - if (event.key !== "Tab") return; - const region = !this.overlay.hidden ? this.panel : !this.dialogueEl.hidden ? this.dialogueEl : null; - if (!region) return; - const focusable = [...region.querySelectorAll("button:not([disabled]):not([hidden]), input:not([disabled]), select:not([disabled]), a[href], [tabindex]:not([tabindex='-1'])")] - .filter((element) => element.getClientRects().length); - if (!focusable.length) return; - const first = focusable[0]; - const last = focusable.at(-1); - if (event.shiftKey && document.activeElement === first) { - event.preventDefault(); - last.focus(); - } else if (!event.shiftKey && document.activeElement === last) { - event.preventDefault(); - first.focus(); - } - } - - closePanel() { - if (this.root.querySelector("[data-tr-close]").hidden) return; - this.overlay.hidden = true; - this.panelBody.innerHTML = ""; - this.previousFocus?.focus?.(); - this.onResume?.(); - } - - journal() { - const state = this.store.get(); - const relationships = RELATIONSHIPS.map((key) => - `
  • ${LABELS[key]}${relationshipStage(state.relationships[key])}${this.observation(key, state.relationships[key])}
  • `).join(""); - const quests = Object.entries(this.content.quests).map(([id, quest]) => { - const progress = state.quests[id]; - return `
  • ${escapeHtml(quest.name)}${progress.status === "complete" ? "Complete" : `${progress.count}/${quest.target}`}${escapeHtml(quest.description)}
  • `; - }).join(""); - const clues = state.inventory.map((id) => `${escapeHtml(id.replaceAll("_", " "))}`).join(""); - const gifts = this.content.items.gifts.filter((gift) => state.discoveredGifts.includes(gift.id)) - .map((gift) => `
  • ${escapeHtml(gift.name)}${escapeHtml(gift.hint)}
  • `).join(""); - this.openPanel("Z's Journal", ` -
    -

    What is growing

    -

    Festival errands

    -

    Clues and keepsakes

    ${clues || "

    The pockets are, for once, empty.

    "}
    -

    Gift ideas noticed

    -
    `, "Private observations · numbers are deliberately omitted"); - } - - observation(key, value) { - const stage = relationshipStage(value); - const copy = { - trust: {New: "Careful truths.", Growing: "Candour is becoming easy.", Warm: "She trusts your judgement.", Deep: "Nothing important is hidden."}, - respect: {New: "Testing each other's measure.", Growing: "Ideas receive real attention.", Warm: "Disagreement feels generous.", Deep: "A partnership of equals."}, - comfort: {New: "Formal edges remain.", Growing: "Silences feel less guarded.", Warm: "Nearness feels natural.", Deep: "Home has become a person."}, - humour: {New: "A smile, quickly hidden.", Growing: "Private jokes are forming.", Warm: "Dignity is frequently endangered.", Deep: "Laughter needs no explanation."}, - adventure: {New: "A cautious first step.", Growing: "Curiosity is shared.", Warm: "The road calls to both.", Deep: "Every horizon looks possible."}, - romance: {New: "An inconvenient spark.", Growing: "Glances linger.", Warm: "Neither is pretending now.", Deep: "Moonrise has chosen sides."}, - familyApproval: {New: "The family is observing.", Growing: "Warmth replaces ceremony.", Warm: "A place is being made.", Deep: "Two tables are becoming one."} - }; - return copy[key][stage]; - } - - settings() { - const settings = this.store.get().settings; - const checked = (key) => settings[key] ? "checked" : ""; - this.openPanel("Settings", ` -
    - - - - - - - - - - -
    `); - this.panelBody.querySelectorAll("input, select").forEach((control) => control.addEventListener("change", () => { - const value = control.type === "checkbox" ? control.checked : control.type === "range" ? Number(control.value) : control.value; - this.store.dispatch({type: "setting", key: control.name, value}); - this.saves.settings(this.store.get().settings); - this.root.classList.toggle("tr-high-contrast", this.store.get().settings.highContrast); - this.audio.sync(); - })); - } - - credits() { - this.openPanel("Credits", ` -

    An original, locally hosted romantic adventure created for zainezq.com.

    - -

    Bengali and Pakistani influences are treated as distinct sources of clothing, food, architecture, and visual language inside a wholly fictional fantasy setting.

    `); - } - - gallery() { - const state = this.store.get(); - const cards = ["garland", "library", "scholar", "laughter", "road", "families"].map((id) => { - const unlocked = state.unlockedCGs.includes(id) || state.unlockedEndings.includes(id); - return `
    ${unlocked ? `${escapeHtml(id)}` : "
    ?
    "}
    ${escapeHtml(id.replaceAll("_", " "))}
    `; - }).join(""); - this.openPanel("Moonlit Gallery", ``, `${state.unlockedCGs.length + state.unlockedEndings.length} memories found`); - } - - achievements() { - const state = this.store.get(); - const rows = Object.entries(this.content.achievements).map(([id, description]) => - `
  • ${state.achievements.includes(id) ? "✦" : "◇"} ${escapeHtml(id.replaceAll("_", " "))}${state.achievements.includes(id) ? escapeHtml(description) : "Not yet discovered"}
  • `).join(""); - this.openPanel("Achievements", ``, `${state.achievements.length}/${Object.keys(this.content.achievements).length} earned`); - } - - recovery(info) { - this.openPanel("Save recovery", ` -

    ${escapeHtml(info.message)}

    -

    Your current game can still begin safely. A recovery copy was used when available; existing Princess Lima saves were not touched.

    - `, "A save needed attention", false); - this.panelBody.querySelector("[data-recovery-close]").addEventListener("click", () => { - this.overlay.hidden = true; - this.panelBody.innerHTML = ""; - }); - } - - savesPanel(onLoad) { - const slots = this.saves.list(); - const state = this.store.get(); - this.openPanel("Save slots", `
    ${["slot1", "slot2", "slot3"].map((slot, index) => { - const record = slots[slot]; - return `
    Slot ${index + 1}${record ? escapeHtml(this.content.locations[record.location]?.name || record.location) : "Empty"}${record ? new Date(record.timestamp).toLocaleString() : "A fresh page"}
    - -
    `; - }).join("")}
    `); - this.panelBody.querySelectorAll("[data-save-slot]").forEach((button) => button.addEventListener("click", () => { - this.saves.save(button.dataset.saveSlot, state); - this.toast("Story saved."); - this.savesPanel(onLoad); - })); - this.panelBody.querySelectorAll("[data-load-slot]").forEach((button) => button.addEventListener("click", () => { - const loaded = this.saves.load(button.dataset.loadSlot); - if (loaded) { - this.overlay.hidden = true; - onLoad(loaded); - } else this.toast("That save could not be recovered."); - })); - } - - startDialogue(id, done) { - const definition = this.content.dialogue[id]; - if (!definition) return done?.(); - this.dialogue = {id, node: this.store.get().dialogue?.id === id ? this.store.get().dialogue.node : definition.start}; - this.previousFocus = document.activeElement; - this.onDialogueDone = done; - this.dialogueEl.hidden = false; - this.audio.duck(true); - this.renderDialogue(); - } - - renderDialogue() { - window.clearTimeout(this.autoTimer); - const definition = this.content.dialogue[this.dialogue.id]; - let node = definition.nodes[this.dialogue.node]; - while (node?.conditions && !node.conditions.every((condition) => requirementMet(this.store.get(), condition))) { - this.dialogue.node = node.else || node.next; - node = definition.nodes[this.dialogue.node]; - } - if (!node) return this.finishDialogue(); - this.audio.sfx("page-turn"); - const character = this.content.characters[node.speaker] || {name: node.speaker}; - const nodeKey = `${this.dialogue.id}:${this.dialogue.node}`; - this.store.dispatch({type: "read", id: nodeKey}); - this.store.dispatch({type: "dialogue", value: this.dialogue}); - this.store.dispatch({type: "history", speaker: character.name, text: node.text}); - this.root.querySelector("[data-tr-speaker]").textContent = character.name; - const portrait = this.root.querySelector("[data-tr-portrait]"); - const portraitId = this.content.assets.images.some((asset) => ["character", "npc"].includes(asset.type) && asset.id === node.speaker) ? node.speaker : (node.speaker === "z" ? "z" : "lima"); - portrait.style.backgroundImage = `url('/assets/games/two-rivers/images/characters/${portraitId}.webp')`; - portrait.setAttribute("aria-label", `${character.name}, ${node.expression || "speaking"}`); - const choices = this.root.querySelector("[data-tr-choices]"); - choices.innerHTML = ""; - this.typeLine(node.text); - const availableChoices = node.choices?.filter((choice) => - !choice.conditions || choice.conditions.every((condition) => requirementMet(this.store.get(), condition))); - this.activeChoices = availableChoices || null; - this.root.querySelector("[data-tr-advance]").hidden = Boolean(availableChoices?.length); - if (availableChoices?.length) { - availableChoices.forEach((choice, index) => { - const button = document.createElement("button"); - button.type = "button"; - button.innerHTML = `${index + 1}${escapeHtml(choice.text)}`; - button.addEventListener("click", () => this.choose(index)); - choices.appendChild(button); - }); - } - this.announce(`${character.name}: ${node.text}`); - window.gsap.fromTo(this.dialogueEl, {y: 20, opacity: 0}, {y: 0, opacity: 1, duration: this.store.get().settings.reducedMotion ? 0 : 0.28}); - requestAnimationFrame(() => (availableChoices?.length ? choices.querySelector("button") : this.root.querySelector("[data-tr-advance]"))?.focus()); - } - - typeLine(text) { - window.clearInterval(this.typing); - this.fullText = text; - this.displayed = ""; - const target = this.root.querySelector("[data-tr-line]"); - const speed = {slow: 38, normal: 24, fast: 10, instant: 0}[this.store.get().settings.textSpeed]; - if (!speed || this.store.get().settings.reducedMotion) { - target.textContent = text; - this.displayed = text; - return; - } - let index = 0; - target.textContent = ""; - this.typing = window.setInterval(() => { - index += 1; - this.displayed = text.slice(0, index); - target.textContent = this.displayed; - if (index >= text.length) { - window.clearInterval(this.typing); - this.queueAuto(); - } - }, speed); - } - - completeLine() { - if (this.displayed === this.fullText) return false; - window.clearInterval(this.typing); - this.displayed = this.fullText; - this.root.querySelector("[data-tr-line]").textContent = this.fullText; - this.queueAuto(); - return true; - } - - advance() { - if (!this.dialogue || this.completeLine()) return; - const definition = this.content.dialogue[this.dialogue.id]; - const node = definition.nodes[this.dialogue.node]; - if (this.activeChoices?.length) return; - applyEffects(this.store, node.effects); - if (node.effects?.some((effect) => effect.type === "ending")) { - this.finishDialogue(true); - return; - } - if (node.next) { - this.dialogue.node = node.next; - this.renderDialogue(); - } else this.finishDialogue(); - } - - choose(index) { - const definition = this.content.dialogue[this.dialogue.id]; - const node = definition.nodes[this.dialogue.node]; - const choice = this.activeChoices?.[index]; - if (!choice) return; - const choiceId = `${this.dialogue.id}:${this.dialogue.node}:${choice.id || choice.next || index}`; - if (!this.store.get().choices.includes(choiceId)) { - applyEffects(this.store, choice.effects); - this.store.dispatch({type: "choice", id: choiceId}); - } - this.audio.sfx("ui"); - this.dialogue.node = choice.next; - this.saves.save("auto", this.store.get()); - this.renderDialogue(); - } - - finishDialogue(ending = false) { - window.clearInterval(this.typing); - window.clearTimeout(this.autoTimer); - const id = this.dialogue?.id; - this.dialogue = null; - this.dialogueEl.hidden = true; - this.store.dispatch({type: "dialogue", value: null}); - if (id) this.store.dispatch({type: "flag", id: `dialogue_${id}`}); - this.audio.duck(false); - this.previousFocus?.focus?.(); - this.saves.save("auto", this.store.get()); - const done = this.onDialogueDone; - this.onDialogueDone = null; - done?.(ending); - } - - toggleAuto(button) { - this.auto = !this.auto; - button.setAttribute("aria-pressed", String(this.auto)); - button.classList.toggle("is-active", this.auto); - if (this.auto) this.queueAuto(); - else window.clearTimeout(this.autoTimer); - } - - queueAuto() { - if (!this.auto || !this.dialogue) return; - const node = this.content.dialogue[this.dialogue.id].nodes[this.dialogue.node]; - if (this.activeChoices?.length) return; - window.clearTimeout(this.autoTimer); - this.autoTimer = window.setTimeout(() => this.advance(), this.store.get().settings.autoDelay); - } - - skipRead() { - if (!this.dialogue) return; - const key = `${this.dialogue.id}:${this.dialogue.node}`; - const node = this.content.dialogue[this.dialogue.id].nodes[this.dialogue.node]; - if (this.store.get().readNodes.includes(key) && !node.choices) { - this.completeLine(); - this.advance(); - } else this.toast("Only previously read lines can be skipped."); - } - - showHistory() { - const list = this.store.get().dialogueHistory.map((entry) => `
  • ${escapeHtml(entry.speaker)}

    ${escapeHtml(entry.text)}

  • `).join(""); - this.openPanel("Conversation history", `
      ${list}
    `); - } - - cipher(done) { - const answer = ["Dawn", "Rain", "Lantern", "Moon"]; - let progress = []; - const render = () => { - this.openPanel("The lantern cipher", ` -

    The indigo knot named an order. Touch the carved shelf emblems from first light to moonrise.

    -
    ${answer.map((word) => ``).join("")}
    -

    ${progress.length ? progress.join(" · ") : "The lantern waits."}

    - ${this.store.get().settings.assistedMinigames ? "Assisted hint: Dawn → Rain → Lantern → Moon" : ""}`, "Library puzzle", false); - this.panelBody.querySelectorAll("[data-symbol]").forEach((button) => button.addEventListener("click", () => { - const value = button.dataset.symbol; - if (value === answer[progress.length]) { - progress.push(value); - this.audio.sfx("puzzle"); - if (progress.length === answer.length) { - this.store.dispatch({type: "puzzle", id: "cipher"}); - this.store.dispatch({type: "achievement", id: "lantern_reader"}); - this.store.dispatch({type: "item", id: "lantern_rubbing"}); - this.overlay.hidden = true; - this.toast("The shelves answer with a hidden garden map."); - this.saves.save("auto", this.store.get()); - done(); - } else render(); - } else { - progress = []; - this.toast("The lanterns dim. Begin again."); - render(); - } - })); - }; - render(); - } - - flowerSequence(done) { - const answer = ["Jasmine", "Tuberose", "Marigold", "Bakul"]; - const symbols = ["Bakul", "Jasmine", "Marigold", "Tuberose"]; - let progress = []; - const render = () => { - this.openPanel("The founders' flower mosaic", ` -

    Four carved blooms follow the old festival day: welcome at dawn, fragrance at dusk, fire at the feast, memory at moonrise.

    -
    ${symbols.map((flower) => ``).join("")}
    -

    ${progress.length ? progress.join(" · ") : "The stone petals wait beneath your hand."}

    - ${this.store.get().settings.assistedMinigames ? "Assisted hint: Jasmine → Tuberose → Marigold → Bakul" : ""}`, - "Moon garden puzzle · untimed", false); - this.panelBody.querySelectorAll("[data-flower]").forEach((button) => button.addEventListener("click", () => { - const value = button.dataset.flower; - if (value === answer[progress.length]) { - progress.push(value); - this.audio.sfx("puzzle"); - if (progress.length === answer.length) { - this.store.dispatch({type: "puzzle", id: "flower_sequence"}); - this.store.dispatch({type: "item", id: "anwara_note"}); - this.overlay.hidden = true; - this.toast("The mosaic opens around a note and an archer's brass token."); - this.saves.save("auto", this.store.get()); - done(); - } else render(); - } else { - progress = []; - this.toast("The carved vine returns to its beginning."); - render(); - } - })); - }; - render(); - } - - gifts(done) { - const discovered = this.store.get().discoveredGifts; - const available = this.content.items.gifts.filter((gift) => discovered.includes(gift.id)); - const cards = available.map((gift) => - ``).join(""); - this.openPanel("A gift for Lima", `

    Choose from the ideas Z noticed in conversation. No sincere gift is punished, and only one gift is exchanged in this act.

    ${cards}
    `, "Old marketplace", false); - this.panelBody.querySelectorAll("[data-gift]").forEach((button) => button.addEventListener("click", () => { - const gift = this.content.items.gifts.find((item) => item.id === button.dataset.gift); - if (!this.store.get().gifts.includes(gift.id)) { - Object.entries(gift.effects).forEach(([key, amount]) => this.store.dispatch({type: "relationship", key, amount})); - this.store.dispatch({type: "gift", id: gift.id}); - this.store.dispatch({type: "achievement", id: "thoughtful_gift"}); - } - this.overlay.hidden = true; - this.toast(`Lima accepts the ${gift.name.toLowerCase()} with a smile that lingers.`); - this.saves.save("auto", this.store.get()); - done(); - })); - } - - minigame(type, done) { - const instructions = { - archery: { - title: "Moonlit Archery", - copy: "Five arrows, one moving sight. Press Space or tap Loose when the glint reaches the gold centre. Your result changes the banter, never the route.", - input: "Keyboard: Space · Pointer/touch: Loose button · Pause is available between shots." - }, - cooking: { - title: "The Festival Kitchen", - copy: "Choose four ingredients in the order hidden by Nadia's rhyme: foundation, gold, brightness, green. There is no timer.", - input: "Keyboard: number keys 1–4 · Pointer/touch: ingredient buttons." - }, - dance: { - title: "Dance at Moonrise", - copy: "Follow twelve directional cues. A missed step earns different dialogue, not failure, and the sequence is untimed.", - input: "Keyboard: arrow keys · Pointer/touch: direction buttons." - } - }[type]; - this.openPanel(instructions.title, ` -

    ${escapeHtml(instructions.copy)}

    -

    ${escapeHtml(instructions.input)}

    - ${this.store.get().settings.assistedMinigames ? "

    Assisted mode is on: cues move more slowly or reveal the next correct input.

    " : ""} - `, "Practice instructions · pause safely · story progress is guaranteed", false); - this.panelBody.querySelector("[data-mini-begin]").addEventListener("click", () => { - if (type === "archery") this.archery(done); - else if (type === "cooking") this.cooking(done); - else this.dance(done); - }); - } - - archery(done) { - const firstCompletion = !this.store.get().minigames.archery?.complete; - let shots = 0; - let score = 0; - let direction = 1; - let position = 0; - const assisted = this.store.get().settings.assistedMinigames; - this.openPanel("Moonlit Archery", ` -

    Loose five arrows when the moving glint crosses the gold centre. Press Space or tap Loose.

    -
    -

    Arrows 0/5 · Score 0

    -
    - - -
    `, "Practice is included · the story always continues", false); - const marker = this.panelBody.querySelector("[data-archer-mark]"); - const output = this.panelBody.querySelector("[data-mini-score]"); - let frame; - let paused = false; - const animate = () => { - if (!paused) position += direction * (assisted ? 0.6 : 1.15); - if (position >= 100 || position <= 0) direction *= -1; - position = Math.max(0, Math.min(100, position)); - marker.style.left = `${position}%`; - frame = requestAnimationFrame(animate); - }; - const shoot = () => { - const accuracy = Math.max(0, 20 - Math.abs(50 - position)); - score += Math.round(accuracy); - shots += 1; - this.audio.sfx("archery"); - output.textContent = `Arrows ${shots}/5 · Score ${score}`; - if (shots === 5) { - cancelAnimationFrame(frame); - const bullseyes = Math.round(score / 20); - this.store.dispatch({type: "minigame", id: "archery", score, perfect: score >= 88}); - if (firstCompletion) { - this.store.dispatch({type: "relationship", key: "adventure", amount: 4 + bullseyes}); - if (score >= 78) this.store.dispatch({type: "achievement", id: "true_aim"}); - } - this.overlay.hidden = true; - this.toast(score >= 70 ? "Lima bows with exaggerated solemnity. “Acceptable.”" : "Lima grins. “The target survived. Barely.”"); - this.saves.save("auto", this.store.get()); - done(); - } - }; - this.panelBody.querySelector("[data-mini-action]").addEventListener("click", shoot); - this.panelBody.querySelector("[data-mini-pause]").addEventListener("click", (event) => { - paused = !paused; - event.currentTarget.textContent = paused ? "Resume" : "Pause"; - this.panelBody.querySelector("[data-mini-action]").disabled = paused; - this.announce(paused ? "Archery paused." : "Archery resumed."); - }); - this.panel.onkeydown = (event) => { if (event.code === "Space") { event.preventDefault(); shoot(); } }; - animate(); - } - - cooking(done) { - const firstCompletion = !this.store.get().minigames.cooking?.complete; - const recipe = ["Rice", "Saffron", "Citrus", "Pistachio"]; - let index = 0; - let mistakes = 0; - const labels = [...recipe].sort(() => 0.5 - Math.random()); - const render = () => { - this.openPanel("The festival kitchen", ` -

    Build Rayhan's fragrant rice in the order hidden in Nadia's rhyme: foundation, gold, brightness, green.

    -
    ${labels.map((label) => ``).join("")}
    -

    ${index}/4 prepared · ${mistakes} ${mistakes === 1 ? "correction" : "corrections"}

    - ${this.store.get().settings.assistedMinigames ? "Assisted order: Rice, Saffron, Citrus, Pistachio." : ""}`, "Cooperative cooking", false); - this.panelBody.querySelectorAll("[data-ingredient]").forEach((button) => button.addEventListener("click", () => { - if (button.dataset.ingredient === recipe[index]) { - index += 1; - this.audio.sfx("cooking"); - if (index === recipe.length) { - this.store.dispatch({type: "minigame", id: "cooking", score: Math.max(0, 100 - mistakes * 20), perfect: mistakes === 0}); - if (firstCompletion) { - this.store.dispatch({type: "relationship", key: "comfort", amount: mistakes === 0 ? 7 : 4}); - this.store.dispatch({type: "relationship", key: "humour", amount: mistakes ? 5 : 2}); - if (!mistakes) this.store.dispatch({type: "achievement", id: "kitchen_conspiracy"}); - } - this.overlay.hidden = true; - this.toast(mistakes ? "The dish is delicious. The flour on Lima's cheek is a separate triumph." : "Rayhan declares the dish—and the teamwork—suspiciously perfect."); - this.saves.save("auto", this.store.get()); - done(); - } else render(); - } else { - mistakes += 1; - this.toast("Lima catches your wrist. “Bold. Incorrect, but bold.”"); - render(); - } - })); - this.panel.onkeydown = (event) => { - const number = Number(event.key); - if (number >= 1 && number <= 4) this.panelBody.querySelectorAll("[data-ingredient]")[number - 1]?.click(); - }; - }; - render(); - } - - dance(done) { - const firstCompletion = !this.store.get().minigames.dance?.complete; - const pattern = ["←", "↑", "→", "↓", "←", "→", "↑", "↓", "→", "←", "↓", "↑"]; - let index = 0; - let score = 0; - const assisted = this.store.get().settings.assistedMinigames; - const render = () => { - this.openPanel("Dance at moonrise", ` -

    Follow Lima's sequence. Grace is welcome; recovery is irresistible.

    -
    ${pattern[index]}
    -
    ${["←", "↑", "↓", "→"].map((arrow) => ``).join("")}
    -

    Step ${index + 1}/${pattern.length} · Rhythm ${score}

    - ${assisted ? `Assisted: choose ${pattern[index]}` : ""}`, "Festival dance", false); - this.panelBody.querySelectorAll("[data-step]").forEach((button) => button.addEventListener("click", () => { - if (button.dataset.step === pattern[index]) score += 10; - else score += 3; - index += 1; - this.audio.sfx("dance"); - if (index >= pattern.length) { - this.store.dispatch({type: "minigame", id: "dance", score, perfect: score === 120}); - if (firstCompletion) { - this.store.dispatch({type: "relationship", key: "romance", amount: score >= 90 ? 8 : 5}); - this.store.dispatch({type: "relationship", key: "comfort", amount: score >= 90 ? 4 : 6}); - this.store.dispatch({type: "achievement", id: "two_left_feet"}); - } - this.overlay.hidden = true; - this.toast(score >= 90 ? "For one breath, the entire pavilion follows your rhythm." : "You miss a turn. Lima catches you—and does not let go."); - this.saves.save("auto", this.store.get()); - done(); - } else render(); - })); - this.panel.onkeydown = (event) => { - const arrows = {ArrowLeft: "←", ArrowUp: "↑", ArrowDown: "↓", ArrowRight: "→"}; - if (arrows[event.key]) { - event.preventDefault(); - this.panelBody.querySelector(`[data-step="${arrows[event.key]}"]`)?.click(); - } - }; - }; - render(); - } - - ending(done) { - const state = this.store.get(); - const id = resolveEnding(state, this.content.endings); - const ending = this.content.endings[id]; - this.store.dispatch({type: "ending", id}); - this.store.dispatch({type: "unlockCG", id}); - if (this.store.get().unlockedEndings.length === 4) this.store.dispatch({type: "achievement", id: "every_current"}); - this.saves.save("auto", this.store.get()); - this.audio.playLocation("ending", "water"); - this.openPanel(ending.title, ` -
    - Z and Lima together after the Festival of Two Rivers -

    ${escapeHtml(ending.epilogue)}

    “Tomorrow?” Z asks.
    “Obviously,” Lima says. “We have several footnotes left to ruin.”
    -
    -
    - - -
    `, "A romantic ending · the story continues", false); - this.panelBody.querySelector("[data-ending-menu]").addEventListener("click", () => { - this.overlay.hidden = true; - done(); - }); - this.panelBody.querySelector("[data-ending-gallery]").addEventListener("click", () => this.gallery()); - } -} diff --git a/assets/scripts/pages/house.js b/assets/scripts/pages/house.js deleted file mode 100755 index 0c46b00..0000000 --- a/assets/scripts/pages/house.js +++ /dev/null @@ -1,356 +0,0 @@ -(function () { - "use strict"; - - const STORAGE_KEY = "zxh_house_of_pages_v1"; - const MAIN_ROOM_IDS = Object.freeze([ - "foyer", "library", "study", "kitchen", "workshop", "playroom", "attic", "garden" - ]); - - const ROOMS = Object.freeze({ - foyer: room({ - title: "Foyer", - eyebrow: "Arrivals", - description: "The front door opens onto the newest corners of the site.", - caption: "A brass key waits in a blue bowl beside the door.", - curated: [ - ["Home", "/"], - ["Recently updated", "/recently-updated.html"], - ["Contact", "/home/contact.html"] - ], - include: ["/recently-updated.html", "/home/contact.html"] - }), - library: room({ - title: "Library", - eyebrow: "Knowledge", - description: "Notes and lasting ideas gather here, arranged less strictly than the shelves suggest.", - caption: "One book has been returned with a pressed leaf instead of a bookmark.", - curated: [ - ["All posts", "/posts/posts-list.html"], - ["Categories", "/home/categories.html"], - ["Posts introduction", "/posts/posts-intro.html"] - ], - include: ["/posts/"], - exclude: ["/posts/career/"] - }), - study: room({ - title: "Study", - eyebrow: "Work", - description: "Engineering notes, professional lessons, and active competencies cover the desk.", - caption: "The lamp is still warm; somebody meant to come back after tea.", - curated: [ - ["Career library", "/posts/career/career-list.html"], - ["Competency status", "/home/status.html"], - ["Probation objectives", "/posts/career/probation-objectives.html"] - ], - include: ["/posts/career/"] - }), - kitchen: room({ - title: "Kitchen", - eyebrow: "Daily life", - description: "Weekly reviews and ordinary days stay close to the kettle.", - caption: "A shopping list shares the table with a thought worth keeping.", - curated: [ - ["All blogs", "/blogs/blogs-list.html"], - ["Weekly reviews", "/tags/review.html"], - ["Blog introduction", "/blogs/blogs-intro.html"] - ], - include: ["/blogs/"] - }), - workshop: room({ - title: "Workshop", - eyebrow: "Living systems", - description: "Trackers, services, plans, and practical machinery keep the house running.", - caption: "Every drawer is labelled except the one containing all the labels.", - curated: [ - ["Services", "/home/services.html"], - ["Wird tracker", "/home/wird-tracker.html"], - ["Countdowns", "/home/countdown.html"], - ["Backlog", "/home/backlog.html"] - ], - include: ["/home/services.html", "/home/wird-tracker.html", "/home/countdown.html", "/home/backlog.html"] - }), - playroom: room({ - title: "Playroom", - eyebrow: "Experiments", - description: "Games, generators, puzzles, and stranger little mechanisms wait on the floor.", - caption: "A wooden moon rolls beneath the cabinet whenever nobody is looking.", - curated: [ - ["Play hub", "/play/play.html"], - ["Rescue Princess Lima", "/play/rpg.html"], - ["The Rain Index", "/play/the-rain-index.html"] - ], - include: ["/play/"], - exclude: ["/play/house.html", "/play/play.html"] - }), - attic: room({ - title: "Attic", - eyebrow: "Keepsakes", - description: "Personal fragments and older writing rest beneath the roof beams.", - caption: "The smallest box is labelled: things that became important later.", - curated: [ - ["Lima archive", "/lima/index.html"], - ["Blog archive", "/blogs/blogs-list.html"], - ["Memory Cabinet", "/play/memory.html"] - ], - include: ["/lima/", "/blogs/2025/"] - }), - garden: room({ - title: "Garden", - eyebrow: "Notes left outside", - description: "Loose notes, paths between topics, and recently tended pages grow beyond the back step.", - caption: "Someone has tied a question to the pear tree with green thread.", - curated: [ - ["Notes wall", "/home/notes.html"], - ["Categories", "/home/categories.html"], - ["Recently updated", "/recently-updated.html"], - ["Sitemap", "/sitemap.html"] - ], - include: ["/tags/", "/home/notes.html", "/home/categories.html"] - }), - archive: room({ - title: "Archive Room", - eyebrow: "The Ninth Door", - description: "The house keeps one room for the shape of itself: maps, labels, plans, and unfinished intentions.", - caption: "On the inside of the door: A house is an index that learned how to wait.", - curated: [ - ["Sitemap", "/sitemap.html"], - ["Categories", "/home/categories.html"], - ["Backlog", "/home/backlog.html"] - ], - include: ["/sitemap.html", "/home/categories.html", "/home/backlog.html"] - }) - }); - - function room(config) { - return Object.freeze(Object.assign({ exclude: [] }, config, { - curated: Object.freeze(config.curated.map((link) => Object.freeze(link.slice()))), - include: Object.freeze(config.include.slice()), - exclude: Object.freeze((config.exclude || []).slice()) - })); - } - - document.addEventListener("DOMContentLoaded", () => { - const root = document.querySelector('.house-root[data-play-page="house"]'); - if (!root) return; - initHouse(root); - }); - - function initHouse(root) { - const roomButtons = Array.from(root.querySelectorAll("[data-house-room]")); - const mainButtons = roomButtons.filter((button) => MAIN_ROOM_IDS.includes(button.dataset.houseRoom)); - const secretButton = root.querySelector(".house-secret-door"); - const panel = root.querySelector("[data-house-panel]"); - const status = root.querySelector("[data-house-status]"); - const reset = root.querySelector("[data-house-reset]"); - const state = loadState(); - let pages = []; - let indexStatus = "loading"; - - root.classList.add("is-enhanced"); - state.visited = state.visited.filter((id) => MAIN_ROOM_IDS.includes(id)); - if (state.visited.length === MAIN_ROOM_IDS.length) state.secretUnlocked = true; - renderSecret(); - - roomButtons.forEach((button) => { - button.addEventListener("click", () => selectRoom(button.dataset.houseRoom, true)); - button.addEventListener("keydown", (event) => moveRoomFocus(event, button)); - }); - - reset.addEventListener("click", () => { - state.visited = []; - state.secretUnlocked = false; - saveState(state); - roomButtons.forEach((button) => button.classList.remove("is-visited")); - renderSecret(); - selectRoom("foyer", false); - status.textContent = "The house has forgotten this visit. Choose a room to begin again."; - }); - - fetch("/search-index.json", { credentials: "same-origin" }) - .then((response) => { - if (!response.ok) throw new Error(`Search index returned ${response.status}`); - return response.json(); - }) - .then((index) => { - pages = flattenIndex(index); - indexStatus = "ready"; - renderRoom(root.querySelector("[data-house-room][aria-selected='true']")?.dataset.houseRoom || "foyer"); - }) - .catch((error) => { - console.warn("House shelves could not be catalogued", error); - indexStatus = "failed"; - renderRoom(root.querySelector("[data-house-room][aria-selected='true']")?.dataset.houseRoom || "foyer"); - }); - - function selectRoom(id, countVisit) { - const config = ROOMS[id]; - const selected = roomButtons.find((button) => button.dataset.houseRoom === id); - if (!config || !selected) return; - - roomButtons.forEach((button) => { - const active = button === selected; - button.classList.toggle("is-selected", active); - button.setAttribute("aria-selected", String(active)); - button.tabIndex = active ? 0 : -1; - }); - - if (countVisit && MAIN_ROOM_IDS.includes(id) && !state.visited.includes(id)) { - state.visited.push(id); - selected.classList.add("is-visited"); - if (state.visited.length === MAIN_ROOM_IDS.length) state.secretUnlocked = true; - saveState(state); - renderSecret(); - } - - panel.setAttribute("aria-labelledby", selected.id); - root.dataset.houseActive = id; - renderRoom(id); - updateStatus(); - } - - function renderRoom(id) { - const config = ROOMS[id]; - if (!config) return; - root.querySelector("[data-house-eyebrow]").textContent = config.eyebrow; - root.querySelector("[data-house-title]").textContent = config.title; - root.querySelector("[data-house-description]").textContent = config.description; - root.querySelector("[data-house-caption]").textContent = config.caption; - renderLinks(root.querySelector("[data-house-curated]"), config.curated.map(([title, href]) => ({ title, href }))); - - const dynamicList = root.querySelector("[data-house-dynamic]"); - if (indexStatus === "loading") { - renderEmpty(dynamicList, "The shelves are being catalogued…"); - return; - } - if (indexStatus === "failed") { - renderEmpty(dynamicList, "The shelves could not be catalogued today."); - return; - } - - const curatedPaths = new Set(config.curated.map((link) => normalizePath(link[1]))); - const matches = pages - .filter((page) => matchesRoom(page.path, config)) - .filter((page) => !curatedPaths.has(page.path)) - .filter((page) => !isGeneratedListing(page.path)) - .sort((a, b) => a.path.localeCompare(b.path)) - .slice(0, 4); - - if (matches.length === 0) renderEmpty(dynamicList, "Nothing else is resting here yet."); - else renderLinks(dynamicList, matches.map((page) => ({ title: humanizeFilename(page.name), href: page.path }))); - } - - function renderSecret() { - secretButton.hidden = !state.secretUnlocked; - mainButtons.forEach((button) => button.classList.toggle("is-visited", state.visited.includes(button.dataset.houseRoom))); - root.classList.toggle("has-secret", state.secretUnlocked); - } - - function updateStatus() { - if (state.secretUnlocked) { - status.textContent = "All eight rooms remember you. Somewhere nearby, a ninth door has appeared."; - } else { - const remaining = MAIN_ROOM_IDS.length - state.visited.length; - status.textContent = `${state.visited.length} of ${MAIN_ROOM_IDS.length} rooms visited · ${remaining} ${remaining === 1 ? "room" : "rooms"} still unlit.`; - } - } - - function moveRoomFocus(event, current) { - if (!MAIN_ROOM_IDS.includes(current.dataset.houseRoom)) return; - const movement = { ArrowRight: 1, ArrowDown: 1, ArrowLeft: -1, ArrowUp: -1 }[event.key]; - if (!movement) return; - event.preventDefault(); - const index = mainButtons.indexOf(current); - const next = mainButtons[(index + movement + mainButtons.length) % mainButtons.length]; - next.focus(); - selectRoom(next.dataset.houseRoom, true); - } - - selectRoom("foyer", true); - } - - function flattenIndex(root) { - const found = []; - const seen = new Set(); - - function visit(node) { - if (!node || typeof node !== "object") return; - if (node.type === "file" && typeof node.url === "string") { - const path = normalizePath(node.url); - if (path.endsWith(".html") && !seen.has(path)) { - seen.add(path); - found.push({ name: node.name || path.split("/").pop(), path }); - } - } - if (Array.isArray(node.children)) node.children.forEach(visit); - } - - visit(root); - return found; - } - - function matchesRoom(path, config) { - const included = config.include.some((prefix) => path.startsWith(normalizePath(prefix))); - const excluded = config.exclude.some((prefix) => path.startsWith(normalizePath(prefix))); - return included && !excluded && path !== "/play/house.html"; - } - - function isGeneratedListing(path) { - const filename = path.split("/").pop() || ""; - return filename === "index.html" || filename.endsWith("-list.html") || filename.endsWith("-intro.html"); - } - - function humanizeFilename(name) { - return String(name || "Untitled page") - .replace(/\.html$/i, "") - .replace(/^\d{2}-\d{2}-/, "") - .replace(/[._-]+/g, " ") - .replace(/\b\w/g, (letter) => letter.toUpperCase()) - .trim(); - } - - function normalizePath(path) { - const clean = String(path || "").replace(/\\/g, "/").split(/[?#]/)[0]; - return clean.startsWith("/") ? clean : `/${clean}`; - } - - function renderLinks(list, links) { - list.replaceChildren(...links.map(({ title, href }) => { - const item = document.createElement("li"); - const anchor = document.createElement("a"); - anchor.href = href; - anchor.textContent = title; - item.appendChild(anchor); - return item; - })); - } - - function renderEmpty(list, message) { - const item = document.createElement("li"); - item.className = "house-empty"; - item.textContent = message; - list.replaceChildren(item); - } - - function loadState() { - try { - const saved = JSON.parse(localStorage.getItem(STORAGE_KEY) || "{}"); - return { - visited: Array.isArray(saved.visited) ? saved.visited.slice() : [], - secretUnlocked: saved.secretUnlocked === true - }; - } catch (_error) { - return { visited: [], secretUnlocked: false }; - } - } - - function saveState(state) { - try { - localStorage.setItem(STORAGE_KEY, JSON.stringify({ - visited: state.visited, - secretUnlocked: state.secretUnlocked - })); - } catch (_error) { - // The house remains navigable when storage is unavailable. - } - } -})(); diff --git a/assets/scripts/pages/princess-lima-audio.js b/assets/scripts/pages/princess-lima-audio.js deleted file mode 100755 index e08e020..0000000 --- a/assets/scripts/pages/princess-lima-audio.js +++ /dev/null @@ -1,93 +0,0 @@ -(function (root) { - "use strict"; - - const TRACKS = Object.freeze({ - village: "village-theme", forest: "forest-theme", ruins: "forest-theme", - mountain: "mountain-theme", camp: "mountain-theme", - fortressExterior: "fortress-theme", fortressInterior: "fortress-theme", - bossArena: "boss-theme", chamber: "victory-theme" - }); - - function create(getState) { - let scene = null; - let ambience = null; - let voice = null; - let unlocked = false; - let ducked = false; - - function attach(nextScene, region) { - scene = nextScene; - if (ambience) ambience.stop(); - const key = TRACKS[region] || "village-theme"; - ambience = scene.cache.audio.exists(key) ? scene.sound.add(key, { loop: true }) : null; - apply(); - } - - function unlock() { - unlocked = true; - if (scene && scene.sound.locked && scene.sound.unlock) scene.sound.unlock(); - apply(); - } - - function apply() { - if (!scene) return; - const state = getState(); - const enabled = Boolean(unlocked && state && state.settings.soundEnabled); - scene.sound.mute = !enabled; - if (ambience) { - ambience.setVolume(state ? (state.settings.master || 0) * (state.settings.music || 0) * (ducked ? 0.38 : 1) : 0); - if (enabled && !ambience.isPlaying) ambience.play(); - if (!enabled && ambience.isPlaying) ambience.pause(); - } - } - - function play(key, volume) { - const state = getState(); - if (!scene || !unlocked || !state || !state.settings.soundEnabled || !scene.cache.audio.exists(key)) return; - scene.sound.play(key, { volume: state.settings.master * state.settings.effects * (volume || 1) }); - } - - function playVoice(key) { - const state = getState(); - stopVoice(); - if (!scene || !unlocked || !state || !state.settings.soundEnabled || !state.settings.narrationEnabled - || !scene.cache.audio.exists(key)) return null; - voice = scene.sound.add(key, { volume: state.settings.master * state.settings.voice }); - voice.once("complete", () => { voice = null; }); - voice.play(); - return voice; - } - - function stopVoice() { - if (voice) { - voice.stop(); - voice.destroy(); - } - voice = null; - } - - function suspend() { - if (ambience && ambience.isPlaying) ambience.pause(); - } - - function resume() { - apply(); - } - - function duck(value) { - ducked = Boolean(value); - apply(); - } - - function stop() { - stopVoice(); - if (ambience) ambience.stop(); - ambience = null; - scene = null; - } - - return Object.freeze({ attach, unlock, apply, play, playVoice, stopVoice, suspend, resume, duck, stop, isUnlocked: () => unlocked }); - } - - root.PrincessLimaAudio = Object.freeze({ create, TRACKS }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-data.js b/assets/scripts/pages/princess-lima-data.js deleted file mode 100755 index d48b919..0000000 --- a/assets/scripts/pages/princess-lima-data.js +++ /dev/null @@ -1,458 +0,0 @@ -(function (root, factory) { - "use strict"; - const api = factory(); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaData = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function () { - "use strict"; - - const WIDTH = 720; - const HEIGHT = 720; - - function rect(x, y, width, height, kind) { - return Object.freeze({ shape: "rect", x, y, width, height, kind: kind || "wall" }); - } - - function circle(x, y, radius, kind) { - return Object.freeze({ shape: "circle", x, y, radius, kind: kind || "rock" }); - } - - function exit(id, x, y, width, height, target, spawn, requirement, label) { - return Object.freeze({ id, x, y, width, height, target, spawn, requirement: requirement || null, label }); - } - - function enemy(type, x, y, options) { - return Object.freeze(Object.assign({ type, x, y, leash: 170, quest: null, boss: false }, options || {})); - } - - const ITEMS = Object.freeze({ - village_sword: Object.freeze({ name: "Wayfarer Sword", type: "weapon", unique: true, description: "A balanced village-forged blade.", attack: 1 }), - tempered_sword: Object.freeze({ name: "Tempered Sword", type: "weapon", unique: true, description: "Bram's reforged blade. It breaks shadow armour.", attack: 2 }), - buckler: Object.freeze({ name: "Oak Buckler", type: "armour", unique: true, description: "Reduces incoming damage.", defence: 2 }), - trail_boots: Object.freeze({ name: "Trail Boots", type: "equipment", unique: true, description: "Quicker acceleration over rough ground." }), - forest_charm: Object.freeze({ name: "Forest Charm", type: "key", unique: true, description: "Proof that the Whispering Woods accepted your passage." }), - mountain_key: Object.freeze({ name: "Mountain Key", type: "key", unique: true, description: "Opens the old lift gate." }), - fortress_emblem: Object.freeze({ name: "Fortress Emblem", type: "key", unique: true, description: "Taken from the camp captain." }), - healing_tonic: Object.freeze({ name: "Healing Tonic", type: "consumable", stack: 9, description: "Restores 40 health.", heal: 40 }), - royal_draught: Object.freeze({ name: "Royal Draught", type: "consumable", stack: 3, description: "Fully restores health.", heal: 999 }), - silver_leaf: Object.freeze({ name: "Silver Leaf", type: "collectable", stack: 12, description: "A moonlit forest herb." }), - moon_coin: Object.freeze({ name: "Moon Coin", type: "currency", stack: 99, description: "Accepted by travelling merchants." }), - prison_key: Object.freeze({ name: "Prison Key", type: "quest", unique: true, protected: true, description: "Unlocks the fortress cells." }), - bridge_gear: Object.freeze({ name: "Bridge Gear", type: "quest", unique: true, protected: true, description: "Repairs the mountain bridge winch." }), - sun_crystal: Object.freeze({ name: "Sun Crystal", type: "quest", unique: true, protected: true, description: "Weakens the Shadow Lord's veil." }) - }); - - const QUESTS = Object.freeze({ - aftermath: Object.freeze({ title: "After the Black Riders", chapter: 1, region: "Broken Village", main: true, reward: [["village_sword", 1]], description: "Learn what happened to Princess Lima.", target: 1 }), - village_defence: Object.freeze({ title: "The Second Raid", chapter: 1, region: "Broken Village", main: true, reward: [["healing_tonic", 2], ["buckler", 1]], description: "Defend the square from three attackers.", target: 3 }), - healer_herbs: Object.freeze({ title: "Silver for the Wounded", chapter: 1, region: "Broken Village", main: false, reward: [["healing_tonic", 2]], description: "Bring two Silver Leaves to Healer Nia.", target: 2 }), - find_guide: Object.freeze({ title: "The Missing Guide", chapter: 2, region: "Whispering Woods", main: true, reward: [["forest_charm", 1], ["trail_boots", 1]], description: "Follow the standing stones and rescue Tovin.", target: 3 }), - ruins_light: Object.freeze({ title: "Light Beneath the Roots", chapter: 2, region: "Sunken Ruins", main: true, reward: [["sun_crystal", 1]], description: "Wake the ruin braziers in the marked order.", target: 4 }), - wolf_miniboss: Object.freeze({ title: "The Briar Wolf", chapter: 2, region: "Whispering Woods", main: true, reward: [["mountain_key", 1]], description: "Defeat the corrupted Briar Wolf.", target: 1 }), - repair_bridge: Object.freeze({ title: "A Road Across the Sky", chapter: 3, region: "Mountain Pass", main: true, reward: [["bridge_gear", 1], ["tempered_sword", 1]], description: "Restart both winches and repair the bridge.", target: 2 }), - stone_guardian: Object.freeze({ title: "Guardian of the Pass", chapter: 3, region: "Mountain Pass", main: true, reward: [["royal_draught", 1]], description: "Defeat the awakened Stone Guardian.", target: 1 }), - free_scout: Object.freeze({ title: "The Captured Scout", chapter: 3, region: "Blackridge Camp", main: true, reward: [["fortress_emblem", 1]], description: "Free Scout Elowen and defeat the camp captain.", target: 2 }), - free_prisoners: Object.freeze({ title: "No One Left in Shadow", chapter: 4, region: "Shadow Fortress", main: true, reward: [["prison_key", 1]], description: "Open the two prison cells.", target: 2 }), - break_wards: Object.freeze({ title: "The Three Shadow Wards", chapter: 4, region: "Shadow Fortress", main: true, reward: [["royal_draught", 1]], description: "Disable the three fortress wards.", target: 3 }), - defeat_malrec: Object.freeze({ title: "The Last Shadow", chapter: 4, region: "Throne of Night", main: true, reward: [], description: "Defeat Lord Malrec and rescue Princess Lima.", target: 1 }) - }); - - const ENEMIES = Object.freeze({ - slime: Object.freeze({ name: "Marsh Slime", health: 3, damage: 8, speed: 58, behaviour: "chase", frame: 9, xp: 8 }), - wolf: Object.freeze({ name: "Grey Wolf", health: 4, damage: 10, speed: 88, behaviour: "chase", frame: 10, xp: 12 }), - bandit: Object.freeze({ name: "Road Bandit", health: 5, damage: 12, speed: 66, behaviour: "chase", frame: 11, xp: 15 }), - bat: Object.freeze({ name: "Cave Bat", health: 3, damage: 9, speed: 96, behaviour: "wander", frame: 12, xp: 10 }), - guard: Object.freeze({ name: "Shadow Guard", health: 7, damage: 14, speed: 58, behaviour: "guard", frame: 13, xp: 20 }), - briar_wolf: Object.freeze({ name: "Briar Wolf", health: 22, damage: 15, speed: 92, behaviour: "charge", frame: 10, xp: 90, boss: true, phases: 2 }), - stone_guardian: Object.freeze({ name: "Stone Guardian", health: 30, damage: 18, speed: 45, behaviour: "slam", frame: 14, xp: 140, boss: true, phases: 2 }), - captain: Object.freeze({ name: "Captain Veyr", health: 24, damage: 17, speed: 64, behaviour: "guard", frame: 13, xp: 110, boss: true, phases: 2 }), - malrec: Object.freeze({ name: "Lord Malrec", health: 48, damage: 18, speed: 66, behaviour: "final", frame: 8, xp: 300, boss: true, phases: 3 }) - }); - - const NPCS = Object.freeze({ - elder: Object.freeze({ name: "Elder Corin", frame: 5, dialogue: ["The black riders took Princess Lima toward the northern fortress.", "We are small, traveller, but we are not helpless. Speak to Bram. Take a blade."] }), - bram: Object.freeze({ name: "Blacksmith Bram", frame: 6, dialogue: ["This sword was meant for a royal guard. Today, it chooses you.", "Bring the mountain forge back to life and I can temper it."] }), - nia: Object.freeze({ name: "Healer Nia", frame: 7, dialogue: ["The wounded need Silver Leaf. It grows where moonlight reaches the forest floor.", "Keep a tonic ready. Courage is easier with a second chance."] }), - tovin: Object.freeze({ name: "Guide Tovin", frame: 7, dialogue: ["I followed the riders until the Briar Wolf cornered me.", "Wake the stones from youngest tree to oldest. The true path will answer."] }), - elowen: Object.freeze({ name: "Scout Elowen", frame: 11, dialogue: ["Malrec's guards sealed the pass, but their captain carries the fortress emblem.", "Princess Lima is alive. She refused Malrec's bargain."] }), - prisoner: Object.freeze({ name: "Resistance Prisoner", frame: 5, dialogue: ["The wards feed the throne room. Break all three before facing Malrec."] }), - lima: Object.freeze({ name: "Princess Lima", frame: 4, dialogue: ["You crossed a kingdom for someone you had never met.", "Let us go home—not as legend and princess, but as two people who chose to help."] }), - malrec: Object.freeze({ name: "Lord Malrec", frame: 8, dialogue: ["Lima's oath could command every border lord. With it, I would end their endless quarrels.", "If the kingdom will not accept peace, shadow will make it obey."] }) - }); - - const LEGACY_MAPS = Object.freeze({ - village: Object.freeze({ - name: "Broken Village", chapter: 1, palette: ["#263b2d", "#596b3a", "#b49355", "#3b2d2a"], - spawns: Object.freeze({ start: { x: 160, y: 570 }, square: { x: 640, y: 420 }, forestRoad: { x: 1110, y: 350 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 34, "edge"), rect(0, 686, 1280, 34, "edge"), rect(0, 0, 34, 720, "edge"), rect(1246, 0, 34, 720, "edge"), - rect(80, 70, 250, 170, "house"), rect(440, 58, 250, 175, "house"), rect(865, 70, 260, 175, "house"), - rect(60, 285, 360, 30, "fence"), rect(850, 285, 350, 30, "fence"), - circle(210, 430, 54, "well"), circle(1035, 475, 48, "rubble") - ]), - exits: Object.freeze([exit("forest-road", 1210, 300, 60, 120, "forest", "villagePath", "village_defended", "Road to the Whispering Woods")]), - npcs: Object.freeze([["elder", 640, 330], ["bram", 520, 285], ["nia", 760, 285]]), - enemies: Object.freeze([ - enemy("slime", 360, 500, { quest: "village_defence", requires: "aftermath_complete" }), - enemy("bandit", 620, 545, { quest: "village_defence", requires: "aftermath_complete" }), - enemy("slime", 900, 520, { quest: "village_defence", requires: "aftermath_complete" }) - ]), - pickups: Object.freeze([["silver_leaf", 365, 360], ["silver_leaf", 915, 370], ["moon_coin", 1090, 570]]) - }), - forest: Object.freeze({ - name: "Whispering Woods", chapter: 2, palette: ["#122d24", "#28513c", "#6f8a4d", "#a7b46b"], - spawns: Object.freeze({ villagePath: { x: 90, y: 355 }, ruinsPath: { x: 1110, y: 570 }, mountainPath: { x: 1120, y: 120 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 30, "edge"), rect(0, 690, 1280, 30, "edge"), rect(0, 0, 30, 720, "edge"), rect(1250, 0, 30, 720, "edge"), - rect(160, 40, 90, 245, "trees"), rect(160, 430, 90, 230, "trees"), rect(390, 170, 95, 420, "trees"), - rect(625, 35, 95, 290, "trees"), rect(625, 455, 95, 230, "trees"), rect(890, 150, 90, 420, "trees"), - circle(315, 350, 38, "stone"), circle(550, 385, 42, "stone"), circle(805, 350, 44, "stone") - ]), - exits: Object.freeze([ - exit("village", 20, 305, 60, 105, "village", "forestRoad", null, "Return to the village"), - exit("ruins", 1180, 525, 75, 120, "ruins", "forestDoor", "guide_found", "Sunken Ruins"), - exit("mountain", 1070, 20, 130, 65, "mountain", "forestTrail", "briar_defeated", "Mountain trail") - ]), - npcs: Object.freeze([["tovin", 780, 570]]), - enemies: Object.freeze([ - enemy("wolf", 320, 140), enemy("slime", 540, 610), enemy("bandit", 800, 160), - enemy("wolf", 1070, 430), enemy("briar_wolf", 1030, 105, { quest: "wolf_miniboss", boss: true, requires: "ruins_complete", leash: 260 }) - ]), - puzzle: Object.freeze({ id: "forest_stones", type: "sequence", sequence: ["sapling", "oak", "elder"], objects: [["sapling", 315, 350], ["oak", 550, 385], ["elder", 805, 350]] }), - pickups: Object.freeze([["silver_leaf", 325, 620], ["silver_leaf", 760, 90], ["healing_tonic", 1080, 610]]) - }), - ruins: Object.freeze({ - name: "Sunken Ruins", chapter: 2, palette: ["#17272d", "#31505a", "#6d7567", "#d49c55"], - spawns: Object.freeze({ forestDoor: { x: 110, y: 590 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 32, "edge"), rect(0, 688, 1280, 32, "edge"), rect(0, 0, 32, 720, "edge"), rect(1248, 0, 32, 720, "edge"), - rect(130, 100, 900, 34, "ruin-wall"), rect(130, 100, 34, 410, "ruin-wall"), rect(130, 476, 330, 34, "ruin-wall"), - rect(570, 476, 460, 34, "ruin-wall"), rect(996, 100, 34, 410, "ruin-wall"), - rect(340, 250, 110, 80, "water"), rect(700, 250, 110, 80, "water") - ]), - exits: Object.freeze([exit("forest", 45, 540, 80, 120, "forest", "ruinsPath", null, "Return to the woods")]), - npcs: Object.freeze([]), - enemies: Object.freeze([enemy("bat", 300, 190), enemy("bat", 850, 190), enemy("slime", 580, 390)]), - puzzle: Object.freeze({ id: "ruin_braziers", type: "sequence", sequence: ["dawn", "noon", "dusk", "night"], objects: [["dawn", 250, 410], ["noon", 480, 190], ["dusk", 680, 410], ["night", 900, 190]] }), - pickups: Object.freeze([["moon_coin", 550, 210], ["healing_tonic", 900, 430]]) - }), - mountain: Object.freeze({ - name: "Mountain Pass", chapter: 3, palette: ["#202a35", "#465563", "#85909a", "#d4b06a"], - spawns: Object.freeze({ forestTrail: { x: 100, y: 590 }, campRoad: { x: 1140, y: 560 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 34, "edge"), rect(0, 686, 1280, 34, "edge"), rect(0, 0, 34, 720, "edge"), rect(1246, 0, 34, 720, "edge"), - rect(170, 60, 150, 430, "cliff"), rect(880, 70, 150, 440, "cliff"), - rect(350, 520, 110, 90, "boulder"), rect(780, 500, 105, 100, "boulder") - ]), - dynamicObstacles: Object.freeze([Object.freeze({ id: "bridge", x: 450, y: 225, width: 330, height: 120, kind: "chasm", opensWith: "bridge_repaired" })]), - exits: Object.freeze([ - exit("forest", 35, 530, 75, 120, "forest", "mountainPath", null, "Return to the woods"), - exit("camp", 1170, 510, 75, 125, "camp", "mountainRoad", "guardian_defeated", "Road to Blackridge Camp") - ]), - npcs: Object.freeze([["bram", 350, 160]]), - enemies: Object.freeze([enemy("bat", 390, 400), enemy("guard", 830, 390), enemy("stone_guardian", 1080, 335, { quest: "stone_guardian", boss: true, requires: "bridge_repaired", leash: 280 })]), - puzzle: Object.freeze({ id: "bridge_winches", type: "set", sequence: ["west", "east"], objects: [["west", 380, 180], ["east", 845, 180]] }), - pickups: Object.freeze([["moon_coin", 400, 640], ["healing_tonic", 850, 640]]) - }), - camp: Object.freeze({ - name: "Blackridge Camp", chapter: 3, palette: ["#2b241f", "#584232", "#8b6a43", "#b98b50"], - spawns: Object.freeze({ mountainRoad: { x: 100, y: 600 }, fortressRoad: { x: 1160, y: 330 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 30, "edge"), rect(0, 690, 1280, 30, "edge"), rect(0, 0, 30, 720, "edge"), rect(1250, 0, 30, 720, "edge"), - rect(200, 90, 220, 150, "tent"), rect(520, 80, 220, 160, "tent"), rect(860, 80, 220, 160, "tent"), - rect(260, 430, 250, 35, "barricade"), rect(730, 430, 280, 35, "barricade"), - rect(520, 500, 20, 130, "cage"), rect(700, 500, 20, 130, "cage"), rect(520, 500, 200, 20, "cage"), - rect(520, 610, 70, 20, "cage"), rect(650, 610, 70, 20, "cage") - ]), - exits: Object.freeze([ - exit("mountain", 35, 550, 75, 120, "mountain", "campRoad", null, "Return to the pass"), - exit("fortress", 1170, 280, 75, 120, "fortressExterior", "campGate", "emblem_found", "Fortress road") - ]), - npcs: Object.freeze([["elowen", 620, 555]]), - enemies: Object.freeze([enemy("guard", 340, 330, { quest: "free_scout" }), enemy("guard", 820, 340, { quest: "free_scout" }), enemy("captain", 1080, 530, { quest: "free_scout", boss: true, leash: 260 })]), - pickups: Object.freeze([["healing_tonic", 170, 300], ["moon_coin", 1070, 280]]) - }), - fortressExterior: Object.freeze({ - name: "Shadow Fortress Gate", chapter: 4, palette: ["#15131d", "#30283d", "#554a62", "#8a718f"], - spawns: Object.freeze({ campGate: { x: 120, y: 590 }, innerGate: { x: 1100, y: 625 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 30, "edge"), rect(0, 690, 1280, 30, "edge"), rect(0, 0, 30, 720, "edge"), rect(1250, 0, 30, 720, "edge"), - rect(120, 70, 1040, 85, "fortress-wall"), rect(120, 70, 95, 450, "fortress-wall"), rect(1065, 70, 95, 450, "fortress-wall"), - rect(120, 500, 400, 75, "fortress-wall"), rect(760, 500, 400, 75, "fortress-wall"), - circle(420, 320, 65, "tower"), circle(860, 320, 65, "tower") - ]), - exits: Object.freeze([ - exit("camp", 35, 540, 80, 120, "camp", "fortressRoad", null, "Return to Blackridge"), - exit("interior", 580, 485, 120, 90, "fortressInterior", "frontHall", "emblem_found", "Enter the fortress") - ]), - npcs: Object.freeze([]), - enemies: Object.freeze([enemy("guard", 330, 590), enemy("guard", 640, 350), enemy("guard", 950, 590)]), - pickups: Object.freeze([["healing_tonic", 640, 200]]) - }), - fortressInterior: Object.freeze({ - name: "Shadow Fortress", chapter: 4, palette: ["#111119", "#272333", "#51465d", "#b58b66"], - spawns: Object.freeze({ frontHall: { x: 640, y: 620 }, throneDoor: { x: 640, y: 110 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 32, "edge"), rect(0, 688, 1280, 32, "edge"), rect(0, 0, 32, 720, "edge"), rect(1248, 0, 32, 720, "edge"), - rect(170, 100, 35, 470, "wall"), rect(1075, 100, 35, 470, "wall"), rect(170, 100, 360, 35, "wall"), rect(750, 100, 360, 35, "wall"), - rect(390, 260, 35, 300, "wall"), rect(855, 260, 35, 300, "wall"), - rect(205, 420, 185, 35, "cell"), rect(890, 420, 185, 35, "cell") - ]), - exits: Object.freeze([ - exit("outside", 580, 650, 120, 60, "fortressExterior", "innerGate", null, "Leave the fortress"), - exit("throne", 580, 70, 120, 70, "bossArena", "entrance", "wards_broken", "Throne of Night") - ]), - npcs: Object.freeze([["prisoner", 285, 350], ["elowen", 995, 350]]), - enemies: Object.freeze([enemy("guard", 520, 470), enemy("guard", 760, 470), enemy("bat", 640, 220)]), - puzzle: Object.freeze({ id: "shadow_wards", type: "set", sequence: ["moon", "crown", "flame"], objects: [["moon", 270, 180], ["crown", 640, 360], ["flame", 1010, 180]] }), - pickups: Object.freeze([["prison_key", 640, 520], ["healing_tonic", 1010, 560]]) - }), - bossArena: Object.freeze({ - name: "Throne of Night", chapter: 4, palette: ["#0d0b14", "#21182d", "#51335f", "#b76a85"], - spawns: Object.freeze({ entrance: { x: 640, y: 620 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 42, "edge"), rect(0, 678, 1280, 42, "edge"), rect(0, 0, 42, 720, "edge"), rect(1238, 0, 42, 720, "edge"), - circle(210, 180, 52, "pillar"), circle(1070, 180, 52, "pillar"), circle(210, 540, 52, "pillar"), circle(1070, 540, 52, "pillar") - ]), - exits: Object.freeze([exit("chamber", 570, 30, 140, 70, "chamber", "door", "malrec_defeated", "Princess Lima's chamber")]), - npcs: Object.freeze([["malrec", 640, 170]]), - enemies: Object.freeze([enemy("malrec", 640, 260, { quest: "defeat_malrec", boss: true, requires: "boss_started", leash: 500 })]), - puzzle: Object.freeze({ id: "sun_pedestals", type: "set", sequence: ["west", "east"], objects: [["west", 320, 360], ["east", 960, 360]] }), - pickups: Object.freeze([]) - }), - chamber: Object.freeze({ - name: "The Dawn Chamber", chapter: 4, palette: ["#293346", "#58687e", "#d2b878", "#f1e4c4"], - spawns: Object.freeze({ door: { x: 640, y: 610 } }), - obstacles: Object.freeze([ - rect(0, 0, 1280, 34, "edge"), rect(0, 686, 1280, 34, "edge"), rect(0, 0, 34, 720, "edge"), rect(1246, 0, 34, 720, "edge"), - rect(180, 90, 250, 80, "balcony"), rect(850, 90, 250, 80, "balcony"), circle(640, 270, 70, "dais") - ]), - exits: Object.freeze([]), - npcs: Object.freeze([["lima", 640, 180]]), - enemies: Object.freeze([]), - pickups: Object.freeze([]) - }) - }); - - function edges() { - const thickness = 18; - return [ - rect(0, 0, WIDTH, thickness, "edge"), - rect(0, HEIGHT - thickness, WIDTH, thickness, "edge"), - rect(0, 0, thickness, HEIGHT, "edge"), - rect(WIDTH - thickness, 0, thickness, HEIGHT, "edge") - ]; - } - - /* - * Coordinates below are authored against the nine 418x418 atlas panels - * displayed at 720x720. They describe only visible, solid terrain. The - * geometry is never rendered in production; ?collisionDebug=1 reveals it. - */ - const VISUAL_LAYOUT = Object.freeze({ - village: Object.freeze({ - spawns: Object.freeze({ start: { x: 365, y: 665 }, square: { x: 365, y: 355 }, forestRoad: { x: 365, y: 52 } }), - obstacles: Object.freeze([ - ...edges({ top: [318, 414], bottom: [330, 430] }), - rect(18, 18, 176, 205, "house"), rect(454, 18, 248, 205, "house"), - rect(18, 248, 118, 132, "cart"), rect(18, 475, 286, 227, "house"), - rect(498, 338, 98, 104, "well"), rect(466, 465, 236, 92, "wall"), - rect(548, 560, 154, 142, "cart") - ]), - exits: Object.freeze([exit("forest-road", 330, 0, 70, 48, "forest", "villagePath", "village_defended", "Road to the Whispering Woods")]), - npcs: Object.freeze([["elder", 365, 292], ["bram", 270, 350], ["nia", 466, 350]]), - enemies: Object.freeze([ - enemy("slime", 260, 435, { quest: "village_defence", requires: "aftermath_complete" }), - enemy("bandit", 365, 500, { quest: "village_defence", requires: "aftermath_complete" }), - enemy("slime", 470, 420, { quest: "village_defence", requires: "aftermath_complete" }) - ]), - pickups: Object.freeze([["silver_leaf", 225, 265], ["silver_leaf", 515, 280], ["moon_coin", 440, 625]]) - }), - forest: Object.freeze({ - spawns: Object.freeze({ villagePath: { x: 355, y: 660 }, ruinsPath: { x: 660, y: 392 }, mountainPath: { x: 355, y: 55 } }), - obstacles: Object.freeze([ - ...edges({ top: [315, 405], right: [348, 438], bottom: [318, 408] }), - rect(18, 18, 220, 330, "trees"), rect(18, 418, 218, 284, "trees"), - rect(470, 18, 232, 184, "trees"), rect(535, 202, 167, 146, "water"), - rect(535, 438, 167, 264, "water"), rect(238, 18, 80, 178, "trees"), - rect(235, 515, 72, 187, "trees"), rect(438, 475, 97, 227, "trees"), - rect(470, 250, 65, 105, "trees") - ]), - exits: Object.freeze([ - exit("village", 325, 672, 75, 48, "village", "forestRoad", null, "Return to the village"), - exit("ruins", 665, 360, 55, 72, "ruins", "forestDoor", "guide_found", "Sunken Ruins"), - exit("mountain", 325, 0, 72, 48, "mountain", "forestTrail", "briar_defeated", "Mountain trail") - ]), - npcs: Object.freeze([["tovin", 390, 535]]), - enemies: Object.freeze([ - enemy("wolf", 330, 225), enemy("slime", 420, 580), enemy("bandit", 430, 310), - enemy("wolf", 560, 400), enemy("briar_wolf", 360, 110, { quest: "wolf_miniboss", boss: true, requires: "ruins_complete", leash: 190 }) - ]), - puzzle: Object.freeze({ id: "forest_stones", type: "sequence", sequence: ["sapling", "oak", "elder"], objects: [["sapling", 340, 565], ["oak", 365, 420], ["elder", 405, 270]] }), - pickups: Object.freeze([["silver_leaf", 350, 610], ["silver_leaf", 445, 180], ["healing_tonic", 585, 390]]) - }), - ruins: Object.freeze({ - spawns: Object.freeze({ forestDoor: { x: 360, y: 660 } }), - obstacles: Object.freeze([ - ...edges({ bottom: [320, 410] }), - rect(18, 18, 248, 268, "water"), rect(454, 18, 248, 268, "water"), - rect(18, 286, 180, 416, "water"), rect(522, 286, 180, 416, "water"), - rect(198, 460, 92, 242, "water"), rect(430, 460, 92, 242, "water"), - rect(266, 18, 55, 172, "ruin-wall"), rect(399, 18, 55, 172, "ruin-wall"), - rect(198, 286, 92, 82, "water"), rect(430, 286, 92, 82, "water") - ]), - exits: Object.freeze([exit("forest", 325, 672, 75, 48, "forest", "ruinsPath", null, "Return to the woods")]), - npcs: Object.freeze([]), - enemies: Object.freeze([enemy("bat", 350, 220), enemy("bat", 400, 370), enemy("slime", 350, 500)]), - puzzle: Object.freeze({ id: "ruin_braziers", type: "sequence", sequence: ["dawn", "noon", "dusk", "night"], objects: [["dawn", 270, 430], ["noon", 325, 245], ["dusk", 450, 430], ["night", 395, 245]] }), - pickups: Object.freeze([["moon_coin", 360, 330], ["healing_tonic", 390, 525]]) - }), - mountain: Object.freeze({ - spawns: Object.freeze({ - forestTrail: { x: 365, y: 660 }, - campRoad: { x: 355, y: 55 }, - bridgeControls: { x: 365, y: 430 } - }), - obstacles: Object.freeze([ - ...edges({ top: [315, 405], bottom: [320, 410] }), - rect(18, 18, 230, 684, "cliff"), rect(500, 18, 202, 684, "cliff"), - rect(248, 18, 67, 208, "cliff"), rect(405, 18, 95, 245, "cliff"), - rect(248, 430, 62, 272, "cliff"), rect(430, 455, 70, 247, "cliff"), - rect(248, 295, 58, 85, "cliff"), rect(440, 315, 60, 92, "cliff") - ]), - dynamicObstacles: Object.freeze([Object.freeze({ id: "bridge", x: 306, y: 315, width: 134, height: 58, kind: "chasm", opensWith: "bridge_repaired" })]), - exits: Object.freeze([ - exit("forest", 325, 672, 75, 48, "forest", "mountainPath", null, "Return to the woods"), - exit("camp", 325, 0, 75, 48, "camp", "mountainRoad", "guardian_defeated", "Road to Blackridge Camp") - ]), - npcs: Object.freeze([["bram", 325, 250]]), - enemies: Object.freeze([enemy("guard", 360, 230), enemy("stone_guardian", 365, 115, { quest: "stone_guardian", boss: true, requires: "bridge_repaired", leash: 180 })]), - puzzle: Object.freeze({ id: "bridge_winches", type: "set", sequence: ["west", "east"], objects: [["west", 335, 405], ["east", 395, 445]] }), - pickups: Object.freeze([["moon_coin", 340, 575], ["healing_tonic", 400, 520]]) - }), - camp: Object.freeze({ - spawns: Object.freeze({ mountainRoad: { x: 360, y: 660 }, fortressRoad: { x: 360, y: 55 } }), - obstacles: Object.freeze([ - ...edges({ top: [320, 405], bottom: [320, 405] }), - rect(18, 18, 255, 175, "tent"), rect(455, 18, 247, 190, "tower"), - rect(18, 518, 250, 184, "fence"), rect(468, 515, 234, 187, "fence"), - rect(18, 193, 42, 325, "fence"), rect(660, 208, 42, 307, "fence"), - rect(90, 365, 155, 75, "weapons"), rect(482, 380, 150, 78, "tent") - ]), - exits: Object.freeze([ - exit("mountain", 325, 672, 75, 48, "mountain", "campRoad", null, "Return to the pass"), - exit("fortress", 325, 0, 75, 48, "fortressExterior", "campGate", "emblem_found", "Fortress road") - ]), - npcs: Object.freeze([["elowen", 440, 500]]), - enemies: Object.freeze([enemy("guard", 250, 300, { quest: "free_scout" }), enemy("guard", 495, 300, { quest: "free_scout" }), enemy("captain", 420, 585, { quest: "free_scout", boss: true, leash: 180 })]), - pickups: Object.freeze([["healing_tonic", 120, 260], ["moon_coin", 585, 250]]) - }), - fortressExterior: Object.freeze({ - spawns: Object.freeze({ campGate: { x: 360, y: 660 }, innerGate: { x: 360, y: 455 } }), - obstacles: Object.freeze([ - ...edges({ bottom: [315, 405] }), - rect(18, 18, 286, 430, "fortress-wall"), rect(416, 18, 286, 430, "fortress-wall"), - rect(18, 448, 266, 254, "chasm"), rect(436, 448, 266, 254, "chasm"), - rect(284, 18, 56, 310, "tower"), rect(380, 18, 56, 310, "tower") - ]), - exits: Object.freeze([ - exit("camp", 325, 672, 75, 48, "camp", "fortressRoad", null, "Return to Blackridge"), - exit("interior", 335, 285, 50, 64, "fortressInterior", "frontHall", "emblem_found", "Enter the fortress") - ]), - npcs: Object.freeze([]), - enemies: Object.freeze([enemy("guard", 330, 570), enemy("guard", 390, 445), enemy("guard", 350, 365)]), - pickups: Object.freeze([["healing_tonic", 410, 520]]) - }), - fortressInterior: Object.freeze({ - spawns: Object.freeze({ frontHall: { x: 360, y: 660 }, throneDoor: { x: 360, y: 95 } }), - obstacles: Object.freeze([ - ...edges({ top: [320, 400], bottom: [320, 400] }), - rect(18, 18, 300, 160, "wall"), rect(402, 18, 300, 160, "wall"), - rect(18, 178, 250, 175, "cell"), rect(452, 178, 250, 175, "cell"), - rect(18, 420, 250, 282, "cell"), rect(452, 420, 250, 282, "cell"), - rect(268, 178, 50, 110, "wall"), rect(402, 178, 50, 110, "wall") - ]), - exits: Object.freeze([ - exit("outside", 325, 672, 75, 48, "fortressExterior", "innerGate", null, "Leave the fortress"), - exit("throne", 325, 0, 75, 48, "bossArena", "entrance", "wards_broken", "Throne of Night") - ]), - npcs: Object.freeze([["prisoner", 280, 375], ["elowen", 440, 375]]), - enemies: Object.freeze([enemy("guard", 320, 500), enemy("guard", 400, 500), enemy("bat", 360, 240)]), - puzzle: Object.freeze({ id: "shadow_wards", type: "set", sequence: ["moon", "crown", "flame"], objects: [["moon", 335, 205], ["crown", 360, 390], ["flame", 385, 205]] }), - pickups: Object.freeze([["prison_key", 360, 540], ["healing_tonic", 425, 580]]) - }), - bossArena: Object.freeze({ - spawns: Object.freeze({ entrance: { x: 360, y: 650 } }), - obstacles: Object.freeze([ - ...edges({ top: [320, 400] }), - rect(18, 18, 175, 235, "wall"), rect(527, 18, 175, 235, "wall"), - rect(18, 545, 190, 157, "wall"), rect(512, 545, 190, 157, "wall"), - rect(250, 18, 220, 104, "throne") - ]), - exits: Object.freeze([exit("chamber", 330, 0, 60, 48, "chamber", "door", "malrec_defeated", "Princess Lima's chamber")]), - npcs: Object.freeze([["malrec", 360, 165]]), - enemies: Object.freeze([enemy("malrec", 360, 245, { quest: "defeat_malrec", boss: true, requires: "boss_started", leash: 300 })]), - puzzle: Object.freeze({ id: "sun_pedestals", type: "set", sequence: ["west", "east"], objects: [["west", 220, 390], ["east", 500, 390]] }), - pickups: Object.freeze([]) - }), - chamber: Object.freeze({ - spawns: Object.freeze({ door: { x: 360, y: 660 } }), - obstacles: Object.freeze([ - ...edges({ bottom: [320, 400] }), - rect(18, 18, 265, 120, "wall"), rect(438, 18, 264, 120, "wall"), - rect(465, 155, 220, 190, "bed"), rect(460, 475, 225, 190, "table"), - rect(35, 475, 125, 190, "fountain") - ]), - exits: Object.freeze([]), - npcs: Object.freeze([["lima", 360, 180]]), - enemies: Object.freeze([]), - pickups: Object.freeze([]) - }) - }); - - const MAPS = Object.freeze(Object.fromEntries(Object.keys(LEGACY_MAPS).map((id) => [ - id, - Object.freeze(Object.assign({}, LEGACY_MAPS[id], VISUAL_LAYOUT[id])) - ]))); - - function tiledPoint(name, type, x, y, properties) { - return Object.freeze({ - name, type, x, y, point: true, - properties: Object.freeze(Object.assign({}, properties || {})) - }); - } - - function tiledLayer(name, objects) { - return Object.freeze({ type: "objectgroup", name, visible: true, objects: Object.freeze(objects) }); - } - - /* - * Tiled-compatible object-layer view of every authored region. Runtime - * collision reads these named layers, and the remaining layers give map - * editing/export tools a single inspectable contract for game objects. - */ - const MAP_LAYERS = Object.freeze(Object.fromEntries(Object.entries(MAPS).map(([regionId, map]) => [ - regionId, - Object.freeze([ - tiledLayer("Collision", map.obstacles), - tiledLayer("Dynamic Collision", map.dynamicObstacles || []), - tiledLayer("Exits", (map.exits || []).map((item) => Object.freeze(Object.assign({ type: "exit" }, item)))), - tiledLayer("NPCs", (map.npcs || []).map(([id, x, y]) => tiledPoint(id, "npc", x, y))), - tiledLayer("Enemies", (map.enemies || []).map((item) => tiledPoint(item.type, "enemy", item.x, item.y, item))), - tiledLayer("Puzzles", map.puzzle ? map.puzzle.objects.map(([id, x, y]) => - tiledPoint(id, "puzzle", x, y, { puzzle: map.puzzle.id })) : []), - tiledLayer("Items", (map.pickups || []).map(([id, x, y]) => tiledPoint(id, "item", x, y))) - ]) - ]))); - - const MAP_IDS = Object.freeze(Object.keys(MAPS)); - const QUEST_IDS = Object.freeze(Object.keys(QUESTS)); - const ITEM_IDS = Object.freeze(Object.keys(ITEMS)); - const ENEMY_IDS = Object.freeze(Object.keys(ENEMIES)); - const NPC_IDS = Object.freeze(Object.keys(NPCS)); - - return Object.freeze({ - WIDTH, HEIGHT, ITEMS, QUESTS, ENEMIES, NPCS, MAPS, MAP_LAYERS, - MAP_IDS, QUEST_IDS, ITEM_IDS, ENEMY_IDS, NPC_IDS - }); -})); diff --git a/assets/scripts/pages/princess-lima-game.js b/assets/scripts/pages/princess-lima-game.js deleted file mode 100755 index b98de90..0000000 --- a/assets/scripts/pages/princess-lima-game.js +++ /dev/null @@ -1,417 +0,0 @@ -(function () { - "use strict"; - - const Data = window.PrincessLimaData; - const State = window.PrincessLimaState; - const Systems = window.PrincessLimaSystems; - const Scenes = window.PrincessLimaScenes; - const UI = window.PrincessLimaUI; - const Audio = window.PrincessLimaAudio; - const Intro = window.PrincessLimaIntro; - - const controller = { - root: null, - game: null, - scene: null, - state: null, - audio: null, - intro: null, - ui: null, - locked: true, - transitioning: false, - lastSaveAt: 0, - systemReducedMotion: window.matchMedia("(prefers-reduced-motion: reduce)").matches, - getState: () => controller.state, - reducedMotion: () => controller.state && controller.state.settings.reducedMotion !== null - ? controller.state.settings.reducedMotion : controller.systemReducedMotion, - debugCollision: false, - devWarn: (message) => { - if (["localhost", "127.0.0.1"].includes(window.location.hostname)) console.warn(`[Princess Lima RPG] ${message}`); - } - }; - - document.addEventListener("DOMContentLoaded", init, { once: true }); - - function init() { - const root = document.querySelector("[data-princess-lima-rpg]"); - if (!root || !Data || !State || !Systems || !Scenes || !UI || !Audio || !Intro || !window.PrincessLimaMaps || !window.Phaser) return gracefulFailure(); - controller.root = root; - controller.state = loadState(); - controller.audio = Audio.create(() => controller.state); - controller.debugCollision = localDebug(); - controller.ui = UI.create(root, { - getState: () => controller.state, - onLock: (value) => { controller.locked = value; }, - onUseTonic: useTonic, - onSetting: updateSetting, - onFullscreen: toggleFullscreen, - onReplayIntro: () => { - controller.ui.close(); - startIntro(true); - }, - onReset: resetSave, - onRespawn: respawn - }); - controller.intro = Intro.create(root, { - onLock: (value) => { controller.locked = value; }, - onAudioUnlock: () => controller.audio.unlock(), - onComplete: completeIntro, - playVoice: (key) => controller.audio.playVoice(key), - stopVoice: () => controller.audio.stopVoice(), - playEffect: (key, volume) => controller.audio.play(key, volume), - narrationEnabled: () => !controller.state || controller.state.settings.narrationEnabled, - subtitlesEnabled: () => !controller.state || controller.state.settings.subtitles, - soundEnabled: () => Boolean(controller.state && controller.state.settings.soundEnabled), - toggleSound, - status - }); - bindInterface(); - startEngine(); - window.addEventListener("error", (event) => { - controller.devWarn(event.message); - status("The game recovered from an unexpected problem. Open the pause menu if controls do not respond."); - }); - document.addEventListener("visibilitychange", () => { - if (document.hidden) controller.audio.suspend(); - else controller.audio.resume(); - }); - } - - function loadState() { - try { - const raw = localStorage.getItem(State.STORAGE_KEY); - if (!raw) return null; - const parsed = State.parse(raw); - if (!parsed) { - queueStatus("The old save was invalid, so it was ignored safely."); - return null; - } - const debugRegion = localRegionPreview(); - if (debugRegion) { - const map = Data.MAPS[debugRegion]; - const requestedSpawn = new URLSearchParams(window.location.search).get("spawn"); - const spawn = map.spawns[requestedSpawn] ? [requestedSpawn, map.spawns[requestedSpawn]] - : Object.entries(map.spawns)[0]; - return State.withPosition(parsed, debugRegion, spawn[0], spawn[1].x, spawn[1].y, "south"); - } - const safe = Systems.nearestSafeSpawn(parsed, parsed.region, parsed.position.x, parsed.position.y); - return State.withPosition(parsed, safe.region, safe.spawn, safe.x, safe.y, parsed.position.facing); - } catch (_error) { - queueStatus("Local saving is unavailable. You can still play this session."); - return null; - } - } - - function startEngine() { - try { - const classes = Scenes.createSceneClasses(controller); - controller.game = new Phaser.Game({ - type: Phaser.AUTO, - width: Data.WIDTH, - height: Data.HEIGHT, - parent: "princess-lima-game", - pixelArt: true, - roundPixels: true, - backgroundColor: "#0a0b12", - physics: { default: "arcade", arcade: { debug: localDebug(), gravity: { x: 0, y: 0 } } }, - scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: Data.WIDTH, height: Data.HEIGHT }, - scene: classes, - render: { antialias: false, pixelArt: true } - }); - } catch (error) { - controller.devWarn(error.message); - gracefulFailure("The game engine could not start. You can return safely to the website."); - } - } - - function ready() { - controller.root.dataset.ready = "true"; - const continueButton = controller.root.querySelector("[data-lima-continue]"); - continueButton.disabled = !controller.state; - continueButton.textContent = controller.state ? `Continue · Chapter ${controller.state.chapter}` : "Continue"; - controller.root.querySelector("[data-lima-loading]").hidden = true; - controller.root.querySelector("[data-lima-menu]").hidden = false; - flushQueuedStatus(); - } - - function bindInterface() { - const root = controller.root; - root.querySelector("[data-lima-new]").addEventListener("click", () => openSetup()); - root.querySelector("[data-lima-continue]").addEventListener("click", () => { - if (controller.state) { - controller.audio.unlock(); - if (controller.state.introSeen) beginAdventure(); - else startIntro(false); - } - }); - root.querySelector("[data-lima-replay-intro]").addEventListener("click", () => startIntro(true)); - root.querySelector("[data-lima-menu-settings]").addEventListener("click", () => { - if (controller.state) openPanel("settings"); - else controller.ui.show("settings-help", "Settings", "

    Create a traveller to save audio and accessibility preferences. The introduction always includes subtitles and can be muted or skipped.

    "); - }); - root.querySelector("[data-lima-credits]").addEventListener("click", () => controller.ui.show( - "credits", "Credits", - "

    Designed and built for zainezq.com. Original fantasy artwork and locally generated audio. Powered by locally vendored Phaser.

    " - )); - root.querySelector("[data-lima-setup-form]").addEventListener("submit", submitSetup); - root.querySelector("[data-lima-setup-cancel]").addEventListener("click", closeSetup); - bindButton("[data-lima-pause]", () => openPanel("pause")); - bindButton("[data-lima-inventory]", () => openPanel("inventory")); - bindButton("[data-lima-quests]", () => openPanel("quests")); - bindButton("[data-lima-sound]", toggleSound); - bindButton("[data-lima-fullscreen]", toggleFullscreen); - document.addEventListener("fullscreenchange", updateFullscreenButton); - } - - function bindButton(selector, handler) { - controller.root.querySelectorAll(selector).forEach((button) => button.addEventListener("click", handler)); - } - - function openSetup() { - controller.root.querySelector("[data-lima-menu]").hidden = true; - controller.root.querySelector("[data-lima-setup]").hidden = false; - controller.root.querySelector("[data-lima-setup] input[name=name]").focus(); - } - - function closeSetup() { - controller.root.querySelector("[data-lima-setup]").hidden = true; - controller.root.querySelector("[data-lima-menu]").hidden = false; - } - - function submitSetup(event) { - event.preventDefault(); - const form = event.currentTarget; - const name = State.validName(form.elements.name.value); - const appearance = form.elements.appearance.value; - const error = controller.root.querySelector("[data-lima-setup-error]"); - if (!name || !State.APPEARANCES.includes(appearance)) { - error.textContent = "Enter a name from 1 to 20 characters and choose an appearance."; - return; - } - controller.state = State.fresh(name, appearance); - save(); - closeSetup(); - startIntro(false); - } - - function beginAdventure() { - controller.audio.unlock(); - controller.root.querySelector("[data-lima-menu]").hidden = true; - controller.root.querySelector("[data-lima-intro]").hidden = true; - controller.root.querySelector("[data-lima-hud]").hidden = false; - controller.root.querySelector("[data-lima-status-stack]").hidden = false; - controller.locked = false; - controller.game.scene.start("LimaWorld", { region: controller.state.region }); - focusGame(); - } - - function startIntro(replay) { - controller.audio.unlock(); - controller.root.querySelector("[data-lima-menu]").hidden = true; - controller.root.querySelector("[data-lima-hud]").hidden = true; - controller.root.querySelector("[data-lima-status-stack]").hidden = true; - controller.intro.start({ replay }); - } - - function completeIntro(result) { - if (controller.state && !result.replay) { - controller.state.introSeen = true; - controller.state = State.normalize(controller.state); - save(); - beginAdventure(); - return; - } - controller.locked = true; - controller.root.querySelector("[data-lima-menu]").hidden = false; - controller.root.querySelector("[data-lima-menu] button").focus(); - } - - function travel(region, spawn) { - if (controller.transitioning || !Data.MAPS[region]) return; - controller.transitioning = true; - persistPosition(false); - const point = Data.MAPS[region].spawns[spawn] || Object.values(Data.MAPS[region].spawns)[0]; - let next = State.withPosition(controller.state, region, spawn, point.x, point.y, "south"); - next = State.withCheckpoint(next, region, spawn, point.x, point.y); - setState(next, `Travelling to ${Data.MAPS[region].name}…`); - controller.audio.play("door"); - try { - controller.scene.scene.restart({ region }); - } catch (error) { - controller.devWarn(`Transition recovered: ${error.message}`); - controller.transitioning = false; - controller.game.scene.start("LimaWorld", { region }); - } - } - - function reloadRegion() { - if (controller.scene) controller.scene.scene.restart({ region: controller.state.region }); - } - - function persistPosition(checkpoint) { - if (!controller.scene || !controller.scene.player || !controller.state) return; - const safe = Systems.nearestSafeSpawn(controller.state, controller.scene.regionId, controller.scene.player.x, controller.scene.player.y); - let next = State.withPosition(controller.state, safe.region, safe.spawn, safe.x, safe.y, controller.scene.facing); - if (checkpoint) next = State.withCheckpoint(next, safe.region, safe.spawn, safe.x, safe.y); - controller.state = next; - save(); - } - - function setState(next, message) { - const normalized = State.normalize(next); - if (!normalized) return; - controller.state = normalized; - save(); - updateHud(); - controller.audio.apply(); - if (message) status(message); - } - - function save() { - if (!controller.state) return; - try { localStorage.setItem(State.STORAGE_KEY, JSON.stringify(controller.state)); } catch (_error) { /* Session play remains available. */ } - } - - function resetSave() { - try { localStorage.removeItem(State.STORAGE_KEY); } catch (_error) { /* Nothing else to clear. */ } - controller.state = null; - window.location.reload(); - } - - function respawn() { - controller.state = Systems.respawn(controller.state); - save(); - controller.ui.close(); - controller.locked = false; - controller.game.scene.start("LimaWorld", { region: controller.state.region }); - } - - function useTonic() { - if (!controller.state) return; - const result = Systems.useItem(controller.state, "healing_tonic"); - if (!result.used) return status(controller.state.health >= controller.state.maxHealth ? "Health is already full." : "No Healing Tonics remain."); - setState(result.state, `Healing Tonic restores ${result.amount} health.`); - } - - function updateSetting(key, value) { - if (!controller.state || !(key in controller.state.settings)) return; - controller.state.settings[key] = value; - setState(controller.state); - controller.root.classList.toggle("is-high-contrast", controller.state.settings.highContrast); - } - - function toggleSound() { - if (!controller.state) return; - controller.audio.unlock(); - controller.state.settings.soundEnabled = !controller.state.settings.soundEnabled; - setState(controller.state, controller.state.settings.soundEnabled ? "Audio enabled." : "Audio muted."); - } - - async function toggleFullscreen() { - const shell = controller.root; - try { - if (!document.fullscreenElement) await shell.requestFullscreen(); - else await document.exitFullscreen(); - } catch (_error) { - status("Fullscreen is not available in this browser."); - } - } - - function updateFullscreenButton() { - const button = controller.root.querySelector("[data-lima-fullscreen]"); - const active = Boolean(document.fullscreenElement); - button.setAttribute("aria-pressed", String(active)); - button.textContent = active ? "Exit Fullscreen" : "Fullscreen"; - if (!active) focusGame(); - } - - function openDialogue(id, done) { - controller.ui.openDialogue(id, done); - } - - function openPanel(kind) { - if (controller.state) controller.ui.openPanel(kind, controller.state); - } - - function gameOver() { - controller.locked = true; - controller.ui.gameOver(controller.state); - } - - function openEnding() { - controller.locked = true; - controller.ui.ending(controller.state); - } - - function updateHud() { - if (!controller.state || !controller.root) return; - text("[data-lima-player]", controller.state.player.name); - text("[data-lima-health]", `${Math.ceil(controller.state.health)} / ${controller.state.maxHealth}`); - text("[data-lima-region]", Data.MAPS[controller.state.region].name); - text("[data-lima-chapter]", `Chapter ${controller.state.chapter}`); - text("[data-lima-objective]", Systems.currentObjective(controller.state)); - text("[data-lima-tonics]", `Tonic ×${Systems.quantity(controller.state, "healing_tonic")}`); - text("[data-lima-weapon]", controller.state.equipment.weapon ? Data.ITEMS[controller.state.equipment.weapon].name : "Unarmed"); - text("[data-lima-armour]", controller.state.equipment.armour ? Data.ITEMS[controller.state.equipment.armour].name : "None"); - text("[data-lima-selected-item]", `Healing Tonic ×${Systems.quantity(controller.state, "healing_tonic")}`); - text("[data-lima-currency]", String(Systems.quantity(controller.state, "moon_coin"))); - text("[data-lima-sound]", controller.state.settings.soundEnabled ? "Sound On" : "Sound Muted"); - const healthBar = controller.root.querySelector(".lima-hud__healthbar i"); - if (healthBar) healthBar.style.width = `${controller.state.health / controller.state.maxHealth * 100}%`; - controller.root.classList.toggle("is-high-contrast", controller.state.settings.highContrast); - } - - function cycleItem() { - status("Healing Tonic selected. Press Q to use it."); - } - - function prompt(message) { - text("[data-lima-prompt]", message || "Explore the road ahead."); - } - - function status(message) { - text("[data-lima-status]", message); - } - - function boss(name, health, maximum) { - const hud = controller.root.querySelector("[data-lima-boss]"); - hud.hidden = false; - text("[data-lima-boss-name]", name); - hud.querySelector("i").style.width = `${Math.max(0, health / maximum) * 100}%`; - } - - function text(selector, value) { - const node = controller.root && controller.root.querySelector(selector); - if (node) node.textContent = value; - } - - function focusGame() { - const game = controller.root.querySelector("[data-lima-game]"); - if (game) game.focus(); - } - - function localDebug() { - const params = new URLSearchParams(window.location.search); - return ["localhost", "127.0.0.1"].includes(window.location.hostname) && params.get("collisionDebug") === "1"; - } - - function localRegionPreview() { - if (!["localhost", "127.0.0.1"].includes(window.location.hostname)) return null; - const region = new URLSearchParams(window.location.search).get("region"); - return Data.MAPS[region] ? region : null; - } - - let queuedStatus = ""; - function queueStatus(message) { queuedStatus = message; } - function flushQueuedStatus() { if (queuedStatus) status(queuedStatus); } - - function gracefulFailure(message) { - const loading = document.querySelector("[data-lima-loading]"); - if (loading) loading.innerHTML = `The adventure could not start.${message || "A required local game file is unavailable."}Exit to Website`; - } - - Object.assign(controller, { - ready, travel, reloadRegion, persistPosition, setState, updateHud, status, prompt, boss, - openDialogue, openPanel, gameOver, openEnding, useTonic, toggleFullscreen, toggleSound, cycleItem - }); -}()); diff --git a/assets/scripts/pages/princess-lima-intro.js b/assets/scripts/pages/princess-lima-intro.js deleted file mode 100755 index b501b35..0000000 --- a/assets/scripts/pages/princess-lima-intro.js +++ /dev/null @@ -1,154 +0,0 @@ -(function (root) { - "use strict"; - - const BEATS = Object.freeze([ - Object.freeze({ - panel: 0, duration: 15000, voice: "intro-narration-1", - subtitle: "Before shadow crossed the northern road, Princess Lima walked among her people—listening before she ruled, and helping before she asked." - }), - Object.freeze({ - panel: 1, duration: 14000, voice: "intro-narration-2", effect: "door", - subtitle: "Then Lord Malrec descended from the Fortress of Shadows. His riders carried fear through the valleys, searching for the royal oath." - }), - Object.freeze({ - panel: 2, duration: 15000, voice: "intro-narration-3", effect: "attack", - subtitle: "Lima stood between the riders and the village. Malrec could not bend her will, so he bound her in shadow and carried her beyond the mountains." - }), - Object.freeze({ - panel: 3, duration: 15000, voice: "intro-narration-4", effect: "quest", - subtitle: "At dawn, a lone traveller reached the broken village. The road was dangerous, but every rescued life would become another light leading to Lima." - }), - Object.freeze({ - panel: 3, duration: 8000, voice: null, effect: "victory", - subtitle: "RESCUE PRINCESS LIMA — Chapter One: The Broken Village" - }) - ]); - - function create(container, actions) { - const element = container.querySelector("[data-lima-intro]"); - const picture = element.querySelector("[data-lima-intro-picture]"); - const subtitle = element.querySelector("[data-lima-intro-subtitle]"); - const progress = element.querySelector("[data-lima-intro-progress]"); - const pauseButton = element.querySelector("[data-lima-intro-pause]"); - const muteButton = element.querySelector("[data-lima-intro-mute]"); - let beatIndex = 0; - let elapsed = 0; - let startedAt = 0; - let timer = 0; - let paused = false; - let replay = false; - let escapeStarted = 0; - let running = false; - - function start(options) { - stopTimer(); - beatIndex = 0; - elapsed = 0; - paused = false; - replay = Boolean(options && options.replay); - running = true; - element.hidden = false; - container.classList.add("is-intro-running"); - actions.onLock(true); - actions.onAudioUnlock(); - renderBeat(); - element.focus(); - } - - function renderBeat() { - const beat = BEATS[beatIndex]; - picture.dataset.panel = String(beat.panel); - subtitle.textContent = beat.subtitle; - subtitle.hidden = !actions.subtitlesEnabled(); - progress.style.width = `${beatIndex / BEATS.length * 100}%`; - progress.parentElement.setAttribute("aria-valuenow", String(beatIndex + 1)); - if (beat.voice && actions.narrationEnabled()) actions.playVoice(beat.voice); - if (beat.effect) actions.playEffect(beat.effect, 0.55); - startedAt = Date.now(); - timer = window.setTimeout(next, beat.duration); - pauseButton.textContent = "Pause"; - pauseButton.setAttribute("aria-pressed", "false"); - } - - function next() { - stopTimer(); - actions.stopVoice(); - beatIndex += 1; - elapsed = 0; - if (beatIndex >= BEATS.length) return finish(false); - renderBeat(); - } - - function togglePause() { - if (!running) return; - paused = !paused; - if (paused) { - elapsed += Date.now() - startedAt; - stopTimer(); - actions.stopVoice(); - } else { - const beat = BEATS[beatIndex]; - startedAt = Date.now(); - timer = window.setTimeout(next, Math.max(500, beat.duration - elapsed)); - if (beat.voice && actions.narrationEnabled()) actions.playVoice(beat.voice); - } - pauseButton.textContent = paused ? "Resume" : "Pause"; - pauseButton.setAttribute("aria-pressed", String(paused)); - element.classList.toggle("is-paused", paused); - } - - function finish(skipped) { - if (!running) return; - running = false; - stopTimer(); - actions.stopVoice(); - progress.style.width = "100%"; - element.hidden = true; - element.classList.remove("is-paused"); - container.classList.remove("is-intro-running"); - actions.onComplete({ replay, skipped }); - } - - function stopTimer() { - if (timer) window.clearTimeout(timer); - timer = 0; - } - - function updateMute() { - const enabled = actions.soundEnabled(); - muteButton.textContent = enabled ? "Mute" : "Enable sound"; - muteButton.setAttribute("aria-pressed", String(!enabled)); - } - - pauseButton.addEventListener("click", togglePause); - muteButton.addEventListener("click", () => { - actions.toggleSound(); - updateMute(); - }); - element.querySelector("[data-lima-intro-skip]").addEventListener("click", () => finish(true)); - - document.addEventListener("keydown", (event) => { - if (!running) return; - if (event.key === "Escape" && !escapeStarted) { - event.preventDefault(); - escapeStarted = Date.now(); - } else if (event.key.toLowerCase() === "p") { - event.preventDefault(); - togglePause(); - } - }); - document.addEventListener("keyup", (event) => { - if (!running || event.key !== "Escape") return; - event.preventDefault(); - if (escapeStarted && Date.now() - escapeStarted >= 900) finish(true); - else actions.status("Hold Escape for one second to skip the introduction."); - escapeStarted = 0; - }); - - return Object.freeze({ start, finish, togglePause, isRunning: () => running, updateMute, BEATS }); - } - - const api = Object.freeze({ create, BEATS }); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaIntro = api; -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-maps.js b/assets/scripts/pages/princess-lima-maps.js deleted file mode 100755 index 6734439..0000000 --- a/assets/scripts/pages/princess-lima-maps.js +++ /dev/null @@ -1,38 +0,0 @@ -(function (root) { - "use strict"; - - const Data = root.PrincessLimaData; - const REGION_FRAME = Object.freeze({ - village: 0, - forest: 1, - ruins: 2, - mountain: 3, - camp: 4, - fortressExterior: 5, - fortressInterior: 6, - bossArena: 7, - chamber: 8 - }); - - /* - * The generated atlas is the finished map artwork, not a texture reference. - * Keep it square and opaque. Collision is supplied separately by the region - * data so production rendering never paints debug geometry over the image. - */ - function render(scene, regionId) { - return scene.add.image( - Data.WIDTH / 2, - Data.HEIGHT / 2, - "lima-region-atlas", - REGION_FRAME[regionId] - ) - .setDisplaySize(Data.WIDTH, Data.HEIGHT) - .setOrigin(0.5) - .setAlpha(1) - .setDepth(0); - } - - const api = Object.freeze({ REGION_FRAME, render }); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaMaps = api; -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-scenes.js b/assets/scripts/pages/princess-lima-scenes.js deleted file mode 100755 index bf07738..0000000 --- a/assets/scripts/pages/princess-lima-scenes.js +++ /dev/null @@ -1,610 +0,0 @@ -(function (root) { - "use strict"; - - const Data = root.PrincessLimaData; - const Systems = root.PrincessLimaSystems; - const State = root.PrincessLimaState; - const Maps = root.PrincessLimaMaps; - - function createSceneClasses(controller) { - class BootScene extends Phaser.Scene { - constructor() { super("LimaBoot"); } - - preload() { - this.load.image("lima-title", "/assets/images/play/princess-lima/title-landscape.png"); - this.load.spritesheet("lima-cast", "/assets/images/play/princess-lima/cast-atlas.png", { frameWidth: 314, frameHeight: 314 }); - this.load.spritesheet("lima-region-atlas", "/assets/images/play/princess-lima/regional-style-atlas.png", { frameWidth: 418, frameHeight: 418 }); - const audio = "/assets/audio/princess-lima/"; - [ - "village-theme", "forest-theme", "mountain-theme", "fortress-theme", "boss-theme", "victory-theme", - "step", "attack", "hit", "damage", "defeat", "pickup", "quest", "puzzle", "door", "victory", - "intro-narration-1", "intro-narration-2", "intro-narration-3", "intro-narration-4" - ].forEach((key) => this.load.audio(key, `${audio}${key}.wav`)); - this.load.on("loaderror", (file) => controller.devWarn(`Optional asset failed: ${file.key}`)); - } - - create() { - this.add.image(Data.WIDTH / 2, Data.HEIGHT / 2, "lima-title").setDisplaySize(Data.WIDTH, Data.HEIGHT); - controller.audio.attach(this, "village"); - controller.ready(); - } - } - - class WorldScene extends Phaser.Scene { - constructor() { - super("LimaWorld"); - this.regionId = "village"; - this.facing = "east"; - this.lastAttack = 0; - this.lastHit = 0; - this.stepDistance = 0; - this.previous = null; - this.puzzleInput = []; - this.enemySerial = 0; - this.attacking = false; - this.attackToken = 0; - this.attackHits = new Set(); - } - - init(data) { - this.regionId = Data.MAPS[data && data.region] ? data.region : controller.getState().region; - } - - create() { - controller.scene = this; - controller.transitioning = false; - this.map = Data.MAPS[this.regionId]; - this.physics.world.setBounds(0, 0, Data.WIDTH, Data.HEIGHT); - this.drawMap(); - this.solids = this.physics.add.staticGroup(); - Systems.activeObstacles(controller.getState(), this.regionId).forEach((shape) => this.addSolid(shape)); - this.interactables = []; - this.createExits(); - this.createPuzzle(); - this.createPickups(); - this.createNpcs(); - this.createPlayer(); - this.createEnemies(); - this.createInput(); - this.projectiles = this.physics.add.group(); - this.physics.add.collider(this.projectiles, this.solids, (projectile) => projectile.destroy()); - this.physics.add.overlap(this.player, this.projectiles, (_player, projectile) => { - this.hurtPlayer(projectile.getData("damage") || 10, projectile.x, projectile.y); - projectile.destroy(); - }); - this.cameras.main.setBounds(0, 0, Data.WIDTH, Data.HEIGHT); - this.cameras.main.startFollow(this.player, true, controller.reducedMotion() ? 1 : 0.2, controller.reducedMotion() ? 1 : 0.2); - this.cameras.main.setDeadzone(90, 60); - controller.audio.attach(this, this.regionId); - controller.updateHud(); - controller.status(`${this.map.name}. ${Systems.currentObjective(controller.getState())}`); - controller.persistPosition(true); - if (this.regionId === "bossArena" && !controller.getState().defeatedBosses.includes("malrec")) { - controller.openDialogue("malrec", () => { - let state = controller.getState(); - state.flags.boss_started = true; - state = Systems.startQuest(state, "defeat_malrec"); - controller.setState(state, "The final battle begins."); - this.refreshRequiredEnemies(); - }); - } - } - - drawMap() { - this.cameras.main.setBackgroundColor(this.map.palette[0]); - Maps.render(this, this.regionId); - } - - addSolid(shape) { - let object; - if (shape.shape === "circle") { - object = this.add.circle(shape.x, shape.y, shape.radius, 0xffffff, 0); - this.physics.add.existing(object, true); - object.body.setCircle(shape.radius); - } else { - object = this.add.rectangle(shape.x + shape.width / 2, shape.y + shape.height / 2, shape.width, shape.height, 0xffffff, 0); - this.physics.add.existing(object, true); - } - this.solids.add(object); - } - - createPlayer() { - const state = controller.getState(); - const saved = state.region === this.regionId ? state.position : { x: this.map.spawns[Object.keys(this.map.spawns)[0]].x, y: this.map.spawns[Object.keys(this.map.spawns)[0]].y }; - const safe = Systems.nearestSafeSpawn(state, this.regionId, saved.x, saved.y); - this.facing = state.position.facing || "east"; - this.player = this.physics.add.sprite(safe.x, safe.y, "lima-cast", playerFrame(this.facing)).setScale(0.3).setDepth(100); - this.player.body.setSize(70, 42).setOffset(122, 215); - this.player.setCollideWorldBounds(true).setMaxVelocity(176, 176); - this.physics.add.collider(this.player, this.solids); - this.physics.add.collider(this.player, this.npcGroup); - this.previous = { x: this.player.x, y: this.player.y }; - } - - createNpcs() { - this.npcGroup = this.physics.add.staticGroup(); - (this.map.npcs || []).forEach(([id, x, y]) => { - const npc = this.npcGroup.create(x, y, "lima-cast", Data.NPCS[id].frame).setScale(0.29).setDepth(y + 40); - npc.refreshBody(); - npc.body.setSize(70, 42).setOffset(122, 215); - this.interactables.push({ type: "npc", id, x, y, sprite: npc }); - }); - } - - createEnemies() { - this.enemies = this.physics.add.group(); - this.physics.add.collider(this.enemies, this.solids); - this.physics.add.collider(this.enemies, this.enemies); - this.physics.add.collider(this.enemies, this.npcGroup); - this.physics.add.overlap(this.player, this.enemies, (_player, enemyObject) => { - this.hurtPlayer(enemyObject.getData("spec").damage, enemyObject.x, enemyObject.y); - }); - (this.map.enemies || []).forEach((spawn) => { - if (spawn.boss && controller.getState().defeatedBosses.includes(spawn.type)) return; - this.spawnEnemy(spawn); - }); - } - - spawnEnemy(spawn) { - const spec = Data.ENEMIES[spawn.type]; - const enemyObject = this.physics.add.sprite(spawn.x, spawn.y, "lima-cast", spec.frame) - .setScale(spec.boss ? 0.34 : 0.25).setDepth(spawn.y + 30); - enemyObject.body.setSize(spec.boss ? 130 : 95, spec.boss ? 78 : 58).setOffset(spec.boss ? 92 : 110, spec.boss ? 200 : 205); - enemyObject.setData({ - id: `${spawn.type}-${++this.enemySerial}`, type: spawn.type, spec, spawn, - health: spec.health, homeX: spawn.x, homeY: spawn.y, nextAction: this.time.now + 900, phase: 1 - }); - this.enemies.add(enemyObject); - this.applyEnemyRequirement(enemyObject); - } - - applyEnemyRequirement(enemyObject) { - const requirement = enemyObject.getData("spawn").requires; - const available = !requirement || controller.getState().flags[requirement] - || controller.getState().unlockedRoutes.includes(requirement); - enemyObject.setVisible(available); - enemyObject.body.enable = available; - } - - refreshRequiredEnemies() { - this.enemies.getChildren().forEach((enemyObject) => this.applyEnemyRequirement(enemyObject)); - } - - createExits() { - (this.map.exits || []).forEach((item) => { - const zone = this.add.zone(item.x + item.width / 2, item.y + item.height / 2, item.width, item.height); - this.interactables.push({ type: "exit", id: item.id, x: item.x + item.width / 2, y: item.y + item.height / 2, data: item, sprite: zone }); - }); - } - - createPuzzle() { - const puzzle = this.map.puzzle; - if (!puzzle || controller.getState().solvedPuzzles.includes(puzzle.id)) return; - puzzle.objects.forEach(([id, x, y]) => { - const node = this.add.zone(x, y, 38, 38); - const marker = this.createInteractionMarker(x, y, `${readableId(id)} · E`); - this.interactables.push({ type: "puzzle", id, puzzle, x, y, sprite: node, marker }); - }); - } - - createPickups() { - (this.map.pickups || []).forEach(([id, x, y], index) => { - const chestId = `${this.regionId}-${id}-${index}`; - if (controller.getState().openedChests.includes(chestId)) return; - const item = this.add.zone(x, y, 34, 34); - const marker = this.createInteractionMarker(x, y, `${Data.ITEMS[id].name} · E`); - this.interactables.push({ type: "pickup", id, chestId, x, y, sprite: item, marker }); - }); - } - - createInteractionMarker(x, y, label) { - return this.add.text(x, y - 32, label, { - fontFamily: "monospace", - fontSize: "13px", - fontStyle: "bold", - color: "#fff6ce", - backgroundColor: "#111827", - padding: { x: 7, y: 4 } - }).setOrigin(0.5).setDepth(900).setVisible(false); - } - - createInput() { - this.cursors = this.input.keyboard.createCursorKeys(); - this.keys = this.input.keyboard.addKeys({ - up: "W", down: "S", left: "A", right: "D", interact: "E", enter: "ENTER", - item: "Q", pause: "ESC", menu: "M", inventory: "I", quests: "J", fullscreen: "F", cycle: "TAB" - }); - this.input.keyboard.addCapture(["SPACE", "TAB", "UP", "DOWN", "LEFT", "RIGHT"]); - } - - update(time, delta) { - if (!this.player) return; - if (controller.locked || controller.transitioning) { - this.player.setVelocity(0); - return; - } - const traveled = Math.hypot(this.player.x - this.previous.x, this.player.y - this.previous.y); - this.previous = { x: this.player.x, y: this.player.y }; - let dx = 0; - let dy = 0; - if (this.cursors.left.isDown || this.keys.left.isDown) dx -= 1; - if (this.cursors.right.isDown || this.keys.right.isDown) dx += 1; - if (this.cursors.up.isDown || this.keys.up.isDown) dy -= 1; - if (this.cursors.down.isDown || this.keys.down.isDown) dy += 1; - if (this.attacking) dx = dy = 0; - const velocity = Systems.approachVelocity( - this.player.body.velocity.x, this.player.body.velocity.y, dx, dy, delta, - Boolean(controller.getState().equipment.boots) - ); - this.player.setVelocity(velocity.x, velocity.y); - if (dx || dy) { - this.facing = Math.abs(dx) > Math.abs(dy) ? (dx < 0 ? "west" : "east") : (dy < 0 ? "north" : "south"); - this.player.setFrame(playerFrame(this.facing)); - const bob = controller.reducedMotion() ? 1 : 1 + Math.sin(time / 90) * 0.018; - this.player.setScale(0.3, 0.3 * bob); - this.stepDistance += traveled; - if (this.stepDistance >= 48) { - controller.audio.play("step", 0.45); - this.stepDistance = 0; - } - } else { - this.player.setScale(0.3); - this.stepDistance = 0; - } - this.player.setDepth(this.player.y + 80); - this.updateNearest(); - this.updateEnemies(time); - this.handleKeys(time); - if ((dx || dy) && time - controller.lastSaveAt > 900) { - controller.lastSaveAt = time; - controller.persistPosition(false); - } - } - - updateNearest() { - let best = Infinity; - let nearest = null; - this.interactables.forEach((item) => { - const distance = Math.hypot(item.x - this.player.x, item.y - this.player.y); - if (item.marker) item.marker.setVisible(distance <= 92); - const radius = item.type === "exit" ? 70 : 54; - if (distance <= radius && distance < best) { - best = distance; - nearest = item; - } - }); - this.nearest = nearest; - controller.prompt(nearest ? promptFor(nearest) : ""); - } - - handleKeys(time) { - if (Phaser.Input.Keyboard.JustDown(this.keys.interact) || Phaser.Input.Keyboard.JustDown(this.keys.enter)) this.interact(); - if (Phaser.Input.Keyboard.JustDown(this.cursors.space)) this.attack(time); - if (Phaser.Input.Keyboard.JustDown(this.keys.item)) controller.useTonic(); - if (Phaser.Input.Keyboard.JustDown(this.keys.pause) || Phaser.Input.Keyboard.JustDown(this.keys.menu)) controller.openPanel("pause"); - if (Phaser.Input.Keyboard.JustDown(this.keys.inventory)) controller.openPanel("inventory"); - if (Phaser.Input.Keyboard.JustDown(this.keys.quests)) controller.openPanel("quests"); - if (Phaser.Input.Keyboard.JustDown(this.keys.fullscreen)) controller.toggleFullscreen(); - if (Phaser.Input.Keyboard.JustDown(this.keys.cycle)) controller.cycleItem(); - } - - interact() { - const item = this.nearest; - if (!item) return controller.status("There is nothing close enough to interact with."); - if (item.type === "exit") { - if (item.data.requirement && !controller.getState().unlockedRoutes.includes(item.data.requirement)) { - return controller.status(`The route is blocked. ${Systems.currentObjective(controller.getState())}`); - } - controller.travel(item.data.target, item.data.spawn); - } else if (item.type === "npc") this.interactNpc(item); - else if (item.type === "puzzle") this.activatePuzzle(item); - else if (item.type === "pickup") this.collect(item); - } - - interactNpc(item) { - const dx = item.x - this.player.x; - const dy = item.y - this.player.y; - this.facing = Math.abs(dx) > Math.abs(dy) ? (dx < 0 ? "west" : "east") : (dy < 0 ? "north" : "south"); - this.player.setFrame(playerFrame(this.facing)); - controller.openDialogue(item.id, () => this.resolveNpc(item.id)); - } - - resolveNpc(id) { - let state = controller.getState(); - if (id === "elder" && !state.flags.aftermath_complete) { - state = Systems.completeQuest(Systems.startQuest(state, "aftermath"), "aftermath"); - state = Systems.startQuest(state, "village_defence"); - controller.setState(state, "Wayfarer Sword acquired. The second raid has begun."); - this.refreshRequiredEnemies(); - } else if (id === "nia") { - state = Systems.startQuest(state, "healer_herbs"); - if (Systems.quantity(state, "silver_leaf") >= 2) { - state = Systems.completeQuest(state, "healer_herbs"); - controller.setState(state, "Nia brews two healing tonics."); - } else controller.setState(state, "Optional quest started: collect two Silver Leaves."); - } else if (id === "tovin") { - state = Systems.startQuest(state, "find_guide"); - controller.setState(state, "Wake the three standing stones from youngest tree to oldest."); - } else if (id === "bram" && this.regionId === "mountain") { - state = Systems.startQuest(state, "repair_bridge"); - controller.setState(state, "Restart the west and east bridge winches."); - } else if (id === "elowen" && this.regionId === "camp") { - state = Systems.startQuest(state, "free_scout"); - state = Systems.progressQuest(state, "free_scout", 1); - controller.setState(state, "Elowen is free. Defeat Captain Veyr for his emblem."); - } else if (id === "elowen" && this.regionId === "fortressInterior") { - state = Systems.startQuest(state, "free_prisoners"); - state = Systems.progressQuest(state, "free_prisoners", 1); - state = Systems.startQuest(state, "break_wards"); - controller.setState(state, "Elowen's captured ally is free. Disable the fortress wards."); - } else if (id === "prisoner") { - state = Systems.startQuest(state, "free_prisoners"); - state = Systems.progressQuest(state, "free_prisoners", 1); - state = Systems.startQuest(state, "break_wards"); - controller.setState(state, "A prisoner is free. Disable the fortress wards."); - } else if (id === "lima" && state.defeatedBosses.includes("malrec")) { - state.rescued = true; - state.story = "complete"; - controller.setState(State.normalize(state), "Princess Lima is safe."); - controller.openEnding(); - } - } - - activatePuzzle(item) { - const puzzle = item.puzzle; - const state = controller.getState(); - if (state.solvedPuzzles.includes(puzzle.id)) return; - if (puzzle.type === "set") { - if (!this.puzzleInput.includes(item.id)) this.puzzleInput.push(item.id); - if (item.marker) item.marker.setText(`✓ ${readableId(item.id)}`); - if (this.puzzleInput.length === puzzle.sequence.length) this.finishPuzzle(puzzle.id); - else controller.status(`${this.puzzleInput.length} / ${puzzle.sequence.length} mechanisms active.`); - return; - } - this.puzzleInput.push(item.id); - const valid = this.puzzleInput.every((value, index) => value === puzzle.sequence[index]); - if (!valid) { - this.puzzleInput = []; - controller.status("The sequence resets. Look for the environmental clue and try again."); - return; - } - if (item.marker) item.marker.setText(`✓ ${readableId(item.id)}`); - if (this.puzzleInput.length === puzzle.sequence.length) this.finishPuzzle(puzzle.id); - else controller.status(`${item.id} answers. ${this.puzzleInput.length} / ${puzzle.sequence.length}.`); - } - - finishPuzzle(id) { - let state = Systems.solvePuzzle(controller.getState(), id); - if (id === "sun_pedestals") { - state.solvedPuzzles.push(id); - state.flags.sun_veil_broken = true; - state = State.normalize(state); - } - controller.setState(state, "Puzzle complete. A sealed route opens."); - controller.audio.play("puzzle"); - if (id === "bridge_winches") controller.reloadRegion(); - } - - collect(item) { - let state = controller.getState(); - if (state.openedChests.includes(item.chestId)) return; - state.openedChests.push(item.chestId); - state = Systems.addItem(state, item.id, 1); - controller.setState(state, `${Data.ITEMS[item.id].name} collected.`); - controller.audio.play("pickup"); - item.sprite.destroy(); - if (item.marker) item.marker.destroy(); - this.interactables = this.interactables.filter((entry) => entry !== item); - } - - attack(time) { - if (time - this.lastAttack < Systems.ATTACK_TIMING.cooldown || controller.locked || this.attacking) return; - this.lastAttack = time; - this.attacking = true; - const token = ++this.attackToken; - const facing = this.facing; - this.attackHits = new Set(); - this.player.setVelocity(0); - controller.audio.play("attack"); - const direction = faceVector(facing); - const blade = this.add.rectangle(0, -22, 6, 42, 0xeaf6ff).setStrokeStyle(2, 0x5e6b78); - const guard = this.add.rectangle(0, 1, 20, 6, 0xf2c467).setStrokeStyle(1, 0x5b3d25); - const grip = this.add.rectangle(0, 11, 6, 19, 0x70432d); - const weapon = this.add.container( - this.player.x + direction.x * 19, - this.player.y + direction.y * 16, - [blade, guard, grip] - ).setDepth(690).setAngle(direction.angle + 5); - const windupAngle = facing === "west" || facing === "north" ? -12 : 12; - this.tweens.add({ - targets: this.player, angle: windupAngle, scaleX: 0.29, scaleY: 0.31, - duration: Systems.ATTACK_TIMING.windup, ease: "Stepped" - }); - this.tweens.add({ - targets: weapon, - angle: direction.angle + 90, - duration: Systems.ATTACK_TIMING.windup + Systems.ATTACK_TIMING.active, - ease: "Cubic.Out" - }); - this.time.delayedCall(Systems.ATTACK_TIMING.windup, () => { - if (!this.player.active || token !== this.attackToken) return; - this.player.setAngle(-windupAngle).setScale(0.32, 0.28); - this.performAttackHit(facing, token); - }); - this.time.delayedCall(Systems.ATTACK_TIMING.windup + Systems.ATTACK_TIMING.active, () => { - if (!this.player.active || token !== this.attackToken) return; - this.player.setAngle(windupAngle / 2).setScale(0.3); - }); - this.time.delayedCall( - Systems.ATTACK_TIMING.windup + Systems.ATTACK_TIMING.active + Systems.ATTACK_TIMING.recovery, - () => { - if (!this.player.active || token !== this.attackToken) return; - this.player.setAngle(0).setScale(0.3).setFrame(playerFrame(this.facing)); - if (weapon.active) weapon.destroy(); - this.attacking = false; - } - ); - } - - performAttackHit(facing, token) { - const box = Systems.attackHitbox(facing, this.player.x, this.player.y); - const direction = faceVector(facing); - const hitbox = this.add.rectangle(box.x + box.width / 2, box.y + box.height / 2, box.width, box.height, 0xff4df3, controller.debugCollision ? 0.28 : 0); - this.physics.add.existing(hitbox, true); - const slash = this.add.graphics().setDepth(700); - slash.lineStyle(9, 0xffefb0, 0.95).beginPath(); - slash.arc( - this.player.x + direction.x * 30, this.player.y + direction.y * 24, 50, - Phaser.Math.DegToRad(direction.angle - 58), Phaser.Math.DegToRad(direction.angle + 58), false - ).strokePath(); - slash.lineStyle(3, 0xd3f7ff, 0.9).strokePath(); - this.physics.overlap(hitbox, this.enemies, (_hit, enemyObject) => this.hitEnemy(enemyObject, direction, token)); - this.time.delayedCall(Systems.ATTACK_TIMING.active, () => { - if (hitbox.active) hitbox.destroy(); - if (slash.active) slash.destroy(); - }); - } - - hitEnemy(enemyObject, direction, token) { - if (!enemyObject.active || !enemyObject.visible) return; - const enemyId = enemyObject.getData("id"); - if (this.attackHits.has(enemyId) || token !== this.attackToken) return; - this.attackHits.add(enemyId); - if (enemyObject.getData("type") === "malrec" && enemyObject.getData("phase") >= 3 && !controller.getState().flags.sun_veil_broken) { - controller.status("Malrec's final veil holds. Activate both Sun Crystal pedestals."); - return; - } - const health = enemyObject.getData("health") - controller.getState().attack; - enemyObject.setData("health", health); - const pushDistance = controller.reducedMotion() ? 20 : enemyObject.getData("spec").boss ? 24 : 42; - const target = Systems.wallSafeKnockback(controller.getState(), this.regionId, enemyObject.x, enemyObject.y, direction.x, direction.y, pushDistance); - const push = Systems.normalizedVector(target.x - enemyObject.x, target.y - enemyObject.y, controller.reducedMotion() ? 90 : 190); - enemyObject.setData("stunnedUntil", this.time.now + 210); - enemyObject.setVelocity(push.x, push.y).setTintFill(0xffe1b0); - controller.audio.play("hit", enemyObject.getData("spec").boss ? 1 : 0.78); - const impact = this.add.star(enemyObject.x, enemyObject.y - 15, 6, 5, 15, 0xfff1a8, 0.95).setDepth(750); - this.time.delayedCall(70, () => { if (impact.active) impact.destroy(); }); - this.time.delayedCall(110, () => { - if (enemyObject.active) { - enemyObject.clearTint(); - enemyObject.setVelocity(0); - } - }); - const pause = enemyObject.getData("spec").boss ? 58 : 38; - this.physics.world.pause(); - this.time.delayedCall(pause, () => { if (this.physics.world) this.physics.world.resume(); }); - if (enemyObject.getData("spec").boss && !controller.reducedMotion() && controller.getState().settings.screenShake) { - this.cameras.main.shake(70, 0.0025); - } - if (health <= 0) this.defeatEnemy(enemyObject); - } - - defeatEnemy(enemyObject) { - const type = enemyObject.getData("type"); - const spawn = enemyObject.getData("spawn"); - const wasBoss = enemyObject.getData("spec").boss; - enemyObject.destroy(); - controller.audio.play("defeat"); - let state = controller.getState(); - if (spawn.quest === "village_defence") state = Systems.progressQuest(state, "village_defence", 1); - if (wasBoss) state = Systems.recordBoss(state, type); - controller.setState(state, wasBoss ? `${Data.ENEMIES[type].name} defeated. The route is open.` : `${Data.ENEMIES[type].name} defeated.`); - if (type === "malrec") { - controller.audio.play("victory"); - this.time.delayedCall(500, () => controller.travel("chamber", "door")); - } - } - - updateEnemies(time) { - this.enemies.getChildren().forEach((enemyObject) => { - if (!enemyObject.active || !enemyObject.body.enable) return; - if (time < (enemyObject.getData("stunnedUntil") || 0)) return; - const spec = enemyObject.getData("spec"); - const distance = Math.hypot(enemyObject.x - this.player.x, enemyObject.y - this.player.y); - const homeDistance = Math.hypot(enemyObject.x - enemyObject.getData("homeX"), enemyObject.y - enemyObject.getData("homeY")); - if (distance > 270 || homeDistance > enemyObject.getData("spawn").leash) { - this.physics.moveTo(enemyObject, enemyObject.getData("homeX"), enemyObject.getData("homeY"), spec.speed); - return; - } - if (spec.behaviour === "wander" && time > enemyObject.getData("nextAction")) { - const angle = Math.random() * Math.PI * 2; - enemyObject.setVelocity(Math.cos(angle) * spec.speed, Math.sin(angle) * spec.speed); - enemyObject.setData("nextAction", time + 650); - } else if (["charge", "slam", "final"].includes(spec.behaviour)) this.updateBoss(enemyObject, time, distance); - else this.physics.moveToObject(enemyObject, this.player, spec.speed); - enemyObject.setDepth(enemyObject.y + 60); - }); - } - - updateBoss(enemyObject, time, distance) { - const spec = enemyObject.getData("spec"); - const ratio = enemyObject.getData("health") / spec.health; - const phase = Systems.bossPhase(enemyObject.getData("health"), spec.health, spec.phases || 1); - enemyObject.setData("phase", phase); - controller.boss(spec.name, enemyObject.getData("health"), spec.health); - if (time < enemyObject.getData("nextAction")) return; - enemyObject.setVelocity(0).setTint(0xf5c96e); - const telegraph = controller.getState().settings.reducedMotion ? 780 : 560; - enemyObject.setData("nextAction", time + 1500); - this.time.delayedCall(telegraph, () => { - if (!enemyObject.active) return; - enemyObject.clearTint(); - if (spec.behaviour === "final" && phase >= 2) this.fireRadial(enemyObject, phase === 3 ? 8 : 5); - else if (distance < 340) this.physics.moveToObject(enemyObject, this.player, spec.speed * 2.1); - }); - } - - fireRadial(enemyObject, count) { - for (let index = 0; index < count; index += 1) { - const angle = Math.PI * 2 * index / count; - const shot = this.add.circle(enemyObject.x, enemyObject.y, 8, 0x6f3d89).setStrokeStyle(2, 0xf1b4ff).setDepth(400); - this.physics.add.existing(shot); - shot.body.setVelocity(Math.cos(angle) * 150, Math.sin(angle) * 150); - shot.setData("damage", 13); - this.projectiles.add(shot); - this.time.delayedCall(3600, () => { if (shot.active) shot.destroy(); }); - } - } - - hurtPlayer(amount, fromX, fromY) { - const result = Systems.damage(controller.getState(), amount, this.time.now, this.lastHit); - if (!result.hit) return; - this.lastHit = this.time.now; - controller.setState(result.state, `You take ${result.amount} damage.`); - controller.audio.play("damage"); - const push = Systems.normalizedVector(this.player.x - fromX, this.player.y - fromY, 210); - this.player.setVelocity(push.x, push.y).setTint(0xff8c8c); - this.time.delayedCall(170, () => { if (this.player.active) this.player.clearTint(); }); - if (!controller.reducedMotion() && controller.getState().settings.screenShake) this.cameras.main.shake(100, 0.003); - if (result.defeated) controller.gameOver(); - } - } - - return [BootScene, WorldScene]; - } - - function playerFrame(facing) { - return { south: 0, east: 1, north: 2, west: 3 }[facing] || 0; - } - - function faceVector(facing) { - return { - north: { x: 0, y: -1, angle: 270 }, south: { x: 0, y: 1, angle: 90 }, - west: { x: -1, y: 0, angle: 180 }, east: { x: 1, y: 0, angle: 0 } - }[facing]; - } - - function promptFor(item) { - if (item.type === "exit") return `${item.data.label} · E / Enter`; - if (item.type === "npc") return `Speak with ${Data.NPCS[item.id].name} · E / Enter`; - if (item.type === "puzzle") return `Activate ${item.id} · E / Enter`; - if (item.type === "pickup") return `Collect ${Data.ITEMS[item.id].name} · E / Enter`; - return "Interact · E / Enter"; - } - - function readableId(value) { - return String(value).replace(/_/g, " ").replace(/\b\w/g, (letter) => letter.toUpperCase()); - } - - root.PrincessLimaScenes = Object.freeze({ createSceneClasses, playerFrame }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-state.js b/assets/scripts/pages/princess-lima-state.js deleted file mode 100755 index 650b3c7..0000000 --- a/assets/scripts/pages/princess-lima-state.js +++ /dev/null @@ -1,204 +0,0 @@ -(function (root, factory) { - "use strict"; - const data = root.PrincessLimaData || (typeof require === "function" ? require("./princess-lima-data.js") : null); - const api = factory(data); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaState = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function (Data) { - "use strict"; - - const VERSION = 1; - const STORAGE_KEY = "zxh_princess_lima_rpg_v1"; - const APPEARANCES = Object.freeze(["azure", "ember", "pine"]); - const FACES = Object.freeze(["north", "south", "east", "west"]); - const START = Object.freeze({ - region: "village", - spawn: "start", - x: Data.MAPS.village.spawns.start.x, - y: Data.MAPS.village.spawns.start.y, - facing: "north" - }); - - function validName(value) { - const name = String(value || "").trim().replace(/\s+/g, " "); - return name.length >= 1 && name.length <= 20 ? name : null; - } - - function finite(value, fallback, min, max) { - const number = Number(value); - return Number.isFinite(number) ? Math.min(max, Math.max(min, number)) : fallback; - } - - function unique(values, allowed) { - return Array.isArray(values) ? Array.from(new Set(values.filter((id) => allowed.includes(id)))) : []; - } - - function questDefaults() { - return Object.fromEntries(Data.QUEST_IDS.map((id) => [id, { status: "locked", count: 0, rewarded: false }])); - } - - function fresh(name, appearance) { - return { - version: VERSION, - player: { name: validName(name) || "", appearance: APPEARANCES.includes(appearance) ? appearance : "azure" }, - health: 100, - maxHealth: 100, - attack: 1, - defence: 0, - region: START.region, - position: { spawn: START.spawn, x: START.x, y: START.y, facing: START.facing }, - checkpoint: { region: START.region, spawn: START.spawn, x: START.x, y: START.y }, - chapter: 1, - story: "arrival", - quests: questDefaults(), - inventory: [{ id: "healing_tonic", quantity: 2 }], - equipment: { weapon: null, armour: null, boots: null, charm: null }, - flags: {}, - solvedPuzzles: [], - defeatedBosses: [], - openedChests: [], - unlockedRoutes: [], - rescued: false, - introSeen: false, - playTimeSeconds: 0, - settings: { - soundEnabled: false, - master: 0.8, - music: 0.45, - effects: 0.7, - voice: 0.85, - narrationEnabled: true, - subtitles: true, - reducedMotion: null, - screenShake: true, - highContrast: false, - textSpeed: "normal" - } - }; - } - - function normalizePosition(regionId, candidate, fallback) { - const region = Data.MAPS[regionId] || Data.MAPS.village; - const named = region.spawns[candidate && candidate.spawn] || region.spawns[fallback.spawn] || Object.values(region.spawns)[0]; - return { - spawn: String(candidate && candidate.spawn || fallback.spawn).slice(0, 32), - x: finite(candidate && candidate.x, named.x, 24, Data.WIDTH - 24), - y: finite(candidate && candidate.y, named.y, 24, Data.HEIGHT - 24), - facing: candidate && FACES.includes(candidate.facing) ? candidate.facing : fallback.facing || "south" - }; - } - - function normalizeInventory(value) { - const quantities = new Map(); - if (Array.isArray(value)) value.forEach((entry) => { - const item = entry && Data.ITEMS[entry.id]; - if (!item) return; - const cap = item.stack || 1; - quantities.set(entry.id, Math.min(cap, (quantities.get(entry.id) || 0) + Math.floor(finite(entry.quantity, 1, 1, cap)))); - }); - return Array.from(quantities, ([id, quantity]) => ({ id, quantity })); - } - - function normalizeQuests(value) { - const quests = questDefaults(); - Data.QUEST_IDS.forEach((id) => { - const source = value && value[id]; - if (!source) return; - quests[id] = { - status: ["locked", "active", "complete"].includes(source.status) ? source.status : "locked", - count: Math.floor(finite(source.count, 0, 0, 99)), - rewarded: source.rewarded === true - }; - }); - return quests; - } - - function normalize(candidate) { - if (!candidate || candidate.version !== VERSION) return null; - const name = validName(candidate.player && candidate.player.name); - const appearance = candidate.player && APPEARANCES.includes(candidate.player.appearance) ? candidate.player.appearance : null; - if (!name || !appearance) return null; - const region = Data.MAP_IDS.includes(candidate.region) ? candidate.region : START.region; - const position = normalizePosition(region, candidate.position, START); - const checkpointRegion = candidate.checkpoint && Data.MAP_IDS.includes(candidate.checkpoint.region) - ? candidate.checkpoint.region : START.region; - const checkpointPosition = normalizePosition(checkpointRegion, candidate.checkpoint, START); - const inventory = normalizeInventory(candidate.inventory); - const has = (id) => inventory.some((entry) => entry.id === id); - const equipment = { - weapon: has("tempered_sword") ? "tempered_sword" : has("village_sword") ? "village_sword" : null, - armour: has("buckler") ? "buckler" : null, - boots: has("trail_boots") ? "trail_boots" : null, - charm: has("forest_charm") ? "forest_charm" : null - }; - const attack = equipment.weapon ? Data.ITEMS[equipment.weapon].attack : 1; - const defence = equipment.armour ? Data.ITEMS[equipment.armour].defence : 0; - const maxHealth = finite(candidate.maxHealth, 100, 100, 160); - return { - version: VERSION, - player: { name, appearance }, - health: finite(candidate.health, maxHealth, 0, maxHealth), - maxHealth, - attack, - defence, - region, - position, - checkpoint: { region: checkpointRegion, spawn: checkpointPosition.spawn, x: checkpointPosition.x, y: checkpointPosition.y }, - chapter: Math.floor(finite(candidate.chapter, 1, 1, 4)), - story: String(candidate.story || "arrival").slice(0, 48), - quests: normalizeQuests(candidate.quests), - inventory, - equipment, - flags: candidate.flags && typeof candidate.flags === "object" && !Array.isArray(candidate.flags) - ? Object.fromEntries(Object.entries(candidate.flags).filter(([key, val]) => /^[a-z0-9_-]{1,48}$/.test(key) && typeof val === "boolean").slice(0, 96)) - : {}, - solvedPuzzles: unique(candidate.solvedPuzzles, ["forest_stones", "ruin_braziers", "bridge_winches", "shadow_wards", "sun_pedestals"]), - defeatedBosses: unique(candidate.defeatedBosses, ["briar_wolf", "stone_guardian", "captain", "malrec"]), - openedChests: Array.isArray(candidate.openedChests) ? Array.from(new Set(candidate.openedChests.filter((id) => typeof id === "string"))).slice(0, 64) : [], - unlockedRoutes: unique(candidate.unlockedRoutes, ["village_defended", "guide_found", "ruins_complete", "briar_defeated", "bridge_repaired", "guardian_defeated", "emblem_found", "wards_broken", "malrec_defeated"]), - rescued: candidate.rescued === true, - // Existing v1 saves predate the cinematic and must continue directly. - introSeen: candidate.introSeen !== false, - playTimeSeconds: Math.floor(finite(candidate.playTimeSeconds, 0, 0, 999999)), - settings: { - soundEnabled: candidate.settings && candidate.settings.soundEnabled === true, - master: finite(candidate.settings && candidate.settings.master, 0.8, 0, 1), - music: finite(candidate.settings && candidate.settings.music, 0.45, 0, 1), - effects: finite(candidate.settings && candidate.settings.effects, 0.7, 0, 1), - voice: finite(candidate.settings && candidate.settings.voice, 0.85, 0, 1), - narrationEnabled: !(candidate.settings && candidate.settings.narrationEnabled === false), - subtitles: !(candidate.settings && candidate.settings.subtitles === false), - reducedMotion: candidate.settings && typeof candidate.settings.reducedMotion === "boolean" ? candidate.settings.reducedMotion : null, - screenShake: !(candidate.settings && candidate.settings.screenShake === false), - highContrast: candidate.settings && candidate.settings.highContrast === true, - textSpeed: candidate.settings && ["slow", "normal", "fast", "instant"].includes(candidate.settings.textSpeed) ? candidate.settings.textSpeed : "normal" - } - }; - } - - function parse(raw) { - try { return raw ? normalize(JSON.parse(raw)) : null; } catch (_error) { return null; } - } - - function withPosition(state, region, spawn, x, y, facing) { - const next = normalize(state); - if (!next || !Data.MAPS[region]) return next; - next.region = region; - next.position = normalizePosition(region, { spawn, x, y, facing }, START); - return normalize(next); - } - - function withCheckpoint(state, region, spawn, x, y) { - const next = normalize(state); - if (!next || !Data.MAPS[region]) return next; - const point = normalizePosition(region, { spawn, x, y, facing: "south" }, START); - next.checkpoint = { region, spawn: point.spawn, x: point.x, y: point.y }; - return normalize(next); - } - - return Object.freeze({ - VERSION, STORAGE_KEY, APPEARANCES, FACES, START, - validName, fresh, normalize, parse, normalizeInventory, normalizeQuests, - normalizePosition, withPosition, withCheckpoint - }); -})); diff --git a/assets/scripts/pages/princess-lima-systems.js b/assets/scripts/pages/princess-lima-systems.js deleted file mode 100755 index 1ead398..0000000 --- a/assets/scripts/pages/princess-lima-systems.js +++ /dev/null @@ -1,251 +0,0 @@ -(function (root, factory) { - "use strict"; - const data = root.PrincessLimaData || (typeof require === "function" ? require("./princess-lima-data.js") : null); - const stateApi = root.PrincessLimaState || (typeof require === "function" ? require("./princess-lima-state.js") : null); - const api = factory(data, stateApi); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaSystems = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function (Data, State) { - "use strict"; - - function copy(state) { - return State.normalize(JSON.parse(JSON.stringify(state))); - } - - function normalizedVector(x, y, speed) { - const length = Math.hypot(Number(x) || 0, Number(y) || 0); - return length ? { x: x / length * speed, y: y / length * speed } : { x: 0, y: 0 }; - } - - function approachVelocity(currentX, currentY, inputX, inputY, deltaMs, boots) { - const target = normalizedVector(inputX, inputY, 176); - const moving = Boolean(inputX || inputY); - const rate = moving ? (boots ? 1900 : 1500) : 2300; - const change = Math.min(50, Math.max(0, Number(deltaMs) || 0)) / 1000 * rate; - function approach(value, goal) { - return Math.abs(goal - value) <= change ? goal : value + Math.sign(goal - value) * change; - } - const velocity = { x: approach(currentX || 0, target.x), y: approach(currentY || 0, target.y) }; - const length = Math.hypot(velocity.x, velocity.y); - return length > 176 ? normalizedVector(velocity.x, velocity.y, 176) : velocity; - } - - function pointInShape(x, y, shape, padding) { - const pad = Number(padding) || 0; - if (shape.shape === "circle") return Math.hypot(x - shape.x, y - shape.y) <= shape.radius + pad; - return x >= shape.x - pad && x <= shape.x + shape.width + pad - && y >= shape.y - pad && y <= shape.y + shape.height + pad; - } - - function activeObstacles(state, regionId) { - const map = Data.MAPS[regionId]; - if (!map) return []; - const layers = Data.MAP_LAYERS[regionId] || []; - const collision = layers.find((layer) => layer.name === "Collision"); - const dynamic = layers.find((layer) => layer.name === "Dynamic Collision"); - return (collision ? collision.objects : map.obstacles).concat( - (dynamic ? dynamic.objects : map.dynamicObstacles || []) - .filter((item) => !state.unlockedRoutes.includes(item.opensWith)) - ); - } - - function isSafePosition(state, regionId, x, y) { - if (!Data.MAPS[regionId] || x < 30 || y < 30 || x > Data.WIDTH - 30 || y > Data.HEIGHT - 30) return false; - return !activeObstacles(state, regionId).some((shape) => pointInShape(x, y, shape, 14)); - } - - function nearestSafeSpawn(state, regionId, x, y) { - const map = Data.MAPS[regionId] || Data.MAPS.village; - if (isSafePosition(state, regionId, x, y)) return { region: regionId, spawn: "saved", x, y }; - const candidates = Object.entries(map.spawns).filter(([, point]) => isSafePosition(state, regionId, point.x, point.y)); - const best = candidates.sort((a, b) => - Math.hypot(a[1].x - x, a[1].y - y) - Math.hypot(b[1].x - x, b[1].y - y))[0]; - return best ? { region: regionId, spawn: best[0], x: best[1].x, y: best[1].y } - : { region: "village", spawn: "start", x: State.START.x, y: State.START.y }; - } - - function quantity(state, id) { - const found = state.inventory.find((entry) => entry.id === id); - return found ? found.quantity : 0; - } - - function addItem(state, id, amount) { - const next = copy(state); - const item = Data.ITEMS[id]; - if (!next || !item) return next; - const cap = item.stack || 1; - const existing = next.inventory.find((entry) => entry.id === id); - if (existing) existing.quantity = Math.min(cap, existing.quantity + Math.max(1, Math.floor(amount || 1))); - else next.inventory.push({ id, quantity: Math.min(cap, Math.max(1, Math.floor(amount || 1))) }); - return State.normalize(next); - } - - function removeItem(state, id, amount) { - const next = copy(state); - const item = Data.ITEMS[id]; - if (!next || !item || item.protected) return { state: next, removed: false }; - const existing = next.inventory.find((entry) => entry.id === id); - if (!existing || existing.quantity < amount) return { state: next, removed: false }; - existing.quantity -= amount; - next.inventory = next.inventory.filter((entry) => entry.quantity > 0); - return { state: State.normalize(next), removed: true }; - } - - function useItem(state, id) { - const item = Data.ITEMS[id]; - const next = copy(state); - if (!next || !item || item.type !== "consumable" || quantity(next, id) < 1 || next.health >= next.maxHealth) { - return { state: next, used: false, amount: 0 }; - } - const amount = Math.min(next.maxHealth - next.health, item.heal); - next.health += amount; - const removed = removeItem(next, id, 1); - return { state: removed.state, used: true, amount }; - } - - function startQuest(state, id) { - const next = copy(state); - if (!next || !Data.QUESTS[id]) return next; - if (next.quests[id].status === "locked") next.quests[id] = { status: "active", count: 0, rewarded: false }; - return State.normalize(next); - } - - function progressQuest(state, id, amount) { - let next = startQuest(state, id); - if (!next || next.quests[id].status === "complete") return next; - next.quests[id].count = Math.min(Data.QUESTS[id].target, next.quests[id].count + Math.max(1, amount || 1)); - return next.quests[id].count >= Data.QUESTS[id].target ? completeQuest(next, id) : State.normalize(next); - } - - function applyQuestConsequences(state, id) { - const routes = { - village_defence: "village_defended", find_guide: "guide_found", ruins_light: "ruins_complete", - wolf_miniboss: "briar_defeated", repair_bridge: "bridge_repaired", - stone_guardian: "guardian_defeated", free_scout: "emblem_found", - break_wards: "wards_broken", defeat_malrec: "malrec_defeated" - }; - if (routes[id] && !state.unlockedRoutes.includes(routes[id])) state.unlockedRoutes.push(routes[id]); - if (id === "aftermath") state.flags.aftermath_complete = true; - if (id === "find_guide") state.chapter = Math.max(state.chapter, 2); - if (id === "repair_bridge") state.chapter = Math.max(state.chapter, 3); - if (id === "free_scout") state.chapter = Math.max(state.chapter, 4); - if (id === "defeat_malrec") state.story = "rescue"; - return state; - } - - function completeQuest(state, id) { - let next = startQuest(state, id); - if (!next || next.quests[id].status === "complete") return next; - next.quests[id].status = "complete"; - if (!next.quests[id].rewarded) { - (Data.QUESTS[id].reward || []).forEach(([itemId, amount]) => { next = addItem(next, itemId, amount); }); - next.quests[id].rewarded = true; - } - next = applyQuestConsequences(next, id); - return State.normalize(next); - } - - function solvePuzzle(state, id) { - const next = copy(state); - if (!next || next.solvedPuzzles.includes(id)) return next; - next.solvedPuzzles.push(id); - if (id === "forest_stones") return completeQuest(next, "find_guide"); - if (id === "ruin_braziers") return completeQuest(next, "ruins_light"); - if (id === "bridge_winches") return completeQuest(next, "repair_bridge"); - if (id === "shadow_wards") return completeQuest(next, "break_wards"); - return State.normalize(next); - } - - function damage(state, amount, now, lastHitAt) { - const next = copy(state); - if (!next || Number(now) - Number(lastHitAt || 0) < 850) return { state: next, hit: false, defeated: false }; - const dealt = Math.max(1, Math.round(amount - next.defence)); - next.health = Math.max(0, next.health - dealt); - return { state: State.normalize(next), hit: true, defeated: next.health <= 0, amount: dealt }; - } - - function bossPhase(health, maximum, phases) { - const count = Math.max(1, Math.floor(Number(phases) || 1)); - const ratio = Math.max(0, Number(health) || 0) / Math.max(1, Number(maximum) || 1); - if (count === 1) return 1; - if (count === 2) return ratio > 0.5 ? 1 : 2; - return ratio > 0.66 ? 1 : ratio > 0.33 ? 2 : 3; - } - - const ATTACK_TIMING = Object.freeze({ windup: 85, active: 105, recovery: 135, cooldown: 360 }); - - function attackPhase(elapsed, timing) { - const value = Math.max(0, Number(elapsed) || 0); - const config = timing || ATTACK_TIMING; - if (value < config.windup) return "windup"; - if (value < config.windup + config.active) return "active"; - if (value < config.windup + config.active + config.recovery) return "recovery"; - return "complete"; - } - - function attackHitbox(facing, x, y) { - const boxes = { - north: { x: x - 25, y: y - 76, width: 50, height: 66, angle: 270 }, - south: { x: x - 25, y: y + 8, width: 50, height: 66, angle: 90 }, - west: { x: x - 76, y: y - 27, width: 66, height: 54, angle: 180 }, - east: { x: x + 10, y: y - 27, width: 66, height: 54, angle: 0 } - }; - return boxes[facing] || boxes.south; - } - - function wallSafeKnockback(state, regionId, x, y, directionX, directionY, distance) { - const push = normalizedVector(directionX, directionY, Math.max(0, Number(distance) || 0)); - const target = { x: x + push.x, y: y + push.y }; - if (isSafePosition(state, regionId, target.x, target.y)) return target; - for (let scale = 0.75; scale >= 0; scale -= 0.25) { - const candidate = { x: x + push.x * scale, y: y + push.y * scale }; - if (isSafePosition(state, regionId, candidate.x, candidate.y)) return candidate; - } - return { x, y }; - } - - function respawn(state) { - let next = copy(state); - if (!next) return next; - const safe = nearestSafeSpawn(next, next.checkpoint.region, next.checkpoint.x, next.checkpoint.y); - next.health = Math.max(50, Math.ceil(next.maxHealth * 0.65)); - next.region = safe.region; - next.position = { spawn: safe.spawn, x: safe.x, y: safe.y, facing: "south" }; - return State.normalize(next); - } - - function recordBoss(state, id) { - let next = copy(state); - if (!next || !["briar_wolf", "stone_guardian", "captain", "malrec"].includes(id)) return next; - if (!next.defeatedBosses.includes(id)) next.defeatedBosses.push(id); - if (id === "briar_wolf") next = completeQuest(next, "wolf_miniboss"); - if (id === "stone_guardian") next = completeQuest(next, "stone_guardian"); - if (id === "captain") next = progressQuest(next, "free_scout", 1); - if (id === "malrec") next = completeQuest(next, "defeat_malrec"); - return State.normalize(next); - } - - function currentObjective(state) { - if (state.rescued) return "Princess Lima is safe. The road home is open."; - const activeMain = Data.QUEST_IDS.find((id) => Data.QUESTS[id].main && state.quests[id].status === "active"); - if (activeMain) return Data.QUESTS[activeMain].description; - if (!state.flags.aftermath_complete) return "Speak with Elder Corin in the village square."; - if (!state.unlockedRoutes.includes("village_defended")) return "Defend the village from the second raid."; - if (!state.unlockedRoutes.includes("guide_found")) return "Find Guide Tovin in the Whispering Woods."; - if (!state.unlockedRoutes.includes("ruins_complete")) return "Explore the Sunken Ruins."; - if (!state.unlockedRoutes.includes("briar_defeated")) return "Defeat the Briar Wolf and open the mountain trail."; - if (!state.unlockedRoutes.includes("bridge_repaired")) return "Repair the bridge across the Mountain Pass."; - if (!state.unlockedRoutes.includes("guardian_defeated")) return "Defeat the Stone Guardian."; - if (!state.unlockedRoutes.includes("emblem_found")) return "Free Scout Elowen at Blackridge Camp."; - if (!state.unlockedRoutes.includes("wards_broken")) return "Break the three wards inside the fortress."; - if (!state.unlockedRoutes.includes("malrec_defeated")) return "Confront Lord Malrec in the throne room."; - return "Find Princess Lima beyond the throne room."; - } - - return Object.freeze({ - normalizedVector, approachVelocity, pointInShape, activeObstacles, isSafePosition, nearestSafeSpawn, - quantity, addItem, removeItem, useItem, startQuest, progressQuest, completeQuest, solvePuzzle, - damage, bossPhase, ATTACK_TIMING, attackPhase, attackHitbox, wallSafeKnockback, - respawn, recordBoss, currentObjective - }); -})); diff --git a/assets/scripts/pages/princess-lima-ui.js b/assets/scripts/pages/princess-lima-ui.js deleted file mode 100755 index 56394ad..0000000 --- a/assets/scripts/pages/princess-lima-ui.js +++ /dev/null @@ -1,193 +0,0 @@ -(function (root) { - "use strict"; - - const Data = root.PrincessLimaData; - const Systems = root.PrincessLimaSystems; - - function create(container, actions) { - const overlay = container.querySelector("[data-lima-overlay]"); - const panel = container.querySelector("[data-lima-panel]"); - const title = container.querySelector("[data-lima-panel-title]"); - const body = container.querySelector("[data-lima-panel-body]"); - const closeButton = container.querySelector("[data-lima-panel-close]"); - let returnFocus = null; - let dialogue = null; - let dialogueIndex = 0; - - function lock(value) { - actions.onLock(value); - overlay.hidden = !value; - container.classList.toggle("is-overlay-open", value); - } - - function show(kind, heading, html, closable) { - returnFocus = document.activeElement; - panel.dataset.kind = kind; - title.textContent = heading; - body.innerHTML = html; - closeButton.hidden = closable === false; - lock(true); - const target = body.querySelector("button, input, select") || closeButton; - target.focus(); - } - - function close() { - if (dialogue) return advanceDialogue(); - lock(false); - body.innerHTML = ""; - if (returnFocus && document.contains(returnFocus)) returnFocus.focus(); - else container.querySelector("[data-lima-game]").focus(); - } - - function openDialogue(id, done) { - const npc = Data.NPCS[id]; - if (!npc) return; - dialogue = { id, lines: npc.dialogue.slice(), done }; - dialogueIndex = 0; - renderDialogue(); - } - - function renderDialogue() { - const npc = Data.NPCS[dialogue.id]; - const line = dialogue.lines[dialogueIndex]; - show("dialogue", npc.name, ` -
    - -

    ${escapeHtml(line)}

    -
    - - `, false); - body.querySelector("[data-lima-advance]").addEventListener("click", advanceDialogue, { once: true }); - } - - function advanceDialogue() { - if (!dialogue) return; - dialogueIndex += 1; - if (dialogueIndex < dialogue.lines.length) return renderDialogue(); - const done = dialogue.done; - dialogue = null; - lock(false); - body.innerHTML = ""; - container.querySelector("[data-lima-game]").focus(); - if (done) done(); - } - - function openPanel(kind, state) { - if (kind === "inventory") { - const entries = state.inventory.length ? state.inventory.map((entry) => { - const item = Data.ITEMS[entry.id]; - const equipped = Object.values(state.equipment).includes(entry.id) ? " · Equipped" : ""; - return `
  • ${escapeHtml(item.name)}×${entry.quantity}${equipped}

    ${escapeHtml(item.description)}

  • `; - }).join("") : "
  • No items yet.
  • "; - show("inventory", "Inventory", ``); - const use = body.querySelector("[data-lima-use-tonic]"); - use.addEventListener("click", () => { actions.onUseTonic(); openPanel("inventory", actions.getState()); }); - } else if (kind === "quests") { - const quests = Data.QUEST_IDS.filter((id) => state.quests[id].status !== "locked").map((id) => { - const quest = Data.QUESTS[id]; - const progress = state.quests[id]; - return `
  • - ${quest.main ? "Main · " : "Optional · "}${escapeHtml(quest.title)} - ${progress.status === "complete" ? "Complete" : `${progress.count} / ${quest.target}`} -

    ${escapeHtml(quest.description)} · ${escapeHtml(quest.region)}

    -
  • `; - }).join(""); - show("quests", "Quest Log", `

    ${escapeHtml(Systems.currentObjective(state))}

    `); - } else if (kind === "settings") { - show("settings", "Settings", ` - - - - - - - - - - - `); - body.querySelectorAll("[data-setting]").forEach((control) => control.addEventListener("change", () => { - const value = control.type === "checkbox" ? control.checked : control.type === "range" ? Number(control.value) : control.value; - actions.onSetting(control.dataset.setting, value); - })); - } else if (kind === "pause") { - show("pause", "Paused", ` -

    ${escapeHtml(Systems.currentObjective(state))}

    -
    - - - - - - - Exit to Website -
    - `); - body.querySelectorAll("[data-panel]").forEach((button) => button.addEventListener("click", () => openPanel(button.dataset.panel, actions.getState()))); - body.querySelector("[data-lima-replay-intro-panel]").addEventListener("click", actions.onReplayIntro); - body.querySelector("[data-lima-fullscreen-panel]").addEventListener("click", actions.onFullscreen); - body.querySelector("[data-lima-reset-request]").addEventListener("click", confirmReset); - } - } - - function confirmReset() { - show("confirm", "Delete this adventure?", ` -

    This permanently removes the Princess Lima save on this device.

    -
    - `, false); - body.querySelector("[data-confirm-reset]").addEventListener("click", actions.onReset, { once: true }); - body.querySelector("[data-cancel-reset]").addEventListener("click", () => openPanel("pause", actions.getState()), { once: true }); - } - - function gameOver(state) { - show("defeat", "The road is not finished", ` -

    You awaken at the latest safe checkpoint with your quests and important items intact.

    - - `, false); - body.querySelector("[data-respawn]").addEventListener("click", actions.onRespawn, { once: true }); - } - - function ending(state) { - show("ending", "Princess Lima Rescued", ` -

    At dawn, the roads reopen. The villages ring their bells, the forest paths quiet, and the mountain fires become beacons instead of warnings.

    -

    ${escapeHtml(state.player.name)} is offered a place at the royal table—and chooses first to walk the repaired road home with Lima.

    -

    The kingdom remains explorable from your final save.

    - - Exit to Website - `, false); - body.querySelector("[data-ending-continue]").addEventListener("click", close, { once: true }); - } - - closeButton.addEventListener("click", close); - overlay.addEventListener("click", (event) => { if (event.target === overlay && !dialogue) close(); }); - document.addEventListener("keydown", (event) => { - if (event.key === "Escape" && !overlay.hidden && !dialogue) { - event.preventDefault(); - close(); - } - if ((event.key === "Enter" || event.key === " ") && dialogue && !overlay.hidden) { - event.preventDefault(); - advanceDialogue(); - } - if (!overlay.hidden && !dialogue && ["ArrowDown", "ArrowUp"].includes(event.key)) { - const controls = Array.from(panel.querySelectorAll("button:not([hidden]), a[href], input, select")) - .filter((control) => !control.disabled && control.offsetParent !== null); - if (!controls.length) return; - event.preventDefault(); - const current = controls.indexOf(document.activeElement); - const change = event.key === "ArrowDown" ? 1 : -1; - controls[(current + change + controls.length) % controls.length].focus(); - } - }); - - return Object.freeze({ show, close, openDialogue, openPanel, gameOver, ending, confirmReset }); - } - - function escapeHtml(value) { - return String(value).replace(/[&<>"']/g, (character) => ({ - "&": "&", "<": "<", ">": ">", '"': """, "'": "'" - }[character])); - } - - root.PrincessLimaUI = Object.freeze({ create }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-v2-data.js b/assets/scripts/pages/princess-lima-v2-data.js deleted file mode 100755 index a06bc34..0000000 --- a/assets/scripts/pages/princess-lima-v2-data.js +++ /dev/null @@ -1,234 +0,0 @@ -(function (root, factory) { - "use strict"; - const api = factory(); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaV2Data = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function () { - "use strict"; - - const SCHEMA_VERSION = 2; - const WIDTH = 960; - const HEIGHT = 540; - const TILE = 32; - const MAP_IDS = Object.freeze([ - "village", "forest", "ruins", "mountain", "camp", - "fortressExterior", "fortressInterior", "bossArena", "chamber" - ]); - const MAP_NAMES = Object.freeze({ - village: "Broken Village", forest: "Whispering Woods", ruins: "Ancient Ruins", - mountain: "Frostpeak Mountain", camp: "Resistance Camp", - fortressExterior: "Fortress Exterior", fortressInterior: "Fortress Interior", - bossArena: "Throne of Night", chamber: "Lima's Chamber" - }); - const MAP_URLS = Object.freeze(Object.fromEntries(MAP_IDS.map((id) => [ - id, `/assets/maps/princess-lima/${id}.json` - ]))); - - const ASSETS = Object.freeze({ - schemaVersion: SCHEMA_VERSION, - shared: Object.freeze([ - { type: "image", key: "world-tiles", url: "/assets/images/play/princess-lima/world-tiles-v2.png", required: true }, - { type: "spritesheet", key: "actors-v2", url: "/assets/images/play/princess-lima/actor-atlas-v2.png", frameWidth: 48, frameHeight: 64, required: true }, - { type: "spritesheet", key: "effects-v2", url: "/assets/images/play/princess-lima/effects-atlas-v2.png", frameWidth: 32, frameHeight: 32, required: false }, - { type: "image", key: "lima-title", url: "/assets/images/play/princess-lima/title-landscape.png", required: true } - ]), - portraits: "/assets/images/play/princess-lima/portrait-atlas-v2.png", - maps: MAP_URLS - }); - - const ACTORS = Object.freeze({ - player: { row: 0, name: "Traveller" }, lima: { row: 1, name: "Princess Lima" }, - elder: { row: 2, name: "Elder Corin" }, bram: { row: 3, name: "Blacksmith Bram" }, - nia: { row: 4, name: "Healer Nia" }, tovin: { row: 5, name: "Guide Tovin" }, - malrec: { row: 6, name: "Lord Malrec" }, slime: { row: 7, name: "Marsh Slime" }, - wolf: { row: 8, name: "Grey Wolf" }, raider: { row: 9, name: "Blackroad Raider" }, - flying: { row: 10, name: "Cave Bat" }, shield: { row: 11, name: "Shadow Guard" }, - stone_guardian: { row: 12, name: "Stone Guardian" }, archer: { row: 13, name: "Shadow Archer" }, - elowen: { row: 14, name: "Commander Elowen" }, prisoner: { row: 15, name: "Resistance Prisoner" }, - ambusher: { row: 8, name: "Briar Stalker" }, caster: { row: 6, name: "Night Caster" }, - support: { row: 4, name: "Shadow Mender" }, elite: { row: 11, name: "Blackguard Elite" }, - captain: { row: 11, name: "Captain Veyr" }, briar_wolf: { row: 8, name: "Briar Wolf" } - }); - - const ENEMIES = Object.freeze({ - raider: { role: "melee", health: 5, damage: 9, speed: 86, awareness: 210, attackRange: 42, cooldown: 900, telegraph: 230 }, - shield: { role: "shield", health: 9, damage: 11, speed: 58, awareness: 190, attackRange: 42, cooldown: 1250, telegraph: 360 }, - archer: { role: "ranged", health: 5, damage: 10, speed: 64, awareness: 310, attackRange: 230, cooldown: 1550, telegraph: 450 }, - wolf: { role: "fast", health: 4, damage: 8, speed: 122, awareness: 250, attackRange: 38, cooldown: 760, telegraph: 180 }, - ambusher: { role: "ambush", health: 5, damage: 12, speed: 104, awareness: 135, attackRange: 38, cooldown: 1100, telegraph: 280 }, - caster: { role: "caster", health: 6, damage: 11, speed: 50, awareness: 280, attackRange: 185, cooldown: 1800, telegraph: 600 }, - flying: { role: "flying", health: 3, damage: 7, speed: 112, awareness: 240, attackRange: 34, cooldown: 800, telegraph: 160 }, - support: { role: "support", health: 5, damage: 5, speed: 58, awareness: 240, attackRange: 150, cooldown: 1900, telegraph: 420 }, - elite: { role: "elite", health: 15, damage: 15, speed: 72, awareness: 260, attackRange: 48, cooldown: 1100, telegraph: 300 }, - briar_wolf: { role: "boss", boss: true, phases: 2, health: 30, damage: 14, speed: 118, awareness: 430, attackRange: 56, cooldown: 950, telegraph: 380 }, - stone_guardian: { role: "boss", boss: true, phases: 3, health: 42, damage: 17, speed: 54, awareness: 430, attackRange: 74, cooldown: 1350, telegraph: 620 }, - captain: { role: "boss", boss: true, phases: 2, health: 36, damage: 15, speed: 78, awareness: 430, attackRange: 54, cooldown: 1050, telegraph: 360 }, - malrec: { role: "boss", boss: true, phases: 3, health: 52, damage: 13, speed: 60, awareness: 520, attackRange: 190, cooldown: 1600, telegraph: 760 } - }); - - const ITEMS = Object.freeze({ - village_sword: { name: "Wayfarer Sword", type: "weapon", attack: 2, unique: true }, - tempered_sword: { name: "Sun-tempered Sword", type: "weapon", attack: 4, unique: true }, - buckler: { name: "Oak Buckler", type: "armour", defence: 2, unique: true }, - reinforced_buckler: { name: "Resistance Buckler", type: "armour", defence: 4, unique: true }, - trail_boots: { name: "Trail Boots", type: "equipment", unique: true }, - forest_charm: { name: "Forest Charm", type: "charm", unique: true }, - sun_crystal: { name: "Sun Crystal", type: "quest", unique: true }, - fortress_emblem: { name: "Fortress Emblem", type: "quest", unique: true }, - prison_key: { name: "Prison Key", type: "quest", unique: true }, - smoke_bomb: { name: "Smoke Bomb", type: "consumable", stack: 5 }, - healing_tonic: { name: "Healing Tonic", type: "consumable", heal: 40, stack: 9 }, - royal_draught: { name: "Royal Draught", type: "consumable", heal: 999, stack: 3 }, - silver_leaf: { name: "Silver Leaf", type: "collectable", stack: 12 }, - moon_coin: { name: "Moon Coin", type: "currency", stack: 99 } - }); - - const QUESTS = Object.freeze({ - aftermath: { title: "After the Black Riders", chapter: 1, region: "village", main: true, target: 1, reward: [["village_sword", 1]] }, - village_defence: { title: "The Second Raid", chapter: 1, region: "village", main: true, target: 3, reward: [["buckler", 1], ["healing_tonic", 2]] }, - healer_herbs: { title: "Silver for the Wounded", chapter: 1, region: "village", main: false, target: 2, reward: [["healing_tonic", 2]] }, - find_guide: { title: "The Missing Guide", chapter: 2, region: "forest", main: true, target: 2, reward: [["trail_boots", 1], ["forest_charm", 1]] }, - ruins_light: { title: "Light Beneath the Roots", chapter: 2, region: "ruins", main: true, target: 4, reward: [["sun_crystal", 1]] }, - wolf_miniboss: { title: "The Briar Wolf", chapter: 2, region: "forest", main: true, target: 1, reward: [] }, - repair_bridge: { title: "A Road Across the Sky", chapter: 3, region: "mountain", main: true, target: 2, reward: [["tempered_sword", 1]] }, - stone_guardian: { title: "Guardian of Frostpeak", chapter: 3, region: "mountain", main: true, target: 1, reward: [["royal_draught", 1]] }, - rally_resistance: { title: "A Camp Rekindled", chapter: 3, region: "camp", main: true, target: 2, reward: [["fortress_emblem", 1], ["reinforced_buckler", 1]] }, - disable_defences: { title: "Blind the Fortress", chapter: 4, region: "fortressExterior", main: false, target: 2, reward: [["smoke_bomb", 2]] }, - free_prisoners: { title: "No One Left in Shadow", chapter: 4, region: "fortressInterior", main: true, target: 2, reward: [["prison_key", 1]] }, - break_wards: { title: "The Three Shadow Wards", chapter: 4, region: "fortressInterior", main: true, target: 3, reward: [] }, - defeat_malrec: { title: "The Last Shadow", chapter: 4, region: "bossArena", main: true, target: 1, reward: [] } - }); - - const PORTRAITS = Object.freeze({ - lima: { determined: 0, relieved: 1 }, malrec: { enraged: 2, cold: 3 }, - elder: { worried: 4, thoughtful: 5 }, bram: { neutral: 6, determined: 7 }, - nia: { gentle: 8, worried: 9 }, tovin: { alert: 10, surprised: 11 }, - elowen: { neutral: 12, determined: 13 }, player: { neutral: 14, injured: 15 }, - prisoner: { worried: 4, relieved: 1 } - }); - - const DIALOGUES = Object.freeze({ - elder: { - id: "elder", start: "arrival", essential: true, - nodes: { - arrival: { speaker: "elder", expression: "worried", text: "The black riders took Princess Lima north. She stood between Malrec and every soul in this square.", camera: "two-shot", next: "choice" }, - choice: { speaker: "elder", expression: "thoughtful", text: "We need more than a sword. Will you help us stand before you follow?", choices: [ - { text: "No one is left behind.", next: "accept", effects: [{ type: "startQuest", id: "aftermath" }, { type: "flag", id: "promised_village", value: true }] }, - { text: "Tell me where Malrec went.", next: "direct", effects: [{ type: "startQuest", id: "aftermath" }] } - ] }, - accept: { speaker: "player", expression: "neutral", text: "I will help the village—and then I will bring Lima home.", next: "end" }, - direct: { speaker: "elder", expression: "worried", text: "Through the Whispering Woods, over Frostpeak, into the Fortress of Shadows. But Bram's blade must go with you.", next: "end" }, - end: { speaker: "elder", expression: "thoughtful", text: "Then hope has arrived before dawn after all.", effects: [{ type: "completeQuest", id: "aftermath" }] } - } - }, - bram: { - id: "bram", start: "start", essential: false, - nodes: { - start: { speaker: "bram", expression: "neutral", text: "This blade was forged for a royal guard. Today it chooses the road, not the rank.", next: "end" }, - end: { speaker: "bram", expression: "determined", text: "Bring it to Frostpeak's old forge and I will teach sunlight to live in steel." } - } - }, - nia: { - id: "nia", start: "start", essential: false, - nodes: { - start: { speaker: "nia", expression: "gentle", text: "Silver Leaf grows where moonlight reaches the forest floor. Two sprigs would save a fevered child.", choices: [ - { text: "I will look for it.", next: "thanks", effects: [{ type: "startQuest", id: "healer_herbs" }] }, - { text: "I cannot promise, but I will remember.", next: "thanks" } - ] }, - thanks: { speaker: "nia", expression: "worried", text: "Courage is easier when it remembers tenderness." } - } - }, - tovin: { - id: "tovin", start: "start", essential: true, - nodes: { - start: { speaker: "tovin", expression: "surprised", text: "You found me. The woods hid the true path after Malrec poisoned the old stones.", next: "clue" }, - clue: { speaker: "tovin", expression: "alert", text: "Wake dawn, noon, dusk, then night beneath the ruins. The forest will open when its memory is whole.", effects: [{ type: "startQuest", id: "find_guide" }] } - } - }, - elowen: { - id: "elowen", start: "start", essential: true, - nodes: { - start: { speaker: "elowen", expression: "determined", text: "We can hit the gate, slip through the drain, or blind the detection wards first.", choices: [ - { text: "Direct assault.", next: "route", effects: [{ type: "flag", id: "route_assault", value: true }] }, - { text: "Use the hidden drain.", next: "route", effects: [{ type: "flag", id: "route_infiltration", value: true }] }, - { text: "Disable every defence.", next: "route", effects: [{ type: "startQuest", id: "disable_defences" }, { type: "flag", id: "route_sabotage", value: true }] } - ] }, - route: { speaker: "elowen", expression: "neutral", text: "Then that is our road. Lima held the kingdom together alone long enough." } - } - }, - prisoner: { - id: "prisoner", start: "start", essential: false, - nodes: { - start: { speaker: "prisoner", expression: "worried", text: "The three wards feed the throne. Break moon, crown, and flame before Malrec can draw on them.", next: "end" }, - end: { speaker: "prisoner", expression: "relieved", text: "Open the cells and we will make sure no guard reaches your back.", effects: [{ type: "startQuest", id: "free_prisoners" }, { type: "startQuest", id: "break_wards" }] } - } - }, - malrec: { - id: "malrec", start: "start", essential: true, - nodes: { - start: { speaker: "malrec", expression: "cold", text: "Lima's oath could end a century of quarrels. You call it freedom when every lord may choose another war.", next: "reply" }, - reply: { speaker: "player", expression: "neutral", text: "Peace forced by shadow is only silence.", next: "end" }, - end: { speaker: "malrec", expression: "enraged", text: "Then listen closely as hope learns to break.", effects: [{ type: "startQuest", id: "defeat_malrec" }, { type: "flag", id: "boss_started", value: true }] } - } - }, - lima: { - id: "lima", start: "start", essential: true, - nodes: { - start: { speaker: "lima", expression: "determined", text: "You crossed a wounded kingdom for someone you had never met.", choices: [ - { text: "Every person I helped led me here.", next: "hope", effects: [{ type: "flag", id: "ending_community", value: true }] }, - { text: "No throne belongs to shadow.", next: "hope", effects: [{ type: "flag", id: "ending_defiance", value: true }] } - ] }, - hope: { speaker: "lima", expression: "relieved", text: "Then let us go home—not as legend and princess, but as two people who chose to help.", effects: [{ type: "flag", id: "rescued", value: true }] } - } - } - }); - - const CUTSCENES = Object.freeze({ - intro: [ - { command: "fade", direction: "in", duration: 800 }, - { command: "caption", text: "Before shadow crossed the northern road, Princess Lima listened before she ruled." }, - { command: "music", key: "village-theme" }, - { command: "caption", text: "Lord Malrec came for the royal oath. Lima refused him, and the kingdom paid for her courage." }, - { command: "shake", duration: 180, intensity: 0.003 }, - { command: "caption", text: "At dawn, one traveller reached the broken village." }, - { command: "title", text: "RESCUE PRINCESS LIMA" }, - { command: "transition", scene: "LimaWorld", region: "village" } - ], - malrecEntrance: [ - { command: "lock", reason: "cutscene" }, { command: "camera", target: "malrec", zoom: 1.18, duration: 700 }, - { command: "lighting", preset: "shadow" }, { command: "dialogue", id: "malrec" }, - { command: "cameraRestore", duration: 500 }, { command: "unlock", reason: "cutscene" } - ] - }); - - function validateDialogue(dialogue) { - if (!dialogue || !dialogue.id || !dialogue.start || !dialogue.nodes || !dialogue.nodes[dialogue.start]) return false; - return Object.values(dialogue.nodes).every((node) => { - if (!node.speaker || typeof node.text !== "string") return false; - if (node.next && !dialogue.nodes[node.next]) return false; - return !node.choices || node.choices.every((choice) => choice.text && dialogue.nodes[choice.next]); - }); - } - - function validateAssetManifest(manifest) { - return Boolean(manifest && manifest.schemaVersion === SCHEMA_VERSION && - Array.isArray(manifest.shared) && manifest.shared.every((item) => item.key && item.url && item.type)); - } - - function validateAll() { - const errors = []; - if (!validateAssetManifest(ASSETS)) errors.push("asset-manifest"); - Object.entries(DIALOGUES).forEach(([id, dialogue]) => { if (!validateDialogue(dialogue)) errors.push(`dialogue:${id}`); }); - Object.entries(ENEMIES).forEach(([id, enemy]) => { - if (!ACTORS[id] || enemy.health <= 0 || enemy.speed <= 0) errors.push(`enemy:${id}`); - }); - MAP_IDS.forEach((id) => { if (!MAP_URLS[id] || !MAP_NAMES[id]) errors.push(`map:${id}`); }); - return errors; - } - - return Object.freeze({ - SCHEMA_VERSION, WIDTH, HEIGHT, TILE, MAP_IDS, MAP_NAMES, MAP_URLS, ASSETS, - ACTORS, ENEMIES, ITEMS, QUESTS, PORTRAITS, DIALOGUES, CUTSCENES, - validateDialogue, validateAssetManifest, validateAll - }); -})); diff --git a/assets/scripts/pages/princess-lima-v2-game.js b/assets/scripts/pages/princess-lima-v2-game.js deleted file mode 100755 index 30e16f9..0000000 --- a/assets/scripts/pages/princess-lima-v2-game.js +++ /dev/null @@ -1,278 +0,0 @@ -(function () { - "use strict"; - const Data = window.PrincessLimaV2Data; - const State = window.PrincessLimaV2State; - const Scenes = window.PrincessLimaV2Scenes; - const UI = window.PrincessLimaV2UI; - const Audio = window.PrincessLimaAudio; - - const controller = { - root: null, game: null, scene: null, state: null, audio: null, ui: null, - inputLock: null, uiTokens: new Map(), lastSaveAt: 0, - systemReducedMotion: window.matchMedia("(prefers-reduced-motion: reduce)").matches, - reducedMotion() { - return this.state && typeof this.state.settings.reducedMotion === "boolean" - ? this.state.settings.reducedMotion : this.systemReducedMotion; - } - }; - document.addEventListener("DOMContentLoaded", init, { once: true }); - - function init() { - const root = document.querySelector("[data-princess-lima-rpg]"); - if (!root || !Data || !State || !Scenes || !UI || !Audio || !window.Phaser || !window.PrincessLimaV2Maps) return; - controller.root = root; - const loaded = State.load(localStorage); - controller.state = loaded.state; - controller.audio = Audio.create(() => controller.state); - controller.inputLock = window.PrincessLimaV2Systems.createInputLock((locked) => root.classList.toggle("is-input-locked", locked)); - controller.ui = UI.create(root, { - getState: () => controller.state, - setState, - applyEffects: (effects) => setState(State.applyEffects(controller.state, effects)), - recordDialogue, - lock, - beginDialogue: (_id, target) => controller.scene && controller.scene.beginDialogue(target), - frameDialogue: (node) => controller.scene && controller.scene.frameDialogue(node), - endDialogue: () => controller.scene && controller.scene.endDialogue(), - focusGame, - useTonic, - setting: updateSetting, - replayIntro, - respawn, - returnToMenu - }); - bindPage(); - startEngine(); - if (loaded.migrated) queueMicrotask(() => status("Legacy progress imported safely. Your original v1 save remains untouched.")); - window.addEventListener("error", (event) => status(`The game recovered from a problem: ${event.message}`)); - document.addEventListener("visibilitychange", () => { - if (document.hidden) { - controller.inputLock.acquire("hidden-tab"); - controller.audio.suspend(); - } else { - controller.inputLock.releaseReason("hidden-tab"); - controller.audio.resume(); - } - }); - window.PrincessLimaV2Controller = controller; - } - function startEngine() { - try { - controller.game = new Phaser.Game({ - type: Phaser.AUTO, - width: Data.WIDTH, - height: Data.HEIGHT, - parent: "princess-lima-game", - pixelArt: true, - roundPixels: true, - backgroundColor: "#080a12", - physics: { default: "arcade", arcade: { gravity: { x: 0, y: 0 }, debug: location.search.includes("collisionDebug=1") } }, - scale: { mode: Phaser.Scale.FIT, autoCenter: Phaser.Scale.CENTER_BOTH, width: Data.WIDTH, height: Data.HEIGHT }, - render: { antialias: false, pixelArt: true, powerPreference: "high-performance" }, - scene: Scenes.createSceneClasses(controller) - }); - } catch (error) { fatal(error.message); } - } - function bindPage() { - const root = controller.root; - root.querySelector("[data-lima-new]").addEventListener("click", openSetup); - root.querySelector("[data-lima-continue]").addEventListener("click", () => { - if (!controller.state) return; - controller.audio.unlock(); - controller.state.introSeen ? beginAdventure() : startIntro(false); - }); - root.querySelector("[data-lima-replay-intro]").addEventListener("click", replayIntro); - root.querySelector("[data-lima-menu-settings]").addEventListener("click", () => controller.state ? controller.ui.openPanel("settings") : status("Create a traveller first; all accessibility settings remain available during play.")); - root.querySelector("[data-lima-credits]").addEventListener("click", () => controller.ui.openPanel("credits")); - root.querySelector("[data-lima-setup-form]").addEventListener("submit", submitSetup); - root.querySelector("[data-lima-setup-cancel]").addEventListener("click", closeSetup); - root.querySelector("[data-lima-pause]").addEventListener("click", () => controller.ui.openPanel("pause")); - root.querySelector("[data-lima-inventory]").addEventListener("click", () => controller.ui.openPanel("inventory")); - root.querySelector("[data-lima-quests]").addEventListener("click", () => controller.ui.openPanel("quests")); - root.querySelector("[data-lima-sound]").addEventListener("click", toggleSound); - root.querySelector("[data-lima-fullscreen]").addEventListener("click", toggleFullscreen); - document.addEventListener("fullscreenchange", updateFullscreenButton); - } - function ready() { - controller.root.dataset.ready = "true"; - controller.root.querySelector("[data-lima-loading]").hidden = true; - const button = controller.root.querySelector("[data-lima-continue]"); - button.disabled = !controller.state; - button.textContent = controller.state ? `Continue · Chapter ${controller.state.chapter}` : "Continue"; - } - function showMenu() { - controller.inputLock.clear(); - controller.root.querySelector("[data-lima-menu]").hidden = false; - controller.root.querySelector("[data-lima-hud]").hidden = true; - controller.root.querySelector("[data-lima-status-stack]").hidden = true; - requestAnimationFrame(() => controller.root.querySelector("[data-lima-menu] button").focus()); - } - function hideMenu() { - controller.root.querySelector("[data-lima-menu]").hidden = true; - } - function openSetup() { - hideMenu(); - controller.root.querySelector("[data-lima-setup]").hidden = false; - controller.root.querySelector("[data-lima-setup] input").focus(); - } - function closeSetup() { - controller.root.querySelector("[data-lima-setup]").hidden = true; - showMenu(); - } - function submitSetup(event) { - event.preventDefault(); - const form = event.currentTarget; - const name = State.validName(form.elements.name.value); - const appearance = form.elements.appearance.value; - if (!name || !State.APPEARANCES.includes(appearance)) { - controller.root.querySelector("[data-lima-setup-error]").textContent = "Enter a name from 1 to 20 characters and choose a cloak."; - return; - } - controller.state = State.fresh(name, appearance); - controller.audio.unlock(); - save(); - controller.root.querySelector("[data-lima-setup]").hidden = true; - startIntro(false); - } - function startIntro(replay) { - hideMenu(); - controller.root.querySelector("[data-lima-hud]").hidden = true; - controller.game.scene.start("LimaIntro", { replay }); - } - function replayIntro() { - controller.ui.close(); - startIntro(true); - } - function beginAdventure(sourceScene) { - hideMenu(); - controller.audio.unlock(); - const region = controller.state.region || "village"; - if (sourceScene && sourceScene.scene) sourceScene.scene.start("LimaWorld", { region }); - else controller.game.scene.start("LimaWorld", { region }); - focusGame(); - } - function showHud() { - controller.root.querySelector("[data-lima-hud]").hidden = false; - controller.root.querySelector("[data-lima-status-stack]").hidden = false; - } - function updateHud() { - if (!controller.state) return; - const state = controller.state; - controller.root.querySelector("[data-lima-player]").textContent = state.player.name; - controller.root.querySelector("[data-lima-chapter]").textContent = `Chapter ${state.chapter}`; - controller.root.querySelector("[data-lima-health]").textContent = `${Math.ceil(state.health)} / ${state.maxHealth}`; - controller.root.querySelector(".lima-hud__healthbar i").style.width = `${state.health / state.maxHealth * 100}%`; - controller.root.querySelector("[data-lima-weapon]").textContent = state.equipment.weapon ? Data.ITEMS[state.equipment.weapon].name : "Unarmed"; - controller.root.querySelector("[data-lima-armour]").textContent = state.equipment.armour ? Data.ITEMS[state.equipment.armour].name : "None"; - controller.root.querySelector("[data-lima-selected-item]").textContent = `Healing Tonic ×${State.quantity(state, "healing_tonic")}`; - controller.root.querySelector("[data-lima-currency]").textContent = State.quantity(state, "moon_coin"); - controller.root.querySelector("[data-lima-region]").textContent = Data.MAP_NAMES[state.region]; - controller.root.querySelector("[data-lima-objective]").textContent = window.PrincessLimaV2Systems.currentObjective(state); - controller.root.classList.toggle("is-high-contrast", state.settings.highContrast); - } - function setState(next, message) { - const normalized = State.normalize(next); - if (!normalized) return; - controller.state = normalized; - save(); - updateHud(); - if (message) status(message); - } - function recordDialogue(id) { - if (!controller.state.dialogueHistory.includes(id)) controller.state.dialogueHistory.push(id); - save(); - } - function save() { - if (!controller.state) return; - try { - localStorage.setItem(State.STORAGE_KEY, JSON.stringify(State.normalize(controller.state))); - controller.lastSaveAt = Date.now(); - controller.root.dataset.saved = "true"; - setTimeout(() => { if (controller.root) controller.root.dataset.saved = "false"; }, 900); - } catch (_error) { status("Saving is unavailable in this browser session."); } - } - function travel(region, spawn) { - const safe = State.safeSpawn(region, spawn); - controller.state.region = region; - controller.state.position = Object.assign({}, safe, { facing: "south" }); - controller.state.checkpoint = safe; - save(); - controller.audio.play("door"); - controller.game.scene.start("LimaWorld", { region }); - } - function respawn() { - const checkpoint = controller.state.checkpoint; - controller.state.region = checkpoint.region; - controller.state.position = Object.assign({}, checkpoint, { facing: "south" }); - controller.state.health = Math.max(Math.ceil(controller.state.maxHealth * 0.6), 1); - save(); - controller.game.scene.start("LimaWorld", { region: checkpoint.region }); - } - function useTonic() { - const result = State.useTonic(controller.state); - if (!result.used) return status(controller.state.health >= controller.state.maxHealth ? "Health is already full." : "No Healing Tonics remain."); - setState(result.state, "Healing Tonic used."); - controller.audio.play("pickup"); - } - function updateSetting(key, value) { - if (!controller.state || !(key in controller.state.settings)) return; - controller.state.settings[key] = value; - controller.state = State.normalize(controller.state); - save(); - controller.audio.apply(); - updateHud(); - if (["effectsQuality", "particles", "lighting"].includes(key) && controller.scene) status("This visual setting applies fully after the next region transition."); - } - function toggleSound() { - if (!controller.state) return; - controller.state.settings.soundEnabled = !controller.state.settings.soundEnabled; - controller.audio.unlock(); - controller.audio.apply(); - save(); - const button = controller.root.querySelector("[data-lima-sound]"); - button.textContent = controller.state.settings.soundEnabled ? "Sound On" : "Sound Muted"; - button.setAttribute("aria-pressed", String(controller.state.settings.soundEnabled)); - } - function toggleFullscreen() { - if (document.fullscreenElement) document.exitFullscreen(); - else controller.root.requestFullscreen().catch(() => status("Fullscreen is unavailable in this browser.")); - } - function updateFullscreenButton() { - const button = controller.root.querySelector("[data-lima-fullscreen]"); - button.setAttribute("aria-pressed", String(Boolean(document.fullscreenElement))); - button.textContent = document.fullscreenElement ? "Exit Fullscreen" : "Fullscreen"; - } - function lock(value, reason) { - if (value) { - if (!controller.uiTokens.has(reason)) controller.uiTokens.set(reason, controller.inputLock.acquire(reason)); - } else if (controller.uiTokens.has(reason)) { - controller.inputLock.release(controller.uiTokens.get(reason)); - controller.uiTokens.delete(reason); - } else controller.inputLock.releaseReason(reason); - } - function frameDialogue(node) { if (controller.scene) controller.scene.frameDialogue(node); } - function focusGame() { const game = controller.root.querySelector("[data-lima-game]"); if (game) game.focus({ preventScroll: true }); } - function prompt(text) { controller.root.querySelector("[data-lima-prompt]").textContent = text || "Explore · speak · protect · discover"; } - function status(message) { const element = controller.root && controller.root.querySelector("[data-lima-status]"); if (element) element.textContent = message; } - function boss(name, health, maxHealth, phase) { - const container = controller.root.querySelector("[data-lima-boss]"); - container.hidden = !name; - if (!name) return; - container.querySelector("[data-lima-boss-name]").textContent = `${name} · Phase ${phase}`; - container.querySelector("i").style.width = `${Math.max(0, health) / maxHealth * 100}%`; - } - function returnToMenu() { - controller.ui.close(); - controller.game.scene.start("LimaTitle"); - } - function fatal(message) { - if (!controller.root) return; - controller.root.querySelector("[data-lima-loading]").innerHTML = `The road could not open.${escapeHtml(message)}Return to Play`; - } - function escapeHtml(value) { return String(value).replace(/[&<>"']/g, (char) => ({ "&": "&", "<": "<", ">": ">", '"': """, "'": "'" }[char])); } - - Object.assign(controller, { - ready, showMenu, hideMenu, beginAdventure, showHud, updateHud, setState, save, travel, - prompt, status, boss, toggleFullscreen, fatal, frameDialogue, root: null - }); -}()); diff --git a/assets/scripts/pages/princess-lima-v2-maps.js b/assets/scripts/pages/princess-lima-v2-maps.js deleted file mode 100755 index bd1d9e7..0000000 --- a/assets/scripts/pages/princess-lima-v2-maps.js +++ /dev/null @@ -1,82 +0,0 @@ -(function (root) { - "use strict"; - const Data = root.PrincessLimaV2Data; - const Systems = root.PrincessLimaV2Systems; - - function properties(object) { - return Systems.propertyMap(object); - } - function objects(map, layerName) { - const layer = map.getObjectLayer(layerName); - return layer ? layer.objects : []; - } - function build(scene, regionId, state) { - const map = scene.make.tilemap({ key: `map-${regionId}` }); - const tileset = map.addTilesetImage("Princess Lima World", "world-tiles", 32, 32, 0, 0); - if (!tileset) throw new Error(`Tileset could not be attached for ${regionId}`); - const tileLayers = [ - ["Base terrain", 0, 1], ["Terrain variation", 2, 0.62], ["Paths", 3, 1], - ["Water", 4, 0.94], ["Cliffs and buildings", 8, 1], ["Props", 12, 1], - ["Objects behind actors", 20, 1], ["Actor layer", 100, 1], - ["Objects above actors", 9000, 1], ["Shadows", 8800, 0.42], ["Lighting", 8900, 0.34] - ].map(([name, depth, alpha]) => { - const layer = map.createLayer(name, tileset, 0, 0); - if (layer) layer.setDepth(depth).setAlpha(alpha); - return layer; - }).filter(Boolean); - - const collisions = scene.physics.add.staticGroup(); - objects(map, "Collision").forEach((object) => { - const blocker = scene.add.rectangle(object.x + object.width / 2, object.y + object.height / 2, object.width, object.height, 0x000000, 0); - scene.physics.add.existing(blocker, true); - collisions.add(blocker); - }); - const bounds = { width: map.widthInPixels, height: map.heightInPixels }; - const resolved = Boolean(state.flags[`${regionId}_resolved`]); - const tint = resolved ? 0xffffff : { - village: 0xd9c1a8, forest: 0xb7cfba, ruins: 0xaabdc4, mountain: 0xc7d8e6, - camp: 0xd8c09c, fortressExterior: 0xb7a7c2, fortressInterior: 0xa996af, - bossArena: 0xa17ca8, chamber: 0xfff1cc - }[regionId] || 0xffffff; - tileLayers.forEach((layer) => layer.setTint(tint)); - - const ambience = createAmbience(scene, regionId, bounds, state); - return { - map, tileset, tileLayers, collisions, bounds, ambience, - spawns: Object.fromEntries(objects(map, "Named safe spawns").map((object) => [object.name, { x: object.x, y: object.y }])), - npcs: objects(map, "Dialogue triggers"), - enemies: objects(map, "Enemy zones"), - interactions: objects(map, "Interaction zones").concat(objects(map, "Optional secrets")), - transitions: objects(map, "Scene transitions"), - cameraZones: objects(map, "Camera zones") - }; - } - function createAmbience(scene, regionId, bounds, state) { - const container = scene.add.container(0, 0).setDepth(8700); - if (!state.settings.particles || state.settings.effectsQuality === "minimal") return container; - const colors = { - village: 0xffa75e, forest: 0xb9f39a, ruins: 0x6dd7df, mountain: 0xe8f5ff, - camp: 0xffc16b, fortressExterior: 0x9d6fb4, fortressInterior: 0x9d6fb4, - bossArena: 0xd968c2, chamber: 0xffe3a3 - }; - const count = state.settings.effectsQuality === "reduced" ? 10 : 24; - for (let index = 0; index < count; index += 1) { - const mote = scene.add.circle( - (index * 149 + 71) % bounds.width, - (index * 83 + 37) % bounds.height, - index % 3 + 1, - colors[regionId] || 0xffffff, - 0.12 + (index % 4) * 0.07 - ); - container.add(mote); - if (!state.settings.reducedMotion) scene.tweens.add({ - targets: mote, y: mote.y - 32 - (index % 5) * 8, x: mote.x + ((index % 3) - 1) * 18, - alpha: { from: mote.alpha, to: 0.03 }, duration: 2600 + index * 97, yoyo: true, repeat: -1, - ease: "Sine.InOut" - }); - } - return container; - } - - root.PrincessLimaV2Maps = Object.freeze({ build, objects, properties }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-v2-scenes.js b/assets/scripts/pages/princess-lima-v2-scenes.js deleted file mode 100755 index 055c75a..0000000 --- a/assets/scripts/pages/princess-lima-v2-scenes.js +++ /dev/null @@ -1,717 +0,0 @@ -(function (root) { - "use strict"; - const Data = root.PrincessLimaV2Data; - const State = root.PrincessLimaV2State; - const Systems = root.PrincessLimaV2Systems; - const Maps = root.PrincessLimaV2Maps; - - function createSceneClasses(controller) { - class BootScene extends Phaser.Scene { - constructor() { super("LimaBoot"); } - create() { - const errors = Data.validateAll(); - if (errors.length) return controller.fatal(`Game data failed validation: ${errors.join(", ")}`); - this.scene.start("LimaPreload"); - } - } - - class PreloadScene extends Phaser.Scene { - constructor() { super("LimaPreload"); } - preload() { - const bar = this.add.rectangle(Data.WIDTH / 2, Data.HEIGHT / 2, 420, 10, 0x352c42).setOrigin(0.5); - const fill = this.add.rectangle(Data.WIDTH / 2 - 210, Data.HEIGHT / 2, 0, 10, 0xdcb96c).setOrigin(0, 0.5); - this.load.on("progress", (value) => { fill.width = 420 * value; }); - this.load.on("loaderror", (file) => { - if (Data.ASSETS.shared.find((asset) => asset.key === file.key && asset.required)) controller.fatal(`Required asset could not load: ${file.key}`); - }); - Data.ASSETS.shared.forEach((asset) => { - if (asset.type === "image") this.load.image(asset.key, asset.url); - if (asset.type === "spritesheet") this.load.spritesheet(asset.key, asset.url, { frameWidth: asset.frameWidth, frameHeight: asset.frameHeight }); - }); - Object.entries(Data.MAP_URLS).forEach(([id, url]) => this.load.tilemapTiledJSON(`map-${id}`, url)); - const audio = "/assets/audio/princess-lima/"; - ["step", "attack", "hit", "damage", "defeat", "pickup", "quest", "puzzle", "door", "victory", - "village-theme", "forest-theme", "mountain-theme", "fortress-theme", "boss-theme", "victory-theme", - "intro-narration-1", "intro-narration-2", "intro-narration-3", "intro-narration-4"].forEach((key) => - this.load.audio(key, `${audio}${key}.wav`)); - bar.setDepth(-1); - } - create() { - createAnimations(this); - controller.ready(); - this.scene.start("LimaTitle"); - } - } - - class TitleScene extends Phaser.Scene { - constructor() { super("LimaTitle"); } - create() { - this.add.image(Data.WIDTH / 2, Data.HEIGHT / 2, "lima-title").setDisplaySize(Data.WIDTH, Data.HEIGHT).setTint(0xb9a8c8); - this.add.rectangle(Data.WIDTH / 2, Data.HEIGHT / 2, Data.WIDTH, Data.HEIGHT, 0x070912, 0.45); - controller.showMenu(); - } - } - - class IntroScene extends Phaser.Scene { - constructor() { super("LimaIntro"); } - init(data) { this.replay = Boolean(data && data.replay); } - create() { - controller.hideMenu(); - controller.audio.attach(this, "village"); - this.token = controller.inputLock.acquire("intro"); - this.step = 0; - this.paused = false; - this.finished = false; - this.background = this.add.image(Data.WIDTH / 2, Data.HEIGHT / 2, "lima-title").setDisplaySize(Data.WIDTH, Data.HEIGHT).setTint(0x7e8faa); - this.vignette = this.add.rectangle(Data.WIDTH / 2, Data.HEIGHT / 2, Data.WIDTH, Data.HEIGHT, 0x070912, 0.48); - this.caption = this.add.text(Data.WIDTH / 2, 420, "", { - fontFamily: "Georgia, serif", fontSize: "24px", color: "#fff2d0", align: "center", - wordWrap: { width: 760 }, stroke: "#10101b", strokeThickness: 5 - }).setOrigin(0.5); - this.title = this.add.text(Data.WIDTH / 2, 230, "", { - fontFamily: "Georgia, serif", fontSize: "54px", color: "#f7d88a", align: "center", - stroke: "#17101f", strokeThickness: 8 - }).setOrigin(0.5).setAlpha(0); - this.input.keyboard.on("keydown-P", () => this.togglePause()); - this.input.keyboard.on("keydown-ESC", () => this.finish(true)); - this.runBeat(); - } - runBeat() { - const beats = [ - ["Before shadow crossed the northern road, Princess Lima listened before she ruled.", 0xbac9d8, "intro-narration-1"], - ["Lord Malrec came for the royal oath. Lima refused him, and the kingdom paid for her courage.", 0x7e5a72, "intro-narration-2"], - ["Bound in shadow, Lima left a trail of courage through the woods and over Frostpeak.", 0x6f86a0, "intro-narration-3"], - ["At dawn, one traveller reached the broken village.", 0xd1a66b, "intro-narration-4"] - ]; - if (this.step >= beats.length) { - this.title.setText("RESCUE\nPRINCESS LIMA"); - this.tweens.add({ targets: this.title, alpha: 1, scale: { from: 0.92, to: 1 }, duration: controller.reducedMotion() ? 1 : 900 }); - this.time.delayedCall(1800, () => this.finish(false)); - return; - } - const [text, tint, voice] = beats[this.step]; - this.caption.setText(text).setAlpha(0); - this.background.setTint(tint); - if (controller.state.settings.soundEnabled && controller.state.settings.narrationEnabled) controller.audio.playVoice(voice); - this.tweens.add({ - targets: this.caption, alpha: 1, y: { from: 436, to: 420 }, duration: controller.reducedMotion() ? 1 : 500, - onComplete: () => { this.timer = this.time.delayedCall(controller.reducedMotion() ? 1800 : 4300, () => { this.step += 1; this.runBeat(); }); } - }); - } - togglePause() { - this.paused = !this.paused; - if (this.timer) this.timer.paused = this.paused; - this.caption.setText(this.paused ? "Paused · press P to continue" : this.caption.text); - } - finish(skipped) { - if (this.finished) return; - this.finished = true; - controller.audio.stopVoice(); - controller.inputLock.release(this.token); - if (!this.replay) { - controller.state.introSeen = true; - controller.save(); - controller.beginAdventure(this); - } else { - controller.showMenu(); - this.scene.start("LimaTitle"); - } - if (skipped) controller.status("Introduction skipped safely."); - } - shutdown() { - controller.audio.stopVoice(); - if (this.token) controller.inputLock.release(this.token); - } - } - - class WorldScene extends Phaser.Scene { - constructor() { super("LimaWorld"); } - init(data) { - this.regionId = data && Data.MAP_IDS.includes(data.region) ? data.region : controller.state.region; - this.attack = null; - this.attackSerial = 0; - this.attackHits = new Set(); - this.combo = 0; - this.spaceDownAt = 0; - this.blocking = false; - this.lastDamagedAt = -1000; - this.lastStepAt = 0; - this.interactionTarget = null; - this.enemySerial = 0; - this.projectiles = []; - this.dialogueSnapshot = null; - this.pathTick = 0; - this.puzzleProgress = {}; - this.spawnedObjects = new Set(); - this.sunAidUsed = false; - } - create() { - controller.scene = this; - controller.state.region = this.regionId; - const safe = State.safeSpawn(this.regionId, controller.state.position.spawn); - if (controller.state.region !== this.regionId) controller.state.position = Object.assign(safe, { facing: "south" }); - this.world = Maps.build(this, this.regionId, controller.state); - this.physics.world.setBounds(0, 0, this.world.bounds.width, this.world.bounds.height); - this.cameras.main.setBounds(0, 0, this.world.bounds.width, this.world.bounds.height); - this.createPlayer(); - this.createActors(); - this.createInputs(); - this.physics.add.collider(this.player, this.world.collisions); - this.physics.add.collider(this.enemies, this.world.collisions); - this.cameras.main.startFollow(this.player, true, controller.reducedMotion() ? 1 : 0.12, controller.reducedMotion() ? 1 : 0.12); - this.cameras.main.setDeadzone(126, 84).setZoom(1.04); - this.setupPathfinding(); - controller.audio.attach(this, this.regionId); - controller.showHud(); - controller.updateHud(); - controller.save(); - this.events.once(Phaser.Scenes.Events.SHUTDOWN, () => this.cleanup()); - if (this.regionId === "bossArena" && !controller.state.flags.boss_intro_seen) { - controller.state.flags.boss_intro_seen = true; - this.time.delayedCall(350, () => controller.ui.startDialogue("malrec", { - target: this.findActor("malrec"), - done: () => this.world.enemies.filter((object) => Maps.properties(object).enemy === "malrec").forEach((object) => this.spawnEnemy(object)) - })); - } - if (this.regionId === "chamber") this.time.delayedCall(500, () => controller.ui.startDialogue("lima", { - target: this.findActor("lima"), done: () => { controller.state.rescued = true; controller.state.flags.chamber_resolved = true; controller.save(); controller.ui.ending(); } - })); - } - createPlayer() { - const position = controller.state.position; - this.facing = position.facing || "south"; - this.player = this.physics.add.sprite(position.x, position.y, "actors-v2", actorFrame("player", this.facing, 0)) - .setDepth(position.y + 100).setCollideWorldBounds(true); - this.player.body.setSize(25, 26).setOffset(12, 35); - this.player.setData("actorId", "player"); - this.shadow = this.add.ellipse(position.x, position.y + 25, 31, 12, 0x080912, 0.34).setDepth(position.y + 80); - } - createActors() { - this.npcs = this.physics.add.staticGroup(); - this.enemies = this.physics.add.group(); - this.world.npcs.forEach((object) => { - const actor = this.npcs.create(object.x, object.y, "actors-v2", actorFrame(object.name, "south", 0)); - actor.setData({ actorId: object.name, dialogue: Maps.properties(object).dialogue }).setDepth(object.y + 100); - actor.body.setSize(24, 24).setOffset(12, 38); - }); - this.world.enemies.forEach((object) => this.spawnEnemy(object)); - } - spawnEnemy(object) { - const props = Maps.properties(object); - const id = props.enemy; - const spec = Data.ENEMIES[id]; - if (!spec || this.spawnedObjects.has(object.id) || controller.state.defeatedBosses.includes(id)) return; - if (this.regionId === "village" && controller.state.quests.village_defence.status !== "active") return; - if (id === "briar_wolf" && controller.state.quests.ruins_light.status !== "complete") return; - if (id === "stone_guardian" && controller.state.quests.repair_bridge.status !== "complete") return; - if (id === "captain" && controller.state.quests.rally_resistance.status === "locked") return; - if (id === "malrec" && !controller.state.flags.boss_started) return; - this.spawnedObjects.add(object.id); - const enemy = this.physics.add.sprite(object.x, object.y, "actors-v2", actorFrame(id, "south", 0)); - enemy.body.setSize(spec.boss ? 36 : 25, spec.boss ? 34 : 25).setOffset(spec.boss ? 6 : 12, spec.boss ? 26 : 35); - enemy.setData({ - uid: `${id}-${++this.enemySerial}`, actorId: id, spec, health: spec.health, maxHealth: spec.health, - state: spec.role === "ambush" ? "hidden" : "patrol", homeX: object.x, homeY: object.y, - leash: Number(props.leash) || 190, nextAction: this.time.now + 500, telegraphUntil: 0, - attackUntil: 0, recoverUntil: 0, stunnedUntil: 0, phase: 1, lastPathAt: 0, path: [] - }).setDepth(object.y + 100); - if (spec.role === "ambush") enemy.setAlpha(0.22); - this.enemies.add(enemy); - } - createInputs() { - this.cursors = this.input.keyboard.createCursorKeys(); - this.keys = this.input.keyboard.addKeys({ - up: "W", down: "S", left: "A", right: "D", interact: "E", alternateInteract: "ENTER", - attack: "SPACE", block: "SHIFT", item: "Q", inventory: "I", quests: "J", menu: "M", - fullscreen: "F", charged: "C", escape: "ESC" - }); - this.input.keyboard.on("keydown-SPACE", () => { if (!controller.inputLock.locked()) this.spaceDownAt = this.time.now; }); - this.input.keyboard.on("keyup-SPACE", () => { - if (controller.inputLock.locked()) return; - const held = this.time.now - this.spaceDownAt; - this.startAttack(held >= 440 ? "charged" : (this.combo === 1 && this.time.now - this.lastAttackEnd < 360 ? "light2" : "light1")); - }); - } - setupPathfinding() { - if (!root.EasyStar || !root.EasyStar.js) return; - const grid = Array.from({ length: this.world.map.height }, () => Array(this.world.map.width).fill(0)); - Maps.objects(this.world.map, "Collision").forEach((solid) => { - const sx = Math.floor(solid.x / 32), sy = Math.floor(solid.y / 32); - const ex = Math.ceil((solid.x + solid.width) / 32), ey = Math.ceil((solid.y + solid.height) / 32); - for (let y = sy; y < ey; y += 1) for (let x = sx; x < ex; x += 1) if (grid[y] && grid[y][x] !== undefined) grid[y][x] = 1; - }); - this.pathfinder = new EasyStar.js(); - this.pathfinder.setGrid(grid); - this.pathfinder.setAcceptableTiles([0]); - this.pathfinder.enableDiagonals(); - this.pathfinder.disableCornerCutting(); - this.pathfinder.setIterationsPerCalculation(180); - } - update(time, delta) { - if (!this.player || !this.player.active) return; - if (!controller.inputLock.locked()) { - this.updatePlayer(time, delta); - this.updateInteractions(); - this.updateShortcuts(); - } else this.player.setVelocity(0); - this.updateEnemies(time, delta); - this.updateProjectiles(time); - this.updateCameraZones(); - this.shadow.setPosition(this.player.x, this.player.y + 25).setDepth(this.player.y + 80); - this.player.setDepth(this.player.y + 100); - if (this.pathfinder) this.pathfinder.calculate(); - } - updatePlayer(time, delta) { - let x = (this.cursors.left.isDown || this.keys.left.isDown ? -1 : 0) + (this.cursors.right.isDown || this.keys.right.isDown ? 1 : 0); - let y = (this.cursors.up.isDown || this.keys.up.isDown ? -1 : 0) + (this.cursors.down.isDown || this.keys.down.isDown ? 1 : 0); - this.blocking = this.keys.block.isDown && !this.attack; - if (this.attack || this.blocking) { x = 0; y = 0; } - const speed = controller.state.equipment.boots ? 188 : 168; - const velocity = Systems.movementVelocity(this.player.body.velocity.x, this.player.body.velocity.y, x, y, delta, speed, Boolean(controller.state.equipment.boots)); - this.player.setVelocity(velocity.x, velocity.y); - if (x || y) { - if (Math.abs(x) > Math.abs(y)) this.facing = x > 0 ? "east" : "west"; - else this.facing = y > 0 ? "south" : "north"; - this.player.anims.play(`walk-${Data.ACTORS.player.row}-${this.facing}`, true); - if (time - this.lastStepAt > 310) { controller.audio.play("step", 0.22); this.lastStepAt = time; } - } else if (!this.attack) this.player.anims.play(`idle-${Data.ACTORS.player.row}-${this.facing}`, true); - if (this.blocking) this.player.setTint(0x9ec9e8); else if (!this.attack) this.player.clearTint(); - if (Phaser.Input.Keyboard.JustDown(this.keys.interact) || Phaser.Input.Keyboard.JustDown(this.keys.alternateInteract)) this.interact(); - } - updateShortcuts() { - if (Phaser.Input.Keyboard.JustDown(this.keys.item)) controller.useTonic(); - if (Phaser.Input.Keyboard.JustDown(this.keys.inventory)) controller.ui.openPanel("inventory"); - if (Phaser.Input.Keyboard.JustDown(this.keys.quests)) controller.ui.openPanel("quests"); - if (Phaser.Input.Keyboard.JustDown(this.keys.menu) || Phaser.Input.Keyboard.JustDown(this.keys.escape)) controller.ui.openPanel("pause"); - if (Phaser.Input.Keyboard.JustDown(this.keys.fullscreen)) controller.toggleFullscreen(); - } - updateInteractions() { - const candidates = []; - this.npcs.getChildren().forEach((actor) => candidates.push({ kind: "npc", target: actor, x: actor.x, y: actor.y, label: `Speak with ${Data.ACTORS[actor.getData("actorId")].name}` })); - this.world.interactions.forEach((object) => candidates.push({ kind: object.type === "secret" ? "secret" : "interaction", target: object, x: object.x, y: object.y, label: readable(object.name) })); - this.world.transitions.forEach((object) => candidates.push({ kind: "transition", target: object, x: object.x + object.width / 2, y: object.y + object.height / 2, label: readable(object.name) })); - candidates.forEach((candidate) => { candidate.distance = Phaser.Math.Distance.Between(this.player.x, this.player.y, candidate.x, candidate.y); }); - this.interactionTarget = candidates.filter((candidate) => candidate.distance < (candidate.kind === "transition" ? 72 : 62)).sort((a, b) => a.distance - b.distance)[0] || null; - controller.prompt(this.interactionTarget ? `E · ${this.interactionTarget.label}` : ""); - } - interact() { - const candidate = this.interactionTarget; - if (!candidate) return; - if (candidate.kind === "npc") { - const id = candidate.target.getData("dialogue"); - controller.ui.startDialogue(id, { - target: candidate.target, - done: () => { - if (id === "elder" && controller.state.quests.village_defence.status === "locked") { - controller.setState(State.startQuest(controller.state, "village_defence"), "The Second Raid has begun."); - this.world.enemies.forEach((object) => this.spawnEnemy(object)); - } - if (id === "tovin") controller.setState(State.progressQuest(controller.state, "find_guide", 1)); - if (id === "elowen" && this.regionId === "camp") { - controller.setState(State.startQuest(controller.state, "rally_resistance")); - this.world.enemies.forEach((object) => this.spawnEnemy(object)); - } - if (id === "prisoner") controller.setState(State.startQuest(controller.state, "break_wards")); - } - }); - return; - } - if (candidate.kind === "transition") return this.transition(candidate.target); - const props = Maps.properties(candidate.target); - const action = props.action || props.observation; - if (candidate.kind === "secret") { - if (!controller.state.discoveredSecrets.includes(candidate.target.name)) { - controller.state.discoveredSecrets.push(candidate.target.name); - controller.setState(State.addItem(controller.state, "moon_coin", 1), props.observation || "A secret waits here."); - } else controller.status("You have already found this secret."); - return; - } - this.handleInteraction(candidate.target.name, action); - } - handleInteraction(name, action) { - if (action === "puzzle") { - const quest = this.regionId === "ruins" ? "ruins_light" : this.regionId === "mountain" ? "repair_bridge" : this.regionId === "fortressInterior" ? "break_wards" : "find_guide"; - if (controller.state.quests[quest].status === "locked") controller.state = State.startQuest(controller.state, quest); - const key = `${this.regionId}:${name}`; - if (!controller.state.solvedPuzzles.includes(key)) { - controller.state.solvedPuzzles.push(key); - controller.setState(State.progressQuest(controller.state, quest, 1), `${readable(name)} answers with light.`); - controller.audio.play("puzzle"); - if (quest === "repair_bridge" && controller.state.quests.repair_bridge.status === "complete") { - this.world.enemies.forEach((object) => this.spawnEnemy(object)); - } - } else controller.status("This mechanism is already awake."); - return; - } - if (action === "free-prisoner") { - if (!controller.state.flags[`freed_${name}`]) { - controller.state.flags[`freed_${name}`] = true; - controller.setState(State.progressQuest(controller.state, "free_prisoners", 1), "A prisoner joins the resistance."); - } - return; - } - if (action === "disable-defence") { - if (!controller.state.flags[`disabled_${name}`]) { - controller.state.flags[`disabled_${name}`] = true; - controller.setState(State.progressQuest(controller.state, "disable_defences", 1), `${readable(name)} disabled.`); - } - return; - } - if (action === "route-choice") return controller.ui.startDialogue("elowen", { target: this.findActor("elowen") }); - if (action === "chest") { - if (!controller.state.openedChests.includes(name)) { - controller.state.openedChests.push(name); - controller.setState(State.addItem(controller.state, "healing_tonic", 1), "Found a Healing Tonic."); - controller.audio.play("pickup"); - } - return; - } - if (action === "boss-mechanic") { - if (this.sunAidUsed) return controller.status("The Sun Crystal is gathering its light again."); - const malrec = this.enemies.getChildren().find((enemy) => enemy.active && enemy.getData("actorId") === "malrec"); - if (!malrec) return controller.status("The Sun Crystal is warm, but its moment has not come."); - this.sunAidUsed = true; - controller.state.flags.sun_veil_broken = true; - controller.state.health = Math.min(controller.state.maxHealth, controller.state.health + 25); - malrec.setData("health", Math.max(1, malrec.getData("health") - 12)); - malrec.setData("stunnedUntil", this.time.now + 2100); - malrec.setData("state", "hurt"); - malrec.setVelocity(0).setTint(0xffe39a).setTintMode(Phaser.TintModes.FILL); - this.projectiles.forEach((projectile) => projectile.active && projectile.destroy()); - this.projectiles = []; - this.time.delayedCall(350, () => malrec.active && malrec.clearTint()); - controller.save(); - controller.updateHud(); - this.cameras.main.flash(200, 255, 230, 150); - controller.status("Lima channels the Sun Crystal: Malrec's veil breaks, and your strength returns."); - return; - } - if (action === "block-tutorial") return controller.status("Hold Shift to block. Release and strike during an enemy's recovery."); - controller.status(action || readable(name)); - } - transition(object) { - const props = Maps.properties(object); - if (props.requirement && !controller.state.flags[props.requirement]) { - controller.status(`The route is not yet open · ${readable(props.requirement)}`); - return; - } - controller.travel(props.target, props.spawn); - } - startAttack(kind) { - if (this.attack || this.blocking || controller.inputLock.locked()) return; - const spec = Systems.ATTACKS[kind]; - this.attack = { kind, spec, started: this.time.now, serial: ++this.attackSerial, active: false }; - this.combo = kind === "light1" ? 1 : 0; - this.attackHits.clear(); - this.player.setVelocity(0).setTint(kind === "charged" ? 0xffd47a : 0xffffff); - controller.audio.play("attack"); - } - updateAttack(time) { - if (!this.attack) return; - const phase = Systems.attackPhase(time - this.attack.started, this.attack.kind); - if (phase === "active" && !this.attack.active) { - this.attack.active = true; - this.performHit(this.attack); - this.swingEffect(this.attack.kind); - } - if (phase === "complete") { - this.player.clearTint(); - this.lastAttackEnd = time; - this.attack = null; - } - } - performHit(attack) { - const box = Systems.attackHitbox(this.facing, this.player.x, this.player.y, attack.kind); - const hitbox = this.add.rectangle(box.x + box.width / 2, box.y + box.height / 2, box.width, box.height, 0xffd66d, 0); - this.physics.add.existing(hitbox); - this.physics.overlap(hitbox, this.enemies, (_hit, enemy) => this.hitEnemy(enemy, attack)); - this.time.delayedCall(20, () => hitbox.destroy()); - } - swingEffect(kind) { - if (!controller.state.settings.particles) return; - const vector = Systems.facingVector(this.facing); - const arc = this.add.arc(this.player.x + vector.x * 30, this.player.y + vector.y * 26, kind === "charged" ? 42 : 31, 200, 340, false, kind === "charged" ? 0xffd77c : 0xeaf3ff, 0.72).setDepth(this.player.depth + 2); - arc.setRotation(Math.atan2(vector.y, vector.x) + Math.PI / 2); - this.tweens.add({ targets: arc, alpha: 0, scale: 1.25, duration: 140, onComplete: () => arc.destroy() }); - } - hitEnemy(enemy, attack) { - if (!enemy.active || this.attackHits.has(enemy.getData("uid"))) return; - this.attackHits.add(enemy.getData("uid")); - const spec = enemy.getData("spec"); - const blocking = spec.role === "shield" && enemy.getData("state") !== "recover" && attack.kind !== "charged"; - const damage = blocking ? 0 : (controller.state.attack + attack.spec.damage); - if (!damage) { - enemy.setTint(0x9fb4cb); - this.time.delayedCall(100, () => enemy.active && enemy.clearTint()); - controller.status("The guard blocks the strike. Charge or counter after an attack."); - return; - } - enemy.setData("health", enemy.getData("health") - damage); - enemy.setData("stunnedUntil", this.time.now + 220); - enemy.setData("state", "hurt"); - enemy.setTint(0xffe1ad).setTintMode(Phaser.TintModes.FILL); - const vector = Systems.facingVector(this.facing); - enemy.setVelocity(vector.x * attack.spec.knockback * 4, vector.y * attack.spec.knockback * 4); - controller.audio.play("hit", spec.boss ? 1 : 0.72); - this.time.delayedCall(75, () => { if (enemy.active) enemy.clearTint(); }); - this.time.delayedCall(120, () => { if (enemy.active) enemy.setVelocity(0); }); - if (controller.state.settings.screenShake && !controller.reducedMotion()) this.cameras.main.shake(spec.boss ? 80 : 45, spec.boss ? 0.004 : 0.0018); - if (enemy.getData("health") <= 0) this.defeatEnemy(enemy); - } - defeatEnemy(enemy) { - const id = enemy.getData("actorId"); - const spec = enemy.getData("spec"); - enemy.setData("state", "dead"); - this.tweens.add({ targets: enemy, alpha: 0, y: enemy.y - 10, duration: controller.reducedMotion() ? 1 : 280, onComplete: () => enemy.destroy() }); - if (this.regionId === "village" && controller.state.quests.village_defence.status === "active") controller.setState(State.progressQuest(controller.state, "village_defence", 1)); - if (id === "briar_wolf") this.completeBoss(id, "wolf_miniboss"); - if (id === "stone_guardian") this.completeBoss(id, "stone_guardian"); - if (id === "captain") { - controller.state = State.progressQuest(controller.state, "rally_resistance", 2); - this.completeBoss(id, "rally_resistance"); - } - if (id === "malrec") { - this.completeBoss(id, "defeat_malrec"); - this.cameras.main.flash(900, 255, 232, 176); - this.time.delayedCall(1100, () => controller.travel("chamber", "door")); - } - if (spec.boss) controller.boss(null); - } - completeBoss(id, quest) { - if (!controller.state.defeatedBosses.includes(id)) controller.state.defeatedBosses.push(id); - controller.setState(State.completeQuest(controller.state, quest), `${Data.ACTORS[id].name} defeated.`); - controller.audio.play("victory"); - } - updateEnemies(time) { - this.updateAttack(time); - this.enemies.getChildren().forEach((enemy) => { - if (!enemy.active) return; - const spec = enemy.getData("spec"); - const distance = Phaser.Math.Distance.Between(enemy.x, enemy.y, this.player.x, this.player.y); - const homeDistance = Phaser.Math.Distance.Between(enemy.x, enemy.y, enemy.getData("homeX"), enemy.getData("homeY")); - const state = Systems.nextEnemyState(enemy.getData("state"), { - distance, homeDistance, spec, health: enemy.getData("health"), leash: enemy.getData("leash"), - stunned: time < enemy.getData("stunnedUntil"), telegraphDone: time >= enemy.getData("telegraphUntil"), - attackDone: time >= enemy.getData("attackUntil"), cooldownDone: time >= enemy.getData("recoverUntil") - }); - if (state !== enemy.getData("state")) this.enterEnemyState(enemy, state, time); - this.runEnemyState(enemy, state, time, distance); - enemy.setDepth(enemy.y + 100); - const phase = Systems.bossPhase(enemy.getData("health"), enemy.getData("maxHealth"), spec.phases || 1); - if (phase !== enemy.getData("phase")) { - enemy.setData("phase", phase); - this.bossPhaseTransition(enemy, phase); - } - if (spec.boss) controller.boss(Data.ACTORS[enemy.getData("actorId")].name, enemy.getData("health"), enemy.getData("maxHealth"), phase); - }); - } - enterEnemyState(enemy, state, time) { - enemy.setData("state", state); - const spec = enemy.getData("spec"); - if (state === "telegraph") { - enemy.setVelocity(0).setTint(spec.role === "caster" ? 0xc887ff : 0xffc07b); - enemy.setData("telegraphUntil", time + spec.telegraph); - } - if (state === "attack") { - enemy.clearTint(); - enemy.setData("attackUntil", time + 180); - this.enemyAttack(enemy); - } - if (state === "recover") { - enemy.setVelocity(0).setTint(0x9aa6b5); - enemy.setData("recoverUntil", time + spec.cooldown); - } - if (state === "patrol") enemy.clearTint(); - if (state === "pursue" && spec.role === "ambush") enemy.setAlpha(1); - } - runEnemyState(enemy, state, time) { - const spec = enemy.getData("spec"); - if (state === "hurt" || state === "telegraph" || state === "recover" || state === "dead") { - if (state === "telegraph" && time >= enemy.getData("telegraphUntil")) this.enterEnemyState(enemy, "attack", time); - if (state === "attack" && time >= enemy.getData("attackUntil")) this.enterEnemyState(enemy, "recover", time); - return; - } - if (state === "attack") { - if (time >= enemy.getData("attackUntil")) this.enterEnemyState(enemy, "recover", time); - return; - } - if (state === "return") return this.moveEnemy(enemy, enemy.getData("homeX"), enemy.getData("homeY"), spec.speed); - if (state === "pursue") return this.moveEnemy(enemy, this.player.x, this.player.y, spec.speed); - if (state === "patrol" && time >= enemy.getData("nextAction")) { - enemy.setData("nextAction", time + 1100); - const angle = ((enemy.getData("uid").length * 37 + Math.floor(time / 1000)) % 8) * Math.PI / 4; - enemy.setVelocity(Math.cos(angle) * spec.speed * 0.35, Math.sin(angle) * spec.speed * 0.35); - this.time.delayedCall(420, () => enemy.active && enemy.getData("state") === "patrol" && enemy.setVelocity(0)); - } - } - moveEnemy(enemy, x, y, speed) { - if (this.pathfinder && this.time.now - enemy.getData("lastPathAt") > 650) { - enemy.setData("lastPathAt", this.time.now); - const sx = Phaser.Math.Clamp(Math.floor(enemy.x / 32), 0, this.world.map.width - 1); - const sy = Phaser.Math.Clamp(Math.floor(enemy.y / 32), 0, this.world.map.height - 1); - const tx = Phaser.Math.Clamp(Math.floor(x / 32), 0, this.world.map.width - 1); - const ty = Phaser.Math.Clamp(Math.floor(y / 32), 0, this.world.map.height - 1); - this.pathfinder.findPath(sx, sy, tx, ty, (path) => { if (enemy.active && path && path.length > 1) enemy.setData("path", path.slice(1)); }); - } - const path = enemy.getData("path"); - const next = path && path[0]; - const target = next ? { x: next.x * 32 + 16, y: next.y * 32 + 16 } : { x, y }; - const vector = Systems.normalizedVector(target.x - enemy.x, target.y - enemy.y, speed); - enemy.setVelocity(vector.x, vector.y); - if (next && Phaser.Math.Distance.Between(enemy.x, enemy.y, target.x, target.y) < 10) path.shift(); - const facing = Math.abs(vector.x) > Math.abs(vector.y) ? (vector.x > 0 ? "east" : "west") : (vector.y > 0 ? "south" : "north"); - enemy.anims.play(`walk-${Data.ACTORS[enemy.getData("actorId")].row}-${facing}`, true); - } - enemyAttack(enemy) { - const spec = enemy.getData("spec"); - const id = enemy.getData("actorId"); - const phase = enemy.getData("phase"); - if (["ranged", "caster", "support"].includes(spec.role) || id === "malrec") { - const count = id === "malrec" ? phase + 1 : 1; - const preparedReduction = id === "malrec" - ? (controller.state.flags.defences_disabled ? 2 : 0) + (controller.state.flags.prisoners_freed ? 2 : 0) - : 0; - const damage = Math.max(8, spec.damage - preparedReduction); - for (let index = 0; index < count; index += 1) { - const base = Phaser.Math.Angle.Between(enemy.x, enemy.y, this.player.x, this.player.y); - const angle = base + (index - (count - 1) / 2) * (id === "malrec" ? 0.3 : 0.22); - this.spawnProjectile(enemy.x, enemy.y, angle, damage, id === "malrec" ? 150 : 145); - } - return; - } - if (!Systems.canDamageThroughWall(this, enemy, this.player)) return; - const distance = Phaser.Math.Distance.Between(enemy.x, enemy.y, this.player.x, this.player.y); - if (distance <= spec.attackRange + 20) this.hurtPlayer(spec.damage, enemy.x, enemy.y); - else { - const vector = Systems.normalizedVector(this.player.x - enemy.x, this.player.y - enemy.y, spec.speed * (spec.role === "fast" ? 2.8 : 2)); - enemy.setVelocity(vector.x, vector.y); - } - } - spawnProjectile(x, y, angle, damage, speed) { - const projectile = this.add.circle(x, y, 7, 0x9e5ad1, 0.92).setStrokeStyle(2, 0xe7c5ff).setDepth(8000); - this.physics.add.existing(projectile); - projectile.body.setCircle(7).setVelocity(Math.cos(angle) * speed, Math.sin(angle) * speed); - projectile.setData({ damage, born: this.time.now }); - this.projectiles.push(projectile); - } - updateProjectiles(time) { - this.projectiles = this.projectiles.filter((projectile) => { - if (!projectile.active) return false; - if (time - projectile.getData("born") > 3200) { projectile.destroy(); return false; } - if (Phaser.Math.Distance.Between(projectile.x, projectile.y, this.player.x, this.player.y) < 24) { - this.hurtPlayer(projectile.getData("damage"), projectile.x, projectile.y); - projectile.destroy(); - return false; - } - return true; - }); - } - hurtPlayer(amount, sourceX, sourceY) { - if (this.time.now - this.lastDamagedAt < 700) return; - this.lastDamagedAt = this.time.now; - const reduced = this.blocking ? Math.ceil(amount * 0.3) : Math.max(1, amount - controller.state.defence); - controller.state.health = Math.max(0, controller.state.health - reduced); - const vector = Systems.normalizedVector(this.player.x - sourceX, this.player.y - sourceY, this.blocking ? 80 : 180); - this.player.setVelocity(vector.x, vector.y).setTint(0xff7777).setTintMode(Phaser.TintModes.FILL); - controller.audio.play("damage"); - this.time.delayedCall(120, () => this.player.active && this.player.clearTint()); - controller.updateHud(); - controller.save(); - if (controller.state.health <= 0) { - this.player.setVelocity(0); - controller.audio.play("defeat"); - controller.ui.gameOver(); - } - } - bossPhaseTransition(enemy, phase) { - this.cameras.main.flash(controller.reducedMotion() ? 1 : 250, 105, 44, 126); - enemy.setScale(1 + phase * 0.04); - if (enemy.getData("actorId") === "malrec" && phase >= 2) { - this.world.tileLayers.forEach((layer) => layer.setTint(phase === 3 ? 0x9b719e : 0xb48db4)); - controller.status(phase === 3 ? "Lima's voice cuts through the shadow: use the Sun pedestal!" : "Malrec tears open the throne's second seal."); - } - } - updateCameraZones() { - if (controller.inputLock.locked()) return; - const zone = this.world.cameraZones.find((object) => this.player.x >= object.x && this.player.x <= object.x + object.width && this.player.y >= object.y && this.player.y <= object.y + object.height); - const targetZoom = zone ? Number(Maps.properties(zone).zoom) || 1.04 : 1.04; - if (Math.abs(this.cameras.main.zoom - targetZoom) > 0.015) this.cameras.main.zoom += (targetZoom - this.cameras.main.zoom) * 0.04; - const velocity = this.player.body.velocity; - if (velocity.lengthSq() > 16) this.cameras.main.setFollowOffset(-velocity.x * 0.12, -velocity.y * 0.08); - } - beginDialogue(target) { - this.dialogueSnapshot = { zoom: this.cameras.main.zoom, follow: this.player, scrollX: this.cameras.main.scrollX, scrollY: this.cameras.main.scrollY }; - this.player.setVelocity(0); - this.enemies.getChildren().forEach((enemy) => enemy.setVelocity(0)); - const focus = target || this.player; - this.cameras.main.stopFollow(); - this.cameras.main.pan(focus.x, focus.y, controller.reducedMotion() ? 1 : 500, "Sine.easeInOut"); - this.cameras.main.zoomTo(1.24, controller.reducedMotion() ? 1 : 500); - controller.root.classList.add(controller.state.settings.blur && controller.state.settings.effectsQuality === "full" ? "is-dialogue-blur" : "is-dialogue-depth"); - controller.audio.duck(true); - } - frameDialogue(node) { - if (!this.dialogueSnapshot) return; - const actor = this.findActor(node.speaker); - if (actor) this.cameras.main.pan(actor.x, actor.y, controller.reducedMotion() ? 1 : 280, "Sine.easeInOut"); - } - endDialogue() { - controller.root.classList.remove("is-dialogue-blur", "is-dialogue-depth"); - controller.audio.duck(false); - if (!this.dialogueSnapshot) return; - this.cameras.main.pan(this.player.x, this.player.y, controller.reducedMotion() ? 1 : 420, "Sine.easeInOut"); - this.cameras.main.zoomTo(this.dialogueSnapshot.zoom, controller.reducedMotion() ? 1 : 420); - this.time.delayedCall(controller.reducedMotion() ? 1 : 430, () => this.player.active && this.cameras.main.startFollow(this.player, true, 0.12, 0.12)); - this.dialogueSnapshot = null; - } - findActor(id) { - if (id === "player") return this.player; - return this.npcs.getChildren().find((actor) => actor.getData("actorId") === id) || - this.enemies.getChildren().find((actor) => actor.getData("actorId") === id); - } - cleanup() { - controller.prompt(""); - controller.boss(null); - controller.inputLock.clear(); - this.projectiles.forEach((projectile) => projectile.destroy()); - this.projectiles = []; - if (this.pathfinder) this.pathfinder = null; - controller.audio.duck(false); - } - } - - class EndingScene extends Phaser.Scene { - constructor() { super("LimaEnding"); } - create() { - this.add.image(Data.WIDTH / 2, Data.HEIGHT / 2, "lima-title").setDisplaySize(Data.WIDTH, Data.HEIGHT).setTint(0xf3dca3); - controller.ui.ending(); - } - } - - return [BootScene, PreloadScene, TitleScene, IntroScene, WorldScene, EndingScene]; - } - - function actorFrame(id, facing, phase) { - const row = Data.ACTORS[id] ? Data.ACTORS[id].row : 0; - const direction = { north: 0, east: 1, south: 2, west: 3 }[facing] || 2; - return row * 16 + direction * 4 + (phase || 0); - } - function createAnimations(scene) { - const rows = Array.from(new Set(Object.values(Data.ACTORS).map((actor) => actor.row))); - ["north", "east", "south", "west"].forEach((facing) => rows.forEach((row) => { - const start = row * 16 + ({ north: 0, east: 1, south: 2, west: 3 }[facing] * 4); - if (!scene.anims.exists(`idle-${row}-${facing}`)) scene.anims.create({ - key: `idle-${row}-${facing}`, frames: [{ key: "actors-v2", frame: start }], frameRate: 1, repeat: -1 - }); - if (!scene.anims.exists(`walk-${row}-${facing}`)) scene.anims.create({ - key: `walk-${row}-${facing}`, frames: scene.anims.generateFrameNumbers("actors-v2", { start, end: start + 3 }), - frameRate: 9, repeat: -1 - }); - })); - } - function readable(value) { - return String(value || "").replace(/[-_]/g, " ").replace(/\b\w/g, (letter) => letter.toUpperCase()); - } - - root.PrincessLimaV2Scenes = Object.freeze({ createSceneClasses, actorFrame }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/pages/princess-lima-v2-state.js b/assets/scripts/pages/princess-lima-v2-state.js deleted file mode 100755 index fe469c0..0000000 --- a/assets/scripts/pages/princess-lima-v2-state.js +++ /dev/null @@ -1,243 +0,0 @@ -(function (root, factory) { - "use strict"; - const data = root.PrincessLimaV2Data || (typeof require === "function" ? require("./princess-lima-v2-data.js") : null); - const api = factory(data); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaV2State = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function (Data) { - "use strict"; - const VERSION = 2; - const STORAGE_KEY = "zxh_princess_lima_rpg_v2"; - const LEGACY_KEY = "zxh_princess_lima_rpg_v1"; - const APPEARANCES = Object.freeze(["azure", "ember", "pine"]); - const FACES = Object.freeze(["north", "east", "south", "west"]); - const SAFE_SPAWNS = Object.freeze({ - village: { start: [496, 624], square: [496, 400], forestRoad: [496, 80] }, - forest: { villagePath: [80, 400], ruinsPath: [784, 656], mountainPath: [784, 112] }, - ruins: { forestDoor: [496, 656] }, mountain: { forestTrail: [80, 592], campRoad: [880, 592] }, - camp: { mountainRoad: [80, 400], fortressRoad: [880, 400] }, - fortressExterior: { campGate: [80, 592], innerGate: [496, 240] }, - fortressInterior: { frontHall: [496, 656], throneDoor: [496, 80] }, - bossArena: { entrance: [496, 592] }, chamber: { door: [496, 592] } - }); - const LEGACY_REGION_BY_CHAPTER = Object.freeze({ 1: "village", 2: "forest", 3: "mountain", 4: "fortressInterior" }); - const LEGACY_QUEST_MAP = Object.freeze({ - aftermath: "aftermath", village_defence: "village_defence", healer_herbs: "healer_herbs", - find_guide: "find_guide", ruins_light: "ruins_light", wolf_miniboss: "wolf_miniboss", - repair_bridge: "repair_bridge", stone_guardian: "stone_guardian", free_scout: "rally_resistance", - free_prisoners: "free_prisoners", break_wards: "break_wards", defeat_malrec: "defeat_malrec" - }); - - function validName(value) { - const name = String(value || "").trim().replace(/\s+/g, " "); - return name.length >= 1 && name.length <= 20 ? name : null; - } - function finite(value, fallback, minimum, maximum) { - const number = Number(value); - return Number.isFinite(number) ? Math.max(minimum, Math.min(maximum, number)) : fallback; - } - function questDefaults() { - return Object.fromEntries(Object.keys(Data.QUESTS).map((id) => [id, { status: "locked", count: 0, rewarded: false }])); - } - function defaultSettings() { - return { - soundEnabled: false, master: 0.8, music: 0.48, effects: 0.75, voice: 0.8, - narrationEnabled: true, subtitles: true, reducedMotion: null, highContrast: false, - effectsQuality: "full", blur: true, particles: true, screenShake: true, lighting: true, - textSpeed: "normal" - }; - } - function fresh(name, appearance) { - return { - version: VERSION, - player: { name: validName(name) || "Traveller", appearance: APPEARANCES.includes(appearance) ? appearance : "azure" }, - health: 100, maxHealth: 100, attack: 1, defence: 0, - region: "village", position: { spawn: "start", x: 496, y: 624, facing: "north" }, - checkpoint: { region: "village", spawn: "start", x: 496, y: 624 }, - chapter: 1, story: "arrival", quests: questDefaults(), - inventory: [{ id: "healing_tonic", quantity: 2 }], - equipment: { weapon: null, armour: null, boots: null, charm: null }, - flags: {}, solvedPuzzles: [], defeatedBosses: [], openedChests: [], discoveredSecrets: [], - unlockedRoutes: [], dialogueHistory: [], completedCutscenes: [], rescued: false, introSeen: false, - playTimeSeconds: 0, settings: defaultSettings() - }; - } - - function normalizeInventory(value) { - const quantities = new Map(); - (Array.isArray(value) ? value : []).forEach((entry) => { - const item = entry && Data.ITEMS[entry.id]; - if (!item) return; - const cap = item.stack || 1; - quantities.set(entry.id, Math.min(cap, (quantities.get(entry.id) || 0) + Math.max(1, Math.floor(Number(entry.quantity) || 1)))); - }); - return Array.from(quantities, ([id, quantity]) => ({ id, quantity })); - } - function normalizeQuests(value) { - const output = questDefaults(); - Object.keys(output).forEach((id) => { - const source = value && value[id]; - if (!source) return; - output[id] = { - status: ["locked", "active", "complete"].includes(source.status) ? source.status : "locked", - count: Math.floor(finite(source.count, 0, 0, Data.QUESTS[id].target)), - rewarded: source.rewarded === true - }; - }); - return output; - } - function safeSpawn(region, spawn) { - const regionId = Data.MAP_IDS.includes(region) ? region : "village"; - const entries = SAFE_SPAWNS[regionId]; - const spawnId = entries[spawn] ? spawn : Object.keys(entries)[0]; - return { region: regionId, spawn: spawnId, x: entries[spawnId][0], y: entries[spawnId][1] }; - } - function normalize(candidate) { - if (!candidate || candidate.version !== VERSION) return null; - const name = validName(candidate.player && candidate.player.name); - const appearance = candidate.player && APPEARANCES.includes(candidate.player.appearance) ? candidate.player.appearance : null; - if (!name || !appearance) return null; - const safe = safeSpawn(candidate.region, candidate.position && candidate.position.spawn); - const checkpoint = safeSpawn(candidate.checkpoint && candidate.checkpoint.region, candidate.checkpoint && candidate.checkpoint.spawn); - const inventory = normalizeInventory(candidate.inventory); - const has = (id) => inventory.some((entry) => entry.id === id); - const weapon = has("tempered_sword") ? "tempered_sword" : has("village_sword") ? "village_sword" : null; - const armour = has("reinforced_buckler") ? "reinforced_buckler" : has("buckler") ? "buckler" : null; - const settings = Object.assign(defaultSettings(), candidate.settings || {}); - settings.effectsQuality = ["full", "reduced", "minimal"].includes(settings.effectsQuality) ? settings.effectsQuality : "full"; - settings.textSpeed = ["slow", "normal", "fast", "instant"].includes(settings.textSpeed) ? settings.textSpeed : "normal"; - const maxHealth = finite(candidate.maxHealth, 100, 100, 160); - return { - version: VERSION, player: { name, appearance }, - health: finite(candidate.health, maxHealth, 0, maxHealth), maxHealth, - attack: weapon ? Data.ITEMS[weapon].attack : 1, defence: armour ? Data.ITEMS[armour].defence : 0, - region: safe.region, - position: { spawn: safe.spawn, x: finite(candidate.position && candidate.position.x, safe.x, 32, 928), y: finite(candidate.position && candidate.position.y, safe.y, 32, 672), facing: FACES.includes(candidate.position && candidate.position.facing) ? candidate.position.facing : "south" }, - checkpoint, - chapter: Math.floor(finite(candidate.chapter, 1, 1, 4)), - story: String(candidate.story || "arrival").slice(0, 64), - quests: normalizeQuests(candidate.quests), inventory, - equipment: { weapon, armour, boots: has("trail_boots") ? "trail_boots" : null, charm: has("forest_charm") ? "forest_charm" : null }, - flags: candidate.flags && typeof candidate.flags === "object" && !Array.isArray(candidate.flags) - ? Object.fromEntries(Object.entries(candidate.flags).filter(([key, value]) => /^[a-z0-9_-]{1,64}$/.test(key) && typeof value === "boolean").slice(0, 160)) : {}, - solvedPuzzles: cleanIds(candidate.solvedPuzzles, 32), defeatedBosses: cleanIds(candidate.defeatedBosses, 16), - openedChests: cleanIds(candidate.openedChests, 64), discoveredSecrets: cleanIds(candidate.discoveredSecrets, 64), - unlockedRoutes: cleanIds(candidate.unlockedRoutes, 64), dialogueHistory: cleanIds(candidate.dialogueHistory, 128), - completedCutscenes: cleanIds(candidate.completedCutscenes, 64), - rescued: candidate.rescued === true || Boolean(candidate.flags && candidate.flags.rescued), - introSeen: candidate.introSeen === true, playTimeSeconds: Math.floor(finite(candidate.playTimeSeconds, 0, 0, 999999)), - settings - }; - } - function cleanIds(value, cap) { - return Array.isArray(value) ? Array.from(new Set(value.filter((id) => typeof id === "string" && /^[a-z0-9_-]{1,64}$/.test(id)))).slice(0, cap) : []; - } - function parse(raw) { - try { return normalize(JSON.parse(raw)); } catch (_error) { return null; } - } - function addItem(state, id, amount) { - const next = normalize(state); - if (!next || !Data.ITEMS[id]) return next; - next.inventory = normalizeInventory(next.inventory.concat([{ id, quantity: amount || 1 }])); - return normalize(next); - } - function quantity(state, id) { - const entry = state.inventory.find((item) => item.id === id); - return entry ? entry.quantity : 0; - } - function startQuest(state, id) { - const next = normalize(state); - if (next && Data.QUESTS[id] && next.quests[id].status === "locked") next.quests[id].status = "active"; - return normalize(next); - } - function completeQuest(state, id) { - let next = normalize(state); - if (!next || !Data.QUESTS[id]) return next; - next.quests[id] = { status: "complete", count: Data.QUESTS[id].target, rewarded: true }; - Data.QUESTS[id].reward.forEach(([item, amount]) => { next = addItem(next, item, amount); }); - const consequences = { - aftermath: ["aftermath_complete"], village_defence: ["village_defended", "village_resolved"], - find_guide: ["guide_found"], ruins_light: ["ruins_complete", "ruins_resolved"], - wolf_miniboss: ["briar_defeated", "forest_resolved"], repair_bridge: ["bridge_repaired", "mountain_resolved"], - stone_guardian: ["guardian_defeated"], rally_resistance: ["emblem_found", "camp_resolved"], - disable_defences: ["defences_disabled", "fortressExterior_resolved"], free_prisoners: ["prisoners_freed"], - break_wards: ["wards_broken", "fortressInterior_resolved"], defeat_malrec: ["malrec_defeated", "bossArena_resolved"] - }; - (consequences[id] || []).forEach((flag) => { next.flags[flag] = true; }); - if (id === "village_defence") next.chapter = 2; - if (id === "stone_guardian") next.chapter = 3; - if (id === "rally_resistance") next.chapter = 4; - return normalize(next); - } - function progressQuest(state, id, amount) { - let next = normalize(state); - if (!next || !Data.QUESTS[id]) return next; - if (next.quests[id].status === "locked") next = startQuest(next, id); - if (next.quests[id].status === "complete") return next; - next.quests[id].count = Math.min(Data.QUESTS[id].target, next.quests[id].count + Math.max(1, amount || 1)); - return next.quests[id].count >= Data.QUESTS[id].target ? completeQuest(next, id) : normalize(next); - } - function applyEffects(state, effects) { - let next = normalize(state); - (effects || []).forEach((effect) => { - if (effect.type === "startQuest") next = startQuest(next, effect.id); - if (effect.type === "completeQuest") next = completeQuest(next, effect.id); - if (effect.type === "progressQuest") next = progressQuest(next, effect.id, effect.amount); - if (effect.type === "item") next = addItem(next, effect.id, effect.amount); - if (effect.type === "flag" && /^[a-z0-9_-]+$/.test(effect.id)) next.flags[effect.id] = effect.value !== false; - }); - return normalize(next); - } - function useTonic(state) { - let next = normalize(state); - if (!next || next.health >= next.maxHealth || quantity(next, "healing_tonic") < 1) return { state: next, used: false }; - next.health = Math.min(next.maxHealth, next.health + Data.ITEMS.healing_tonic.heal); - next.inventory = next.inventory.map((item) => item.id === "healing_tonic" ? { id: item.id, quantity: item.quantity - 1 } : item).filter((item) => item.quantity > 0); - return { state: normalize(next), used: true }; - } - function migrateLegacy(candidate) { - if (!candidate || candidate.version !== 1) return null; - const next = fresh(validName(candidate.player && candidate.player.name) || "Traveller", - candidate.player && APPEARANCES.includes(candidate.player.appearance) ? candidate.player.appearance : "azure"); - next.chapter = Math.floor(finite(candidate.chapter, 1, 1, 4)); - const region = Data.MAP_IDS.includes(candidate.region) ? candidate.region : LEGACY_REGION_BY_CHAPTER[next.chapter]; - const safe = safeSpawn(region, Object.keys(SAFE_SPAWNS[region])[0]); - next.region = region; - next.position = Object.assign(safe, { facing: "south" }); - next.checkpoint = safe; - Object.entries(LEGACY_QUEST_MAP).forEach(([oldId, newId]) => { - const source = candidate.quests && candidate.quests[oldId]; - if (source) next.quests[newId] = { - status: ["locked", "active", "complete"].includes(source.status) ? source.status : "locked", - count: Math.min(Data.QUESTS[newId].target, Math.max(0, Number(source.count) || 0)), - rewarded: source.rewarded === true - }; - }); - next.inventory = normalizeInventory(candidate.inventory); - next.defeatedBosses = cleanIds(candidate.defeatedBosses, 16); - next.flags = Object.assign({}, candidate.flags || {}, { legacy_imported: true }); - next.introSeen = candidate.introSeen !== false; - next.rescued = candidate.rescued === true; - next.settings = Object.assign(defaultSettings(), candidate.settings || {}); - return normalize(next); - } - function load(storage) { - const current = parse(storage.getItem(STORAGE_KEY)); - if (current) return { state: current, migrated: false }; - try { - const legacy = JSON.parse(storage.getItem(LEGACY_KEY) || "null"); - const migrated = migrateLegacy(legacy); - if (migrated) { - storage.setItem(STORAGE_KEY, JSON.stringify(migrated)); - return { state: migrated, migrated: true }; - } - } catch (_error) { /* invalid legacy data is intentionally ignored */ } - return { state: null, migrated: false }; - } - - return Object.freeze({ - VERSION, STORAGE_KEY, LEGACY_KEY, APPEARANCES, FACES, SAFE_SPAWNS, - validName, fresh, normalize, parse, migrateLegacy, load, safeSpawn, - addItem, quantity, startQuest, progressQuest, completeQuest, applyEffects, useTonic - }); -})); diff --git a/assets/scripts/pages/princess-lima-v2-systems.js b/assets/scripts/pages/princess-lima-v2-systems.js deleted file mode 100755 index 94289ed..0000000 --- a/assets/scripts/pages/princess-lima-v2-systems.js +++ /dev/null @@ -1,217 +0,0 @@ -(function (root, factory) { - "use strict"; - const data = root.PrincessLimaV2Data || (typeof require === "function" ? require("./princess-lima-v2-data.js") : null); - const state = root.PrincessLimaV2State || (typeof require === "function" ? require("./princess-lima-v2-state.js") : null); - const api = factory(data, state); - if (typeof module === "object" && module.exports) module.exports = api; - root.PrincessLimaV2Systems = api; -}(typeof globalThis !== "undefined" ? globalThis : this, function (Data, State) { - "use strict"; - const REQUIRED_MAP_LAYERS = Object.freeze([ - "Base terrain", "Terrain variation", "Paths", "Water", "Cliffs and buildings", "Props", - "Objects behind actors", "Actor layer", "Objects above actors", "Shadows", "Lighting", - "Collision", "Interaction zones", "Dialogue triggers", "Quest triggers", "Enemy zones", - "Camera zones", "Scene transitions", "Named safe spawns", "Audio zones", "Optional secrets" - ]); - const ATTACKS = Object.freeze({ - light1: { windup: 90, active: 100, recovery: 145, reach: 44, width: 36, damage: 1, knockback: 34 }, - light2: { windup: 80, active: 110, recovery: 170, reach: 52, width: 44, damage: 1, knockback: 46 }, - charged: { windup: 520, active: 150, recovery: 260, reach: 64, width: 58, damage: 3, knockback: 72 } - }); - - function createInputLock(onChange) { - const reasons = new Map(); - return Object.freeze({ - acquire(reason) { - const token = Symbol(reason); - reasons.set(token, reason || "unknown"); - if (onChange) onChange(true, Array.from(reasons.values())); - return token; - }, - release(token) { - reasons.delete(token); - if (onChange) onChange(reasons.size > 0, Array.from(reasons.values())); - }, - releaseReason(reason) { - Array.from(reasons).forEach(([token, value]) => { if (value === reason) reasons.delete(token); }); - if (onChange) onChange(reasons.size > 0, Array.from(reasons.values())); - }, - clear() { - reasons.clear(); - if (onChange) onChange(false, []); - }, - locked: () => reasons.size > 0, - reasons: () => Array.from(reasons.values()) - }); - } - - function normalizedVector(x, y, speed) { - const length = Math.hypot(x, y); - return length ? { x: x / length * speed, y: y / length * speed } : { x: 0, y: 0 }; - } - function approach(current, target, amount) { - return current < target ? Math.min(target, current + amount) : Math.max(target, current - amount); - } - function movementVelocity(currentX, currentY, inputX, inputY, delta, speed, accelerated) { - const target = normalizedVector(inputX, inputY, speed); - const rate = (accelerated ? 780 : 610) * Math.min(0.05, delta / 1000); - return { x: approach(currentX, target.x, rate), y: approach(currentY, target.y, rate) }; - } - function attackPhase(elapsed, attack) { - const spec = ATTACKS[attack] || ATTACKS.light1; - if (elapsed < spec.windup) return "windup"; - if (elapsed < spec.windup + spec.active) return "active"; - if (elapsed < spec.windup + spec.active + spec.recovery) return "recovery"; - return "complete"; - } - function facingVector(facing) { - return { north: { x: 0, y: -1 }, east: { x: 1, y: 0 }, south: { x: 0, y: 1 }, west: { x: -1, y: 0 } }[facing] || { x: 0, y: 1 }; - } - function attackHitbox(facing, x, y, attack) { - const spec = ATTACKS[attack] || ATTACKS.light1; - const vector = facingVector(facing); - const horizontal = vector.x !== 0; - return { - x: x + vector.x * spec.reach - (horizontal ? spec.reach / 2 : spec.width / 2), - y: y + vector.y * spec.reach - (horizontal ? spec.width / 2 : spec.reach / 2), - width: horizontal ? spec.reach : spec.width, - height: horizontal ? spec.width : spec.reach - }; - } - function bossPhase(health, maximum, phases) { - const count = Math.max(1, phases || 1); - return Math.min(count, Math.floor((1 - Math.max(0, health) / maximum) * count) + 1); - } - function nextEnemyState(current, context) { - const distance = context.distance; - const homeDistance = context.homeDistance; - const spec = context.spec; - if (context.health <= 0) return "dead"; - if (context.stunned) return "hurt"; - if (homeDistance > context.leash) return "return"; - if (current === "return" && homeDistance > 12) return "return"; - if (current === "telegraph" && !context.telegraphDone) return "telegraph"; - if (current === "attack" && !context.attackDone) return "attack"; - if (current === "recover" && !context.cooldownDone) return "recover"; - if (distance <= spec.attackRange && context.cooldownDone) return "telegraph"; - if (distance <= spec.awareness) return spec.role === "ambush" && distance > 90 ? "hidden" : "pursue"; - return "patrol"; - } - function canDamageThroughWall(scene, source, target) { - if (!scene || !scene.collisionLayer || !scene.collisionLayer.getRayCastTiles) return true; - const line = new Phaser.Geom.Line(source.x, source.y, target.x, target.y); - return scene.collisionLayer.getRayCastTiles(line, 4, true).length === 0; - } - function propertyMap(object) { - return Object.fromEntries((object && object.properties || []).map((property) => [property.name, property.value])); - } - function mapLayer(map, name) { - return map.layers.find((layer) => layer.name === name); - } - function validateMap(map, knownMaps) { - const errors = []; - if (!map || map.type !== "map" || map.tilewidth !== Data.TILE || map.tileheight !== Data.TILE) return ["invalid-header"]; - REQUIRED_MAP_LAYERS.forEach((name) => { if (!mapLayer(map, name)) errors.push(`missing-layer:${name}`); }); - const layerNames = new Set(); - map.layers.forEach((layer) => { - if (layerNames.has(layer.name)) errors.push(`duplicate-layer:${layer.name}`); - layerNames.add(layer.name); - }); - const ids = new Set(); - map.layers.filter((layer) => layer.objects).forEach((layer) => layer.objects.forEach((object) => { - if (ids.has(object.id)) errors.push(`duplicate-object:${object.id}`); - ids.add(object.id); - })); - const collisions = (mapLayer(map, "Collision") || { objects: [] }).objects; - const points = ["Named safe spawns", "Dialogue triggers", "Enemy zones"].flatMap((name) => (mapLayer(map, name) || { objects: [] }).objects); - points.forEach((point) => { - const inside = collisions.some((solid) => point.x >= solid.x && point.x <= solid.x + solid.width && point.y >= solid.y && point.y <= solid.y + solid.height); - if (inside) errors.push(`point-in-collision:${point.name}`); - }); - (mapLayer(map, "Scene transitions") || { objects: [] }).objects.forEach((transition) => { - const props = propertyMap(transition); - if (!knownMaps.includes(props.target)) errors.push(`invalid-transition:${transition.name}`); - if (!State.SAFE_SPAWNS[props.target] || !State.SAFE_SPAWNS[props.target][props.spawn]) errors.push(`invalid-spawn:${transition.name}`); - }); - validateReachability(map, collisions, errors); - return errors; - } - function validateReachability(map, collisions, errors) { - const width = map.width; - const height = map.height; - const blocked = Array.from({ length: height }, () => Array(width).fill(false)); - collisions.forEach((solid) => { - const left = Math.max(0, Math.floor(solid.x / Data.TILE)); - const top = Math.max(0, Math.floor(solid.y / Data.TILE)); - const right = Math.min(width, Math.ceil((solid.x + solid.width) / Data.TILE)); - const bottom = Math.min(height, Math.ceil((solid.y + solid.height) / Data.TILE)); - for (let y = top; y < bottom; y += 1) for (let x = left; x < right; x += 1) blocked[y][x] = true; - }); - const spawns = (mapLayer(map, "Named safe spawns") || { objects: [] }).objects; - if (!spawns.length) { - errors.push("missing-safe-spawn"); - return; - } - const origin = tileFor(spawns[0], width, height); - if (blocked[origin.y][origin.x]) { - errors.push(`unreachable-safe-spawn:${spawns[0].name}`); - return; - } - const reached = new Set([`${origin.x}:${origin.y}`]); - const queue = [origin]; - while (queue.length) { - const current = queue.shift(); - [[1, 0], [-1, 0], [0, 1], [0, -1]].forEach(([dx, dy]) => { - const x = current.x + dx, y = current.y + dy, key = `${x}:${y}`; - if (x < 0 || y < 0 || x >= width || y >= height || blocked[y][x] || reached.has(key)) return; - reached.add(key); - queue.push({ x, y }); - }); - } - const required = ["Named safe spawns", "Dialogue triggers", "Quest triggers", "Scene transitions"] - .flatMap((name) => (mapLayer(map, name) || { objects: [] }).objects); - required.forEach((object) => { - const tile = tileFor(object, width, height); - const candidates = [[0, 0], [1, 0], [-1, 0], [0, 1], [0, -1]] - .map(([dx, dy]) => `${tile.x + dx}:${tile.y + dy}`); - if (!candidates.some((key) => reached.has(key))) errors.push(`unreachable-object:${object.name}`); - }); - } - function tileFor(object, width, height) { - const x = object.width ? object.x + object.width / 2 : object.x; - const y = object.height ? object.y + object.height / 2 : object.y; - return { - x: Math.max(0, Math.min(width - 1, Math.floor(x / Data.TILE))), - y: Math.max(0, Math.min(height - 1, Math.floor(y / Data.TILE))) - }; - } - function dialogueNode(dialogueId, nodeId, state) { - const dialogue = Data.DIALOGUES[dialogueId]; - const node = dialogue && dialogue.nodes[nodeId || dialogue.start]; - if (!node) return null; - if (node.condition && !state.flags[node.condition]) return null; - return node; - } - function dialogueChoice(dialogueId, nodeId, choiceIndex, state) { - const node = dialogueNode(dialogueId, nodeId, state); - const choice = node && node.choices && node.choices[choiceIndex]; - if (!choice) return null; - return { next: choice.next, state: State.applyEffects(state, choice.effects) }; - } - function currentObjective(state) { - const active = Object.keys(Data.QUESTS).find((id) => Data.QUESTS[id].main && state.quests[id].status === "active"); - if (active) { - const progress = state.quests[active]; - return `${Data.QUESTS[active].title} · ${progress.count}/${Data.QUESTS[active].target}`; - } - const next = Object.keys(Data.QUESTS).find((id) => Data.QUESTS[id].main && state.quests[id].status === "locked" && Data.QUESTS[id].chapter <= state.chapter); - return next ? Data.QUESTS[next].title : state.rescued ? "The kingdom is free." : "Explore and speak with the people nearby."; - } - - return Object.freeze({ - REQUIRED_MAP_LAYERS, ATTACKS, createInputLock, normalizedVector, movementVelocity, - attackPhase, attackHitbox, facingVector, bossPhase, nextEnemyState, - canDamageThroughWall, propertyMap, mapLayer, validateMap, dialogueNode, dialogueChoice, - currentObjective - }); -})); diff --git a/assets/scripts/pages/princess-lima-v2-ui.js b/assets/scripts/pages/princess-lima-v2-ui.js deleted file mode 100755 index a602d90..0000000 --- a/assets/scripts/pages/princess-lima-v2-ui.js +++ /dev/null @@ -1,239 +0,0 @@ -(function (root) { - "use strict"; - const Data = root.PrincessLimaV2Data; - const State = root.PrincessLimaV2State; - const Systems = root.PrincessLimaV2Systems; - - function create(container, actions) { - const overlay = container.querySelector("[data-lima-overlay]"); - const panel = container.querySelector("[data-lima-panel]"); - const heading = container.querySelector("[data-lima-panel-title]"); - const body = container.querySelector("[data-lima-panel-body]"); - const closeButton = container.querySelector("[data-lima-panel-close]"); - const live = container.querySelector("[data-lima-screenreader]"); - let previousFocus = null; - let dialogue = null; - let typingTimer = null; - let displayed = ""; - let fullText = ""; - - function portraitPosition(speaker, expression) { - const index = Data.PORTRAITS[speaker] && Data.PORTRAITS[speaker][expression] !== undefined - ? Data.PORTRAITS[speaker][expression] : 14; - return `${(index % 4) * 33.333}% ${Math.floor(index / 4) * 33.333}%`; - } - function open(kind, title, html, closable = true) { - previousFocus = document.activeElement; - overlay.hidden = false; - panel.dataset.kind = kind; - heading.textContent = title; - body.innerHTML = html; - closeButton.hidden = !closable; - requestAnimationFrame(() => (body.querySelector("button, input, [tabindex]") || closeButton).focus()); - } - function close() { - if (dialogue) return advance(); - overlay.hidden = true; - panel.dataset.kind = ""; - body.innerHTML = ""; - actions.lock(false, "menu"); - if (previousFocus && previousFocus.focus) previousFocus.focus(); - else actions.focusGame(); - } - function stopTyping() { - if (typingTimer) clearInterval(typingTimer); - typingTimer = null; - } - function typeLine(target, text) { - stopTyping(); - fullText = text; - displayed = ""; - const settings = actions.getState().settings; - const speed = { slow: 42, normal: 27, fast: 12, instant: 0 }[settings.textSpeed]; - if (!speed || settings.reducedMotion) { - target.textContent = text; - displayed = text; - return; - } - let index = 0; - typingTimer = setInterval(() => { - index += 1; - displayed = text.slice(0, index); - target.textContent = displayed; - if (index >= text.length) stopTyping(); - }, speed); - } - function startDialogue(id, options = {}) { - const definition = Data.DIALOGUES[id]; - if (!definition) return; - actions.lock(true, "dialogue"); - actions.beginDialogue(id, options.target); - dialogue = { id, node: definition.start, history: [], done: options.done || null, essential: definition.essential }; - renderDialogue(); - } - function renderDialogue() { - const definition = Data.DIALOGUES[dialogue.id]; - const node = Systems.dialogueNode(dialogue.id, dialogue.node, actions.getState()); - if (!node) return finishDialogue(); - const speaker = Data.ACTORS[node.speaker] ? Data.ACTORS[node.speaker].name : node.speaker; - dialogue.history.push({ speaker, text: node.text }); - live.textContent = `${speaker}: ${node.text}`; - open("dialogue", speaker, ` -
    - -
    -

    ${escapeHtml(speaker)} ${escapeHtml(node.expression || "")}

    -

    -
    -
    - - - ${!dialogue.essential && actions.getState().dialogueHistory.includes(dialogue.id) ? '' : ""} -
    -
    -
    `, false); - const line = body.querySelector("[data-dialogue-line]"); - typeLine(line, node.text); - const choices = body.querySelector("[data-dialogue-choices]"); - if (node.choices) { - body.querySelector("[data-dialogue-advance]").hidden = true; - choices.innerHTML = node.choices.map((choice, index) => - ``).join(""); - choices.querySelectorAll("[data-choice]").forEach((button) => button.addEventListener("click", () => choose(Number(button.dataset.choice)))); - } - body.querySelector("[data-dialogue-advance]").addEventListener("click", advance); - body.querySelector("[data-dialogue-history]").addEventListener("click", showHistory); - const skip = body.querySelector("[data-dialogue-skip]"); - if (skip) skip.addEventListener("click", finishDialogue); - actions.frameDialogue(node); - } - function advance() { - if (!dialogue) return; - if (displayed !== fullText) { - stopTyping(); - const line = body.querySelector("[data-dialogue-line]"); - if (line) line.textContent = fullText; - displayed = fullText; - return; - } - const node = Systems.dialogueNode(dialogue.id, dialogue.node, actions.getState()); - if (!node || node.choices) return; - actions.applyEffects(node.effects); - if (node.next) { - dialogue.node = node.next; - renderDialogue(); - } else finishDialogue(); - } - function choose(index) { - const result = Systems.dialogueChoice(dialogue.id, dialogue.node, index, actions.getState()); - if (!result) return; - actions.setState(result.state); - dialogue.node = result.next; - renderDialogue(); - } - function finishDialogue() { - stopTyping(); - const done = dialogue && dialogue.done; - if (dialogue) actions.recordDialogue(dialogue.id); - dialogue = null; - overlay.hidden = true; - body.innerHTML = ""; - live.textContent = ""; - actions.endDialogue(); - actions.lock(false, "dialogue"); - if (done) done(); - actions.focusGame(); - } - function showHistory() { - const history = dialogue.history.map((entry) => `
  • ${escapeHtml(entry.speaker)}

    ${escapeHtml(entry.text)}

  • `).join(""); - const dialog = document.createElement("dialog"); - dialog.className = "lima-history"; - dialog.innerHTML = `

    Conversation history

      ${history}
    `; - container.appendChild(dialog); - dialog.querySelector("button").addEventListener("click", () => { dialog.close(); dialog.remove(); }); - dialog.showModal(); - } - function openPanel(kind) { - const state = actions.getState(); - actions.lock(true, "menu"); - if (kind === "credits") { - open("credits", "Credits", ` -

    A locally hosted storybook RPG built for this site.

    - -

    All game data, maps, images, code, and audio are served from this website.

    `); - } else if (kind === "quests") { - const quests = Object.entries(Data.QUESTS).filter(([id]) => state.quests[id].status !== "locked").map(([id, quest]) => { - const progress = state.quests[id]; - return `
  • ${quest.main ? "Main · " : "Optional · "}${escapeHtml(quest.title)}${progress.status === "complete" ? "Complete" : `${progress.count}/${quest.target}`}${escapeHtml(Data.MAP_NAMES[quest.region])}
  • `; - }).join(""); - open("quests", "Quest Chronicle", `

    ${escapeHtml(Systems.currentObjective(state))}

    `); - } else if (kind === "inventory") { - const items = state.inventory.map((entry) => `
  • ${escapeHtml(Data.ITEMS[entry.id].name)}×${entry.quantity}
  • `).join(""); - open("inventory", "Traveller's Satchel", ``); - body.querySelector("[data-use-tonic]").addEventListener("click", () => { actions.useTonic(); openPanel("inventory"); }); - } else if (kind === "settings") { - const checked = (key) => state.settings[key] ? "checked" : ""; - open("settings", "Accessibility & Effects", ` -
    - - - - - - - - - - - -
    `); - body.querySelector('[data-setting="effectsQuality"]').value = state.settings.effectsQuality; - body.querySelector('[data-setting="textSpeed"]').value = state.settings.textSpeed; - body.querySelectorAll("[data-setting]").forEach((control) => control.addEventListener("change", () => - actions.setting(control.dataset.setting, control.type === "checkbox" ? control.checked : control.value))); - } else { - open("pause", "Roadside Menu", ` -

    ${escapeHtml(Data.MAP_NAMES[state.region])}

    -
    - - - - - -
    `); - body.querySelector("[data-close-panel]").addEventListener("click", close); - body.querySelectorAll("[data-open-panel]").forEach((button) => button.addEventListener("click", () => openPanel(button.dataset.openPanel))); - body.querySelector("[data-replay-intro]").addEventListener("click", actions.replayIntro); - } - } - function gameOver() { - actions.lock(true, "defeat"); - open("gameover", "The Road Grows Quiet", `

    You wake at the last safe fire. Your story progress and important items remain.

    `, false); - body.querySelector("[data-respawn]").addEventListener("click", () => { overlay.hidden = true; actions.lock(false, "defeat"); actions.respawn(); }); - } - function ending() { - actions.lock(true, "ending"); - const allies = ["promised_village", "defences_disabled", "prisoners_freed"].filter((flag) => actions.getState().flags[flag]).length; - open("ending", "Dawn Over Lima", `

    At dawn the roads reopen. Village bells answer the resistance fires, and the fortress windows shine with ordinary sunlight.

    ${allies >= 2 ? "The people you helped arrive together; no one returns home alone." : "The kingdom begins the slower work of finding one another again."}

    Princess Lima is free.

    `, false); - body.querySelector("[data-ending-menu]").addEventListener("click", actions.returnToMenu); - } - - closeButton.addEventListener("click", close); - overlay.addEventListener("click", (event) => { if (event.target === overlay && !dialogue) close(); }); - document.addEventListener("keydown", (event) => { - if (dialogue && (event.key === "Enter" || event.key === " ")) { event.preventDefault(); advance(); } - if (!dialogue && !overlay.hidden && event.key === "Escape") { event.preventDefault(); close(); } - }); - return Object.freeze({ openPanel, startDialogue, gameOver, ending, close, finishDialogue }); - } - function escapeHtml(value) { - return String(value || "").replace(/[&<>"']/g, (character) => ({ "&": "&", "<": "<", ">": ">", '"': """, "'": "'" }[character])); - } - root.PrincessLimaV2UI = Object.freeze({ create }); -}(typeof globalThis !== "undefined" ? globalThis : this)); diff --git a/assets/scripts/vendor/easystar-0.4.4.min.js b/assets/scripts/vendor/easystar-0.4.4.min.js deleted file mode 100755 index 281537c..0000000 --- a/assets/scripts/vendor/easystar-0.4.4.min.js +++ /dev/null @@ -1,25 +0,0 @@ -/*! - * @license - * The MIT License (MIT) - * - * Copyright (c) 2012-2020 Bryce Neal - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN - * THE SOFTWARE. - */ -var EasyStar=function(e){var o={};function r(t){if(o[t])return o[t].exports;var n=o[t]={i:t,l:!1,exports:{}};return e[t].call(n.exports,n,n.exports,r),n.l=!0,n.exports}return r.m=e,r.c=o,r.d=function(t,n,e){r.o(t,n)||Object.defineProperty(t,n,{enumerable:!0,get:e})},r.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},r.t=function(n,t){if(1&t&&(n=r(n)),8&t)return n;if(4&t&&"object"==typeof n&&n&&n.__esModule)return n;var e=Object.create(null);if(r.r(e),Object.defineProperty(e,"default",{enumerable:!0,value:n}),2&t&&"string"!=typeof n)for(var o in n)r.d(e,o,function(t){return 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y=1/(d.length-1);for(a=0;a0?t.inReverse&&t.forward?t.forward=!1:this.repeatAnimation(t):t.complete():this.updateAndGetNextTick(t,e.nextFrame)},handleYoyoFrame:function(t,e){if(e||(e=!1),t.inReverse===!e&&t.repeatCounter>0)return(0===t.repeatDelay||t.pendingRepeat)&&(t.forward=e),void this.repeatAnimation(t);if(t.inReverse===e||0!==t.repeatCounter){t.forward=e;var i=e?t.currentFrame.nextFrame:t.currentFrame.prevFrame;this.updateAndGetNextTick(t,i)}else t.complete()},getLastFrame:function(){return this.frames[this.frames.length-1]},previousFrame:function(t){var e=t.currentFrame;e.isFirst?t.yoyo?this.handleYoyoFrame(t,!0):t.repeatCounter>0?(t.inReverse&&!t.forward||(t.forward=!0),this.repeatAnimation(t)):t.complete():this.updateAndGetNextTick(t,e.prevFrame)},updateAndGetNextTick:function(t,e){t.setCurrentFrame(e),this.getNextTick(t)},removeFrame:function(t){var e=this.frames.indexOf(t);return-1!==e&&this.removeFrameAt(e),this},removeFrameAt:function(t){return this.frames.splice(t,1),this.updateFrameSequence(),this},repeatAnimation:function(t){if(2===t._pendingStop){if(0===t._pendingStopValue)return t.stop();t._pendingStopValue--}t.repeatDelay>0&&!t.pendingRepeat?(t.pendingRepeat=!0,t.accumulator-=t.nextTick,t.nextTick+=t.repeatDelay):(t.repeatCounter--,t.forward?t.setCurrentFrame(t.currentFrame.nextFrame):t.setCurrentFrame(t.currentFrame.prevFrame),t.isPlaying&&(this.getNextTick(t),t.handleRepeat()))},toJSON:function(){var t={key:this.key,type:this.type,frames:[],frameRate:this.frameRate,duration:this.duration,skipMissedFrames:this.skipMissedFrames,delay:this.delay,repeat:this.repeat,repeatDelay:this.repeatDelay,yoyo:this.yoyo,showBeforeDelay:this.showBeforeDelay,showOnStart:this.showOnStart,randomFrame:this.randomFrame,hideOnComplete:this.hideOnComplete};return this.frames.forEach(function(e){t.frames.push(e.toJSON())}),t},updateFrameSequence:function(){for(var t,e=this.frames.length,i=1/(e-1),r=0;r1?(t.isLast=!0,t.prevFrame=this.frames[e-2],t.nextFrame=this.frames[0]):e>1&&(t.prevFrame=this.frames[r-1],t.nextFrame=this.frames[r+1]);return this},pause:function(){return this.paused=!0,this},resume:function(){return this.paused=!1,this},destroy:function(){this.manager.off&&(this.manager.off(n.PAUSE_ALL,this.pause,this),this.manager.off(n.RESUME_ALL,this.resume,this)),this.manager.remove(this.key);for(var t=0;t-1)){for(var p=0,g=u;g<=c;g++){var m=g.toString(),v=o[m];if(v){var y=l(v,"duration",d.MAX_SAFE_INTEGER);a.push({key:t,frame:m,duration:y}),p+=y}}"reverse"===f&&(a=a.reverse());var x,T={key:h,frames:a,duration:p,yoyo:"pingpong"===f};i?i.anims&&(x=i.anims.create(T)):x=n.create(T),x&&r.push(x)}});return r},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("AnimationManager key already exists: "+e):(i=new r(this,e,t),this.anims.set(e,i),this.emit(o.ADD_ANIMATION,e,i))),i},fromJSON:function(t,e){void 0===e&&(e=!1),e&&this.anims.clear(),"string"==typeof t&&(t=JSON.parse(t));var i=[];if(t.hasOwnProperty("anims")&&Array.isArray(t.anims)){for(var r=0;rn&&(l=0),this.randomFrame&&(l=s(0,n-1));var u=r.frames[l];0!==l||this.forward||(u=r.getLastFrame()),this.currentFrame=u}else console.warn("Missing animation: "+i);return this.parent},pause:function(t){return this._paused||(this._paused=!0,this._wasPlaying=this.isPlaying,this.isPlaying=!1),void 0!==t&&this.setCurrentFrame(t),this.parent},resume:function(t){return this._paused&&(this._paused=!1,this.isPlaying=this._wasPlaying),void 0!==t&&this.setCurrentFrame(t),this.parent},playAfterDelay:function(t,e){if(this.isPlaying){var i=this.nextAnim,r=this.nextAnimsQueue;i&&r.unshift(i),this.nextAnim=t,this._pendingStop=1,this._pendingStopValue=e}else this.delayCounter=e,this.play(t,!0);return this.parent},playAfterRepeat:function(t,e){if(void 0===e&&(e=1),this.isPlaying){var i=this.nextAnim,r=this.nextAnimsQueue;i&&r.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,r=this.parent,s="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===s)return r;if(i&&this.isPlaying){var n=this.animationManager.getMix(i.key,t);if(n>0)return this.playAfterDelay(t,n)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(o.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(o.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(o.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(o.ANIMATION_COMPLETE,o.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var r=this.currentFrame,s=this.parent,n=r.textureFrame;s.emit(t,i,r,s,n),e&&s.emit(e+i.key,i,r,s,n)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,r=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(o.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):r},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var r=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),r++}while(this.isPlaying&&this.accumulator>this.nextTick&&r<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(o.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new r(this,e,t),this.anims||(this.anims=new a),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(o.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},57090(t){t.exports="add"},25312(t){t.exports="animationcomplete"},89580(t){t.exports="animationcomplete-"},52860(t){t.exports="animationrepeat"},63850(t){t.exports="animationrestart"},99085(t){t.exports="animationstart"},28087(t){t.exports="animationstop"},1794(t){t.exports="animationupdate"},52562(t){t.exports="pauseall"},57953(t){t.exports="remove"},68339(t){t.exports="resumeall"},74943(t,e,i){t.exports={ADD_ANIMATION:i(57090),ANIMATION_COMPLETE:i(25312),ANIMATION_COMPLETE_KEY:i(89580),ANIMATION_REPEAT:i(52860),ANIMATION_RESTART:i(63850),ANIMATION_START:i(99085),ANIMATION_STOP:i(28087),ANIMATION_UPDATE:i(1794),PAUSE_ALL:i(52562),REMOVE_ANIMATION:i(57953),RESUME_ALL:i(68339)}},60421(t,e,i){t.exports={Animation:i(42099),AnimationFrame:i(41138),AnimationManager:i(60848),AnimationState:i(9674),Events:i(74943)}},2161(t,e,i){var r=i(83419),s=i(90330),n=i(50792),a=i(24736),o=new r({initialize:function(){this.entries=new s,this.events=new n},add:function(t,e){return this.entries.set(t,e),this.events.emit(a.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(a.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=o},24047(t,e,i){var r=i(2161),s=i(83419),n=i(8443),a=new s({initialize:function(t){this.game=t,this.binary=new r,this.bitmapFont=new r,this.json=new r,this.physics=new r,this.shader=new r,this.audio=new r,this.video=new r,this.text=new r,this.html=new r,this.tilemap=new r,this.xml=new r,this.atlas=new r,this.custom={},this.game.events.once(n.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new r),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","tilemap","xml","atlas"],e=0;ef&&w*i+b*sd&&w*r+b*ns&&(t=s),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,r=e.y+(i-this.height)/2,s=Math.max(r,r+e.height-i);return ts&&(t=s),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=s(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=d(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,r,s){return void 0===s&&(s=!1),this._bounds.setTo(t,e,i,r),this.dirty=!0,this.useBounds=!0,s?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},setForceComposite:function(t){return this.forceComposite=t,this},getBounds:function(t){void 0===t&&(t=new o);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,r){return this.x=t,this.y=e,this.width=i,this.height=r,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.matrixCombined.destroy(),this.matrixExternal.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=f},38058(t,e,i){var r=i(71911),s=i(67502),n=i(45319),a=i(83419),o=i(31401),h=i(20052),l=i(19715),u=i(28915),d=i(87841),c=i(26099),f=new a({Extends:r,initialize:function(t,e,i,s){r.call(this,t,e,i,s),this.filters={internal:new o.FilterList(this),external:new o.FilterList(this)},this.isObjectInversion=!1,this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new c(1,1),this.followOffset=new c,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new d(0,0,t,e),this._follow){var i=this.width/2,r=this.height/2,n=this._follow.x-this.followOffset.x,a=this._follow.y-this.followOffset.y;this.midPoint.set(n,a),this.scrollX=n-i,this.scrollY=a-r}s(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,r,s,n){return this.fadeEffect.start(!1,t,e,i,r,!0,s,n)},fadeOut:function(t,e,i,r,s,n){return this.fadeEffect.start(!0,t,e,i,r,!0,s,n)},fadeFrom:function(t,e,i,r,s,n,a){return this.fadeEffect.start(!1,t,e,i,r,s,n,a)},fade:function(t,e,i,r,s,n,a){return this.fadeEffect.start(!0,t,e,i,r,s,n,a)},flash:function(t,e,i,r,s,n,a){return this.flashEffect.start(t,e,i,r,s,n,a)},shake:function(t,e,i,r,s){return this.shakeEffect.start(t,e,i,r,s)},pan:function(t,e,i,r,s,n,a){return this.panEffect.start(t,e,i,r,s,n,a)},rotateTo:function(t,e,i,r,s,n,a){return this.rotateToEffect.start(t,e,i,r,s,n,a)},zoomTo:function(t,e,i,r,s,n){return this.zoomEffect.start(t,e,i,r,s,n)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,r=.5*e,n=this.zoomX,a=this.zoomY;this.renderRoundPixels=this.roundPixels&&Number.isInteger(n)&&Number.isInteger(a);var o=t*this.originX,h=e*this.originY,d=this._follow,c=this.deadzone,f=this.scrollX,p=this.scrollY;c&&s(c,this.midPoint.x,this.midPoint.y);var g=!1;if(d&&!this.panEffect.isRunning){var m=this.lerp,v=d.x-this.followOffset.x,y=d.y-this.followOffset.y;c?(vc.right&&(f=u(f,f+(v-c.right),m.x)),yc.bottom&&(p=u(p,p+(y-c.bottom),m.y))):(f=u(f,v-o,m.x),p=u(p,y-h,m.y)),g=!0}this.useBounds&&(f=this.clampX(f),p=this.clampY(p)),this.scrollX=f,this.scrollY=p;var x=f+i,T=p+r;this.midPoint.set(x,T);var w=t/n,b=e/a,S=x-w/2,C=T-b/2;this.worldView.setTo(S,C,w,b);var E=this.matrix,A=this.matrixExternal;this.isObjectInversion?(E.loadIdentity(),E.translate(o,h),E.scale(n,a),E.rotate(this.rotation),E.translate(-f-o,-p-h)):(E.applyITRS(o,h,this.rotation,n,a),E.translate(-f-o,-p-h)),A.applyITRS(this.x,this.y,0,1,1),this.shakeEffect.preRender(),A.multiply(E,this.matrixCombined),g&&this.emit(l.FOLLOW_UPDATE,this,d)},getViewMatrix:function(t){return t||this.forceComposite||this.filters.external.length>0||this.filters.internal.length>0?this.matrix:this.matrixCombined},getPaddingWrapper:function(t){var e={padding:0},i=new Proxy(this,{get:function(t,i){switch(i){case"padding":return e.padding;case"x":case"y":case"scrollX":case"scrollY":return t[i]+e.padding;case"width":case"height":return t[i]-2*e.padding;default:return t[i]}},set:function(i,r,s){switch(r){case"padding":var n=e.padding;e.padding=s;var a=e.padding-n;return i.x-=a,i.y-=a,i.width+=2*a,i.height+=2*a,i.scrollX-=a,i.scrollY-=a,t;case"x":case"y":case"scrollX":case"scrollY":return i[r]=s-e.padding;case"width":case"height":return i[r]=s+2*e.padding;default:return i[r]=s}}});return i.padding=t||0,i},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,r,s,a){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===r&&(r=i),void 0===s&&(s=0),void 0===a&&(a=s),this._follow=t,this.roundPixels=e,i=n(i,0,1),r=n(r,0,1),this.lerp.set(i,r),this.followOffset.set(s,a);var o=this.width/2,h=this.height/2,l=t.x-s,u=t.y-a;return this.midPoint.set(l,u),this.scrollX=l-o,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),this.filters.internal.destroy(),this.filters.external.destroy(),r.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},32743(t,e,i){var r=i(38058),s=i(83419),n=i(95540),a=i(37277),o=i(37303),h=i(97480),l=i(44594),u=new s({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new r(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,s,n,a){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 0===n&&(n=!1),void 0===a&&(a="");var o=new r(t,e,i,s);return o.setName(a),o.setScene(this.scene),o.setRoundPixels(this.roundPixels),o.id=this.getNextID(),this.cameras.push(o),n&&(this.main=o),o},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var r=!1,s=0;s0){n.preRender();var a=this.getVisibleChildren(e.getChildren(),n);t.render(i,a,n)}}},getVisibleChildren:function(t,e){return t.filter(function(t){return t.willRender(e)})},resetAll:function(){for(var t=0;t=0}else this.clockwise=this.destination>=this.source;return this.camera.emit(n.ROTATE_START,this.camera,this,i,this.destination),u},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=r(this._elapsed/this.duration,0,1);this.progress=i;var s=this.camera;if(this._elapsedthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=n},58818(t,e,i){var r=i(83419),s=i(35154),n=new r({initialize:function(t){this.camera=s(t,"camera",null),this.left=s(t,"left",null),this.right=s(t,"right",null),this.up=s(t,"up",null),this.down=s(t,"down",null),this.zoomIn=s(t,"zoomIn",null),this.zoomOut=s(t,"zoomOut",null),this.zoomSpeed=s(t,"zoomSpeed",.01),this.minZoom=s(t,"minZoom",.001),this.maxZoom=s(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=s(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=s(t,"acceleration.x",0),this.accelY=s(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=s(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=s(t,"drag.x",0),this.dragY=s(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var r=s(t,"maxSpeed",null);"number"==typeof r?(this.maxSpeedX=r,this.maxSpeedY=r):(this.maxSpeedX=s(t,"maxSpeed.x",0),this.maxSpeedY=s(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=n},38865(t,e,i){t.exports={FixedKeyControl:i(63091),SmoothedKeyControl:i(58818)}},26638(t,e,i){t.exports={Controls:i(38865),Scene2D:i(87969)}},8054(t,e,i){var r={VERSION:"4.1.0",LOG_VERSION:"v401",BlendModes:i(10312),ScaleModes:i(29795),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=r},69547(t,e,i){var r=i(83419),s=i(8054),n=i(42363),a=i(82264),o=i(95540),h=i(35154),l=i(41212),u=i(29747),d=i(75508),c=i(80333),f=new r({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.snapWidth=h(e,"snap.width",0,t),this.snapHeight=h(e,"snap.height",0,t),this.renderType=h(t,"type",s.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),d.RND=new d.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io/"+s.LOG_VERSION),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=a.browser.es2019?1:0),a.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",a.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#000814","#001d3d","#003566"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null);var i=h(t,"render",null);this.autoMobileTextures=h(i,"autoMobileTextures",!0,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.mipmapRegeneration=h(i,"mipmapRegeneration",!1,t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.selfShadow=h(i,"selfShadow",!1,t),this.pathDetailThreshold=h(i,"pathDetailThreshold",1,t),this.pixelArt=h(i,"pixelArt",!1,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.smoothPixelArt=h(i,"smoothPixelArt",!1,t),this.smoothPixelArt&&(this.antialias=!0,this.antialiasGL=!0,this.pixelArt=!1),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.skipUnreadyShaders=h(i,"skipUnreadyShaders",!1,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",16384,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t),this.renderNodes=h(i,"renderNodes",{},t);var r=h(t,"backgroundColor",0);this.backgroundColor=c(r),this.transparent&&(this.backgroundColor=c(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",a.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderMaxRetries=h(t,"loader.maxRetries",2),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowQuality=h(t,"filters.glow.quality",10),this.glowDistance=h(t,"filters.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var f=h(t,"plugins",null),p=n.DefaultScene;f&&(Array.isArray(f)?this.defaultPlugins=f:l(f)&&(this.installGlobalPlugins=o(f,"global",[]),this.installScenePlugins=o(f,"scene",[]),Array.isArray(f.default)?p=f.default:Array.isArray(f.defaultMerge)&&(p=p.concat(f.defaultMerge)))),this.defaultPlugins=p;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=s.WEBGL:window.FORCE_CANVAS&&(this.renderType=s.CANVAS))}});t.exports=f},86054(t,e,i){var r=i(20623),s=i(27919),n=i(8054),a=i(89357);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===n.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==n.HEADLESS)if(e.renderType===n.AUTO&&(e.renderType=a.webGL?n.WEBGL:n.CANVAS),e.renderType===n.WEBGL){if(!a.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==n.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!a.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||s.disableSmoothing();var o,h,l=t.scale.baseSize,u=l.width,d=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=d):t.canvas=s.create(t,u,d,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||r.setCrisp(t.canvas),e.renderType!==n.HEADLESS)&&(o=i(68627),h=i(74797),e.renderType===n.WEBGL?t.renderer=new h(t):(t.renderer=new o(t),t.context=t.renderer.gameContext))}},96391(t,e,i){var r=i(8054);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===r.CANVAS?i="Canvas":e.renderType===r.HEADLESS&&(i="Headless");var s,n=e.audio,a=t.device.audio;if(s=a.webAudio&&!n.disableWebAudio?"Web Audio":n.noAudio||!a.webAudio&&!a.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+r.VERSION+" / https://phaser.io");else{var o="color: "+e.bannerTextColor+";",h=Array.isArray(e.bannerBackgroundColor)?e.bannerBackgroundColor:[e.bannerBackgroundColor];1===h.length&&(h=[h[0],h[0]]),o+=' background-image: 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e=this.camera.scene.sys.textures.getFrame(t);return e&&(this.maskGameObject=null,this.glTexture=e.glTexture),this},destroy:function(){this._dynamicTexture&&this._dynamicTexture.destroy(),this.maskGameObject=null,this._dynamicTexture=null,n.prototype.destroy.call(this)}});t.exports=a},37911(t,e,i){var r=i(83419),s=i(13045),n=i(37867),a=i(25836),o=new r({Extends:s,initialize:function(t,e){e=e||{},s.call(this,t,"FilterNormalTools"),this._rotation=0,this.viewMatrix=new n,this.setRotation(e.rotation||0),this.rotationSource=e.rotationSource||null,this.facingPower=e.facingPower||1,this.outputRatio=e.outputRatio||!1,this.ratioVector=new a(0,0,1),e.ratioVector&&this.ratioVector.set(e.ratioVector[0],e.ratioVector[1],e.ratioVector[2]),this.ratioRadius=e.ratioRadius||1},getRotation:function(){if(this.rotationSource){if("function"==typeof this.rotationSource)return this.rotationSource();if(this.rotationSource.hasTransformComponent)return this.rotationSource.getWorldTransformMatrix().rotationNormalized}return this._rotation},setRotation:function(t){return this.viewMatrix.identity().rotateZ(t),this._rotation=t,this},updateRotation:function(){if(this.rotationSource){var t=this.getRotation();this.viewMatrix.identity().rotateZ(t),this._rotation=t}return this}});t.exports=o},6379(t,e,i){var r=i(83419),s=i(13045),n=new r({Extends:s,initialize:function(t,e){void 0===e&&(e={}),s.call(this,t,"FilterPanoramaBlur"),this.radius=e.radius||1,this.samplesX=e.samplesX||32,this.samplesY=e.samplesY||16,this.power=e.power||1}});t.exports=n},2195(t,e,i){var r=i(83419),s=i(53427),n=i(13045),a=i(16762),o=new r({Extends:n,initialize:function(t){n.call(this,t,"FilterParallelFilters"),this.top=new s(t),this.bottom=new s(t),this.blend=new a(t)}});s.prototype.addParallelFilters=function(){return this.add(new o(this.camera))},t.exports=o},29861(t,e,i){var r=i(83419),s=i(13045),n=new r({Extends:s,initialize:function(t,e){void 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0===i&&(i=0),void 0===r&&(r=.1),void 0===n&&(n=1),void 0===o&&(o=6),void 0===h&&(h=1),s.call(this,t,"FilterShadow"),this.x=e,this.y=i,this.decay=r,this.power=n,this.glcolor=[0,0,0,1],this.samples=o,this.intensity=h,void 0!==a&&(this.color=a)},color:{get:function(){var t=this.glcolor;return(255*t[0]<<16)+(255*t[1]<<8)+(255*t[2]|0)},set:function(t){var e=this.glcolor;e[0]=(t>>16&255)/255,e[1]=(t>>8&255)/255,e[2]=(255&t)/255}},getPadding:function(){var t=this.paddingOverride;if(t)return this.currentPadding.setTo(t.x,t.y,t.width,t.height),t;var e=this.camera,i=this.decay*this.intensity,r=Math.ceil(Math.abs(this.x)*e.width*i),s=Math.ceil(Math.abs(this.y)*e.height*i);return this.currentPadding.setTo(-r,-s,2*r,2*s),this.currentPadding}});t.exports=n},99534(t,e,i){var r=i(83419),s=i(13045),n=new r({Extends:s,initialize:function(t,e,i,r){s.call(this,t,"FilterThreshold"),this.edge1=[.5,.5,.5,.5],this.edge2=[.5,.5,.5,.5],this.invert=[!1,!1,!1,!1],this.setEdge(e,i),this.setInvert(r)},setEdge:function(t,e){void 0===t&&(t=.5),"number"==typeof t&&(t=[t,t,t,t]),this.edge1[0]=t[0],this.edge1[1]=t[1],this.edge1[2]=t[2],this.edge1[3]=t[3],void 0===e&&(e=t),"number"==typeof e&&(e=[e,e,e,e]),this.edge2[0]=e[0],this.edge2[1]=e[1],this.edge2[2]=e[2],this.edge2[3]=e[3];for(var i=0;i<4;i++)if(this.edge1[i]>this.edge2[i]){var r=this.edge1[i];this.edge1[i]=this.edge2[i],this.edge2[i]=r}return this},setInvert:function(t){return void 0===t&&(t=!1),"boolean"==typeof t&&(t=[t,t,t,t]),this.invert[0]=t[0],this.invert[1]=t[1],this.invert[2]=t[2],this.invert[3]=t[3],this}});t.exports=n},20263(t,e,i){var r=i(83419),s=i(13045),n=i(40987),a=new r({Extends:s,initialize:function(t,e,i,r,a,o,h){void 0===e&&(e=.5),void 0===i&&(i=.5),void 0===r&&(r=.5),void 0===a&&(a=.5),void 0===o&&(o=0),void 0===h&&(h=0),s.call(this,t,"FilterVignette"),this.x=e,this.y=i,this.radius=r,this.strength=a,this.color=new n,this.blendMode=h,this.setColor(o)},setColor:function(t){return"number"==typeof t?n.IntegerToColor(t,this.color):"string"==typeof t?n.HexStringToColor(t,this.color):t.setTo?this.color.setTo(t.red,t.green,t.blue,t.alpha):t?this.color.setTo(t.r||0,t.g||0,t.b||0,t.a||255):this.color.setTo(0,0,0,255),this}});t.exports=a},90002(t,e,i){var r=i(83419),s=i(13045),n=i(79237),a=new r({Extends:s,initialize:function(t,e,i,r,n,a){void 0===e&&(e=.1),s.call(this,t,"FilterWipe"),this.progress=0,this.wipeWidth=e,this.direction=i||0,this.axis=r||0,this.reveal=n||0,this.wipeTexture=null,this.setTexture(a)},setWipeWidth:function(t){return void 0===t&&(t=.1),this.wipeWidth=t,this},setLeftToRight:function(){return this.direction=0,this.axis=0,this},setRightToLeft:function(){return this.direction=1,this.axis=0,this},setTopToBottom:function(){return this.direction=1,this.axis=1,this},setBottomToTop:function(){return this.direction=0,this.axis=1,this},setWipeEffect:function(){return this.reveal=0,this.progress=0,this},setRevealEffect:function(){return this.setTexture(),this.reveal=1,this.progress=0,this},setTexture:function(t){return void 0===t&&(t="__DEFAULT"),this.wipeTexture=t instanceof n?t:this.camera.scene.sys.textures.get(t)||this.camera.scene.sys.textures.get("__DEFAULT"),this},setProgress:function(t){return this.progress=t,this}});t.exports=a},11889(t,e,i){var r={Controller:i(13045),Barrel:i(10189),Blend:i(16762),Blocky:i(37597),Blur:i(88344),Bokeh:i(47564),ColorMatrix:i(77011),CombineColorMatrix:i(95200),Displacement:i(16898),Glow:i(42652),GradientMap:i(43927),ImageLight:i(84714),Key:i(51890),Mask:i(97797),NormalTools:i(37911),PanoramaBlur:i(6379),ParallelFilters:i(2195),Pixelate:i(29861),Quantize:i(14366),Sampler:i(63785),Shadow:i(62229),Threshold:i(99534),Vignette:i(20263),Wipe:i(90002)};t.exports=r},25305(t,e,i){var r=i(10312),s=i(23568);t.exports=function(t,e,i){e.x=s(i,"x",0),e.y=s(i,"y",0),e.depth=s(i,"depth",0),e.flipX=s(i,"flipX",!1),e.flipY=s(i,"flipY",!1);var n=s(i,"scale",null);"number"==typeof n?e.setScale(n):null!==n&&(e.scaleX=s(n,"x",1),e.scaleY=s(n,"y",1));var a=s(i,"scrollFactor",null);"number"==typeof a?e.setScrollFactor(a):null!==a&&(e.scrollFactorX=s(a,"x",1),e.scrollFactorY=s(a,"y",1)),e.rotation=s(i,"rotation",0);var o=s(i,"angle",null);null!==o&&(e.angle=o),e.alpha=s(i,"alpha",1);var h=s(i,"origin",null);if("number"==typeof h)e.setOrigin(h);else if(null!==h){var l=s(h,"x",.5),u=s(h,"y",.5);e.setOrigin(l,u)}return e.blendMode=s(i,"blendMode",r.NORMAL),e.visible=s(i,"visible",!0),s(i,"add",!0)&&t.sys.displayList.add(e),e.preUpdate&&t.sys.updateList.add(e),e}},13059(t,e,i){var r=i(23568);t.exports=function(t,e){var i=r(e,"anims",null);if(null===i)return t;if("string"==typeof i)t.anims.play(i);else if("object"==typeof i){var s=t.anims,n=r(i,"key",void 0);if(n){var a=r(i,"startFrame",void 0),o=r(i,"delay",0),h=r(i,"repeat",0),l=r(i,"repeatDelay",0),u=r(i,"yoyo",!1),d=r(i,"play",!1),c=r(i,"delayedPlay",0),f={key:n,delay:o,repeat:h,repeatDelay:l,yoyo:u,startFrame:a};d?s.play(f):c>0?s.playAfterDelay(f,c):s.load(f)}}return t}},8050(t,e,i){var r=i(83419),s=i(73162),n=i(37277),a=i(51708),o=i(44594),h=i(19186),l=new r({Extends:s,initialize:function(t){s.call(this,t),this.sortChildrenFlag=!1,this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.events.once(o.BOOT,this.boot,this),this.events.on(o.START,this.start,this)},boot:function(){this.events.once(o.DESTROY,this.destroy,this)},addChildCallback:function(t){t.displayList&&t.displayList!==this&&t.removeFromDisplayList(),t.parentContainer&&t.parentContainer.remove(t),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(a.ADDED_TO_SCENE,t,this.scene),this.events.emit(o.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(a.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(o.REMOVED_FROM_SCENE,t,this.scene)},start:function(){this.events.once(o.SHUTDOWN,this.shutdown,this)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(h(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},shutdown:function(){for(var t=this.list,e=t.length;e--;)t[e]&&t[e].destroy(!0);t.length=0,this.events.off(o.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(o.START,this.start,this),this.scene=null,this.systems=null,this.events=null}});n.register("DisplayList",l,"displayList"),t.exports=l},95643(t,e,i){var r=i(83419),s=i(31401),n=i(53774),a=i(45893),o=i(50792),h=i(51708),l=i(44594),u=new r({Extends:o,Mixins:[s.Filters,s.RenderSteps],initialize:function(t,e){o.call(this),this.scene=t,this.displayList=null,this.type=e,this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.vertexRoundMode="safeAuto",this.input=null,this.body=null,this.ignoreDestroy=!1,this.isDestroyed=!1,this.addRenderStep&&this.addRenderStep(this.renderWebGL),this.on(h.ADDED_TO_SCENE,this.addedToScene,this),this.on(h.REMOVED_FROM_SCENE,this.removedFromScene,this),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new a(this)),this},setData:function(t,e){return this.data||(this.data=new a(this)),this.data.set(t,e),this},incData:function(t,e){return this.data||(this.data=new a(this)),this.data.inc(t,e),this},toggleData:function(t){return this.data||(this.data=new a(this)),this.data.toggle(t),this},getData:function(t){return this.data||(this.data=new a(this)),this.data.get(t)},setInteractive:function(t,e,i){return this.scene.sys.input.enable(this,t,e,i),this},disableInteractive:function(t){return void 0===t&&(t=!1),this.scene.sys.input.disable(this,t),this},removeInteractive:function(t){return void 0===t&&(t=!1),this.scene.sys.input.clear(this),t&&this.scene.sys.input.resetCursor(),this.input=void 0,this},addedToScene:function(){},removedFromScene:function(){},update:function(){},toJSON:function(){return n(this)},willRender:function(t){return!(!(!this.displayList||!this.displayList.active||this.displayList.willRender(t))||u.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},willRoundVertices:function(t,e){switch(this.vertexRoundMode){case"safe":return e;case"safeAuto":return e&&t.roundPixels;case"full":return!0;case"fullAuto":return t.roundPixels;default:return!1}},setVertexRoundMode:function(t){return this.vertexRoundMode=t,this},getIndexList:function(){for(var t=this,e=this.parentContainer,i=[];e&&(i.unshift(e.getIndex(t)),t=e,e.parentContainer);)e=e.parentContainer;return this.displayList?i.unshift(this.displayList.getIndex(t)):i.unshift(this.scene.sys.displayList.getIndex(t)),i},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(h.ADDED_TO_SCENE,this,this.scene),t.events.emit(l.ADDED_TO_SCENE,this,this.scene)),this},addToUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.add(this),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(h.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(l.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},getDisplayList:function(){var t=null;return this.parentContainer?t=this.parentContainer.list:this.displayList&&(t=this.displayList.list),t},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.isDestroyed=!0,this.preDestroy&&this.preDestroy.call(this),this.emit(h.DESTROY,this,t),this.removeAllListeners(),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.filterCamera&&(this.filterCamera.destroy(),this.filterCamera=void 0),this.active=!1,this.visible=!1,this.scene=void 0,this.parentContainer=void 0)}});u.RENDER_MASK=15,t.exports=u},44603(t,e,i){var r=i(83419),s=i(37277),n=i(44594),a=new r({initialize:function(t){this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.displayList,this.updateList,this.events.once(n.BOOT,this.boot,this),this.events.on(n.START,this.start,this)},boot:function(){this.displayList=this.systems.displayList,this.updateList=this.systems.updateList,this.events.once(n.DESTROY,this.destroy,this)},start:function(){this.events.once(n.SHUTDOWN,this.shutdown,this)},shutdown:function(){this.events.off(n.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(n.START,this.start,this),this.scene=null,this.systems=null,this.events=null,this.displayList=null,this.updateList=null}});a.register=function(t,e){a.prototype.hasOwnProperty(t)||(a.prototype[t]=e)},a.remove=function(t){a.prototype.hasOwnProperty(t)&&delete a.prototype[t]},s.register("GameObjectCreator",a,"make"),t.exports=a},39429(t,e,i){var r=i(83419),s=i(37277),n=i(44594),a=new r({initialize:function(t){this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.displayList,this.updateList,this.events.once(n.BOOT,this.boot,this),this.events.on(n.START,this.start,this)},boot:function(){this.displayList=this.systems.displayList,this.updateList=this.systems.updateList,this.events.once(n.DESTROY,this.destroy,this)},start:function(){this.events.once(n.SHUTDOWN,this.shutdown,this)},existing:function(t){return(t.renderCanvas||t.renderWebGL)&&this.displayList.add(t),t.preUpdate&&this.updateList.add(t),t},shutdown:function(){this.events.off(n.SHUTDOWN,this.shutdown,this)},destroy:function(){this.shutdown(),this.events.off(n.START,this.start,this),this.scene=null,this.systems=null,this.events=null,this.displayList=null,this.updateList=null}});a.register=function(t,e){a.prototype.hasOwnProperty(t)||(a.prototype[t]=e)},a.remove=function(t){a.prototype.hasOwnProperty(t)&&delete a.prototype[t]},s.register("GameObjectFactory",a,"add"),t.exports=a},91296(t,e,i){var r=i(61340),s=new r,n=new r,a=new r,o=new r,h={camera:s,sprite:n,calc:a,cameraExternal:o};t.exports=function(t,e,i,r){return r?o.loadIdentity():o.copyFrom(e.matrixExternal),s.copyWithScrollFactorFrom(r?e.matrix:e.matrixCombined,e.scrollX,e.scrollY,t.scrollFactorX,t.scrollFactorY),a.copyFrom(s),i&&a.multiply(i),n.applyITRS(t.x,t.y,t.rotation,t.scaleX,t.scaleY),a.multiply(n),h}},45027(t,e,i){var r=i(83419),s=i(25774),n=i(37277),a=i(44594),o=new r({Extends:s,initialize:function(t){s.call(this),this.checkQueue=!0,this.scene=t,this.systems=t.sys,t.sys.events.once(a.BOOT,this.boot,this),t.sys.events.on(a.START,this.start,this)},boot:function(){this.systems.events.once(a.DESTROY,this.destroy,this)},start:function(){var t=this.systems.events;t.on(a.PRE_UPDATE,this.update,this),t.on(a.UPDATE,this.sceneUpdate,this),t.once(a.SHUTDOWN,this.shutdown,this)},sceneUpdate:function(t,e){for(var i=this._active,r=i.length,s=0;s0){a=o.split("\n");var z=[];for(s=0;sC&&(d=C),c>E&&(c=E);var q=C+b.xAdvance,K=E+m;fF&&(F=I),IF&&(F=I),I0)for(var Q=0;Qo.length&&(x=o.length);for(var T=p,w=g,b={retroFont:!0,font:h,size:i,lineHeight:s+y,chars:{}},S=0,C=0;C?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~",TEXT_SET2:" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ",TEXT_SET3:"ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ",TEXT_SET4:"ABCDEFGHIJKLMNOPQRSTUVWXYZ 0123456789",TEXT_SET5:"ABCDEFGHIJKLMNOPQRSTUVWXYZ.,/() '!?-*:0123456789",TEXT_SET6:"ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789\"(),-.' 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n=e._text,a=n.length,o=t.currentContext;if(0!==a&&r(t,o,e,i,s)){i.addToRenderList(e);var h=e.fromAtlas?e.frame:e.texture.frames.__BASE,l=e.displayCallback,u=e.callbackData,d=e.fontData.chars,c=e.fontData.lineHeight,f=e._letterSpacing,p=0,g=0,m=0,v=null,y=0,x=0,T=0,w=0,b=0,S=0,C=null,E=0,A=e.frame.source.image,_=h.cutX,M=h.cutY,R=0,P=0,O=e._fontSize/e.fontData.size,L=e._align,F=0,D=0;e.getTextBounds(!1);var I=e._bounds.lines;1===L?D=(I.longest-I.lengths[0])/2:2===L&&(D=I.longest-I.lengths[0]),o.translate(-e.displayOriginX,-e.displayOriginY);var N=i.roundPixels;e.cropWidth>0&&e.cropHeight>0&&(o.beginPath(),o.rect(0,0,e.cropWidth,e.cropHeight),o.clip());for(var B=0;B0||e.cropHeight>0;x&&((f=i.getClone()).setScissorEnable(!0),f.setScissorBox(v.tx,v.ty,e.cropWidth*v.scaleX,e.cropHeight*v.scaleY),f.use()),h.frame=e.frame;var T,w,b=s.MULTIPLY,S=a.getTintAppendFloatAlpha(e.tintTopLeft,e._alphaTL),C=a.getTintAppendFloatAlpha(e.tintTopRight,e._alphaTR),E=a.getTintAppendFloatAlpha(e.tintBottomLeft,e._alphaBL),A=a.getTintAppendFloatAlpha(e.tintBottomRight,e._alphaBR),_=0,M=0,R=0,P=0,O=e.letterSpacing,L=0,F=0,D=e.scrollX,I=e.scrollY,N=e.fontData,B=N.chars,k=N.lineHeight,U=e.fontSize/N.size,z=0,Y=e._align,X=0,W=0,G=e.getTextBounds(!1);e.maxWidth>0&&(d=(u=G.wrappedText).length);var V=e._bounds.lines;1===Y?W=(V.longest-V.lengths[0])/2:2===Y&&(W=V.longest-V.lengths[0]);for(var H=e.displayCallback,j=e.callbackData,q=0;q0&&(a=(n=L.wrappedText).length);var F=e._bounds.lines;1===R?O=(F.longest-F.lengths[0])/2:2===R&&(O=F.longest-F.lengths[0]),o.translate(-e.displayOriginX,-e.displayOriginY);for(var D=i.roundPixels,I=0;I0},getRenderList:function(){return this.dirty&&(this.renderList=this.children.list.filter(this.childCanRender,this),this.dirty=!1),this.renderList},clear:function(){this.children.removeAll(),this.dirty=!0},preDestroy:function(){this.children.destroy(),this.renderList=[]}});t.exports=d},72396(t){t.exports=function(t,e,i,r){var s=e.getRenderList();if(0!==s.length){var n=t.currentContext,a=i.alpha*e.alpha;if(0!==a){i.addToRenderList(e),n.globalCompositeOperation=t.blendModes[e.blendMode],n.imageSmoothingEnabled=!e.frame.source.scaleMode;var o=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;n.save(),r&&r.copyToContext(n);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(n.save(),n.translate(d.x+o,d.y+h),n.scale(v,y),n.drawImage(f.source.image,p.x,p.y,p.width,p.height,g,m,p.width,p.height),n.restore())):(l&&(g=Math.round(g),m=Math.round(m)),p.width>0&&p.height>0&&n.drawImage(f.source.image,p.x,p.y,p.width,p.height,g+d.x+o,m+d.y+h,p.width,p.height)))}n.restore()}}}},9403(t,e,i){var r=i(6107),s=i(25305),n=i(44603),a=i(23568);n.register("blitter",function(t,e){void 0===t&&(t={});var i=a(t,"key",null),n=a(t,"frame",null),o=new r(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,o,t),o})},12709(t,e,i){var r=i(6107);i(39429).register("blitter",function(t,e,i,s){return this.displayList.add(new r(this.scene,t,e,i,s))})},48011(t,e,i){var r=i(29747),s=r,n=r;s=i(99485),n=i(72396),t.exports={renderWebGL:s,renderCanvas:n}},99485(t,e,i){var r=i(61340),s=i(70554),n=new r,a={quad:new Float32Array(8)},o={},h={};t.exports=function(t,e,i,r){var l=e.getRenderList(),u=i.camera,d=e.alpha;if(0!==l.length&&0!==d){u.addToRenderList(e);var c=n.copyWithScrollFactorFrom(u.getViewMatrix(!i.useCanvas),u.scrollX,u.scrollY,e.scrollFactorX,e.scrollFactorY);r&&c.multiply(r);for(var f=e.x,p=e.y,g=e.customRenderNodes,m=e.defaultRenderNodes,v=0;v0!=t>0,this._alpha=t}}});t.exports=n},43451(t,e,i){var r=i(87774),s=i(30529),n=i(83419),a=i(31401),o=i(95643),h=i(36683),l=new n({Extends:o,Mixins:[a.BlendMode,a.Depth,a.RenderNodes,a.Visible,h],initialize:function(t,e){o.call(this,t,"CaptureFrame");var i=t.renderer;this.drawingContext=new r(i,{width:i.width,height:i.height}),this.captureTexture=t.sys.textures.addGLTexture(e,this.drawingContext.texture),this.initRenderNodes(this._defaultRenderNodesMap)},_defaultRenderNodesMap:{get:function(){return s}},setAlpha:function(t){return this},setScrollFactor:function(t,e){return this}});t.exports=l},23675(t,e,i){var r=i(44603),s=i(23568),n=i(43451);r.register("captureFrame",function(t,e){void 0===t&&(t={});var i=s(t,"depth",0),r=s(t,"key",null),a=s(t,"visible",!0),o=new n(this.scene,r);return void 0!==e&&(t.add=e),o.setDepth(i).setVisible(a),t.add&&this.scene.sys.displayList.add(o),o})},20421(t,e,i){var r=i(43451);i(39429).register("captureFrame",function(t){return this.displayList.add(new r(this.scene,t))})},36683(t,e,i){var r=i(29747),s=r,n=r;s=i(82237),t.exports={renderWebGL:s,renderCanvas:n}},82237(t){var e=!1;t.exports=function(t,i,r){if(r.useCanvas)e||(e=!0,console.warn("CaptureFrame: Cannot capture from main canvas. Activate `forceComposite` on the camera to use this feature. This warning will now mute."));else{r.camera.addToRenderList(i);var s=r.width,n=r.height,a=i.customRenderNodes,o=i.defaultRenderNodes;i.drawingContext.resize(s,n),i.drawingContext.use(),(a.BatchHandler||o.BatchHandler).batch(i.drawingContext,r.texture,0,n,0,0,s,n,s,0,0,0,1,1,!1,4294967295,4294967295,4294967295,4294967295,{}),i.drawingContext.release()}}},16005(t,e,i){var r=i(45319),s={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,s){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=r(t,0,1),this._alphaTR=r(e,0,1),this._alphaBL=r(i,0,1),this._alphaBR=r(s,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=r(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=r(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=r(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=r(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=r(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=s},88509(t,e,i){var r=i(45319),s={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=r(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=s},90065(t,e,i){var r=i(10312),s={_blendMode:r.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=r[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=s},94215(t){t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},61683(t){var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,r){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,r,this.flipX,this.flipY);else{var s=t;this.frame.setCropUVs(this._crop,s.x,s.y,s.width,s.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},89272(t,e,i){var r=i(37105),s={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this},setToTop:function(){var t=this.getDisplayList();return t&&r.BringToTop(t,this),this},setToBack:function(){var t=this.getDisplayList();return t&&r.SendToBack(t,this),this},setAbove:function(t){var e=this.getDisplayList();return e&&t&&r.MoveAbove(e,this,t),this},setBelow:function(t){var e=this.getDisplayList();return e&&t&&r.MoveBelow(e,this,t),this}};t.exports=s},3248(t){var e={timeElapsed:0,timeElapsedResetPeriod:36e5,timePaused:!1,setTimerResetPeriod:function(t){return this.timeElapsedResetPeriod=t,this},setTimerPaused:function(t){return this.timePaused=!!t,this},resetTimer:function(t){return void 0===t&&(t=0),this.timeElapsed=t,this},updateTimer:function(t,e){return this.timePaused||(this.timeElapsed+=e,this.timeElapsed>=this.timeElapsedResetPeriod&&(this.timeElapsed-=this.timeElapsedResetPeriod)),this}};t.exports=e},53427(t,e,i){var r=i(83419),s=i(10189),n=i(16762),a=i(37597),o=i(88344),h=i(47564),l=i(77011),u=i(95200),d=i(16898),c=i(42652),f=i(43927),p=i(84714),g=i(51890),m=i(97797),v=i(37911),y=i(6379),x=i(29861),T=i(14366),w=i(63785),b=i(62229),S=i(99534),C=i(20263),E=i(90002),A=new r({initialize:function(t){this.camera=t,this.list=[]},clear:function(){for(var t=0;t0||this.filters.external.getActive().length>0||this.filtersForceComposite)},enableFilters:function(){if(this.filterCamera||!this.scene.renderer.gl)return this;var t=this.scene;if(r||(r=i(38058)),this.filterCamera=new r(0,0,1,1).setScene(t,!1),this.filterCamera.isObjectInversion=!0,t.game.config.roundPixels&&(this.filterCamera.roundPixels=!0),!this.maxFilterSize){var e=t.renderer.getMaxTextureSize();this.maxFilterSize=new s(e,e)}return this._filtersMatrix=new n,this._filtersViewMatrix=new n,this.getBounds&&void 0!==this.width&&void 0!==this.height&&0!==this.width&&0!==this.height||(this.filtersFocusContext=!0),this.addRenderStep(this.renderWebGLFilters,0),this},renderWebGLFilters:function(t,e,i,r,s){if(e.willRenderFilters()){var n=i.camera,a=e.filtersAutoFocus,o=e.filtersFocusContext;a&&(o?e.focusFiltersOnCamera(n):e.focusFilters());var h=e.filterCamera;h.preRender();var l=h.roundPixels;if(h.roundPixels=e.willRoundVertices(h,e.rotation%(2*Math.PI)==0&&(e.scaleX,1===e.scaleY)),a&&o){var u=e.parentContainer;if(u){var d=u.getWorldTransformMatrix();h.matrix.multiply(d)}}var c=e._filtersMatrix,f=e._filtersViewMatrix.copyWithScrollFactorFrom(n.getViewMatrix(!i.useCanvas),n.scrollX,n.scrollY,e.scrollFactorX,e.scrollFactorY);if(r&&f.multiply(r),o)c.loadIdentity();else{if("Layer"===e.type)c.loadIdentity();else{var p=e.flipX?-1:1,g=e.flipY?-1:1;c.applyITRS(e.x,e.y,e.rotation,e.scaleX*p,e.scaleY*g)}var m=h.width,v=h.height;c.translate(-m*h.originX,-v*h.originY),f.multiply(c,c)}var y=e.scrollFactorX,x=e.scrollFactorY;e.scrollFactorX=1,e.scrollFactorY=1,t.cameraRenderNode.run(i,[e],h,c,!0,s+1),e.scrollFactorX=y,e.scrollFactorY=x,h.roundPixels=l;for(var T=h.renderList.length,w=0;w0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):r||n?s.PI_OVER_2-(n>0?Math.acos(-r/this.scaleY):-Math.acos(r/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),r=this.matrix,s=r[0],n=r[1],a=r[2],o=r[3];return r[0]=s*i+a*e,r[1]=n*i+o*e,r[2]=s*-e+a*i,r[3]=n*-e+o*i,this},multiply:function(t,e){var i=this.matrix,r=t.matrix,s=i[0],n=i[1],a=i[2],o=i[3],h=i[4],l=i[5],u=r[0],d=r[1],c=r[2],f=r[3],p=r[4],g=r[5],m=void 0===e?i:e.matrix;return m[0]=u*s+d*a,m[1]=u*n+d*o,m[2]=c*s+f*a,m[3]=c*n+f*o,m[4]=p*s+g*a+h,m[5]=p*n+g*o+l,m},multiplyWithOffset:function(t,e,i){var r=this.matrix,s=t.matrix,n=r[0],a=r[1],o=r[2],h=r[3],l=e*n+i*o+r[4],u=e*a+i*h+r[5],d=s[0],c=s[1],f=s[2],p=s[3],g=s[4],m=s[5];return r[0]=d*n+c*o,r[1]=d*a+c*h,r[2]=f*n+p*o,r[3]=f*a+p*h,r[4]=g*n+m*o+l,r[5]=g*a+m*h+u,this},transform:function(t,e,i,r,s,n){var a=this.matrix,o=a[0],h=a[1],l=a[2],u=a[3],d=a[4],c=a[5];return a[0]=t*o+e*l,a[1]=t*h+e*u,a[2]=i*o+r*l,a[3]=i*h+r*u,a[4]=s*o+n*l+d,a[5]=s*h+n*u+c,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var r=this.matrix,s=r[0],n=r[1],a=r[2],o=r[3],h=r[4],l=r[5];return i.x=t*s+e*a+h,i.y=t*n+e*o+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=e*s-i*r;return t[0]=s/o,t[1]=-i/o,t[2]=-r/o,t[3]=e/o,t[4]=(r*a-s*n)/o,t[5]=-(e*a-i*n)/o,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyWithScrollFactorFrom:function(t,e,i,r,s){var n=this.matrix;n[0]=t.a,n[1]=t.b,n[2]=t.c,n[3]=t.d;var a=e*(1-r),o=i*(1-s);return n[4]=t.a*a+t.c*o+t.e,n[5]=t.b*a+t.d*o+t.f,this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){return t.setTransform(this.a,this.b,this.c,this.d,this.e,this.f),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,r,s,n){var a=this.matrix;return a[0]=t,a[1]=e,a[2]=i,a[3]=r,a[4]=s,a[5]=n,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],r=e[1],s=e[2],n=e[3],a=i*n-r*s;if(t.translateX=e[4],t.translateY=e[5],i||r){var o=Math.sqrt(i*i+r*r);t.rotation=r>0?Math.acos(i/o):-Math.acos(i/o),t.scaleX=o,t.scaleY=a/o}else if(s||n){var h=Math.sqrt(s*s+n*n);t.rotation=.5*Math.PI-(n>0?Math.acos(-s/h):-Math.acos(s/h)),t.scaleX=a/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,r,s){var n=this.matrix,a=Math.sin(i),o=Math.cos(i);return n[4]=t,n[5]=e,n[0]=o*r,n[1]=a*r,n[2]=-a*s,n[3]=o*s,this},applyInverse:function(t,e,i){void 0===i&&(i=new n);var r=this.matrix,s=r[0],a=r[1],o=r[2],h=r[3],l=r[4],u=r[5],d=1/(s*h+o*-a);return i.x=h*d*t+-o*d*e+(u*o-l*h)*d,i.y=s*d*e+-a*d*t+(-u*s+l*a)*d,i},setQuad:function(t,e,i,r,s){void 0===s&&(s=this.quad);var n=this.matrix,a=n[0],o=n[1],h=n[2],l=n[3],u=n[4],d=n[5];return s[0]=t*a+e*h+u,s[1]=t*o+e*l+d,s[2]=t*a+r*h+u,s[3]=t*o+r*l+d,s[4]=i*a+r*h+u,s[5]=i*o+r*l+d,s[6]=i*a+e*h+u,s[7]=i*o+e*l+d,s},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var r=this.getX(t,e);return i&&(r=Math.floor(r+.5)),r},getYRound:function(t,e,i){var r=this.getY(t,e);return i&&(r=Math.floor(r+.5)),r},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=a},59715(t){var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},31401(t,e,i){t.exports={Alpha:i(16005),AlphaSingle:i(88509),BlendMode:i(90065),ComputedSize:i(94215),Crop:i(61683),Depth:i(89272),ElapseTimer:i(3248),FilterList:i(53427),Filters:i(43102),Flip:i(54434),GetBounds:i(8004),Lighting:i(73629),Mask:i(8573),Origin:i(27387),PathFollower:i(37640),RenderNodes:i(68680),RenderSteps:i(86038),ScrollFactor:i(80227),Size:i(16736),Texture:i(37726),TextureCrop:i(79812),Tint:i(27472),ToJSON:i(53774),Transform:i(16901),TransformMatrix:i(61340),Visible:i(59715)}},31559(t,e,i){var r=i(37105),s=i(10312),n=i(83419),a=i(31401),o=i(51708),h=i(95643),l=i(87841),u=i(29959),d=i(36899),c=i(26099),f=i(93595),p=new a.TransformMatrix,g=new n({Extends:h,Mixins:[a.AlphaSingle,a.BlendMode,a.ComputedSize,a.Depth,a.Mask,a.Transform,a.Visible,u],initialize:function(t,e,i,r){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new a.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.setPosition(e,i),this.setBlendMode(s.SKIP_CHECK),r&&this.add(r)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,r=new l,s=!1;t.setEmpty();for(var n=0;n-1},setAll:function(t,e,i,s){return r.SetAll(this.list,t,e,i,s),this},each:function(t,e){var i,r=[null],s=this.list.slice(),n=s.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.list=[]},onChildDestroyed:function(t){r.Remove(this.list,t),this.exclusive&&(t.parentContainer=null,t.removedFromScene())}});t.exports=g},53584(t){t.exports=function(t,e,i,r){i.addToRenderList(e);var s=e.list;if(0!==s.length){var n=e.localTransform;r?(n.loadIdentity(),n.multiply(r),n.translate(e.x,e.y),n.rotate(e.rotation),n.scale(e.scaleX,e.scaleY)):n.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var a=-1!==e.blendMode;a||t.setBlendMode(0);var o=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u=0,d=a>=0,f=o>=0,p=h>=0;return n=Math.abs(n),a=Math.abs(a),o=Math.abs(o),h=Math.abs(h),this.beginPath(),this.moveTo(t+n,e),this.lineTo(t+i-a,e),d?this.arc(t+i-a,e+a,a,-c.PI_OVER_2,0):this.arc(t+i,e,a,Math.PI,c.PI_OVER_2,!0),this.lineTo(t+i,e+r-h),p?this.arc(t+i-h,e+r-h,h,0,c.PI_OVER_2):this.arc(t+i,e+r,h,-c.PI_OVER_2,Math.PI,!0),this.lineTo(t+o,e+r),f?this.arc(t+o,e+r-o,o,c.PI_OVER_2,Math.PI):this.arc(t,e+r,o,0,-c.PI_OVER_2,!0),this.lineTo(t,e+n),l?this.arc(t+n,e+n,n,-Math.PI,-c.PI_OVER_2):this.arc(t,e,n,c.PI_OVER_2,0,!0),this.fillPath(),this},strokeRoundedRect:function(t,e,i,r,s){void 0===s&&(s=20);var n=s,a=s,o=s,h=s,l=Math.min(i,r)/2;"number"!=typeof s&&(n=u(s,"tl",20),a=u(s,"tr",20),o=u(s,"bl",20),h=u(s,"br",20));var d=n>=0,f=a>=0,p=o>=0,g=h>=0;return n=Math.min(Math.abs(n),l),a=Math.min(Math.abs(a),l),o=Math.min(Math.abs(o),l),h=Math.min(Math.abs(h),l),this.beginPath(),this.moveTo(t+n,e),this.lineTo(t+i-a,e),this.moveTo(t+i-a,e),f?this.arc(t+i-a,e+a,a,-c.PI_OVER_2,0):this.arc(t+i,e,a,Math.PI,c.PI_OVER_2,!0),this.lineTo(t+i,e+r-h),this.moveTo(t+i,e+r-h),g?this.arc(t+i-h,e+r-h,h,0,c.PI_OVER_2):this.arc(t+i,e+r,h,-c.PI_OVER_2,Math.PI,!0),this.lineTo(t+o,e+r),this.moveTo(t+o,e+r),p?this.arc(t+o,e+r-o,o,c.PI_OVER_2,Math.PI):this.arc(t,e+r,o,0,-c.PI_OVER_2,!0),this.lineTo(t,e+n),this.moveTo(t,e+n),d?this.arc(t+n,e+n,n,-Math.PI,-c.PI_OVER_2):this.arc(t,e,n,c.PI_OVER_2,0,!0),this.strokePath(),this},fillPointShape:function(t,e){return this.fillPoint(t.x,t.y,e)},fillPoint:function(t,e,i){return!i||i<1?i=1:(t-=i/2,e-=i/2),this.commandBuffer.push(n.FILL_RECT,t,e,i,i),this},fillTriangleShape:function(t){return this.fillTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},strokeTriangleShape:function(t){return this.strokeTriangle(t.x1,t.y1,t.x2,t.y2,t.x3,t.y3)},fillTriangle:function(t,e,i,r,s,a){return this.commandBuffer.push(n.FILL_TRIANGLE,t,e,i,r,s,a),this},strokeTriangle:function(t,e,i,r,s,a){return this.commandBuffer.push(n.STROKE_TRIANGLE,t,e,i,r,s,a),this},strokeLineShape:function(t){return this.lineBetween(t.x1,t.y1,t.x2,t.y2)},lineBetween:function(t,e,i,r){return this.beginPath(),this.moveTo(t,e),this.lineTo(i,r),this.strokePath(),this},lineTo:function(t,e){return this.commandBuffer.push(n.LINE_TO,t,e),this},moveTo:function(t,e){return this.commandBuffer.push(n.MOVE_TO,t,e),this},strokePoints:function(t,e,i,r){void 0===e&&(e=!1),void 0===i&&(i=!1),void 0===r&&(r=t.length),this.beginPath(),this.moveTo(t[0].x,t[0].y);for(var s=1;s-1&&this.fillStyle(this.defaultFillColor,this.defaultFillAlpha),this.defaultStrokeColor>-1&&this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha),this},generateTexture:function(t,e,i){var r,s,n=this.scene.sys,a=n.game.renderer;void 0===e&&(e=n.scale.width),void 0===i&&(i=n.scale.height),p.TargetCamera.setScene(this.scene),p.TargetCamera.setViewport(0,0,e,i),p.TargetCamera.scrollX=this.x,p.TargetCamera.scrollY=this.y;var o={willReadFrequently:!0};if("string"==typeof t)if(n.textures.exists(t)){var h=(r=n.textures.get(t)).getSourceImage();h instanceof HTMLCanvasElement&&(s=h.getContext("2d",o))}else s=(r=n.textures.createCanvas(t,e,i)).getSourceImage().getContext("2d",o);else t instanceof HTMLCanvasElement&&(s=t.getContext("2d",o));return s&&(this.renderCanvas(a,this,p.TargetCamera,null,s,!1),r&&r.refresh()),this},preDestroy:function(){this.commandBuffer=[]}});p.TargetCamera=new r,t.exports=p},32768(t,e,i){var r=i(85592),s=i(20926);t.exports=function(t,e,i,n,a,o){var h=e.commandBuffer,l=h.length,u=a||t.currentContext;if(0!==l&&s(t,u,e,i,n)){i.addToRenderList(e);var d=1,c=1,f=0,p=0,g=1,m=0,v=0,y=0;u.beginPath();for(var x=0;x>>16,v=(65280&f)>>>8,y=255&f,u.strokeStyle="rgba("+m+","+v+","+y+","+d+")",u.lineWidth=g,x+=3;break;case r.FILL_STYLE:p=h[x+1],c=h[x+2],m=(16711680&p)>>>16,v=(65280&p)>>>8,y=255&p,u.fillStyle="rgba("+m+","+v+","+y+","+c+")",x+=2;break;case r.BEGIN_PATH:u.beginPath();break;case r.CLOSE_PATH:u.closePath();break;case r.FILL_PATH:o||u.fill();break;case r.STROKE_PATH:o||u.stroke();break;case r.FILL_RECT:o?u.rect(h[x+1],h[x+2],h[x+3],h[x+4]):u.fillRect(h[x+1],h[x+2],h[x+3],h[x+4]),x+=4;break;case r.FILL_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.fill(),x+=6;break;case r.STROKE_TRIANGLE:u.beginPath(),u.moveTo(h[x+1],h[x+2]),u.lineTo(h[x+3],h[x+4]),u.lineTo(h[x+5],h[x+6]),u.closePath(),o||u.stroke(),x+=6;break;case r.LINE_TO:u.lineTo(h[x+1],h[x+2]),x+=2;break;case r.MOVE_TO:u.moveTo(h[x+1],h[x+2]),x+=2;break;case r.LINE_FX_TO:u.lineTo(h[x+1],h[x+2]),x+=5;break;case r.MOVE_FX_TO:u.moveTo(h[x+1],h[x+2]),x+=5;break;case r.SAVE:u.save();break;case r.RESTORE:u.restore();break;case r.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case r.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case r.ROTATE:u.rotate(h[x+1]),x+=1;break;case r.GRADIENT_FILL_STYLE:x+=5;break;case r.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},87079(t,e,i){var r=i(44603),s=i(43831);r.register("graphics",function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new s(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i})},1201(t,e,i){var r=i(43831);i(39429).register("graphics",function(t){return this.displayList.add(new r(this.scene,t))})},84503(t,e,i){var r=i(29747),s=r,n=r;s=i(77545),n=i(32768),n=i(32768),t.exports={renderWebGL:s,renderCanvas:n}},77545(t,e,i){var r=i(85592),s=i(91296),n=i(70554),a=i(61340),o=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.points[0]=new o(t,e,i),this.addPoint=function(t,e,i){var r=this.points[this.points.length-1];r.x===t&&r.y===e||this.points.push(new 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r.FILL_TRIANGLE:T.multiply(w,d),(o.FillTri||g.FillTri).run(y,d,m,b[++I],b[++I],b[++I],b[++I],b[++I],b[++I],c.TL,c.TR,c.BL,v);break;case r.STROKE_TRIANGLE:T.multiply(w,d),p[0].x=b[++I],p[0].y=b[++I],p[0].width=E,p[1].x=b[++I],p[1].y=b[++I],p[1].width=E,p[2].x=b[++I],p[2].y=b[++I],p[2].width=E,p[3].x=p[0].x,p[3].y=p[0].y,p[3].width=E,(o.StrokePath||g.StrokePath).run(y,m,p,E,!1,d,f.TL,f.TR,f.BL,f.BR,v);break;case r.LINE_TO:G=b[++I],V=b[++I],null!==F?F.addPoint(G,V,E):(F=new h(G,V,E),P.push(F));break;case r.MOVE_TO:F=new h(b[++I],b[++I],E),P.push(F);break;case r.SAVE:l.push(w.copyToArray());break;case r.RESTORE:w.copyFromArray(l.pop());break;case r.TRANSLATE:G=b[++I],V=b[++I],w.translate(G,V);break;case r.SCALE:G=b[++I],V=b[++I],w.scale(G,V);break;case r.ROTATE:w.rotate(b[++I])}}}},26479(t,e,i){var r=i(61061),s=i(83419),n=i(51708),a=i(50792),o=i(46710),h=i(95540),l=i(35154),u=i(97022),d=i(41212),c=i(88492),f=i(68287),p=new s({Extends:a,initialize:function(t,e,i){a.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?d(e[0])&&(i=e,e=null):d(e)&&(i=e,e=null),this.scene=t,this.children=new 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0===s&&(s=!0),void 0===n&&(n=!0),this.isFull())return null;var a=new this.classType(this.scene,t,e,i,r);return a.addToDisplayList(this.scene.sys.displayList),a.addToUpdateList(),a.visible=s,a.setActive(n),this.add(a),a},createMultiple:function(t){if(this.isFull())return[];Array.isArray(t)||(t=[t]);var e=[];if(t[0].key)for(var i=0;i=0;u--)if((l=c[u]).active===i){if(++d===e)break}else l=null;return l?("number"==typeof s&&(l.x=s),"number"==typeof n&&(l.y=n),l):r?this.create(s,n,a,o,h):null},get:function(t,e,i,r,s){return this.getFirst(!1,!0,t,e,i,r,s)},getFirstAlive:function(t,e,i,r,s,n){return this.getFirst(!0,t,e,i,r,s,n)},getFirstDead:function(t,e,i,r,s,n){return this.getFirst(!1,t,e,i,r,s,n)},playAnimation:function(t,e){return r.PlayAnimation(Array.from(this.children),t,e),this},isFull:function(){return-1!==this.maxSize&&this.children.size>=this.maxSize},countActive:function(t){void 0===t&&(t=!0);var e=0;return this.children.forEach(function(i){i.active===t&&e++}),e},getTotalUsed:function(){return this.countActive()},getTotalFree:function(){var t=this.getTotalUsed();return(-1===this.maxSize?999999999999:this.maxSize)-t},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},propertyValueSet:function(t,e,i,s,n){return r.PropertyValueSet(Array.from(this.children),t,e,i,s,n),this},propertyValueInc:function(t,e,i,s,n){return r.PropertyValueInc(Array.from(this.children),t,e,i,s,n),this},setX:function(t,e){return r.SetX(Array.from(this.children),t,e),this},setY:function(t,e){return r.SetY(Array.from(this.children),t,e),this},setXY:function(t,e,i,s){return r.SetXY(Array.from(this.children),t,e,i,s),this},incX:function(t,e){return r.IncX(Array.from(this.children),t,e),this},incY:function(t,e){return r.IncY(Array.from(this.children),t,e),this},incXY:function(t,e,i,s){return r.IncXY(Array.from(this.children),t,e,i,s),this},shiftPosition:function(t,e,i){return r.ShiftPosition(Array.from(this.children),t,e,i),this},angle:function(t,e){return r.Angle(Array.from(this.children),t,e),this},rotate:function(t,e){return r.Rotate(Array.from(this.children),t,e),this},rotateAround:function(t,e){return r.RotateAround(Array.from(this.children),t,e),this},rotateAroundDistance:function(t,e,i){return r.RotateAroundDistance(Array.from(this.children),t,e,i),this},setAlpha:function(t,e){return r.SetAlpha(Array.from(this.children),t,e),this},setTint:function(t,e,i,s){return r.SetTint(Array.from(this.children),t,e,i,s),this},setOrigin:function(t,e,i,s){return r.SetOrigin(Array.from(this.children),t,e,i,s),this},scaleX:function(t,e){return r.ScaleX(Array.from(this.children),t,e),this},scaleY:function(t,e){return r.ScaleY(Array.from(this.children),t,e),this},scaleXY:function(t,e,i,s){return r.ScaleXY(Array.from(this.children),t,e,i,s),this},setDepth:function(t,e){return r.SetDepth(Array.from(this.children),t,e),this},setBlendMode:function(t){return r.SetBlendMode(Array.from(this.children),t),this},setHitArea:function(t,e){return r.SetHitArea(Array.from(this.children),t,e),this},shuffle:function(){return r.Shuffle(Array.from(this.children)),this},kill:function(t){this.children.has(t)&&t.setActive(!1)},killAndHide:function(t){this.children.has(t)&&(t.setActive(!1),t.setVisible(!1))},setVisible:function(t,e,i){return r.SetVisible(Array.from(this.children),t,e,i),this},toggleVisible:function(){return r.ToggleVisible(Array.from(this.children)),this},destroy:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1),this.scene&&!this.ignoreDestroy&&(this.emit(n.DESTROY,this),this.removeAllListeners(),this.scene.sys.updateList.remove(this),this.clear(e,t),this.scene=void 0,this.children=void 0)}});t.exports=p},94975(t,e,i){var r=i(44603),s=i(26479);r.register("group",function(t){return new s(this.scene,null,t)})},3385(t,e,i){var r=i(26479);i(39429).register("group",function(t,e){return this.updateList.add(new r(this.scene,t,e))})},88571(t,e,i){var r=i(40939),s=i(83419),n=i(31401),a=i(95643),o=i(59819),h=new s({Extends:a,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.GetBounds,n.Lighting,n.Mask,n.Origin,n.RenderNodes,n.ScrollFactor,n.Size,n.TextureCrop,n.Tint,n.Transform,n.Visible,o],initialize:function(t,e,i,r,s){a.call(this,t,"Image"),this._crop=this.resetCropObject(),this.setTexture(r,s),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initRenderNodes(this._defaultRenderNodesMap)},_defaultRenderNodesMap:{get:function(){return r}}});t.exports=h},40652(t){t.exports=function(t,e,i,r){i.addToRenderList(e),t.batchSprite(e,e.frame,i,r)}},82459(t,e,i){var r=i(25305),s=i(44603),n=i(23568),a=i(88571);s.register("image",function(t,e){void 0===t&&(t={});var i=n(t,"key",null),s=n(t,"frame",null),o=new a(this.scene,0,0,i,s);return void 0!==e&&(t.add=e),r(this.scene,o,t),o})},2117(t,e,i){var r=i(88571);i(39429).register("image",function(t,e,i,s){return this.displayList.add(new r(this.scene,t,e,i,s))})},59819(t,e,i){var r=i(29747),s=r,n=r;s=i(99517),n=i(40652),t.exports={renderWebGL:s,renderCanvas:n}},99517(t){t.exports=function(t,e,i,r){i.camera.addToRenderList(e);var s=e.customRenderNodes,n=e.defaultRenderNodes;(s.Submitter||n.Submitter).run(i,e,r,0,s.Texturer||n.Texturer,s.Transformer||n.Transformer)}},77856(t,e,i){var r={Events:i(51708),DisplayList:i(8050),GameObjectCreator:i(44603),GameObjectFactory:i(39429),UpdateList:i(45027),Components:i(31401),GetCalcMatrix:i(91296),BuildGameObject:i(25305),BuildGameObjectAnimation:i(13059),GameObject:i(95643),BitmapText:i(22186),Blitter:i(6107),Bob:i(46590),Container:i(31559),DOMElement:i(3069),DynamicBitmapText:i(2638),Extern:i(42421),Graphics:i(43831),Group:i(26479),Image:i(88571),Layer:i(93595),Particles:i(18404),PathFollower:i(1159),RenderTexture:i(591),RetroFont:i(196),Rope:i(77757),Sprite:i(68287),Stamp:i(14727),Text:i(50171),GetTextSize:i(14220),MeasureText:i(79557),TextStyle:i(35762),TileSprite:i(20839),Zone:i(41481),Video:i(18471),Shape:i(17803),Arc:i(23629),Curve:i(89),Ellipse:i(19921),Grid:i(30479),IsoBox:i(61475),IsoTriangle:i(16933),Line:i(57847),Polygon:i(24949),Rectangle:i(74561),Star:i(55911),Triangle:i(36931),Factories:{Blitter:i(12709),Container:i(24961),DOMElement:i(2611),DynamicBitmapText:i(72566),Extern:i(56315),Graphics:i(1201),Group:i(3385),Image:i(2117),Layer:i(20005),Particles:i(676),PathFollower:i(90145),RenderTexture:i(60505),Rope:i(96819),Sprite:i(46409),Stamp:i(85326),StaticBitmapText:i(34914),Text:i(68005),TileSprite:i(91681),Zone:i(84175),Video:i(89025),Arc:i(42563),Curve:i(40511),Ellipse:i(1543),Grid:i(34137),IsoBox:i(3933),IsoTriangle:i(49803),Line:i(2481),Polygon:i(64827),Rectangle:i(87959),Star:i(93697),Triangle:i(45245)},Creators:{Blitter:i(9403),Container:i(77143),DynamicBitmapText:i(11164),Graphics:i(87079),Group:i(94975),Image:i(82459),Layer:i(25179),Particles:i(92730),RenderTexture:i(34495),Rope:i(26209),Sprite:i(15567),Stamp:i(31479),StaticBitmapText:i(57336),Text:i(71259),TileSprite:i(14167),Zone:i(95261),Video:i(11511)}};r.CaptureFrame=i(43451),r.Gradient=i(34637),r.Noise=i(35387),r.NoiseCell2D=i(51513),r.NoiseCell3D=i(15686),r.NoiseCell4D=i(41946),r.NoiseSimplex2D=i(1792),r.NoiseSimplex3D=i(51098),r.Shader=i(20071),r.NineSlice=i(28103),r.PointLight=i(80321),r.SpriteGPULayer=i(76573),r.Factories.CaptureFrame=i(20421),r.Factories.Gradient=i(69315),r.Factories.Noise=i(34757),r.Factories.NoiseCell2D=i(26590),r.Factories.NoiseCell3D=i(89918),r.Factories.NoiseCell4D=i(65874),r.Factories.NoiseSimplex2D=i(80308),r.Factories.NoiseSimplex3D=i(73810),r.Factories.Shader=i(74177),r.Factories.NineSlice=i(47521),r.Factories.PointLight=i(71255),r.Factories.SpriteGPULayer=i(96019),r.Creators.CaptureFrame=i(23675),r.Creators.Gradient=i(26353),r.Creators.Noise=i(39931),r.Creators.NoiseCell2D=i(98292),r.Creators.NoiseCell3D=i(97044),r.Creators.NoiseCell4D=i(20136),r.Creators.NoiseSimplex2D=i(51754),r.Creators.NoiseSimplex3D=i(71112),r.Creators.Shader=i(54935),r.Creators.NineSlice=i(28279),r.Creators.PointLight=i(39829),r.Creators.SpriteGPULayer=i(16193),r.Light=i(41432),r.LightsManager=i(61356),r.LightsPlugin=i(88992),t.exports=r},93595(t,e,i){var r=i(10312),s=i(83419),n=i(31401),a=i(50792),o=i(95643),h=i(51708),l=i(73162),u=i(33963),d=i(44594),c=i(19186),f=new s({Extends:l,Mixins:[a,o,n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Visible,u],initialize:function(t,e){l.call(this,t),a.call(this),o.call(this,t,"Layer"),this.scene=t,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.clearAlpha(),this.setBlendMode(r.SKIP_CHECK),e&&this.add(e),this.addRenderStep&&this.addRenderStep(this.renderWebGL),t.sys.queueDepthSort()},setInteractive:function(){return this},disableInteractive:function(){return this},removeInteractive:function(){return this},willRender:function(t){return!(15!==this.renderFlags||0===this.list.length||0!==this.cameraFilter&&this.cameraFilter&t.id)},addChildCallback:function(t){var e=t.displayList;e&&e!==this&&t.removeFromDisplayList(),t.displayList||(this.queueDepthSort(),t.displayList=this,t.emit(h.ADDED_TO_SCENE,t,this.scene),this.events.emit(d.ADDED_TO_SCENE,t,this.scene))},removeChildCallback:function(t){this.queueDepthSort(),t.displayList=null,t.emit(h.REMOVED_FROM_SCENE,t,this.scene),this.events.emit(d.REMOVED_FROM_SCENE,t,this.scene)},queueDepthSort:function(){this.sortChildrenFlag=!0},depthSort:function(){this.sortChildrenFlag&&(c(this.list,this.sortByDepth),this.sortChildrenFlag=!1)},sortByDepth:function(t,e){return t._depth-e._depth},getChildren:function(){return this.list},destroy:function(t){if(this.scene&&!this.ignoreDestroy){o.prototype.destroy.call(this,t);for(var e=this.list;e.length;)e[0].destroy(t);this.list=void 0,this.systems=void 0,this.events=void 0}}});t.exports=f},2956(t){t.exports=function(t,e,i){var r=e.list;if(0!==r.length){e.depthSort();var s=-1!==e.blendMode;s||t.setBlendMode(0);var n=e._alpha;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var a=0;athis.maxLights&&(u(s,this.sortByDistance),s=s.slice(0,this.maxLights)),this.visibleLights=s.length,s},sortByDistance:function(t,e){return t.distance>=e.distance},setAmbientColor:function(t){var e=d.getFloatsFromUintRGB(t);return this.ambientColor.set(e[0],e[1],e[2]),this},getMaxVisibleLights:function(){return this.maxLights},getLightCount:function(){return this.lights.length},addLight:function(t,e,i,r,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=128),void 0===r&&(r=16777215),void 0===s&&(s=1),void 0===n&&(n=.1*i);var o=d.getFloatsFromUintRGB(r),h=new a(t,e,i,o[0],o[1],o[2],s,n);return this.lights.push(h),h},removeLight:function(t){var e=this.lights.indexOf(t);return e>=0&&l(this.lights,e),this},shutdown:function(){this.lights.length=0},destroy:function(){this.shutdown()}});t.exports=c},88992(t,e,i){var r=i(83419),s=i(61356),n=i(37277),a=i(44594),o=new r({Extends:s,initialize:function(t){this.scene=t,this.systems=t.sys,t.sys.settings.isBooted||t.sys.events.once(a.BOOT,this.boot,this),s.call(this)},boot:function(){var t=this.systems.events;t.on(a.SHUTDOWN,this.shutdown,this),t.on(a.DESTROY,this.destroy,this)},destroy:function(){this.shutdown(),this.scene=void 0,this.systems=void 0}});n.register("LightsPlugin",o,"lights"),t.exports=o},28103(t,e,i){var r=i(30529),s=i(83419),n=i(31401),a=i(95643),o=i(78023),h=i(84322),l=i(82513),u=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.RenderNodes,n.ScrollFactor,n.Texture,n.Transform,n.Visible,o],initialize:function(t,e,i,r,s,n,o,u,d,c,f,p,g){a.call(this,t,"NineSlice"),this._width,this._height,this._originX=.5,this._originY=.5,this._sizeComponent=!0,this.vertices=[],this.leftWidth,this.rightWidth,this.topHeight,this.bottomHeight,this.tileX=p||!1,this.tileY=g||!1,this._repeatCountX=1,this._repeatCountY=1,this.tint=16777215,this.tintMode=h.MULTIPLY;var m=t.textures.getFrame(r,s);this.is3Slice=!c&&!f,m&&m.scale9&&(this.is3Slice=m.is3Slice);for(var v=this.is3Slice?18:54,y=0;y0?Math.max(1,Math.floor(t/e)):1},_rebuildVertexArray:function(t,e){if(t===this._repeatCountX&&e===this._repeatCountY)return!1;this._repeatCountX=t,this._repeatCountY=e;var i=(t+2)*(this.is3Slice?1:e+2)*6,r=this.vertices;if(r.length!==i){r.length=0;for(var s=0;s.5&&(this.vx-=i*(s-.5)),n<.5?this.vy+=r*(.5-n):n>.5&&(this.vy-=r*(n-.5)),this}});t.exports=n},52230(t,e,i){var r=i(91296),s=i(70554),n={multiTexturing:!0};t.exports=function(t,e,i,a){var o=e.vertices,h=o.length;if(0!==h){var l=i.camera;l.addToRenderList(e);for(var u,d,c,f=e.alpha,p=e.customRenderNodes.BatchHandler||e.defaultRenderNodes.BatchHandler,g=r(e,l,a,!i.useCanvas).calc,m=s.getTintAppendFloatAlpha(e.tint,f),v=e.frame.source.glTexture,y=e.tintMode,x=0;x=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=s(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,r=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit,e=this.defaultValue;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var s=this.has(t,"ease")?t.ease:"Linear";this.ease=o(s,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,r=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var n=t.random;Array.isArray(n)&&(this.start=n[0],this.end=n[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,r=this.proxyUpdate,e=this.defaultValue;break;case 9:this.start=t.values;var a=this.has(t,"ease")?t.ease:"Linear";this.ease=o(a,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,r=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=r,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(){return this.defaultValue},defaultUpdate:function(t,e,i,r){return r},proxyEmit:function(t,e,i){var r=this._onEmit(t,e,i);return this.current=r,r},proxyUpdate:function(t,e,i,r){var s=this._onUpdate(t,e,i,r);return this.current=s,s},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=a(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=r(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,r=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=r)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=r)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=d(i+r,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var r,s=t.data[e],n=this.ease(i);return r=this.interpolation?this.interpolation(this.start,n):(s.max-s.min)*n+s.min,this.current=r,r},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=c},24502(t,e,i){var r=i(83419),s=i(95540),n=i(20286),a=new r({Extends:n,initialize:function(t,e,i,r,a){if("object"==typeof t){var o=t;t=s(o,"x",0),e=s(o,"y",0),i=s(o,"power",0),r=s(o,"epsilon",100),a=s(o,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=100),void 0===a&&(a=50);n.call(this,t,e,!0),this._gravity=a,this._power=i*a,this._epsilon=r*r},update:function(t,e){var i=this.x-t.x,r=this.y-t.y,s=i*i+r*r;if(0!==s){var n=Math.sqrt(s);s0&&(this.anims=new r(this)),this.bounds=new o},emit:function(t,e,i,r,s,n){return this.emitter.emit(t,e,i,r,s,n)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,r=i.ops,s=i.getAnim();if(s?this.anims.play(s):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=r.x.onEmit(this,"x"):r.x.steps>0?this.x+=t+r.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=r.y.onEmit(this,"y"):r.y.steps>0?this.y+=e+r.y.onEmit(this,"y"):this.y+=e,this.life=r.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=r.delay.onEmit(this,"delay"),this.holdCurrent=r.hold.onEmit(this,"hold"),this.scaleX=r.scaleX.onEmit(this,"scaleX"),this.scaleY=r.scaleY.active?r.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=r.rotate.onEmit(this,"rotate"),this.rotation=a(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var n=r.speedX.onEmit(this,"speedX"),o=r.speedY.active?r.speedY.onEmit(this,"speedY"):n;if(i.radial){var h=a(r.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(n),this.velocityY=Math.sin(h)*Math.abs(o)}else if(i.moveTo){var l=r.moveToX.onEmit(this,"moveToX"),u=r.moveToY.onEmit(this,"moveToY"),d=this.life/1e3;this.velocityX=(l-this.x)/d,this.velocityY=(u-this.y)/d}else this.velocityX=n,this.velocityY=o;return i.acceleration&&(this.accelerationX=r.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=r.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=r.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=r.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=r.bounce.onEmit(this,"bounce"),this.alpha=r.alpha.onEmit(this,"alpha"),r.color.active?this.tint=r.color.onEmit(this,"tint"):this.tint=r.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims&&this.anims.update(0,t);var r=this.emitter,n=r.ops,o=1-this.lifeCurrent/this.life;if(this.lifeT=o,this.x=n.x.onUpdate(this,"x",o,this.x),this.y=n.y.onUpdate(this,"y",o,this.y),r.moveTo){var h=n.moveToX.onUpdate(this,"moveToX",o,r.moveToX),l=n.moveToY.onUpdate(this,"moveToY",o,r.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(r,t,e,i,o),this.scaleX=n.scaleX.onUpdate(this,"scaleX",o,this.scaleX),n.scaleY.active?this.scaleY=n.scaleY.onUpdate(this,"scaleY",o,this.scaleY):this.scaleY=this.scaleX,this.angle=n.rotate.onUpdate(this,"rotate",o,this.angle),this.rotation=a(this.angle),r.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=s(n.alpha.onUpdate(this,"alpha",o,this.alpha),0,1),n.color.active?this.tint=n.color.onUpdate(this,"color",o,this.tint):this.tint=n.tint.onUpdate(this,"tint",o,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,r,n){var a=t.ops,o=this.velocityX,h=this.velocityY,l=a.accelerationX.onUpdate(this,"accelerationX",n,this.accelerationX),u=a.accelerationY.onUpdate(this,"accelerationY",n,this.accelerationY),d=a.maxVelocityX.onUpdate(this,"maxVelocityX",n,this.maxVelocityX),c=a.maxVelocityY.onUpdate(this,"maxVelocityY",n,this.maxVelocityY);this.bounce=a.bounce.onUpdate(this,"bounce",n,this.bounce),o+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,o=s(o,-d,d),h=s(h,-c,c),this.velocityX=o,this.velocityY=h,this.x+=o*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;fe.right&&this.collideRight&&(t.x-=r.x-e.right,t.velocityX*=i),r.ye.bottom&&this.collideBottom&&(t.y-=r.y-e.bottom,t.velocityY*=i)}});t.exports=a},31600(t,e,i){var r=i(68668),s=i(83419),n=i(31401),a=i(53774),o=i(43459),h=i(26388),l=i(19909),u=i(76472),d=i(44777),c=i(20696),f=i(95643),p=i(95540),g=i(26546),m=i(24502),v=i(69036),y=i(1985),x=i(97022),T=i(86091),w=i(73162),b=i(20074),S=i(269),C=i(56480),E=i(69601),A=i(68875),_=i(87841),M=i(59996),R=i(72905),P=i(90668),O=i(19186),L=i(84322),F=i(61340),D=i(26099),I=i(15994),N=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintMode","timeScale","trackVisible","visible"],B=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],k=new s({Extends:f,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Lighting,n.Mask,n.RenderNodes,n.ScrollFactor,n.Texture,n.Transform,n.Visible,P],initialize:function(t,e,i,r,s){f.call(this,t,"ParticleEmitter"),this.particleClass=C,this.config=null,this.ops={accelerationX:new d("accelerationX",0),accelerationY:new d("accelerationY",0),alpha:new d("alpha",1),angle:new d("angle",{min:0,max:360},!0),bounce:new d("bounce",0),color:new u("color"),delay:new d("delay",0,!0),hold:new d("hold",0,!0),lifespan:new d("lifespan",1e3,!0),maxVelocityX:new d("maxVelocityX",1e4),maxVelocityY:new d("maxVelocityY",1e4),moveToX:new d("moveToX",0),moveToY:new d("moveToY",0),quantity:new d("quantity",1,!0),rotate:new d("rotate",0),scaleX:new d("scaleX",1),scaleY:new d("scaleY",1),speedX:new d("speedX",0,!0),speedY:new d("speedY",0,!0),tint:new d("tint",16777215),x:new d("x",0),y:new d("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new D,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new F,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new w(this),this.tintMode=L.MULTIPLY,this.initRenderNodes(this._defaultRenderNodesMap),this.setPosition(e,i),this.setTexture(r),s&&this.setConfig(s)},_defaultRenderNodesMap:{get:function(){return r}},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;this.config=t;var e=0,i="",r=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=I(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var r=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===r)this.anims.push(t);else if("object"===r){var s=t;(t=p(s,"anims",null))&&(this.anims=this.anims.concat(t));var n=p(s,"cycle",!1);this.randomAnim=!n,this.animQuantity=p(s,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,r,s,n,a,o){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=x(h,"w")?h.w:h.width,r=x(h,"h")?h.h:h.height}return this.addParticleProcessor(new E(t,e,i,r,s,n,a,o))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=[],r=0;r-1&&(this.zoneTotal++,this.zoneTotal===r.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new m(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var r=0;r0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,r=i.length,s=0;s0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return O(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var r=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,r),r},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var r=this.dead,s=this.stopAfter,n=this.follow?this.follow.x+this.followOffset.x:e,a=this.follow?this.follow.y+this.followOffset.y:i,o=0;o0&&(this.stopCounter++,this.stopCounter>=s))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(a=h-1;a>=0;a--){var f=o[a];s.splice(f.index,1),n.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===s.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,r=i.length,s=[],n=0;n0){var u=0;for(this.skipping=!0;u0&&T(r,t,t),r},createEmitter:function(){throw new Error("createEmitter removed. See ParticleEmitter docs for info")},particleX:{get:function(){return this.ops.x.current},set:function(t){this.ops.x.onChange(t)}},particleY:{get:function(){return this.ops.y.current},set:function(t){this.ops.y.onChange(t)}},accelerationX:{get:function(){return this.ops.accelerationX.current},set:function(t){this.ops.accelerationX.onChange(t)}},accelerationY:{get:function(){return this.ops.accelerationY.current},set:function(t){this.ops.accelerationY.onChange(t)}},maxVelocityX:{get:function(){return this.ops.maxVelocityX.current},set:function(t){this.ops.maxVelocityX.onChange(t)}},maxVelocityY:{get:function(){return this.ops.maxVelocityY.current},set:function(t){this.ops.maxVelocityY.onChange(t)}},speed:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t),this.ops.speedY.onChange(t)}},speedX:{get:function(){return this.ops.speedX.current},set:function(t){this.ops.speedX.onChange(t)}},speedY:{get:function(){return this.ops.speedY.current},set:function(t){this.ops.speedY.onChange(t)}},moveToX:{get:function(){return this.ops.moveToX.current},set:function(t){this.ops.moveToX.onChange(t)}},moveToY:{get:function(){return this.ops.moveToY.current},set:function(t){this.ops.moveToY.onChange(t)}},bounce:{get:function(){return this.ops.bounce.current},set:function(t){this.ops.bounce.onChange(t)}},particleScaleX:{get:function(){return this.ops.scaleX.current},set:function(t){this.ops.scaleX.onChange(t)}},particleScaleY:{get:function(){return this.ops.scaleY.current},set:function(t){this.ops.scaleY.onChange(t)}},particleColor:{get:function(){return this.ops.color.current},set:function(t){this.ops.color.onChange(t)}},colorEase:{get:function(){return this.ops.color.easeName},set:function(t){this.ops.color.setEase(t)}},particleTint:{get:function(){return this.ops.tint.current},set:function(t){this.ops.tint.onChange(t)}},particleAlpha:{get:function(){return this.ops.alpha.current},set:function(t){this.ops.alpha.onChange(t)}},lifespan:{get:function(){return this.ops.lifespan.current},set:function(t){this.ops.lifespan.onChange(t)}},particleAngle:{get:function(){return this.ops.angle.current},set:function(t){this.ops.angle.onChange(t)}},particleRotate:{get:function(){return this.ops.rotate.current},set:function(t){this.ops.rotate.onChange(t)}},quantity:{get:function(){return this.ops.quantity.current},set:function(t){this.ops.quantity.onChange(t)}},delay:{get:function(){return this.ops.delay.current},set:function(t){this.ops.delay.onChange(t)}},hold:{get:function(){return this.ops.hold.current},set:function(t){this.ops.hold.onChange(t)}},flowCounter:{get:function(){return this.counters[0]},set:function(t){this.counters[0]=t}},frameCounter:{get:function(){return this.counters[1]},set:function(t){this.counters[1]=t}},animCounter:{get:function(){return this.counters[2]},set:function(t){this.counters[2]=t}},elapsed:{get:function(){return this.counters[3]},set:function(t){this.counters[3]=t}},stopCounter:{get:function(){return this.counters[4]},set:function(t){this.counters[4]=t}},completeFlag:{get:function(){return this.counters[5]},set:function(t){this.counters[5]=t}},zoneIndex:{get:function(){return this.counters[6]},set:function(t){this.counters[6]=t}},zoneTotal:{get:function(){return this.counters[7]},set:function(t){this.counters[7]=t}},currentFrame:{get:function(){return this.counters[8]},set:function(t){this.counters[8]=t}},currentAnim:{get:function(){return this.counters[9]},set:function(t){this.counters[9]=t}},preDestroy:function(){var t;this.texture=null,this.frames=null,this.anims=null,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.emitZones=null,this.deathZones=null,this.bounds=null,this.follow=null,this.counters=null;var e=this.ops;for(t=0;t0&&T.height>0){var w=-x.halfWidth,b=-x.halfHeight;l.globalAlpha=y,l.save(),a.setToContext(l),u&&(w=Math.round(w),b=Math.round(b)),l.imageSmoothingEnabled=!x.source.scaleMode,l.drawImage(x.source.image,T.x,T.y,T.width,T.height,w,b,T.width,T.height),l.restore()}}}l.restore()}}},92730(t,e,i){var r=i(25305),s=i(44603),n=i(23568),a=i(95540),o=i(31600);s.register("particles",function(t,e){void 0===t&&(t={});var i=n(t,"key",null),s=a(t,"config",null),h=new o(this.scene,0,0,i);return void 0!==e&&(t.add=e),r(this.scene,h,t),s&&h.setConfig(s),h})},676(t,e,i){var r=i(39429),s=i(31600);r.register("particles",function(t,e,i,r){return void 0!==t&&"string"==typeof t&&console.warn("ParticleEmitterManager was removed in Phaser 3.60. See documentation for details"),this.displayList.add(new s(this.scene,t,e,i,r))})},90668(t,e,i){var r=i(29747),s=r,n=r;s=i(21188),n=i(9871),t.exports={renderWebGL:s,renderCanvas:n}},21188(t,e,i){var r=i(59996),s=i(61340),n=i(70554),a=new s,o=new s,h=new s,l=new s,u={},d={},c={quad:new Float32Array(8)};t.exports=function(t,e,i,s){var f=i.camera;f.addToRenderList(e),a.copyWithScrollFactorFrom(f.getViewMatrix(!i.useCanvas),f.scrollX,f.scrollY,e.scrollFactorX,e.scrollFactorY),s&&a.multiply(s),l.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),a.multiply(l);var p=n.getTintAppendFloatAlpha,g=e.alpha,m=e.alive,v=m.length,y=e.viewBounds;if(0!==v&&(!y||r(y,f.worldView))){e.sortCallback&&e.depthSort();for(var x=e.tintMode,T=0;Tthis._length&&(this.counter=this._length-1),this},changeSource:function(t){return this.source=t,this.updateSource()},getPoint:function(t){0===this._direction?(this.counter++,this.counter>=this._length&&(this.yoyo?(this._direction=1,this.counter=this._length-1):this.counter=0)):(this.counter--,-1===this.counter&&(this.yoyo?(this._direction=0,this.counter=0):this.counter=this._length-1));var e=this.points[this.counter];e&&(t.x=e.x,t.y=e.y)}});t.exports=r},68875(t,e,i){var r=i(83419),s=i(26099),n=new r({initialize:function(t){this.source=t,this._tempVec=new s,this.total=-1},getPoint:function(t){var e=this._tempVec;this.source.getRandomPoint(e),t.x=e.x,t.y=e.y}});t.exports=n},21024(t,e,i){t.exports={DeathZone:i(26388),EdgeZone:i(19909),RandomZone:i(68875)}},1159(t,e,i){var r=i(83419),s=i(31401),n=i(68287),a=new r({Extends:n,Mixins:[s.PathFollower],initialize:function(t,e,i,r,s,a){n.call(this,t,i,r,s,a),this.path=e},preUpdate:function(t,e){this.anims.update(t,e),this.pathUpdate(t)}});t.exports=a},90145(t,e,i){var r=i(39429),s=i(1159);r.register("follower",function(t,e,i,r,n){var a=new s(this.scene,t,e,i,r,n);return this.displayList.add(a),this.updateList.add(a),a})},80321(t,e,i){var r=i(43246),s=i(83419),n=i(31401),a=i(95643),o=i(30100),h=i(67277),l=new s({Extends:a,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.RenderNodes,n.ScrollFactor,n.Transform,n.Visible,h],initialize:function(t,e,i,r,s,n,h){void 0===r&&(r=16777215),void 0===s&&(s=128),void 0===n&&(n=1),void 0===h&&(h=.1),a.call(this,t,"PointLight"),this.initRenderNodes(this._defaultRenderNodesMap),this.setPosition(e,i),this.color=o(r),this.intensity=n,this.attenuation=h,this.width=2*s,this.height=2*s,this._radius=s},_defaultRenderNodesMap:{get:function(){return r}},radius:{get:function(){return this._radius},set:function(t){this._radius=t,this.width=2*t,this.height=2*t}},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return this._radius}},displayOriginY:{get:function(){return this._radius}}});t.exports=l},39829(t,e,i){var r=i(25305),s=i(44603),n=i(23568),a=i(80321);s.register("pointlight",function(t,e){void 0===t&&(t={});var i=n(t,"color",16777215),s=n(t,"radius",128),o=n(t,"intensity",1),h=n(t,"attenuation",.1),l=new a(this.scene,0,0,i,s,o,h);return void 0!==e&&(t.add=e),r(this.scene,l,t),l})},71255(t,e,i){var r=i(39429),s=i(80321);r.register("pointlight",function(t,e,i,r,n,a){return this.displayList.add(new s(this.scene,t,e,i,r,n,a))})},67277(t,e,i){var r=i(29747),s=r,n=r;s=i(57787),t.exports={renderWebGL:s,renderCanvas:n}},57787(t,e,i){var r=i(91296);t.exports=function(t,e,i,s){var n=i.camera;n.addToRenderList(e);var a=r(e,n,s,!i.useCanvas).calc,o=e.width,h=e.height,l=-e._radius,u=-e._radius,d=l+o,c=u+h,f=a.getX(0,0),p=a.getY(0,0),g=a.getX(l,u),m=a.getY(l,u),v=a.getX(l,c),y=a.getY(l,c),x=a.getX(d,c),T=a.getY(d,c),w=a.getX(d,u),b=a.getY(d,u);(e.customRenderNodes.BatchHandler||e.defaultRenderNodes.BatchHandler).batch(i,e,g,m,v,y,w,b,x,T,f,p)}},591(t,e,i){var r=i(83419),s=i(45650),n=i(88571),a=i(83999),o=i(58855),h=new r({Extends:n,Mixins:[a],initialize:function(t,e,i,r,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=32),void 0===a&&(a=32),void 0===h&&(h=!0);var l=t.sys.textures.addDynamicTexture(s(),r,a,h);n.call(this,t,e,i,l),this.type="RenderTexture",this.camera=this.texture.camera,this._saved=!1,this.renderMode=o.RENDER,this.isCurrentlyRendering=!1},setSize:function(t,e){this.width=t,this.height=e,this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},resize:function(t,e,i){return this.texture.setSize(t,e,i),this.setSize(this.texture.width,this.texture.height),this},saveTexture:function(t){var e=this.texture,i=e.key,r=e.manager;return r.exists(i)&&r.get(i)===e?(r.renameTexture(i,t),this._saved=!0):(e.key=t,e.manager.addDynamicTexture(e)&&(this._saved=!0)),e},setRenderMode:function(t,e){return this.renderMode=t,e&&this.texture.preserve(!0),this},render:function(){return this.texture.render(),this},fill:function(t,e,i,r,s,n){return this.texture.fill(t,e,i,r,s,n),this},clear:function(t,e,i,r){return this.texture.clear(t,e,i,r),this},stamp:function(t,e,i,r,s){return this.texture.stamp(t,e,i,r,s),this},erase:function(t,e,i){return this.texture.erase(t,e,i),this},draw:function(t,e,i,r,s){return this.texture.draw(t,e,i,r,s),this},capture:function(t,e){return this.texture.capture(t,e),this},repeat:function(t,e,i,r,s,n,a){return this.texture.repeat(t,e,i,r,s,n,a),this},preserve:function(t){return this.texture.preserve(t),this},callback:function(t){return 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u=s+r,d.push(o+Math.cos(u)*i,l+Math.sin(u)*i),d.push(o+Math.cos(r)*i,l+Math.sin(r)*i),this.pathIndexes=a(d),this.pathData=d,this}});t.exports=u},42542(t,e,i){var r=i(39506),s=i(65960),n=i(75177),a=i(20926);t.exports=function(t,e,i,o){i.addToRenderList(e);var h=t.currentContext;if(a(t,h,e,i,o)){var l=e.radius;h.beginPath(),h.arc(l-e.originX*(2*l),l-e.originY*(2*l),l,r(e._startAngle),r(e._endAngle),e.anticlockwise),e.closePath&&h.closePath(),e.isFilled&&(s(h,e),h.fill()),e.isStroked&&(n(h,e),h.stroke()),h.restore()}}},42563(t,e,i){var r=i(23629),s=i(39429);s.register("arc",function(t,e,i,s,n,a,o,h){return this.displayList.add(new r(this.scene,t,e,i,s,n,a,o,h))}),s.register("circle",function(t,e,i,s,n){return this.displayList.add(new r(this.scene,t,e,i,0,360,!1,s,n))})},13609(t,e,i){var r=i(29747),s=r,n=r;s=i(41447),n=i(42542),t.exports={renderWebGL:s,renderCanvas:n}},41447(t,e,i){var r=i(91296),s=i(10441),n=i(34682);t.exports=function(t,e,i,a){var o=i.camera;o.addToRenderList(e);var h=r(e,o,a,!i.useCanvas).calc,l=e._displayOriginX,u=e._displayOriginY,d=e.alpha,c=e.customRenderNodes.Submitter||e.defaultRenderNodes.Submitter;e.isFilled&&s(i,c,h,e,d,l,u),e.isStroked&&n(i,c,h,e,d,l,u)}},89(t,e,i){var r=i(83419),s=i(33141),n=i(94811),a=i(87841),o=i(17803),h=new r({Extends:o,Mixins:[s],initialize:function(t,e,i,r,s,n){void 0===e&&(e=0),void 0===i&&(i=0),o.call(this,t,"Curve",r),this._smoothness=32,this._curveBounds=new a,this.closePath=!1,this.setPosition(e,i),void 0!==s&&this.setFillStyle(s,n),this.updateData()},smoothness:{get:function(){return this._smoothness},set:function(t){this._smoothness=t,this.updateData()}},setSmoothness:function(t){return this._smoothness=t,this.updateData()},updateData:function(){var t=this._curveBounds,e=this._smoothness;this.geom.getBounds(t,e),this.setSize(t.width,t.height),this.updateDisplayOrigin();for(var i=[],r=this.geom.getPoints(e),s=0;s0)for(r(o,e),_=0;_0&&P>0&&o.fillRect(h+A*f+C,l+_*p+C,R,P));if(b&&e.altFillAlpha>0)for(r(o,e,e.altFillColor,e.altFillAlpha*u),_=0;_0&&P>0&&o.fillRect(h+A*f+C,l+_*p+C,R,P)):M=1;if(S&&e.strokeAlpha>0){s(o,e,e.strokeColor,e.strokeAlpha*u);var O=e.strokeOutside?0:1;for(A=O;AE&&(o.beginPath(),o.moveTo(d+h,l),o.lineTo(d+h,c+l),o.stroke()),c>E&&(o.beginPath(),o.moveTo(h,c+l),o.lineTo(d+h,c+l),o.stroke()))}o.restore()}}},34137(t,e,i){var r=i(39429),s=i(30479);r.register("grid",function(t,e,i,r,n,a,o,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,r,n,a,o,h,l,u))})},26015(t,e,i){var r=i(29747),s=r,n=r;s=i(46161),n=i(49912),t.exports={renderWebGL:s,renderCanvas:n}},46161(t,e,i){var r=i(91296),s=i(70554);t.exports=function(t,e,i,n){var a=i.camera;a.addToRenderList(e);var o=e.customRenderNodes.FillRect||e.defaultRenderNodes.FillRect,h=e.customRenderNodes.Submitter||e.defaultRenderNodes.Submitter,l=r(e,a,n,!i.useCanvas).calc;l.translate(-e._displayOriginX,-e._displayOriginY);var u,d=e.alpha,c=e.width,f=e.height,p=e.cellWidth,g=e.cellHeight,m=Math.ceil(c/p),v=Math.ceil(f/g),y=p,x=g,T=p-(m*p-c),w=g-(v*g-f),b=e.isFilled,S=e.showAltCells,C=e.isStroked,E=e.cellPadding,A=e.lineWidth,_=A/2,M=0,R=0,P=0,O=0,L=0;if(E&&(y-=2*E,x-=2*E,T-=2*E,w-=2*E),b&&e.fillAlpha>0)for(u=s.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*d),R=0;R0&&L>0&&o.run(i,l,h,M*p+E,R*g+E,O,L,u,u,u,u,e.lighting));if(S&&e.altFillAlpha>0)for(u=s.getTintAppendFloatAlpha(e.altFillColor,e.altFillAlpha*d),R=0;R0&&L>0&&o.run(i,l,h,M*p+E,R*g+E,O,L,u,u,u,u)):P=1;if(C&&e.strokeAlpha>0){var F=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*d),D=e.strokeOutside?0:1;for(M=D;M_&&o.run(i,l,h,c-_,0,A,f,F,F,F,F),f>_&&o.run(i,l,h,0,f-_,c,A,F,F,F,F))}}},61475(t,e,i){var 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o=e.width,h=e.height,l=o/2,u=o/e.projection;e.showTop&&(r(a,e,e.fillTop),a.beginPath(),a.moveTo(-l,-h),a.lineTo(0,-u-h),a.lineTo(l,-h),a.lineTo(l,-1),a.lineTo(0,u-1),a.lineTo(-l,-1),a.lineTo(-l,-h),a.fill()),e.showLeft&&(r(a,e,e.fillLeft),a.beginPath(),a.moveTo(-l,0),a.lineTo(0,u),a.lineTo(0,u-h),a.lineTo(-l,-h),a.lineTo(-l,0),a.fill()),e.showRight&&(r(a,e,e.fillRight),a.beginPath(),a.moveTo(l,0),a.lineTo(0,u),a.lineTo(0,u-h),a.lineTo(l,-h),a.lineTo(l,0),a.fill()),a.restore()}}},3933(t,e,i){var r=i(39429),s=i(61475);r.register("isobox",function(t,e,i,r,n,a,o){return this.displayList.add(new s(this.scene,t,e,i,r,n,a,o))})},99651(t,e,i){var r=i(29747),s=r,n=r;s=i(68149),n=i(11508),t.exports={renderWebGL:s,renderCanvas:n}},68149(t,e,i){var r=i(91296),s=i(70554);t.exports=function(t,e,i,n){if(e.isFilled){var a=i.camera;a.addToRenderList(e);var o,h,l,u,d,c,f,p,g,m=e.customRenderNodes.FillTri||e.defaultRenderNodes.FillTri,v=e.customRenderNodes.Submitter||e.defaultRenderNodes.Submitter,y=r(e,a,n,!i.useCanvas).calc,x=e.width,T=e.height,w=x/2,b=x/e.projection,S=e.alpha,C=e.lighting;e.showTop&&(o=s.getTintAppendFloatAlpha(e.fillTop,S),h=-w,l=-T,u=0,d=-b-T,c=w,f=-T,p=0,g=b-T,m.run(i,y,v,h,l,u,d,c,f,o,o,o,C),m.run(i,y,v,c,f,p,g,h,l,o,o,o,C)),e.showLeft&&(o=s.getTintAppendFloatAlpha(e.fillLeft,S),h=-w,l=0,u=0,d=b,c=0,f=b-T,p=-w,g=-T,m.run(i,y,v,h,l,u,d,c,f,o,o,o,C),m.run(i,y,v,c,f,p,g,h,l,o,o,o,C)),e.showRight&&(o=s.getTintAppendFloatAlpha(e.fillRight,S),h=w,l=0,u=0,d=b,c=0,f=b-T,p=w,g=-T,m.run(i,y,v,h,l,u,d,c,f,o,o,o,C),m.run(i,y,v,c,f,p,g,h,l,o,o,o,C))}}},16933(t,e,i){var r=i(83419),s=i(60561),n=i(17803),a=new r({Extends:n,Mixins:[s],initialize:function(t,e,i,r,s,a,o,h,l){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=48),void 0===s&&(s=32),void 0===a&&(a=!1),void 0===o&&(o=15658734),void 0===h&&(h=10066329),void 0===l&&(l=13421772),n.call(this,t,"IsoTriangle",null),this.projection=4,this.fillTop=o,this.fillLeft=h,this.fillRight=l,this.showTop=!0,this.showLeft=!0,this.showRight=!0,this.isReversed=a,this.isFilled=!0,this.setPosition(e,i),this.setSize(r,s),this.updateDisplayOrigin()},setProjection:function(t){return this.projection=t,this},setReversed:function(t){return this.isReversed=t,this},setFaces:function(t,e,i){return void 0===t&&(t=!0),void 0===e&&(e=!0),void 0===i&&(i=!0),this.showTop=t,this.showLeft=e,this.showRight=i,this},setFillStyle:function(t,e,i){return this.fillTop=t,this.fillLeft=e,this.fillRight=i,this.isFilled=!0,this}});t.exports=a},79590(t,e,i){var r=i(65960),s=i(20926);t.exports=function(t,e,i,n){i.addToRenderList(e);var a=t.currentContext;if(s(t,a,e,i,n)&&e.isFilled){var o=e.width,h=e.height,l=o/2,u=o/e.projection,d=e.isReversed;e.showTop&&d&&(r(a,e,e.fillTop),a.beginPath(),a.moveTo(-l,-h),a.lineTo(0,-u-h),a.lineTo(l,-h),a.lineTo(0,u-h),a.fill()),e.showLeft&&(r(a,e,e.fillLeft),a.beginPath(),d?(a.moveTo(-l,-h),a.lineTo(0,u),a.lineTo(0,u-h)):(a.moveTo(-l,0),a.lineTo(0,u),a.lineTo(0,u-h)),a.fill()),e.showRight&&(r(a,e,e.fillRight),a.beginPath(),d?(a.moveTo(l,-h),a.lineTo(0,u),a.lineTo(0,u-h)):(a.moveTo(l,0),a.lineTo(0,u),a.lineTo(0,u-h)),a.fill()),a.restore()}}},49803(t,e,i){var r=i(39429),s=i(16933);r.register("isotriangle",function(t,e,i,r,n,a,o,h){return this.displayList.add(new s(this.scene,t,e,i,r,n,a,o,h))})},60561(t,e,i){var r=i(29747),s=r,n=r;s=i(51503),n=i(79590),t.exports={renderWebGL:s,renderCanvas:n}},51503(t,e,i){var r=i(91296),s=i(70554);t.exports=function(t,e,i,n){if(e.isFilled){var a=i.camera;a.addToRenderList(e);var o,h,l,u,d,c,f,p=e.customRenderNodes.FillTri||e.defaultRenderNodes.FillTri,g=e.customRenderNodes.Submitter||e.defaultRenderNodes.Submitter,m=r(e,a,n,!i.useCanvas).calc,v=e.width,y=e.height,x=v/2,T=v/e.projection,w=e.isReversed,b=e.alpha,S=e.lighting;if(e.showTop&&w){o=s.getTintAppendFloatAlpha(e.fillTop,b),h=-x,l=-y,u=0,d=-T-y,c=x,f=-y;var C=T-y;p.run(i,m,g,h,l,u,d,c,f,o,o,o,S),p.run(i,m,g,c,f,0,C,h,l,o,o,o,S)}e.showLeft&&(o=s.getTintAppendFloatAlpha(e.fillLeft,b),w?(h=-x,l=-y,u=0,d=T,c=0,f=T-y):(h=-x,l=0,u=0,d=T,c=0,f=T-y),p.run(i,m,g,h,l,u,d,c,f,o,o,o,S)),e.showRight&&(o=s.getTintAppendFloatAlpha(e.fillRight,b),w?(h=x,l=-y,u=0,d=T,c=0,f=T-y):(h=x,l=0,u=0,d=T,c=0,f=T-y),p.run(i,m,g,h,l,u,d,c,f,o,o,o,S))}}},57847(t,e,i){var r=i(83419),s=i(17803),n=i(23031),a=i(36823),o=new r({Extends:s,Mixins:[a],initialize:function(t,e,i,r,a,o,h,l,u){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=0),void 0===a&&(a=0),void 0===o&&(o=128),void 0===h&&(h=0),s.call(this,t,"Line",new n(r,a,o,h));var d=Math.max(1,this.geom.right-this.geom.left),c=Math.max(1,this.geom.bottom-this.geom.top);this.lineWidth=1,this._startWidth=1,this._endWidth=1,this.setPosition(e,i),this.setSize(d,c),void 0!==l&&this.setStrokeStyle(1,l,u),this.updateDisplayOrigin()},setLineWidth:function(t,e){return void 0===e&&(e=t),this._startWidth=t,this._endWidth=e,this.lineWidth=t,this},setTo:function(t,e,i,r){return this.geom.setTo(t,e,i,r),this}});t.exports=o},17440(t,e,i){var r=i(75177),s=i(20926);t.exports=function(t,e,i,n){i.addToRenderList(e);var a=t.currentContext;if(s(t,a,e,i,n)){var o=e._displayOriginX,h=e._displayOriginY;e.isStroked&&(r(a,e),a.beginPath(),a.moveTo(e.geom.x1-o,e.geom.y1-h),a.lineTo(e.geom.x2-o,e.geom.y2-h),a.stroke()),a.restore()}}},2481(t,e,i){var r=i(39429),s=i(57847);r.register("line",function(t,e,i,r,n,a,o,h){return this.displayList.add(new s(this.scene,t,e,i,r,n,a,o,h))})},36823(t,e,i){var r=i(29747),s=r,n=r;s=i(77385),n=i(17440),t.exports={renderWebGL:s,renderCanvas:n}},77385(t,e,i){var r=i(91296),s=i(70554),n=[{x:0,y:0,width:0},{x:0,y:0,width:0}];t.exports=function(t,e,i,a){var o=i.camera;o.addToRenderList(e);var h=r(e,o,a,!i.useCanvas).calc,l=e._displayOriginX,u=e._displayOriginY,d=e.alpha;if(e.isStroked){var c=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*d);n[0].x=e.geom.x1-l,n[0].y=e.geom.y1-u,n[0].width=e._startWidth,n[1].x=e.geom.x2-l,n[1].y=e.geom.y2-u,n[1].width=e._endWidth,(e.customRenderNodes.StrokePath||e.defaultRenderNodes.StrokePath).run(i,e.customRenderNodes.Submitter||e.defaultRenderNodes.Submitter,n,1,!0,h,c,c,c,c,void 0,e.lighting)}}},24949(t,e,i){var r=i(90273),s=i(83419),n=i(94811),a=i(13829),o=i(25717),h=i(17803),l=i(5469),u=new s({Extends:h,Mixins:[r],initialize:function(t,e,i,r,s,n){void 0===e&&(e=0),void 0===i&&(i=0),h.call(this,t,"Polygon",new o(r));var l=a(this.geom);this.setPosition(e,i),this.setSize(l.width,l.height),void 0!==s&&this.setFillStyle(s,n),this.updateDisplayOrigin(),this.updateData()},smooth:function(t){void 0===t&&(t=1);for(var e=0;e0,this.updateRoundedData()},setSize:function(t,e){this.width=t,this.height=e,this.geom.setSize(t,e),this.updateData(),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},updateData:function(){if(this.isRounded)return this.updateRoundedData();var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),e.getLineD(i),t.push(i.x2,i.y2),this.pathData=t,this},updateRoundedData:function(){var t=[],e=this.width/2,i=this.height/2,r=Math.min(e,i),n=Math.min(this.radius,r),a=e,o=i,h=Math.max(4,Math.min(16,Math.ceil(n/2)));return this.arcTo(t,a-e+n,o-i+n,n,Math.PI,1.5*Math.PI,h),t.push(a+e-n,o-i),this.arcTo(t,a+e-n,o-i+n,n,1.5*Math.PI,2*Math.PI,h),t.push(a+e,o+i-n),this.arcTo(t,a+e-n,o+i-n,n,0,.5*Math.PI,h),t.push(a-e+n,o+i),this.arcTo(t,a-e+n,o+i-n,n,.5*Math.PI,Math.PI,h),t.push(a-e,o-i+n),this.pathIndexes=s(t),this.pathData=t,this},arcTo:function(t,e,i,r,s,n,a){for(var o=(n-s)/a,h=0;h<=a;h++){var l=s+o*h;t.push(e+Math.cos(l)*r,i+Math.sin(l)*r)}}});t.exports=h},48682(t,e,i){var r=i(65960),s=i(75177),n=i(20926),a=function(t,e,i,r,s,n){var a=Math.min(r/2,s/2),o=Math.min(n,a);0!==o?(t.moveTo(e+o,i),t.lineTo(e+r-o,i),t.arcTo(e+r,i,e+r,i+o,o),t.lineTo(e+r,i+s-o),t.arcTo(e+r,i+s,e+r-o,i+s,o),t.lineTo(e+o,i+s),t.arcTo(e,i+s,e,i+s-o,o),t.lineTo(e,i+o),t.arcTo(e,i,e+o,i,o),t.closePath()):t.rect(e,i,r,s)};t.exports=function(t,e,i,o){i.addToRenderList(e);var h=t.currentContext;if(n(t,h,e,i,o)){var l=e._displayOriginX,u=e._displayOriginY;e.isFilled&&(r(h,e),e.isRounded?(h.beginPath(),a(h,-l,-u,e.width,e.height,e.radius),h.fill()):h.fillRect(-l,-u,e.width,e.height)),e.isStroked&&(s(h,e),h.beginPath(),e.isRounded?a(h,-l,-u,e.width,e.height,e.radius):h.rect(-l,-u,e.width,e.height),h.stroke()),h.restore()}}},87959(t,e,i){var r=i(39429),s=i(74561);r.register("rectangle",function(t,e,i,r,n,a){return this.displayList.add(new s(this.scene,t,e,i,r,n,a))})},95597(t,e,i){var r=i(29747),s=r,n=r;s=i(52059),n=i(48682),t.exports={renderWebGL:s,renderCanvas:n}},52059(t,e,i){var r=i(10441),s=i(91296),n=i(34682),a=i(70554);t.exports=function(t,e,i,o){var h=i.camera;h.addToRenderList(e);var l=s(e,h,o,!i.useCanvas).calc,u=e._displayOriginX,d=e._displayOriginY,c=e.alpha,f=e.customRenderNodes,p=e.defaultRenderNodes,g=f.Submitter||p.Submitter;if(e.isFilled)if(e.isRounded)r(i,g,l,e,c,u,d);else{var m=a.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*c);(f.FillRect||p.FillRect).run(i,l,g,-u,-d,e.width,e.height,m,m,m,m,e.lighting)}e.isStroked&&n(i,g,l,e,c,u,d)}},55911(t,e,i){var r=i(81991),s=i(83419),n=i(94811),a=i(17803),o=new s({Extends:a,Mixins:[r],initialize:function(t,e,i,r,s,n,o,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=5),void 0===s&&(s=32),void 0===n&&(n=64),a.call(this,t,"Star",null),this._points=r,this._innerRadius=s,this._outerRadius=n,this.setPosition(e,i),this.setSize(2*n,2*n),void 0!==o&&this.setFillStyle(o,h),this.updateDisplayOrigin(),this.updateData()},setPoints:function(t){return this._points=t,this.updateData()},setInnerRadius:function(t){return this._innerRadius=t,this.updateData()},setOuterRadius:function(t){return this._outerRadius=t,this.updateData()},points:{get:function(){return this._points},set:function(t){this._points=t,this.updateData()}},innerRadius:{get:function(){return this._innerRadius},set:function(t){this._innerRadius=t,this.updateData()}},outerRadius:{get:function(){return this._outerRadius},set:function(t){this._outerRadius=t,this.updateData()}},updateData:function(){var t=[],e=this._points,i=this._innerRadius,r=this._outerRadius,s=Math.PI/2*3,a=Math.PI/e,o=r,h=r;t.push(o,h+-r);for(var l=0;l=this.size||this.bufferUpdateSegments===this.MAX_BUFFER_UPDATE_SEGMENTS_FULL)){var e=Math.floor(t/this.bufferUpdateSegmentSize);this.bufferUpdateSegments|=1<=this.size)return this;var e=this.submitterNode.instanceBufferLayout,i=e.buffer.viewF32,r=this.memberCount*e.layout.stride;return i.set(t,r/i.BYTES_PER_ELEMENT),this.setSegmentNeedsUpdate(this.memberCount),this.memberCount++,this},addMember:function(t){if(this.memberCount>=this.size)return this;var e=this.nextMemberF32,i=this.nextMemberU32;t||(t={});var r=this.frame;if(void 0!==t.frame&&(r=t.frame.base?t.frame.base:t.frame),"string"==typeof r&&!(r=this.texture.get(r)))return this;var s=0;this._setAnimatedValue(t.x,s),s+=4,this._setAnimatedValue(t.y,s),s+=4,this._setAnimatedValue(t.rotation,s),s+=4,this._setAnimatedValue(t.scaleX,s,1),s+=4,this._setAnimatedValue(t.scaleY,s,1),s+=4,this._setAnimatedValue(t.alpha,s,1),s+=4;var n=t.animation;if(n){var a;if("string"==typeof n||"number"==typeof n)a="string"==typeof n?this.animationDataNames[n]:this.animationDataIndices[n],this._setAnimatedValue({base:a.index,amplitude:a.frameCount,duration:a.duration,ease:h.Linear,yoyo:!1},s);else{var o=n.base;a="string"==typeof o?this.animationDataNames[o]:"number"==typeof o?this.animationDataIndices[o]:this.animationData[0],this._setAnimatedValue({base:a.index,amplitude:"number"==typeof n.amplitude?n.amplitude:a.frameCount,duration:n.duration||a.duration,delay:n.delay||0,ease:n.ease||h.Linear,yoyo:!!n.yoyo},s)}}else{var l=this.frameDataIndices[r.name],u=t.frame;u&&void 0!==u.base?this._setAnimatedValue({base:l,amplitude:u.amplitude,duration:u.duration,delay:u.delay,ease:u.ease,yoyo:u.yoyo},s):this._setAnimatedValue(l,s)}s+=4,this._setAnimatedValue(t.tintBlend,s,1),s+=4;var c=void 0===t.tintBottomLeft?16777215:t.tintBottomLeft,f=void 0===t.tintTopLeft?16777215:t.tintTopLeft,p=void 0===t.tintBottomRight?16777215:t.tintBottomRight,g=void 0===t.tintTopRight?16777215:t.tintTopRight,m=void 0===t.alphaBottomLeft?1:t.alphaBottomLeft,v=void 0===t.alphaTopLeft?1:t.alphaTopLeft,y=void 0===t.alphaBottomRight?1:t.alphaBottomRight,x=void 0===t.alphaTopRight?1:t.alphaTopRight;return i[s++]=d(c,m),i[s++]=d(f,v),i[s++]=d(p,y),i[s++]=d(g,x),e[s++]=void 0===t.originX?.5:t.originX,e[s++]=void 0===t.originY?.5:t.originY,e[s++]=t.tintMode||0,e[s++]=void 0===t.creationTime?this.timeElapsed:t.creationTime,e[s++]=void 0===t.scrollFactorX?1:t.scrollFactorX,e[s++]=void 0===t.scrollFactorY?1:t.scrollFactorY,this.addData(this.nextMemberF32),this},editMember:function(t,e){if(t<0||t>=this.memberCount)return this;var i=this.memberCount;return this.memberCount=t,this.addMember(e),this.memberCount=i,this},patchMember:function(t,e,i){if(!(t<0||t>=this.memberCount)){var r=this.submitterNode.instanceBufferLayout,s=r.buffer,n=t*r.layout.stride,a=s.viewU32,o=n/4;if(i)for(var h=0;h=this.memberCount)return null;var e=this.submitterNode.instanceBufferLayout,i=e.buffer,r=t*e.layout.stride,s=i.viewF32,n=i.viewU32,a={},o=r/s.BYTES_PER_ELEMENT;a.x=this._getAnimatedValue(o),o+=4,a.y=this._getAnimatedValue(o),o+=4,a.rotation=this._getAnimatedValue(o),o+=4,a.scaleX=this._getAnimatedValue(o),o+=4,a.scaleY=this._getAnimatedValue(o),o+=4,a.alpha=this._getAnimatedValue(o),o+=4;var h=this._getAnimatedValue(o);o+=4,"number"!=typeof h&&(h=h.base);var l=this.frameDataIndicesInv[h];if(void 0===l){var u=this.animationDataIndices[h];u&&(a.animation=u.name)}else a.frame=l;return a.tintBlend=this._getAnimatedValue(o),o+=4,a.tintBottomLeft=n[o++],a.tintTopLeft=n[o++],a.tintBottomRight=n[o++],a.tintTopRight=n[o++],a.alphaBottomLeft=(a.tintBottomLeft>>>24)/255,a.alphaTopLeft=(a.tintTopLeft>>>24)/255,a.alphaBottomRight=(a.tintBottomRight>>>24)/255,a.alphaTopRight=(a.tintTopRight>>>24)/255,a.tintBottomLeft&=16777215,a.tintTopLeft&=16777215,a.tintBottomRight&=16777215,a.tintTopRight&=16777215,a.originX=s[o++],a.originY=s[o++],a.tintMode=s[o++],a.creationTime=s[o++],a.scrollFactorX=s[o++],a.scrollFactorY=s[o++],a},getMemberData:function(t,e){if(t<0||t>=this.memberCount)return null;var i=this.submitterNode.instanceBufferLayout,r=i.buffer,s=i.layout.stride,n=t*s;e||(e=this.nextMemberU32);var a=r.viewU32,o=a.BYTES_PER_ELEMENT;return e.set(a.subarray(n/o,n/o+s/o)),e},removeMembers:function(t,e){if(t<0||t>=this.memberCount)return this;void 0===e&&(e=1),e=Math.min(e,this.memberCount-t);var i=this.submitterNode.instanceBufferLayout,r=i.layout.stride,s=t*r,n=e*r,a=i.buffer.viewU8;a.set(a.subarray(s+n),s);for(var o=t;othis.memberCount)return this;Array.isArray(e)||(e=[e]);var i=this.memberCount,r=this.submitterNode.instanceBufferLayout,s=r.layout.stride,n=t*s,a=e.length*s;r.buffer.viewU8.copyWithin(n+a,n,i*s),this.memberCount=t;for(var o=0;othis.memberCount)return this;var i=e.length*e.BYTES_PER_ELEMENT,r=this.submitterNode.instanceBufferLayout,s=r.layout.stride,n=t*s;r.buffer.viewU8.copyWithin(n+i,n,this.memberCount*s),r.buffer.viewU32.set(e,n/e.BYTES_PER_ELEMENT),this.memberCount=Math.min(this.size,this.memberCount+i/s);for(var a=t;a=1?p=0:p<-1&&(p=-.999),p=(p+1)/2,a=Math.floor(f)+p}(l=o>0?l/o%2:0)<0&&(l+=2),l/=2,l+=n,u&&(o=-o),d||(l=-l),r[e++]=s,r[e++]=a,r[e++]=o,r[e]=l}},_getAnimatedValue:function(t){var e=this.submitterNode.instanceBufferLayout.buffer.viewF32,i=e[t++],r=e[t++],s=e[t++],n=e[t];if(0===r||0===s||0===o)return i;n>0||(n=-n);var a=s<0;a&&(s=-s);var o=Math.floor(n);if(n=(n-=o)*s*2%s,o===h.Gravity){var l=Math.floor(r),u=2*(r-l)-1;return 0===u&&(u=1),{base:i,ease:o,duration:s,delay:n,yoyo:a,velocity:l,gravityFactor:u}}return{base:i,ease:o,amplitude:r,duration:s,delay:n,yoyo:a}},setAnimationEnabled:function(t,e){return this._animationsEnabled[t]=!!e,this},preDestroy:function(){this.frameDataTexture.destroy()}});t.exports=c},16193(t,e,i){var r=i(10312),s=i(44603),n=i(23568),a=i(76573);s.register("spriteGPULayer",function(t,e){void 0===t&&(t={});var i=n(t,"key",null),s=n(t,"size",1),o=new a(this.scene,i,s);return void 0!==e&&(t.add=e),o.alpha=n(t,"alpha",1),o.blendMode=n(t,"blendMode",r.NORMAL),o.visible=n(t,"visible",!0),e&&this.scene.sys.displayList.add(o),o})},96019(t,e,i){var r=i(76573);i(39429).register("spriteGPULayer",function(t,e){return this.displayList.add(new r(this.scene,t,e))})},71238(t,e,i){var r=i(29747),s=i(97591),n=r;t.exports={renderWebGL:s,renderCanvas:n}},97591(t){t.exports=function(t,e,i,r){i.camera.addToRenderList(e);var s=e.customRenderNodes,n=e.defaultRenderNodes;(s.Submitter||n.Submitter).run(i)}},14727(t,e,i){var r=i(78705),s=i(83419),n=i(88571),a=i(74759),o=new s({Extends:n,Mixins:[a],initialize:function(t,e,i,r,s){n.call(this,t,e,i,r,s),this.type="Stamp"},_defaultRenderNodesMap:{get:function(){return r}}});t.exports=o},656(t,e,i){var r=new(i(61340));t.exports=function(t,e,i){i.addToRenderList(e),r.copyFrom(i.matrix),i.matrix.loadIdentity();var s=i.scrollX,n=i.scrollY;i.scrollX=0,i.scrollY=0,t.batchSprite(e,e.frame,i),i.scrollX=s,i.scrollY=n,i.matrix.copyFrom(r)}},31479(t,e,i){var r=i(25305),s=i(44603),n=i(23568),a=i(14727);s.register("stamp",function(t,e){void 0===t&&(t={});var i=n(t,"key",null),s=n(t,"frame",null),o=new a(this.scene,0,0,i,s);return void 0!==e&&(t.add=e),r(this.scene,o,t),o})},85326(t,e,i){var r=i(14727);i(39429).register("stamp",function(t,e,i,s){return this.displayList.add(new r(this.scene,t,e,i,s))})},74759(t,e,i){var r=i(29747);r=i(656),t.exports={renderCanvas:r}},14220(t){t.exports=function(t,e,i){var r=t.canvas,s=t.context,n=t.style,a=[],o=0,h=i.length;n.maxLines>0&&n.maxLines1&&(d+=l*(c.length-1))}n.wordWrap&&(d-=s.measureText(" ").width),a[u]=Math.ceil(d),o=Math.max(o,a[u])}var p=e.fontSize+n.strokeThickness,g=p*h,m=t.lineSpacing;return h>1&&(g+=m*(h-1)),{width:o,height:g,lines:h,lineWidths:a,lineSpacing:m,lineHeight:p}}},79557(t,e,i){var r=i(27919);t.exports=function(t){var e=r.create(this),i=e.getContext("2d",{willReadFrequently:!0});t.syncFont(e,i);var s=i.measureText(t.testString);if("actualBoundingBoxAscent"in s){var n=s.actualBoundingBoxAscent,a=s.actualBoundingBoxDescent;return r.remove(e),{ascent:n,descent:a,fontSize:n+a}}var o=Math.ceil(s.width*t.baselineX),h=o,l=2*h;h=h*t.baselineY|0,e.width=o,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,o,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},d=i.getImageData(0,0,o,l);if(!d)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,r.remove(e),u;var c,f,p=d.data,g=p.length,m=4*o,v=0,y=!1;for(c=0;ch;c--){for(f=0;fu){if(0===c){for(var v=p;v.length;){var y=(v=v.slice(0,-1)).length*this.letterSpacing;if((m=e.measureText(v).width+y)<=u)break}if(!v.length)throw new Error("wordWrapWidth < a single character");var x=f.substr(v.length);d[c]=x,h+=v}var T=d[c].length?c:c+1,w=d.slice(T).join(" ").replace(/[ \n]*$/gi,"");s.splice(a+1,0,w),n=s.length;break}h+=p,u-=m}r+=h.replace(/[ \n]*$/gi,"")+"\n"}}return r=r.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var r="",s=t.split(this.splitRegExp),n=s.length-1,a=e.measureText(" ").width,o=0;o<=n;o++){for(var h=i,l=s[o].split(" "),u=l.length-1,d=0;d<=u;d++){var c=l[d],f=c.length*this.letterSpacing,p=e.measureText(c).width+f,g=p;dh&&d>0&&(r+="\n",h=i),r+=c,d0&&(c+=h.lineSpacing*g),i.rtl)d=f-d-u.left-u.right;else if("right"===i.align)d+=a-h.lineWidths[g];else if("center"===i.align)d+=(a-h.lineWidths[g])/2;else if("justify"===i.align){if(h.lineWidths[g]/h.width>=.85){var m=h.width-h.lineWidths[g],v=e.measureText(" ").width,y=o[g].trim(),x=y.split(" ");m+=(o[g].length-y.length)*v;for(var T=Math.floor(m/v),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;o[g]=x.join(" ")}}this.autoRound&&(d=Math.round(d),c=Math.round(c));var b=this.letterSpacing;if(i.strokeThickness&&0===b&&(i.syncShadow(e,i.shadowStroke),e.strokeText(o[g],d,c)),i.color)if(i.syncShadow(e,i.shadowFill),0!==b)for(var S=0,C=o[g].split(""),E=0;E2?a[o++]:"",r=a[o++]||"16px",i=a[o++]||"Courier"}return i===this.fontFamily&&r===this.fontSize&&s===this.fontStyle||(this.fontFamily=i,this.fontSize=r,this.fontStyle=s,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,r,s,n){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===r&&(r=0),void 0===s&&(s=!1),void 0===n&&(n=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=r,this.shadowStroke=s,this.shadowFill=n,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in o)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},34397(t){t.exports=function(t,e,i,r){if(0!==e.width&&0!==e.height){i.camera.addToRenderList(e);var s=e.customRenderNodes,n=e.defaultRenderNodes;(s.Submitter||n.Submitter).run(i,e,r,0,s.Texturer||n.Texturer,s.Transformer||n.Transformer)}}},20839(t,e,i){var r=i(9674),s=i(27919),n=i(41571),a=i(83419),o=i(31401),h=i(95643),l=i(68703),u=i(56295),d=i(45650),c=i(26099),f=new a({Extends:h,Mixins:[o.Alpha,o.BlendMode,o.ComputedSize,o.Depth,o.Flip,o.GetBounds,o.Lighting,o.Mask,o.Origin,o.RenderNodes,o.ScrollFactor,o.Texture,o.Tint,o.Transform,o.Visible,u],initialize:function(t,e,i,n,a,o,l){var u=t.sys.renderer,f=u&&!u.gl;h.call(this,t,"TileSprite");var p=t.sys.textures.get(o).get(l);n=n?Math.floor(n):p.width,a=a?Math.floor(a):p.height,this._tilePosition=new c,this._tileScale=new c(1,1),this._tileRotation=0,this.dirty=!1,this.renderer=u,this.canvas=f?s.create(this,n,a):null,this.context=f?this.canvas.getContext("2d",{willReadFrequently:!1}):null,this._displayTextureKey=d(),this.displayTexture=f?t.sys.textures.addCanvas(this._displayTextureKey,this.canvas):null,this.displayFrame=this.displayTexture?this.displayTexture.get():null,this.currentFrame=null,this.fillCanvas=f?s.create2D(this,p.width,this.displayFrame.height):null,this.fillContext=this.fillCanvas?this.fillCanvas.getContext("2d",{willReadFrequently:!1}):null,this.fillPattern=null,this.anims=new r(this),this.setTexture(o,l),this.setPosition(e,i),this.setSize(n,a),this.setOrigin(.5,.5),this.initRenderNodes(this._defaultRenderNodesMap)},_defaultRenderNodesMap:{get:function(){return n}},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},setFrame:function(t){var e=this.texture.get(t);return e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.frame=e,this.dirty=!0,this},setSizeToFrame:function(){return this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileRotation:function(t){return void 0===t&&(t=0),this.tileRotation=t,this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.renderer&&!this.renderer.gl){var t=this.frame,e=this.fillContext,i=this.fillCanvas,r=t.cutWidth,s=t.cutHeight;e.clearRect(0,0,r,s),i.width=r,i.height=s,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,r,s),this.fillPattern=e.createPattern(i,"repeat"),this.currentFrame=t}},updateCanvas:function(){var t=this.canvas,e=this.width,i=this.height,r=this.currentFrame!==this.frame;if((t.width!==e||t.height!==i||r)&&(t.width=e,t.height=i,this.displayFrame.setSize(e,i),this.updateDisplayOrigin(),r&&this.updateTileTexture(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var s=this.context;this.scene.sys.game.config.antialias||l.disable(s);var n=this._tileScale.x,a=this._tileScale.y,o=this._tilePosition.x,h=this._tilePosition.y;s.clearRect(0,0,e,i),s.save(),s.rotate(this._tileRotation),s.scale(n,a),s.translate(-o,-h),s.fillStyle=this.fillPattern;var u=Math.max(e,Math.abs(e/n)),d=Math.max(i,Math.abs(i/a)),c=Math.sqrt(u*u+d*d);s.fillRect(o-c,h-c,2*c,2*c),s.restore(),this.dirty=!1}},setSize:function(t,e){this.width=t,this.height=e,this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},preDestroy:function(){this.canvas&&s.remove(this.canvas),this.fillCanvas&&s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null,this.renderer=null,this.anims.destroy(),this.anims=void 0},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileRotation:{get:function(){return this._tileRotation},set:function(t){this._tileRotation=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=f},46992(t){t.exports=function(t,e,i,r){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.displayFrame,i,r)}},14167(t,e,i){var r=i(25305),s=i(44603),n=i(23568),a=i(20839);s.register("tileSprite",function(t,e){void 0===t&&(t={});var i=n(t,"x",0),s=n(t,"y",0),o=n(t,"width",512),h=n(t,"height",512),l=n(t,"key",""),u=n(t,"frame",""),d=new a(this.scene,i,s,o,h,l,u);return void 0!==e&&(t.add=e),r(this.scene,d,t),d})},91681(t,e,i){var r=i(20839);i(39429).register("tileSprite",function(t,e,i,s,n,a){return this.displayList.add(new r(this.scene,t,e,i,s,n,a))})},56295(t,e,i){var r=i(29747),s=r,n=r;s=i(18553),n=i(46992),t.exports={renderWebGL:s,renderCanvas:n}},18553(t){t.exports=function(t,e,i,r){var s=e.width,n=e.height;if(0!==s&&0!==n){i.camera.addToRenderList(e);var a=e.customRenderNodes,o=e.defaultRenderNodes;(a.Submitter||o.Submitter).run(i,e,r,0,a.Texturer||o.Texturer,a.Transformer||o.Transformer)}}},18471(t,e,i){var r=i(45319),s=i(40939),n=i(83419),a=i(31401),o=i(51708),h=i(8443),l=i(95643),u=i(36383),d=i(14463),c=i(45650),f=i(10247),p=new n({Extends:l,Mixins:[a.Alpha,a.BlendMode,a.ComputedSize,a.Depth,a.Flip,a.GetBounds,a.Lighting,a.Mask,a.Origin,a.RenderNodes,a.ScrollFactor,a.TextureCrop,a.Tint,a.Transform,a.Visible,f],initialize:function(t,e,i,r){l.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.glFlipY=!0,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._metadataCallbackHandler=this.metadataHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._getFrame=!1,this._rfvCallbackId=0;var s=t.sys.game;this._device=s.device.video,this.setPosition(e,i),this.setSize(256,256),this.initRenderNodes(this._defaultRenderNodesMap),s.events.on(h.PAUSE,this.globalPause,this),s.events.on(h.RESUME,this.globalResume,this);var n=t.sys.sound;n&&n.on(d.GLOBAL_MUTE,this.globalMute,this),r&&this.load(r)},_defaultRenderNodesMap:{get:function(){return s}},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,r,s){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,r,s))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var r=this._device.getVideoURL(t);return r?(this.cacheKey="",this.loadHandler(r.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,r){e||(e=!1);var s=this.video;if(s?(this.removeLoadEventHandlers(),this.stop()):((s=document.createElement("video")).controls=!1,s.setAttribute("playsinline","playsinline"),s.setAttribute("preload","auto"),s.setAttribute("disablePictureInPicture","true")),e?(s.muted=!0,s.defaultMuted=!0,s.setAttribute("autoplay","autoplay")):(s.muted=!1,s.defaultMuted=!1,s.removeAttribute("autoplay")),i?s.setAttribute("crossorigin",i):s.removeAttribute("crossorigin"),r)if("srcObject"in s)try{s.srcObject=r}catch(t){if("TypeError"!==t.name)throw t;s.src=URL.createObjectURL(r)}else s.src=URL.createObjectURL(r);else s.src=t;this.retry=0,this.video=s,this._playCalled=!1,s.load(),this.addLoadEventHandlers();var n=this.scene.sys.textures.get(this._key);return this.setTexture(n),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var r=e.width,s=e.height,n=this.videoTexture,a=this.videoTextureSource,h=!n||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,n?(a.source=i,a.width=r,a.height=s,n.get().setSize(r,s)):((n=this.scene.sys.textures.create(this._key,i,r,s)).add("__BASE",0,0,0,r,s),this.setTexture(n),this.videoTexture=n,this.videoTextureSource=n.source[0],this.videoTextureSource.setFlipY(this.glFlipY),this.emit(o.VIDEO_TEXTURE,this,n)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,r,s),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return i&&this.play(e,i[0],i[1]),this},removeMarker:function(t){return delete this.markers[t],this},snapshot:function(t,e){return void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.snapshotArea(0,0,this.width,this.height,t,e)},snapshotArea:function(t,e,i,r,s,n){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===r&&(r=this.height),void 0===s&&(s=i),void 0===n&&(n=r);var a=this.video,o=this.snapshotTexture;return o?(o.setSize(s,n),a&&o.context.drawImage(a,t,e,i,r,0,0,s,n)):(o=this.scene.sys.textures.createCanvas(c(),s,n),this.snapshotTexture=o,a&&o.context.drawImage(a,t,e,i,r,0,0,s,n)),o.update()},saveSnapshotTexture:function(t){return 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t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},metadataHandler:function(t){this.emit(o.VIDEO_METADATA,this,t)},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight,1!==this.scaleX&&(this.scaleX=this.displayWidth/this.width),1!==this.scaleY&&(this.scaleY=this.displayHeight/this.height);var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var r=i*t;this.setCurrentTime(r)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],r=parseFloat(t.substr(1));"+"===i?t=e.currentTime+r:"-"===i&&(t=e.currentTime-r)}e.currentTime=t}return this},seekingHandler:function(){this.isSeeking=!0,this.emit(o.VIDEO_SEEKING,this)},seekedHandler:function(){this.isSeeking=!1,this.emit(o.VIDEO_SEEKED,this)},getProgress:function(){var t=this.video;if(t){var e=t.duration;if(e!==1/0&&!isNaN(e))return t.currentTime/e}return-1},getDuration:function(){return this.video?this.video.duration:0},setMute:function(t){void 0===t&&(t=!0),this._codeMuted=t;var e=this.video;return e&&(e.muted=!!this._systemMuted||t),this},isMuted:function(){return this._codeMuted},globalMute:function(t,e){this._systemMuted=e;var i=this.video;i&&(i.muted=!!this._codeMuted||e)},globalPause:function(){this._systemPaused=!0,this.video&&!this.video.ended&&(this.removeEventHandlers(),this.video.pause())},globalResume:function(){this._systemPaused=!1,!this.video||this._codePaused||this.video.ended||this.createPlayPromise()},setPaused:function(t){void 0===t&&(t=!0);var e=this.video;return this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=r(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!0),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.glFlipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(h.PAUSE,this.globalPause,this),t.off(h.RESUME,this.globalResume,this);var 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this._updatedThisFrame=!1,!1;var i,r=this.manager.pointers;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var n=!1;for(i=0;i0&&(n=!0)}return n},update:function(t,e){if(!this.isActive())return!1;for(var i=!1,r=0;r0&&(i=!0)}return this._updatedThisFrame=!0,i},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),this.manager.resetCursor(i),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var r=this._draggable.indexOf(t);return r>-1&&this._draggable.splice(r,1),t},disable:function(t,e){void 0===e&&(e=!1);var i=t.input;i&&(i.enabled=!1,i.dragState=0);for(var r,s=this._drag,n=this._over,a=this.manager,o=0;o-1&&s[o].splice(r,1),(r=n[o].indexOf(t))>-1&&n[o].splice(r,1);return e&&this.resetCursor(),this},enable:function(t,e,i,r){return void 0===r&&(r=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&r&&!t.input.dropZone&&(t.input.dropZone=r),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=r,s}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,r=this._eventData,s=this._eventContainer;r.cancelled=!1;for(var n=0;n0&&l(t.x,t.y,t.downX,t.downY)>=s||r>0&&e>=t.downTime+r)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;var e=this._drag[t.id];e.length>1&&(e=e.slice(0));for(var i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;var e=this._tempZones,i=this._drag[t.id];i.length>1&&(i=i.slice(0));for(var r=0;r0?(a.emit(c.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(c.DRAG_LEAVE,t,a,h),o.target=e[0],h=o.target,a.emit(c.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(c.DRAG_ENTER,t,a,h)):(a.emit(c.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(c.DRAG_LEAVE,t,a,h),e[0]?(o.target=e[0],h=o.target,a.emit(c.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(c.DRAG_ENTER,t,a,h)):o.target=null)}else!h&&e[0]&&(o.target=e[0],h=o.target,a.emit(c.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(c.DRAG_ENTER,t,a,h));var u=t.positionToCamera(o.dragStartCamera);if(a.parentContainer){var d=u.x-o.dragStartXGlobal,f=u.y-o.dragStartYGlobal,p=a.getParentRotation(),g=d*Math.cos(p)+f*Math.sin(p),m=f*Math.cos(p)-d*Math.sin(p);g*=1/a.parentContainer.scaleX,m*=1/a.parentContainer.scaleY,s=g+o.dragStartX,n=m+o.dragStartY}else s=u.x-o.dragX,n=u.y-o.dragY;a.emit(c.GAMEOBJECT_DRAG,t,s,n),this.emit(c.DRAG,t,a,s,n)}return i.length},processDragUpEvent:function(t){var e=this._drag[t.id];e.length>1&&(e=e.slice(0));for(var i=0;i0){var n=this.manager,a=this._eventData,o=this._eventContainer;a.cancelled=!1;for(var h=0;h0){var s=this.manager,n=this._eventData,a=this._eventContainer;n.cancelled=!1,this.sortGameObjects(e,t);for(var o=0;o0){for(this.sortGameObjects(s,t),e=0;e0){for(this.sortGameObjects(n,t),e=0;e-1&&this._draggable.splice(s,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var r=!1,s=!1,n=!1,a=!1,h=!1,l=!0;if(v(e)&&Object.keys(e).length){var u=e;e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),h=p(u,"pixelPerfect",!1);var d=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(d)),r=p(u,"draggable",!1),s=p(u,"dropZone",!1),n=p(u,"cursor",!1),a=p(u,"useHandCursor",!1),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var c=0;c=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(s.BUTTON_DOWN,e,this,t),this.pad.emit(s.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(s.BUTTON_UP,e,this,t),this.pad.emit(s.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=n},99125(t,e,i){var r=i(97421),s=i(28884),n=i(83419),a=i(50792),o=i(26099),h=new n({Extends:a,initialize:function(t,e){a.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],n=0;n=.5));this.buttons=i;var h=[];for(n=0;n=2&&(this.leftStick.set(n[0].getValue(),n[1].getValue()),s>=4&&this.rightStick.set(n[2].getValue(),n[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(a.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(n.POST_STEP,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},28846(t,e,i){var r=i(83419),s=i(50792),n=i(95922),a=i(8443),o=i(35154),h=i(8214),l=i(89639),u=i(30472),d=i(46032),c=i(87960),f=i(74600),p=i(44594),g=i(56583),m=new r({Extends:s,initialize:function(t){s.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=o(t,"keyboard",!0);var e=o(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(a.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:d.UP,down:d.DOWN,left:d.LEFT,right:d.RIGHT,space:d.SPACE,shift:d.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var r={};if("string"==typeof t){t=t.split(",");for(var s=0;s-1?r[s]=t:r[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=d[t.toUpperCase()]),r[t]||(r[t]=new u(this,t),e&&this.addCapture(t),r[t].setEmitOnRepeat(i)),r[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var r,s=this.keys;if(t instanceof u){var n=s.indexOf(t);n>-1&&(r=this.keys[n],this.keys[n]=void 0)}else"string"==typeof t&&(t=d[t.toUpperCase()]);return s[t]&&(r=s[t],s[t]=void 0),r&&(r.plugin=null,i&&this.removeCapture(r.keyCode),e&&r.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,r=0;rt._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,r=0;r0&&e.maxKeyDelay>0){var n=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=n&&(s=!0,i=r(t,e))}else s=!0,i=r(t,e);return!s&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},92803(t){t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},92612(t){t.exports="keydown"},23345(t){t.exports="keyup"},21957(t){t.exports="keycombomatch"},44743(t){t.exports="down"},3771(t){t.exports="keydown-"},46358(t){t.exports="keyup-"},75674(t){t.exports="up"},95922(t,e,i){t.exports={ANY_KEY_DOWN:i(92612),ANY_KEY_UP:i(23345),COMBO_MATCH:i(21957),DOWN:i(44743),KEY_DOWN:i(3771),KEY_UP:i(46358),UP:i(75674)}},51442(t,e,i){t.exports={Events:i(95922),KeyboardManager:i(78970),KeyboardPlugin:i(28846),Key:i(30472),KeyCodes:i(46032),KeyCombo:i(87960),AdvanceKeyCombo:i(66970),ProcessKeyCombo:i(68769),ResetKeyCombo:i(92803),JustDown:i(90229),JustUp:i(38796),DownDuration:i(37015),UpDuration:i(41170)}},37015(t){t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i=400&&t.status<=599&&(r=!1),this.state=s.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,r)},onBase64Load:function(t){this.xhrLoader=t,this.state=s.FILE_LOADED,this.percentComplete=1,this.loader.emit(n.FILE_PROGRESS,this,this.percentComplete),this.loader.nextFile(this,!0)},onError:function(){this.resetXHR(),this.retryAttempts>0?(this.retryAttempts--,this.load()):this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(n.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=s.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=s.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s "%s"',this.type,this.key),this.state=s.FILE_ERRORED,this.multiFile&&this.multiFile.onFileFailed(this),this.loader.fileProcessComplete(this)},hasCacheConflict:function(){return this.cache&&this.cache.exists(this.key)},addToCache:function(){this.cache&&this.data&&this.cache.add(this.key,this.data)},pendingDestroy:function(t){if(this.state!==s.FILE_PENDING_DESTROY){void 0===t&&(t=this.data);var e=this.key,i=this.type;this.loader.emit(n.FILE_COMPLETE,e,i,t),this.loader.emit(n.FILE_KEY_COMPLETE+i+"-"+e,e,i,t),this.loader.flagForRemoval(this),this.state=s.FILE_PENDING_DESTROY}},destroy:function(){this.loader=null,this.cache=null,this.xhrSettings=null,this.multiFile=null,this.linkFile=null,this.data=null}});d.createObjectURL=function(t,e,i){if("function"==typeof URL)t.src=URL.createObjectURL(e);else{var r=new FileReader;r.onload=function(){t.removeAttribute("crossOrigin"),t.src="data:"+(e.type||i)+";base64,"+r.result.split(",")[1]},r.onerror=t.onerror,r.readAsDataURL(e)}},d.revokeObjectURL=function(t){"function"==typeof URL&&URL.revokeObjectURL(t.src)},t.exports=d},74099(t){var e={},i={install:function(t){for(var i in e)t[i]=e[i]},register:function(t,i){e[t]=i},destroy:function(){e={}}};t.exports=i},98356(t){t.exports=function(t,e){return!!t.url&&(t.url.match(/^(?:blob:|data:|capacitor:\/\/|file:\/\/|http:\/\/|https:\/\/|\/\/)/)?t.url:e+t.url)}},74261(t,e,i){var r=i(83419),s=i(23906),n=i(50792),a=i(54899),o=i(74099),h=i(95540),l=i(35154),u=i(41212),d=i(37277),c=i(44594),f=i(92638),p=new r({Extends:n,initialize:function(t){n.call(this);var e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,o.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(h(i,"baseURL",e.loaderBaseURL)),this.setPath(h(i,"path",e.loaderPath)),this.setPrefix(h(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=h(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=f(h(i,"responseType",e.loaderResponseType),h(i,"async",e.loaderAsync),h(i,"user",e.loaderUser),h(i,"password",e.loaderPassword),h(i,"timeout",e.loaderTimeout),h(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=h(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=h(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=h(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new Set,this.inflight=new Set,this.queue=new Set,this._deleteQueue=new Set,this.totalFailed=0,this.totalComplete=0,this.state=s.LOADER_IDLE,this.multiKeyIndex=0,this.maxRetries=h(i,"maxRetries",e.loaderMaxRetries),t.sys.events.once(c.BOOT,this.boot,this),t.sys.events.on(c.START,this.pluginStart,this)},boot:function(){this.systems.events.once(c.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(c.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},removePack:function(t,e){var i,r=this.systems.anims,s=this.cacheManager,n=this.textureManager,a={animation:"json",aseprite:"json",audio:"audio",audioSprite:"audio",binary:"binary",bitmapFont:"bitmapFont",css:null,glsl:"shader",html:"html",json:"json",obj:"obj",plugin:null,scenePlugin:null,script:null,spine:"json",text:"text",tilemapCSV:"tilemap",tilemapImpact:"tilemap",tilemapTiledJSON:"tilemap",video:"video",xml:"xml"};if(u(t))i=t;else if(!(i=s.json.get(t)))return void console.warn("Asset Pack not found in JSON cache:",t);for(var o in e&&(i={_:i[e]}),i){var l=i[o],d=h(l,"prefix",""),c=h(l,"files"),f=h(l,"defaultType");if(Array.isArray(c))for(var p=0;p0&&this.inflight.size'),i.push(''),i.push(''),i.push(this.xhrLoader.responseText),i.push(""),i.push(""),i.push("");var r=[i.join("\n")],a=this;try{var o=new window.Blob(r,{type:"image/svg+xml;charset=utf-8"})}catch(t){return a.state=s.FILE_ERRORED,void a.onProcessComplete()}this.data=new Image,this.data.crossOrigin=this.crossOrigin,this.data.onload=function(){n.revokeObjectURL(a.data),a.onProcessComplete()},this.data.onerror=function(){n.revokeObjectURL(a.data),a.onProcessError()},n.createObjectURL(this.data,o,"image/svg+xml")},addToCache:function(){this.cache.addImage(this.key,this.data)}});a.register("htmlTexture",function(t,e,i,r,s){if(Array.isArray(t))for(var n=0;n=s.FILE_COMPLETE&&("spritesheet"===t.type?t.addToCache():"normalMap"===this.type?this.cache.addImage(this.key,t.data,this.data):this.cache.addImage(this.key,this.data,t.data)):this.cache.addImage(this.key,this.data)}});a.register("image",function(t,e,i){if(Array.isArray(t))for(var r=0;r=0?a.substring(o+i.length):a]=n.data}for(var h=[],l=0;l=s.FILE_COMPLETE&&("normalMap"===this.type?this.cache.addSpriteSheet(this.key,t.data,this.config,this.data):this.cache.addSpriteSheet(this.key,this.data,this.config,t.data)):this.cache.addSpriteSheet(this.key,this.data,this.config)}});n.register("spritesheet",function(t,e,i,r){if(Array.isArray(t))for(var s=0;si&&(i=h.x),h.xn&&(n=h.y),h.y>>0)+2891336453,s=277803737*(r>>>(r>>>28)+4^r),n=(s>>>22^s)>>>0;return n/=f};t.exports=function(t,e){switch("number"==typeof t&&(t=[t]),e){case 2:return p(t,!0);case 1:return p(t);default:return c(t)}}},84854(t,e,i){var r=i(72958),s=[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16],n=Array(4),a=Array(4),o=Array(4),h=Array(4),l=Array(4),u=Array(4),d=function(t,e,i){var r,s,h,l,u=e.noiseMode||0,d=void 0===e.noiseSmoothing?1:e.noiseSmoothing,p=Math.max(1,Math.min(t.length,4)),g=e.noiseCells||[32,32,32,32].slice(0,p);for(r=0;r1&&(o[1]=Math.floor(l/3)%3-1,p>2&&(o[2]=Math.floor(l/9)%3-1,p>3&&(o[3]=Math.floor(l/27)%3-1))),s=c(p,n,o,e,i),h=f(p,o,a,s),u){case 0:h0||e[1]>0)for(j[0]=U.x,j[1]=z.x,j[2]=Y.x,q[0]=U.y,q[1]=z.y,q[2]=Y.y,e[0]>0&&(j[0]=(U.x%e[0]+e[0])%e[0],j[1]=(z.x%e[0]+e[0])%e[0],j[2]=(Y.x%e[0]+e[0])%e[0]),e[1]>0&&(q[0]=(U.y%e[1]+e[1])%e[1],q[1]=(z.y%e[1]+e[1])%e[1],q[2]=(Y.y%e[1]+e[1])%e[1]),r=0;r<3;r++)V[r]=Math.floor(j[r]+.5*q[r]+.5),H[r]=Math.floor(q[r]+.5);else V[0]=n.x,V[1]=B.x,V[2]=k.x,H[0]=n.y,H[1]=B.y,H[2]=k.y;for(V[0]+=a[0],V[1]+=a[0],V[2]+=a[0],H[0]+=a[1],H[1]+=a[1],H[2]+=a[1],r=0;r<3;r++)K[r]=V[r]%289,K[r]<0&&(K[r]+=289);for(r=0;r<3;r++)K[r]=((51*K[r]+2)*K[r]+H[r])%289;for(r=0;r<3;r++)K[r]=(34*K[r]+10)*K[r]%289;for(r=0;r<3;r++)Z[r]=.07482*K[r]+i,Q[r]=Math.cos(Z[r]),J[r]=Math.sin(Z[r]);for($.x=Q[0],$.y=J[0],tt.x=Q[1],tt.y=J[1],et.x=Q[2],et.y=J[2],it[0]=.8-I(X,X),it[1]=.8-I(W,W),it[2]=.8-I(G,G),r=0;r<3;r++)it[r]=Math.max(it[r],0),rt[r]=it[r]*it[r],st[r]=rt[r]*rt[r];return nt[0]=I($,X),nt[1]=I(tt,W),nt[2]=I(et,G),10.9*(st[0]*nt[0]+st[1]*nt[1]+st[2]*nt[2])},B=[0,0,0],k=[0,0,0],U=[0,0,0],z=[0,0,0],Y=[0,0,0],X=[0,0,0],W=[0,0,0],G=[0,0,0],V=[0,0,0],H=[0,0,0],j=[0,0,0],q=[0,0,0],K=[0,0,0],Z=[0,0,0],Q=[0,0,0],J=[0,0,0],$=[0,0,0],tt=[0,0,0],et=[0,0,0],it=[0,0,0],rt=[0,0,0,0],st=[0,0,0,0],nt=[0,0,0,0],at=[0,0,0,0],ot=[0,0,0,0],ht=[0,0,0,0],lt=[0,0,0,0],ut=[0,0,0,0],dt=[0,0,0,0],ct=[0,0,0,0],ft=[0,0,0,0],pt=[0,0,0,0],gt=[0,0,0,0],mt=[0,0,0,0],vt=[0,0,0,0],yt=[0,0,0,0],xt=[0,0,0,0],Tt=[0,0,0,0],wt=[0,0,0,0],bt=[0,0,0,0],St=[0,0,0,0],Ct=[0,0,0,0],Et=[0,0,0,0],At=[0,0,0,0],_t=[0,0,0,0],Mt=[0,0,0,0],Rt=[0,0,0,0],Pt=[0,0,0,0],Ot=function(t,e){for(var i=0;i<4;i++){var r=t[i]%289;r<0&&(r+=289),e[i]=(34*r+10)*r%289}},Lt=function(t,e,i){var r=B,s=k,n=U,o=z,h=Y,l=X,u=W,d=G,c=V,f=H,p=j,g=q,m=K,v=Z,y=Q,x=J,T=$,w=tt,b=et,S=it,C=rt,E=st,A=nt,_=at,M=ot,R=ht,P=lt,O=ut,L=dt,F=ct,D=ft,I=pt,N=gt,Lt=mt,Ft=vt,Dt=yt,It=xt,Nt=Tt,Bt=wt,kt=bt,Ut=St,zt=Ct,Yt=Et,Xt=At,Wt=_t,Gt=Mt,Vt=Rt,Ht=Pt;r[0]=0*t[0]+1*t[1]+1*t[2],r[1]=1*t[0]+0*t[1]+1*t[2],r[2]=1*t[0]+1*t[1]+0*t[2];for(var jt=0;jt<3;jt++)s[jt]=Math.floor(r[jt]),n[jt]=r[jt]-s[jt];for(o[0]=n[0]>n[1]?0:1,o[1]=n[1]>n[2]?0:1,o[2]=n[0]>n[2]?0:1,h[0]=1-o[0],h[1]=1-o[1],h[2]=1-o[2],l[0]=h[2],l[1]=o[0],l[2]=o[1],u[0]=h[0],u[1]=h[1],u[2]=o[2],jt=0;jt<3;jt++)d[jt]=Math.min(l[jt],u[jt]),c[jt]=Math.max(l[jt],u[jt]);for(jt=0;jt<3;jt++)f[jt]=s[jt]+d[jt],p[jt]=s[jt]+c[jt],g[jt]=s[jt]+1;var qt=s[0],Kt=s[1],Zt=s[2],Qt=f[0],Jt=f[1],$t=f[2],te=p[0],ee=p[1],ie=p[2],re=g[0],se=g[1],ne=g[2];for(m[0]=-.5*qt+.5*Kt+.5*Zt,m[1]=.5*qt-.5*Kt+.5*Zt,m[2]=.5*qt+.5*Kt-.5*Zt,v[0]=-.5*Qt+.5*Jt+.5*$t,v[1]=.5*Qt-.5*Jt+.5*$t,v[2]=.5*Qt+.5*Jt-.5*$t,y[0]=-.5*te+.5*ee+.5*ie,y[1]=.5*te-.5*ee+.5*ie,y[2]=.5*te+.5*ee-.5*ie,x[0]=-.5*re+.5*se+.5*ne,x[1]=.5*re-.5*se+.5*ne,x[2]=.5*re+.5*se-.5*ne,jt=0;jt<3;jt++)T[jt]=t[jt]-m[jt],w[jt]=t[jt]-v[jt],b[jt]=t[jt]-y[jt],S[jt]=t[jt]-x[jt];if(e[0]>0||e[1]>0||e[2]>0){if(C[0]=m[0],C[1]=v[0],C[2]=y[0],C[3]=x[0],E[0]=m[1],E[1]=v[1],E[2]=y[1],E[3]=x[1],A[0]=m[2],A[1]=v[2],A[2]=y[2],A[3]=x[2],e[0]>0)for(jt=0;jt<4;jt++)C[jt]=(C[jt]%e[0]+e[0])%e[0];if(e[1]>0)for(jt=0;jt<4;jt++)E[jt]=(E[jt]%e[1]+e[1])%e[1];if(e[2]>0)for(jt=0;jt<4;jt++)A[jt]=(A[jt]%e[2]+e[2])%e[2];var ae=C[0],oe=E[0],he=A[0],le=C[1],ue=E[1],de=A[1],ce=C[2],fe=E[2],pe=A[2],ge=C[3],me=E[3],ve=A[3];s[0]=Math.floor(0*ae+1*oe+1*he+.5),s[1]=Math.floor(1*ae+0*oe+1*he+.5),s[2]=Math.floor(1*ae+1*oe+0*he+.5),f[0]=Math.floor(0*le+1*ue+1*de+.5),f[1]=Math.floor(1*le+0*ue+1*de+.5),f[2]=Math.floor(1*le+1*ue+0*de+.5),p[0]=Math.floor(0*ce+1*fe+1*pe+.5),p[1]=Math.floor(1*ce+0*fe+1*pe+.5),p[2]=Math.floor(1*ce+1*fe+0*pe+.5),g[0]=Math.floor(0*ge+1*me+1*ve+.5),g[1]=Math.floor(1*ge+0*me+1*ve+.5),g[2]=Math.floor(1*ge+1*me+0*ve+.5)}s[0]+=a[0],s[1]+=a[1],s[2]+=a[2],f[0]+=a[0],f[1]+=a[1],f[2]+=a[2],p[0]+=a[0],p[1]+=a[1],p[2]+=a[2],g[0]+=a[0],g[1]+=a[1],g[2]+=a[2];var ye=rt,xe=st;for(ye[0]=s[2],ye[1]=f[2],ye[2]=p[2],ye[3]=g[2],Ot(ye,xe),xe[0]+=s[1],xe[1]+=f[1],xe[2]+=p[1],xe[3]+=g[1],Ot(xe,ye),ye[0]+=s[0],ye[1]+=f[0],ye[2]+=p[0],ye[3]+=g[0],Ot(ye,_),jt=0;jt<4;jt++)M[jt]=3.883222077*_[jt],R[jt]=.996539792-.006920415*_[jt],P[jt]=.108705628*_[jt],O[jt]=Math.cos(M[jt]),L[jt]=Math.sin(M[jt]),F[jt]=Math.sqrt(Math.max(0,1-R[jt]*R[jt]));if(0!==i)for(jt=0;jt<4;jt++)Lt[jt]=O[jt]*F[jt],Ft[jt]=L[jt]*F[jt],Dt[jt]=R[jt],It[jt]=Math.sin(P[jt]),Nt[jt]=Math.cos(P[jt]),Bt[jt]=L[jt]*It[jt]-O[jt]*Nt[jt],kt[jt]=(1-R[jt])*(Bt[jt]*L[jt])+R[jt]*It[jt],Ut[jt]=(1-R[jt])*(-Bt[jt]*O[jt])+R[jt]*Nt[jt],zt[jt]=-(Ft[jt]*Nt[jt]+Lt[jt]*It[jt]),Yt[jt]=Math.sin(i),Xt[jt]=Math.cos(i),D[jt]=Xt[jt]*Lt[jt]+Yt[jt]*kt[jt],I[jt]=Xt[jt]*Ft[jt]+Yt[jt]*Ut[jt],N[jt]=Xt[jt]*Dt[jt]+Yt[jt]*zt[jt];else for(jt=0;jt<4;jt++)D[jt]=O[jt]*F[jt],I[jt]=L[jt]*F[jt],N[jt]=R[jt];for(jt=0;jt<4;jt++){var Te=0===jt?T[0]:1===jt?w[0]:2===jt?b[0]:S[0],we=0===jt?T[1]:1===jt?w[1]:2===jt?b[1]:S[1],be=0===jt?T[2]:1===jt?w[2]:2===jt?b[2]:S[2],Se=Te*Te+we*we+be*be;Wt[jt]=.5-Se,Wt[jt]<0&&(Wt[jt]=0),Gt[jt]=Wt[jt]*Wt[jt],Vt[jt]=Gt[jt]*Wt[jt]}for(jt=0;jt<4;jt++){var Ce=D[jt],Ee=I[jt],Ae=N[jt],_e=0===jt?T[0]:1===jt?w[0]:2===jt?b[0]:S[0],Me=0===jt?T[1]:1===jt?w[1]:2===jt?b[1]:S[1],Re=0===jt?T[2]:1===jt?w[2]:2===jt?b[2]:S[2];Ht[jt]=Ce*_e+Ee*Me+Ae*Re}var Pe=0;for(jt=0;jt<4;jt++)Pe+=Vt[jt]*Ht[jt];return 39.5*Pe};t.exports=function(t,r){"number"==typeof t&&(t=[t]),r||(r={});for(var h=Math.min(3,t.length);h<2;)t.push(0),h++;var l=r.noiseIterations||1,u=r.noiseWarpIterations||1,d=r.noiseDetailPower||2,c=r.noiseFlowPower||2,f=r.noiseContributionPower||2,p=r.noiseWarpDetailPower||2,g=r.noiseWarpFlowPower||2,m=r.noiseWarpContributionPower||2,v=r.noiseCells||[32,32,32],y=r.noiseOffset||[0,0,0],x=r.noiseWarpAmount||0;if(r.noiseSeed)for(var T=[1,2,3],w=0;w0&&u>0&&h>=2)if(2===h){var b=o(u,2,e,r,p,g,m);i[0]=e[0]+s[0],i[1]=e[1]+s[1];var S=o(u,2,i,r,p,g,m);e[0]+=b*x,e[1]+=S*x}else if(3===h){var C=o(u,3,e,r,p,g,m);i[0]=e[0]+s[0],i[1]=e[1]+s[1],i[2]=e[2]+s[2];var E=o(u,3,i,r,p,g,m);i[0]=e[0]+n[0],i[1]=e[1]+n[1],i[2]=e[2]+n[2];var A=o(u,3,i,r,p,g,m);e[0]+=C*x,e[1]+=E*x,e[2]+=A*x}return o(l,h,e,r,d,c,f)}},78702(t){t.exports=function(t){return t==parseFloat(t)?!(t%2):void 0}},94883(t){t.exports=function(t){return t===parseFloat(t)?!(t%2):void 0}},28915(t){t.exports=function(t,e,i){return(e-t)*i+t}},94908(t){t.exports=function(t,e,i){return void 0===i&&(i=0),t.clone().lerp(e,i)}},94434(t,e,i){var r=new(i(83419))({initialize:function(t){this.val=new Float32Array(9),t?this.copy(t):this.identity()},clone:function(){return new r(this)},set:function(t){return this.copy(t)},copy:function(t){var e=this.val,i=t.val;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this},fromMat4:function(t){var e=t.val,i=this.val;return i[0]=e[0],i[1]=e[1],i[2]=e[2],i[3]=e[4],i[4]=e[5],i[5]=e[6],i[6]=e[8],i[7]=e[9],i[8]=e[10],this},fromArray:function(t){var e=this.val;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],e[6]=t[6],e[7]=t[7],e[8]=t[8],this},identity:function(){var t=this.val;return t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1,this},transpose:function(){var t=this.val,e=t[1],i=t[2],r=t[5];return t[1]=t[3],t[2]=t[6],t[3]=e,t[5]=t[7],t[6]=i,t[7]=r,this},invert:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],u=l*n-a*h,d=-l*s+a*o,c=h*s-n*o,f=e*u+i*d+r*c;return f?(f=1/f,t[0]=u*f,t[1]=(-l*i+r*h)*f,t[2]=(a*i-r*n)*f,t[3]=d*f,t[4]=(l*e-r*o)*f,t[5]=(-a*e+r*s)*f,t[6]=c*f,t[7]=(-h*e+i*o)*f,t[8]=(n*e-i*s)*f,this):null},adjoint:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8];return t[0]=n*l-a*h,t[1]=r*h-i*l,t[2]=i*a-r*n,t[3]=a*o-s*l,t[4]=e*l-r*o,t[5]=r*s-e*a,t[6]=s*h-n*o,t[7]=i*o-e*h,t[8]=e*n-i*s,this},determinant:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8];return e*(l*n-a*h)+i*(-l*s+a*o)+r*(h*s-n*o)},multiply:function(t){var e=this.val,i=e[0],r=e[1],s=e[2],n=e[3],a=e[4],o=e[5],h=e[6],l=e[7],u=e[8],d=t.val,c=d[0],f=d[1],p=d[2],g=d[3],m=d[4],v=d[5],y=d[6],x=d[7],T=d[8];return e[0]=c*i+f*n+p*h,e[1]=c*r+f*a+p*l,e[2]=c*s+f*o+p*u,e[3]=g*i+m*n+v*h,e[4]=g*r+m*a+v*l,e[5]=g*s+m*o+v*u,e[6]=y*i+x*n+T*h,e[7]=y*r+x*a+T*l,e[8]=y*s+x*o+T*u,this},translate:function(t){var e=this.val,i=t.x,r=t.y;return e[6]=i*e[0]+r*e[3]+e[6],e[7]=i*e[1]+r*e[4]+e[7],e[8]=i*e[2]+r*e[5]+e[8],this},rotate:function(t){var e=this.val,i=e[0],r=e[1],s=e[2],n=e[3],a=e[4],o=e[5],h=Math.sin(t),l=Math.cos(t);return e[0]=l*i+h*n,e[1]=l*r+h*a,e[2]=l*s+h*o,e[3]=l*n-h*i,e[4]=l*a-h*r,e[5]=l*o-h*s,this},scale:function(t){var e=this.val,i=t.x,r=t.y;return 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r[0]=t,r[5]=e,r[10]=i,r[15]=1,this},identity:function(){return this.setValues(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)},transpose:function(){var t=this.val,e=t[1],i=t[2],r=t[3],s=t[6],n=t[7],a=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=e,t[6]=t[9],t[7]=t[13],t[8]=i,t[9]=s,t[11]=t[14],t[12]=r,t[13]=n,t[14]=a,this},getInverse:function(t){return this.copy(t),this.invert()},invert:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],u=t[9],d=t[10],c=t[11],f=t[12],p=t[13],g=t[14],m=t[15],v=e*a-i*n,y=e*o-r*n,x=e*h-s*n,T=i*o-r*a,w=i*h-s*a,b=r*h-s*o,S=l*p-u*f,C=l*g-d*f,E=l*m-c*f,A=u*g-d*p,_=u*m-c*p,M=d*m-c*g,R=v*M-y*_+x*A+T*E-w*C+b*S;return R?(R=1/R,this.setValues((a*M-o*_+h*A)*R,(r*_-i*M-s*A)*R,(p*b-g*w+m*T)*R,(d*w-u*b-c*T)*R,(o*E-n*M-h*C)*R,(e*M-r*E+s*C)*R,(g*x-f*b-m*y)*R,(l*b-d*x+c*y)*R,(n*_-a*E+h*S)*R,(i*E-e*_-s*S)*R,(f*w-p*x+m*v)*R,(u*x-l*w-c*v)*R,(a*C-n*A-o*S)*R,(e*A-i*C+r*S)*R,(p*y-f*T-g*v)*R,(l*T-u*y+d*v)*R)):this},adjoint:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],u=t[9],d=t[10],c=t[11],f=t[12],p=t[13],g=t[14],m=t[15];return this.setValues(a*(d*m-c*g)-u*(o*m-h*g)+p*(o*c-h*d),-(i*(d*m-c*g)-u*(r*m-s*g)+p*(r*c-s*d)),i*(o*m-h*g)-a*(r*m-s*g)+p*(r*h-s*o),-(i*(o*c-h*d)-a*(r*c-s*d)+u*(r*h-s*o)),-(n*(d*m-c*g)-l*(o*m-h*g)+f*(o*c-h*d)),e*(d*m-c*g)-l*(r*m-s*g)+f*(r*c-s*d),-(e*(o*m-h*g)-n*(r*m-s*g)+f*(r*h-s*o)),e*(o*c-h*d)-n*(r*c-s*d)+l*(r*h-s*o),n*(u*m-c*p)-l*(a*m-h*p)+f*(a*c-h*u),-(e*(u*m-c*p)-l*(i*m-s*p)+f*(i*c-s*u)),e*(a*m-h*p)-n*(i*m-s*p)+f*(i*h-s*a),-(e*(a*c-h*u)-n*(i*c-s*u)+l*(i*h-s*a)),-(n*(u*g-d*p)-l*(a*g-o*p)+f*(a*d-o*u)),e*(u*g-d*p)-l*(i*g-r*p)+f*(i*d-r*u),-(e*(a*g-o*p)-n*(i*g-r*p)+f*(i*o-r*a)),e*(a*d-o*u)-n*(i*d-r*u)+l*(i*o-r*a))},determinant:function(){var t=this.val,e=t[0],i=t[1],r=t[2],s=t[3],n=t[4],a=t[5],o=t[6],h=t[7],l=t[8],u=t[9],d=t[10],c=t[11],f=t[12],p=t[13],g=t[14],m=t[15];return(e*a-i*n)*(d*m-c*g)-(e*o-r*n)*(u*m-c*p)+(e*h-s*n)*(u*g-d*p)+(i*o-r*a)*(l*m-c*f)-(i*h-s*a)*(l*g-d*f)+(r*h-s*o)*(l*p-u*f)},multiply:function(t){var e=this.val,i=e[0],r=e[1],s=e[2],n=e[3],a=e[4],o=e[5],h=e[6],l=e[7],u=e[8],d=e[9],c=e[10],f=e[11],p=e[12],g=e[13],m=e[14],v=e[15],y=t.val,x=y[0],T=y[1],w=y[2],b=y[3];return e[0]=x*i+T*a+w*u+b*p,e[1]=x*r+T*o+w*d+b*g,e[2]=x*s+T*h+w*c+b*m,e[3]=x*n+T*l+w*f+b*v,x=y[4],T=y[5],w=y[6],b=y[7],e[4]=x*i+T*a+w*u+b*p,e[5]=x*r+T*o+w*d+b*g,e[6]=x*s+T*h+w*c+b*m,e[7]=x*n+T*l+w*f+b*v,x=y[8],T=y[9],w=y[10],b=y[11],e[8]=x*i+T*a+w*u+b*p,e[9]=x*r+T*o+w*d+b*g,e[10]=x*s+T*h+w*c+b*m,e[11]=x*n+T*l+w*f+b*v,x=y[12],T=y[13],w=y[14],b=y[15],e[12]=x*i+T*a+w*u+b*p,e[13]=x*r+T*o+w*d+b*g,e[14]=x*s+T*h+w*c+b*m,e[15]=x*n+T*l+w*f+b*v,this},multiplyLocal:function(t){var e=this.val,i=t.val;return this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.val,r=e.val,s=i[0],n=i[4],a=i[8],o=i[12],h=i[1],l=i[5],u=i[9],d=i[13],c=i[2],f=i[6],p=i[10],g=i[14],m=i[3],v=i[7],y=i[11],x=i[15],T=r[0],w=r[4],b=r[8],S=r[12],C=r[1],E=r[5],A=r[9],_=r[13],M=r[2],R=r[6],P=r[10],O=r[14],L=r[3],F=r[7],D=r[11],I=r[15];return this.setValues(s*T+n*C+a*M+o*L,h*T+l*C+u*M+d*L,c*T+f*C+p*M+g*L,m*T+v*C+y*M+x*L,s*w+n*E+a*R+o*F,h*w+l*E+u*R+d*F,c*w+f*E+p*R+g*F,m*w+v*E+y*R+x*F,s*b+n*A+a*P+o*D,h*b+l*A+u*P+d*D,c*b+f*A+p*P+g*D,m*b+v*A+y*P+x*D,s*S+n*_+a*O+o*I,h*S+l*_+u*O+d*I,c*S+f*_+p*O+g*I,m*S+v*_+y*O+x*I)},translate:function(t){return this.translateXYZ(t.x,t.y,t.z)},translateXYZ:function(t,e,i){var r=this.val;return r[12]=r[0]*t+r[4]*e+r[8]*i+r[12],r[13]=r[1]*t+r[5]*e+r[9]*i+r[13],r[14]=r[2]*t+r[6]*e+r[10]*i+r[14],r[15]=r[3]*t+r[7]*e+r[11]*i+r[15],this},scale:function(t){return this.scaleXYZ(t.x,t.y,t.z)},scaleXYZ:function(t,e,i){var r=this.val;return r[0]=r[0]*t,r[1]=r[1]*t,r[2]=r[2]*t,r[3]=r[3]*t,r[4]=r[4]*e,r[5]=r[5]*e,r[6]=r[6]*e,r[7]=r[7]*e,r[8]=r[8]*i,r[9]=r[9]*i,r[10]=r[10]*i,r[11]=r[11]*i,this},makeRotationAxis:function(t,e){var i=Math.cos(e),r=Math.sin(e),s=1-i,n=t.x,a=t.y,o=t.z,h=s*n,l=s*a;return this.setValues(h*n+i,h*a-r*o,h*o+r*a,0,h*a+r*o,l*a+i,l*o-r*n,0,h*o-r*a,l*o+r*n,s*o*o+i,0,0,0,0,1)},rotate:function(t,e){var i=this.val,r=e.x,s=e.y,a=e.z,o=Math.sqrt(r*r+s*s+a*a);if(Math.abs(o)1?void 0!==r?(s=(r-t)/(r-i))<0&&(s=0):s=1:s<0&&(s=0),s}},15746(t,e,i){var r=i(83419),s=i(94434),n=i(29747),a=i(25836),o=1e-6,h=new Int8Array([1,2,0]),l=new Float32Array([0,0,0]),u=new a(1,0,0),d=new a(0,1,0),c=new a,f=new s,p=new r({initialize:function(t,e,i,r){this.onChangeCallback=n,this.set(t,e,i,r)},x:{get:function(){return this._x},set:function(t){this._x=t,this.onChangeCallback(this)}},y:{get:function(){return this._y},set:function(t){this._y=t,this.onChangeCallback(this)}},z:{get:function(){return this._z},set:function(t){this._z=t,this.onChangeCallback(this)}},w:{get:function(){return this._w},set:function(t){this._w=t,this.onChangeCallback(this)}},copy:function(t){return this.set(t)},set:function(t,e,i,r,s){return void 0===s&&(s=!0),"object"==typeof t?(this._x=t.x||0,this._y=t.y||0,this._z=t.z||0,this._w=t.w||0):(this._x=t||0,this._y=e||0,this._z=i||0,this._w=r||0),s&&this.onChangeCallback(this),this},add:function(t){return this._x+=t.x,this._y+=t.y,this._z+=t.z,this._w+=t.w,this.onChangeCallback(this),this},subtract:function(t){return this._x-=t.x,this._y-=t.y,this._z-=t.z,this._w-=t.w,this.onChangeCallback(this),this},scale:function(t){return this._x*=t,this._y*=t,this._z*=t,this._w*=t,this.onChangeCallback(this),this},length:function(){var t=this.x,e=this.y,i=this.z,r=this.w;return Math.sqrt(t*t+e*e+i*i+r*r)},lengthSq:function(){var t=this.x,e=this.y,i=this.z,r=this.w;return t*t+e*e+i*i+r*r},normalize:function(){var t=this.x,e=this.y,i=this.z,r=this.w,s=t*t+e*e+i*i+r*r;return s>0&&(s=1/Math.sqrt(s),this._x=t*s,this._y=e*s,this._z=i*s,this._w=r*s),this.onChangeCallback(this),this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lerp:function(t,e){void 0===e&&(e=0);var i=this.x,r=this.y,s=this.z,n=this.w;return this.set(i+e*(t.x-i),r+e*(t.y-r),s+e*(t.z-s),n+e*(t.w-n))},rotationTo:function(t,e){var i=t.x*e.x+t.y*e.y+t.z*e.z;return i<-.999999?(c.copy(u).cross(t).length().999999?this.set(0,0,0,1):(c.copy(t).cross(e),this._x=c.x,this._y=c.y,this._z=c.z,this._w=1+i,this.normalize())},setAxes:function(t,e,i){var r=f.val;return r[0]=e.x,r[3]=e.y,r[6]=e.z,r[1]=i.x,r[4]=i.y,r[7]=i.z,r[2]=-t.x,r[5]=-t.y,r[8]=-t.z,this.fromMat3(f).normalize()},identity:function(){return this.set(0,0,0,1)},setAxisAngle:function(t,e){e*=.5;var i=Math.sin(e);return this.set(i*t.x,i*t.y,i*t.z,Math.cos(e))},multiply:function(t){var e=this.x,i=this.y,r=this.z,s=this.w,n=t.x,a=t.y,o=t.z,h=t.w;return this.set(e*h+s*n+i*o-r*a,i*h+s*a+r*n-e*o,r*h+s*o+e*a-i*n,s*h-e*n-i*a-r*o)},slerp:function(t,e){var i=this.x,r=this.y,s=this.z,n=this.w,a=t.x,h=t.y,l=t.z,u=t.w,d=i*a+r*h+s*l+n*u;d<0&&(d=-d,a=-a,h=-h,l=-l,u=-u);var c=1-e,f=e;if(1-d>o){var p=Math.acos(d),g=Math.sin(p);c=Math.sin((1-e)*p)/g,f=Math.sin(e*p)/g}return this.set(c*i+f*a,c*r+f*h,c*s+f*l,c*n+f*u)},invert:function(){var t=this.x,e=this.y,i=this.z,r=this.w,s=t*t+e*e+i*i+r*r,n=s?1/s:0;return this.set(-t*n,-e*n,-i*n,r*n)},conjugate:function(){return this._x=-this.x,this._y=-this.y,this._z=-this.z,this.onChangeCallback(this),this},rotateX:function(t){t*=.5;var e=this.x,i=this.y,r=this.z,s=this.w,n=Math.sin(t),a=Math.cos(t);return this.set(e*a+s*n,i*a+r*n,r*a-i*n,s*a-e*n)},rotateY:function(t){t*=.5;var e=this.x,i=this.y,r=this.z,s=this.w,n=Math.sin(t),a=Math.cos(t);return this.set(e*a-r*n,i*a+s*n,r*a+e*n,s*a-i*n)},rotateZ:function(t){t*=.5;var e=this.x,i=this.y,r=this.z,s=this.w,n=Math.sin(t),a=Math.cos(t);return 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s=t.getBounds(this._bounds);this.width=s.width,this.height=s.height,r=!0}else{var n=Math.abs(e.scaleX),a=Math.abs(e.scaleY);this._sx===n&&this._sy===a||(this.width=this.sourceWidth*n,this.height=this.sourceHeight*a,this._sx=n,this._sy=a,r=!0)}r&&(this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter())},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},updateFromGameObject:function(){this.updateBounds();var t=this.transform;this.position.x=t.x+t.scaleX*(this.offset.x-t.displayOriginX),this.position.y=t.y+t.scaleY*(this.offset.y-t.displayOriginY),this.updateCenter()},resetFlags:function(t){void 0===t&&(t=!1);var e=this.wasTouching,i=this.touching,r=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,r),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){var e=this.prev,i=this.position,r=this.velocity;if(e.set(i.x,i.y),!this.moves)return this._dx=i.x-e.x,void(this._dy=i.y-e.y);if(this.directControl){var s=this.autoFrame;r.set((i.x-s.x)/t,(i.y-s.y)/t),this.world.updateMotion(this,t),this._dx=i.x-s.x,this._dy=i.y-s.y}else this.world.updateMotion(this,t),this.newVelocity.set(r.x*t,r.y*t),i.add(this.newVelocity),this._dx=i.x-e.x,this._dy=i.y-e.y;var n=r.x,o=r.y;if(this.updateCenter(),this.angle=Math.atan2(o,n),this.speed=Math.sqrt(n*n+o*o),this.collideWorldBounds&&this.checkWorldBounds()&&this.onWorldBounds){var h=this.blocked;this.world.emit(a.WORLD_BOUNDS,this,h.up,h.down,h.left,h.right)}},postUpdate:function(){var t=this.position,e=t.x-this.prevFrame.x,i=t.y-this.prevFrame.y,r=this.gameObject;if(this.moves){var s=this.deltaMax.x,a=this.deltaMax.y;0!==s&&0!==e&&(e<0&&e<-s?e=-s:e>0&&e>s&&(e=s)),0!==a&&0!==i&&(i<0&&i<-a?i=-a:i>0&&i>a&&(i=a)),r&&(r.x+=e,r.y+=i)}e<0?this.facing=n.FACING_LEFT:e>0&&(this.facing=n.FACING_RIGHT),i<0?this.facing=n.FACING_UP:i>0&&(this.facing=n.FACING_DOWN),this.allowRotation&&r&&(r.angle+=this.deltaZ()),this._tx=e,this._ty=i,this.autoFrame.set(t.x,t.y)},setBoundsRectangle:function(t){return this.customBoundsRectangle=t||this.world.bounds,this},checkWorldBounds:function(){var t=this.position,e=this.velocity,i=this.blocked,r=this.customBoundsRectangle,s=this.world.checkCollision,n=this.worldBounce?-this.worldBounce.x:-this.bounce.x,a=this.worldBounce?-this.worldBounce.y:-this.bounce.y,o=!1;return t.xr.right&&s.right&&(t.x=r.right-this.width,e.x*=n,i.right=!0,o=!0),t.yr.bottom&&s.down&&(t.y=r.bottom-this.height,e.y*=a,i.down=!0,o=!0),o&&(this.blocked.none=!1,this.updateCenter()),o},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){if(void 0===e&&(e=!0),!t||!t.hasTransformComponent)return this;var i=this.world;return this.gameObject&&this.gameObject.body&&(i.disable(this.gameObject),this.gameObject.body=null),t.body&&i.disable(t),this.gameObject=t,t.body=this,this.setSize(),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var r=this.gameObject;if(r&&(!t&&r.frame&&(t=r.frame.realWidth),!e&&r.frame&&(e=r.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&r&&r.getCenter){var s=(r.width-t)/2,n=(r.height-e)/2;this.offset.set(s,n)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var r=this.position;i&&i.getTopLeft?i.getTopLeft(r):r.set(t,e),this.prev.copy(r),this.prevFrame.copy(r),this.autoFrame.copy(r),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.add(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,r=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,r,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,r,i+this.velocity.x/2,r+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setDirectControl:function(t){return void 0===t&&(t=!0),this.directControl=t,this},setCollideWorldBounds:function(t,e,i,r){void 0===t&&(t=!0),this.collideWorldBounds=t;var s=void 0!==e,n=void 0!==i;return(s||n)&&(this.worldBounce||(this.worldBounce=new d),s&&(this.worldBounce.x=e),n&&(this.worldBounce.y=i)),void 0!==r&&(this.onWorldBounds=r),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,r){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var s=this.blocked;i&&(s.left=!0,s.none=!1),r&&(s.right=!0,s.none=!1)},processY:function(t,e,i,r){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var s=this.blocked;i&&(s.up=!0,s.none=!1),r&&(s.down=!0,s.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=c},79342(t,e,i){var r=new(i(83419))({initialize:function(t,e,i,r,s,n,a){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=r,this.collideCallback=s,this.processCallback=n,this.callbackContext=a},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=r},66022(t,e,i){var r=i(71289),s=i(13759),n=i(37742),a=i(83419),o=i(37747),h=i(60758),l=i(72624),u=i(71464),d=new a({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,r,s){return this.world.addCollider(t,e,i,r,s)},overlap:function(t,e,i,r,s){return this.world.addOverlap(t,e,i,r,s)},existing:function(t,e){var i=e?o.STATIC_BODY:o.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,s){var n=new r(this.scene,t,e,i,s);return this.sys.displayList.add(n),this.world.enableBody(n,o.STATIC_BODY),n},image:function(t,e,i,s){var n=new r(this.scene,t,e,i,s);return this.sys.displayList.add(n),this.world.enableBody(n,o.DYNAMIC_BODY),n},staticSprite:function(t,e,i,r){var n=new s(this.scene,t,e,i,r);return this.sys.displayList.add(n),this.sys.updateList.add(n),this.world.enableBody(n,o.STATIC_BODY),n},sprite:function(t,e,i,r){var n=new s(this.scene,t,e,i,r);return this.sys.displayList.add(n),this.sys.updateList.add(n),this.world.enableBody(n,o.DYNAMIC_BODY),n},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,r){var s=new n(this.world);return s.position.set(t,e),i&&r&&s.setSize(i,r),this.world.add(s,o.DYNAMIC_BODY),s},staticBody:function(t,e,i,r){var s=new l(this.world);return s.position.set(t,e),i&&r&&s.setSize(i,r),this.world.add(s,o.STATIC_BODY),s},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=d},79599(t){t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;ie._dx?(n=t.right-e.x)>a&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?n=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==r.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==r.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxa&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?n=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==r.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==r.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=n,e.overlapX=n,n}},45170(t,e,i){var r=i(37747);t.exports=function(t,e,i,s){var n=0,a=t.deltaAbsY()+e.deltaAbsY()+s;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(n=t.bottom-e.y)>a&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?n=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==r.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==r.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dya&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?n=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==r.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==r.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=n,e.overlapY=n,n}},60758(t,e,i){var r=i(13759),s=i(83419),n=i(78389),a=i(37747),o=i(95540),h=i(26479),l=i(41212),u=new s({Extends:h,Mixins:[n],initialize:function(t,e,i,s){if(i||s)if(l(i))s=i,i=null,s.internalCreateCallback=this.createCallbackHandler,s.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var n=this;i.forEach(function(t){t.internalCreateCallback=n.createCallbackHandler,t.internalRemoveCallback=n.removeCallbackHandler,t.classType=o(t,"classType",r)}),s=null}else s={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else s={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,s&&(s.classType=o(s,"classType",r)),this.physicsType=a.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=2147483647,this.defaults={setCollideWorldBounds:o(s,"collideWorldBounds",!1),setBoundsRectangle:o(s,"customBoundsRectangle",null),setAccelerationX:o(s,"accelerationX",0),setAccelerationY:o(s,"accelerationY",0),setAllowDrag:o(s,"allowDrag",!0),setAllowGravity:o(s,"allowGravity",!0),setAllowRotation:o(s,"allowRotation",!0),setDamping:o(s,"useDamping",!1),setBounceX:o(s,"bounceX",0),setBounceY:o(s,"bounceY",0),setDragX:o(s,"dragX",0),setDragY:o(s,"dragY",0),setEnable:o(s,"enable",!0),setGravityX:o(s,"gravityX",0),setGravityY:o(s,"gravityY",0),setFrictionX:o(s,"frictionX",0),setFrictionY:o(s,"frictionY",0),setMaxSpeed:o(s,"maxSpeed",-1),setMaxVelocityX:o(s,"maxVelocityX",1e4),setMaxVelocityY:o(s,"maxVelocityY",1e4),setVelocityX:o(s,"velocityX",0),setVelocityY:o(s,"velocityY",0),setAngularVelocity:o(s,"angularVelocity",0),setAngularAcceleration:o(s,"angularAcceleration",0),setAngularDrag:o(s,"angularDrag",0),setMass:o(s,"mass",1),setImmovable:o(s,"immovable",!1)},h.call(this,e,i,s),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body&&t.body.physicsType===a.DYNAMIC_BODY||(t.body&&(t.body.destroy(),t.body=null),this.world.enableBody(t,a.DYNAMIC_BODY));var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var r=this.getChildren(),s=0;s0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(s+o);return o-=h,n=h+(s-=h)*e.bounce.x,a=h+o*i.bounce.x,l&&m?x(0):c&&g?x(1):u&&g?x(2):!(!f||!m)&&x(3)},Set:function(t,n,a){i=n;var x=(e=t).velocity.x,T=i.velocity.x;return r=e.pushable,l=e._dx<0,u=e._dx>0,d=0===e._dx,g=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),o=T-x*e.bounce.x,s=i.pushable,c=i._dx<0,f=i._dx>0,p=0===i._dx,m=!g,h=x-T*i.bounce.x,v=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){if(1===t?i.velocity.x=0:g?i.processX(v,h,!0):i.processX(-v,h,!1,!0),e.moves){var r=e.directControl?e.y-e.autoFrame.y:e.y-e.prev.y;i.y+=r*e.friction.y,i._dy=i.y-i.prev.y}},RunImmovableBody2:function(t){if(2===t?e.velocity.x=0:m?e.processX(v,o,!0):e.processX(-v,o,!1,!0),i.moves){var r=i.directControl?i.y-i.autoFrame.y:i.y-i.prev.y;e.y+=r*i.friction.y,e._dy=e.y-e.prev.y}}}},47962(t){var e,i,r,s,n,a,o,h,l,u,d,c,f,p,g,m,v,y=function(){return u&&g&&i.blocked.down?(e.processY(-v,o,!1,!0),1):l&&m&&i.blocked.up?(e.processY(v,o,!0),1):f&&m&&e.blocked.down?(i.processY(-v,h,!1,!0),2):c&&g&&e.blocked.up?(i.processY(v,h,!0),2):0},x=function(t){if(r&&s)v*=.5,0===t||3===t?(e.processY(v,n),i.processY(-v,a)):(e.processY(-v,n),i.processY(v,a));else if(r&&!s)0===t||3===t?e.processY(v,o,!0):e.processY(-v,o,!1,!0);else if(!r&&s)0===t||3===t?i.processY(-v,h,!1,!0):i.processY(v,h,!0);else{var g=.5*v;0===t?p?(e.processY(v,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(g,0,!0),i.processY(-g,0,!1,!0)):(e.processY(g,i.velocity.y,!0),i.processY(-g,null,!1,!0)):1===t?d?(e.processY(0,null,!1,!0),i.processY(v,0,!0)):u?(e.processY(-g,0,!1,!0),i.processY(g,0,!0)):(e.processY(-g,null,!1,!0),i.processY(g,e.velocity.y,!0)):2===t?p?(e.processY(-v,0,!1,!0),i.processY(0,null,!0)):c?(e.processY(-g,0,!1,!0),i.processY(g,0,!0)):(e.processY(-g,i.velocity.y,!1,!0),i.processY(g,null,!0)):3===t&&(d?(e.processY(0,null,!0),i.processY(-v,0,!1,!0)):l?(e.processY(g,0,!0),i.processY(-g,0,!1,!0)):(e.processY(g,i.velocity.y,!0),i.processY(-g,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,r=i.velocity.y,s=Math.sqrt(r*r*i.mass/e.mass)*(r>0?1:-1),o=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(s+o);return o-=h,n=h+(s-=h)*e.bounce.y,a=h+o*i.bounce.y,l&&m?x(0):c&&g?x(1):u&&g?x(2):!(!f||!m)&&x(3)},Set:function(t,n,a){i=n;var x=(e=t).velocity.y,T=i.velocity.y;return r=e.pushable,l=e._dy<0,u=e._dy>0,d=0===e._dy,g=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),o=T-x*e.bounce.y,s=i.pushable,c=i._dy<0,f=i._dy>0,p=0===i._dy,m=!g,h=x-T*i.bounce.y,v=Math.abs(a),y()},Run:x,RunImmovableBody1:function(t){if(1===t?i.velocity.y=0:g?i.processY(v,h,!0):i.processY(-v,h,!1,!0),e.moves){var r=e.directControl?e.x-e.autoFrame.x:e.x-e.prev.x;i.x+=r*e.friction.x,i._dx=i.x-i.prev.x}},RunImmovableBody2:function(t){if(2===t?e.velocity.y=0:m?e.processY(v,o,!0):e.processY(-v,o,!1,!0),i.moves){var r=i.directControl?i.x-i.autoFrame.x:i.x-i.prev.x;e.x+=r*i.friction.x,e._dx=e.x-e.prev.x}}}},14087(t,e,i){var r=i(64897),s=i(3017);t.exports=function(t,e,i,n,a){void 0===a&&(a=r(t,e,i,n));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateX||e.customSeparateX)return 0!==a||t.embedded&&e.embedded;var l=s.Set(t,e,a);return o||h?(o?s.RunImmovableBody1(l):h&&s.RunImmovableBody2(l),!0):l>0||s.Check()}},89936(t,e,i){var r=i(45170),s=i(47962);t.exports=function(t,e,i,n,a){void 0===a&&(a=r(t,e,i,n));var o=t.immovable,h=e.immovable;if(i||0===a||o&&h||t.customSeparateY||e.customSeparateY)return 0!==a||t.embedded&&e.embedded;var l=s.Set(t,e,a);return o||h?(o?s.RunImmovableBody1(l):h&&s.RunImmovableBody2(l),!0):l>0||s.Check()}},95829(t){t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},72624(t,e,i){var r=i(87902),s=i(83419),n=i(78389),a=i(37747),o=i(37303),h=i(95829),l=i(26099),u=new s({Mixins:[n],initialize:function(t,e){var i=64,r=64,s=void 0!==e;s&&e.displayWidth&&(i=e.displayWidth,r=e.displayHeight),s||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=s?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-r*e.originY),this.width=i,this.height=r,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=a.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e,i){if(void 0===e&&(e=!0),void 0===i&&(i=!0),!t||!t.hasTransformComponent)return this;var r=this.world;return this.gameObject&&this.gameObject.body&&(r.disable(this.gameObject),this.gameObject.body=null),t.body&&r.disable(t),this.gameObject=t,t.body=this,this.setSize(),e&&this.updateFromGameObject(),this.enable=i,this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var r=this.gameObject;if(r&&r.frame&&(t||(t=r.frame.realWidth),e||(e=r.frame.realHeight)),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&r&&r.getCenter){var s=r.displayWidth/2,n=r.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(s-this.halfWidth,n-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?r(this,t,e):o(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.add(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,r=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,r,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},71464(t,e,i){var r=i(13759),s=i(83419),n=i(78389),a=i(37747),o=i(95540),h=i(26479),l=i(41212),u=new s({Extends:h,Mixins:[n],initialize:function(t,e,i,s){i||s?l(i)?(s=i,i=null,s.internalCreateCallback=this.createCallbackHandler,s.internalRemoveCallback=this.removeCallbackHandler,s.createMultipleCallback=this.createMultipleCallbackHandler,s.classType=o(s,"classType",r)):Array.isArray(i)&&l(i[0])?(s=i,i=null,s.forEach(function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=o(t,"classType",r)},this)):s={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:s={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:r},this.world=t,this.physicsType=a.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,h.call(this,e,i,s),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body&&t.body.physicsType===a.STATIC_BODY||(t.body&&(t.body.destroy(),t.body=null),this.world.enableBody(t,a.STATIC_BODY))},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=Array.from(this.children),e=0;e=r;if(this.fixedStep||(i=.001*e,n=!0,this._elapsed=0),s.forEach(function(t){t.enable&&t.preUpdate(n,i)}),n){this._elapsed-=r,this.stepsLastFrame=1,this.useTree&&(this.tree.clear(),this.tree.load(Array.from(s)));for(var a=this.colliders.update(),o=0;o=r;)this._elapsed-=r,this.step(i)}},step:function(t){var e=this.bodies;e.forEach(function(e){e.enable&&e.update(t)}),this.useTree&&(this.tree.clear(),this.tree.load(Array.from(e)));for(var i=this.colliders.update(),r=0;r0){var s=this.tree,n=this.staticTree;r.forEach(function(i){i.physicsType===h.DYNAMIC_BODY?(s.remove(i),t.delete(i)):i.physicsType===h.STATIC_BODY&&(n.remove(i),e.delete(i)),i.world=void 0,i.gameObject=void 0}),r.clear()}},updateMotion:function(t,e){t.allowRotation&&this.computeAngularVelocity(t,e),this.computeVelocity(t,e)},computeAngularVelocity:function(t,e){var i=t.angularVelocity,r=t.angularAcceleration,s=t.angularDrag,a=t.maxAngular;r?i+=r*e:t.allowDrag&&s&&(p(i-(s*=e),0,.1)?i-=s:g(i+s,0,.1)?i+=s:i=0);var o=(i=n(i,-a,a))-t.angularVelocity;t.angularVelocity+=o,t.rotation+=t.angularVelocity*e},computeVelocity:function(t,e){var i=t.velocity.x,r=t.acceleration.x,s=t.drag.x,a=t.maxVelocity.x,o=t.velocity.y,h=t.acceleration.y,l=t.drag.y,u=t.maxVelocity.y,d=t.speed,c=t.maxSpeed,m=t.allowDrag,v=t.useDamping;t.allowGravity&&(i+=(this.gravity.x+t.gravity.x)*e,o+=(this.gravity.y+t.gravity.y)*e),r?i+=r*e:m&&s&&(v?(i*=s=Math.pow(s,e),d=Math.sqrt(i*i+o*o),f(d,0,.001)&&(i=0)):p(i-(s*=e),0,.01)?i-=s:g(i+s,0,.01)?i+=s:i=0),h?o+=h*e:m&&l&&(v?(o*=l=Math.pow(l,e),d=Math.sqrt(i*i+o*o),f(d,0,.001)&&(o=0)):p(o-(l*=e),0,.01)?o-=l:g(o+l,0,.01)?o+=l:o=0),i=n(i,-a,a),o=n(o,-u,u),t.velocity.set(i,o),c>-1&&t.velocity.length()>c&&(t.velocity.normalize().scale(c),d=c),t.speed=d},separate:function(t,e,i,r,s){var n,a,o=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e)||0===(t.collisionMask&e.collisionCategory)||0===(e.collisionMask&t.collisionCategory))return o;if(i&&!1===i.call(r,t.gameObject||t,e.gameObject||e))return o;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,s);l.result?(o=!0,h=!1):(n=l.x,a=l.y,h=!0)}if(h){var u=!1,d=!1,f=this.OVERLAP_BIAS;s?(u=A(t,e,s,f,n),d=_(t,e,s,f,a)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)C&&(p=l(y,x,C,S)-w):x>E&&(yC&&(p=l(y,x,C,E)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(a,o);t.overlapR=p,e.overlapR=p;var A=r(a,o),_=(p+T.EPSILON)*Math.cos(A),M=(p+T.EPSILON)*Math.sin(A),R={overlap:p,result:!1,x:_,y:M};if(i&&(!g||g&&0!==p))return R.result=!0,R;if(!g&&0===p||h&&d||t.customSeparateX||e.customSeparateX)return R.x=void 0,R.y=void 0,R;var P=!t.pushable&&!e.pushable;if(g){var O=a.x-o.x,L=a.y-o.y,F=Math.sqrt(Math.pow(O,2)+Math.pow(L,2)),D=(o.x-a.x)/F||0,I=(o.y-a.y)/F||0,N=2*(c.x*D+c.y*I-f.x*D-f.y*I)/(t.mass+e.mass);!h&&!d&&t.pushable&&e.pushable||(N*=2),!h&&t.pushable&&(c.x=c.x-N/t.mass*D,c.y=c.y-N/t.mass*I,c.multiply(t.bounce)),!d&&e.pushable&&(f.x=f.x+N/e.mass*D,f.y=f.y+N/e.mass*I,f.multiply(e.bounce)),h||d||(_*=.5,M*=.5),(!h||t.pushable||P)&&(t.x-=_,t.y-=M,t.updateCenter()),(!d||e.pushable||P)&&(e.x+=_,e.y+=M,e.updateCenter()),R.result=!0}else h||!t.pushable&&!P||(t.x-=_,t.y-=M,t.updateCenter()),(!d||e.pushable||P)&&(e.x+=_,e.y+=M,e.updateCenter()),R.x=void 0,R.y=void 0;return R},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=n(t.center.x,e.left,e.right),r=n(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-r)*(t.center.y-r)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,r,s){return void 0===i&&(i=null),void 0===r&&(r=null),void 0===s&&(s=i),this.collideObjects(t,e,i,r,s,!0)},collide:function(t,e,i,r,s){return void 0===i&&(i=null),void 0===r&&(r=null),void 0===s&&(s=i),this.collideObjects(t,e,i,r,s,!1)},collideObjects:function(t,e,i,r,s,n){var a,o;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=Array.from(t.children)),e&&e.isParent&&void 0===e.physicsType&&(e=Array.from(e.children));var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(a=0;a0},collideHandler:function(t,e,i,r,s,n){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,r,s,n);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,r,s,n);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,r,s,n);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,r,s,n)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,r,s,n);if(e.isParent)return this.collideGroupVsGroup(t,e,i,r,s,n);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,r,s,n)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,r,s,n);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,r,s,n)}},canCollide:function(t,e){return t&&e&&0!==(t.collisionMask&e.collisionCategory)&&0!==(e.collisionMask&t.collisionCategory)},collideSpriteVsSprite:function(t,e,i,r,s,n){var a=t.isBody?t:t.body,o=e.isBody?e:e.body;return!!this.canCollide(a,o)&&(this.separate(a,o,r,s,n)&&(i&&i.call(s,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,r,s,n){var a,o,l,u=t.isBody?t:t.body;if(0!==e.getLength()&&u&&u.enable&&!u.checkCollision.none&&this.canCollide(u,e))if(this.useTree||e.physicsType===h.STATIC_BODY){var d=this.treeMinMax;d.minX=u.left,d.minY=u.top,d.maxX=u.right,d.maxY=u.bottom;var c=e.physicsType===h.DYNAMIC_BODY?this.tree.search(d):this.staticTree.search(d);for(o=c.length,a=0;a0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},67013(t){t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},40012(t,e,i){var r=i(21329),s=i(53442),n=i(2483);t.exports=function(t,e,i,a,o,h,l){var u=a.left,d=a.top,c=a.right,f=a.bottom,p=i.faceLeft||i.faceRight,g=i.faceTop||i.faceBottom;if(l||(p=!0,g=!0),!p&&!g)return!1;var m=0,v=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX()0&&u&&t.checkCollision.right&&h&&t.right>i&&(o=t.right-i)>n&&(o=0),0!==o&&(t.customSeparateX?t.overlapX=o:r(t,o)),o}},53442(t,e,i){var r=i(67013);t.exports=function(t,e,i,s,n,a){var o=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,d=e.collideDown;return a||(h=!0,l=!0,u=!0,d=!0),t.deltaY()<0&&d&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(o=t.bottom-i)>n&&(o=0),0!==o&&(t.customSeparateY?t.overlapY=o:r(t,o)),o}},2483(t){t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},55173(t,e,i){var r={ProcessTileCallbacks:i(96602),ProcessTileSeparationX:i(36294),ProcessTileSeparationY:i(67013),SeparateTile:i(40012),TileCheckX:i(21329),TileCheckY:i(53442),TileIntersectsBody:i(2483)};t.exports=r},44563(t,e,i){t.exports={Arcade:i(27064),Matter:i(3875)}},68174(t,e,i){var r=i(83419),s=i(26099),n=new r({initialize:function(){this.boundsCenter=new s,this.centerDiff=new s},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,r=t.bounds.max.x-t.bounds.min.x,s=t.bounds.max.y-t.bounds.min.y,n=r*t.centerOfMass.x,a=s*t.centerOfMass.y;return e.set(r/2,s/2),i.set(n-e.x,a-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e+r.x+n.x,i+r.y+n.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e+n.x,i+r.y+n.y)}return!1},getTopRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e-(r.x-n.x),i+r.y+n.y)}return!1},getLeftCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e+r.x+n.x,i+n.y)}return!1},getCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.centerDiff;return new s(e+r.x,i+r.y)}return!1},getRightCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e-(r.x-n.x),i+n.y)}return!1},getBottomLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e+r.x+n.x,i-(r.y-n.y))}return!1},getBottomCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e+n.x,i-(r.y-n.y))}return!1},getBottomRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var r=this.boundsCenter,n=this.centerDiff;return new s(e-(r.x-n.x),i-(r.y-n.y))}return!1}});t.exports=n},19933(t,e,i){var r=i(6790);r.Body=i(22562),r.Composite=i(69351),r.World=i(4372),r.Collision=i(52284),r.Detector=i(81388),r.Pairs=i(99561),r.Pair=i(4506),r.Query=i(73296),r.Resolver=i(66272),r.Constraint=i(48140),r.Common=i(53402),r.Engine=i(48413),r.Events=i(35810),r.Sleeping=i(53614),r.Plugin=i(73832),r.Bodies=i(66280),r.Composites=i(74116),r.Axes=i(66615),r.Bounds=i(15647),r.Svg=i(74058),r.Vector=i(31725),r.Vertices=i(41598),r.World.add=r.Composite.add,r.World.remove=r.Composite.remove,r.World.addComposite=r.Composite.addComposite,r.World.addBody=r.Composite.addBody,r.World.addConstraint=r.Composite.addConstraint,r.World.clear=r.Composite.clear,t.exports=r},28137(t,e,i){var r=i(66280),s=i(83419),n=i(74116),a=i(48140),o=i(74058),h=i(75803),l=i(23181),u=i(34803),d=i(73834),c=i(19496),f=i(85791),p=i(98713),g=i(41598),m=new s({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},rectangle:function(t,e,i,s,n){var a=r.rectangle(t,e,i,s,n);return this.world.add(a),a},trapezoid:function(t,e,i,s,n,a){var o=r.trapezoid(t,e,i,s,n,a);return this.world.add(o),o},circle:function(t,e,i,s,n){var a=r.circle(t,e,i,s,n);return this.world.add(a),a},polygon:function(t,e,i,s,n){var a=r.polygon(t,e,i,s,n);return this.world.add(a),a},fromVertices:function(t,e,i,s,n,a,o){"string"==typeof i&&(i=g.fromPath(i));var h=r.fromVertices(t,e,i,s,n,a,o);return this.world.add(h),h},fromPhysicsEditor:function(t,e,i,r,s){void 0===s&&(s=!0);var n=c.parseBody(t,e,i,r);return s&&!this.world.has(n)&&this.world.add(n),n},fromSVG:function(t,e,i,s,n,a){void 0===s&&(s=1),void 0===n&&(n={}),void 0===a&&(a=!0);for(var h=i.getElementsByTagName("path"),l=[],u=0;u0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var r=M.create(t,e),s=[];return C.point(i,r).forEach(function(t){-1===s.indexOf(t)&&s.push(t)}),s},intersectRect:function(t,e,i,r,s,n){void 0===s&&(s=!1),n=this.getMatterBodies(n);var a={min:{x:t,y:e},max:{x:t+i,y:e+r}},o=[];return C.region(n,a,s).forEach(function(t){-1===o.indexOf(t)&&o.push(t)}),o},intersectRay:function(t,e,i,r,s,n){void 0===s&&(s=1),n=this.getMatterBodies(n);for(var a=[],o=C.ray(n,M.create(t,e),M.create(i,r),s),h=0;h0?this.setFromTileCollision(i):this.setFromTileRectangle(i),r=this.body}if(e.flipX||e.flipY){var o={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,d=e.flipY?-1:1;s.scale(r,u,d,o)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,s=e.y+e.height/2,n=r.rectangle(i,s,e.width,e.height,t);return this.setBody(n,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,n=this.tile.getLeft(),a=this.tile.getTop(),h=this.tile.getCollisionGroup(),c=l(h,"objects",[]),f=[],p=0;p1){var C=o(t);C.parts=f,this.setBody(s.create(C),C.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=c},19496(t,e,i){var r=i(66280),s=i(22562),n=i(53402),a=i(95540),o=i(41598),h={parseBody:function(t,e,i,r){void 0===r&&(r={});for(var o=a(i,"fixtures",[]),h=[],l=0;l1?1:0;s0&&s.map(function(t){i=t.bodyA,r=t.bodyB,i.gameObject&&i.gameObject.emit("collide",i,r,t),r.gameObject&&r.gameObject.emit("collide",r,i,t),p.trigger(i,"onCollide",{pair:t}),p.trigger(r,"onCollide",{pair:t}),i.onCollideCallback&&i.onCollideCallback(t),r.onCollideCallback&&r.onCollideCallback(t),i.onCollideWith[r.id]&&i.onCollideWith[r.id](r,t),r.onCollideWith[i.id]&&r.onCollideWith[i.id](i,t)}),t.emit(u.COLLISION_START,e,i,r)}),p.on(e,"collisionActive",function(e){var i,r,s=e.pairs;s.length>0&&s.map(function(t){i=t.bodyA,r=t.bodyB,i.gameObject&&i.gameObject.emit("collideActive",i,r,t),r.gameObject&&r.gameObject.emit("collideActive",r,i,t),p.trigger(i,"onCollideActive",{pair:t}),p.trigger(r,"onCollideActive",{pair:t}),i.onCollideActiveCallback&&i.onCollideActiveCallback(t),r.onCollideActiveCallback&&r.onCollideActiveCallback(t)}),t.emit(u.COLLISION_ACTIVE,e,i,r)}),p.on(e,"collisionEnd",function(e){var i,r,s=e.pairs;s.length>0&&s.map(function(t){i=t.bodyA,r=t.bodyB,i.gameObject&&i.gameObject.emit("collideEnd",i,r,t),r.gameObject&&r.gameObject.emit("collideEnd",r,i,t),p.trigger(i,"onCollideEnd",{pair:t}),p.trigger(r,"onCollideEnd",{pair:t}),i.onCollideEndCallback&&i.onCollideEndCallback(t),r.onCollideEndCallback&&r.onCollideEndCallback(t)}),t.emit(u.COLLISION_END,e,i,r)})},setBounds:function(t,e,i,r,s,n,a,o,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===r&&(r=this.scene.sys.scale.height),void 0===s&&(s=64),void 0===n&&(n=!0),void 0===a&&(a=!0),void 0===o&&(o=!0),void 0===h&&(h=!0),this.updateWall(n,"left",t-s,e-s,s,r+2*s),this.updateWall(a,"right",t+i,e-s,s,r+2*s),this.updateWall(o,"top",t,e-s,i,s),this.updateWall(h,"bottom",t,e+r,i,s),this},updateWall:function(t,e,i,r,s,n){var a=this.walls[e];t?(a&&m.remove(this.localWorld,a),i+=s/2,r+=n/2,this.walls[e]=this.create(i,r,s,n,{isStatic:!0,friction:0,frictionStatic:0})):(a&&m.remove(this.localWorld,a),this.walls[e]=null)},createDebugGraphic:function(){var t=this.scene.sys.add.graphics({x:0,y:0});return t.setDepth(Number.MAX_VALUE),this.debugGraphic=t,this.drawDebug=!0,t},disableGravity:function(){return this.localWorld.gravity.x=0,this.localWorld.gravity.y=0,this.localWorld.gravity.scale=0,this},setGravity:function(t,e,i){return void 0===t&&(t=0),void 0===e&&(e=1),void 0===i&&(i=.001),this.localWorld.gravity.x=t,this.localWorld.gravity.y=e,this.localWorld.gravity.scale=i,this},create:function(t,e,i,s,n){var a=r.rectangle(t,e,i,s,n);return m.add(this.localWorld,a),a},add:function(t){return m.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;iMath.max(v._maxFrameDelta,i.maxFrameTime))&&(o=i.frameDelta||v._frameDeltaFallback),i.frameDeltaSmoothing){i.frameDeltaHistory.push(o),i.frameDeltaHistory=i.frameDeltaHistory.slice(-i.frameDeltaHistorySize);var l=i.frameDeltaHistory.slice(0).sort(),u=i.frameDeltaHistory.slice(l.length*v._smoothingLowerBound,l.length*v._smoothingUpperBound);o=v._mean(u)||o}i.frameDeltaSnapping&&(o=1e3/Math.round(1e3/o)),i.frameDelta=o,i.timeLastTick=t,i.timeBuffer+=i.frameDelta,i.timeBuffer=a.clamp(i.timeBuffer,0,i.frameDelta+s*v._timeBufferMargin),i.lastUpdatesDeferred=0;for(var d=i.maxUpdates||Math.ceil(i.maxFrameTime/s),c=a.now();s>0&&i.timeBuffer>=s*v._timeBufferMargin;){h.update(e,s),i.timeBuffer-=s,n+=1;var f=a.now()-r,p=a.now()-c,g=f+v._elapsedNextEstimate*p/n;if(n>=d||g>i.maxFrameTime){i.lastUpdatesDeferred=Math.round(Math.max(0,i.timeBuffer/s-v._timeBufferMargin));break}}}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==o.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return o.allBodies(this.localWorld)},getAllConstraints:function(){return o.allConstraints(this.localWorld)},getAllComposites:function(){return o.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,r=o.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(r,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(r),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(r,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(r,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,r){e.lineStyle(1,i,r);for(var s=a.keys(t.buckets),n=0;n0){var l=h[0].vertex.x,u=h[0].vertex.y;2===s.contactCount&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),o.bodyB===o.supports[0].body||o.bodyA.isStatic?e.lineBetween(l-8*o.normal.x,u-8*o.normal.y,l,u):e.lineBetween(l+8*o.normal.x,u+8*o.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,r){e.lineStyle(1,i,r);for(var s=0;s1?1:0;h1?1:0;o1?1:0;o1&&this.renderConvexHull(g,e,f,y)}}},renderBody:function(t,e,i,r,s,n,a,o){void 0===r&&(r=null),void 0===s&&(s=null),void 0===n&&(n=1),void 0===a&&(a=null),void 0===o&&(o=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,d=t.parts,c=d.length,f=c>1?1:0;f1){var s=t.vertices;e.lineStyle(r,i),e.beginPath(),e.moveTo(s[0].x,s[0].y);for(var n=1;n0&&(e.fillStyle(o),e.fillCircle(u.x,u.y,h),e.fillCircle(d.x,d.y,h)),this},resetCollisionIDs:function(){return s._nextCollidingGroupId=1,s._nextNonCollidingGroupId=-1,s._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),m.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=x},70410(t){t.exports={setBounce:function(t){return this.body.restitution=t,this}}},66968(t){var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i0&&n.rotateAbout(o.position,r,t.position,o.position)}},r.setVelocity=function(t,e){var i=t.deltaTime/r._baseDelta;t.positionPrev.x=t.position.x-e.x*i,t.positionPrev.y=t.position.y-e.y*i,t.velocity.x=(t.position.x-t.positionPrev.x)/i,t.velocity.y=(t.position.y-t.positionPrev.y)/i,t.speed=n.magnitude(t.velocity)},r.getVelocity=function(t){var e=r._baseDelta/t.deltaTime;return{x:(t.position.x-t.positionPrev.x)*e,y:(t.position.y-t.positionPrev.y)*e}},r.getSpeed=function(t){return n.magnitude(r.getVelocity(t))},r.setSpeed=function(t,e){r.setVelocity(t,n.mult(n.normalise(r.getVelocity(t)),e))},r.setAngularVelocity=function(t,e){var i=t.deltaTime/r._baseDelta;t.anglePrev=t.angle-e*i,t.angularVelocity=(t.angle-t.anglePrev)/i,t.angularSpeed=Math.abs(t.angularVelocity)},r.getAngularVelocity=function(t){return(t.angle-t.anglePrev)*r._baseDelta/t.deltaTime},r.getAngularSpeed=function(t){return Math.abs(r.getAngularVelocity(t))},r.setAngularSpeed=function(t,e){r.setAngularVelocity(t,o.sign(r.getAngularVelocity(t))*e)},r.translate=function(t,e,i){r.setPosition(t,n.add(t.position,e),i)},r.rotate=function(t,e,i,s){if(i){var n=Math.cos(e),a=Math.sin(e),o=t.position.x-i.x,h=t.position.y-i.y;r.setPosition(t,{x:i.x+(o*n-h*a),y:i.y+(o*a+h*n)},s),r.setAngle(t,t.angle+e,s)}else r.setAngle(t,t.angle+e,s)},r.scale=function(t,e,i,n){var a=0,o=0;n=n||t.position;for(var u=t.inertia===1/0,d=0;d0&&(a+=c.area,o+=c.inertia),c.position.x=n.x+(c.position.x-n.x)*e,c.position.y=n.y+(c.position.y-n.y)*i,h.update(c.bounds,c.vertices,t.velocity)}t.parts.length>1&&(t.area=a,t.isStatic||(r.setMass(t,t.density*a),r.setInertia(t,o))),t.circleRadius&&(e===i?t.circleRadius*=e:t.circleRadius=null),u&&r.setInertia(t,1/0)},r.update=function(t,e){var i=(e=(void 0!==e?e:1e3/60)*t.timeScale)*e,a=r._timeCorrection?e/(t.deltaTime||e):1,u=1-t.frictionAir*(e/o._baseDelta),d=(t.position.x-t.positionPrev.x)*a,c=(t.position.y-t.positionPrev.y)*a;t.velocity.x=d*u+t.force.x/t.mass*i,t.velocity.y=c*u+t.force.y/t.mass*i,t.positionPrev.x=t.position.x,t.positionPrev.y=t.position.y,t.position.x+=t.velocity.x,t.position.y+=t.velocity.y,t.deltaTime=e,t.angularVelocity=(t.angle-t.anglePrev)*u*a+t.torque/t.inertia*i,t.anglePrev=t.angle,t.angle+=t.angularVelocity,t.speed=n.magnitude(t.velocity),t.angularSpeed=Math.abs(t.angularVelocity);for(var f=0;f0&&(p.position.x+=t.velocity.x,p.position.y+=t.velocity.y),0!==t.angularVelocity&&(s.rotate(p.vertices,t.angularVelocity,t.position),l.rotate(p.axes,t.angularVelocity),f>0&&n.rotateAbout(p.position,t.angularVelocity,t.position,p.position)),h.update(p.bounds,p.vertices,t.velocity)}},r.updateVelocities=function(t){var e=r._baseDelta/t.deltaTime,i=t.velocity;i.x=(t.position.x-t.positionPrev.x)*e,i.y=(t.position.y-t.positionPrev.y)*e,t.speed=Math.sqrt(i.x*i.x+i.y*i.y),t.angularVelocity=(t.angle-t.anglePrev)*e,t.angularSpeed=Math.abs(t.angularVelocity)},r.applyForce=function(t,e,i){var r=e.x-t.position.x,s=e.y-t.position.y;t.force.x+=i.x,t.force.y+=i.y,t.torque+=r*i.y-s*i.x},r._totalProperties=function(t){for(var e={mass:0,area:0,inertia:0,centre:{x:0,y:0}},i=1===t.parts.length?0:1;i=0&&(v=-v,y=-y),d.x=v,d.y=y,c.x=-y,c.y=v,f.x=v*g,f.y=y*g,s.depth=g;var x=r._findSupports(t,e,d,1),T=0;if(o.contains(t.vertices,x[0])&&(p[T++]=x[0]),o.contains(t.vertices,x[1])&&(p[T++]=x[1]),T<2){var w=r._findSupports(e,t,d,-1);o.contains(e.vertices,w[0])&&(p[T++]=w[0]),T<2&&o.contains(e.vertices,w[1])&&(p[T++]=w[1])}return 0===T&&(p[T++]=x[0]),s.supportCount=T,s},r._overlapAxes=function(t,e,i,r){var s,n,a,o,h,l,u=e.length,d=i.length,c=e[0].x,f=e[0].y,p=i[0].x,g=i[0].y,m=r.length,v=Number.MAX_VALUE,y=0;for(h=0;hC?C=o:oE?E=o:op)break;if(!(gM.max.y)&&(!v||!T.isStatic&&!T.isSleeping)&&h(c.collisionFilter,T.collisionFilter)){var w=T.parts.length;if(x&&1===w)(A=l(c,T,s))&&(u[d++]=A);else for(var b=w>1?1:0,S=y>1?1:0;SM.max.x||f.max.xM.max.y||(A=l(C,_,s))&&(u[d++]=A)}}}}return u.length!==d&&(u.length=d),u},r.canCollide=function(t,e){return t.group===e.group&&0!==t.group?t.group>0:0!==(t.mask&e.category)&&0!==(e.mask&t.category)},r._compareBoundsX=function(t,e){return t.bounds.min.x-e.bounds.min.x}},4506(t,e,i){var r={};t.exports=r;var s=i(43424);r.create=function(t,e){var i=t.bodyA,n=t.bodyB,a={id:r.id(i,n),bodyA:i,bodyB:n,collision:t,contacts:[s.create(),s.create()],contactCount:0,separation:0,isActive:!0,isSensor:i.isSensor||n.isSensor,timeCreated:e,timeUpdated:e,inverseMass:0,friction:0,frictionStatic:0,restitution:0,slop:0};return r.update(a,t,e),a},r.update=function(t,e,i){var r=e.supports,s=e.supportCount,n=t.contacts,a=e.parentA,o=e.parentB;t.isActive=!0,t.timeUpdated=i,t.collision=e,t.separation=e.depth,t.inverseMass=a.inverseMass+o.inverseMass,t.friction=a.frictiono.frictionStatic?a.frictionStatic:o.frictionStatic,t.restitution=a.restitution>o.restitution?a.restitution:o.restitution,t.slop=a.slop>o.slop?a.slop:o.slop,t.contactCount=s,e.pair=t;var h=r[0],l=n[0],u=r[1],d=n[1];d.vertex!==h&&l.vertex!==u||(n[1]=l,n[0]=l=d,d=n[1]),l.vertex=h,d.vertex=u},r.setActive=function(t,e,i){e?(t.isActive=!0,t.timeUpdated=i):(t.isActive=!1,t.contactCount=0)},r.id=function(t,e){return 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this._rvfcpolyfillmap[t]})},10312(t){t.exports={SKIP_CHECK:-1,NORMAL:0,ADD:1,MULTIPLY:2,SCREEN:3,OVERLAY:4,DARKEN:5,LIGHTEN:6,COLOR_DODGE:7,COLOR_BURN:8,HARD_LIGHT:9,SOFT_LIGHT:10,DIFFERENCE:11,EXCLUSION:12,HUE:13,SATURATION:14,COLOR:15,LUMINOSITY:16,ERASE:17,SOURCE_IN:18,SOURCE_OUT:19,SOURCE_ATOP:20,DESTINATION_OVER:21,DESTINATION_IN:22,DESTINATION_OUT:23,DESTINATION_ATOP:24,LIGHTER:25,COPY:26,XOR:27}},29795(t){t.exports={DEFAULT:0,LINEAR:0,NEAREST:1}},84322(t){t.exports={MULTIPLY:0,FILL:1,ADD:2,SCREEN:4,OVERLAY:5,HARD_LIGHT:6}},68627(t,e,i){var r=i(19715),s=i(32880),n=i(83419),a=i(8054),o=i(50792),h=i(92503),l=i(56373),u=i(97480),d=i(69442),c=i(8443),f=i(61340),p=new n({Extends:o,initialize:function(t){o.call(this);var e=t.config;this.config={clearBeforeRender:e.clearBeforeRender,backgroundColor:e.backgroundColor,antialias:e.antialias,roundPixels:e.roundPixels,transparent:e.transparent},this.game=t,this.type=a.CANVAS,this.drawCount=0,this.width=0,this.height=0,this.gameCanvas=t.canvas;var i={alpha:e.transparent,desynchronized:e.desynchronized,willReadFrequently:!1};this.gameContext=e.context?e.context:this.gameCanvas.getContext("2d",i),this.currentContext=this.gameContext,this.antialias=e.antialias,this.blendModes=l(),this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92},this._tempMatrix1=new f,this._tempMatrix2=new f,this._tempMatrix3=new f,this.isBooted=!1,this.init()},init:function(){var t=this.game;t.events.once(c.BOOT,function(){var t=this.config;if(!t.transparent){var e=this.gameContext,i=this.gameCanvas;e.fillStyle=t.backgroundColor.rgba,e.fillRect(0,0,i.width,i.height)}},this),t.textures.once(d.READY,this.boot,this)},boot:function(){var t=this.game,e=t.scale.baseSize;this.width=e.width,this.height=e.height,this.isBooted=!0,t.scale.on(u.RESIZE,this.onResize,this),this.resize(e.width,e.height)},onResize:function(t,e){e.width===this.width&&e.height===this.height||this.resize(e.width,e.height)},resize:function(t,e){this.width=t,this.height=e,this.emit(h.RESIZE,t,e)},resetTransform:function(){this.currentContext.setTransform(1,0,0,1,0,0)},setBlendMode:function(t){return this.currentContext.globalCompositeOperation=t,this},setContext:function(t){return this.currentContext=t||this.gameContext,this},setAlpha:function(t){return this.currentContext.globalAlpha=t,this},preRender:function(){var t=this.gameContext,e=this.config,i=this.width,r=this.height;t.globalAlpha=1,t.globalCompositeOperation="source-over",t.setTransform(1,0,0,1,0,0),this.emit(h.PRE_RENDER_CLEAR),e.clearBeforeRender&&(t.clearRect(0,0,i,r),e.transparent||(t.fillStyle=e.backgroundColor.rgba,t.fillRect(0,0,i,r))),t.save(),this.drawCount=0,this.emit(h.PRE_RENDER)},render:function(t,e,i){var s=e.length;this.emit(h.RENDER,t,i);var n=i.x,a=i.y,o=i.width,l=i.height,u=i.renderToTexture?i.context:t.sys.context;u.save(),this.game.scene.customViewports&&(u.beginPath(),u.rect(n,a,o,l),u.clip()),i.emit(r.PRE_RENDER,i),this.currentContext=u;var d=i.mask;d&&d.preRenderCanvas(this,null,i._maskCamera),i.transparent||(u.fillStyle=i.backgroundColor.rgba,u.fillRect(n,a,o,l)),u.globalAlpha=i.alpha,u.globalCompositeOperation="source-over",this.drawCount+=s,i.renderToTexture&&i.emit(r.PRE_RENDER,i),i.matrix.copyToContext(u);for(var c=0;c=0?v=-(v+d):v<0&&(v=Math.abs(v)-d)),t.flipY&&(y>=0?y=-(y+c):y<0&&(y=Math.abs(y)-c))}var T=1,w=1;t.flipX&&(f||(v+=-e.realWidth+2*g),T=-1),t.flipY&&(f||(y+=-e.realHeight+2*m),w=-1);var b=t.x,S=t.y;if(i.roundPixels&&(b=Math.floor(b),S=Math.floor(S)),o.applyITRS(b,S,t.rotation,t.scaleX*T,t.scaleY*w),a.copyWithScrollFactorFrom(i.matrixCombined,i.scrollX,i.scrollY,t.scrollFactorX,t.scrollFactorY),r&&a.multiply(r),a.multiply(o),i.renderRoundPixels&&(a.e=Math.floor(a.e+.5),a.f=Math.floor(a.f+.5)),n.save(),a.setToContext(n),n.globalCompositeOperation=this.blendModes[t.blendMode],n.globalAlpha=s,n.imageSmoothingEnabled=!e.source.scaleMode,t.mask&&t.mask.preRenderCanvas(this,t,i),d>0&&c>0){var C=d/p,E=c/p;i.roundPixels&&(v=Math.floor(v+.5),y=Math.floor(y+.5),C+=.5,E+=.5),n.drawImage(e.source.image,l,u,d,c,v,y,C,E)}t.mask&&t.mask.postRenderCanvas(this,t,i),n.restore()}},destroy:function(){this.removeAllListeners(),this.game=null,this.gameCanvas=null,this.gameContext=null}});t.exports=p},55830(t,e,i){t.exports={CanvasRenderer:i(68627),GetBlendModes:i(56373),SetTransform:i(20926)}},56373(t,e,i){var r=i(10312),s=i(89289);t.exports=function(){var t=[],e=s.supportNewBlendModes,i="source-over";return t[r.NORMAL]=i,t[r.ADD]="lighter",t[r.MULTIPLY]=e?"multiply":i,t[r.SCREEN]=e?"screen":i,t[r.OVERLAY]=e?"overlay":i,t[r.DARKEN]=e?"darken":i,t[r.LIGHTEN]=e?"lighten":i,t[r.COLOR_DODGE]=e?"color-dodge":i,t[r.COLOR_BURN]=e?"color-burn":i,t[r.HARD_LIGHT]=e?"hard-light":i,t[r.SOFT_LIGHT]=e?"soft-light":i,t[r.DIFFERENCE]=e?"difference":i,t[r.EXCLUSION]=e?"exclusion":i,t[r.HUE]=e?"hue":i,t[r.SATURATION]=e?"saturation":i,t[r.COLOR]=e?"color":i,t[r.LUMINOSITY]=e?"luminosity":i,t[r.ERASE]="destination-out",t[r.SOURCE_IN]="source-in",t[r.SOURCE_OUT]="source-out",t[r.SOURCE_ATOP]="source-atop",t[r.DESTINATION_OVER]="destination-over",t[r.DESTINATION_IN]="destination-in",t[r.DESTINATION_OUT]="destination-out",t[r.DESTINATION_ATOP]="destination-atop",t[r.LIGHTER]="lighter",t[r.COPY]="copy",t[r.XOR]="xor",t}},20926(t,e,i){var r=i(91296);t.exports=function(t,e,i,s,n){var a=s.alpha*i.alpha;if(a<=0)return!1;var o=r(i,s,n).calc;return e.globalCompositeOperation=t.blendModes[i.blendMode],e.globalAlpha=a,e.save(),o.setToContext(e),e.imageSmoothingEnabled=i.frame?!i.frame.source.scaleMode:t.antialias,!0}},63899(t){t.exports="losewebgl"},6119(t){t.exports="postrender"},31124(t){t.exports="prerenderclear"},48070(t){t.exports="prerender"},15640(t){t.exports="render"},8912(t){t.exports="resize"},87124(t){t.exports="restorewebgl"},53998(t){t.exports="setparalleltextureunits"},92503(t,e,i){t.exports={LOSE_WEBGL:i(63899),POST_RENDER:i(6119),PRE_RENDER:i(48070),PRE_RENDER_CLEAR:i(31124),RENDER:i(15640),RESIZE:i(8912),RESTORE_WEBGL:i(87124),SET_PARALLEL_TEXTURE_UNITS:i(53998)}},36909(t,e,i){t.exports={Events:i(92503),Snapshot:i(89966)},t.exports.Canvas=i(55830),t.exports.WebGL=i(4159)},32880(t,e,i){var r=i(27919),s=i(40987),n=i(95540);t.exports=function(t,e){var i=n(e,"callback"),a=n(e,"type","image/png"),o=n(e,"encoder",.92),h=Math.abs(Math.round(n(e,"x",0))),l=Math.abs(Math.round(n(e,"y",0))),u=Math.floor(n(e,"width",t.width)),d=Math.floor(n(e,"height",t.height));if(n(e,"getPixel",!1)){var c=t.getContext("2d",{willReadFrequently:!1}).getImageData(h,l,1,1).data;i.call(null,new s(c[0],c[1],c[2],c[3]))}else if(0!==h||0!==l||u!==t.width||d!==t.height){var f=r.createWebGL(this,u,d),p=f.getContext("2d",{willReadFrequently:!0});u>0&&d>0&&p.drawImage(t,h,l,u,d,0,0,u,d);var g=new Image;g.onerror=function(){i.call(null),r.remove(f)},g.onload=function(){i.call(null,g),r.remove(f)},g.src=f.toDataURL(a,o)}else{var m=new Image;m.onerror=function(){i.call(null)},m.onload=function(){i.call(null,m)},m.src=t.toDataURL(a,o)}}},88815(t,e,i){var r=i(27919),s=i(40987),n=i(95540);t.exports=function(t,e){var i=t,a=n(e,"callback"),o=n(e,"type","image/png"),h=n(e,"encoder",.92),l=Math.abs(Math.round(n(e,"x",0))),u=Math.abs(Math.round(n(e,"y",0))),d=n(e,"getPixel",!1),c=n(e,"isFramebuffer",!1),f=c?n(e,"bufferWidth",1):i.drawingBufferWidth,p=c?n(e,"bufferHeight",1):i.drawingBufferHeight;if(d){var g=new Uint8Array(4),m=p-u-1;i.readPixels(l,m,1,1,i.RGBA,i.UNSIGNED_BYTE,g),a.call(null,new s(g[0],g[1],g[2],g[3]))}else{var v=Math.floor(n(e,"width",f)),y=Math.floor(n(e,"height",p)),x=new Uint8Array(v*y*4);i.readPixels(l,p-u-y,v,y,i.RGBA,i.UNSIGNED_BYTE,x);for(var T=r.createWebGL(this,v,y),w=T.getContext("2d",{willReadFrequently:!0}),b=w.getImageData(0,0,v,y),S=b.data,C=0;C0},beginDraw:function(){this.framebuffer&&this.renderer.glTextureUnits.unbindTexture(this.texture),this.renderer.glWrapper.update(this.state)},clear:function(t){this.beginDraw(),void 0===t&&(t=this.autoClear),this.renderer.renderNodes.finishBatch(),this.renderer.gl.clear(t)},destroy:function(){this.renderer.deleteTexture(this.texture),this.renderer.deleteFramebuffer(this.state.bindings.framebuffer),this.renderer=null,this.camera=null,this.state=null,this.framebuffer=null,this.texture=null}});t.exports=s},65656(t,e,i){var r=i(83419),s=i(87774),n=new r({initialize:function(t,e,i){this.renderer=t,this.maxAge=e,this.maxPoolSize=i,this.agePool=[],this.sizePool={}},add:function(t){if(-1===this.agePool.indexOf(t)){var e=t.width+"x"+t.height;this.sizePool[e]?this.sizePool[e].push(t):this.sizePool[e]=[t],this.agePool.push(t)}},get:function(t,e){var i,r,n=this.renderer;void 0===t&&(t=n.width),void 0===e&&(e=n.height);var a=n.getMaxTextureSize();t>a&&(t=a),e>a&&(e=a);var o=t+"x"+e,h=this.sizePool[o];if(h&&h.length>0)return i=h.pop(),r=this.agePool.indexOf(i),this.agePool.splice(r,1),i;if(this.agePool.length>0){var l=Date.now(),u=this.maxAge;if(l-(i=this.agePool[0]).lastUsed>u){this.agePool.shift();var d=i.width+"x"+i.height;return r=(h=this.sizePool[d]).indexOf(i),h.splice(r,1),i.resize(t,e),i}}return this.agePool.length0)for(var r=e.splice(0,i),s=0;s0){r+="_";for(var s=0;s0&&(r+="__",r+=i.sort().join("_")),r},createShaderProgram:function(t,e,i,r){var s=e.vertexShader,n=e.fragmentShader;if(s=s.replace(/\r/g,""),n=n.replace(/\r/g,""),i){for(var a,o,h={},l=0;l>>0},getTintAppendFloatAlpha:function(t,e){return((255*e&255)<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255*e&255)<<24|(255&t)<<16|(t>>8&255)<<8|t>>16&255)>>>0},getFloatsFromUintRGB:function(t){return[(t>>16&255)/255,(t>>8&255)/255,(255&t)/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},updateLightingUniforms:function(t,e,i,s,n,a,o,h){var l=e.camera,u=l.scene.sys.lights;if(u&&u.active){var d=u.getLights(l),c=d.length,f=u.ambientColor,p=e.height;if(t){i.setUniform("uNormSampler",s),i.setUniform("uCamera",[l.x,l.y,l.rotation,l.zoom]),i.setUniform("uAmbientLightColor",[f.r,f.g,f.b]),i.setUniform("uLightCount",c);for(var g=new r,m=0;m-1?t.getExtension(r):null,e.config.skipUnreadyShaders){var s="KHR_parallel_shader_compile";this.parallelShaderCompileExtension=i.indexOf(s)>-1?t.getExtension(s):null,this.parallelShaderCompileExtension||(e.config.skipUnreadyShaders=!1)}var n="OES_vertex_array_object";this.vaoExtension=i.indexOf(n)>-1?t.getExtension(n):null;var a="OES_standard_derivatives";if(this.standardDerivativesExtension=i.indexOf(a)>-1?t.getExtension(a):null,t instanceof WebGLRenderingContext){if(!this.instancedArraysExtension)throw new Error("ANGLE_instanced_arrays extension not supported. Required for rendering.");if(t.vertexAttribDivisor=this.instancedArraysExtension.vertexAttribDivisorANGLE.bind(this.instancedArraysExtension),t.drawArraysInstanced=this.instancedArraysExtension.drawArraysInstancedANGLE.bind(this.instancedArraysExtension),t.drawElementsInstanced=this.instancedArraysExtension.drawElementsInstancedANGLE.bind(this.instancedArraysExtension),!this.vaoExtension)throw new Error("OES_vertex_array_object extension not supported. Required for rendering.");if(t.createVertexArray=this.vaoExtension.createVertexArrayOES.bind(this.vaoExtension),t.bindVertexArray=this.vaoExtension.bindVertexArrayOES.bind(this.vaoExtension),t.deleteVertexArray=this.vaoExtension.deleteVertexArrayOES.bind(this.vaoExtension),t.isVertexArray=this.vaoExtension.isVertexArrayOES.bind(this.vaoExtension),this.standardDerivativesExtension)t.FRAGMENT_SHADER_DERIVATIVE_HINT=this.standardDerivativesExtension.FRAGMENT_SHADER_DERIVATIVE_HINT_OES;else if(e.config.smoothPixelArt)throw new Error("OES_standard_derivatives extension not supported. Cannot use smoothPixelArt.")}},setContextHandlers:function(t,e){this.previousContextLostHandler&&this.canvas.removeEventListener("webglcontextlost",this.previousContextLostHandler,!1),this.previousContextRestoredHandler&&this.canvas.removeEventListener("webglcontextrestored",this.previousContextRestoredHandler,!1),this.contextLostHandler="function"==typeof t?t.bind(this):this.dispatchContextLost.bind(this),this.contextRestoredHandler="function"==typeof e?e.bind(this):this.dispatchContextRestored.bind(this),this.canvas.addEventListener("webglcontextlost",this.contextLostHandler,!1),this.canvas.addEventListener("webglcontextrestored",this.contextRestoredHandler,!1),this.previousContextLostHandler=this.contextLostHandler,this.previousContextRestoredHandler=this.contextRestoredHandler},dispatchContextLost:function(t){this.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),this.emit(h.LOSE_WEBGL,this),t.preventDefault()},dispatchContextRestored:function(t){if(this.gl.isContextLost())console&&console.log("WebGL Context restored, but context is still lost");else{this.setExtensions(),this.glWrapper.update(A.getDefault(this),!0),this.glTextureUnits.init(),this.compression=this.getCompressedTextures();var e=function(t){t.createResource()};r(this.glTextureWrappers,e),r(this.glBufferWrappers,e),r(this.glFramebufferWrappers,e),r(this.glProgramWrappers,e),r(this.glVAOWrappers,e),this.glTextureUnits.bindUnits(this.glTextureUnits.units,!0),this.resize(this.game.scale.baseSize.width,this.game.scale.baseSize.height),this.contextLost=!1,console&&console.warn("WebGL Context restored. Renderer running again."),this.emit(h.RESTORE_WEBGL,this),t.preventDefault()}},captureFrame:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1)},captureNextFrame:function(){P},getFps:function(){P},log:function(){},startCapture:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=!1),void 0===i&&(i=!1)},stopCapture:function(){P},onCapture:function(t){},onResize:function(t,e){e.width===this.width&&e.height===this.height||this.resize(e.width,e.height)},resize:function(t,e){var i=this.gl;return this.width=t,this.height=e,this.setProjectionMatrix(t,e),this.drawingBufferHeight=i.drawingBufferHeight,this.glWrapper.update({scissor:{box:[0,i.drawingBufferHeight-e,t,e]},viewport:[0,0,t,e]}),this.emit(h.RESIZE,t,e),this},getCompressedTextures:function(){var t="WEBGL_compressed_texture_",e="WEBKIT_"+t,i=function(i,r){var s=i.getExtension(t+r)||i.getExtension(e+r)||i.getExtension("EXT_texture_compression_"+r);if(s){var n={};for(var a in s)n[s[a]]=a;return n}},r=this.gl;return{ETC:i(r,"etc"),ETC1:i(r,"etc1"),ATC:i(r,"atc"),ASTC:i(r,"astc"),BPTC:i(r,"bptc"),RGTC:i(r,"rgtc"),PVRTC:i(r,"pvrtc"),S3TC:i(r,"s3tc"),S3TCSRGB:i(r,"s3tc_srgb"),IMG:!0}},getCompressedTextureName:function(t,e){var i=this.compression[t.toUpperCase()];if(e in i)return i[e]},supportsCompressedTexture:function(t,e){var i=this.compression[t.toUpperCase()];return!!i&&(!e||e in i)},getAspectRatio:function(){return this.width/this.height},setProjectionMatrix:function(t,e,i){return t===this.projectionWidth&&e===this.projectionHeight&&i===this.projectionFlipY||(this.projectionWidth=t,this.projectionHeight=e,this.projectionFlipY=!!i,i?this.projectionMatrix.ortho(0,t,0,e,-1e3,1e3):this.projectionMatrix.ortho(0,t,e,0,-1e3,1e3)),this},setProjectionMatrixFromDrawingContext:function(t){return this.setProjectionMatrix(t.width,t.height,!1)},resetProjectionMatrix:function(){return this.setProjectionMatrix(this.width,this.height)},hasExtension:function(t){return!!this.supportedExtensions&&this.supportedExtensions.indexOf(t)},getExtension:function(t){return this.hasExtension(t)?(t in this.extensions||(this.extensions[t]=this.gl.getExtension(t)),this.extensions[t]):null},addBlendMode:function(t,e){return this.blendModes.push(E.createCombined(this,!0,void 0,e,t[0],t[1]))-1-1},updateBlendMode:function(t,e,i){if(t>17&&this.blendModes[t]){var r=this.blendModes[t];2===e.length?r.func=[e[0],e[1],e[0],e[1]]:r.func=[e[0],e[1],e[2],e[3]],r.equation="number"==typeof i?[i,i]:[i[0],i[1]]}return this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},clearFramebuffer:function(t,e,i){var r=this.gl,s=0;t&&(this.glWrapper.updateColorClearValue({colorClearValue:t}),s|=r.COLOR_BUFFER_BIT),void 0!==e&&(this.glWrapper.updateStencilClear({stencil:{clear:e}}),s|=r.STENCIL_BUFFER_BIT),void 0!==i&&(s|=r.DEPTH_BUFFER_BIT),r.clear(s)},createTextureFromSource:function(t,e,i,r,s,n){void 0===s&&(s=!1);var o=this.gl,h=o.NEAREST,u=o.NEAREST,d=o.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=l(e,i);if(c&&!s&&(d=o.REPEAT),r===a.ScaleModes.LINEAR&&this.config.antialias){var f=t&&t.compressed,p=!f&&c||f&&t.mipmaps.length>1;h=this.mipmapFilter&&p?this.mipmapFilter:o.LINEAR,u=o.LINEAR}return t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,h,u,d,d,o.RGBA,t,void 0,void 0,void 0,void 0,n):this.createTexture2D(0,h,u,d,d,o.RGBA,null,e,i,void 0,void 0,n)},createTexture2D:function(t,e,i,r,s,n,a,o,h,l,u,d){"number"!=typeof o&&(o=a?a.width:1),"number"!=typeof h&&(h=a?a.height:1);var c=new w(this,t,e,i,r,s,n,a,o,h,l,u,d);return this.glTextureWrappers.push(c),c},createFramebuffer:function(t,e,i){Array.isArray(t)||null===t||(t=[t]);var r=new S(this,t,e,i);return this.glFramebufferWrappers.push(r),r},createProgram:function(t,e){var i=new x(this,t,e);return this.glProgramWrappers.push(i),i},createVertexBuffer:function(t,e){var i=this.gl,r=new v(this,t,i.ARRAY_BUFFER,e);return this.glBufferWrappers.push(r),r},createIndexBuffer:function(t,e){var i=this.gl,r=new v(this,t,i.ELEMENT_ARRAY_BUFFER,e);return this.glBufferWrappers.push(r),r},createVAO:function(t,e,i){var r=new C(this,t,e,i);return this.glVAOWrappers.push(r),r},deleteTexture:function(t){if(t)return s(this.glTextureWrappers,t),t.destroy(),this},deleteFramebuffer:function(t){return t?(s(this.glFramebufferWrappers,t),t.destroy(),this):this},deleteProgram:function(t){return t&&(s(this.glProgramWrappers,t),t.destroy()),this},deleteBuffer:function(t){return t?(s(this.glBufferWrappers,t),t.destroy(),this):this},preRender:function(){if(!this.contextLost){this.emit(h.PRE_RENDER_CLEAR);var t=this.baseDrawingContext;if(this.config.clearBeforeRender){var e=this.config.backgroundColor;t.setClearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.setAutoClear(!0,!0,!0)}else t.setAutoClear(!1,!1,!1);t.use(),this.emit(h.PRE_RENDER)}},render:function(t,e,i){this.contextLost||(this.emit(h.RENDER,t,i),this.currentViewCamera=i,this.cameraRenderNode.run(this.baseDrawingContext,e,i),this.currentViewCamera=null)},postRender:function(){if(this.baseDrawingContext.release(),!this.contextLost){this.emit(h.POST_RENDER);var t=this.snapshotState;t.callback&&(m(this.gl,t),t.callback=null)}},drawElements:function(t,e,i,r,s,n,a){var o=this.gl;t.beginDraw(),i.bind(),r.bind(),this.glTextureUnits.bindUnits(e),o.drawElements(a||o.TRIANGLE_STRIP,s,o.UNSIGNED_SHORT,n)},drawInstancedArrays:function(t,e,i,r,s,n,a,o){var h=this.gl;t.beginDraw(),i.bind(),r.bind(),this.glTextureUnits.bindUnits(e),h.drawArraysInstanced(o||h.TRIANGLE_STRIP,s,n,a)},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.gl.drawingBufferWidth,this.gl.drawingBufferHeight,t,e,i)},snapshotArea:function(t,e,i,r,s,n,a){var o=this.snapshotState;return o.callback=s,o.type=n,o.encoder=a,o.getPixel=!1,o.x=t,o.y=e,o.width=i,o.height=r,o.unpremultiplyAlpha=this.game.config.premultipliedAlpha,this},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i),this.snapshotState.getPixel=!0,this},snapshotFramebuffer:function(t,e,i,r,s,n,a,o,h,l,u){void 0===s&&(s=!1),void 0===n&&(n=0),void 0===a&&(a=0),void 0===o&&(o=e),void 0===h&&(h=i),"pixel"===l&&(s=!0,l="image/png"),this.snapshotArea(n,a,o,h,r,l,u);var d=this.snapshotState;return d.getPixel=s,d.isFramebuffer=!0,d.bufferWidth=e,d.bufferHeight=i,d.width=Math.min(d.width,e),d.height=Math.min(d.height,i),this.glWrapper.updateBindingsFramebuffer({bindings:{framebuffer:t}}),m(this.gl,d),d.callback=null,d.isFramebuffer=!1,this},canvasToTexture:function(t,e,i,r){void 0===i&&(i=!1),void 0===r&&(r=!0);var s=this.gl,n=s.NEAREST,a=s.NEAREST,o=t.width,h=t.height,u=s.CLAMP_TO_EDGE,d=l(o,h);return!i&&d&&(u=s.REPEAT),this.config.antialias&&(n=d&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,a=s.LINEAR),e?(e.update(t,o,h,r,u,u,n,a,e.format),e):this.createTexture2D(0,n,a,u,u,s.RGBA,t,o,h,!0,!1,r)},createCanvasTexture:function(t,e,i){return void 0===e&&(e=!1),void 0===i&&(i=!0),this.canvasToTexture(t,null,e,i)},updateCanvasTexture:function(t,e,i,r){return void 0===i&&(i=!0),void 0===r&&(r=!1),this.canvasToTexture(t,e,r,i)},videoToTexture:function(t,e,i,r){void 0===i&&(i=!1),void 0===r&&(r=!0);var s=this.gl,n=s.NEAREST,a=s.NEAREST,o=t.videoWidth,h=t.videoHeight,u=s.CLAMP_TO_EDGE,d=l(o,h);return!i&&d&&(u=s.REPEAT),this.config.antialias&&(n=d&&this.mipmapFilter?this.mipmapFilter:s.LINEAR,a=s.LINEAR),e?(e.update(t,o,h,r,u,u,n,a,e.format),e):this.createTexture2D(0,n,a,u,u,s.RGBA,t,o,h,!0,!0,r)},createVideoTexture:function(t,e,i){return void 0===e&&(e=!1),void 0===i&&(i=!0),this.videoToTexture(t,null,e,i)},updateVideoTexture:function(t,e,i,r){return void 0===i&&(i=!0),void 0===r&&(r=!1),this.videoToTexture(t,e,r,i)},createUint8ArrayTexture:function(t,e,i,r,s){var n=this.gl,a=n.NEAREST,o=n.NEAREST,h=n.CLAMP_TO_EDGE;return l(e,i)&&(h=n.REPEAT),void 0===r&&(r=!0),void 0===s&&(s=!0),this.createTexture2D(0,a,o,h,h,n.RGBA,t,e,i,r,!1,s)},setTextureFilter:function(t,e){var i=this.gl,r=0===e?i.LINEAR:i.NEAREST,s=this.glTextureUnits,n=s.units[0];return s.bind(t,0),t.update(t.pixels,t.width,t.height,t.flipY,t.wrapS,t.wrapT,r,r,t.format),n&&s.bind(n,0),this},setTextureWrap:function(t,e,i){var r=this.gl;if(!l(t.width,t.height)&&(e!==r.CLAMP_TO_EDGE||i!==r.CLAMP_TO_EDGE))return this;var s=this.glTextureUnits,n=s.units[0];return s.bind(t,0),t.update(t.pixels,t.width,t.height,t.flipY,e,i,t.minFilter,t.magFilter,t.format),n&&s.bind(n,0),this},getMaxTextureSize:function(){return this.config.maxTextureSize},destroy:function(){this.off(h.RESIZE,this.baseDrawingContext.resize,this.baseDrawingContext),this.canvas.removeEventListener("webglcontextlost",this.contextLostHandler,!1),this.canvas.removeEventListener("webglcontextrestored",this.contextRestoredHandler,!1);var t=function(t){t.destroy()};r(this.glBufferWrappers,t),r(this.glFramebufferWrappers,t),r(this.glProgramWrappers,t),r(this.glTextureWrappers,t),this.removeAllListeners(),this.extensions={},this.gl=null,this.game=null,this.canvas=null,this.contextLost=!0}});t.exports=O},14500(t){t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},4159(t,e,i){var r=i(14500),s=i(79291),n={Shaders:i(89350),ShaderAdditionMakers:i(83786),DrawingContext:i(87774),DrawingContextPool:i(65656),ProgramManager:i(56436),RenderNodes:i(54521),ShaderProgramFactory:i(18804),Utils:i(70554),WebGLRenderer:i(74797),Wrappers:i(31884)};n=s(!1,n,r),t.exports=n},47774(t){var e={createCombined:function(t,e,i,r,s,n){var a=t.gl;return void 0===e&&(e=!0),void 0===i&&(i=[0,0,0,0]),void 0===r&&(r=a.FUNC_ADD),void 0===s&&(s=a.ONE),void 0===n&&(n=a.ONE_MINUS_SRC_ALPHA),{enabled:e,color:i,equation:[r,r],func:[s,n,s,n]}},createSeparate:function(t,e,i,r,s,n,a,o,h){var l=t.gl;return void 0===e&&(e=!0),void 0===i&&(i=[0,0,0,0]),void 0===r&&(r=l.FUNC_ADD),void 0===s&&(s=l.FUNC_ADD),void 0===n&&(n=l.ONE),void 0===a&&(a=l.ONE_MINUS_SRC_ALPHA),void 0===o&&(o=l.ONE),void 0===h&&(h=l.ONE_MINUS_SRC_ALPHA),{enabled:e,color:i,equation:[r,s],func:[n,a,o,h]}}};t.exports=e},53314(t,e,i){var r=i(8054),s=i(62644),n=i(71623),a={getDefault:function(t){return{bindings:{activeTexture:0,arrayBuffer:null,elementArrayBuffer:null,framebuffer:null,program:null,renderbuffer:null},blend:s(t.blendModes[r.BlendModes.NORMAL]),colorClearValue:[0,0,0,1],colorWritemask:[!0,!0,!0,!0],cullFace:!1,depthTest:!1,scissor:{enable:!0,box:[0,0,0,0]},stencil:n.create(t),texturing:{flipY:!1,premultiplyAlpha:!1},vao:null,viewport:[0,0,0,0]}}};t.exports=a},71623(t){var e={create:function(t,e,i,r,s,n,a,o,h){var l=t.gl;return void 0===e&&(e=!1),void 0===i&&(i=l.ALWAYS),void 0===r&&(r=0),void 0===s&&(s=255),void 0===n&&(n=l.KEEP),void 0===a&&(a=l.KEEP),void 0===o&&(o=l.KEEP),void 0===h&&(h=0),{enabled:e,func:{func:i,ref:r,mask:s},op:{fail:n,zfail:a,zpass:o},clear:h}}};t.exports=e},13961(t,e,i){var r=i(83419),s=i(56436),n=i(40952),a=i(6141),o=i(36909),h=new r({Extends:a,initialize:function(t,e,i){var r=t.renderer,h=r.gl,l=(i=this._copyAndCompleteConfig(t,i||{},e)).name;if(!l)throw new Error("BatchHandler must have a name");a.call(this,l,t),this.instancesPerBatch=-1,this.verticesPerInstance=i.verticesPerInstance;var u=Math.floor(65536/this.verticesPerInstance),d=i.instancesPerBatch||r.config.batchSize||u;this.instancesPerBatch=Math.min(d,u),this.indicesPerInstance=i.indicesPerInstance,this.bytesPerIndexPerInstance=this.indicesPerInstance*Uint16Array.BYTES_PER_ELEMENT,this.maxTexturesPerBatch=1,this.manager.on(o.Events.SET_PARALLEL_TEXTURE_UNITS,this.updateTextureCount,this),r.glWrapper.updateVAO({vao:null}),this.indexBuffer=r.createIndexBuffer(this._generateElementIndices(this.instancesPerBatch),i.indexBufferDynamic?h.DYNAMIC_DRAW:h.STATIC_DRAW);var c=i.vertexBufferLayout;if(c.count=this.instancesPerBatch*this.verticesPerInstance,this.vertexBufferLayout=new n(r,c,null),this.programManager=new s(r,[this.vertexBufferLayout],this.indexBuffer),this.programManager.setBaseShader(i.shaderName,i.vertexSource,i.fragmentSource),i.shaderAdditions)for(var f=0;fthis.instancesPerBatch)throw new Error("BatchHandlerStrip: Vertex count exceeds maximum per batch ("+this.maxVerticesPerBatch+")");this.instanceCount+c>this.instancesPerBatch&&this.run(t),this.updateRenderOptions(u),this._renderOptionsChanged&&(this.run(t),this.updateShaderConfig());var f,g=this.batchTextures(r),m=this.instanceCount*this.floatsPerInstance,v=this.vertexBufferLayout.buffer,y=v.viewF32,x=v.viewU32,T=!1;if(this.instanceCount>0){var w=1+this.floatsPerInstance/this.verticesPerInstance;y[m++]=y[m-w],y[m++]=y[m-w],y[m++]=y[m-w],y[m++]=y[m-w],y[m++]=y[m-w],y[m++]=y[m-w],x[m++]=x[m-w],T=!0}d&&(f=[]);for(var b=i.a,S=i.b,C=i.c,E=i.d,A=i.e,_=i.f,M=s.length,R=0;R=u.length)&&(n++,this.run(t),d=this.instanceCount*this.indicesPerInstance,g=this.vertexCount*h/f.BYTES_PER_ELEMENT,v=0,x=0)}}});t.exports=c},61842(t,e,i){var r=i(19715),s=i(1e3),n=i(61340),a=i(87841),o=i(43855),h=i(83419),l=i(70554),u=i(6141);function d(t){return l.getTintAppendFloatAlpha(16777215,t)}var c=new h({Extends:u,initialize:function(t){u.call(this,"Camera",t),this.batchHandlerQuadSingleNode=t.getNode("BatchHandlerQuadSingle"),this.fillCameraNode=t.getNode("FillCamera"),this.listCompositorNode=t.getNode("ListCompositor"),this._parentTransformMatrix=new n},run:function(t,e,i,n,h,l){var u;this.onRunBegin(t);var c=t.renderer.drawingContextPool,f=this.manager,p=i.alpha,g=i.filters.internal.getActive(),m=i.filters.external.getActive(),v=h||i.forceComposite||g.length||m.length||p<1;n?i.matrixExternal.multiply(n,n):n=this._parentTransformMatrix.copyFrom(i.matrixExternal);var y=n.decomposeMatrix(),x=o(y.translateX,0)&&o(y.translateY,0)&&o(y.rotation,0)&&o(y.scaleX,1)&&o(y.scaleY,1),T=i.x,w=i.y,b=i.width,S=i.height,C=t.getClone();C.setCamera(i),v?((u=c.get(b,S)).setCamera(i),u.setScissorBox(0,0,b,S)):(u=C).setScissorBox(T,w,b,S),u.use();var E=this.fillCameraNode;if(i.backgroundColor.alphaGL>0){var A=i.backgroundColor,_=s(A.red,A.green,A.blue,A.alpha);E.run(u,_,v)}this.listCompositorNode.run(u,e,null,l);var M=i.flashEffect;M.postRenderWebGL()&&(_=s(M.red,M.green,M.blue,255*M.alpha),E.run(u,_,v));var R=i.fadeEffect;if(R.postRenderWebGL()&&(_=s(R.red,R.green,R.blue,255*R.alpha),E.run(u,_,v)),f.finishBatch(),v){var P,O,L,F,D={smoothPixelArt:f.renderer.game.config.smoothPixelArt},I=new a(0,0,u.width,u.height);for(P=0;P0,k=!B,U=new a(0,0,C.width,C.height);if(B){for(P=m.length-1;P>=0;P--)(O=m[P]).active&&(L=O.getPaddingCeil(),U.setTo(U.x+L.x,U.y+L.y,U.width+L.width,U.height+L.height));(k=U.width!==u.width||U.height!==u.height||!x)&&((u=c.get(U.width,U.height)).setScissorBox(0,0,U.width,U.height),u.setCamera(C.camera),u.use())}else u=C;if(k){var z,Y=U.x,X=U.y;n.setQuad(I.x,I.y,I.x+I.width,I.y+I.height),z=n.quad,F=B?4294967295:d(p),i.roundPixels&&(z[0]=Math.round(z[0]),z[1]=Math.round(z[1]),z[2]=Math.round(z[2]),z[3]=Math.round(z[3]),z[4]=Math.round(z[4]),z[5]=Math.round(z[5]),z[6]=Math.round(z[6]),z[7]=Math.round(z[7])),this.batchHandlerQuadSingleNode.batch(u,N.texture,z[0]-Y,z[1]-X,z[2]-Y,z[3]-X,z[6]-Y,z[7]-X,z[4]-Y,z[5]-X,0,1,1,-1,!1,F,F,F,F,D)}if(N!==u&&N.release(),B){var W=!1;for(N=null,L=new a,P=0;P0&&d2&&g>1&&(m=!0,s||(v=!0));for(var y,x,T,w,b,S,C,E,A=[],_=0,M=[],R=0,P=[],O=0,L=u*u,F=0;F0){var l=e,u=e;if(a.length>0){s=h;for(var d=0;d0)for(s=h,d=0;d0){var s=this.instanceBufferLayout.buffer,n=i.memberCount,a=Math.floor(n/i.bufferUpdateSegmentSize),o=!0;for(e=0;e<=a;e++)if(!(1<0&&e.addAddition(h(t.tileset.maxAnimationLength));for(var s=t.lighting,n=e.getAdditionsByTag("LIGHTING"),a=0;a0,T=[y,e.layerDataTexture];if(x&&(T[2]=v.getAnimationDataTexture(s)),e.lighting){var w=v.image.dataSource[0];w=w?w.glTexture:this.manager.renderer.normalTexture,T[3]=w}this.updateRenderOptions(e);var b=this.programManager,S=b.getCurrentProgramSuite();if(S){var C=S.program,E=S.vao;this.setupUniforms(t,e),b.applyUniforms(C),s.drawElements(t,T,C,E,4,0)}this.onRunEnd(t)}});t.exports=y},12913(t,e,i){var r=i(83419),s=i(6141),n=new r({Extends:s,initialize:function(t){s.call(this,"TexturerImage",t),this.frame=null,this.frameWidth=0,this.frameHeight=0,this.uvSource=null},run:function(t,e,i){this.onRunBegin(t);var r=e.frame;if(this.frame=r,this.frameWidth=r.cutWidth,this.frameHeight=r.cutHeight,this.uvSource=r,e.isCropped){var s=e._crop;this.uvSource=s,s.flipX===e.flipX&&s.flipY===e.flipY||e.frame.updateCropUVs(s,e.flipX,e.flipY),this.frameWidth=s.width,this.frameHeight=s.height}var n=r.source.resolution;this.frameWidth/=n,this.frameHeight/=n,this.onRunEnd(t)}});t.exports=n},22995(t,e,i){var r=i(61340),s=i(83419),n=i(6141),a=new s({Extends:n,initialize:function(t){n.call(this,"TexturerTileSprite",t),this.frame=null,this.uvMatrix=new r},run:function(t,e,i){this.onRunBegin(t);var r=e.frame;if(this.frame=r,e.isCropped){var s=e._crop;s.flipX===e.flipX&&s.flipY===e.flipY||e.frame.updateCropUVs(s,e.flipX,e.flipY)}this.uvMatrix.loadIdentity(),this.uvMatrix.scale(1/r.width,1/r.height),this.uvMatrix.translate(e.tilePositionX,e.tilePositionY),this.uvMatrix.scale(1/e.tileScaleX,1/e.tileScaleY),this.uvMatrix.rotate(-e.tileRotation),this.uvMatrix.setQuad(0,0,e.width,e.height),this.onRunEnd(t)}});t.exports=a},86081(t,e,i){var r=i(61340),s=i(83419),n=i(46975),a=i(6141),o=new s({Extends:a,initialize:function(t,e){e=n(e||{},this.defaultConfig),a.call(this,e.name,t),this.quad=new Float32Array(8),this._spriteMatrix=new r,this._calcMatrix=new r},defaultConfig:{name:"TransformerImage",role:"Transformer"},run:function(t,e,i,r,s){this.onRunBegin(t);var n=i.frame,a=i.uvSource,o=a.x,h=a.y,l=e.displayOriginX,u=e.displayOriginY,d=-l+o,c=-u+h,f=n.customPivot,p=1,g=1;e.flipX&&(f||(d+=-n.realWidth+2*l),p=-1),e.flipY&&(f||(c+=-n.realHeight+2*u),g=-1);var m=t.camera,v=this._spriteMatrix,y=this._calcMatrix.copyWithScrollFactorFrom(m.getViewMatrix(!t.useCanvas),m.scrollX,m.scrollY,e.scrollFactorX,e.scrollFactorY);r&&y.multiply(r),v.applyITRS(e.x,e.y,e.rotation,e.scaleX*p,e.scaleY*g),y.multiply(v),y.setQuad(d,c,d+i.frameWidth,c+i.frameHeight,this.quad);var x=y.matrix,T=1===x[0]&&0===x[1]&&0===x[2]&&1===x[3];if(e.willRoundVertices(m,T)){var w=this.quad;w[0]=Math.round(w[0]),w[1]=Math.round(w[1]),w[2]=Math.round(w[2]),w[3]=Math.round(w[3]),w[4]=Math.round(w[4]),w[5]=Math.round(w[5]),w[6]=Math.round(w[6]),w[7]=Math.round(w[7])}this.onRunEnd(t)}});t.exports=o},88383(t,e,i){var r=i(61340),s=i(83419),n=i(46975),a=i(6141),o=new s({Extends:a,initialize:function(t,e){e=n(e||{},this.defaultConfig),a.call(this,e.name,t),this._spriteMatrix=new r,this.quad=this._spriteMatrix.quad},defaultConfig:{name:"TransformerStamp",role:"Transformer"},run:function(t,e,i,r,s){this.onRunBegin(t);var n=i.frame,a=i.uvSource,o=a.x,h=a.y,l=e.displayOriginX,u=e.displayOriginY,d=-l+o,c=-u+h,f=n.customPivot,p=1,g=1;e.flipX&&(f||(d+=-n.realWidth+2*l),p=-1),e.flipY&&(f||(c+=-n.realHeight+2*u),g=-1);var m=e.x,v=e.y,y=this._spriteMatrix;y.applyITRS(m,v,e.rotation,e.scaleX*p,e.scaleY*g);var x=y.matrix;this.onlyTranslate=1===x[0]&&0===x[1]&&0===x[2]&&1===x[3],y.setQuad(d,c,d+i.frameWidth,c+i.frameHeight);var T=y.matrix,w=1===T[0]&&0===T[1]&&0===T[2]&&1===T[3];if(e.willRoundVertices(t.camera,w)){var b=this.quad;b[0]=Math.round(b[0]),b[1]=Math.round(b[1]),b[2]=Math.round(b[2]),b[3]=Math.round(b[3]),b[4]=Math.round(b[4]),b[5]=Math.round(b[5]),b[6]=Math.round(b[6]),b[7]=Math.round(b[7])}this.onRunEnd(t)}});t.exports=o},34454(t,e,i){var r=i(83419),s=i(86081),n=new r({Extends:s,initialize:function(t,e){s.call(this,t,e)},defaultConfig:{name:"TransformerTile",role:"Transformer"},run:function(t,e,i,r,s){this.onRunBegin(t);var n=t.camera,a=this._calcMatrix,o=this._spriteMatrix;a.copyWithScrollFactorFrom(n.getViewMatrix(!t.useCanvas),n.scrollX,n.scrollY,e.scrollFactorX,e.scrollFactorY),r&&a.multiply(r);var h=i.frameWidth,l=i.frameHeight,u=h,d=l,c=h/2,f=l/2,p=e.scaleX,g=e.scaleY,m=e.gidMap[s.index],v=m.tileOffset.x,y=m.tileOffset.y,x=e.x+s.pixelX*p+(c*p-v),T=e.y+s.pixelY*g+(f*g-y),w=-c,b=-f;s.flipX&&(u*=-1,w+=h),s.flipY&&(d*=-1,w+=l),o.applyITRS(x,T,s.rotation,p,g),a.multiply(o),a.setQuad(w,b,w+u,b+d,this.quad);var S=a.matrix,C=1===S[0]&&0===S[1]&&0===S[2]&&1===S[3];if(e.willRoundVertices(n,C)){var E=this.quad;E[0]=Math.round(E[0]),E[1]=Math.round(E[1]),E[2]=Math.round(E[2]),E[3]=Math.round(E[3]),E[4]=Math.round(E[4]),E[5]=Math.round(E[5]),E[6]=Math.round(E[6]),E[7]=Math.round(E[7])}this.onRunEnd(t)}});t.exports=n},46211(t,e,i){var r=i(83419),s=i(86081),n=new r({Extends:s,initialize:function(t,e){s.call(this,t,e)},defaultConfig:{name:"TransformerTileSprite",role:"Transformer"},run:function(t,e,i,r,s){this.onRunBegin(t);var n=e.width,a=e.height,o=e.displayOriginX,h=e.displayOriginY,l=-o,u=-h,d=1,c=1;e.flipX&&(l+=2*o-n,d=-1),e.flipY&&(u+=2*h-a,c=-1);var f=e.x,p=e.y,g=t.camera,m=this._calcMatrix,v=this._spriteMatrix;m.copyWithScrollFactorFrom(g.getViewMatrix(!t.useCanvas),g.scrollX,g.scrollY,e.scrollFactorX,e.scrollFactorY),r&&m.multiply(r),v.applyITRS(f,p,e.rotation,e.scaleX*d,e.scaleY*c),m.multiply(v),m.setQuad(l,u,l+n,u+a,this.quad);var y=m.matrix,x=1===y[0]&&0===y[1]&&0===y[2]&&1===y[3];if(e.willRoundVertices(g,x)){var T=this.quad;T[0]=Math.round(T[0]),T[1]=Math.round(T[1]),T[2]=Math.round(T[2]),T[3]=Math.round(T[3]),T[4]=Math.round(T[4]),T[5]=Math.round(T[5]),T[6]=Math.round(T[6]),T[7]=Math.round(T[7])}this.onRunEnd(t)}});t.exports=n},84547(t){t.exports=["vec4 applyLighting (vec4 fragColor, vec3 normal)","{"," vec4 lighting = getLighting(fragColor, normal);"," return fragColor * vec4(lighting.rgb * lighting.a, lighting.a);","}"].join("\n")},11104(t){t.exports=["vec4 applyTint(vec4 texture)","{"," vec3 unpremultTexture = texture.rgb / texture.a;"," float alpha = texture.a * outTint.a;"," vec3 color = vec3(unpremultTexture);"," if (outTintEffect == 0.0) {"," color *= outTint.bgr;"," }"," else if (outTintEffect == 1.0) {"," color = outTint.bgr;"," }"," else if (outTintEffect == 2.0) {"," color += outTint.bgr;"," }"," else if (outTintEffect == 4.0) {"," color = 1.0 - (1.0 - unpremultTexture) * (1.0 - outTint.bgr);"," }"," else if (outTintEffect == 5.0) {"," color = vec3("," unpremultTexture.r < 0.5 ? 2.0 * outTint.b * unpremultTexture.r : 1.0 - 2.0 * (1.0 - outTint.b) * (1.0 - unpremultTexture.r),"," unpremultTexture.g < 0.5 ? 2.0 * outTint.g * unpremultTexture.g : 1.0 - 2.0 * (1.0 - outTint.g) * (1.0 - unpremultTexture.g),"," unpremultTexture.b < 0.5 ? 2.0 * outTint.r * unpremultTexture.b : 1.0 - 2.0 * (1.0 - outTint.r) * (1.0 - unpremultTexture.b)"," );"," }"," else if (outTintEffect == 6.0) {"," color = vec3("," outTint.b < 0.5 ? 2.0 * outTint.b * unpremultTexture.r : 1.0 - 2.0 * (1.0 - outTint.b) * (1.0 - unpremultTexture.r),"," outTint.g < 0.5 ? 2.0 * outTint.g * unpremultTexture.g : 1.0 - 2.0 * (1.0 - outTint.g) * (1.0 - unpremultTexture.g),"," outTint.r < 0.5 ? 2.0 * outTint.r * unpremultTexture.b : 1.0 - 2.0 * (1.0 - outTint.r) * (1.0 - unpremultTexture.b)"," );"," }"," return vec4(color * alpha, alpha);","}"].join("\n")},81556(t){t.exports=["vec4 boundedSampler(sampler2D sampler, vec2 uv)","{"," if (clamp(uv, 0.0, 1.0) != uv)"," {"," return vec4(0.0, 0.0, 0.0, 0.0);"," }"," return texture2D(sampler, uv);","}"].join("\n")},96293(t){t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," c.rgb *= c.a;"," result.rgb *= result.a;"," gl_FragColor = mix(c, result, uAlpha);","}"].join("\n")},78390(t){t.exports=["vec2 v2len (vec2 a, vec2 b)","{"," return sqrt(a*a+b*b);","}","vec2 getBlockyTexCoord (vec2 texCoord, vec2 texRes) {"," texCoord *= texRes;"," vec2 seam = floor(texCoord + 0.5);"," texCoord = (texCoord - seam) / v2len(dFdx(texCoord), dFdy(texCoord)) + seam;"," texCoord = clamp(texCoord, seam-.5, seam+.5);"," return texCoord / texRes;","}"].join("\n")},11719(t){t.exports=["struct Light","{"," vec3 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = LIGHT_COUNT;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform int uLightCount;","#ifdef FEATURE_SELFSHADOW","uniform float uDiffuseFlatThreshold;","uniform float uPenumbra;","#endif","vec4 getLighting (vec4 fragColor, vec3 normal)","{"," vec3 finalColor = vec3(0.0);"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," #ifdef FEATURE_SELFSHADOW"," vec3 unpremultipliedColor = fragColor.rgb / fragColor.a;"," float occlusionThreshold = 1.0 - ((unpremultipliedColor.r + unpremultipliedColor.g + unpremultipliedColor.b) / uDiffuseFlatThreshold);"," #endif"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), light.position.z / res.x);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," #ifdef FEATURE_SELFSHADOW"," float occluded = smoothstep(0.0, 1.0, (diffuseFactor - occlusionThreshold) / uPenumbra);"," vec3 diffuse = light.color * diffuseFactor * occluded;"," #else"," vec3 diffuse = light.color * diffuseFactor;"," #endif"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," return colorOutput;","}"].join("\n")},14030(t){t.exports=["vec2 clampTexCoordWithinFrame (vec2 texCoord)","{"," vec2 texRes = getTexRes();"," vec4 frameTexel = outFrame * texRes.xyxy;"," vec2 frameMin = frameTexel.xy + vec2(0.5, 0.5);"," vec2 frameMax = frameTexel.xy + frameTexel.zw - vec2(0.5, 0.5);"," return clamp(texCoord, frameMin / texRes, frameMax / texRes);","}"].join("\n")},10235(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","#pragma phaserTemplate(fragmentHeader)","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = boundedSampler(uMainSampler, texCoord);","}"].join("\n")},65980(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uMainSampler2;","uniform float amount;","uniform vec4 color;","varying vec2 outTexCoord;","vec4 NORMAL (vec4 base, vec4 blend)","{"," return blend + base * (1.0 - blend.a);","}","vec4 ADD (vec4 base, vec4 blend)","{"," return base + blend;","}","vec4 MULTIPLY (vec4 base, vec4 blend)","{"," return base * blend;","}","vec4 SCREEN (vec4 base, vec4 blend)","{"," return 1.0 - (1.0 - base) * (1.0 - blend);","}","float overlayChannel (float base, float blend)","{"," return base < 0.5 ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);","}","vec4 OVERLAY (vec4 base, vec4 blend)","{"," return vec4("," overlayChannel(base.r, blend.r),"," overlayChannel(base.g, blend.g),"," overlayChannel(base.b, blend.b),"," overlayChannel(base.a, blend.a)"," );","}","vec4 DARKEN (vec4 base, vec4 blend)","{"," return min(base, blend);","}","vec4 LIGHTEN (vec4 base, vec4 blend)","{"," return max(base, blend);","}","float dodgeChannel (float base, float blend)","{"," return blend == 1.0 ? blend : min(1.0, base / (1.0 - blend));","}","vec4 COLOR_DODGE (vec4 base, vec4 blend)","{"," return vec4("," dodgeChannel(base.r, blend.r),"," dodgeChannel(base.g, blend.g),"," dodgeChannel(base.b, blend.b),"," dodgeChannel(base.a, blend.a)"," );","}","float burnChannel (float base, float blend)","{"," return blend == 0.0 ? blend : 1.0 - min(1.0, (1.0 - base) / blend);","}","vec4 COLOR_BURN (vec4 base, vec4 blend)","{"," return vec4("," burnChannel(base.r, blend.r),"," burnChannel(base.g, blend.g),"," burnChannel(base.b, blend.b),"," burnChannel(base.a, blend.a)"," );","}","float hardLightChannel (float base, float blend)","{"," return blend < 0.5 ? 2.0 * base * blend : 1.0 - 2.0 * (1.0 - base) * (1.0 - blend);","}","vec4 HARD_LIGHT (vec4 base, vec4 blend)","{"," return vec4("," hardLightChannel(base.r, blend.r),"," hardLightChannel(base.g, blend.g),"," hardLightChannel(base.b, blend.b),"," hardLightChannel(base.a, blend.a)"," );","}","float softLightChannel (float base, float blend)","{"," return blend < 0.5 ? (2.0 * base * blend + base * base * (1.0 - 2.0 * blend)) : (sqrt(base) * (2.0 * blend - 1.0) + 2.0 * base * (1.0 - blend));","}","vec4 SOFT_LIGHT (vec4 base, vec4 blend)","{"," return vec4("," softLightChannel(base.r, blend.r),"," softLightChannel(base.g, blend.g),"," softLightChannel(base.b, blend.b),"," softLightChannel(base.a, blend.a)"," );","}","vec4 DIFFERENCE (vec4 base, vec4 blend)","{"," return abs(base - blend);","}","vec4 EXCLUSION (vec4 base, vec4 blend)","{"," return base + blend - 2.0 * base * blend;","}","vec3 rgbToHsl (vec3 color)","{"," vec3 hsl = vec3(0.0);"," float fmin = min(min(color.r, color.g), color.b);"," float fmax = max(max(color.r, color.g), color.b);"," float delta = fmax - fmin;"," hsl.z = (fmax + fmin) / 2.0;"," if (delta == 0.0)"," {"," hsl.x = 0.0;"," hsl.y = 0.0;"," }"," else"," {"," if (hsl.z < 0.5)"," {"," hsl.y = delta / (fmax + fmin);"," }"," else"," {"," hsl.y = delta / (2.0 - fmax - fmin);"," }"," float deltaR = (((fmax - color.r) / 6.0) + (delta / 2.0)) / delta;"," float deltaG = (((fmax - color.g) / 6.0) + (delta / 2.0)) / delta;"," float deltaB = (((fmax - color.b) / 6.0) + (delta / 2.0)) / delta;"," if (color.r == fmax)"," {"," hsl.x = deltaB - deltaG;"," }"," else if (color.g == fmax)"," {"," hsl.x = (1.0 / 3.0) + deltaR - deltaB;"," }"," else if (color.b == fmax)"," {"," hsl.x = (2.0 / 3.0) + deltaG - deltaR;"," }"," if (hsl.x < 0.0)"," {"," hsl.x += 1.0;"," }"," else if (hsl.x > 1.0)"," {"," hsl.x -= 1.0;"," }"," }"," return hsl;","}","vec3 hslToRgb (vec3 hsl)","{"," float p = hsl.z * (1.0 - hsl.y);"," float q = hsl.z * (1.0 - hsl.y * hsl.x);"," float t = hsl.z * (1.0 - hsl.y * (1.0 - hsl.x));"," if (hsl.x < 1.0 / 6.0)"," {"," return vec3(hsl.z, t, p);"," }"," else if (hsl.x < 0.5)"," {"," return vec3(q, hsl.z, p);"," }"," else if (hsl.x < 2.0 / 3.0)"," {"," return vec3(p, hsl.z, t);"," }"," return vec3(p, q, hsl.z);","}","vec4 HUE (vec4 base, vec4 blend)","{"," vec3 baseHSL = rgbToHsl(base.rgb);"," vec3 blendHSL = rgbToHsl(blend.rgb);"," return vec4(hslToRgb(vec3(blendHSL.x, baseHSL.y, baseHSL.z)), base.a);","}","vec4 SATURATION (vec4 base, vec4 blend)","{"," vec3 baseHSL = rgbToHsl(base.rgb);"," vec3 blendHSL = rgbToHsl(blend.rgb);"," return vec4(hslToRgb(vec3(baseHSL.x, blendHSL.y, baseHSL.z)), base.a);","}","vec4 COLOR (vec4 base, vec4 blend)","{"," vec3 baseHSL = rgbToHsl(base.rgb);"," vec3 blendHSL = rgbToHsl(blend.rgb);"," return vec4(hslToRgb(vec3(blendHSL.x, blendHSL.y, baseHSL.z)), base.a);","}","vec4 LUMINOSITY (vec4 base, vec4 blend)","{"," vec3 baseHSL = rgbToHsl(base.rgb);"," vec3 blendHSL = rgbToHsl(blend.rgb);"," return vec4(hslToRgb(vec3(baseHSL.x, baseHSL.y, blendHSL.z)), base.a);","}","vec4 ERASE (vec4 base, vec4 blend)","{"," return base * (1.0 - blend.a);","}","vec4 SOURCE_IN (vec4 base, vec4 blend)","{"," return blend * base.a;","}","vec4 SOURCE_OUT (vec4 base, vec4 blend)","{"," return blend * (1.0 - base.a);","}","vec4 SOURCE_ATOP (vec4 base, vec4 blend)","{"," return base * (1.0 - blend.a) + blend * base.a;","}","vec4 DESTINATION_OVER (vec4 base, vec4 blend)","{"," return base + blend * (1.0 - base.a);","}","vec4 DESTINATION_IN (vec4 base, vec4 blend)","{"," return base * blend.a;","}","vec4 DESTINATION_OUT (vec4 base, vec4 blend)","{"," return base * (1.0 - blend.a);","}","vec4 DESTINATION_ATOP (vec4 base, vec4 blend)","{"," return base * blend.a + blend * (1.0 - base.a);","}","vec4 LIGHTER (vec4 base, vec4 blend)","{"," return ADD(base, blend);","}","vec4 COPY (vec4 base, vec4 blend)","{"," return blend;","}","vec4 XOR (vec4 base, vec4 blend)","{"," return base * (1.0 - blend.a) + blend * (1.0 - base.a);","}","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec4 base = boundedSampler(uMainSampler, outTexCoord);"," vec4 blend = boundedSampler(uMainSampler2, outTexCoord) * color;"," vec4 blended = BLEND(base, blend);"," gl_FragColor = mix(base, blended, amount);","}"].join("\n")},5899(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec4 uSizeAndOffset;","varying vec2 outTexCoord;","void main()","{"," vec2 gridCell = floor((outTexCoord * resolution + uSizeAndOffset.zw) / uSizeAndOffset.xy) * uSizeAndOffset.xy - uSizeAndOffset.zw;"," vec2 texCoord = gridCell / resolution;"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},20784(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += boundedSampler(uMainSampler, uv) * 0.1964825501511404;"," col += boundedSampler(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += boundedSampler(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += boundedSampler(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += boundedSampler(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += boundedSampler(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += boundedSampler(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},65122(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += boundedSampler(uMainSampler, uv) * 0.29411764705882354;"," col += boundedSampler(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += boundedSampler(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},60942(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += boundedSampler(uMainSampler, uv) * 0.2270270270;"," col += boundedSampler(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += boundedSampler(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += boundedSampler(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += boundedSampler(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},43722(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","#pragma phaserTemplate(fragmentHeader)","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = boundedSampler(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},19883(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},32624(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uTransferSampler;","uniform float uColorMatrixSelf[20];","uniform float uColorMatrixTransfer[20];","uniform float uAlphaSelf;","uniform float uAlphaTransfer;","uniform vec4 uAdditions;","uniform vec4 uMultiplications;","varying vec2 outTexCoord;","#define S uColorMatrixSelf","#define T uColorMatrixTransfer","void main ()","{"," vec4 self = texture2D(uMainSampler, outTexCoord);"," if (uAlphaSelf == 0.0)"," {"," gl_FragColor = self;"," return;"," }"," if (self.a > 0.0)"," {"," self.rgb /= self.a;"," }"," vec4 resultSelf;"," resultSelf.r = (S[0] * self.r) + (S[1] * self.g) + (S[2] * self.b) + (S[3] * self.a) + S[4];"," resultSelf.g = (S[5] * self.r) + (S[6] * self.g) + (S[7] * self.b) + (S[8] * self.a) + S[9];"," resultSelf.b = (S[10] * self.r) + (S[11] * self.g) + (S[12] * self.b) + (S[13] * self.a) + S[14];"," resultSelf.a = (S[15] * self.r) + (S[16] * self.g) + (S[17] * self.b) + (S[18] * self.a) + S[19];"," if (uAlphaTransfer == 0.0)"," {"," self.rgb *= self.a;"," resultSelf.rgb *= resultSelf.a;"," gl_FragColor = mix(self, resultSelf, uAlphaSelf);"," return;"," }"," vec4 tex = texture2D(uTransferSampler, outTexCoord);"," if (tex.a > 0.0)"," {"," tex.rgb /= tex.a;"," }"," vec4 resultTransfer;"," resultTransfer.r = (T[0] * tex.r) + (T[1] * tex.g) + (T[2] * tex.b) + (T[3] * tex.a) + T[4];"," resultTransfer.g = (T[5] * tex.r) + (T[6] * tex.g) + (T[7] * tex.b) + (T[8] * tex.a) + T[9];"," resultTransfer.b = (T[10] * tex.r) + (T[11] * tex.g) + (T[12] * tex.b) + (T[13] * tex.a) + T[14];"," resultTransfer.a = (T[15] * tex.r) + (T[16] * tex.g) + (T[17] * tex.b) + (T[18] * tex.a) + T[19];"," vec4 combo = (resultSelf + resultTransfer) * uAdditions + (resultSelf * resultTransfer) * uMultiplications;"," self.rgb *= self.a;"," resultSelf.rgb *= resultSelf.a;"," combo.rgb *= combo.a;"," gl_FragColor = mix(self, mix(resultSelf, combo, uAlphaTransfer), uAlphaSelf);","}"].join("\n")},12886(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rg) * amount;"," gl_FragColor = boundedSampler(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},33016(t){t.exports=["#pragma phaserTemplate(shaderName)","#define DISTANCE 10.0","#define QUALITY 10.0","#pragma phaserTemplate(fragmentDefine)","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform float scale;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float MAX_ALPHA = DISTANCE * (DISTANCE + 1.0) * QUALITY / 2.0;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y) * scale;"," float totalAlpha = 0.0;"," float curAngle = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float curDistance = 0.0; curDistance < DISTANCE; curDistance++)"," {"," curAngle += fract(sin(dot(vec2(curDistance, outTexCoord.x + outTexCoord.y), vec2(12.9898, 78.233))) * 43758.5453);"," for (float i = 0.0; i < QUALITY; i++)"," {"," curAngle += PI * 2.0 / (QUALITY);"," direction = vec2(cos(curAngle), sin(curAngle)) * px;"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = boundedSampler(uMainSampler, displaced);"," totalAlpha += (DISTANCE - curDistance) * color.a;"," }"," }"," color = boundedSampler(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," if (knockout)"," {"," float resultAlpha = outerGlowStrength + innerGlowStrength;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},33179(t){t.exports=["#pragma phaserTemplate(shaderName)","precision highp float;","#pragma phaserTemplate(fragmentHeader)","uniform sampler2D uMainSampler;","uniform vec4 uColor;","uniform vec4 uColorFactor;","uniform bool uUnpremultiply;","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 sample = texture2D(uMainSampler, outTexCoord);"," if (uUnpremultiply)"," {"," sample.rgb /= sample.a;"," }"," vec4 modulatedSample = sample * uColorFactor + uColor;"," float progress = modulatedSample.r + modulatedSample.g + modulatedSample.b + modulatedSample.a;"," vec4 rampColor = getRampAt(progress);"," rampColor.rgb *= rampColor.a;"," gl_FragColor = mix(sample, rampColor * sample.a, uAlpha);","}"].join("\n")},94526(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uEnvSampler;","uniform sampler2D uNormSampler;","uniform mat4 uViewMatrix;","uniform float uModelRotation;","uniform float uBulge;","uniform vec3 uColorFactor;","varying vec2 outTexCoord;","#define PI 3.14159265358979323846","void main()","{"," vec4 color = texture2D(uMainSampler, outTexCoord);"," vec3 normal = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normalN = normal * 2.0 - 1.0;"," float normalXYLength = length(normalN.xy);"," float angle = atan("," normalN.y,"," normalN.x"," ) - uModelRotation;"," normalN = vec3("," normalXYLength * cos(angle),"," normalXYLength * sin(angle),"," normalN.z"," );"," normalN = reflect(vec3(0.0, 0.0, -1.0), normalN);"," normalN = (uViewMatrix * vec4(normalN, 1.0)).xyz;"," float envX = atan(normalN.x, normalN.z) / PI;"," float envY = sin(normalN.y * PI / 2.0);"," vec2 uv = vec2(envX, envY) * 0.5 + 0.5;"," vec2 rotatedTexCoord = vec2("," cos(-uModelRotation) * outTexCoord.x - sin(-uModelRotation) * outTexCoord.y,"," sin(-uModelRotation) * outTexCoord.x + cos(- uModelRotation) * outTexCoord.y"," );"," uv += uBulge * (rotatedTexCoord - 0.5);"," if (uv.y < 0.0)"," {"," uv.y = abs(uv.y);"," uv.x += 0.5;"," }"," else if (uv.y > 1.0)"," {"," uv.y = 2.0 - uv.y;"," uv.x += 0.5;"," }"," vec3 environment = texture2D(uEnvSampler, uv).rgb;"," gl_FragColor = vec4(environment * color.rgb * uColorFactor, color.a);","}"].join("\n")},4488(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 uColor;","uniform vec4 uIsolateThresholdFeather;","varying vec2 outTexCoord;","void main()","{"," vec4 color = texture2D(uMainSampler, outTexCoord);"," vec3 unpremultipliedColor = color.rgb / color.a;"," float isolate = uIsolateThresholdFeather.x;"," float threshold = uIsolateThresholdFeather.y;"," float feather = uIsolateThresholdFeather.z;"," float match = distance(unpremultipliedColor, uColor.rgb);"," match = clamp(match - threshold, 0.0, 1.0);"," match = clamp(match / feather, 0.0, 1.0);"," if (isolate == 1.0)"," {"," match = 1.0 - match;"," }"," match = mix(1.0, match, uColor.a);"," gl_FragColor = color * match;","}"].join("\n")},39603(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool invert;","varying vec2 outTexCoord;","void main ()","{"," vec4 color = texture2D(uMainSampler, outTexCoord);"," vec4 mask = texture2D(uMaskSampler, outTexCoord);"," float a = mask.a;"," color *= invert ? (1.0 - a) : a;"," gl_FragColor = color;","}"].join("\n")},60047(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","#pragma phaserTemplate(fragmentHeader)","uniform sampler2D uMainSampler;","uniform mat4 uViewMatrix;","#ifdef FACING_POWER","uniform float uFacingPower;","#endif","#ifdef OUTPUT_RATIO","uniform vec3 uRatioVector;","uniform float uRatioRadius;","#endif","varying vec2 outTexCoord;","void main()","{"," vec3 normal = texture2D(uMainSampler, outTexCoord).rgb * 2.0 - 1.0;"," normal = (uViewMatrix * vec4(normal, 1.0)).xyz;"," #ifdef FACING_POWER"," normal = normalize(normal * vec3(1.0, 1.0, uFacingPower));"," #endif"," #ifdef OUTPUT_RATIO"," float ratio = dot(normal, normalize(uRatioVector));"," ratio = (ratio - 1.0 + uRatioRadius) / uRatioRadius;"," if (ratio <= 0.0)"," {"," ratio = 0.0;"," }"," normal = vec3(ratio * 2.0 - 1.0);"," #endif"," gl_FragColor = vec4((normal + 1.0) * 0.5, 1.0);","}"].join("\n")},7529(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uRadius;","uniform float uPower;","varying vec2 outTexCoord;","#define PI 3.14159265358979323846","#pragma phaserTemplate(fragmentHeader)","#define STEP_X 1.0 / SAMPLES_X","#define STEP_Y 1.0 / SAMPLES_Y","vec3 uvPanoramaNormal(vec2 uv)","{"," float y = uv.y * 2.0 - 1.0;"," float angle = (uv.x * 2.0 - 1.0) * PI;"," float x = sin(angle);"," float z = cos(angle);"," vec2 xz = vec2(x, z);"," xz *= sqrt(1.0 - y * y);"," return normalize(vec3(xz.x, y, xz.y));","}","void main()","{"," vec3 acc = vec3(0.0);"," float div = 0.0;"," vec3 texelNormal = uvPanoramaNormal(outTexCoord);"," for (float y = STEP_Y / 2.0; y < 1.0; y += STEP_Y)"," {"," float yWeight = cos((y * 2.0 - 1.0) * PI / 2.0);"," for (float x = STEP_X / 2.0; x < 1.0; x += STEP_X)"," {"," vec2 uv = vec2(x, y);"," vec3 sampleNormal = uvPanoramaNormal(uv);"," float dotProduct = dot(sampleNormal, texelNormal);"," dotProduct = (dotProduct - 1.0 + uRadius) / uRadius;"," if (dotProduct <= 0.0)"," {"," continue;"," }"," vec3 color = texture2D(uMainSampler, uv).rgb;"," color *= pow(length(color), uPower);"," acc += color * dotProduct * yWeight;"," div += dotProduct * yWeight;"," }"," }"," gl_FragColor = vec4(acc / div, 1.0);","}"].join("\n")},99191(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},88430(t){t.exports=["#pragma phaserTemplate(shaderName)","precision highp float;","uniform sampler2D uMainSampler;","uniform vec4 uSteps;","uniform vec4 uGamma;","uniform vec4 uOffset;","uniform int uMode;","uniform bool uDither;","varying vec2 outTexCoord;","vec4 rgbaToHsva(vec4 rgba)","{"," float r = rgba.r;"," float g = rgba.g;"," float b = rgba.b;"," float a = rgba.a;"," float min = min(min(r, g), b);"," float max = max(max(r, g), b);"," float d = max - min;"," float h = 0.0;"," float s = (max == 0.0) ? 0.0 : d / max;"," float v = max;"," if (max != min)"," {"," if (max == r)"," {"," h = (g - b) / d + ((g < b) ? 6.0 : 0.0);"," }"," else if (max == g)"," {"," h = (b - r) / d + 2.0;"," }"," else"," {"," h = (r - g) / d + 4.0;"," }"," h /= 6.0;"," }"," return vec4(h, s, v, a);","}","float hsvaToRgbaConvert(float n, vec4 hsva)","{"," float k = mod(n + hsva.x * 6.0, 6.0);"," float min = min(min(k, 4.0 - k), 1.0);"," return hsva.z - hsva.z * hsva.y * max(0.0, min);","}","vec4 hsvaToRgba(vec4 hsva)","{"," return vec4("," hsvaToRgbaConvert(5.0, hsva),"," hsvaToRgbaConvert(3.0, hsva),"," hsvaToRgbaConvert(1.0, hsva),"," hsva.a"," );","}","vec4 ditherIGN(vec4 value)","{"," value += fract(52.9829189 * fract(0.06711056 * gl_FragCoord.x + 0.00583715 * gl_FragCoord.y)) - 0.5;"," return value;","}","void main ()","{"," vec4 sample = texture2D(uMainSampler, outTexCoord);"," if (uMode == 1)"," {"," sample = rgbaToHsva(sample);"," }"," sample = pow(sample, uGamma);"," sample -= uOffset;"," vec4 steps = max(uSteps - 1.0, 1.0);"," sample *= steps;"," if (uDither)"," {"," sample = ditherIGN(sample);"," }"," sample = ceil(sample - 0.5);"," sample /= steps;"," sample += uOffset;"," sample = pow(sample, 1.0 / uGamma);"," if (uMode == 1)"," {"," sample.x = mod(sample.x, 1.0);"," sample = hsvaToRgba(clamp(sample, 0.0, 1.0));"," }"," gl_FragColor = sample;","}"].join("\n")},69355(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec4 texture = boundedSampler(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += boundedSampler(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, clamp(shadow * mask, 0.0, 1.0));","}"].join("\n")},92636(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 edge1;","uniform vec4 edge2;","uniform vec4 invert;","varying vec2 outTexCoord;","void main ()","{"," vec4 color = texture2D(uMainSampler, outTexCoord);"," color = clamp((color - edge1) / (edge2 - edge1), 0.0, 1.0);"," color = mix(color, 1.0 - color, invert);"," gl_FragColor = color;","}"].join("\n")},18185(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uRadius;","uniform float uStrength;","uniform vec2 uPosition;","uniform vec4 uColor;","uniform int uBlendMode;","varying vec2 outTexCoord;","void main ()","{"," float vignette = 1.0;"," vec2 position = vec2(uPosition.x, 1.0 - uPosition.y);"," float d = length(outTexCoord - position);"," if (d <= uRadius)"," {"," float g = d / uRadius;"," vignette = sin(g * 3.14 * uStrength);"," }"," vec4 color = uColor;"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," if (uBlendMode == 1)"," {"," color.rgb = texture.rgb + color.rgb;"," }"," else if (uBlendMode == 2)"," {"," color.rgb = texture.rgb * color.rgb;"," }"," else if (uBlendMode == 3)"," {"," color.rgb = 1.0 - ((1.0 - texture.rgb) * (1.0 - color.rgb));"," }"," gl_FragColor = mix(texture, color, vignette);","}"].join("\n")},99174(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uMainSampler2;","uniform vec4 uProgress_WipeWidth_Direction_Axis;","uniform float uReveal;","varying vec2 outTexCoord;","void main ()","{"," vec4 color0;"," vec4 color1;"," if (uReveal == 0.0)"," {"," color0 = texture2D(uMainSampler, outTexCoord);"," color1 = texture2D(uMainSampler2, outTexCoord);"," }"," else"," {"," color0 = texture2D(uMainSampler2, outTexCoord);"," color1 = texture2D(uMainSampler, outTexCoord);"," }"," float distance = uProgress_WipeWidth_Direction_Axis.x;"," float width = uProgress_WipeWidth_Direction_Axis.y;"," float direction = uProgress_WipeWidth_Direction_Axis.z;"," float axis = outTexCoord.x;"," if (uProgress_WipeWidth_Direction_Axis.w == 1.0)"," {"," axis = outTexCoord.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},73416(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(fragmentDefine)","uniform vec2 uResolution;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec4 fragColor = outTint;"," #pragma phaserTemplate(fragmentProcess)"," gl_FragColor = fragColor;","}"].join("\n")},91627(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec4 inTint;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTint = vec4(inTint.bgr * inTint.a, inTint.a);"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},84220(t){t.exports=["vec3 getNormalFromMap (vec2 texCoord)","{"," vec3 normalMap = texture2D(uNormSampler, texCoord).rgb;"," return normalize(outInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));","}"].join("\n")},2860(t){t.exports=["uniform vec2 uMainResolution[TEXTURE_COUNT];","vec2 getTexRes ()","{"," #if TEXTURE_COUNT == 1"," float texId = 0.0;"," #else"," float texId = outTexDatum;"," #endif"," #pragma phaserTemplate(texIdProcess)"," vec2 texRes = vec2(0.0);"," for (int i = 0; i < TEXTURE_COUNT; i++)"," {"," if (texId == float(i))"," {"," texRes = uMainResolution[i];"," break;"," }"," }"," return texRes;","}"].join("\n")},46432(t){t.exports=["uniform sampler2D uMainSampler[TEXTURE_COUNT];","vec4 getTexture (vec2 texCoord)","{"," #if TEXTURE_COUNT == 1"," return texture2D(uMainSampler[0], texCoord);"," #else"," if (outTexDatum == 0.0) return texture2D(uMainSampler[0], texCoord);"," #define ELSE_TEX_CASE(INDEX) else if (outTexDatum == float(INDEX)) return texture2D(uMainSampler[INDEX], texCoord);"," #pragma phaserTemplate(texIdProcess)"," else return vec4(0.0, 0.0, 0.0, 0.0);"," #endif","}"].join("\n")},41509(t){t.exports=["#pragma phaserTemplate(shaderName)","precision highp float;","#pragma phaserTemplate(fragmentHeader)","#define PI 3.14159265358979323846","uniform int uRepeatMode;","uniform float uOffset;","uniform int uShapeMode;","uniform vec2 uShape;","uniform vec2 uStart;","varying vec2 outTexCoord;","float linear()","{"," float len = length(uShape);"," return dot(uShape, outTexCoord - uStart) / len / len;","}","float bilinear()","{"," return abs(linear());","}","float radial()","{"," return distance(uStart, outTexCoord) / length(uShape);","}","float conicSymmetric()","{"," return dot(normalize(uShape), normalize(outTexCoord - uStart)) * 0.5 + 0.5;","}","float conicAsymmetric()","{"," vec2 fromStart = outTexCoord - uStart;"," float angleFromStart = atan(fromStart.y, fromStart.x);"," float shapeAngle = atan(uShape.y, uShape.x);"," float angle = (angleFromStart - shapeAngle) / PI / 2.0;"," if (angle < 0.0) angle += 1.0;"," return angle;","}","float repeat(float value)","{"," if (uRepeatMode == 1)"," {"," if (value < 0.0 || value > 1.0)"," {"," discard;"," }"," return value;"," }"," else if (uRepeatMode == 2)"," {"," return mod(value, 1.0);"," }"," else if (uRepeatMode == 3)"," {"," return 1.0 - abs(1.0 - mod(value, 2.0));"," }"," return clamp(value, 0.0, 1.0);","}","void main()","{"," float progress = 0.0;"," if (uShapeMode == 0)"," {"," progress = linear();"," }"," else if (uShapeMode == 1)"," {"," progress = bilinear();"," }"," else if (uShapeMode == 2)"," {"," progress = radial();"," }"," else if (uShapeMode == 3)"," {"," progress = conicSymmetric();"," }"," else if (uShapeMode == 4)"," {"," progress = conicAsymmetric();"," }"," progress -= uOffset;"," progress = repeat(progress);"," vec4 bandCol = getRampAt(progress);"," bandCol.rgb *= bandCol.a;"," gl_FragColor = bandCol;","}"].join("\n")},98840(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(fragmentDefine)","uniform vec2 uResolution;","varying vec2 outTexCoord;","varying float outTexDatum;","varying float outTintEffect;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," #pragma phaserTemplate(fragmentProcess)"," gl_FragColor = fragColor;","}"].join("\n")},44667(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexDatum;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexDatum;","varying float outTintEffect;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexDatum = inTexDatum;"," outTint = inTint;"," outTintEffect = inTintEffect;"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},16421(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec2 uOffset;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","uniform float uPower;","uniform int uMode;","varying vec2 outTexCoord;","float trig(vec2 p)","{"," return fract(43757.5453*sin(dot(p, vec2(12.9898,78.233))));","}","void main ()","{"," float value = pow(trig(outTexCoord + uOffset), uPower);"," if (uMode == 0)"," {"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," }"," else if (uMode == 1)"," {"," float valueR = pow(trig(outTexCoord + uOffset + 32.1), uPower);"," float valueG = pow(trig(outTexCoord + uOffset + 11.1), uPower);"," float valueB = pow(trig(outTexCoord + uOffset + 23.4), uPower);"," vec4 color = vec4(valueR, valueG, valueB, 1.);"," color *= mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," }"," else if (uMode == 2)"," {"," float valueAngle = pow(trig(outTexCoord + uOffset), uPower) * 3.141592;"," float x = value * cos(valueAngle);"," float y = value * sin(valueAngle);"," vec4 color = vec4("," x,"," y,"," sqrt(1. - x * x - y * y),"," 1.0"," );"," gl_FragColor = color * 0.5 + 0.5;"," }","}"].join("\n")},83587(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(fragmentIterations)","#pragma phaserTemplate(fragmentNormalMap)","#ifndef ITERATION_COUNT","#define ITERATION_COUNT 1.0","#endif","#ifndef WARP_ITERATION_COUNT","#define WARP_ITERATION_COUNT 1.0","#endif","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec2 uCells;","uniform vec2 uPeriod;","uniform vec2 uOffset;","uniform float uFlow;","uniform float uDetailPower;","uniform float uFlowPower;","uniform float uContributionPower;","uniform float uWarpDetailPower;","uniform float uWarpFlowPower;","uniform float uWarpContributionPower;","uniform float uWarpAmount;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","uniform float uNormalScale;","uniform float uValueFactor;","uniform float uValueAdd;","uniform float uValuePower;","uniform vec2 uSeed;","varying vec2 outTexCoord;","float psrdnoise(vec2 x, vec2 period, float alpha)","{"," vec2 uv = vec2(x.x+x.y*0.5, x.y);"," vec2 i0 = floor(uv), f0 = fract(uv);"," float cmp = step(f0.y, f0.x);"," vec2 o1 = vec2(cmp, 1.0-cmp);"," vec2 i1 = i0 + o1, i2 = i0 + 1.0;"," vec2 v0 = vec2(i0.x - i0.y*0.5, i0.y);"," vec2 v1 = vec2(v0.x + o1.x - o1.y*0.5, v0.y + o1.y);"," vec2 v2 = vec2(v0.x + 0.5, v0.y + 1.0);"," vec2 x0 = x - v0, x1 = x - v1, x2 = x - v2;"," vec3 iu, iv, xw, yw;"," if(any(greaterThan(period, vec2(0.0)))) {"," xw = vec3(v0.x, v1.x, v2.x); yw = vec3(v0.y, v1.y, v2.y);"," if(period.x > 0.0)"," xw = mod(vec3(v0.x, v1.x, v2.x), period.x);"," if(period.y > 0.0)"," yw = mod(vec3(v0.y, v1.y, v2.y), period.y);"," iu = floor(xw + 0.5*yw + 0.5); iv = floor(yw + 0.5);"," } else {"," iu = vec3(i0.x, i1.x, i2.x); iv = vec3(i0.y, i1.y, i2.y);"," }"," iu += uSeed.xxx; iv += uSeed.yyy;"," vec3 hash = mod(iu, 289.0);"," hash = mod((hash*51.0 + 2.0)*hash + iv, 289.0);"," hash = mod((hash*34.0 + 10.0)*hash, 289.0);"," vec3 psi = hash*0.07482 + alpha;"," vec3 gx = cos(psi); vec3 gy = sin(psi);"," vec2 g0 = vec2(gx.x, gy.x);"," vec2 g1 = vec2(gx.y, gy.y);"," vec2 g2 = vec2(gx.z, gy.z);"," vec3 w = 0.8 - vec3(dot(x0, x0), dot(x1, x1), dot(x2, x2));"," w = max(w, 0.0); vec3 w2 = w*w; vec3 w4 = w2*w2;"," vec3 gdotx = vec3(dot(g0, x0), dot(g1, x1), dot(g2, x2));"," float n = dot(w4, gdotx);"," return 10.9*n;","}","float iterate (vec2 coord, float detailPower, float flowPower, float contributionPower)","{"," float value = 0.;"," float itValue = 0.;"," for (float iteration = 0.; iteration < ITERATION_COUNT; iteration++)"," {"," float detailScale = pow(detailPower, iteration);"," float flowScale = pow(flowPower, iteration);"," itValue = psrdnoise((coord + iteration) * detailScale, uPeriod * detailScale, uFlow * flowScale + iteration);"," value += itValue / pow(contributionPower, iteration);"," }"," return value;","}","float iterateWarp (vec2 coord, float detailPower, float flowPower, float contributionPower)","{"," float value = 0.;"," float itValue = 0.;"," for (float iteration = 0.; iteration < WARP_ITERATION_COUNT; iteration++)"," {"," float detailScale = pow(detailPower, iteration);"," float flowScale = pow(flowPower, iteration);"," itValue = psrdnoise((coord + iteration) * detailScale, uPeriod * detailScale, uFlow * flowScale + iteration);"," value += itValue / pow(contributionPower, iteration);"," }"," return value;","}","vec2 warp (vec2 coord)","{"," vec2 o2 = vec2(11.3, 23.7);"," float coord1 = iterateWarp(coord, uWarpDetailPower, uWarpFlowPower, uWarpContributionPower);"," float coord2 = iterateWarp(coord + o2, uWarpDetailPower, uWarpFlowPower, uWarpContributionPower);"," return vec2(coord1, coord2);","}","void main ()","{"," vec2 coord = outTexCoord * uCells + uOffset;"," if (uWarpAmount > 0.)"," {"," coord += warp(coord) * uWarpAmount;"," }"," float value = iterate(coord, uDetailPower, uFlowPower, uContributionPower) * uValueFactor + uValueAdd;"," value = pow(clamp(value, 0., 1.), uValuePower);"," #ifndef NORMAL_MAP"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," #else"," float dx = dFdx(value) * uNormalScale;"," float dy = dFdy(value) * uNormalScale;"," vec3 normal = vec3(dx, dy, 1.0 - sqrt(dx * dx + dy * dy)) * 0.5 + 0.5;"," gl_FragColor = vec4(normal, 1.0);"," #endif","}"].join("\n")},13460(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(fragmentIterations)","#pragma phaserTemplate(fragmentNormalMap)","#ifndef ITERATION_COUNT","#define ITERATION_COUNT 1.0","#endif","#ifndef WARP_ITERATION_COUNT","#define WARP_ITERATION_COUNT 1.0","#endif","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec3 uCells;","uniform vec3 uPeriod;","uniform vec3 uOffset;","uniform float uFlow;","uniform float uDetailPower;","uniform float uFlowPower;","uniform float uContributionPower;","uniform float uWarpDetailPower;","uniform float uWarpFlowPower;","uniform float uWarpContributionPower;","uniform float uWarpAmount;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","uniform float uNormalScale;","uniform float uValueFactor;","uniform float uValueAdd;","uniform float uValuePower;","uniform vec3 uSeed;","varying vec2 outTexCoord;","vec4 permute(vec4 i) {"," vec4 im = mod(i, 289.0);"," return mod(((im * 34.0) + 10.0) * im, 289.0);","}","float psrdnoise(vec3 x, vec3 period, float alpha) {"," const mat3 M = mat3(0.0, 1.0, 1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 0.0);"," const mat3 Mi = mat3(-0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5);"," vec3 uvw = M * x;"," vec3 i0 = floor(uvw);"," vec3 f0 = fract(uvw);"," vec3 g_ = step(f0.xyx, f0.yzz);"," vec3 l_ = 1.0 - g_;"," vec3 g = vec3(l_.z, g_.xy);"," vec3 l = vec3(l_.xy, g_.z);"," vec3 o1 = min(g, l);"," vec3 o2 = max(g, l);"," vec3 i1 = i0 + o1, i2 = i0 + o2, i3 = i0 + 1.0;"," vec3 v0 = Mi * i0, v1 = Mi * i1, v2 = Mi * i2, v3 = Mi * i3;"," vec3 x0 = x - v0, x1 = x - v1, x2 = x - v2, x3 = x - v3;"," if(any(greaterThan(period, vec3(0.0)))) {"," vec4 vx = vec4(v0.x, v1.x, v2.x, v3.x);"," vec4 vy = vec4(v0.y, v1.y, v2.y, v3.y);"," vec4 vz = vec4(v0.z, v1.z, v2.z, v3.z);"," if(period.x > 0.0)"," vx = mod(vx, period.x);"," if(period.y > 0.0)"," vy = mod(vy, period.y);"," if(period.z > 0.0)"," vz = mod(vz, period.z);"," i0 = floor(M * vec3(vx.x, vy.x, vz.x) + 0.5);"," i1 = floor(M * vec3(vx.y, vy.y, vz.y) + 0.5);"," i2 = floor(M * vec3(vx.z, vy.z, vz.z) + 0.5);"," i3 = floor(M * vec3(vx.w, vy.w, vz.w) + 0.5);"," }"," i0 += uSeed; i1 += uSeed; i2 += uSeed; i3 += uSeed;"," vec4 hash = permute(permute(permute(vec4(i0.z, i1.z, i2.z, i3.z)) + vec4(i0.y, i1.y, i2.y, i3.y)) + vec4(i0.x, i1.x, i2.x, i3.x));"," vec4 theta = hash * 3.883222077;"," vec4 sz = 0.996539792 - 0.006920415 * hash;"," vec4 psi = hash * 0.108705628;"," vec4 Ct = cos(theta);"," vec4 St = sin(theta);"," vec4 sz_prime = sqrt(1.0 - sz * sz);"," vec4 gx, gy, gz;"," if(alpha != 0.0) {"," vec4 px = Ct * sz_prime;"," vec4 py = St * sz_prime;"," vec4 pz = sz;"," vec4 Sp = sin(psi);"," vec4 Cp = cos(psi);"," vec4 Ctp = St * Sp - Ct * Cp;"," vec4 qx = mix(Ctp * St, Sp, sz);"," vec4 qy = mix(-Ctp * Ct, Cp, sz);"," vec4 qz = -(py * Cp + px * Sp);"," vec4 Sa = vec4(sin(alpha));"," vec4 Ca = vec4(cos(alpha));"," gx = Ca * px + Sa * qx;"," gy = Ca * py + Sa * qy;"," gz = Ca * pz + Sa * qz;"," } else {"," gx = Ct * sz_prime;"," gy = St * sz_prime;"," gz = sz;"," }"," vec3 g0 = vec3(gx.x, gy.x, gz.x), g1 = vec3(gx.y, gy.y, gz.y);"," vec3 g2 = vec3(gx.z, gy.z, gz.z), g3 = vec3(gx.w, gy.w, gz.w);"," vec4 w = 0.5 - vec4(dot(x0, x0), dot(x1, x1), dot(x2, x2), dot(x3, x3));"," w = max(w, 0.0);"," vec4 w2 = w * w;"," vec4 w3 = w2 * w;"," vec4 gdotx = vec4(dot(g0, x0), dot(g1, x1), dot(g2, x2), dot(g3, x3));"," float n = dot(w3, gdotx);"," return 39.5 * n;","}","float iterate (vec3 coord, float detailPower, float flowPower, float contributionPower)","{"," float value = 0.;"," float itValue = 0.;"," for (float iteration = 0.; iteration < ITERATION_COUNT; iteration++)"," {"," float detailScale = pow(detailPower, iteration);"," float flowScale = pow(flowPower, iteration);"," itValue = psrdnoise((coord + iteration) * detailScale, uPeriod * detailScale, uFlow * flowScale + iteration);"," value += itValue / pow(contributionPower, iteration);"," }"," return value;","}","float iterateWarp (vec3 coord, float detailPower, float flowPower, float contributionPower)","{"," float value = 0.;"," float itValue = 0.;"," for (float iteration = 0.; iteration < WARP_ITERATION_COUNT; iteration++)"," {"," float detailScale = pow(detailPower, iteration);"," float flowScale = pow(flowPower, iteration);"," itValue = psrdnoise((coord + iteration) * detailScale, uPeriod * detailScale, uFlow * flowScale + iteration);"," value += itValue / pow(contributionPower, iteration);"," }"," return value;","}","vec3 warp (vec3 coord)","{"," vec3 o2 = vec3(11.3, 23.7, 13.1);"," vec3 o3 = vec3(29.9, 2.3, 31.7);"," float coord1 = iterateWarp(coord, uWarpDetailPower, uWarpFlowPower, uWarpContributionPower);"," float coord2 = iterateWarp(coord + o2, uWarpDetailPower, uWarpFlowPower, uWarpContributionPower);"," float coord3 = iterateWarp(coord + o3, uWarpDetailPower, uWarpFlowPower, uWarpContributionPower);"," return vec3(coord1, coord2, coord3);","}","void main ()","{"," vec3 coord = (vec3(outTexCoord, 0.0) * uCells) + uOffset;"," if (uWarpAmount > 0.)"," {"," coord += warp(coord) * uWarpAmount;"," }"," float value = iterate(coord, uDetailPower, uFlowPower, uContributionPower) * uValueFactor + uValueAdd;"," value = pow(clamp(value, 0., 1.), uValuePower);"," #ifndef NORMAL_MAP"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," #else"," float dx = dFdx(value) * uNormalScale;"," float dy = dFdy(value) * uNormalScale;"," vec3 normal = vec3(dx, dy, 1.0 - sqrt(dx * dx + dy * dy)) * 0.5 + 0.5;"," gl_FragColor = vec4(normal, 1.0);"," #endif","}"].join("\n")},17205(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(fragmentMode)","#pragma phaserTemplate(fragmentIterations)","#pragma phaserTemplate(fragmentNormalMap)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec2 uSeedX;","uniform vec2 uSeedY;","uniform vec2 uCells;","uniform vec2 uCellOffset;","uniform vec2 uVariation;","uniform vec2 uWrap;","uniform float uSmoothing;","uniform float uNormalScale;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","varying vec2 outTexCoord;","float trig(vec2 p)","{"," return fract(43757.5453*sin(dot(p, vec2(12.9898,78.233))));","}","vec2 bigCoord (vec2 coord, float scale)","{"," return (coord + uCellOffset) * scale * uCells;","}","vec2 hash2D (vec2 coord)","{"," return vec2("," trig(coord + uSeedX),"," trig(coord + uSeedY)"," ) * uVariation;","}","float worley2D (vec2 uv, float scale)","{"," vec2 coord = bigCoord(uv, scale);"," vec2 point = floor(coord);"," vec2 frac = fract(coord);"," float dist = 12.0;"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec2 cellNeighbor = vec2(i, j);"," vec2 jitter = hash2D(mod(point + cellNeighbor, uWrap * scale));"," vec2 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," }"," }"," return sqrt(dist);","}","float worley2DIndex (vec2 uv, float scale)","{"," vec2 coord = bigCoord(uv, scale);"," vec2 point = floor(coord);"," vec2 frac = fract(coord);"," float dist = 12.0;"," float random = 0.0;"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec2 cellNeighbor = vec2(i, j);"," vec2 jitter = hash2D(mod(point + cellNeighbor, uWrap * scale));"," vec2 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," random = jitter.x;"," }"," }"," return random;","}","float worley2DSmooth (vec2 uv, float scale)","{"," vec2 coord = bigCoord(uv, scale);"," vec2 point = floor(coord);"," vec2 frac = fract(coord);"," float value = 0.0;"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec2 cellNeighbor = vec2(i, j);"," vec2 jitter = hash2D(mod(point + cellNeighbor, uWrap * scale));"," vec2 diff = cellNeighbor - frac + jitter;"," float d = length(diff);"," value += exp2(-32.0 / uSmoothing * d); // Accumulate fast-decaying exponential of length."," }"," return -(1.0 / 32.0 * uSmoothing) * log2(value);","}","float iterateWorley2D (vec2 uv)","{"," float value = 0.0;"," float itValue = 0.0;"," for (float iteration = 0.0; iteration < ITERATION_COUNT; iteration++)"," {"," float scale = exp2(iteration);"," #ifdef MODE_DISTANCE"," itValue = worley2D(uv + iteration, scale);"," #endif"," #ifdef MODE_INDEX"," itValue = worley2DIndex(uv + iteration, scale);"," #endif"," #ifdef MODE_DISTANCE_SMOOTH"," itValue = worley2DSmooth(uv + iteration, scale);"," #endif"," value += (itValue - 0.5) / scale;"," }"," return value + 0.5;","}","void main ()","{"," float value = iterateWorley2D(outTexCoord);"," #ifndef NORMAL_MAP"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," #else"," float dx = dFdx(value) * uNormalScale;"," float dy = dFdy(value) * uNormalScale;"," vec3 normal = vec3(dx, dy, 1.0 - sqrt(dx * dx + dy * dy)) * 0.5 + 0.5;"," gl_FragColor = vec4(normal, 1.0);"," #endif","}"].join("\n")},79814(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(fragmentMode)","#pragma phaserTemplate(fragmentIterations)","#pragma phaserTemplate(fragmentNormalMap)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec3 uSeedX;","uniform vec3 uSeedY;","uniform vec3 uSeedZ;","uniform vec3 uCells;","uniform vec3 uCellOffset;","uniform vec3 uVariation;","uniform vec3 uWrap;","uniform float uSmoothing;","uniform float uNormalScale;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","varying vec2 outTexCoord;","float trig(vec3 p)","{"," return fract(43757.5453*sin(dot(p, vec3(12.9898,78.233, 9441.8953))));","}","vec3 bigCoord (vec3 coord, float scale)","{"," return (coord + uCellOffset) * scale * uCells;","}","vec3 hash3D (vec3 coord)","{"," return vec3("," trig(coord + uSeedX),"," trig(coord + uSeedY),"," trig(coord + uSeedZ)"," ) * uVariation;","}","float worley3D (vec3 uv, float scale)","{"," vec3 coord = bigCoord(uv, scale);"," vec3 point = floor(coord);"," vec3 frac = fract(coord);"," float dist = 12.0;"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec3 cellNeighbor = vec3(i, j, k);"," vec3 jitter = hash3D(mod(point + cellNeighbor, uWrap * scale));"," vec3 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," }"," }"," return sqrt(dist);","}","float worley3DIndex (vec3 uv, float scale)","{"," vec3 coord = bigCoord(uv, scale);"," vec3 point = floor(coord);"," vec3 frac = fract(coord);"," float dist = 12.0;"," float random = 0.0;"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec3 cellNeighbor = vec3(i, j, k);"," vec3 jitter = hash3D(mod(point + cellNeighbor, uWrap * scale));"," vec3 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," random = jitter.x;"," }"," }"," return random;","}","float worley3DSmooth (vec3 uv, float scale)","{"," vec3 coord = bigCoord(uv, scale);"," vec3 point = floor(coord);"," vec3 frac = fract(coord);"," float value = 0.0;"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec3 cellNeighbor = vec3(i, j, k);"," vec3 jitter = hash3D(mod(point + cellNeighbor, uWrap * scale));"," vec3 diff = cellNeighbor - frac + jitter;"," float d = length(diff);"," value += exp2(-32.0 / uSmoothing * d); // Accumulate fast-decaying exponential of length."," }"," return -(1.0 / 32.0 * uSmoothing) * log2(value);","}","float iterateWorley3D (vec3 uv)","{"," float value = 0.0;"," float itValue = 0.0;"," for (float iteration = 0.0; iteration < ITERATION_COUNT; iteration++)"," {"," float scale = exp2(iteration);"," #ifdef MODE_DISTANCE"," itValue = worley3D(uv + iteration, scale);"," #endif"," #ifdef MODE_INDEX"," itValue = worley3DIndex(uv + iteration, scale);"," #endif"," #ifdef MODE_DISTANCE_SMOOTH"," itValue = worley3DSmooth(uv + iteration, scale);"," #endif"," value += (itValue - 0.5) / scale;"," }"," return value + 0.5;","}","void main ()","{"," vec3 uv = vec3(outTexCoord, 0.0);"," float value = iterateWorley3D(uv);"," #ifndef NORMAL_MAP"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," #else"," float dx = dFdx(value) * uNormalScale;"," float dy = dFdy(value) * uNormalScale;"," vec3 normal = vec3(dx, dy, 1.0 - sqrt(dx * dx + dy * dy)) * 0.5 + 0.5;"," gl_FragColor = vec4(normal, 1.0);"," #endif","}"].join("\n")},99595(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(fragmentMode)","#pragma phaserTemplate(fragmentIterations)","#pragma phaserTemplate(fragmentNormalMap)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform vec4 uSeedX;","uniform vec4 uSeedY;","uniform vec4 uSeedZ;","uniform vec4 uSeedW;","uniform vec4 uCells;","uniform vec4 uCellOffset;","uniform vec4 uVariation;","uniform vec4 uWrap;","uniform float uSmoothing;","uniform float uNormalScale;","uniform vec4 uColorStart;","uniform vec4 uColorEnd;","varying vec2 outTexCoord;","float trig(vec4 p)","{"," return fract(43757.5453*sin(dot(p, vec4(12.9898,78.233,9441.8953,61.99))));","}","vec4 bigCoord (vec4 coord, float scale)","{"," return (coord + uCellOffset) * scale * uCells;","}","vec4 hash4D (vec4 coord)","{"," return vec4("," trig(coord + uSeedX),"," trig(coord + uSeedY),"," trig(coord + uSeedZ),"," trig(coord + uSeedW)"," ) * uVariation;","}","float worley4D (vec4 uv, float scale)","{"," vec4 coord = bigCoord(uv, scale);"," vec4 point = floor(coord);"," vec4 frac = fract(coord);"," float dist = 16.0;"," for (float l = -1.0; l <= 1.0; l++)"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec4 cellNeighbor = vec4(i, j, k, l);"," vec4 jitter = hash4D(mod(point + cellNeighbor, uWrap * scale));"," vec4 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," }"," }"," return sqrt(dist);","}","float worley4DIndex (vec4 uv, float scale)","{"," vec4 coord = bigCoord(uv, scale);"," vec4 point = floor(coord);"," vec4 frac = fract(coord);"," float dist = 16.0;"," float random = 0.0;"," for (float l = -1.0; l <= 1.0; l++)"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec4 cellNeighbor = vec4(i, j, k, l);"," vec4 jitter = hash4D(mod(point + cellNeighbor, uWrap * scale));"," vec4 diff = cellNeighbor - frac + jitter;"," float d = dot(diff, diff); // Squared length of diff."," if (d < dist)"," {"," dist = d;"," random = jitter.x;"," }"," }"," return random;","}","float worley4DSmooth (vec4 uv, float scale)","{"," vec4 coord = bigCoord(uv, scale);"," vec4 point = floor(coord);"," vec4 frac = fract(coord);"," float value = 0.0;"," for (float l = -1.0; l <= 1.0; l++)"," for (float k = -1.0; k <= 1.0; k++)"," for (float j = -1.0; j <= 1.0; j++)"," for (float i = -1.0; i <= 1.0; i++)"," {"," vec4 cellNeighbor = vec4(i, j, k, l);"," vec4 jitter = hash4D(mod(point + cellNeighbor, uWrap * scale));"," vec4 diff = cellNeighbor - frac + jitter;"," float d = length(diff);"," value += exp2(-32.0 / uSmoothing * d); // Accumulate fast-decaying exponential of length."," }"," return -(1.0 / 32.0 * uSmoothing) * log2(value);","}","float iterateWorley4D (vec4 uv)","{"," float value = 0.0;"," float itValue = 0.0;"," for (float iteration = 0.0; iteration < ITERATION_COUNT; iteration++)"," {"," float scale = exp2(iteration);"," #ifdef MODE_DISTANCE"," itValue = worley4D(uv + iteration, scale);"," #endif"," #ifdef MODE_INDEX"," itValue = worley4DIndex(uv + iteration, scale);"," #endif"," #ifdef MODE_DISTANCE_SMOOTH"," itValue = worley4DSmooth(uv + iteration, scale);"," #endif"," value += (itValue - 0.5) / scale;"," }"," return value + 0.5;","}","void main ()","{"," vec4 uv = vec4(outTexCoord, 0.0, 0.0);"," float value = iterateWorley4D(uv);"," #ifndef NORMAL_MAP"," vec4 color = mix(uColorStart, uColorEnd, value);"," color.rgb *= color.a;"," gl_FragColor = color;"," #else"," float dx = dFdx(value) * uNormalScale;"," float dy = dFdy(value) * uNormalScale;"," vec3 normal = vec3(dx, dy, 1.0 - sqrt(dx * dx + dy * dy)) * 0.5 + 0.5;"," gl_FragColor = vec4(normal, 1.0);"," #endif","}"].join("\n")},62807(t){t.exports=["float inverseRotation = -rotation - uCamera.z;","float irSine = sin(inverseRotation);","float irCosine = cos(inverseRotation);","outInverseRotationMatrix = mat3("," irCosine, irSine, 0.0,"," -irSine, irCosine, 0.0,"," 0.0, 0.0, 1.0",");"].join("\n")},4127(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","precision mediump float;","#pragma phaserTemplate(fragmentDefine)","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," #pragma phaserTemplate(fragmentProcess)"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},89924(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","precision mediump float;","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},68589(t){t.exports=["#extension GL_OES_standard_derivatives : enable","#define BAND_TREE_DEPTH 0.0","uniform sampler2D uRampTexture;","uniform vec2 uRampResolution;","uniform float uRampBandStart;","uniform bool uDither;","float decodeNumberSample(vec4 sample)","{"," return ("," sample.r * 255.0 +"," sample.g * 255.0 * 256.0 +"," sample.b * 255.0 * 256.0 * 256.0 +"," sample.a * 255.0 * 256.0 * 256.0 * 256.0"," ) / 256.0 / 256.0;","}","struct Band","{"," vec4 colorStart;"," vec4 colorEnd;"," float start;"," float end;"," int colorSpace;"," int interpolation;"," float middle;","};","Band getBand(float progress)","{"," vec2 rampStep = 1.0 / uRampResolution;"," vec2 c = rampStep / 2.0;"," float start = decodeNumberSample(texture2D(uRampTexture, c));"," float end = decodeNumberSample(texture2D(uRampTexture, vec2(1.0, 0.0) * rampStep + c));"," float TREE_OFFSET = 2.0; // Beginning of tree block."," float index = 0.0;"," float x, y;"," for (float i = 0.0; i < BAND_TREE_DEPTH; i++)"," {"," x = mod(index + TREE_OFFSET, uRampResolution.x);"," y = floor(x / uRampResolution.x);"," float pivot = decodeNumberSample(texture2D(uRampTexture, vec2(x, y) * rampStep + c));"," if (progress > pivot)"," {"," start = pivot;"," index = index * 2.0 + 2.0;"," }"," else"," {"," end = pivot;"," index = index * 2.0 + 1.0;"," }"," }"," float bandNumber = index - uRampBandStart + TREE_OFFSET;"," float bandIndex = bandNumber * 3.0 + uRampBandStart;"," x = mod(bandIndex, uRampResolution.x);"," y = floor(bandIndex / uRampResolution.x);"," vec4 colorStart = texture2D(uRampTexture, vec2(x, y) * rampStep + c);"," x = mod(bandIndex + 1.0, uRampResolution.x);"," y = floor(bandIndex / uRampResolution.x);"," vec4 colorEnd = texture2D(uRampTexture, vec2(x, y) * rampStep + c);"," x = mod(bandIndex + 2.0, uRampResolution.x);"," y = floor(bandIndex / uRampResolution.x);"," float bandData = decodeNumberSample(texture2D(uRampTexture, vec2(x, y) * rampStep + c));"," int colorSpace = int(floor(bandData / 255.0));"," int interpolation = int(floor(bandData)) - colorSpace * 255;"," return Band(colorStart, colorEnd, start, end, colorSpace, interpolation, fract(bandData) * 2.0);","}","float interpolate(float progress, int mode)","{"," if (mode == 1)"," {"," if ((progress *= 2.0) < 1.0)"," {"," return 0.5 * sqrt(1.0 - (--progress * progress));"," }"," progress = 1.0 - progress;"," return 1.0 - 0.5 * sqrt(1.0 - progress * progress);"," }"," if (mode == 2)"," {"," return sin((progress - 0.5) * 3.14159265358979323846) * 0.5 + 0.5;"," }"," if (mode == 3)"," {"," return sqrt(1.0 - (--progress * progress));"," }"," if (mode == 4)"," {"," return 1.0 - sqrt(1.0 - progress * progress);"," }"," return progress;","}","float ditherIGN(float value)","{"," float dx = dFdx(value);"," float dy = dFdy(value);"," float rateOfChange = sqrt(dx * dx + dy * dy);"," value += (fract(52.9829189 * fract(0.06711056 * gl_FragCoord.x + 0.00583715 * gl_FragCoord.y)) - 0.5) * rateOfChange;"," return value;","}","vec4 rgbaToHsva(vec4 rgba)","{"," float r = rgba.r;"," float g = rgba.g;"," float b = rgba.b;"," float a = rgba.a;"," float min = min(min(r, g), b);"," float max = max(max(r, g), b);"," float d = max - min;"," float h = 0.0;"," float s = (max == 0.0) ? 0.0 : d / max;"," float v = max;"," if (max != min)"," {"," if (max == r)"," {"," h = (g - b) / d + ((g < b) ? 6.0 : 0.0);"," }"," else if (max == g)"," {"," h = (b - r) / d + 2.0;"," }"," else"," {"," h = (r - g) / d + 4.0;"," }"," h /= 6.0;"," }"," return vec4(h, s, v, a);","}","float hsvaToRgbaConvert(float n, vec4 hsva)","{"," float k = mod(n + hsva.x * 6.0, 6.0);"," float min = min(min(k, 4.0 - k), 1.0);"," return hsva.z - hsva.z * hsva.y * max(0.0, min);","}","vec4 hsvaToRgba(vec4 hsva)","{"," return vec4("," hsvaToRgbaConvert(5.0, hsva),"," hsvaToRgbaConvert(3.0, hsva),"," hsvaToRgbaConvert(1.0, hsva),"," hsva.a"," );","}","vec4 mixBandColor(float progress, Band band)","{"," if (band.colorSpace == 0)"," {"," return mix(band.colorStart, band.colorEnd, progress);"," }"," vec4 hsvaStart = rgbaToHsva(band.colorStart);"," vec4 hsvaEnd = rgbaToHsva(band.colorEnd);"," if (band.colorSpace == 1)"," {"," float dH = hsvaStart.x - hsvaEnd.x;"," if (dH > 0.5)"," {"," hsvaStart.x -= 1.0;"," }"," else if (dH < -0.5)"," {"," hsvaStart.x += 1.0;"," }"," }"," else if (band.colorSpace == 2)"," {"," if (hsvaStart.x > hsvaEnd.x)"," {"," hsvaStart.x -= 1.0;"," }"," }"," else if (band.colorSpace == 3)"," {"," if (hsvaStart.x < hsvaEnd.x)"," {"," hsvaStart.x += 1.0;"," }"," }"," vec4 hsvaMix = mix(hsvaStart, hsvaEnd, progress);"," hsvaMix.x = mod(hsvaMix.x, 1.0);"," return hsvaToRgba(hsvaMix);","}","vec4 getRampAt(float progress)","{"," Band band = getBand(progress);"," float bandProgress = (progress - band.start) / (band.end - band.start);"," float gamma = log(0.5) / log(band.middle);"," bandProgress = pow(bandProgress, gamma);"," bandProgress = interpolate(bandProgress, band.interpolation);"," if (uDither)"," {"," bandProgress = ditherIGN(bandProgress);"," }"," return mixBandColor(bandProgress, band);","}"].join("\n")},72823(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(fragmentDefine)","varying vec2 outTexCoord;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," vec4 fragColor = vec4(outTexCoord.xyx, 1.0);"," #pragma phaserTemplate(fragmentProcess)"," gl_FragColor = fragColor;","}"].join("\n")},65884(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outTexCoord;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},2807(t){t.exports=["#pragma phaserTemplate(shaderName)","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},49119(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(fragmentDefine)","uniform vec2 uResolution;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(fragmentHeader)","void main ()","{"," #pragma phaserTemplate(fragmentProcess)"," gl_FragColor = fragColor;","}"].join("\n")},3524(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#define ROUND_BIAS 0.5001","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","uniform mat3 uViewMatrix;","uniform vec3 uCameraScrollAndAlpha;","uniform int uRoundPixels;","uniform vec2 uResolution;","uniform float uTime;","uniform vec2 uDiffuseResolution;","uniform vec2 uFrameDataResolution;","uniform sampler2D uFrameDataTexture;","uniform float uGravity;","attribute float inVertex;","attribute vec4 inPositionX;","attribute vec4 inPositionY;","attribute vec4 inRotation;","attribute vec4 inScaleX;","attribute vec4 inScaleY;","attribute vec4 inAlpha;","attribute vec4 inFrame;","attribute vec4 inTintBlend;","attribute vec4 inTintTL;","attribute vec4 inTintTR;","attribute vec4 inTintBL;","attribute vec4 inTintBR;","attribute vec4 inOriginAndTintModeAndCreationTime;","attribute vec2 inScrollFactor;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","const float PI = 3.14159265359;","const float HALF_PI = PI / 2.0;","const float BOUNCE_OVERSHOOT = 1.70158;","const float BOUNCE_OVERSHOOT_PLUS = BOUNCE_OVERSHOOT + 1.0;","const float BOUNCE_OVERSHOOT_IN_OUT = BOUNCE_OVERSHOOT * 1.525;","const float BOUNCE_OVERSHOOT_IN_OUT_PLUS = BOUNCE_OVERSHOOT_IN_OUT + 1.0;","float animate (vec4 anim)","{"," float value = anim.x;"," float a = anim.y;"," float b = abs(anim.z);"," float c = abs(anim.w);"," bool yoyo = anim.z < 0.0;"," bool loop = anim.w > 0.0;"," int type = int(floor(c));"," if (type == 0|| b == 0.0)"," {"," return value;"," }"," float duration = b;"," float delay = mod(c, 1.0) * 2.0;"," float rawTime = ((uTime - inOriginAndTintModeAndCreationTime.w) / duration) - delay;"," float time = mod(rawTime, 1.0);"," if (yoyo && (mod(rawTime, 2.0) >= 1.0))"," {"," time = 1.0 - time;"," }"," float repeats = loop ? 0.0 : floor(a);"," float timeContinuous = loop ? time : rawTime;"," #ifdef FEATURE_LINEAR"," if (type == 1)"," {"," return value + a * timeContinuous;"," }"," #endif"," #ifdef FEATURE_GRAVITY"," if (type == 2)"," {"," float v = floor(a);"," float gravityFactor = (a - v) * 2.0 - 1.0;"," if (gravityFactor == 0.0)"," {"," gravityFactor = 1.0;"," }"," float seconds = timeContinuous * duration / 1000.0;"," float accel = uGravity * gravityFactor;"," return value + (v * seconds) + (0.5 * accel * seconds * seconds);"," }"," #endif"," #ifdef FEATURE_QUAD_EASEOUT"," if (type == 10)"," {"," return value + a * time * (2.0 - time)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUAD_EASEIN"," if (type == 11)"," {"," return value + a * time * time"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUAD_EASEINOUT"," if (type == 12)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * time * time * 0.5"," + repeats * a;"," }"," time -= 1.0;"," return value + a * -0.5 * (time * (time - 2.0) - 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CUBIC_EASEOUT"," if (type == 20)"," {"," time -= 1.0;"," return value + a * (time * time * time + 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CUBIC_EASEIN"," if (type == 21)"," {"," return value + a * time * time * time"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CUBIC_EASEINOUT"," if (type == 22)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * time * time * time * 0.5"," + repeats * a;"," }"," time -= 2.0;"," return value + a * 0.5 * (time * time * time + 2.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUART_EASEOUT"," if (type == 30)"," {"," time -= 1.0;"," return value + a * (1.0 - time * time * time * time)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUART_EASEIN"," if (type == 31)"," {"," return value + a * time * time * time * time"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUART_EASEINOUT"," if (type == 32)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * time * time * time * time * 0.5"," + repeats * a;"," }"," time -= 2.0;"," return value + a * -0.5 * (time * time * time * time - 2.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUINT_EASEOUT"," if (type == 40)"," {"," time -= 1.0;"," return value + a * (time * time * time * time * time + 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUINT_EASEIN"," if (type == 41)"," {"," return value + a * time * time * time * time * time"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_QUINT_EASEINOUT"," if (type == 42)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * time * time * time * time * time * 0.5"," + repeats * a;"," }"," time -= 2.0;"," return value + a * 0.5 * (time * time * time * time * time + 2.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SINE_EASEOUT"," if (type == 50)"," {"," return value + a * sin(time * HALF_PI)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SINE_EASEIN"," if (type == 51)"," {"," return value + a * (1.0 - cos(time * HALF_PI))"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SINE_EASEINOUT"," if (type == 52)"," {"," return value + a * 0.5 * (1.0 - cos(PI * time))"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_EXPO_EASEOUT"," if (type == 60)"," {"," return value + a * (1.0 - pow(2.0, -10.0 * time))"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_EXPO_EASEIN"," if (type == 61)"," {"," return value + a * pow(2.0, 10.0 * (time - 1.0) - 0.001)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_EXPO_EASEINOUT"," if (type == 62)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * 0.5 * pow(2.0, 10.0 * (time - 1.0))"," + repeats * a;"," }"," time -= 1.0;"," return value + a * 0.5 * (2.0 - pow(2.0, -10.0 * (time - 1.0)))"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CIRC_EASEOUT"," if (type == 70)"," {"," time -= 1.0;"," return value + a * sqrt(1.0 - time * time)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CIRC_EASEIN"," if (type == 71)"," {"," return value + a * (1.0 - sqrt(1.0 - time * time))"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_CIRC_EASEINOUT"," if (type == 72)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * -0.5 * (sqrt(1.0 - time * time) - 1.0)"," + repeats * a;"," }"," time -= 2.0;"," return value + a * 0.5 * (sqrt(1.0 - time * time) + 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_BACK_EASEOUT"," if (type == 90)"," {"," time -= 1.0;"," return value + a * (time * time * (BOUNCE_OVERSHOOT_PLUS * time + BOUNCE_OVERSHOOT) + 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_BACK_EASEIN"," if (type == 91)"," {"," return value + a * time * time * (BOUNCE_OVERSHOOT_PLUS * time - BOUNCE_OVERSHOOT)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_BACK_EASEINOUT"," if (type == 92)"," {"," time *= 2.0;"," if (time < 1.0)"," {"," return value + a * 0.5 * (time * time * (BOUNCE_OVERSHOOT_IN_OUT_PLUS * time - BOUNCE_OVERSHOOT_IN_OUT))"," + repeats * a;"," }"," time -= 2.0;"," return value + a * 0.5 * (time * time * (BOUNCE_OVERSHOOT_IN_OUT_PLUS * time + BOUNCE_OVERSHOOT_IN_OUT) + 2.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_BOUNCE_EASEOUT"," if (type == 100)"," {"," if (time < 1.0 / 2.75)"," {"," return value + a * (7.5625 * time * time)"," + repeats * a;"," }"," else if (time < 2.0 / 2.75)"," {"," time -= 1.5 / 2.75;"," return value + a * (7.5625 * time * time + 0.75)"," + repeats * a;"," }"," else if (time < 2.5 / 2.75)"," {"," time -= 2.25 / 2.75;"," return value + a * (7.5625 * time * time + 0.9375)"," + repeats * a;"," }"," else"," {"," time -= 2.625 / 2.75;"," return value + a * (7.5625 * time * time + 0.984375)"," + repeats * a;"," }"," }"," #endif"," #ifdef FEATURE_BOUNCE_EASEIN"," if (type == 101)"," {"," time = 1.0 - time;"," if (time < 1.0 / 2.75)"," {"," return value + a * (1.0 - 7.5625 * time * time)"," + repeats * a;"," }"," else if (time < 2.0 / 2.75)"," {"," time -= 1.5 / 2.75;"," return value + a * (1.0 - (7.5625 * time * time + 0.75))"," + repeats * a;"," }"," else if (time < 2.5 / 2.75)"," {"," time -= 2.25 / 2.75;"," return value + a * (1.0 - (7.5625 * time * time + 0.9375))"," + repeats * a;"," }"," else"," {"," time -= 2.625 / 2.75;"," return value + a * (1.0 - (7.5625 * time * time + 0.984375))"," + repeats * a;"," }"," }"," #endif"," #ifdef FEATURE_BOUNCE_EASEINOUT"," if (type == 102)"," {"," bool reverse = false;"," if (time < 0.5)"," {"," time = 1.0 - time * 2.0;"," reverse = true;"," }"," if (time < 1.0 / 2.75)"," {"," time = 7.5625 * time * time;"," }"," else if (time < 2.0 / 2.75)"," {"," time -= 1.5 / 2.75;"," time = 7.5625 * time * time + 0.75;"," }"," else if (time < 2.5 / 2.75)"," {"," time -= 2.25 / 2.75;"," time = 7.5625 * time * time + 0.9375;"," }"," else"," {"," time -= 2.625 / 2.75;"," time = 7.5625 * time * time + 0.984375;"," }"," if (reverse)"," {"," return value + a * (1.0 - time) * 0.5"," + repeats * a;"," }"," return value + a * time * 0.5 + 0.5"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_STEPPED"," if (type == 110)"," {"," return value + a * floor(time + 0.5)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SMOOTHSTEP_EASEOUT"," if (type == 120)"," {"," return value + a * (smoothstep(0.0, 1.0, time / 2.0 + 0.5) * 2.0 - 1.0)"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SMOOTHSTEP_EASEIN"," if (type == 121)"," {"," return value + a * smoothstep(0.0, 1.0, time / 2.0) * 2.0"," + repeats * a;"," }"," #endif"," #ifdef FEATURE_SMOOTHSTEP_EASEINOUT"," if (type == 122)"," {"," return value + a * smoothstep(0.0, 1.0, time)"," + repeats * a;"," }"," #endif"," return value;","}","struct Frame {"," vec2 position;"," vec2 size;"," vec2 offset;","};","Frame getFrame (float frame)","{"," float index1 = floor(frame) * 3.0;"," float index2 = index1 + 1.0;"," float index3 = index1 + 2.0;"," float width = uFrameDataResolution.x;"," float x = mod(index1, width);"," float y = floor(index1 / width);"," vec4 texelUV = texture2D("," uFrameDataTexture,"," vec2(x + 0.5, y + 0.5) / uFrameDataResolution"," );"," x = mod(index2, width);"," y = floor(index2 / width);"," vec4 texelWH = texture2D("," uFrameDataTexture,"," vec2(x + 0.5, y + 0.5) / uFrameDataResolution"," );"," x = mod(index3, width);"," y = floor(index3 / width);"," vec4 texelOrigin = texture2D("," uFrameDataTexture,"," vec2(x + 0.5, y + 0.5) / uFrameDataResolution"," );"," return Frame("," vec2("," texelUV.r + texelUV.g * 256.0,"," texelUV.b + texelUV.a * 256.0"," ) * 255.0,"," vec2("," texelWH.r + texelWH.g * 256.0,"," texelWH.b + texelWH.a * 256.0"," ) * 255.0,"," vec2("," texelOrigin.r + texelOrigin.g * 256.0,"," texelOrigin.b + texelOrigin.a * 256.0"," ) * 255.0 - 32768.0"," );","}","void main ()","{"," float positionX = animate(inPositionX);"," float positionY = animate(inPositionY);"," float rotation = animate(inRotation);"," float scaleX = animate(inScaleX);"," float scaleY = animate(inScaleY);"," float frame = animate(inFrame);"," float tintBlend = animate(inTintBlend);"," float alpha = animate(inAlpha);"," vec2 origin = inOriginAndTintModeAndCreationTime.xy;"," float tintMode = inOriginAndTintModeAndCreationTime.z;"," float scrollFactorX = inScrollFactor.x;"," float scrollFactorY = inScrollFactor.y;"," Frame frameData = getFrame(frame);"," vec2 uv = frameData.position / uDiffuseResolution;"," vec2 wh = frameData.size / uDiffuseResolution;"," float u = uv.s;"," float v = uv.t;"," float w = wh.s;"," float h = wh.t;"," float width = frameData.size.s;"," float height = frameData.size.t;"," vec4 tint = inTintTL;"," float x = -origin.x;"," float y = -origin.y;"," if (inVertex == 0.0)"," {"," y = 1.0 - origin.y;"," v += h;"," tint = inTintBL;"," }"," else if (inVertex == 2.0)"," {"," x = 1.0 - origin.x;"," y = 1.0 - origin.y;"," u += w;"," v += h;"," tint = inTintBR;"," }"," else if (inVertex == 3.0)"," {"," x = 1.0 - origin.x;"," u += w;"," tint = inTintTR;"," }"," vec3 position = vec3("," (x * width - frameData.offset.x) * scaleX,"," (y * height - frameData.offset.y) * scaleY,"," 1.0"," );"," mat3 viewMatrix = uViewMatrix * mat3("," 1.0, 0.0, 0.0,"," 0.0, 1.0, 0.0,"," uCameraScrollAndAlpha.x * (1.0 - scrollFactorX), uCameraScrollAndAlpha.y * (1.0 - scrollFactorY), 1.0"," );"," float sine = sin(rotation);"," float cosine = cos(rotation);"," mat3 transformMatrix = mat3("," cosine, sine, 0.0,"," -sine, cosine, 0.0,"," positionX, positionY, 1.0"," );"," position = viewMatrix * transformMatrix * position;"," alpha *= uCameraScrollAndAlpha.z;"," tint.a *= alpha;"," if (uRoundPixels == 1 && rotation == 0.0 && scaleX == 1.0 && scaleY == 1.0)"," {"," position.xy = floor(position.xy + ROUND_BIAS);"," }"," gl_Position = uProjectionMatrix * vec4(position.xy, 1.0, 1.0);"," outTexCoord = vec2(u, 1.0 - v);"," outTint = mix(vec4(1.0, 1.0, 1.0, tint.a), tint, tintBlend);"," outTintEffect = tintMode;"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},57532(t){t.exports=["#version 100","#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","/* Redefine MAX_ANIM_FRAMES to support animations with different frame numbers. */","#define MAX_ANIM_FRAMES 0","#pragma phaserTemplate(fragmentDefine)","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uLayerSampler;","uniform vec2 uMainResolution;","uniform vec2 uLayerResolution;","uniform float uTileColumns;","uniform vec4 uTileWidthHeightMarginSpacing;","uniform float uAlpha;","uniform float uTime;","#if MAX_ANIM_FRAMES > 0","uniform sampler2D uAnimSampler;","uniform vec2 uAnimResolution;","#endif","varying vec2 outTexCoord;","varying vec2 outTileStride;","#pragma phaserTemplate(outVariables)","vec2 getTexRes ()","{"," return uMainResolution;","}","float floatTexel (vec4 texel)","{"," return texel.r * 255.0 + (texel.g * 255.0 * 256.0) + (texel.b * 255.0 * 256.0 * 256.0) + (texel.a * 255.0 * 256.0 * 256.0 * 256.0);","}","struct Tile","{"," float index;"," vec2 uv; // In texels."," #if MAX_ANIM_FRAMES > 0"," bool animated;"," #endif"," bool empty;","};","Tile getLayerData (vec2 coord)","{"," vec2 texelCoord = coord * uLayerResolution;"," vec2 tile = floor(texelCoord);"," vec2 uv = fract(texelCoord);"," uv.y = 1.0 - uv.y;"," vec4 texel = texture2D(uLayerSampler, (tile + 0.5) / uLayerResolution) * 255.0;"," float flags = texel.a;"," /* Check for empty tile flag in bit 28. */"," if (flags == 16.0)"," {"," return Tile("," 0.0,"," vec2(0.0),"," #if MAX_ANIM_FRAMES > 0"," false,"," #endif"," true"," );"," }"," /* Bit 31 is flipX. */"," bool flipX = flags > 127.0;"," /* Bit 30 is flipY. */"," bool flipY = mod(flags, 128.0) > 63.0;"," #if MAX_ANIM_FRAMES > 0"," /* Bit 29 is animation. */"," bool animated = mod(flags, 64.0) > 31.0;"," #endif"," if (flipX)"," {"," uv.x = 1.0 - uv.x;"," }"," if (flipY)"," {"," uv.y = 1.0 - uv.y;"," }"," float index = texel.r + (texel.g * 256.0) + (texel.b * 256.0 * 256.0);"," return Tile("," index,"," uv * uTileWidthHeightMarginSpacing.xy,"," #if MAX_ANIM_FRAMES > 0"," animated,"," #endif"," false"," );","}","vec2 getFrameCorner (float index)","{"," float x = mod(index, uTileColumns);"," float y = floor(index / uTileColumns);"," vec2 xy = vec2(x, y);"," return xy * outTileStride + uTileWidthHeightMarginSpacing.zz;","}","#if MAX_ANIM_FRAMES > 0","float animationIndex (float index)","{"," float animTextureWidth = uAnimResolution.x;"," vec2 index2D = vec2(mod(index, animTextureWidth), floor(index / animTextureWidth));"," vec4 animDurationTexel = texture2D(uAnimSampler, (index2D + 0.5) / uAnimResolution);"," index2D = vec2(mod(index + 1.0, animTextureWidth), floor((index + 1.0) / animTextureWidth));"," vec4 animIndexTexel = texture2D(uAnimSampler, (index2D + 0.5) / uAnimResolution);"," float animDuration = floatTexel(animDurationTexel);"," float animIndex = floatTexel(animIndexTexel);"," float animTime = mod(uTime, animDuration);"," float animTimeAccum = 0.0;"," for (int i = 0; i < MAX_ANIM_FRAMES; i++)"," {"," index2D = vec2(mod(animIndex, animTextureWidth), floor(animIndex / animTextureWidth));"," animDurationTexel = texture2D(uAnimSampler, (index2D + 0.5) / uAnimResolution);"," float frameDuration = floatTexel(animDurationTexel);"," animTimeAccum += frameDuration;"," if (animTime <= animTimeAccum)"," {"," break;"," }"," animIndex += 2.0;"," }"," animIndex += 1.0;"," index2D = vec2(mod(animIndex, animTextureWidth), floor(animIndex / animTextureWidth));"," animIndexTexel = texture2D(uAnimSampler, (index2D + 0.5) / uAnimResolution);"," float animFrameIndex = floatTexel(animIndexTexel);"," return animFrameIndex;","}","#endif","vec2 getTileTexelCoord (Tile tile)","{"," if (tile.empty)"," {"," return vec2(0.0);"," }"," float index = tile.index;"," #if MAX_ANIM_FRAMES > 0"," if (tile.animated)"," {"," index = animationIndex(index);"," }"," #endif"," vec2 frameCorner = getFrameCorner(index);"," return frameCorner + tile.uv;","}","#pragma phaserTemplate(fragmentHeader)","struct Samples {"," vec4 color;"," #pragma phaserTemplate(defineSamples)","};","Samples getColorSamples (vec2 texCoord)","{"," Samples samples;"," samples.color = texture2D("," uMainSampler,"," vec2(texCoord.x, 1.0 - texCoord.y)"," );"," #pragma phaserTemplate(getSamples)"," return samples;","}","Samples mixSamples (Samples samples1, Samples samples2, float alpha)","{"," Samples samples;"," samples.color = mix(samples1.color, samples2.color, alpha);"," #pragma phaserTemplate(mixSamples)"," return samples;","}","Samples getFinalSamples (Tile tile, vec2 layerTexCoord)","{"," vec2 texelCoord = getTileTexelCoord(tile);"," vec2 texCoord = texelCoord / uMainResolution;"," #pragma phaserTemplate(texCoord)"," #ifndef FEATURE_BORDERFILTER"," return getColorSamples(texCoord);"," #else"," #pragma phaserTemplate(finalSamples)"," vec2 wh = uTileWidthHeightMarginSpacing.xy;"," vec2 frameCorner = getFrameCorner(tile.index);"," vec2 frameCornerOpposite = frameCorner + wh;"," vec2 texCoordClamped = clamp(texCoord, (frameCorner + 0.5) / uMainResolution, (frameCornerOpposite - 0.5) / uMainResolution);"," vec2 dTexelCoord = (texCoord - texCoordClamped) * uMainResolution;"," dTexelCoord.y = -dTexelCoord.y;"," vec2 offsets = sign(dTexelCoord);"," Samples samples0 = getColorSamples(texCoordClamped);"," if (offsets.x == 0.0)"," {"," if (offsets.y == 0.0)"," {"," return samples0;"," }"," Tile tileY = getLayerData(layerTexCoord + (offsets - dTexelCoord) / wh / uLayerResolution);"," vec2 texelCoordY = getTileTexelCoord(tileY);"," vec2 texCoordY = texelCoordY / uMainResolution;"," Samples samplesY = getColorSamples(texCoordY);"," return mixSamples(samples0, samplesY, abs(dTexelCoord.y));"," }"," else"," {"," if (offsets.y == 0.0)"," {"," Tile tileX = getLayerData(layerTexCoord + (offsets - dTexelCoord) / wh / uLayerResolution);"," vec2 texelCoordX = getTileTexelCoord(tileX);"," vec2 texCoordX = texelCoordX / uMainResolution;"," Samples samplesX = getColorSamples(texCoordX);"," return mixSamples(samples0, samplesX, abs(dTexelCoord.x));"," }"," Tile tileX = getLayerData(layerTexCoord + (offsets * vec2(1.0, 0.0) - dTexelCoord) / wh / uLayerResolution);"," vec2 texelCoordX = getTileTexelCoord(tileX);"," vec2 texCoordX = texelCoordX / uMainResolution;"," Samples samplesX = getColorSamples(texCoordX);"," Tile tileY = getLayerData(layerTexCoord + (offsets * vec2(0.0, 1.0) - dTexelCoord) / wh / uLayerResolution);"," vec2 texelCoordY = getTileTexelCoord(tileY);"," vec2 texCoordY = texelCoordY / uMainResolution;"," Samples samplesY = getColorSamples(texCoordY);"," Tile tileXY = getLayerData(layerTexCoord + (offsets - dTexelCoord) / wh / uLayerResolution);"," vec2 texelCoordXY = getTileTexelCoord(tileXY);"," vec2 texCoordXY = texelCoordXY / uMainResolution;"," Samples samplesXY = getColorSamples(texCoordXY);"," Samples samples1 = mixSamples(samples0, samplesX, abs(dTexelCoord.x));"," Samples samples2 = mixSamples(samplesY, samplesXY, abs(dTexelCoord.x));"," return mixSamples(samples1, samples2, abs(dTexelCoord.y));"," }"," #endif","}","void main ()","{"," vec2 layerTexCoord = outTexCoord;"," Tile tile = getLayerData(layerTexCoord);"," Samples samples = getFinalSamples(tile, layerTexCoord);"," vec4 fragColor = samples.color;"," #pragma phaserTemplate(declareSamples)"," #pragma phaserTemplate(fragmentProcess)"," fragColor *= uAlpha;"," gl_FragColor = fragColor;","}"].join("\n")},23879(t){t.exports=["#pragma phaserTemplate(shaderName)","#pragma phaserTemplate(extensions)","#pragma phaserTemplate(features)","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","#pragma phaserTemplate(vertexDefine)","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","uniform vec4 uTileWidthHeightMarginSpacing;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outTexCoord;","varying vec2 outTileStride;","#pragma phaserTemplate(outVariables)","#pragma phaserTemplate(vertexHeader)","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTileStride = uTileWidthHeightMarginSpacing.xy + uTileWidthHeightMarginSpacing.zz;"," #pragma phaserTemplate(vertexProcess)","}"].join("\n")},84639(t){t.exports=function(t,e){return{name:t+"Anims",additions:{fragmentDefine:"#undef MAX_ANIM_FRAMES\n#define MAX_ANIM_FRAMES "+t},tags:["MAXANIMS"],disable:!!e}}},81084(t,e,i){var r=i(84547);t.exports=function(t){return{name:"ApplyLighting",additions:{fragmentHeader:r,fragmentProcess:"fragColor = applyLighting(fragColor, normal);"},tags:["LIGHTING"],disable:!!t}}},44349(t,e,i){var r=i(11104);t.exports=function(t){return{name:"Tint",additions:{fragmentHeader:r,fragmentProcess:"fragColor = applyTint(fragColor);"},tags:["TINT"],disable:!!t}}},99501(t,e,i){var r=i(81556);t.exports=function(t){return{name:"BoundedSampler",additions:{fragmentHeader:r},disable:!!t}}},6184(t,e,i){var r=i(11719);t.exports=function(t){return{name:"DefineLights",additions:{fragmentDefine:"#define LIGHT_COUNT 1",fragmentHeader:r},tags:["LIGHTING"],disable:!!t}}},11653(t){t.exports=function(t,e){return{name:t+"TexCount",additions:{fragmentDefine:"#define TEXTURE_COUNT "+t},tags:["TexCount"],disable:!!e}}},13198(t){t.exports=function(t){return{name:"FlatNormal",additions:{fragmentProcess:"vec3 normal = vec3(0.0, 0.0, 1.0);"},tags:["LIGHTING"],disable:!!t}}},40829(t,e,i){var r=i(84220);t.exports=function(t){return{name:"NormalMap",additions:{fragmentHeader:r,fragmentProcess:"vec3 normal = getNormalFromMap(texCoord);"},tags:["LIGHTING"],disable:!!t}}},42792(t){t.exports=function(t){return{name:"TexCoordOut",additions:{fragmentProcess:"vec2 texCoord = outTexCoord;\n#pragma phaserTemplate(texCoord)"},tags:["TEXCOORD"],disable:!!t}}},96049(t,e,i){var r=i(2860);t.exports=function(t){return{name:"GetTexRes",additions:{fragmentHeader:r},tags:["TEXRES"],disable:!!t}}},33997(t,e,i){var r=i(46432);t.exports=function(t,e){void 0===t&&(t=1);for(var i="",s=1;s1&&(d=u.baseType===i.FLOAT?new Float32Array(c):new Int32Array(c)),this.glUniforms.set(l.name,{location:i.getUniformLocation(t,l.name),size:l.size,type:l.type,value:d})}},setUniform:function(t,e){this.uniformRequests.set(t,e)},bind:function(){this.renderer.glWrapper.updateBindingsProgram(this.glState),this.uniformRequests.each(this._processUniformRequest.bind(this)),this.uniformRequests.clear()},_processUniformRequest:function(t,e){var i=this.renderer,r=i.gl,n=this.glUniforms.get(t);if(n){var a=n.value;if(a.length){for(var o=!1,h=0;h1)c.setV.call(r,l,a);else switch(c.size){case 1:c.set.call(r,l,e);break;case 2:c.set.call(r,l,e[0],e[1]);break;case 3:c.set.call(r,l,e[0],e[1],e[2]);break;case 4:c.set.call(r,l,e[0],e[1],e[2],e[3])}}},destroy:function(){if(this.webGLProgram){var t=this.renderer.gl;if(!t.isContextLost()){this._vertexShader&&t.deleteShader(this._vertexShader),this._fragmentShader&&t.deleteShader(this._fragmentShader),t.deleteProgram(this.webGLProgram);for(var e=0;e=0;i--)this.units[i]=void 0,this.renderer.glWrapper.updateBindingsActiveTexture({bindings:{activeTexture:i}}),t.bindTexture(t.TEXTURE_2D,e),this.unitIndices[i]=i;t.texImage2D(t.TEXTURE_2D,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,new Uint8Array([0,0,255,255]))},bind:function(t,e,i,r){var s=this.units[e]!==t;if((i||!1!==r||s)&&this.renderer.glWrapper.updateBindingsActiveTexture({bindings:{activeTexture:e}},i),s||i){this.units[e]=t;var n=t?t.webGLTexture:null,a=this.renderer.gl;a.bindTexture(a.TEXTURE_2D,n),t&&t.needsMipmapRegeneration&&t.generateMipmap()}},bindUnits:function(t,e){for(var i=Math.min(t.length,this.renderer.maxTextures)-1;i>=0;i--)void 0!==t[i]&&this.bind(t[i],i,e,!1)},unbindTexture:function(t){for(var e=this.units.length-1;e>=0;e--)this.units[e]===t&&this.bind(null,e,!0,!1)},unbindAllUnits:function(){for(var t=this.units.length-1;t>=0;t--)this.bind(null,t,!0,!1)}});t.exports=r},82751(t,e,i){var r=i(83419),s=i(50030),n=new r({initialize:function(t,e,i,r,s,n,a,o,h,l,u,d,c){void 0===c&&(c=!0),this.renderer=t,this.webGLTexture=null,this.isRenderTexture=!1,this.mipLevel=e,this.minFilter=i,this.magFilter=r,this.wrapT=s,this.wrapS=n,this.format=a,this.pixels=o,this.width=h,this.height=l,this.pma=null==u||u,this.forceSize=!!d,this.flipY=!!c,this.__SPECTOR_Metadata={},this.batchUnit=-1,this.needsMipmapRegeneration=!1,this.createResource()},createResource:function(){var t=this.renderer.gl;if(!t.isContextLost())if(this.pixels instanceof n)this.webGLTexture=this.pixels.webGLTexture;else{var e=t.createTexture();e.__SPECTOR_Metadata=this.__SPECTOR_Metadata,this.webGLTexture=e,this._processTexture()}},resize:function(t,e){if(this.width!==t||this.height!==e){this.width=t,this.height=e;var i=this.renderer,r=i.gl,n=s(t,e);n?(this.wrapS=r.REPEAT,this.wrapT=r.REPEAT):(this.wrapS=r.CLAMP_TO_EDGE,this.wrapT=r.CLAMP_TO_EDGE),n&&i.mipmapFilter&&(!this.isRenderTexture||i.config.mipmapRegeneration)?this.minFilter=i.mipmapFilter:i.config.antialias?this.minFilter=r.LINEAR:this.minFilter=r.NEAREST,this._processTexture()}},update:function(t,e,i,r,s,n,a,o,h){0!==e&&0!==i&&(this.pixels=t,this.width=e,this.height=i,this.flipY=r,this.wrapS=s,this.wrapT=n,this.minFilter=a,this.magFilter=o,this.format=h,this._processTexture())},_processTexture:function(){var t=this.renderer.gl;this.renderer.glTextureUnits.bind(this,0),this.renderer.glWrapper.updateTexturing({texturing:{flipY:this.flipY,premultiplyAlpha:this.pma}}),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,this.minFilter),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,this.magFilter),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,this.wrapS),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,this.wrapT);var e=this.pixels,i=this.mipLevel,r=this.width,s=this.height,n=this.format;if(null==e)t.texImage2D(t.TEXTURE_2D,i,n,r,s,0,n,t.UNSIGNED_BYTE,null),this.generateMipmap();else if(e.compressed){r=e.width,s=e.height;for(var a=0;a0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(h.PRE_STEP,this.step,this),t.events.once(h.READY,this.refresh,this),t.events.once(h.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,s=t.scaleMode,n=t.zoom,a=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var o=this.parentSize.width;0===o&&(o=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(o*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var u=parseInt(i,10)/100;i=Math.floor(l*u)}this.scaleMode=s,this.autoRound=a,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,a&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),n===r.ZOOM.MAX_ZOOM&&(n=this.getMaxZoom()),this.zoom=n,1!==n&&(this._resetZoom=!0),this.baseSize.setSize(e,i),a&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*n,t.minHeight*n),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*n,t.maxHeight*n),this.displaySize.setSize(e,i),(t.snapWidth>0||t.snapHeight>0)&&this.displaySize.setSnap(t.snapWidth,t.snapHeight),this.orientation=d(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=u(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==r.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=u(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=l(!0));var i=e.width,r=e.height;if(t.width!==i||t.height!==r)return t.setSize(i,r),!0;if(this.canvas){var s=this.canvasBounds,n=this.canvas.getBoundingClientRect();if(n.x!==s.x||n.y!==s.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var r=this.width,s=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(r,s)},resize:function(t,e){var i=this.zoom,r=this.autoRound;r&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),r&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var a=this.canvas.style,o=t*i,h=e*i;return r&&(o=Math.floor(o),h=Math.floor(h)),o===t&&h===e||(a.width=o+"px",a.height=h+"px"),this.refresh(s,n)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displaySize.setSnap(t,e),this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var r=this.canvas.style,s=i.style;s.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",s.marginLeft=r.marginLeft,s.marginTop=r.marginTop}return this.emit(o.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=d(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(o.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,s=this.gameSize.width,a=this.gameSize.height,o=this.zoom,h=this.autoRound;if(this.scaleMode===r.SCALE_MODE.NONE)this.displaySize.setSize(s*o,a*o),t=this.displaySize.width,e=this.displaySize.height,h&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1);else if(this.scaleMode===r.SCALE_MODE.RESIZE)this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,h&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e;else if(this.scaleMode===r.SCALE_MODE.EXPAND){var l,u,d=this.game.config.width,c=this.game.config.height,f=this.parentSize.width,p=this.parentSize.height,g=f/d,m=p/c;g=0?0:-a.x*o.x,l=a.y>=0?0:-a.y*o.y;return i=n.width>=a.width?s.width:s.width-(a.width-n.width)*o.x,r=n.height>=a.height?s.height:s.height-(a.height-n.height)*o.y,e.setTo(h,l,i,r),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;screen.orientation&&screen.orientation.addEventListener?screen.orientation.removeEventListener("change",t.orientationChange,!1):window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach(function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)}),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===r.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===r.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=y},64743(t){t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},39218(t){t.exports={LANDSCAPE:"landscape-primary",LANDSCAPE_SECONDARY:"landscape-secondary",PORTRAIT:"portrait-primary",PORTRAIT_SECONDARY:"portrait-secondary"}},81050(t){t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5,EXPAND:6}},80805(t){t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},13560(t,e,i){var r={CENTER:i(64743),ORIENTATION:i(39218),SCALE_MODE:i(81050),ZOOM:i(80805)};t.exports=r},56139(t){t.exports="enterfullscreen"},2336(t){t.exports="fullscreenfailed"},47412(t){t.exports="fullscreenunsupported"},51452(t){t.exports="leavefullscreen"},20666(t){t.exports="orientationchange"},47945(t){t.exports="resize"},97480(t,e,i){t.exports={ENTER_FULLSCREEN:i(56139),FULLSCREEN_FAILED:i(2336),FULLSCREEN_UNSUPPORTED:i(47412),LEAVE_FULLSCREEN:i(51452),ORIENTATION_CHANGE:i(20666),RESIZE:i(47945)}},93364(t,e,i){var r=i(79291),s=i(13560),n={Center:i(64743),Events:i(97480),Orientation:i(39218),ScaleManager:i(76531),ScaleModes:i(81050),Zoom:i(80805)};n=r(!1,n,s.CENTER),n=r(!1,n,s.ORIENTATION),n=r(!1,n,s.SCALE_MODE),n=r(!1,n,s.ZOOM),t.exports=n},27397(t,e,i){var r=i(95540),s=i(35355);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=r(t.settings,"physics",!1);if(e||i){var n=[];if(e&&n.push(s(e+"Physics")),i)for(var a in i)a=s(a.concat("Physics")),-1===n.indexOf(a)&&n.push(a);return n}}},52106(t,e,i){var r=i(95540);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=r(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},87033(t){t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",matterPhysics:"matter"}},97482(t,e,i){var r=i(83419),s=i(2368),n=new r({initialize:function(t){this.sys=new s(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=n},60903(t,e,i){var r=i(83419),s=i(89993),n=i(44594),a=i(8443),o=i(35154),h=i(54899),l=i(29747),u=i(97482),d=i(2368),c=new r({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[r],this.scenes.splice(i,1),this._start.indexOf(r)>-1&&(i=this._start.indexOf(r),this._start.splice(i,1)),e.sys.destroy()),this},bootScene:function(t){var e,i=t.sys,r=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,r.data),r.status=s.INIT,r.isTransition&&i.events.emit(n.TRANSITION_INIT,r.transitionFrom,r.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),r.status=s.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var r=this.scenes[i].sys;r.settings.status>s.START&&r.settings.status<=s.RUNNING&&r.step(t,e),r.scenePlugin&&r.scenePlugin._target&&r.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=s.LOADING&&i.settings.status=s.START&&a<=s.CREATING)return this;if(a>=s.RUNNING&&a<=s.SLEEPING)n.shutdown(),n.sceneUpdate=l,n.start(e);else if(n.sceneUpdate=l,n.start(e),n.load&&(r=n.load),r&&n.settings.hasOwnProperty("pack")&&(r.reset(),r.addPack({payload:n.settings.pack})))return n.settings.status=s.LOADING,r.once(h.COMPLETE,this.payloadComplete,this),r.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==s.SHUTDOWN){var r=i.sys.load;r&&(r.off(h.COMPLETE,this.loadComplete,this),r.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e,i){var r=this.getScene(t),s=this.getScene(e);return r&&s&&r!==s&&(this.sleep(t),this.isSleeping(e)?this.wake(e,i):this.start(e,i)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)return this.queueOp("bringToTop",t);var e=this.getIndex(t),i=this.scenes;if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}return this},moveDown:function(t){if(this.isProcessing)return this.queueOp("moveDown",t);var e=this.getIndex(t);if(e>0){var i=e-1,r=this.getScene(t),s=this.getAt(i);this.scenes[e]=s,this.scenes[i]=r}return this},moveUp:function(t){if(this.isProcessing)return this.queueOp("moveUp",t);var e=this.getIndex(t);if(ei),0,s)}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)return this.queueOp("moveBelow",t,e);var i=this.getIndex(t),r=this.getIndex(e);if(-1!==i&&-1!==r&&r>i){var s=this.getAt(r);this.scenes.splice(r,1),0===i?this.scenes.unshift(s):this.scenes.splice(i-(r=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(n.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,r){return this.manager.add(t,e,i,r)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t,e){return t!==this.key&&this.manager.queueOp("switch",this.key,t,e),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var r=this.manager.getScene(e);return r&&r.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(n.SHUTDOWN,this.shutdown,this),t.off(n.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(n.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});o.register("ScenePlugin",h,"scenePlugin"),t.exports=h},55681(t,e,i){var r=i(89993),s=i(35154),n=i(46975),a=i(87033),o={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:r.PENDING,key:s(t,"key",""),active:s(t,"active",!1),visible:s(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:s(t,"pack",!1),cameras:s(t,"cameras",null),map:s(t,"map",n(a,s(t,"mapAdd",{}))),physics:s(t,"physics",{}),loader:s(t,"loader",{}),plugins:s(t,"plugins",!1),input:s(t,"input",{})}}};t.exports=o},2368(t,e,i){var r=i(83419),s=i(89993),n=i(42363),a=i(44594),o=i(27397),h=i(52106),l=i(29747),u=i(55681),d=new r({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=s.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,n.Global,[n.CoreScene,h(this),o(this)]),this.events.emit(a.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(a.PRE_UPDATE,t,e),i.emit(a.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(a.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(a.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(a.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==s.CREATING&&i!==s.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=s.PAUSED,e.active=!1,this.events.emit(a.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=s.RUNNING,i.active=!0,e.emit(a.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==s.CREATING&&i!==s.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=s.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(a.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=s.RUNNING,i.active=!0,i.visible=!0,e.emit(a.WAKE,this,t),i.isTransition&&e.emit(a.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>s.PENDING&&t<=s.RUNNING},isSleeping:function(){return this.settings.status===s.SLEEPING},isActive:function(){return this.settings.status===s.RUNNING},isPaused:function(){return this.settings.status===s.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=s.START,i.active=!0,i.visible=!0,e.emit(a.START,this),e.emit(a.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(a.TRANSITION_INIT),e.off(a.TRANSITION_START),e.off(a.TRANSITION_COMPLETE),e.off(a.TRANSITION_OUT),i.status=s.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(a.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=s.DESTROYED,e.active=!1,e.visible=!1,t.emit(a.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","cameras","displayList","events","make","scenePlugin","updateList"],r=0;r=0;i--){var r=this.sounds[i];r.key===t&&(r.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound(function(t){t.pause()}),this.emit(a.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound(function(t){t.resume()}),this.emit(a.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound(function(t){t.stop()}),this.emit(a.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach(function(t){t.stop()&&e++}),e},isPlaying:function(t){var e,i=this.sounds.length-1;if(void 0===t){for(;i>=0;i--)if((e=this.sounds[i]).isPlaying)return!0}else for(;i>=0;i--)if((e=this.sounds[i]).key===t&&e.isPlaying)return!0;return!1},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(a.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach(function(i){i.update(t,e)})},destroy:function(){this.game.events.off(o.BLUR,this.onGameBlur,this),this.game.events.off(o.FOCUS,this.onGameFocus,this),this.game.events.off(o.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach(function(r,s){r&&!r.pendingRemove&&t.call(e||i,r,s,i.sounds)})},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound(function(t){t.calculateRate()}),this.emit(a.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound(function(t){t.calculateRate()}),this.emit(a.GLOBAL_DETUNE,this,t)}}});t.exports=c},14747(t,e,i){var r=i(33684),s=i(25960),n=i(57490),a={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new s(t):i.webAudio&&!e.disableWebAudio?new n(t):new r(t)}};t.exports=a},19723(t){t.exports="complete"},98882(t){t.exports="decodedall"},57506(t){t.exports="decoded"},73146(t){t.exports="destroy"},11305(t){t.exports="detune"},40577(t){t.exports="detune"},30333(t){t.exports="mute"},20394(t){t.exports="rate"},21802(t){t.exports="volume"},1299(t){t.exports="looped"},99190(t){t.exports="loop"},97125(t){t.exports="mute"},89259(t){t.exports="pan"},79986(t){t.exports="pauseall"},17586(t){t.exports="pause"},19618(t){t.exports="play"},42306(t){t.exports="rate"},10387(t){t.exports="resumeall"},48959(t){t.exports="resume"},9960(t){t.exports="seek"},19180(t){t.exports="stopall"},98328(t){t.exports="stop"},50401(t){t.exports="unlocked"},52498(t){t.exports="volume"},14463(t,e,i){t.exports={COMPLETE:i(19723),DECODED:i(57506),DECODED_ALL:i(98882),DESTROY:i(73146),DETUNE:i(11305),GLOBAL_DETUNE:i(40577),GLOBAL_MUTE:i(30333),GLOBAL_RATE:i(20394),GLOBAL_VOLUME:i(21802),LOOP:i(99190),LOOPED:i(1299),MUTE:i(97125),PAN:i(89259),PAUSE_ALL:i(79986),PAUSE:i(17586),PLAY:i(19618),RATE:i(42306),RESUME_ALL:i(10387),RESUME:i(48959),SEEK:i(9960),STOP_ALL:i(19180),STOP:i(98328),UNLOCKED:i(50401),VOLUME:i(52498)}},64895(t,e,i){var r=i(30341),s=i(83419),n=i(14463),a=i(45319),o=new s({Extends:r,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,r.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!r.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(n.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!r.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(n.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!r.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(n.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!r.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(n.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,r-i),r=this.audio.currentTime):r=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(n.COMPLETE,this);this.previousTime=r}},destroy:function(){r.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=a(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){r.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(n.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(n.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,n.RATE,t)||(this.calculateRate(),this.emit(n.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,n.DETUNE,t)||(this.calculateRate(),this.emit(n.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(n.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(n.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(n.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=o},33684(t,e,i){var r=i(85034),s=i(83419),n=i(14463),a=i(64895),o=new s({Extends:r,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,r.call(this,t)},add:function(t,e){var i=new a(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each(function(e,i){for(var r=0;r-1},setAll:function(t,e,i,s){return r.SetAll(this.list,t,e,i,s),this},each:function(t,e){for(var i=[null],r=2;r0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=o},90330(t,e,i){var r=new(i(83419))({initialize:function(t){this.entries={},this.size=0,this.setAll(t)},setAll:function(t){if(Array.isArray(t))for(var e=0;e-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,r=this._active;for(t=0;t=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function y(t,e,i,s,n){for(var a,o=[e,i];o.length;)(i=o.pop())-(e=o.pop())<=s||(a=e+Math.ceil((i-e)/s/2)*s,r(t,a,e,i,n),o.push(e,a,a,i))}s.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],r=this.toBBox;if(!m(t,e))return i;for(var s,n,a,o,h=[];e;){for(s=0,n=e.children.length;s=0&&n[e].children.length>this._maxEntries;)this._split(n,e),e--;this._adjustParentBBoxes(s,n,e)},_split:function(t,e){var i=t[e],r=i.children.length,s=this._minEntries;this._chooseSplitAxis(i,s,r);var n=this._chooseSplitIndex(i,s,r),o=v(i.children.splice(n,i.children.length-n));o.height=i.height,o.leaf=i.leaf,a(i,this.toBBox),a(o,this.toBBox),e?t[e-1].children.push(o):this._splitRoot(i,o)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,a(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var r,s,n,a,h,l,u,c;for(l=u=1/0,r=e;r<=i-e;r++)a=p(s=o(t,0,r,this.toBBox),n=o(t,r,i,this.toBBox)),h=d(s)+d(n),a=e;s--)n=t.children[s],h(u,t.leaf?a(n):n),d+=c(u);return d},_adjustParentBBoxes:function(t,e,i){for(var r=i;r>=0;r--)h(e[r],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():a(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=s},86555(t,e,i){var r=i(45319),s=i(83419),n=i(56583),a=i(26099),o=new 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this._width=this.getNewWidth(n(t,this.snapTo.x)),this._height=this.getNewHeight(n(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=r(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=r(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var r=this.snapTo,s=0===e?1:t/e;return i&&this.aspectRatio>s||!i&&this.aspectRatio0&&(t=(e=n(e,r.y))*this.aspectRatio)):(i&&this.aspectRatios)&&(t=(e=n(e,r.y))*this.aspectRatio,r.x>0&&(e=(t=n(t,r.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return 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f.STAMP:a=w[++E],s=w[++E],g=w[++E],m=w[++E],t=w[++E],c=w[++E],l=w[++E],u=w[++E],d=w[++E],o=w[++E],h=w[++E],e=w[++E],C&&(e=r.ERASE);var P=T.resetStamp(t,c);P.setPosition(g,m).setRotation(l).setScale(u,d).setTexture(a,s).setOrigin(o,h).setBlendMode(e),P.renderCanvas(x,P,v,null);break;case f.REPEAT:a=w[++E],s=w[++E],g=w[++E],m=w[++E],t=w[++E],c=w[++E],l=w[++E],u=w[++E],d=w[++E],o=w[++E],h=w[++E],e=w[++E],p=w[++E],n=w[++E];var O=w[++E],L=w[++E],F=w[++E],D=w[++E],I=w[++E];C&&(e=r.ERASE);var N=T.resetTileSprite(t,c);N.setPosition(g,m).setRotation(l).setScale(u,d).setTexture(a,s).setSize(p,n).setOrigin(o,h).setBlendMode(e).setTilePosition(O,L).setTileRotation(F).setTileScale(D,I),N.renderCanvas(x,N,v,null);break;case f.DRAW:var B=w[++E];if(g=w[++E],m=w[++E],void 0!==g){var k=B.x;B.x=g}if(void 0!==m){var U=B.y;B.y=m}C&&(i=B.blendMode,B.blendMode=r.ERASE),B.renderCanvas(x,B,v,null),void 0!==g&&(B.x=k),void 0!==m&&(B.y=U),C&&(B.blendMode=i);break;case f.SET_ERASE:C=!!w[++E];break;case f.PRESERVE:S=w[++E];break;case f.CALLBACK:(0,w[++E])();break;case f.CAPTURE:B=w[++E];var z=w[++E],Y=this.startCapture(B,z);B.renderCanvas(x,B,z.camera||v,Y.transform),this.finishCapture(B,Y)}}S||(w.length=0),x.setContext()},fill:function(t,e,i,r,s,n){void 0===e&&(e=1),void 0===i&&(i=0),void 0===r&&(r=0),void 0===s&&(s=this.width),void 0===n&&(n=this.height);var a=t>>16&255,o=t>>8&255,h=255&t,l=c.getTintFromFloats(a/255,o/255,h/255,e);return this.commandBuffer.push(f.FILL,l,i,r,s,n),this},clear:function(t,e,i,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===r&&(r=this.height),this.commandBuffer.push(f.CLEAR,t,e,i,r),this},stamp:function(t,e,i,r,s){void 0===i&&(i=0),void 0===r&&(r=0);var n=u(s,"alpha",1),a=u(s,"tint",16777215),o=u(s,"angle",0),h=u(s,"rotation",0),l=u(s,"scale",1),d=u(s,"scaleX",l),c=u(s,"scaleY",l),p=u(s,"originX",.5),g=u(s,"originY",.5),m=u(s,"blendMode",0);return 0!==o&&(h=o*Math.PI/180),this.commandBuffer.push(f.STAMP,t,e,i,r,n,a,h,d,c,p,g,m),this},erase:function(t,e,i,r,s){var n=this.commandBuffer,a=n.length;return n[a-2]!==f.SET_ERASE||n[a-1]?n.push(f.SET_ERASE,!0):n.length-=2,this.draw(t,e,i,r,s),n.push(f.SET_ERASE,!1),this},draw:function(t,e,i,r,s){Array.isArray(t)||(t=[t]);for(var n=t.length,a=0;aT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),C=Math.min(x.r,T)-b,E=Math.min(x.b,w)-S;m=C,v=E,p=a?h+(u-(b-x.x)-C):h+(b-x.x),g=o?l+(d-(S-x.y)-E):l+(S-x.y),e=b,i=S,r=C,n=E}else p=0,g=0,m=0,v=0}else a&&(p=h+(u-e-r)),o&&(g=l+(d-i-n));var A=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/A),t.v0=1-Math.max(0,g/_),t.u1=Math.min(1,(p+m)/A),t.v1=1-Math.min(1,(g+v)/_),t.x=e,t.y=i,t.cx=p,t.cy=g,t.cw=m,t.ch=v,t.width=r,t.height=n,t.flipX=a,t.flipY=o,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,r,s,n){var a=this.data.drawImage;return a.width=t,a.height=e,this.u0=i,this.v0=r,this.u1=s,this.v1=n,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,r=this.cutHeight,s=this.data.drawImage;s.width=i,s.height=r;var n=this.source.width,a=this.source.height;return this.u0=t/n,this.v0=1-e/a,this.u1=(t+i)/n,this.v1=1-(e+r)/a,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=1-this.cutY/e,this.u1=this.cutX/t,this.v1=1-(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new a(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=n(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.customData=null,this.data=null},glTexture:{get:function(){return this.source.glTexture}},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},scale9:{get:function(){return this.data.scale9}},is3Slice:{get:function(){return this.data.is3Slice}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=a},79237(t,e,i){var r=i(83419),s=i(4327),n=i(11876),a='Texture "%s" has no frame "%s"',o=new r({initialize:function(t,e,i,r,s){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0,this.smoothPixelArt=null;for(var a=0;an&&(n=h.cutX+h.cutWidth),h.cutY+h.cutHeight>a&&(a=h.cutY+h.cutHeight)}return{x:r,y:s,width:n-r,height:a-s}},getFrameNames:function(t){void 0===t&&(t=!1);var e=Object.keys(this.frames);if(!t){var i=e.indexOf("__BASE");-1!==i&&e.splice(i,1)}return e},getSourceImage:function(t){null!=t&&1!==this.frameTotal||(t="__BASE");var e=this.frames[t];return e?e.source.image:(console.warn(a,this.key,t),this.frames.__BASE.source.image)},getDataSourceImage:function(t){null!=t&&1!==this.frameTotal||(t="__BASE");var e,i=this.frames[t];return i?e=i.sourceIndex:(console.warn(a,this.key,t),e=this.frames.__BASE.sourceIndex),this.dataSource[e].image},setSource:function(t,e,i,r,s){void 0===e&&(e=0),void 0===i&&(i=!1),Array.isArray(t)||(t=[t]);for(var a=0;a0&&o.height>0&&l.drawImage(a.source.image,o.x,o.y,o.width,o.height,0,0,o.width,o.height),n=h.toDataURL(i,s),r.remove(h)}return n},addImage:function(t,e,i){var r=null;return this.checkKey(t)&&(r=this.create(t,e),v.Image(r,0),i&&r.setDataSource(i),this.emit(u.ADD,t,r),this.emit(u.ADD_KEY+t,r)),r},addGLTexture:function(t,e){var i=null;if(this.checkKey(t)){var r=e.width,s=e.height;(i=this.create(t,e,r,s)).add("__BASE",0,0,0,r,s),this.emit(u.ADD,t,i),this.emit(u.ADD_KEY+t,i)}return i},addCompressedTexture:function(t,e,i){var r=null;if(this.checkKey(t)){if((r=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i){var s=function(t,e,i){Array.isArray(i.textures)||Array.isArray(i.frames)?v.JSONArray(t,e,i):v.JSONHash(t,e,i)};if(Array.isArray(i))for(var n=0;n=h.x&&t=h.y&&e=o.x&&t=o.y&&e>1),g=Math.max(1,g>>1),f+=m}return{mipmaps:c,width:h,height:l,internalFormat:o,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},41942(t){t.exports=function(t,e){if(e&&e.frames&&e.pages){var i=t.source[0];t.add("__BASE",0,0,0,i.width,i.height);var r=e.frames;for(var s in r)if(r.hasOwnProperty(s)){var n=r[s],a=0|n.page;if(a>=t.source.length)console.warn('PCT atlas frame "'+s+'" references missing page '+a);else{var o=t.add(n.key||s,a,n.x,n.y,n.w,n.h);o?(n.trimmed&&o.setTrim(n.sourceW,n.sourceH,n.trimX,n.trimY,n.w,n.h),n.rotated&&(o.rotated=!0,o.updateUVsInverted())):console.warn("Invalid PCT atlas, frame already exists: "+s)}}return t.customData.pct={pages:e.pages,folders:e.folders},t}console.warn("Invalid PCT atlas data given")}},39620(t){var e={1:".png",2:".webp",3:".jpg",4:".jpeg",5:".gif"},i=function(t,e){for(var i=String(t);i.length0&&function(t){if(0===t.length)return!1;for(var e=0;e57)return!1}return!0}(s.substring(0,a))&&(n=i[parseInt(s.substring(0,a),10)],s=s.substring(a+1));var o=/~([1-5])$/.exec(s);if(o){var h=e[parseInt(o[1],10)];s=s.substring(0,s.length-2)+h}else r&&(s+=r);return n?n+"/"+s:s},s=function(t,s){var n="",a=/~([1-5])$/.exec(t);a&&(n=e[parseInt(a[1],10)],t=t.substring(0,t.length-2));for(var o=[],h=t.split(","),l=0;l=0)for(var c=u.substring(0,d),f=u.substring(d+1),p=f.indexOf("-"),g=f.substring(0,p),m=f.substring(p+1),v=parseInt(g,10),y=parseInt(m,10),x=g.length>1&&"0"===g.charAt(0)?g.length:0,T=v;T<=y;T++){var w=x>0?i(T,x):String(T);o.push(r(c+w,s,n))}else o.push(r(u,s,n))}return o};t.exports=function(t){if("string"!=typeof t||0===t.length)return console.warn("Invalid PCT file: empty or not a string"),null;var e=t.split("\n"),i=e[0];if(13===i.charCodeAt(i.length-1)&&(i=i.substring(0,i.length-1)),!i||0!==i.indexOf("PCT:"))return console.warn("Not a PCT file: missing PCT: header"),null;var n=i.substring(4),a=n.split("."),o=parseInt(a[0],10);if(isNaN(o)||o>1)return console.warn("Unsupported PCT version: "+n),null;for(var h=[],l=[],u={},d=0,c=null,f=1;f1};if(x.trimmed){var T=v[1].split(",");x.sourceW=parseInt(T[0],10),x.sourceH=parseInt(T[1],10),x.trimX=parseInt(T[2],10),x.trimY=parseInt(T[3],10)}c=x}else if("A:"===g){var w=p.indexOf("=",2);if(-1===w)continue;var b=r(p.substring(2,w),l,""),S=s(p.substring(w+1),l),C=u[b];if(C)for(var E=0;E>1),g=Math.max(1,g>>1),f+=v}return{mipmaps:c,width:h,height:l,internalFormat:s,compressed:!0,generateMipmap:!1}}},75549(t,e,i){var r=i(95540);t.exports=function(t,e,i,s,n,a,o){var h=r(o,"frameWidth",null),l=r(o,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var d=r(o,"startFrame",0),c=r(o,"endFrame",-1),f=r(o,"margin",0),p=r(o,"spacing",0),g=Math.floor((n-f+p)/(h+p))*Math.floor((a-f+p)/(l+p));0===g&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(d>g||d<-g)&&(d=0),d<0&&(d=g+d),(-1===c||c>g||cn&&(y=b-n),S>a&&(x=S-a),w>=d&&w<=c&&(t.add(T,e,i+m,s+v,h-y,l-x),T++),(m+=h+p)+h>n&&(m=f,v+=l+p)}return t}},47534(t,e,i){var r=i(95540);t.exports=function(t,e,i){var s=r(i,"frameWidth",null),n=r(i,"frameHeight",s);if(!s)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var a=t.source[0];t.add("__BASE",0,0,0,a.width,a.height);var o,h=r(i,"startFrame",0),l=r(i,"endFrame",-1),u=r(i,"margin",0),d=r(i,"spacing",0),c=e.cutX,f=e.cutY,p=e.cutWidth,g=e.cutHeight,m=e.realWidth,v=e.realHeight,y=Math.floor((m-u+d)/(s+d)),x=Math.floor((v-u+d)/(n+d)),T=y*x,w=e.x,b=s-w,S=s-(m-p-w),C=e.y,E=n-C,A=n-(v-g-C);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,R=0,P=0;P=this.firstgid&&tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=a(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new o),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,r){return!(i<=this.pixelX||r<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,r,s){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===r&&(r=t),void 0===s&&(s=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=r,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=r,s)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,r){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==r&&(this.baseHeight=r),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===n.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===n.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===n.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===n.HEXAGONAL){var e,i,r=this.layer.staggerAxis,s=this.layer.staggerIndex,a=this.layer.hexSideLength;"y"===r?(i=(this.baseHeight-a)/2+a,this.pixelX="odd"===s?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===r&&(e=(this.baseWidth-a)/2+a,this.pixelX=this.x*e,this.pixelY="odd"===s?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=l},49075(t,e,i){var r=i(84101),s=i(83419),n=i(39506),a=i(80341),o=i(95540),h=i(14977),l=i(27462),u=i(91907),d=i(36305),c=i(19133),f=i(68287),p=i(23029),g=i(81086),m=i(44731),v=i(53180),y=i(20442),x=i(33629),T=new s({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:g.GetWorldToTileXYFunction(i),WorldToTileX:g.GetWorldToTileXFunction(i),WorldToTileY:g.GetWorldToTileYFunction(i),TileToWorldXY:g.GetTileToWorldXYFunction(i),TileToWorldX:g.GetTileToWorldXFunction(i),TileToWorldY:g.GetTileToWorldYFunction(i),GetTileCorners:g.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,s,n,o,h,l){if(void 0===t)return null;null==e&&(e=t);var u=this.scene.sys.textures;if(!u.exists(e))return console.warn('Texture key "%s" not found',e),null;var d=u.get(e),c=this.getTilesetIndex(t);if(null===c&&this.format===a.TILED_JSON)return console.warn('Tilemap has no tileset "%s". Its tilesets are %o',t,this.tilesets),null;var f=this.tilesets[c];return f?((i||s)&&f.setTileSize(i,s),(n||o)&&f.setSpacing(n,o),f.setImage(d),f):(void 0===i&&(i=this.tileWidth),void 0===s&&(s=this.tileHeight),void 0===n&&(n=0),void 0===o&&(o=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(f=new x(t,h,i,s,n,o,void 0,void 0,l)).setImage(d),this.tilesets.push(f),this.tiles=r(this),f)},copy:function(t,e,i,r,s,n,a,o){return null!==(o=this.getLayer(o))?(g.Copy(t,e,i,r,s,n,a,o),this):null},createBlankLayer:function(t,e,i,r,s,n,a,o){if(void 0===i&&(i=0),void 0===r&&(r=0),void 0===s&&(s=this.width),void 0===n&&(n=this.height),void 0===a&&(a=this.tileWidth),void 0===o&&(o=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:a,tileHeight:o,width:s,height:n,orientation:this.orientation,hexSideLength:this.hexSideLength}),d=0;d1&&console.warn("TilemapGPULayer can only use one tileset. Using the first item given."),e=e[0]),a=new v(this.scene,this,n,e,i,r)):(a=new y(this.scene,this,n,e,i,r)).setRenderOrder(this.renderOrder),this.scene.sys.displayList.add(a),a)},createFromObjects:function(t,e,i){void 0===i&&(i=!0);var r=[],s=this.getObjectLayer(t);if(!s)return console.warn("createFromObjects: Invalid objectLayerName given: "+t),r;var a=new l(i?this.tilesets:void 0);Array.isArray(e)||(e=[e]);var h=s.objects;e.sortByY&&h.sort(function(t,e){return t.y>e.y?1:-1});for(var c=0;c-1&&this.putTileAt(e,n.x,n.y,i,n.tilemapLayer)}return r},removeTileAt:function(t,e,i,r,s){return void 0===i&&(i=!0),void 0===r&&(r=!0),null===(s=this.getLayer(s))?null:g.RemoveTileAt(t,e,i,r,s)},removeTileAtWorldXY:function(t,e,i,r,s,n){return void 0===i&&(i=!0),void 0===r&&(r=!0),null===(n=this.getLayer(n))?null:g.RemoveTileAtWorldXY(t,e,i,r,s,n)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&g.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,r=0;r=0&&t<4&&(this._renderOrder=t),this},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},setSkipCull:function(t){return void 0===t&&(t=!0),this.skipCull=t,this},setCullPadding:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=1),this.cullPaddingX=t,this.cullPaddingY=e,this},setTint:function(t,e,i,r,s,n){void 0===t&&(t=16777215);return this.forEachTile(function(e){e.tint=t},this,e,i,r,s,n)},setTintMode:function(t,e,i,r,s,n){void 0===t&&(t=h.MULTIPLY);return this.forEachTile(function(e){e.tintMode=t},this,e,i,r,s,n)},destroy:function(t){this.culledTiles.length=0,this.cullCallback=null,o.prototype.destroy.call(this,t)}});t.exports=l},44731(t,e,i){var r=i(83419),s=i(78389),n=i(31401),a=i(95643),o=i(81086),h=i(26099),l=new r({Extends:a,Mixins:[n.Alpha,n.BlendMode,n.ComputedSize,n.Depth,n.ElapseTimer,n.Flip,n.GetBounds,n.Lighting,n.Mask,n.Origin,n.RenderNodes,n.Transform,n.Visible,n.ScrollFactor,s],initialize:function(t,e,i,r,s,n){a.call(this,e,t),this.isTilemap=!0,this.tilemap=i,this.layerIndex=r,this.layer=i.layers[r],this.layer.tilemapLayer=this,this.gidMap=[],this.tempVec=new h,this.collisionCategory=1,this.collisionMask=1,this.setAlpha(this.layer.alpha),this.setPosition(s,n),this.setOrigin(0,0),this.setSize(i.tileWidth*this.layer.width,i.tileHeight*this.layer.height)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.updateTimer(t,e)},calculateFacesAt:function(t,e){return o.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,r){return o.CalculateFacesWithin(t,e,i,r,this.layer),this},createFromTiles:function(t,e,i,r,s){return o.CreateFromTiles(t,e,i,r,s,this.layer)},copy:function(t,e,i,r,s,n,a){return o.Copy(t,e,i,r,s,n,a,this.layer),this},fill:function(t,e,i,r,s,n){return o.Fill(t,e,i,r,s,n,this.layer),this},filterTiles:function(t,e,i,r,s,n,a){return o.FilterTiles(t,e,i,r,s,n,a,this.layer)},findByIndex:function(t,e,i){return o.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,r,s,n,a){return o.FindTile(t,e,i,r,s,n,a,this.layer)},forEachTile:function(t,e,i,r,s,n,a){return o.ForEachTile(t,e,i,r,s,n,a,this.layer),this},getTileAt:function(t,e,i){return o.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,r){return o.GetTileAtWorldXY(t,e,i,r,this.layer)},getIsoTileAtWorldXY:function(t,e,i,r,s){void 0===i&&(i=!0);var n=this.tempVec;return o.IsometricWorldToTileXY(t,e,!0,n,s,this.layer,i),this.getTileAt(n.x,n.y,r)},getTilesWithin:function(t,e,i,r,s){return o.GetTilesWithin(t,e,i,r,s,this.layer)},getTilesWithinShape:function(t,e,i){return o.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,r,s,n){return o.GetTilesWithinWorldXY(t,e,i,r,s,n,this.layer)},hasTileAt:function(t,e){return o.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return o.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,r){return o.PutTileAt(t,e,i,r,this.layer)},putTileAtWorldXY:function(t,e,i,r,s){return o.PutTileAtWorldXY(t,e,i,r,s,this.layer)},putTilesAt:function(t,e,i,r){return o.PutTilesAt(t,e,i,r,this.layer),this},randomize:function(t,e,i,r,s){return o.Randomize(t,e,i,r,s,this.layer),this},removeTileAt:function(t,e,i,r){return o.RemoveTileAt(t,e,i,r,this.layer)},removeTileAtWorldXY:function(t,e,i,r,s){return o.RemoveTileAtWorldXY(t,e,i,r,s,this.layer)},renderDebug:function(t,e){return o.RenderDebug(t,e,this.layer),this},replaceByIndex:function(t,e,i,r,s,n){return o.ReplaceByIndex(t,e,i,r,s,n,this.layer),this},setCollision:function(t,e,i,r){return o.SetCollision(t,e,i,this.layer,r),this},setCollisionBetween:function(t,e,i,r){return o.SetCollisionBetween(t,e,i,r,this.layer),this},setCollisionByProperty:function(t,e,i){return o.SetCollisionByProperty(t,e,i,this.layer),this},setCollisionByExclusion:function(t,e,i){return o.SetCollisionByExclusion(t,e,i,this.layer),this},setCollisionFromCollisionGroup:function(t,e){return o.SetCollisionFromCollisionGroup(t,e,this.layer),this},setTileIndexCallback:function(t,e,i){return o.SetTileIndexCallback(t,e,i,this.layer),this},setTileLocationCallback:function(t,e,i,r,s,n){return o.SetTileLocationCallback(t,e,i,r,s,n,this.layer),this},shuffle:function(t,e,i,r){return o.Shuffle(t,e,i,r,this.layer),this},swapByIndex:function(t,e,i,r,s,n){return o.SwapByIndex(t,e,i,r,s,n,this.layer),this},tileToWorldX:function(t,e){return this.tilemap.tileToWorldX(t,e,this)},tileToWorldY:function(t,e){return this.tilemap.tileToWorldY(t,e,this)},tileToWorldXY:function(t,e,i,r){return this.tilemap.tileToWorldXY(t,e,i,r,this)},getTileCorners:function(t,e,i){return this.tilemap.getTileCorners(t,e,i,this)},weightedRandomize:function(t,e,i,r,s){return o.WeightedRandomize(e,i,r,s,t,this.layer),this},worldToTileX:function(t,e,i){return this.tilemap.worldToTileX(t,e,i,this)},worldToTileY:function(t,e,i){return this.tilemap.worldToTileY(t,e,i,this)},worldToTileXY:function(t,e,i,r,s){return this.tilemap.worldToTileXY(t,e,i,r,s,this)},destroy:function(t){void 0===t&&(t=!0),this.tilemap&&(this.layer.tilemapLayer===this&&(this.layer.tilemapLayer=void 0),t&&this.tilemap.removeLayer(this),this.tilemap=void 0,this.layer=void 0,this.gidMap=[],this.tileset=[],a.prototype.destroy.call(this))}});t.exports=l},16153(t,e,i){var r=i(61340),s=new r,n=new r,a=new r;t.exports=function(t,e,i,r){var o=e.cull(i),h=o.length,l=i.alpha*e.alpha;if(!(0===h||l<=0)){n.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var u=t.currentContext,d=e.gidMap;u.save(),s.copyWithScrollFactorFrom(i.matrixCombined,i.scrollX,i.scrollY,e.scrollFactorX,e.scrollFactorY),r&&s.multiply(r),s.multiply(n,a),a.setToContext(u),(!t.antialias||e.scaleX>1||e.scaleY>1)&&(u.imageSmoothingEnabled=!1);for(var c=0;c=this.firstgid&&t>>1]).startTime)<=e&&h+s.duration>e)return s.tileid+this.firstgid;hi.width||e.height>i.height?this.updateTileData(e.width,e.height):this.updateTileData(i.width,i.height,i.x,i.y),this},setTileSize:function(t,e){return void 0!==t&&(this.tileWidth=t),void 0!==e&&(this.tileHeight=e),this.image&&this.updateTileData(this.image.source[0].width,this.image.source[0].height),this},setSpacing:function(t,e){return void 0!==t&&(this.tileMargin=t),void 0!==e&&(this.tileSpacing=e),this.image&&this.updateTileData(this.image.source[0].width,this.image.source[0].height),this},updateTileData:function(t,e,i,r){void 0===i&&(i=0),void 0===r&&(r=0);var s=(e-2*this.tileMargin+this.tileSpacing)/(this.tileHeight+this.tileSpacing),n=(t-2*this.tileMargin+this.tileSpacing)/(this.tileWidth+this.tileSpacing);s%1==0&&n%1==0||console.warn("Image tile area not tile size multiple in: "+this.name),s=Math.floor(s),n=Math.floor(n),this.rows=s,this.columns=n,this.total=s*n,this.texCoordinates.length=0;for(var a=this.tileMargin+i,o=this.tileMargin+r,h=0;h8388608)throw new Error("Tileset._animationDataTexture: too many animations - total number of animations plus animation frames is max 8388608, got "+f);var p=2*f,g=Math.min(p,4096),m=Math.ceil(p/4096),v=new Uint32Array(g*m),y=0,x=r.length;for(o=0;os.worldView.x+n.scaleX*i.tileWidth*(-a-.5)&&h.xs.worldView.y+n.scaleY*i.tileHeight*(-o-1)&&h.y=0;n--)for(s=r.width-1;s>=0;s--)if((a=r.data[n][s])&&a.index===t){if(o===e)return a;o+=1}}else for(n=0;na.width&&(i=Math.max(a.width-t,0)),e+s>a.height&&(s=Math.max(a.height-e,0));for(var u=[],d=e;d-1}return!1}},24152(t,e,i){var r=i(45091),s=new(i(26099));t.exports=function(t,e,i,n){n.tilemapLayer.worldToTileXY(t,e,!0,s,i);var a=s.x,o=s.y;return r(a,o,n)}},90454(t,e,i){var r=i(63448),s=i(56583);t.exports=function(t,e){var i,n,a,o,h=t.tilemapLayer.tilemap,l=t.tilemapLayer,u=Math.floor(h.tileWidth*l.scaleX),d=Math.floor(h.tileHeight*l.scaleY),c=t.hexSideLength;if("y"===t.staggerAxis){var f=(d-c)/2+c;i=s(e.worldView.x-l.x,u,0,!0)-l.cullPaddingX,n=r(e.worldView.right-l.x,u,0,!0)+l.cullPaddingX,a=s(e.worldView.y-l.y,f,0,!0)-l.cullPaddingY,o=r(e.worldView.bottom-l.y,f,0,!0)+l.cullPaddingY}else{var p=(u-c)/2+c;i=s(e.worldView.x-l.x,p,0,!0)-l.cullPaddingX,n=r(e.worldView.right-l.x,p,0,!0)+l.cullPaddingX,a=s(e.worldView.y-l.y,d,0,!0)-l.cullPaddingY,o=r(e.worldView.bottom-l.y,d,0,!0)+l.cullPaddingY}return{left:i,right:n,top:a,bottom:o}}},9474(t,e,i){var r=i(90454),s=i(32483);t.exports=function(t,e,i,n){void 0===i&&(i=[]),void 0===n&&(n=0),i.length=0;var a=t.tilemapLayer,o=r(t,e);return a.skipCull&&1===a.scrollFactorX&&1===a.scrollFactorY&&(o.left=0,o.right=t.width,o.top=0,o.bottom=t.height),s(t,o,n,i),i}},27229(t,e,i){var r=i(19951),s=i(26099),n=new s;t.exports=function(t,e,i,a){var o=a.baseTileWidth,h=a.baseTileHeight,l=a.tilemapLayer;l&&(o*=l.scaleX,h*=l.scaleY);var u,d,c=r(t,e,n,i,a),f=[],p=.5773502691896257;"y"===a.staggerAxis?(u=p*o,d=h/2):(u=o/2,d=p*h);for(var g=0;g<6;g++){var m=2*Math.PI*(.5-g)/6;f.push(new s(c.x+u*Math.cos(m),c.y+d*Math.sin(m)))}return f}},19951(t,e,i){var r=i(26099);t.exports=function(t,e,i,s,n){i||(i=new r);var a=n.baseTileWidth,o=n.baseTileHeight,h=n.tilemapLayer,l=0,u=0;h&&(s||(s=h.scene.cameras.main),l=h.x+s.scrollX*(1-h.scrollFactorX),u=h.y+s.scrollY*(1-h.scrollFactorY),a*=h.scaleX,o*=h.scaleY);var d,c,f=a/2,p=o/2,g=n.staggerAxis,m=n.staggerIndex;return"y"===g?(d=l+a*t+a,c=u+1.5*e*p+p,e%2==0&&("odd"===m?d-=f:d+=f)):"x"===g&&"odd"===m&&(d=l+1.5*t*f+f,c=u+o*t+o,t%2==0&&("odd"===m?c-=p:c+=p)),i.set(d,c)}},86625(t,e,i){var r=i(26099);t.exports=function(t,e,i,s,n,a){s||(s=new r);var o=a.baseTileWidth,h=a.baseTileHeight,l=a.tilemapLayer;l&&(n||(n=l.scene.cameras.main),t-=l.x+n.scrollX*(1-l.scrollFactorX),e-=l.y+n.scrollY*(1-l.scrollFactorY),o*=l.scaleX,h*=l.scaleY);var u,d,c,f,p,g=.5773502691896257,m=-.3333333333333333,v=.6666666666666666,y=o/2,x=h/2;"y"===a.staggerAxis?(c=g*(u=(t-y)/(g*o))+m*(d=(e-x)/x),f=0*u+v*d):(c=m*(u=(t-y)/y)+g*(d=(e-x)/(g*h)),f=v*u+0*d),p=-c-f;var T,w=Math.round(c),b=Math.round(f),S=Math.round(p),C=Math.abs(w-c),E=Math.abs(b-f),A=Math.abs(S-p);C>E&&C>A?w=-b-S:E>A&&(b=-w-S);var _=b;return T="odd"===a.staggerIndex?_%2==0?b/2+w:b/2+w-.5:_%2==0?b/2+w:b/2+w+.5,s.set(T,_)}},62991(t){t.exports=function(t,e,i){return t>=0&&t=0&&e=0;n--)(o=l[a][n])&&-1!==o.index&&o.visible&&0!==o.alpha&&(c||r(n,a,t,e))&&i.push(o);else if(2===s)for(a=p;a>=0;a--)for(n=0;n=0;a--)for(n=f;n>=0;n--)(o=l[a][n])&&-1!==o.index&&o.visible&&0!==o.alpha&&(c||r(n,a,t,e))&&i.push(o);return h.tilesDrawn=i.length,h.tilesTotal=u*d,i}},14127(t,e,i){var r=i(26099);t.exports=function(t,e,i,s,n){i||(i=new r);var a=n.baseTileWidth,o=n.baseTileHeight,h=n.tilemapLayer,l=0,u=0;h&&(s||(s=h.scene.cameras.main),l=h.x+s.scrollX*(1-h.scrollFactorX),a*=h.scaleX,u=h.y+s.scrollY*(1-h.scrollFactorY),o*=h.scaleY);var d=l+a/2*(t-e),c=u+(t+e)*(o/2);return i.set(d,c)}},96897(t,e,i){var r=i(26099);t.exports=function(t,e,i,s,n,a,o){s||(s=new r);var h=a.baseTileWidth,l=a.baseTileHeight,u=a.tilemapLayer;u&&(n||(n=u.scene.cameras.main),e-=u.y+n.scrollY*(1-u.scrollFactorY),l*=u.scaleY,t-=u.x+n.scrollX*(1-u.scrollFactorX),h*=u.scaleX);var d=h/2,c=l/2;o||(e-=l);var f=.5*((t-=d)/d+e/c),p=.5*(-t/d+e/c);return i&&(f=Math.floor(f),p=Math.floor(p)),s.set(f,p)}},71558(t,e,i){var r=i(23029),s=i(62991),n=i(72023),a=i(20576);t.exports=function(t,e,i,o,h){if(void 0===o&&(o=!0),!s(e,i,h))return null;var l,u=h.data[i][e],d=u&&u.collides;t instanceof r?(null===h.data[i][e]&&(h.data[i][e]=new r(h,t.index,e,i,h.tileWidth,h.tileHeight)),h.data[i][e].copy(t)):(l=t,null===h.data[i][e]?h.data[i][e]=new r(h,l,e,i,h.tileWidth,h.tileHeight):h.data[i][e].index=l);var c=h.data[i][e],f=-1!==h.collideIndexes.indexOf(c.index);if(-1===(l=t instanceof r?t.index:t))c.width=h.tileWidth,c.height=h.tileHeight;else{var p=h.tilemapLayer.tilemap,g=p.tiles[l][2],m=p.tilesets[g];c.width=m.tileWidth,c.height=m.tileHeight}return a(c,f),o&&d!==c.collides&&n(e,i,h),c}},26303(t,e,i){var r=i(71558),s=new(i(26099));t.exports=function(t,e,i,n,a,o){return o.tilemapLayer.worldToTileXY(e,i,!0,s,a,o),r(t,s.x,s.y,n,o)}},14051(t,e,i){var r=i(42573),s=i(71558);t.exports=function(t,e,i,n,a){if(void 0===n&&(n=!0),!Array.isArray(t))return null;Array.isArray(t[0])||(t=[t]);for(var o=t.length,h=t[0].length,l=0;l=d;s--)(a=o[n][s])&&-1!==a.index&&a.visible&&0!==a.alpha&&r.push(a);else if(2===i)for(n=p;n>=f;n--)for(s=d;o[n]&&s=f;n--)for(s=c;o[n]&&s>=d;s--)(a=o[n][s])&&-1!==a.index&&a.visible&&0!==a.alpha&&r.push(a);return u.tilesDrawn=r.length,u.tilesTotal=h*l,r}},57068(t,e,i){var r=i(20576),s=i(42573),n=i(9589);t.exports=function(t,e,i,a,o){void 0===e&&(e=!0),void 0===i&&(i=!0),void 0===o&&(o=!0),Array.isArray(t)||(t=[t]);for(var h=0;he)){for(var l=t;l<=e;l++)n(l,i,o);if(h)for(var u=0;u=t&&c.index<=e&&r(c,i)}a&&s(0,0,o.width,o.height,o)}}},75661(t,e,i){var r=i(20576),s=i(42573),n=i(9589);t.exports=function(t,e,i,a){void 0===e&&(e=!0),void 0===i&&(i=!0),Array.isArray(t)||(t=[t]);for(var o=0;o0&&r(o,t)}}e&&s(0,0,i.width,i.height,i)}},9589(t){t.exports=function(t,e,i){var r=i.collideIndexes.indexOf(t);e&&-1===r?i.collideIndexes.push(t):e||-1===r||i.collideIndexes.splice(r,1)}},20576(t){t.exports=function(t,e){e?t.setCollision(!0,!0,!0,!0,!1):t.resetCollision(!1)}},79583(t){t.exports=function(t,e,i,r){if("number"==typeof t)r.callbacks[t]=null!==e?{callback:e,callbackContext:i}:void 0;else for(var s=0,n=t.length;s-1?new s(o,f,d,u,a.tilesize,a.tilesize):e?null:new s(o,-1,d,u,a.tilesize,a.tilesize),h.push(c)}l.push(h),h=[]}o.data=l,i.push(o)}return i}},96483(t,e,i){var r=i(33629);t.exports=function(t){for(var e=[],i=[],s=0;so&&(o=e.layer[l].width),e.layer[l].height>h&&(h=e.layer[l].height);var u=new s({width:o,height:h,name:t,tileWidth:e.layer[0].tilesize,tileHeight:e.layer[0].tilesize,format:r.WELTMEISTER});return u.layers=n(e,i),u.tilesets=a(e),u}},52833(t,e,i){t.exports={ParseTileLayers:i(6656),ParseTilesets:i(96483),ParseWeltmeister:i(87021)}},57442(t,e,i){t.exports={FromOrientationString:i(6641),Parse:i(46177),Parse2DArray:i(2342),ParseCSV:i(82593),Impact:i(52833),Tiled:i(96761)}},51233(t,e,i){var r=i(79291);t.exports=function(t){for(var e,i,s,n,a,o=0;o>>0;return r}},84101(t,e,i){var r=i(33629);t.exports=function(t){var e,i,s=[];for(e=0;e0;)if(n.i>=n.layers.length){if(i.length<1){console.warn("TilemapParser.parseTiledJSON - Invalid layer group hierarchy");break}n=i.pop()}else{var a=n.layers[n.i];if(n.i++,"imagelayer"===a.type){var o=r(a,"offsetx",0)+r(a,"startx",0),h=r(a,"offsety",0)+r(a,"starty",0);e.push({name:n.name+a.name,image:a.image,x:n.x+o+a.x,y:n.y+h+a.y,alpha:n.opacity*a.opacity,visible:n.visible&&a.visible,properties:r(a,"properties",{})})}else if("group"===a.type){var l=s(t,a,n);i.push(n),n=l}}return e}},46594(t,e,i){var r=i(51233),s=i(84101),n=i(91907),a=i(62644),o=i(80341),h=i(6641),l=i(87010),u=i(12635),d=i(22611),c=i(28200),f=i(24619);t.exports=function(t,e,i){var p=a(e),g=new l({width:p.width,height:p.height,name:t,tileWidth:p.tilewidth,tileHeight:p.tileheight,orientation:h(p.orientation),format:o.TILED_JSON,version:p.version,properties:p.properties,renderOrder:p.renderorder,infinite:p.infinite});if(g.orientation===n.HEXAGONAL)if(g.hexSideLength=p.hexsidelength,g.staggerAxis=p.staggeraxis,g.staggerIndex=p.staggerindex,"y"===g.staggerAxis){var m=(g.tileHeight-g.hexSideLength)/2;g.widthInPixels=g.tileWidth*(g.width+.5),g.heightInPixels=g.height*(g.hexSideLength+m)+m}else{var v=(g.tileWidth-g.hexSideLength)/2;g.widthInPixels=g.width*(g.hexSideLength+v)+v,g.heightInPixels=g.tileHeight*(g.height+.5)}g.layers=c(p,i),g.images=u(p);var y=f(p);return g.tilesets=y.tilesets,g.imageCollections=y.imageCollections,g.objects=d(p),g.tiles=s(g),r(g),g}},52205(t,e,i){var r=i(18254),s=i(29920),n=function(t){return{x:t.x,y:t.y}},a=["id","name","type","rotation","properties","visible","x","y","width","height"];t.exports=function(t,e,i){void 0===e&&(e=0),void 0===i&&(i=0);var o=r(t,a);if(o.x+=e,o.y+=i,t.gid){var h=s(t.gid);o.gid=h.gid,o.flippedHorizontal=h.flippedHorizontal,o.flippedVertical=h.flippedVertical,o.flippedAntiDiagonal=h.flippedAntiDiagonal}else t.polyline?o.polyline=t.polyline.map(n):t.polygon?o.polygon=t.polygon.map(n):t.ellipse?o.ellipse=t.ellipse:t.text?o.text=t.text:t.point?o.point=!0:o.rectangle=!0;return o}},22611(t,e,i){var r=i(95540),s=i(52205),n=i(48700),a=i(79677);t.exports=function(t){for(var e=[],i=[],o=a(t);o.i0;)if(o.i>=o.layers.length){if(i.length<1){console.warn("TilemapParser.parseTiledJSON - Invalid layer group hierarchy");break}o=i.pop()}else{var h=o.layers[o.i];if(o.i++,h.opacity*=o.opacity,h.visible=o.visible&&h.visible,"objectgroup"===h.type){h.name=o.name+h.name;for(var l=o.x+r(h,"startx",0)+r(h,"offsetx",0),u=o.y+r(h,"starty",0)+r(h,"offsety",0),d=[],c=0;c0;)if(f.i>=f.layers.length){if(c.length<1){console.warn("TilemapParser.parseTiledJSON - Invalid layer group hierarchy");break}f=c.pop()}else{var p=f.layers[f.i];if(f.i++,"tilelayer"===p.type)if(p.compression)console.warn("TilemapParser.parseTiledJSON - Layer compression is unsupported, skipping layer '"+p.name+"'");else{if(p.encoding&&"base64"===p.encoding){if(p.chunks)for(var g=0;g0?((y=new u(m,v.gid,D,I,t.tilewidth,t.tileheight)).rotation=v.rotation,y.flipX=v.flipped,b[I][D]=y):(x=e?null:new u(m,-1,D,I,t.tilewidth,t.tileheight),b[I][D]=x),++S===M.width&&(O++,S=0)}}else{(m=new h({name:f.name+p.name,id:p.id,x:f.x+o(p,"offsetx",0)+p.x,y:f.y+o(p,"offsety",0)+p.y,width:p.width,height:p.height,tileWidth:t.tilewidth,tileHeight:t.tileheight,alpha:f.opacity*p.opacity,visible:f.visible&&p.visible,properties:o(p,"properties",[]),orientation:a(t.orientation)})).orientation===s.HEXAGONAL&&(m.hexSideLength=t.hexsidelength,m.staggerAxis=t.staggeraxis,m.staggerIndex=t.staggerindex,"y"===m.staggerAxis?(T=(m.tileHeight-m.hexSideLength)/2,m.widthInPixels=m.tileWidth*(m.width+.5),m.heightInPixels=m.height*(m.hexSideLength+T)+T):(w=(m.tileWidth-m.hexSideLength)/2,m.widthInPixels=m.width*(m.hexSideLength+w)+w,m.heightInPixels=m.tileHeight*(m.height+.5)));for(var N=[],B=0,k=p.data.length;B0?((y=new u(m,v.gid,S,b.length,t.tilewidth,t.tileheight)).rotation=v.rotation,y.flipX=v.flipped,N.push(y)):(x=e?null:new u(m,-1,S,b.length,t.tilewidth,t.tileheight),N.push(x)),++S===p.width&&(b.push(N),S=0,N=[])}m.data=b,d.push(m)}else if("group"===p.type){var U=n(t,p,f);c.push(f),f=U}}return d}},24619(t,e,i){var r=i(33629),s=i(16536),n=i(52205),a=i(57880);t.exports=function(t){for(var e,i=[],o=[],h=null,l=0;l1){var c=void 0,f=void 0;if(Array.isArray(u.tiles)){c=c||{},f=f||{};for(var p=0;p0){var n,a,o,h={},l={};if(Array.isArray(r.edgecolors))for(n=0;n0)throw new Error("TimerEvent infinite loop created via zero delay")}else e=new a(t);return this._pendingInsertion.push(e),e},delayedCall:function(t,e,i,r){return this.addEvent({delay:t,callback:e,args:i,callbackScope:r})},clearPendingEvents:function(){return this._pendingInsertion=[],this},removeEvent:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e-1&&this._active.splice(s,1),r.destroy()}for(i=0;i=r.delay)){var s=r.elapsed-r.delay;if(r.elapsed=r.delay,!r.hasDispatched&&r.callback&&(r.hasDispatched=!0,r.callback.apply(r.callbackScope,r.args)),r.repeatCount>0){if(r.repeatCount--,s>=r.delay)for(;s>=r.delay&&r.repeatCount>0;)r.callback&&r.callback.apply(r.callbackScope,r.args),s-=r.delay,r.repeatCount--;r.elapsed=s,r.hasDispatched=!1}else r.hasDispatched&&this._pendingRemoval.push(r)}}}},shutdown:function(){var t;for(t=0;t0||this.totalComplete>0)&&(0!==this.loop&&(-1===this.loop||this.loop>this.iteration)?(this.iteration++,this.reset(!0)):this.complete=!0),this.complete&&this.emit(h.COMPLETE,this)}},play:function(t){return void 0===t&&(t=!0),this.paused=!1,this.complete=!1,this.totalComplete=0,t&&this.reset(),this},pause:function(){this.paused=!0;for(var t=this.events,e=0;e0&&(i=e[e.length-1].time);for(var r=0;r0)throw new Error("TimerEvent infinite loop created via zero delay");return this},getProgress:function(){return this.elapsed/this.delay},getOverallProgress:function(){if(this.repeat>0){var t=this.delay+this.delay*this.repeat;return(this.elapsed+this.delay*(this.repeat-this.repeatCount))/t}return this.getProgress()},getRepeatCount:function(){return this.repeatCount},getElapsed:function(){return this.elapsed},getElapsedSeconds:function(){return.001*this.elapsed},getRemaining:function(){return this.delay-this.elapsed},getRemainingSeconds:function(){return.001*this.getRemaining()},getOverallRemaining:function(){return this.delay*(1+this.repeatCount)-this.elapsed},getOverallRemainingSeconds:function(){return.001*this.getOverallRemaining()},remove:function(t){void 0===t&&(t=!1),this.elapsed=this.delay,this.hasDispatched=!t,this.repeatCount=0},destroy:function(){this.callback=void 0,this.callbackScope=void 0,this.args=[]}});t.exports=n},35945(t){t.exports="complete"},89809(t,e,i){t.exports={COMPLETE:i(35945)}},90291(t,e,i){t.exports={Clock:i(33385),Events:i(89809),Timeline:i(96120),TimerEvent:i(94880)}},40382(t,e,i){var r=i(72905),s=i(83419),n=i(43491),a=i(88032),o=i(37277),h=i(44594),l=i(93109),u=i(8462),d=i(8357),c=i(43960),f=i(26012),p=new s({initialize:function(t){this.scene=t,this.events=t.sys.events,this.timeScale=1,this.paused=!1,this.processing=!1,this.tweens=[],this.time=0,this.startTime=0,this.nextTime=0,this.prevTime=0,this.maxLag=500,this.lagSkip=33,this.gap=1e3/240,this.events.once(h.BOOT,this.boot,this),this.events.on(h.START,this.start,this)},boot:function(){this.events.once(h.DESTROY,this.destroy,this)},start:function(){this.timeScale=1,this.paused=!1,this.startTime=Date.now(),this.prevTime=this.startTime,this.nextTime=this.gap,this.events.on(h.UPDATE,this.update,this),this.events.once(h.SHUTDOWN,this.shutdown,this)},create:function(t){Array.isArray(t)||(t=[t]);for(var e=[],i=0;i-1},existing:function(t){return this.has(t)||this.tweens.push(t.reset()),this},addCounter:function(t){var e=a(this,t);return this.tweens.push(e.reset()),e},stagger:function(t,e){return l(t,e)},setLagSmooth:function(t,e){return void 0===t&&(t=1/1e-8),void 0===e&&(e=0),this.maxLag=t,this.lagSkip=Math.min(e,this.maxLag),this},setFps:function(t){return void 0===t&&(t=240),this.gap=1e3/t,this.nextTime=1e3*this.time+this.gap,this},getDelta:function(t){var e=Date.now()-this.prevTime;e>this.maxLag&&(this.startTime+=e-this.lagSkip),this.prevTime+=e;var i=this.prevTime-this.startTime,r=i-this.nextTime,s=i-1e3*this.time;return r>0||t?(i/=1e3,this.time=i,this.nextTime+=r+(r>=this.gap?4:this.gap-r)):s=0,s},tick:function(){return this.step(!0),this},update:function(){this.paused||this.step(!1)},step:function(t){void 0===t&&(t=!1);var e=this.getDelta(t);if(!(e<=0)){var i,r;this.processing=!0;var s=[],n=this.tweens;for(i=0;i0){for(i=0;i-1&&(r.isPendingRemove()||r.isDestroyed())&&(n.splice(o,1),r.destroy())}s.length=0}this.processing=!1}},remove:function(t){return this.processing?t.setPendingRemoveState():(r(this.tweens,t),t.setRemovedState()),this},reset:function(t){return this.existing(t),t.seek(),t.setActiveState(),this},makeActive:function(t){return this.existing(t),t.setActiveState(),this},each:function(t,e){var i,r=[null];for(i=1;iE&&(E=M),C[A][_]=M}}}var R=o?r(o):null;return i=h?function(t,e,i,r){var s,n=0,o=r%y,h=Math.floor(r/y);if(o>=0&&o=0&&ht&&(this.loopCounter=t),this},remove:function(){return this.parent&&this.parent.remove(this),this},stop:function(){return!this.parent||this.isRemoved()||this.isPendingRemove()||this.isDestroyed()||(this.dispatchEvent(n.TWEEN_STOP,"onStop"),this.setPendingRemoveState()),this},updateLoopCountdown:function(t){this.countdown-=t,this.countdown<=0&&(this.setActiveState(),this.dispatchEvent(n.TWEEN_LOOP,"onLoop"))},updateStartCountdown:function(t){return this.countdown-=t,this.countdown<=0&&(this.hasStarted=!0,this.setActiveState(),this.dispatchEvent(n.TWEEN_START,"onStart"),t=0),t},updateCompleteDelay:function(t){this.countdown-=t,this.countdown<=0&&this.onCompleteHandler()},setCallback:function(t,e,i){return void 0===i&&(i=[]),this.callbacks.hasOwnProperty(t)&&(this.callbacks[t]={func:e,params:i}),this},setPendingState:function(){this.state=a.PENDING},setActiveState:function(){this.state=a.ACTIVE,this.hasStarted=!1},setLoopDelayState:function(){this.state=a.LOOP_DELAY},setCompleteDelayState:function(){this.state=a.COMPLETE_DELAY},setStartDelayState:function(){this.state=a.START_DELAY,this.countdown=this.startDelay,this.hasStarted=!1},setPendingRemoveState:function(){this.state=a.PENDING_REMOVE},setRemovedState:function(){this.state=a.REMOVED},setFinishedState:function(){this.state=a.FINISHED},setDestroyedState:function(){this.state=a.DESTROYED},isPending:function(){return this.state===a.PENDING},isActive:function(){return this.state===a.ACTIVE},isLoopDelayed:function(){return this.state===a.LOOP_DELAY},isCompleteDelayed:function(){return this.state===a.COMPLETE_DELAY},isStartDelayed:function(){return this.state===a.START_DELAY},isPendingRemove:function(){return this.state===a.PENDING_REMOVE},isRemoved:function(){return this.state===a.REMOVED},isFinished:function(){return this.state===a.FINISHED},isDestroyed:function(){return this.state===a.DESTROYED},destroy:function(){this.data&&this.data.forEach(function(t){t.destroy()}),this.removeAllListeners(),this.callbacks=null,this.data=null,this.parent=null,this.setDestroyedState()}});o.TYPES=["onActive","onComplete","onLoop","onPause","onRepeat","onResume","onStart","onStop","onUpdate","onYoyo"],t.exports=o},95042(t,e,i){var r=i(83419),s=i(842),n=i(86353),a=new r({initialize:function(t,e,i,r,s,n,a,o,h,l){this.tween=t,this.targetIndex=e,this.duration=r<=0?.01:r,this.totalDuration=0,this.delay=0,this.getDelay=i,this.yoyo=s,this.hold=n,this.repeat=a,this.repeatDelay=o,this.repeatCounter=0,this.flipX=h,this.flipY=l,this.progress=0,this.elapsed=0,this.state=0,this.isCountdown=!1},getTarget:function(){return this.tween.targets[this.targetIndex]},setTargetValue:function(t){void 0===t&&(t=this.current),this.tween.targets[this.targetIndex][this.key]=t},setCreatedState:function(){this.state=n.CREATED,this.isCountdown=!1},setDelayState:function(){this.state=n.DELAY,this.isCountdown=!0},setPendingRenderState:function(){this.state=n.PENDING_RENDER,this.isCountdown=!1},setPlayingForwardState:function(){this.state=n.PLAYING_FORWARD,this.isCountdown=!1},setPlayingBackwardState:function(){this.state=n.PLAYING_BACKWARD,this.isCountdown=!1},setHoldState:function(){this.state=n.HOLD_DELAY,this.isCountdown=!0},setRepeatState:function(){this.state=n.REPEAT_DELAY,this.isCountdown=!0},setCompleteState:function(){this.state=n.COMPLETE,this.isCountdown=!1},isCreated:function(){return this.state===n.CREATED},isDelayed:function(){return this.state===n.DELAY},isPendingRender:function(){return this.state===n.PENDING_RENDER},isPlayingForward:function(){return this.state===n.PLAYING_FORWARD},isPlayingBackward:function(){return this.state===n.PLAYING_BACKWARD},isHolding:function(){return this.state===n.HOLD_DELAY},isRepeating:function(){return this.state===n.REPEAT_DELAY},isComplete:function(){return this.state===n.COMPLETE},setStateFromEnd:function(t){this.yoyo?this.onRepeat(t,!0,!0):this.repeatCounter>0?this.onRepeat(t,!0,!1):this.setCompleteState()},setStateFromStart:function(t){this.repeatCounter>0?this.onRepeat(t,!1):this.setCompleteState()},reset:function(){var t=this.tween,e=t.totalTargets,i=this.targetIndex,r=t.targets[i],s=this.key;this.progress=0,this.elapsed=0,this.delay=this.getDelay(r,s,0,i,e,t),this.repeatCounter=-1===this.repeat?n.MAX:this.repeat,this.setPendingRenderState();var a=this.duration+this.hold;this.yoyo&&(a+=this.duration);var o=a+this.repeatDelay;this.totalDuration=this.delay+a,-1===this.repeat?(this.totalDuration+=o*n.MAX,t.isInfinite=!0):this.repeat>0&&(this.totalDuration+=o*this.repeat),this.totalDuration>t.duration&&(t.duration=this.totalDuration),this.delay0&&(this.elapsed=this.delay,this.setDelayState())},onRepeat:function(t,e,i){var r=this.tween,n=r.totalTargets,a=this.targetIndex,o=r.targets[a],h=this.key,l="texture"!==h;if(this.elapsed=t,this.progress=t/this.duration,this.flipX&&o.toggleFlipX(),this.flipY&&o.toggleFlipY(),l&&(e||i)&&(this.start=this.getStartValue(o,h,this.start,a,n,r)),i)return this.setPlayingBackwardState(),void this.dispatchEvent(s.TWEEN_YOYO,"onYoyo");this.repeatCounter--,l&&(this.end=this.getEndValue(o,h,this.start,a,n,r)),this.repeatDelay>0?(this.elapsed=this.repeatDelay-t,l&&(this.current=this.start,o[h]=this.current),this.setRepeatState()):(this.setPlayingForwardState(),this.dispatchEvent(s.TWEEN_REPEAT,"onRepeat"))},destroy:function(){this.tween=null,this.getDelay=null,this.setCompleteState()}});t.exports=a},69902(t){t.exports={targets:null,delay:0,duration:1e3,ease:"Power0",easeParams:null,hold:0,repeat:0,repeatDelay:0,yoyo:!1,flipX:!1,flipY:!1,persist:!1,interpolation:null}},81076(t){t.exports=["callbackScope","completeDelay","delay","duration","ease","easeParams","flipX","flipY","hold","interpolation","loop","loopDelay","onActive","onActiveParams","onComplete","onCompleteParams","onLoop","onLoopParams","onPause","onPauseParams","onRepeat","onRepeatParams","onResume","onResumeParams","onStart","onStartParams","onStop","onStopParams","onUpdate","onUpdateParams","onYoyo","onYoyoParams","paused","persist","props","repeat","repeatDelay","targets","yoyo"]},8462(t,e,i){var r=i(70402),s=i(83419),n=i(842),a=i(44603),o=i(39429),h=i(36383),l=i(86353),u=i(48177),d=i(42220),c=new s({Extends:r,initialize:function(t,e){r.call(this,t),this.targets=e,this.totalTargets=e.length,this.isSeeking=!1,this.isInfinite=!1,this.elapsed=0,this.totalElapsed=0,this.duration=0,this.progress=0,this.totalDuration=0,this.totalProgress=0,this.isNumberTween=!1},add:function(t,e,i,r,s,n,a,o,h,l,d,c,f,p,g,m){var v=new u(this,t,e,i,r,s,n,a,o,h,l,d,c,f,p,g,m);return this.totalData=this.data.push(v),v},addFrame:function(t,e,i,r,s,n,a,o,h,l){var u=new d(this,t,e,i,r,s,n,a,o,h,l);return this.totalData=this.data.push(u),u},getValue:function(t){void 0===t&&(t=0);var e=null;return this.data&&(e=this.data[t].current),e},hasTarget:function(t){return this.targets&&-1!==this.targets.indexOf(t)},updateTo:function(t,e,i){if(void 0===i&&(i=!1),"texture"!==t)for(var r=0;r0)this.elapsed=0,this.progress=0,this.loopCounter--,this.initTweenData(!0),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(n.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},onCompleteHandler:function(){this.progress=1,this.totalProgress=1,r.prototype.onCompleteHandler.call(this)},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed Tween",this),this):((this.isPendingRemove()||this.isFinished())&&this.seek(),this.paused=!1,this.setActiveState(),this)},seek:function(t,e,i){if(void 0===t&&(t=0),void 0===e&&(e=16.6),void 0===i&&(i=!1),this.isDestroyed())return console.warn("Cannot seek destroyed Tween",this),this;i||(this.isSeeking=!0),this.reset(!0),this.initTweenData(!0),this.setActiveState(),this.dispatchEvent(n.TWEEN_ACTIVE,"onActive");var r=this.paused;if(this.paused=!1,t>0){for(var s=Math.floor(t/e),a=t-s*e,o=0;o0&&this.update(a)}return this.paused=r,this.isSeeking=!1,this},initTweenData:function(t){void 0===t&&(t=!1),this.duration=0,this.startDelay=h.MAX_SAFE_INTEGER;for(var e=this.data,i=0;i0?r+s+(r+a)*n:r+s},reset:function(t){return void 0===t&&(t=!1),this.elapsed=0,this.totalElapsed=0,this.progress=0,this.totalProgress=0,this.loopCounter=this.loop,-1===this.loop&&(this.isInfinite=!0,this.loopCounter=l.MAX),t||(this.initTweenData(),this.setActiveState(),this.dispatchEvent(n.TWEEN_ACTIVE,"onActive")),this},update:function(t){if(this.isPendingRemove()||this.isDestroyed())return!this.persist||(this.setFinishedState(),!1);if(this.paused||this.isFinished())return!1;if(t*=this.timeScale*this.parent.timeScale,this.isLoopDelayed())return this.updateLoopCountdown(t),!1;if(this.isCompleteDelayed())return this.updateCompleteDelay(t),!1;this.hasStarted||(this.startDelay-=t,this.startDelay<=0&&(this.hasStarted=!0,this.dispatchEvent(n.TWEEN_START,"onStart"),t=0));var e=!1;if(this.isActive())for(var i=this.data,r=0;r0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this},add:function(t){var e=this.parent.create(t);Array.isArray(e)||(e=[e]);for(var i=this.data,r=0;r0)this.loopCounter--,this.resetTweens(),this.loopDelay>0?(this.countdown=this.loopDelay,this.setLoopDelayState()):(this.setActiveState(),this.dispatchEvent(a.TWEEN_LOOP,"onLoop"));else{if(!(this.completeDelay>0))return this.onCompleteHandler(),!0;this.countdown=this.completeDelay,this.setCompleteDelayState()}return!1},play:function(){return this.isDestroyed()?(console.warn("Cannot play destroyed TweenChain",this),this):((this.isPendingRemove()||this.isPending())&&this.resetTweens(),this.paused=!1,this.startDelay>0&&!this.isStartDelayed()?this.setStartDelayState():this.setActiveState(),this)},resetTweens:function(){for(var t=this.data,e=this.totalData,i=0;i=d?(c=u-d,u=d,f=!0):u<0&&(u=0);var p=s(u/d,0,1);this.elapsed=u,this.progress=p,this.previous=this.current,h||(p=1-p);var g=this.ease(p);this.interpolation?this.current=this.interpolation(this.interpolationData,g):this.current=this.start+(this.end-this.start)*g,n[o]=this.current,f&&(h?(e.isNumberTween&&(this.current=this.end,n[o]=this.current),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(c)):(e.isNumberTween&&(this.current=this.start,n[o]=this.current),this.setStateFromStart(c))),this.dispatchEvent(a.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var r=i.targets[this.targetIndex],s=this.key,n=this.current,a=this.previous;i.emit(t,i,s,r,n,a);var o=i.callbacks[e];o&&o.func.apply(i.callbackScope,[i,r,s,n,a].concat(o.params))}},destroy:function(){r.prototype.destroy.call(this),this.getActiveValue=null,this.getEndValue=null,this.getStartValue=null,this.ease=null}});t.exports=o},42220(t,e,i){var r=i(95042),s=i(45319),n=i(83419),a=i(842),o=new n({Extends:r,initialize:function(t,e,i,s,n,a,o,h,l,u,d){r.call(this,t,e,n,a,!1,o,h,l,u,d),this.key="texture",this.startTexture=null,this.endTexture=i,this.startFrame=null,this.endFrame=s,this.yoyo=0!==h},reset:function(t){r.prototype.reset.call(this);var e=this.tween.targets[this.targetIndex];this.startTexture||(this.startTexture=e.texture.key,this.startFrame=e.frame.name),t&&e.setTexture(this.startTexture,this.startFrame)},update:function(t){var e=this.tween,i=this.targetIndex,r=e.targets[i];if(!r)return this.setCompleteState(),!1;if(this.isCountdown&&(this.elapsed-=t,this.elapsed<=0&&(this.elapsed=0,t=0,this.isDelayed()?this.setPendingRenderState():this.isRepeating()?(this.setPlayingForwardState(),this.dispatchEvent(a.TWEEN_REPEAT,"onRepeat")):this.isHolding()&&this.setStateFromEnd(0))),this.isPendingRender())return this.startTexture&&r.setTexture(this.startTexture,this.startFrame),this.setPlayingForwardState(),!0;var n=this.isPlayingForward(),o=this.isPlayingBackward();if(n||o){var h=this.elapsed,l=this.duration,u=0,d=!1;(h+=t)>=l?(u=h-l,h=l,d=!0):h<0&&(h=0);var c=s(h/l,0,1);this.elapsed=h,this.progress=c,d&&(n?(r.setTexture(this.endTexture,this.endFrame),this.hold>0?(this.elapsed=this.hold,this.setHoldState()):this.setStateFromEnd(u)):(r.setTexture(this.startTexture,this.startFrame),this.setStateFromStart(u))),this.dispatchEvent(a.TWEEN_UPDATE,"onUpdate")}return!this.isComplete()},dispatchEvent:function(t,e){var i=this.tween;if(!i.isSeeking){var 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s=i(45319),n=i(83419),r=i(74943),o=i(81957),a=i(41138),h=i(35154),l=i(90126),u=new n({initialize:function(t,e,i){this.manager=t,this.key=e,this.type="frame",this.frames=this.getFrames(t.textureManager,h(i,"frames",[]),h(i,"defaultTextureKey",null),h(i,"sortFrames",!0)),this.frameRate=h(i,"frameRate",null),this.duration=h(i,"duration",null),this.msPerFrame,this.skipMissedFrames=h(i,"skipMissedFrames",!0),this.delay=h(i,"delay",0),this.repeat=h(i,"repeat",0),this.repeatDelay=h(i,"repeatDelay",0),this.yoyo=h(i,"yoyo",!1),this.showBeforeDelay=h(i,"showBeforeDelay",!1),this.showOnStart=h(i,"showOnStart",!1),this.hideOnComplete=h(i,"hideOnComplete",!1),this.randomFrame=h(i,"randomFrame",!1),this.paused=!1,this.calculateDuration(this,this.getTotalFrames(),this.duration,this.frameRate),this.manager.on&&(this.manager.on(r.PAUSE_ALL,this.pause,this),this.manager.on(r.RESUME_ALL,this.resume,this))},getTotalFrames:function(){return 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this.paused=!0,this},resume:function(){return this.paused=!1,this},destroy:function(){this.manager.off&&(this.manager.off(r.PAUSE_ALL,this.pause,this),this.manager.off(r.RESUME_ALL,this.resume,this)),this.manager.remove(this.key);for(var t=0;t{var s=new(i(83419))({initialize:function(t,e,i,s,n){void 0===n&&(n=!1),this.textureKey=t,this.textureFrame=e,this.index=i,this.frame=s,this.isFirst=!1,this.isLast=!1,this.prevFrame=null,this.nextFrame=null,this.duration=0,this.progress=0,this.isKeyFrame=n},toJSON:function(){return{key:this.textureKey,frame:this.textureFrame,duration:this.duration,keyframe:this.isKeyFrame}},destroy:function(){this.frame=void 0}});t.exports=s},60848:(t,e,i)=>{var s=i(42099),n=i(83419),r=i(90330),o=i(50792),a=i(74943),h=i(8443),l=i(95540),u=i(35154),c=i(36383),d=i(20283),f=i(41836),p=new n({Extends:o,initialize:function(t){o.call(this),this.game=t,this.textureManager=null,this.globalTimeScale=1,this.anims=new r,this.mixes=new 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s=[],n=this.game.cache.json.get(t);if(!n)return console.warn("No Aseprite data found for: "+t),s;var r=this,o=u(n,"meta",null),a=u(n,"frames",null);o&&a&&u(o,"frameTags",[]).forEach((function(n){var o=[],h=l(n,"name",null),u=l(n,"from",0),d=l(n,"to",0),f=l(n,"direction","forward");if(h&&(!e||e&&e.indexOf(h)>-1)){for(var p=0,v=u;v<=d;v++){var g=v.toString(),m=a[g];if(m){var y=l(m,"duration",c.MAX_SAFE_INTEGER);o.push({key:t,frame:g,duration:y}),p+=y}}"reverse"===f&&(o=o.reverse());var x,T={key:h,frames:o,duration:p,yoyo:"pingpong"===f};i?i.anims&&(x=i.anims.create(T)):x=r.create(T),x&&s.push(x)}}));return s},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("AnimationManager key already exists: "+e):(i=new s(this,e,t),this.anims.set(e,i),this.emit(a.ADD_ANIMATION,e,i))),i},fromJSON:function(t,e){void 0===e&&(e=!1),e&&this.anims.clear(),"string"==typeof t&&(t=JSON.parse(t));var i=[];if(t.hasOwnProperty("anims")&&Array.isArray(t.anims)){for(var s=0;s{var s=i(42099),n=i(30976),r=i(83419),o=i(90330),a=i(74943),h=i(95540),l=new r({initialize:function(t){this.parent=t,this.animationManager=t.scene.sys.anims,this.animationManager.on(a.REMOVE_ANIMATION,this.globalRemove,this),this.textureManager=this.animationManager.textureManager,this.anims=null,this.isPlaying=!1,this.hasStarted=!1,this.currentAnim=null,this.currentFrame=null,this.nextAnim=null,this.nextAnimsQueue=[],this.timeScale=1,this.frameRate=0,this.duration=0,this.msPerFrame=0,this.skipMissedFrames=!0,this.randomFrame=!1,this.delay=0,this.repeat=0,this.repeatDelay=0,this.yoyo=!1,this.showBeforeDelay=!1,this.showOnStart=!1,this.hideOnComplete=!1,this.forward=!0,this.inReverse=!1,this.accumulator=0,this.nextTick=0,this.delayCounter=0,this.repeatCounter=0,this.pendingRepeat=!1,this._paused=!1,this._wasPlaying=!1,this._pendingStop=0,this._pendingStopValue},chain:function(t){var e=this.parent;if(void 0===t)return this.nextAnimsQueue.length=0,this.nextAnim=null,e;Array.isArray(t)||(t=[t]);for(var i=0;ir&&(l=0),this.randomFrame&&(l=n(0,r-1));var u=s.frames[l];0!==l||this.forward||(u=s.getLastFrame()),this.currentFrame=u}else console.warn("Missing animation: "+i);return this.parent},pause:function(t){return this._paused||(this._paused=!0,this._wasPlaying=this.isPlaying,this.isPlaying=!1),void 0!==t&&this.setCurrentFrame(t),this.parent},resume:function(t){return this._paused&&(this._paused=!1,this.isPlaying=this._wasPlaying),void 0!==t&&this.setCurrentFrame(t),this.parent},playAfterDelay:function(t,e){if(this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),this.nextAnim=t,this._pendingStop=1,this._pendingStopValue=e}else this.delayCounter=e,this.play(t,!0);return this.parent},playAfterRepeat:function(t,e){if(void 0===e&&(e=1),this.isPlaying){var i=this.nextAnim,s=this.nextAnimsQueue;i&&s.unshift(i),-1!==this.repeatCounter&&e>this.repeatCounter&&(e=this.repeatCounter),this.nextAnim=t,this._pendingStop=2,this._pendingStopValue=e}else this.play(t);return this.parent},play:function(t,e){void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent,n="string"==typeof t?t:t.key;if(e&&this.isPlaying&&i.key===n)return s;if(i&&this.isPlaying){var r=this.animationManager.getMix(i.key,t);if(r>0)return this.playAfterDelay(t,r)}return this.forward=!0,this.inReverse=!1,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t)},playReverse:function(t,e){void 0===e&&(e=!1);var i="string"==typeof t?t:t.key;return e&&this.isPlaying&&this.currentAnim.key===i?this.parent:(this.forward=!1,this.inReverse=!0,this._paused=!1,this._wasPlaying=!0,this.startAnimation(t))},startAnimation:function(t){this.load(t);var e=this.currentAnim,i=this.parent;return e?(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat,e.getFirstTick(this),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!1,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.delayCounter+=this.delay,0===this.delayCounter?this.handleStart():this.showBeforeDelay&&this.setCurrentFrame(this.currentFrame),i):i},handleStart:function(){this.showOnStart&&this.parent.setVisible(!0),this.setCurrentFrame(this.currentFrame),this.hasStarted=!0,this.emitEvents(a.ANIMATION_START)},handleRepeat:function(){this.pendingRepeat=!1,this.emitEvents(a.ANIMATION_REPEAT)},handleStop:function(){this._pendingStop=0,this.isPlaying=!1,this.emitEvents(a.ANIMATION_STOP)},handleComplete:function(){this._pendingStop=0,this.isPlaying=!1,this.hideOnComplete&&this.parent.setVisible(!1),this.emitEvents(a.ANIMATION_COMPLETE,a.ANIMATION_COMPLETE_KEY)},emitEvents:function(t,e){var i=this.currentAnim;if(i){var s=this.currentFrame,n=this.parent,r=s.textureFrame;n.emit(t,i,s,n,r),e&&n.emit(e+i.key,i,s,n,r)}},reverse:function(){return this.isPlaying&&(this.inReverse=!this.inReverse,this.forward=!this.forward),this.parent},getProgress:function(){var t=this.currentFrame;if(!t)return 0;var e=t.progress;return this.inReverse&&(e*=-1),e},setProgress:function(t){return this.forward||(t=1-t),this.setCurrentFrame(this.currentAnim.getFrameByProgress(t)),this.parent},setRepeat:function(t){return this.repeatCounter=-1===t?Number.MAX_VALUE:t,this.parent},globalRemove:function(t,e){void 0===e&&(e=this.currentAnim),this.isPlaying&&e.key===this.currentAnim.key&&(this.stop(),this.setCurrentFrame(this.currentAnim.frames[0]))},restart:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);var i=this.currentAnim,s=this.parent;return i?(e&&(this.repeatCounter=-1===this.repeat?Number.MAX_VALUE:this.repeat),i.getFirstTick(this),this.emitEvents(a.ANIMATION_RESTART),this.isPlaying=!0,this.pendingRepeat=!1,this.hasStarted=!t,this._pendingStop=0,this._pendingStopValue=0,this._paused=!1,this.setCurrentFrame(i.frames[0]),this.parent):s},complete:function(){if(this._pendingStop=0,this.isPlaying=!1,this.currentAnim&&this.handleComplete(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.length>0?this.nextAnimsQueue.shift():null,this.play(t)}return this.parent},stop:function(){if(this._pendingStop=0,this.isPlaying=!1,this.delayCounter=0,this.currentAnim&&this.handleStop(),this.nextAnim){var t=this.nextAnim;this.nextAnim=this.nextAnimsQueue.shift(),this.play(t)}return this.parent},stopAfterDelay:function(t){return this._pendingStop=1,this._pendingStopValue=t,this.parent},stopAfterRepeat:function(t){return void 0===t&&(t=1),-1!==this.repeatCounter&&t>this.repeatCounter&&(t=this.repeatCounter),this._pendingStop=2,this._pendingStopValue=t,this.parent},stopOnFrame:function(t){return this._pendingStop=3,this._pendingStopValue=t,this.parent},getTotalFrames:function(){return this.currentAnim?this.currentAnim.getTotalFrames():0},update:function(t,e){var i=this.currentAnim;if(this.isPlaying&&i&&!i.paused){if(this.accumulator+=e*this.timeScale*this.animationManager.globalTimeScale,1===this._pendingStop&&(this._pendingStopValue-=e,this._pendingStopValue<=0))return this.stop();if(this.hasStarted){if(this.accumulator>=this.nextTick&&(this.forward?i.nextFrame(this):i.previousFrame(this),this.isPlaying&&0===this._pendingStop&&this.skipMissedFrames&&this.accumulator>this.nextTick)){var s=0;do{this.forward?i.nextFrame(this):i.previousFrame(this),s++}while(this.isPlaying&&this.accumulator>this.nextTick&&s<60)}}else this.accumulator>=this.delayCounter&&(this.accumulator-=this.delayCounter,this.handleStart())}},setCurrentFrame:function(t){var e=this.parent;return this.currentFrame=t,e.texture=t.frame.texture,e.frame=t.frame,e.isCropped&&e.frame.updateCropUVs(e._crop,e.flipX,e.flipY),t.setAlpha&&(e.alpha=t.alpha),e.setSizeToFrame(),e._originComponent&&(t.frame.customPivot?e.setOrigin(t.frame.pivotX,t.frame.pivotY):e.updateDisplayOrigin()),this.isPlaying&&this.hasStarted&&(this.emitEvents(a.ANIMATION_UPDATE),3===this._pendingStop&&this._pendingStopValue===t&&this.stop()),e},nextFrame:function(){return this.currentAnim&&this.currentAnim.nextFrame(this),this.parent},previousFrame:function(){return this.currentAnim&&this.currentAnim.previousFrame(this),this.parent},get:function(t){return this.anims?this.anims.get(t):null},exists:function(t){return!!this.anims&&this.anims.has(t)},create:function(t){var e=t.key,i=!1;return e&&((i=this.get(e))?console.warn("Animation key already exists: "+e):(i=new s(this,e,t),this.anims||(this.anims=new o),this.anims.set(e,i))),i},createFromAseprite:function(t,e){return this.animationManager.createFromAseprite(t,e,this.parent)},generateFrameNames:function(t,e){return this.animationManager.generateFrameNames(t,e)},generateFrameNumbers:function(t,e){return this.animationManager.generateFrameNumbers(t,e)},remove:function(t){var e=this.get(t);return e&&(this.currentAnim===e&&this.stop(),this.anims.delete(t)),e},destroy:function(){this.animationManager.off(a.REMOVE_ANIMATION,this.globalRemove,this),this.anims&&this.anims.clear(),this.animationManager=null,this.parent=null,this.nextAnim=null,this.nextAnimsQueue.length=0,this.currentAnim=null,this.currentFrame=null},isPaused:{get:function(){return this._paused}}});t.exports=l},57090:t=>{t.exports="add"},25312:t=>{t.exports="animationcomplete"},89580:t=>{t.exports="animationcomplete-"},52860:t=>{t.exports="animationrepeat"},63850:t=>{t.exports="animationrestart"},99085:t=>{t.exports="animationstart"},28087:t=>{t.exports="animationstop"},1794:t=>{t.exports="animationupdate"},52562:t=>{t.exports="pauseall"},57953:t=>{t.exports="remove"},68339:t=>{t.exports="resumeall"},74943:(t,e,i)=>{t.exports={ADD_ANIMATION:i(57090),ANIMATION_COMPLETE:i(25312),ANIMATION_COMPLETE_KEY:i(89580),ANIMATION_REPEAT:i(52860),ANIMATION_RESTART:i(63850),ANIMATION_START:i(99085),ANIMATION_STOP:i(28087),ANIMATION_UPDATE:i(1794),PAUSE_ALL:i(52562),REMOVE_ANIMATION:i(57953),RESUME_ALL:i(68339)}},60421:(t,e,i)=>{t.exports={Animation:i(42099),AnimationFrame:i(41138),AnimationManager:i(60848),AnimationState:i(9674),Events:i(74943)}},2161:(t,e,i)=>{var s=i(83419),n=i(90330),r=i(50792),o=i(24736),a=new s({initialize:function(){this.entries=new n,this.events=new r},add:function(t,e){return this.entries.set(t,e),this.events.emit(o.ADD,this,t,e),this},has:function(t){return this.entries.has(t)},exists:function(t){return this.entries.has(t)},get:function(t){return this.entries.get(t)},remove:function(t){var e=this.get(t);return e&&(this.entries.delete(t),this.events.emit(o.REMOVE,this,t,e.data)),this},getKeys:function(){return this.entries.keys()},destroy:function(){this.entries.clear(),this.events.removeAllListeners(),this.entries=null,this.events=null}});t.exports=a},24047:(t,e,i)=>{var s=i(2161),n=i(83419),r=i(8443),o=new n({initialize:function(t){this.game=t,this.binary=new s,this.bitmapFont=new s,this.json=new s,this.physics=new s,this.shader=new s,this.audio=new s,this.video=new s,this.text=new s,this.html=new s,this.obj=new s,this.tilemap=new s,this.xml=new s,this.custom={},this.game.events.once(r.DESTROY,this.destroy,this)},addCustom:function(t){return this.custom.hasOwnProperty(t)||(this.custom[t]=new s),this.custom[t]},destroy:function(){for(var t=["binary","bitmapFont","json","physics","shader","audio","video","text","html","obj","tilemap","xml"],e=0;e{t.exports="add"},59261:t=>{t.exports="remove"},24736:(t,e,i)=>{t.exports={ADD:i(51464),REMOVE:i(59261)}},83388:(t,e,i)=>{t.exports={BaseCache:i(2161),CacheManager:i(24047),Events:i(24736)}},71911:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(39506),o=i(50792),a=i(19715),h=i(87841),l=i(61340),u=i(80333),c=i(26099),d=new s({Extends:o,Mixins:[n.AlphaSingle,n.Visible],initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),o.call(this),this.scene,this.sceneManager,this.scaleManager,this.cameraManager,this.id=0,this.name="",this.roundPixels=!1,this.useBounds=!1,this.worldView=new h,this.dirty=!0,this._x=t,this._y=e,this._width=i,this._height=s,this._bounds=new h,this._scrollX=0,this._scrollY=0,this._zoomX=1,this._zoomY=1,this._rotation=0,this.matrix=new l,this.transparent=!0,this.backgroundColor=u("rgba(0,0,0,0)"),this.disableCull=!1,this.culledObjects=[],this.midPoint=new c(i/2,s/2),this.originX=.5,this.originY=.5,this._customViewport=!1,this.mask=null,this._maskCamera=null,this.renderList=[],this.isSceneCamera=!0,this.renderRoundPixels=!0},addToRenderList:function(t){this.renderList.push(t)},setOrigin:function(t,e){return void 0===t&&(t=.5),void 0===e&&(e=t),this.originX=t,this.originY=e,this},getScroll:function(t,e,i){void 0===i&&(i=new c);var s=.5*this.width,n=.5*this.height;return i.x=t-s,i.y=e-n,this.useBounds&&(i.x=this.clampX(i.x),i.y=this.clampY(i.y)),i},centerOnX:function(t){var e=.5*this.width;return this.midPoint.x=t,this.scrollX=t-e,this.useBounds&&(this.scrollX=this.clampX(this.scrollX)),this},centerOnY:function(t){var e=.5*this.height;return this.midPoint.y=t,this.scrollY=t-e,this.useBounds&&(this.scrollY=this.clampY(this.scrollY)),this},centerOn:function(t,e){return this.centerOnX(t),this.centerOnY(e),this},centerToBounds:function(){if(this.useBounds){var t=this._bounds,e=.5*this.width,i=.5*this.height;this.midPoint.set(t.centerX,t.centerY),this.scrollX=t.centerX-e,this.scrollY=t.centerY-i}return this},centerToSize:function(){return this.scrollX=.5*this.width,this.scrollY=.5*this.height,this},cull:function(t){if(this.disableCull)return t;var e=this.matrix.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(!o)return t;var a=e[4],h=e[5],l=this.scrollX,u=this.scrollY,c=this.width,d=this.height,f=this.y,p=f+d,v=this.x,g=v+c,m=this.culledObjects,y=t.length;o=1/o,m.length=0;for(var x=0;xv&&S*i+E*n+af&&S*s+E*r+hn&&(t=n),t},clampY:function(t){var e=this._bounds,i=this.displayHeight,s=e.y+(i-this.height)/2,n=Math.max(s,s+e.height-i);return tn&&(t=n),t},removeBounds:function(){return this.useBounds=!1,this.dirty=!0,this._bounds.setEmpty(),this},setAngle:function(t){return void 0===t&&(t=0),this.rotation=r(t),this},setBackgroundColor:function(t){return void 0===t&&(t="rgba(0,0,0,0)"),this.backgroundColor=u(t),this.transparent=0===this.backgroundColor.alpha,this},setBounds:function(t,e,i,s,n){return void 0===n&&(n=!1),this._bounds.setTo(t,e,i,s),this.dirty=!0,this.useBounds=!0,n?this.centerToBounds():(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},getBounds:function(t){void 0===t&&(t=new h);var e=this._bounds;return t.setTo(e.x,e.y,e.width,e.height),t},setName:function(t){return void 0===t&&(t=""),this.name=t,this},setPosition:function(t,e){return void 0===e&&(e=t),this.x=t,this.y=e,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setRoundPixels:function(t){return this.roundPixels=t,this},setScene:function(t,e){void 0===e&&(e=!0),this.scene&&this._customViewport&&this.sceneManager.customViewports--,this.scene=t,this.isSceneCamera=e;var i=t.sys;return this.sceneManager=i.game.scene,this.scaleManager=i.scale,this.cameraManager=i.cameras,this.updateSystem(),this},setScroll:function(t,e){return void 0===e&&(e=t),this.scrollX=t,this.scrollY=e,this},setSize:function(t,e){return void 0===e&&(e=t),this.width=t,this.height=e,this},setViewport:function(t,e,i,s){return this.x=t,this.y=e,this.width=i,this.height=s,this},setZoom:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),0===t&&(t=.001),0===e&&(e=.001),this.zoomX=t,this.zoomY=e,this},setMask:function(t,e){return void 0===e&&(e=!0),this.mask=t,this._maskCamera=e?this.cameraManager.default:this,this},clearMask:function(t){return void 0===t&&(t=!1),t&&this.mask&&this.mask.destroy(),this.mask=null,this},toJSON:function(){var t={name:this.name,x:this.x,y:this.y,width:this.width,height:this.height,zoom:this.zoom,rotation:this.rotation,roundPixels:this.roundPixels,scrollX:this.scrollX,scrollY:this.scrollY,backgroundColor:this.backgroundColor.rgba};return this.useBounds&&(t.bounds={x:this._bounds.x,y:this._bounds.y,width:this._bounds.width,height:this._bounds.height}),t},update:function(){},setIsSceneCamera:function(t){return this.isSceneCamera=t,this},updateSystem:function(){if(this.scaleManager&&this.isSceneCamera){var t=0!==this._x||0!==this._y||this.scaleManager.width!==this._width||this.scaleManager.height!==this._height,e=this.sceneManager;t&&!this._customViewport?e.customViewports++:!t&&this._customViewport&&e.customViewports--,this.dirty=!0,this._customViewport=t}},destroy:function(){this.emit(a.DESTROY,this),this.removeAllListeners(),this.matrix.destroy(),this.culledObjects=[],this._customViewport&&this.sceneManager.customViewports--,this.renderList=[],this._bounds=null,this.scene=null,this.scaleManager=null,this.sceneManager=null,this.cameraManager=null},x:{get:function(){return this._x},set:function(t){this._x=t,this.updateSystem()}},y:{get:function(){return this._y},set:function(t){this._y=t,this.updateSystem()}},width:{get:function(){return this._width},set:function(t){this._width=t,this.updateSystem()}},height:{get:function(){return this._height},set:function(t){this._height=t,this.updateSystem()}},scrollX:{get:function(){return this._scrollX},set:function(t){t!==this._scrollX&&(this._scrollX=t,this.dirty=!0)}},scrollY:{get:function(){return this._scrollY},set:function(t){t!==this._scrollY&&(this._scrollY=t,this.dirty=!0)}},zoom:{get:function(){return(this._zoomX+this._zoomY)/2},set:function(t){this._zoomX=t,this._zoomY=t,this.dirty=!0}},zoomX:{get:function(){return this._zoomX},set:function(t){this._zoomX=t,this.dirty=!0}},zoomY:{get:function(){return this._zoomY},set:function(t){this._zoomY=t,this.dirty=!0}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=t,this.dirty=!0}},centerX:{get:function(){return this.x+.5*this.width}},centerY:{get:function(){return this.y+.5*this.height}},displayWidth:{get:function(){return this.width/this.zoomX}},displayHeight:{get:function(){return this.height/this.zoomY}}});t.exports=d},38058:(t,e,i)=>{var s=i(71911),n=i(67502),r=i(45319),o=i(83419),a=i(31401),h=i(20052),l=i(19715),u=i(28915),c=i(87841),d=i(26099),f=new o({Extends:s,Mixins:[a.PostPipeline],initialize:function(t,e,i,n){s.call(this,t,e,i,n),this.initPostPipeline(),this.inputEnabled=!0,this.fadeEffect=new h.Fade(this),this.flashEffect=new h.Flash(this),this.shakeEffect=new h.Shake(this),this.panEffect=new h.Pan(this),this.rotateToEffect=new h.RotateTo(this),this.zoomEffect=new h.Zoom(this),this.lerp=new d(1,1),this.followOffset=new d,this.deadzone=null,this._follow=null},setDeadzone:function(t,e){if(void 0===t)this.deadzone=null;else{if(this.deadzone?(this.deadzone.width=t,this.deadzone.height=e):this.deadzone=new c(0,0,t,e),this._follow){var i=this.width/2,s=this.height/2,r=this._follow.x-this.followOffset.x,o=this._follow.y-this.followOffset.y;this.midPoint.set(r,o),this.scrollX=r-i,this.scrollY=o-s}n(this.deadzone,this.midPoint.x,this.midPoint.y)}return this},fadeIn:function(t,e,i,s,n,r){return this.fadeEffect.start(!1,t,e,i,s,!0,n,r)},fadeOut:function(t,e,i,s,n,r){return this.fadeEffect.start(!0,t,e,i,s,!0,n,r)},fadeFrom:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!1,t,e,i,s,n,r,o)},fade:function(t,e,i,s,n,r,o){return this.fadeEffect.start(!0,t,e,i,s,n,r,o)},flash:function(t,e,i,s,n,r,o){return this.flashEffect.start(t,e,i,s,n,r,o)},shake:function(t,e,i,s,n){return this.shakeEffect.start(t,e,i,s,n)},pan:function(t,e,i,s,n,r,o){return this.panEffect.start(t,e,i,s,n,r,o)},rotateTo:function(t,e,i,s,n,r,o){return this.rotateToEffect.start(t,e,i,s,n,r,o)},zoomTo:function(t,e,i,s,n,r){return this.zoomEffect.start(t,e,i,s,n,r)},preRender:function(){this.renderList.length=0;var t=this.width,e=this.height,i=.5*t,s=.5*e,r=this.zoomX,o=this.zoomY,a=this.matrix;this.renderRoundPixels=this.roundPixels&&Number.isInteger(r)&&Number.isInteger(o);var h=t*this.originX,c=e*this.originY,d=this._follow,f=this.deadzone,p=this.scrollX,v=this.scrollY;f&&n(f,this.midPoint.x,this.midPoint.y);var g=!1;if(d&&!this.panEffect.isRunning){var m=this.lerp,y=d.x-this.followOffset.x,x=d.y-this.followOffset.y;f?(yf.right&&(p=u(p,p+(y-f.right),m.x)),xf.bottom&&(v=u(v,v+(x-f.bottom),m.y))):(p=u(p,y-h,m.x),v=u(v,x-c,m.y)),g=!0}this.roundPixels&&(p=Math.floor(p),v=Math.floor(v)),this.useBounds&&(p=this.clampX(p),v=this.clampY(v)),this.scrollX=p,this.scrollY=v;var T=p+i,w=v+s;this.midPoint.set(T,w);var b=Math.floor(t/r+.5),S=Math.floor(e/o+.5),E=Math.floor(T-b/2+.5),A=Math.floor(w-S/2+.5);this.worldView.setTo(E,A,b,S),a.applyITRS(Math.floor(this.x+h+.5),Math.floor(this.y+c+.5),this.rotation,r,o),a.translate(-h,-c),this.shakeEffect.preRender(),g&&this.emit(l.FOLLOW_UPDATE,this,d)},setLerp:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.lerp.set(t,e),this},setFollowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.followOffset.set(t,e),this},startFollow:function(t,e,i,s,n,o){void 0===e&&(e=!1),void 0===i&&(i=1),void 0===s&&(s=i),void 0===n&&(n=0),void 0===o&&(o=n),this._follow=t,this.roundPixels=e,i=r(i,0,1),s=r(s,0,1),this.lerp.set(i,s),this.followOffset.set(n,o);var a=this.width/2,h=this.height/2,l=t.x-n,u=t.y-o;return this.midPoint.set(l,u),this.scrollX=l-a,this.scrollY=u-h,this.useBounds&&(this.scrollX=this.clampX(this.scrollX),this.scrollY=this.clampY(this.scrollY)),this},stopFollow:function(){return this._follow=null,this},resetFX:function(){return this.rotateToEffect.reset(),this.panEffect.reset(),this.shakeEffect.reset(),this.flashEffect.reset(),this.fadeEffect.reset(),this},update:function(t,e){this.visible&&(this.rotateToEffect.update(t,e),this.panEffect.update(t,e),this.zoomEffect.update(t,e),this.shakeEffect.update(t,e),this.flashEffect.update(t,e),this.fadeEffect.update(t,e))},destroy:function(){this.resetFX(),s.prototype.destroy.call(this),this._follow=null,this.deadzone=null}});t.exports=f},32743:(t,e,i)=>{var s=i(38058),n=i(83419),r=i(95540),o=i(37277),a=i(37303),h=i(97480),l=i(44594),u=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.roundPixels=t.sys.game.config.roundPixels,this.cameras=[],this.main,this.default,t.sys.events.once(l.BOOT,this.boot,this),t.sys.events.on(l.START,this.start,this)},boot:function(){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0],this.default=new s(0,0,t.scale.width,t.scale.height).setScene(this.scene),t.game.scale.on(h.RESIZE,this.onResize,this),this.systems.events.once(l.DESTROY,this.destroy,this)},start:function(){if(!this.main){var t=this.systems;t.settings.cameras?this.fromJSON(t.settings.cameras):this.add(),this.main=this.cameras[0]}var e=this.systems.events;e.on(l.UPDATE,this.update,this),e.once(l.SHUTDOWN,this.shutdown,this)},add:function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===n&&(n=this.scene.sys.scale.height),void 0===r&&(r=!1),void 0===o&&(o="");var a=new s(t,e,i,n);return a.setName(o),a.setScene(this.scene),a.setRoundPixels(this.roundPixels),a.id=this.getNextID(),this.cameras.push(a),r&&(this.main=a),a},addExisting:function(t,e){return void 0===e&&(e=!1),-1===this.cameras.indexOf(t)?(t.id=this.getNextID(),t.setRoundPixels(this.roundPixels),this.cameras.push(t),e&&(this.main=t),t):null},getNextID:function(){for(var t=this.cameras,e=1,i=0;i<32;i++){for(var s=!1,n=0;n0){r.preRender();var o=this.getVisibleChildren(e.getChildren(),r);t.render(i,o,r)}}},getVisibleChildren:function(t,e){return t.filter((function(t){return t.willRender(e)}))},resetAll:function(){for(var t=0;t{var s=i(45319),n=i(83419),r=i(19715),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.isComplete=!1,this.direction=!0,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=0,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a,h){if(void 0===t&&(t=!0),void 0===e&&(e=1e3),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=0),void 0===o&&(o=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),!o&&this.isRunning)return this.camera;this.isRunning=!0,this.isComplete=!1,this.duration=e,this.direction=t,this.progress=0,this.red=i,this.green=s,this.blue=n,this.alpha=t?Number.MIN_VALUE:1,this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h;var l=t?r.FADE_OUT_START:r.FADE_IN_START;return this.camera.emit(l,this.camera,this,e,i,s,n),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(45319),n=i(83419),r=i(19715),o=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.red=0,this.green=0,this.blue=0,this.alpha=1,this.progress=0,this._elapsed=0,this._alpha,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,o,a){return void 0===t&&(t=250),void 0===e&&(e=255),void 0===i&&(i=255),void 0===s&&(s=255),void 0===n&&(n=!1),void 0===o&&(o=null),void 0===a&&(a=this.camera.scene),!n&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,this.red=e,this.green=i,this.blue=s,this._alpha=this.alpha,this._elapsed=0,this._onUpdate=o,this._onUpdateScope=a,this.camera.emit(r.FLASH_START,this.camera,this,t,e,i,s)),this.camera},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(45319),n=i(83419),r=i(62640),o=i(19715),a=i(26099),h=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=new a,this.current=new a,this.destination=new a,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=r.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene);var l=this.camera;return!n&&this.isRunning||(this.isRunning=!0,this.duration=i,this.progress=0,this.source.set(l.scrollX,l.scrollY),this.destination.set(t,e),l.getScroll(t,e,this.current),"string"==typeof s&&r.hasOwnProperty(s)?this.ease=r[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.camera.emit(o.PAN_START,this.camera,this,i,t,e)),l},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed{var s=i(45319),n=i(83419),r=i(19715),o=i(62640),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=0,this.current=0,this.destination=0,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope,this.clockwise=!0,this.shortestPath=!1},start:function(t,e,i,s,n,a,h){void 0===i&&(i=1e3),void 0===s&&(s=o.Linear),void 0===n&&(n=!1),void 0===a&&(a=null),void 0===h&&(h=this.camera.scene),void 0===e&&(e=!1),this.shortestPath=e;var l=t;t<0?(l=-1*t,this.clockwise=!1):this.clockwise=!0;var u=360*Math.PI/180;l-=Math.floor(l/u)*u;var c=this.camera;if(!n&&this.isRunning)return c;if(this.isRunning=!0,this.duration=i,this.progress=0,this.source=c.rotation,this.destination=l,"string"==typeof s&&o.hasOwnProperty(s)?this.ease=o[s]:"function"==typeof s&&(this.ease=s),this._elapsed=0,this._onUpdate=a,this._onUpdateScope=h,this.shortestPath){var d=0,f=0;(d=this.destination>this.source?Math.abs(this.destination-this.source):Math.abs(this.destination+u)-this.source)<(f=this.source>this.destination?Math.abs(this.source-this.destination):Math.abs(this.source+u)-this.destination)?this.clockwise=!0:d>f&&(this.clockwise=!1)}return this.camera.emit(r.ROTATE_START,this.camera,this,i,l),c},update:function(t,e){if(this.isRunning){this._elapsed+=e;var i=s(this._elapsed/this.duration,0,1);this.progress=i;var n=this.camera;if(this._elapsed=l?Math.abs(h-l):Math.abs(h+a)-l;var u=0;u=this.clockwise?n.rotation+o*r:n.rotation-o*r,n.rotation=u,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,u)}else n.rotation=this.destination,this._onUpdate&&this._onUpdate.call(this._onUpdateScope,n,i,this.destination),this.effectComplete()}},effectComplete:function(){this._onUpdate=null,this._onUpdateScope=null,this.isRunning=!1,this.camera.emit(r.ROTATE_COMPLETE,this.camera,this)},reset:function(){this.isRunning=!1,this._onUpdate=null,this._onUpdateScope=null},destroy:function(){this.reset(),this.camera=null,this.source=null,this.destination=null}});t.exports=a},30330:(t,e,i)=>{var s=i(45319),n=i(83419),r=i(19715),o=i(26099),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.intensity=new o,this.progress=0,this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n){return void 0===t&&(t=100),void 0===e&&(e=.05),void 0===i&&(i=!1),void 0===s&&(s=null),void 0===n&&(n=this.camera.scene),!i&&this.isRunning||(this.isRunning=!0,this.duration=t,this.progress=0,"number"==typeof e?this.intensity.set(e):this.intensity.set(e.x,e.y),this._elapsed=0,this._offsetX=0,this._offsetY=0,this._onUpdate=s,this._onUpdateScope=n,this.camera.emit(r.SHAKE_START,this.camera,this,t,e)),this.camera},preRender:function(){this.isRunning&&this.camera.matrix.translate(this._offsetX,this._offsetY)},update:function(t,e){if(this.isRunning)if(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.camera,this.progress),this._elapsed{var s=i(45319),n=i(83419),r=i(62640),o=i(19715),a=new n({initialize:function(t){this.camera=t,this.isRunning=!1,this.duration=0,this.source=1,this.destination=1,this.ease,this.progress=0,this._elapsed=0,this._onUpdate,this._onUpdateScope},start:function(t,e,i,s,n,a){void 0===e&&(e=1e3),void 0===i&&(i=r.Linear),void 0===s&&(s=!1),void 0===n&&(n=null),void 0===a&&(a=this.camera.scene);var h=this.camera;return!s&&this.isRunning||(this.isRunning=!0,this.duration=e,this.progress=0,this.source=h.zoom,this.destination=t,"string"==typeof i&&r.hasOwnProperty(i)?this.ease=r[i]:"function"==typeof i&&(this.ease=i),this._elapsed=0,this._onUpdate=n,this._onUpdateScope=a,this.camera.emit(o.ZOOM_START,this.camera,this,e,t)),h},update:function(t,e){this.isRunning&&(this._elapsed+=e,this.progress=s(this._elapsed/this.duration,0,1),this._elapsed{t.exports={Fade:i(5020),Flash:i(10662),Pan:i(20359),Shake:i(30330),RotateTo:i(34208),Zoom:i(45641)}},16438:t=>{t.exports="cameradestroy"},32726:t=>{t.exports="camerafadeincomplete"},87807:t=>{t.exports="camerafadeinstart"},45917:t=>{t.exports="camerafadeoutcomplete"},95666:t=>{t.exports="camerafadeoutstart"},47056:t=>{t.exports="cameraflashcomplete"},91261:t=>{t.exports="cameraflashstart"},45047:t=>{t.exports="followupdate"},81927:t=>{t.exports="camerapancomplete"},74264:t=>{t.exports="camerapanstart"},54419:t=>{t.exports="postrender"},79330:t=>{t.exports="prerender"},93183:t=>{t.exports="camerarotatecomplete"},80112:t=>{t.exports="camerarotatestart"},62252:t=>{t.exports="camerashakecomplete"},86017:t=>{t.exports="camerashakestart"},539:t=>{t.exports="camerazoomcomplete"},51892:t=>{t.exports="camerazoomstart"},19715:(t,e,i)=>{t.exports={DESTROY:i(16438),FADE_IN_COMPLETE:i(32726),FADE_IN_START:i(87807),FADE_OUT_COMPLETE:i(45917),FADE_OUT_START:i(95666),FLASH_COMPLETE:i(47056),FLASH_START:i(91261),FOLLOW_UPDATE:i(45047),PAN_COMPLETE:i(81927),PAN_START:i(74264),POST_RENDER:i(54419),PRE_RENDER:i(79330),ROTATE_COMPLETE:i(93183),ROTATE_START:i(80112),SHAKE_COMPLETE:i(62252),SHAKE_START:i(86017),ZOOM_COMPLETE:i(539),ZOOM_START:i(51892)}},87969:(t,e,i)=>{t.exports={Camera:i(38058),BaseCamera:i(71911),CameraManager:i(32743),Effects:i(20052),Events:i(19715)}},63091:(t,e,i)=>{var s=i(83419),n=i(35154),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.speedX=0,this.speedY=0;var e=n(t,"speed",null);"number"==typeof e?(this.speedX=e,this.speedY=e):(this.speedX=n(t,"speed.x",0),this.speedY=n(t,"speed.y",0)),this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this.up&&this.up.isDown?e.scrollY-=this.speedY*t|0:this.down&&this.down.isDown&&(e.scrollY+=this.speedY*t|0),this.left&&this.left.isDown?e.scrollX-=this.speedX*t|0:this.right&&this.right.isDown&&(e.scrollX+=this.speedX*t|0),this.zoomIn&&this.zoomIn.isDown?(e.zoom-=this.zoomSpeed,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},58818:(t,e,i)=>{var s=i(83419),n=i(35154),r=new s({initialize:function(t){this.camera=n(t,"camera",null),this.left=n(t,"left",null),this.right=n(t,"right",null),this.up=n(t,"up",null),this.down=n(t,"down",null),this.zoomIn=n(t,"zoomIn",null),this.zoomOut=n(t,"zoomOut",null),this.zoomSpeed=n(t,"zoomSpeed",.01),this.minZoom=n(t,"minZoom",.001),this.maxZoom=n(t,"maxZoom",1e3),this.accelX=0,this.accelY=0;var e=n(t,"acceleration",null);"number"==typeof e?(this.accelX=e,this.accelY=e):(this.accelX=n(t,"acceleration.x",0),this.accelY=n(t,"acceleration.y",0)),this.dragX=0,this.dragY=0;var i=n(t,"drag",null);"number"==typeof i?(this.dragX=i,this.dragY=i):(this.dragX=n(t,"drag.x",0),this.dragY=n(t,"drag.y",0)),this.maxSpeedX=0,this.maxSpeedY=0;var s=n(t,"maxSpeed",null);"number"==typeof s?(this.maxSpeedX=s,this.maxSpeedY=s):(this.maxSpeedX=n(t,"maxSpeed.x",0),this.maxSpeedY=n(t,"maxSpeed.y",0)),this._speedX=0,this._speedY=0,this._zoom=0,this.active=null!==this.camera},start:function(){return this.active=null!==this.camera,this},stop:function(){return this.active=!1,this},setCamera:function(t){return this.camera=t,this},update:function(t){if(this.active){void 0===t&&(t=1);var e=this.camera;this._speedX>0?(this._speedX-=this.dragX*t,this._speedX<0&&(this._speedX=0)):this._speedX<0&&(this._speedX+=this.dragX*t,this._speedX>0&&(this._speedX=0)),this._speedY>0?(this._speedY-=this.dragY*t,this._speedY<0&&(this._speedY=0)):this._speedY<0&&(this._speedY+=this.dragY*t,this._speedY>0&&(this._speedY=0)),this.up&&this.up.isDown?(this._speedY+=this.accelY,this._speedY>this.maxSpeedY&&(this._speedY=this.maxSpeedY)):this.down&&this.down.isDown&&(this._speedY-=this.accelY,this._speedY<-this.maxSpeedY&&(this._speedY=-this.maxSpeedY)),this.left&&this.left.isDown?(this._speedX+=this.accelX,this._speedX>this.maxSpeedX&&(this._speedX=this.maxSpeedX)):this.right&&this.right.isDown&&(this._speedX-=this.accelX,this._speedX<-this.maxSpeedX&&(this._speedX=-this.maxSpeedX)),this.zoomIn&&this.zoomIn.isDown?this._zoom=-this.zoomSpeed:this.zoomOut&&this.zoomOut.isDown?this._zoom=this.zoomSpeed:this._zoom=0,0!==this._speedX&&(e.scrollX-=this._speedX*t|0),0!==this._speedY&&(e.scrollY-=this._speedY*t|0),0!==this._zoom&&(e.zoom+=this._zoom,e.zoomthis.maxZoom&&(e.zoom=this.maxZoom))}},destroy:function(){this.camera=null,this.left=null,this.right=null,this.up=null,this.down=null,this.zoomIn=null,this.zoomOut=null}});t.exports=r},38865:(t,e,i)=>{t.exports={FixedKeyControl:i(63091),SmoothedKeyControl:i(58818)}},26638:(t,e,i)=>{t.exports={Controls:i(38865),Scene2D:i(87969)}},8054:(t,e,i)=>{var s={VERSION:"3.90.0",LOG_VERSION:"v390",BlendModes:i(10312),ScaleModes:i(29795),AUTO:0,CANVAS:1,WEBGL:2,HEADLESS:3,FOREVER:-1,NONE:4,UP:5,DOWN:6,LEFT:7,RIGHT:8};t.exports=s},69547:(t,e,i)=>{var s=i(83419),n=i(8054),r=i(42363),o=i(82264),a=i(95540),h=i(35154),l=i(41212),u=i(29747),c=i(75508),d=i(36060),f=i(80333),p=new s({initialize:function(t){void 0===t&&(t={});var e=h(t,"scale",null);this.width=h(e,"width",1024,t),this.height=h(e,"height",768,t),this.zoom=h(e,"zoom",1,t),this.parent=h(e,"parent",void 0,t),this.scaleMode=h(e,e?"mode":"scaleMode",0,t),this.expandParent=h(e,"expandParent",!0,t),this.autoRound=h(e,"autoRound",!1,t),this.autoCenter=h(e,"autoCenter",0,t),this.resizeInterval=h(e,"resizeInterval",500,t),this.fullscreenTarget=h(e,"fullscreenTarget",null,t),this.minWidth=h(e,"min.width",0,t),this.maxWidth=h(e,"max.width",0,t),this.minHeight=h(e,"min.height",0,t),this.maxHeight=h(e,"max.height",0,t),this.snapWidth=h(e,"snap.width",0,t),this.snapHeight=h(e,"snap.height",0,t),this.renderType=h(t,"type",n.AUTO),this.canvas=h(t,"canvas",null),this.context=h(t,"context",null),this.canvasStyle=h(t,"canvasStyle",null),this.customEnvironment=h(t,"customEnvironment",!1),this.sceneConfig=h(t,"scene",null),this.seed=h(t,"seed",[(Date.now()*Math.random()).toString()]),c.RND=new c.RandomDataGenerator(this.seed),this.gameTitle=h(t,"title",""),this.gameURL=h(t,"url","https://phaser.io/"+n.LOG_VERSION),this.gameVersion=h(t,"version",""),this.autoFocus=h(t,"autoFocus",!0),this.stableSort=h(t,"stableSort",-1),-1===this.stableSort&&(this.stableSort=o.browser.es2019?1:0),o.features.stableSort=this.stableSort,this.domCreateContainer=h(t,"dom.createContainer",!1),this.domPointerEvents=h(t,"dom.pointerEvents","none"),this.inputKeyboard=h(t,"input.keyboard",!0),this.inputKeyboardEventTarget=h(t,"input.keyboard.target",window),this.inputKeyboardCapture=h(t,"input.keyboard.capture",[]),this.inputMouse=h(t,"input.mouse",!0),this.inputMouseEventTarget=h(t,"input.mouse.target",null),this.inputMousePreventDefaultDown=h(t,"input.mouse.preventDefaultDown",!0),this.inputMousePreventDefaultUp=h(t,"input.mouse.preventDefaultUp",!0),this.inputMousePreventDefaultMove=h(t,"input.mouse.preventDefaultMove",!0),this.inputMousePreventDefaultWheel=h(t,"input.mouse.preventDefaultWheel",!0),this.inputTouch=h(t,"input.touch",o.input.touch),this.inputTouchEventTarget=h(t,"input.touch.target",null),this.inputTouchCapture=h(t,"input.touch.capture",!0),this.inputActivePointers=h(t,"input.activePointers",1),this.inputSmoothFactor=h(t,"input.smoothFactor",0),this.inputWindowEvents=h(t,"input.windowEvents",!0),this.inputGamepad=h(t,"input.gamepad",!1),this.inputGamepadEventTarget=h(t,"input.gamepad.target",window),this.disableContextMenu=h(t,"disableContextMenu",!1),this.audio=h(t,"audio",{}),this.hideBanner=!1===h(t,"banner",null),this.hidePhaser=h(t,"banner.hidePhaser",!1),this.bannerTextColor=h(t,"banner.text","#ffffff"),this.bannerBackgroundColor=h(t,"banner.background",["#ff0000","#ffff00","#00ff00","#00ffff","#000000"]),""===this.gameTitle&&this.hidePhaser&&(this.hideBanner=!0),this.fps=h(t,"fps",null),this.disablePreFX=h(t,"disablePreFX",!1),this.disablePostFX=h(t,"disablePostFX",!1);var i=h(t,"render",null);this.pipeline=h(i,"pipeline",null,t),this.autoMobilePipeline=h(i,"autoMobilePipeline",!0,t),this.defaultPipeline=h(i,"defaultPipeline",d.MULTI_PIPELINE,t),this.antialias=h(i,"antialias",!0,t),this.antialiasGL=h(i,"antialiasGL",!0,t),this.mipmapFilter=h(i,"mipmapFilter","",t),this.desynchronized=h(i,"desynchronized",!1,t),this.roundPixels=h(i,"roundPixels",!1,t),this.pixelArt=h(i,"pixelArt",1!==this.zoom,t),this.pixelArt&&(this.antialias=!1,this.antialiasGL=!1,this.roundPixels=!0),this.transparent=h(i,"transparent",!1,t),this.clearBeforeRender=h(i,"clearBeforeRender",!0,t),this.preserveDrawingBuffer=h(i,"preserveDrawingBuffer",!1,t),this.premultipliedAlpha=h(i,"premultipliedAlpha",!0,t),this.failIfMajorPerformanceCaveat=h(i,"failIfMajorPerformanceCaveat",!1,t),this.powerPreference=h(i,"powerPreference","default",t),this.batchSize=h(i,"batchSize",4096,t),this.maxTextures=h(i,"maxTextures",-1,t),this.maxLights=h(i,"maxLights",10,t);var s=h(t,"backgroundColor",0);this.backgroundColor=f(s),this.transparent&&(this.backgroundColor=f(0),this.backgroundColor.alpha=0),this.preBoot=h(t,"callbacks.preBoot",u),this.postBoot=h(t,"callbacks.postBoot",u),this.physics=h(t,"physics",{}),this.defaultPhysicsSystem=h(this.physics,"default",!1),this.loaderBaseURL=h(t,"loader.baseURL",""),this.loaderPath=h(t,"loader.path",""),this.loaderMaxParallelDownloads=h(t,"loader.maxParallelDownloads",o.os.android?6:32),this.loaderCrossOrigin=h(t,"loader.crossOrigin",void 0),this.loaderResponseType=h(t,"loader.responseType",""),this.loaderAsync=h(t,"loader.async",!0),this.loaderUser=h(t,"loader.user",""),this.loaderPassword=h(t,"loader.password",""),this.loaderTimeout=h(t,"loader.timeout",0),this.loaderMaxRetries=h(t,"loader.maxRetries",2),this.loaderWithCredentials=h(t,"loader.withCredentials",!1),this.loaderImageLoadType=h(t,"loader.imageLoadType","XHR"),this.loaderLocalScheme=h(t,"loader.localScheme",["file://","capacitor://"]),this.glowFXQuality=h(t,"fx.glow.quality",.1),this.glowFXDistance=h(t,"fx.glow.distance",10),this.installGlobalPlugins=[],this.installScenePlugins=[];var p=h(t,"plugins",null),v=r.DefaultScene;p&&(Array.isArray(p)?this.defaultPlugins=p:l(p)&&(this.installGlobalPlugins=a(p,"global",[]),this.installScenePlugins=a(p,"scene",[]),Array.isArray(p.default)?v=p.default:Array.isArray(p.defaultMerge)&&(v=v.concat(p.defaultMerge)))),this.defaultPlugins=v;var g="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAg";this.defaultImage=h(t,"images.default",g+"AQMAAABJtOi3AAAAA1BMVEX///+nxBvIAAAAAXRSTlMAQObYZgAAABVJREFUeF7NwIEAAAAAgKD9qdeocAMAoAABm3DkcAAAAABJRU5ErkJggg=="),this.missingImage=h(t,"images.missing",g+"CAIAAAD8GO2jAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAJ9JREFUeNq01ssOwyAMRFG46v//Mt1ESmgh+DFmE2GPOBARKb2NVjo+17PXLD8a1+pl5+A+wSgFygymWYHBb0FtsKhJDdZlncG2IzJ4ayoMDv20wTmSMzClEgbWYNTAkQ0Z+OJ+A/eWnAaR9+oxCF4Os0H8htsMUp+pwcgBBiMNnAwF8GqIgL2hAzaGFFgZauDPKABmowZ4GL369/0rwACp2yA/ttmvsQAAAABJRU5ErkJggg=="),this.whiteImage=h(t,"images.white","data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAQAAAAECAIAAAAmkwkpAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAABdJREFUeNpi/P//PwMMMDEgAdwcgAADAJZuAwXJYZOzAAAAAElFTkSuQmCC"),window&&(window.FORCE_WEBGL?this.renderType=n.WEBGL:window.FORCE_CANVAS&&(this.renderType=n.CANVAS))}});t.exports=p},86054:(t,e,i)=>{var s=i(20623),n=i(27919),r=i(8054),o=i(89357);t.exports=function(t){var e=t.config;if((e.customEnvironment||e.canvas)&&e.renderType===r.AUTO)throw new Error("Must set explicit renderType in custom environment");if(!e.customEnvironment&&!e.canvas&&e.renderType!==r.HEADLESS)if(e.renderType===r.AUTO&&(e.renderType=o.webGL?r.WEBGL:r.CANVAS),e.renderType===r.WEBGL){if(!o.webGL)throw new Error("Cannot create WebGL context, aborting.")}else{if(e.renderType!==r.CANVAS)throw new Error("Unknown value for renderer type: "+e.renderType);if(!o.canvas)throw new Error("Cannot create Canvas context, aborting.")}e.antialias||n.disableSmoothing();var a,h,l=t.scale.baseSize,u=l.width,c=l.height;(e.canvas?(t.canvas=e.canvas,t.canvas.width=u,t.canvas.height=c):t.canvas=n.create(t,u,c,e.renderType),e.canvasStyle&&(t.canvas.style=e.canvasStyle),e.antialias||s.setCrisp(t.canvas),e.renderType!==r.HEADLESS)&&(a=i(68627),h=i(74797),e.renderType===r.WEBGL?t.renderer=new h(t):(t.renderer=new a(t),t.context=t.renderer.gameContext))}},96391:(t,e,i)=>{var s=i(8054);t.exports=function(t){var e=t.config;if(!e.hideBanner){var i="WebGL";e.renderType===s.CANVAS?i="Canvas":e.renderType===s.HEADLESS&&(i="Headless");var n,r=e.audio,o=t.device.audio;if(n=o.webAudio&&!r.disableWebAudio?"Web Audio":r.noAudio||!o.webAudio&&!o.audioData?"No Audio":"HTML5 Audio",t.device.browser.ie)window.console&&console.log("Phaser v"+s.VERSION+" / https://phaser.io");else{var a,h="",l=[h];if(Array.isArray(e.bannerBackgroundColor))e.bannerBackgroundColor.forEach((function(t){h=h.concat("%c "),l.push("background: "+t),a=t})),l[l.length-1]="color: "+e.bannerTextColor+"; background: "+a;else h=h.concat("%c "),l.push("color: "+e.bannerTextColor+"; background: "+e.bannerBackgroundColor);l.push("background: transparent"),e.gameTitle&&(h=h.concat(e.gameTitle),e.gameVersion&&(h=h.concat(" v"+e.gameVersion)),e.hidePhaser||(h=h.concat(" / ")));e.hidePhaser||(h=h.concat("Phaser v"+s.VERSION+" ("+i+" | "+n+")")),h=h.concat(" %c "+e.gameURL),l[0]=h,console.log.apply(console,l)}}}},50127:(t,e,i)=>{var s=i(40366),n=i(60848),r=i(24047),o=i(27919),a=i(83419),h=i(69547),l=i(83719),u=i(86054),c=i(45893),d=i(96391),f=i(82264),p=i(57264),v=i(50792),g=i(8443),m=i(7003),y=i(37277),x=i(77332),T=i(76531),w=i(60903),b=i(69442),S=i(17130),E=i(65898),A=i(51085),C=i(14747),_=new a({initialize:function(t){this.config=new h(t),this.renderer=null,this.domContainer=null,this.canvas=null,this.context=null,this.isBooted=!1,this.isRunning=!1,this.events=new v,this.anims=new n(this),this.textures=new S(this),this.cache=new r(this),this.registry=new c(this,new v),this.input=new m(this,this.config),this.scene=new w(this,this.config.sceneConfig),this.device=f,this.scale=new T(this,this.config),this.sound=null,this.sound=C.create(this),this.loop=new E(this,this.config.fps),this.plugins=new 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i=this.events;i.emit(g.PRE_STEP,t,e),i.emit(g.STEP,t,e),this.scene.update(t,e),i.emit(g.POST_STEP,t,e),this.scene.isProcessing=!1,i.emit(g.PRE_RENDER,null,t,e),i.emit(g.POST_RENDER,null,t,e)}},onHidden:function(){this.loop.pause(),this.events.emit(g.PAUSE)},pause:function(){var t=this.isPaused;this.isPaused=!0,t||this.events.emit(g.PAUSE)},onVisible:function(){this.loop.resume(),this.events.emit(g.RESUME,this.loop.pauseDuration)},resume:function(){var t=this.isPaused;this.isPaused=!1,t&&this.events.emit(g.RESUME,0)},onBlur:function(){this.hasFocus=!1,this.loop.blur()},onFocus:function(){this.hasFocus=!0,this.loop.focus()},getFrame:function(){return this.loop.frame},getTime:function(){return this.loop.now},destroy:function(t,e){void 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t=window.performance.now();this.time=t,this.lastTime=t,this.nextFpsUpdate=t+1e3,this.framesThisSecond=0;for(var e=0;e0||!this.inFocus)&&(this._coolDown--,t=Math.min(t,this._target)),t>this._min&&(t=i[e],t=Math.min(t,this._min)),i[e]=t,this.deltaIndex++,this.deltaIndex>=s&&(this.deltaIndex=0);for(var n=0,r=0;r=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.delta>=this._limitRate&&(this.callback(t,this.delta),this.delta=0),this.lastTime=t,this.frame++},step:function(t){this.now=t;var e=Math.max(0,t-this.lastTime);this.rawDelta=e,this.time+=this.rawDelta,this.smoothStep&&(e=this.smoothDelta(e)),this.delta=e,t>=this.nextFpsUpdate&&this.updateFPS(t),this.framesThisSecond++,this.callback(t,e),this.lastTime=t,this.frame++},tick:function(){var t=window.performance.now();this.hasFpsLimit?this.stepLimitFPS(t):this.step(t)},sleep:function(){this.running&&(this.raf.stop(),this.running=!1)},wake:function(t){void 0===t&&(t=!1);var 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s=i(83419),n=i(36316),r=i(80021),o=i(26099),a=new s({Extends:r,initialize:function(t,e,i,s){r.call(this,"CubicBezierCurve"),Array.isArray(t)&&(s=new o(t[6],t[7]),i=new o(t[4],t[5]),e=new o(t[2],t[3]),t=new o(t[0],t[1])),this.p0=t,this.p1=e,this.p2=i,this.p3=s},getStartPoint:function(t){return void 0===t&&(t=new o),t.copy(this.p0)},getResolution:function(t){return t},getPoint:function(t,e){void 0===e&&(e=new o);var i=this.p0,s=this.p1,r=this.p2,a=this.p3;return e.set(n(t,i.x,s.x,r.x,a.x),n(t,i.y,s.y,r.y,a.y))},draw:function(t,e){void 0===e&&(e=32);var i=this.getPoints(e);t.beginPath(),t.moveTo(this.p0.x,this.p0.y);for(var s=1;s{var s=i(83419),n=i(19217),r=i(87841),o=i(26099),a=new s({initialize:function(t){this.type=t,this.defaultDivisions=5,this.arcLengthDivisions=100,this.cacheArcLengths=[],this.needsUpdate=!0,this.active=!0,this._tmpVec2A=new o,this._tmpVec2B=new o},draw:function(t,e){return void 0===e&&(e=32),t.strokePoints(this.getPoints(e))},getBounds:function(t,e){t||(t=new 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this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new r(this)),this},setData:function(t,e){return this.data||(this.data=new r(this)),this.data.set(t,e),this},incData:function(t,e){return this.data||(this.data=new r(this)),this.data.inc(t,e),this},toggleData:function(t){return this.data||(this.data=new r(this)),this.data.toggle(t),this},getData:function(t){return this.data||(this.data=new r(this)),this.data.get(t)},setInteractive:function(t,e,i){return this.scene.sys.input.enable(this,t,e,i),this},disableInteractive:function(t){return void 0===t&&(t=!1),this.scene.sys.input.disable(this,t),this},removeInteractive:function(t){return void 0===t&&(t=!1),this.scene.sys.input.clear(this),t&&this.scene.sys.input.resetCursor(),this.input=void 0,this},addedToScene:function(){},removedFromScene:function(){},update:function(){},toJSON:function(){return n(this)},willRender:function(t){return!(!(!this.displayList||!this.displayList.active||this.displayList.willRender(t))||l.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},getIndexList:function(){for(var t=this,e=this.parentContainer,i=[];e&&(i.unshift(e.getIndex(t)),t=e,e.parentContainer);)e=e.parentContainer;return this.displayList?i.unshift(this.displayList.getIndex(t)):i.unshift(this.scene.sys.displayList.getIndex(t)),i},addToDisplayList:function(t){return void 0===t&&(t=this.scene.sys.displayList),this.displayList&&this.displayList!==t&&this.removeFromDisplayList(),t.exists(this)||(this.displayList=t,t.add(this,!0),t.queueDepthSort(),this.emit(a.ADDED_TO_SCENE,this,this.scene),t.events.emit(h.ADDED_TO_SCENE,this,this.scene)),this},addToUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.add(this),this},removeFromDisplayList:function(){var t=this.displayList||this.scene.sys.displayList;return t&&t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(a.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(h.REMOVED_FROM_SCENE,this,this.scene)),this},removeFromUpdateList:function(){return this.scene&&this.preUpdate&&this.scene.sys.updateList.remove(this),this},getDisplayList:function(){var t=null;return this.parentContainer?t=this.parentContainer.list:this.displayList&&(t=this.displayList.list),t},destroy:function(t){this.scene&&!this.ignoreDestroy&&(void 0===t&&(t=!1),this.preDestroy&&this.preDestroy.call(this),this.emit(a.DESTROY,this,t),this.removeAllListeners(),this.postPipelines&&this.resetPostPipeline(!0),this.removeFromDisplayList(),this.removeFromUpdateList(),this.input&&(this.scene.sys.input.clear(this),this.input=void 0),this.data&&(this.data.destroy(),this.data=void 0),this.body&&(this.body.destroy(),this.body=void 0),this.preFX&&(this.preFX.destroy(),this.preFX=void 0),this.postFX&&(this.postFX.destroy(),this.postFX=void 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n,r,o,a=t.text,h=a.length,l=t.maxWidth,u=t.wordWrapCharCode,c=Number.MAX_VALUE,d=Number.MAX_VALUE,f=0,p=0,v=t.fontData.chars,g=t.fontData.lineHeight,m=t.letterSpacing,y=t.lineSpacing,x=0,T=0,w=0,b=null,S=t._align,E=0,A=0,C=t.fontSize/t.fontData.size,_=C*t.scaleX,M=C*t.scaleY,P=null,R=0,L=[],O=Number.MAX_VALUE,F=0,D=0,I=0,k=[],B=[],N=null,U=function(t,e){for(var i=0,s=0;s0){o=a.split("\n");var X=[];for(n=0;nE&&(c=E),d>A&&(d=A);var q=E+b.xAdvance,K=A+g;fF&&(F=I),IF&&(F=I),I0)for(var J=0;J{var s=i(21859);t.exports=function(t,e,i,n,r,o,a){var h=t.sys.textures.get(i),l=h.get(n),u=t.sys.cache.xml.get(r);if(l&&u){var c=s(u,l,o,a,h);return t.sys.cache.bitmapFont.add(e,{data:c,texture:i,frame:n,fromAtlas:!0}),!0}return!1}},6925:(t,e,i)=>{var s=i(35154);t.exports=function(t,e){var i=e.width,n=e.height,r=Math.floor(i/2),o=Math.floor(n/2),a=s(e,"chars","");if(""!==a){var 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n=e.getRenderList();if(0!==n.length){var r=t.currentContext,o=i.alpha*e.alpha;if(0!==o){i.addToRenderList(e),r.globalCompositeOperation=t.blendModes[e.blendMode],r.imageSmoothingEnabled=!e.frame.source.scaleMode;var a=e.x-i.scrollX*e.scrollFactorX,h=e.y-i.scrollY*e.scrollFactorY;r.save(),s&&s.copyToContext(r);for(var l=i.roundPixels,u=0;u0&&p.height>0&&(r.save(),r.translate(c.x+a,c.y+h),r.scale(m,y),r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v,g,p.width,p.height),r.restore())):(l&&(v=Math.round(v),g=Math.round(g)),p.width>0&&p.height>0&&r.drawImage(f.source.image,p.x,p.y,p.width,p.height,v+c.x+a,g+c.y+h,p.width,p.height)))}r.restore()}}}},9403:(t,e,i)=>{var s=i(6107),n=i(25305),r=i(44603),o=i(23568);r.register("blitter",(function(t,e){void 0===t&&(t={});var i=o(t,"key",null),r=o(t,"frame",null),a=new s(this.scene,0,0,i,r);return void 0!==e&&(t.add=e),n(this.scene,a,t),a}))},12709:(t,e,i)=>{var s=i(6107);i(39429).register("blitter",(function(t,e,i,n){return 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s=i(45319),n={_alpha:1,_alphaTL:1,_alphaTR:1,_alphaBL:1,_alphaBR:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t,e,i,n){return void 0===t&&(t=1),void 0===e?this.alpha=t:(this._alphaTL=s(t,0,1),this._alphaTR=s(e,0,1),this._alphaBL=s(i,0,1),this._alphaBR=s(n,0,1)),this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,this._alphaTL=e,this._alphaTR=e,this._alphaBL=e,this._alphaBR=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}},alphaTopLeft:{get:function(){return this._alphaTL},set:function(t){var e=s(t,0,1);this._alphaTL=e,0!==e&&(this.renderFlags|=2)}},alphaTopRight:{get:function(){return this._alphaTR},set:function(t){var e=s(t,0,1);this._alphaTR=e,0!==e&&(this.renderFlags|=2)}},alphaBottomLeft:{get:function(){return this._alphaBL},set:function(t){var e=s(t,0,1);this._alphaBL=e,0!==e&&(this.renderFlags|=2)}},alphaBottomRight:{get:function(){return this._alphaBR},set:function(t){var e=s(t,0,1);this._alphaBR=e,0!==e&&(this.renderFlags|=2)}}};t.exports=n},88509:(t,e,i)=>{var s=i(45319),n={_alpha:1,clearAlpha:function(){return this.setAlpha(1)},setAlpha:function(t){return void 0===t&&(t=1),this.alpha=t,this},alpha:{get:function(){return this._alpha},set:function(t){var e=s(t,0,1);this._alpha=e,0===e?this.renderFlags&=-3:this.renderFlags|=2}}};t.exports=n},90065:(t,e,i)=>{var s=i(10312),n={_blendMode:s.NORMAL,blendMode:{get:function(){return this._blendMode},set:function(t){"string"==typeof t&&(t=s[t]),(t|=0)>=-1&&(this._blendMode=t)}},setBlendMode:function(t){return this.blendMode=t,this}};t.exports=n},94215:t=>{t.exports={width:0,height:0,displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}}},61683:t=>{var e={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=e},89272:(t,e,i)=>{var s=i(37105),n={_depth:0,depth:{get:function(){return this._depth},set:function(t){this.displayList&&this.displayList.queueDepthSort(),this._depth=t}},setDepth:function(t){return void 0===t&&(t=0),this.depth=t,this},setToTop:function(){var t=this.getDisplayList();return t&&s.BringToTop(t,this),this},setToBack:function(){var t=this.getDisplayList();return t&&s.SendToBack(t,this),this},setAbove:function(t){var e=this.getDisplayList();return e&&t&&s.MoveAbove(e,this,t),this},setBelow:function(t){var e=this.getDisplayList();return e&&t&&s.MoveBelow(e,this,t),this}};t.exports=n},47059:(t,e,i)=>{var s=i(83419),n=i(66064),r=i(19133),o=new s({initialize:function(t,e){this.gameObject=t,this.isPost=e,this.enabled=!1,this.list=[],this.padding=0},setPadding:function(t){return void 0===t&&(t=0),this.padding=t,this.gameObject},onFXCopy:function(){},onFX:function(){},enable:function(t){if(!this.isPost){var e=this.gameObject.scene.sys.renderer;e&&e.pipelines?(this.gameObject.pipeline=e.pipelines.FX_PIPELINE,void 0!==t&&(this.padding=t),this.enabled=!0):this.enabled=!1}},clear:function(){if(this.isPost)this.gameObject.resetPostPipeline(!0);else{for(var t=this.list,e=0;e{t.exports={flipX:!1,flipY:!1,toggleFlipX:function(){return this.flipX=!this.flipX,this},toggleFlipY:function(){return this.flipY=!this.flipY,this},setFlipX:function(t){return this.flipX=t,this},setFlipY:function(t){return this.flipY=t,this},setFlip:function(t,e){return this.flipX=t,this.flipY=e,this},resetFlip:function(){return this.flipX=!1,this.flipY=!1,this}}},8004:(t,e,i)=>{var s=i(87841),n=i(11520),r=i(26099),o={prepareBoundsOutput:function(t,e){(void 0===e&&(e=!1),0!==this.rotation&&n(t,this.x,this.y,this.rotation),e&&this.parentContainer)&&this.parentContainer.getBoundsTransformMatrix().transformPoint(t.x,t.y,t);return t},getCenter:function(t,e){return void 0===t&&(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getTopLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getTopRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY,this.prepareBoundsOutput(t,e)},getLeftCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getRightCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight/2,this.prepareBoundsOutput(t,e)},getBottomLeft:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomCenter:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth/2,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBottomRight:function(t,e){return t||(t=new r),t.x=this.x-this.displayWidth*this.originX+this.displayWidth,t.y=this.y-this.displayHeight*this.originY+this.displayHeight,this.prepareBoundsOutput(t,e)},getBounds:function(t){var e,i,n,r,o,a,h,l;if(void 0===t&&(t=new s),this.parentContainer){var u=this.parentContainer.getBoundsTransformMatrix();this.getTopLeft(t),u.transformPoint(t.x,t.y,t),e=t.x,i=t.y,this.getTopRight(t),u.transformPoint(t.x,t.y,t),n=t.x,r=t.y,this.getBottomLeft(t),u.transformPoint(t.x,t.y,t),o=t.x,a=t.y,this.getBottomRight(t),u.transformPoint(t.x,t.y,t),h=t.x,l=t.y}else this.getTopLeft(t),e=t.x,i=t.y,this.getTopRight(t),n=t.x,r=t.y,this.getBottomLeft(t),o=t.x,a=t.y,this.getBottomRight(t),h=t.x,l=t.y;return t.x=Math.min(e,n,o,h),t.y=Math.min(i,r,a,l),t.width=Math.max(e,n,o,h)-t.x,t.height=Math.max(i,r,a,l)-t.y,t}};t.exports=o},8573:(t,e,i)=>{var s=i(6858),n=i(80661),r={mask:null,setMask:function(t){return this.mask=t,this},clearMask:function(t){return void 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this.frame&&this.frame.customPivot?(this.originX=this.frame.pivotX,this.originY=this.frame.pivotY,this.updateDisplayOrigin()):this.setOrigin()},setDisplayOrigin:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displayOriginX=t,this.displayOriginY=e,this},updateDisplayOrigin:function(){return this._displayOriginX=this.originX*this.width,this._displayOriginY=this.originY*this.height,this}};t.exports=e},37640:(t,e,i)=>{var s=i(39506),n=i(57355),r=i(35154),o=i(86353),a=i(26099),h={path:null,rotateToPath:!1,pathRotationOffset:0,pathOffset:null,pathVector:null,pathDelta:null,pathTween:null,pathConfig:null,_prevDirection:o.PLAYING_FORWARD,setPath:function(t,e){void 0===e&&(e=this.pathConfig);var i=this.pathTween;return i&&i.isPlaying()&&i.stop(),this.path=t,e&&this.startFollow(e),this},setRotateToPath:function(t,e){return void 0===e&&(e=0),this.rotateToPath=t,this.pathRotationOffset=e,this},isFollowing:function(){var t=this.pathTween;return t&&t.isPlaying()},startFollow:function(t,e){void 0===t&&(t={}),void 0===e&&(e=0);var i=this.pathTween;i&&i.isPlaying()&&i.stop(),"number"==typeof t&&(t={duration:t}),t.from=r(t,"from",0),t.to=r(t,"to",1);var h=n(t,"positionOnPath",!1);this.rotateToPath=n(t,"rotateToPath",!1),this.pathRotationOffset=r(t,"rotationOffset",0);var l=r(t,"startAt",e);if(l&&(t.onStart=function(t){var e=t.data[0];e.progress=l,e.elapsed=e.duration*l;var i=e.ease(e.progress);e.current=e.start+(e.end-e.start)*i,e.setTargetValue()}),this.pathOffset||(this.pathOffset=new a(this.x,this.y)),this.pathVector||(this.pathVector=new a),this.pathDelta||(this.pathDelta=new a),this.pathDelta.reset(),t.persist=!0,this.pathTween=this.scene.sys.tweens.addCounter(t),this.path.getStartPoint(this.pathOffset),h&&(this.x=this.pathOffset.x,this.y=this.pathOffset.y),this.pathOffset.x=this.x-this.pathOffset.x,this.pathOffset.y=this.y-this.pathOffset.y,this._prevDirection=o.PLAYING_FORWARD,this.rotateToPath){var u=this.path.getPoint(.1);this.rotation=Math.atan2(u.y-this.y,u.x-this.x)+s(this.pathRotationOffset)}return this.pathConfig=t,this},pauseFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.pause(),this},resumeFollow:function(){var t=this.pathTween;return t&&t.isPaused()&&t.resume(),this},stopFollow:function(){var t=this.pathTween;return t&&t.isPlaying()&&t.stop(),this},pathUpdate:function(){var t=this.pathTween;if(t&&t.data){var e=t.data[0],i=this.pathDelta,n=this.pathVector;if(i.copy(n).negate(),e.state===o.COMPLETE)return this.path.getPoint(e.end,n),i.add(n),n.add(this.pathOffset),void this.setPosition(n.x,n.y);if(e.state!==o.PLAYING_FORWARD&&e.state!==o.PLAYING_BACKWARD)return;this.path.getPoint(t.getValue(),n),i.add(n),n.add(this.pathOffset);var r=this.x,a=this.y;this.setPosition(n.x,n.y);var h=this.x-r,l=this.y-a;if(0===h&&0===l)return;if(e.state!==this._prevDirection)return void(this._prevDirection=e.state);this.rotateToPath&&(this.rotation=Math.atan2(l,h)+s(this.pathRotationOffset))}}};t.exports=h},72699:(t,e,i)=>{var s=i(62644),n={defaultPipeline:null,pipeline:null,pipelineData:null,initPipeline:function(t){this.pipelineData={};var e=this.scene.sys.renderer;if(!e)return!1;var i=e.pipelines;if(i){void 0===t&&(t=i.default);var s=i.get(t);if(s)return this.defaultPipeline=s,this.pipeline=s,!0}return!1},setPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){var o=r.get(t);o&&(this.pipeline=o),e&&(this.pipelineData=i?s(e):e)}return this},setPipelineData:function(t,e){var i=this.pipelineData;return void 0===e?delete i[t]:i[t]=e,this},resetPipeline:function(t){return void 0===t&&(t=!1),this.pipeline=this.defaultPipeline,t&&(this.pipelineData={}),null!==this.pipeline},getPipelineName:function(){return null===this.pipeline?null:this.pipeline.name}};t.exports=n},17581:(t,e,i)=>{var s=i(62644),n=i(47059),r=i(19133),o={hasPostPipeline:!1,postPipelines:null,postPipelineData:null,preFX:null,postFX:null,initPostPipeline:function(t){this.postPipelines=[],this.postPipelineData={},this.postFX=new n(this,!0),t&&(this.preFX=new n(this,!1))},setPostPipeline:function(t,e,i){var n=this.scene.sys.renderer;if(!n)return this;var r=n.pipelines;if(r){Array.isArray(t)||(t=[t]);for(var o=0;o0,this},setPostPipelineData:function(t,e){var i=this.postPipelineData;return void 0===e?delete i[t]:i[t]=e,this},getPostPipeline:function(t){for(var e="string"==typeof t,i=this.postPipelines,s=[],n=0;n=0;s--){var n=i[s];(e&&n.name===t||!e&&n===t)&&(n.destroy(),r(i,s))}return this.hasPostPipeline=this.postPipelines.length>0,this},clearFX:function(){return this.preFX&&this.preFX.clear(),this.postFX&&this.postFX.clear(),this}};t.exports=o},80227:t=>{var e={scrollFactorX:1,scrollFactorY:1,setScrollFactor:function(t,e){return void 0===e&&(e=t),this.scrollFactorX=t,this.scrollFactorY=e,this}};t.exports=e},16736:t=>{var e={_sizeComponent:!0,width:0,height:0,displayWidth:{get:function(){return Math.abs(this.scaleX*this.frame.realWidth)},set:function(t){this.scaleX=t/this.frame.realWidth}},displayHeight:{get:function(){return Math.abs(this.scaleY*this.frame.realHeight)},set:function(t){this.scaleY=t/this.frame.realHeight}},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight;var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this}};t.exports=e},37726:(t,e,i)=>{var s=i(4327),n={texture:null,frame:null,isCropped:!1,setTexture:function(t,e,i,s){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e,i,s)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this}};t.exports=n},79812:(t,e,i)=>{var s=i(4327),n={texture:null,frame:null,isCropped:!1,setCrop:function(t,e,i,s){if(void 0===t)this.isCropped=!1;else if(this.frame){if("number"==typeof t)this.frame.setCropUVs(this._crop,t,e,i,s,this.flipX,this.flipY);else{var n=t;this.frame.setCropUVs(this._crop,n.x,n.y,n.width,n.height,this.flipX,this.flipY)}this.isCropped=!0}return this},setTexture:function(t,e){return this.texture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t,e,i){return void 0===e&&(e=!0),void 0===i&&(i=!0),t instanceof s?(this.texture=this.scene.sys.textures.get(t.texture.key),this.frame=t):this.frame=this.texture.get(t),this.frame.cutWidth&&this.frame.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this._sizeComponent&&e&&this.setSizeToFrame(),this._originComponent&&i&&(this.frame.customPivot?this.setOrigin(this.frame.pivotX,this.frame.pivotY):this.updateDisplayOrigin()),this.isCropped&&this.frame.updateCropUVs(this._crop,this.flipX,this.flipY),this},resetCropObject:function(){return{u0:0,v0:0,u1:0,v1:0,width:0,height:0,x:0,y:0,flipX:!1,flipY:!1,cx:0,cy:0,cw:0,ch:0}}};t.exports=n},27472:t=>{var e={tintTopLeft:16777215,tintTopRight:16777215,tintBottomLeft:16777215,tintBottomRight:16777215,tintFill:!1,clearTint:function(){return this.setTint(16777215),this},setTint:function(t,e,i,s){return void 0===t&&(t=16777215),void 0===e&&(e=t,i=t,s=t),this.tintTopLeft=t,this.tintTopRight=e,this.tintBottomLeft=i,this.tintBottomRight=s,this.tintFill=!1,this},setTintFill:function(t,e,i,s){return this.setTint(t,e,i,s),this.tintFill=!0,this},tint:{get:function(){return this.tintTopLeft},set:function(t){this.setTint(t,t,t,t)}},isTinted:{get:function(){var t=16777215;return this.tintFill||this.tintTopLeft!==t||this.tintTopRight!==t||this.tintBottomLeft!==t||this.tintBottomRight!==t}}};t.exports=e},53774:t=>{t.exports=function(t){var e={name:t.name,type:t.type,x:t.x,y:t.y,depth:t.depth,scale:{x:t.scaleX,y:t.scaleY},origin:{x:t.originX,y:t.originY},flipX:t.flipX,flipY:t.flipY,rotation:t.rotation,alpha:t.alpha,visible:t.visible,blendMode:t.blendMode,textureKey:"",frameKey:"",data:{}};return t.texture&&(e.textureKey=t.texture.key,e.frameKey=t.frame.name),e}},16901:(t,e,i)=>{var s=i(36383),n=i(61340),r=i(85955),o=i(86554),a=i(30954),h=i(26099),l={hasTransformComponent:!0,_scaleX:1,_scaleY:1,_rotation:0,x:0,y:0,z:0,w:0,scale:{get:function(){return(this._scaleX+this._scaleY)/2},set:function(t){this._scaleX=t,this._scaleY=t,0===t?this.renderFlags&=-5:this.renderFlags|=4}},scaleX:{get:function(){return this._scaleX},set:function(t){this._scaleX=t,0===t?this.renderFlags&=-5:0!==this._scaleY&&(this.renderFlags|=4)}},scaleY:{get:function(){return this._scaleY},set:function(t){this._scaleY=t,0===t?this.renderFlags&=-5:0!==this._scaleX&&(this.renderFlags|=4)}},angle:{get:function(){return a(this._rotation*s.RAD_TO_DEG)},set:function(t){this.rotation=a(t)*s.DEG_TO_RAD}},rotation:{get:function(){return this._rotation},set:function(t){this._rotation=o(t)}},setPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 0===s&&(s=0),this.x=t,this.y=e,this.z=i,this.w=s,this},copyPosition:function(t){return void 0!==t.x&&(this.x=t.x),void 0!==t.y&&(this.y=t.y),void 0!==t.z&&(this.z=t.z),void 0!==t.w&&(this.w=t.w),this},setRandomPosition:function(t,e,i,s){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),this.x=t+Math.random()*i,this.y=e+Math.random()*s,this},setRotation:function(t){return void 0===t&&(t=0),this.rotation=t,this},setAngle:function(t){return void 0===t&&(t=0),this.angle=t,this},setScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.scaleX=t,this.scaleY=e,this},setX:function(t){return void 0===t&&(t=0),this.x=t,this},setY:function(t){return void 0===t&&(t=0),this.y=t,this},setZ:function(t){return void 0===t&&(t=0),this.z=t,this},setW:function(t){return void 0===t&&(t=0),this.w=t,this},getLocalTransformMatrix:function(t){return void 0===t&&(t=new n),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY)},getWorldTransformMatrix:function(t,e){void 0===t&&(t=new n);var i=this.parentContainer;if(!i)return this.getLocalTransformMatrix(t);var s=!1;for(e||(e=new n,s=!0),t.applyITRS(this.x,this.y,this._rotation,this._scaleX,this._scaleY);i;)e.applyITRS(i.x,i.y,i._rotation,i._scaleX,i._scaleY),e.multiply(t,t),i=i.parentContainer;return s&&e.destroy(),t},getLocalPoint:function(t,e,i,s){i||(i=new h),s||(s=this.scene.sys.cameras.main);var n=s.scrollX,o=s.scrollY,a=t+n*this.scrollFactorX-n,l=e+o*this.scrollFactorY-o;return this.parentContainer?this.getWorldTransformMatrix().applyInverse(a,l,i):r(a,l,this.x,this.y,this.rotation,this.scaleX,this.scaleY,i),this._originComponent&&(i.x+=this._displayOriginX,i.y+=this._displayOriginY),i},getWorldPoint:function(t,e,i){if(void 0===t&&(t=new h),!this.parentContainer)return t.x=this.x,t.y=this.y,t;var s=this.getWorldTransformMatrix(e,i);return t.x=s.tx,t.y=s.ty,t},getParentRotation:function(){for(var t=0,e=this.parentContainer;e;)t+=e.rotation,e=e.parentContainer;return t}};t.exports=l},61340:(t,e,i)=>{var s=i(83419),n=i(36383),r=i(26099),o=new s({initialize:function(t,e,i,s,n,r){void 0===t&&(t=1),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=1),void 0===n&&(n=0),void 0===r&&(r=0),this.matrix=new Float32Array([t,e,i,s,n,r,0,0,1]),this.decomposedMatrix={translateX:0,translateY:0,scaleX:1,scaleY:1,rotation:0},this.quad=new Float32Array(8)},a:{get:function(){return this.matrix[0]},set:function(t){this.matrix[0]=t}},b:{get:function(){return this.matrix[1]},set:function(t){this.matrix[1]=t}},c:{get:function(){return this.matrix[2]},set:function(t){this.matrix[2]=t}},d:{get:function(){return this.matrix[3]},set:function(t){this.matrix[3]=t}},e:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},f:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},tx:{get:function(){return this.matrix[4]},set:function(t){this.matrix[4]=t}},ty:{get:function(){return this.matrix[5]},set:function(t){this.matrix[5]=t}},rotation:{get:function(){return Math.acos(this.a/this.scaleX)*(Math.atan(-this.c/this.a)<0?-1:1)}},rotationNormalized:{get:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],r=t[3];return e||i?i>0?Math.acos(e/this.scaleX):-Math.acos(e/this.scaleX):s||r?n.TAU-(r>0?Math.acos(-s/this.scaleY):-Math.acos(s/this.scaleY)):0}},scaleX:{get:function(){return Math.sqrt(this.a*this.a+this.b*this.b)}},scaleY:{get:function(){return Math.sqrt(this.c*this.c+this.d*this.d)}},loadIdentity:function(){var t=this.matrix;return t[0]=1,t[1]=0,t[2]=0,t[3]=1,t[4]=0,t[5]=0,this},translate:function(t,e){var i=this.matrix;return i[4]=i[0]*t+i[2]*e+i[4],i[5]=i[1]*t+i[3]*e+i[5],this},scale:function(t,e){var i=this.matrix;return i[0]*=t,i[1]*=t,i[2]*=e,i[3]*=e,this},rotate:function(t){var e=Math.sin(t),i=Math.cos(t),s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3];return s[0]=n*i+o*e,s[1]=r*i+a*e,s[2]=n*-e+o*i,s[3]=r*-e+a*i,this},multiply:function(t,e){var i=this.matrix,s=t.matrix,n=i[0],r=i[1],o=i[2],a=i[3],h=i[4],l=i[5],u=s[0],c=s[1],d=s[2],f=s[3],p=s[4],v=s[5],g=void 0===e?i:e.matrix;return g[0]=u*n+c*o,g[1]=u*r+c*a,g[2]=d*n+f*o,g[3]=d*r+f*a,g[4]=p*n+v*o+h,g[5]=p*r+v*a+l,g},multiplyWithOffset:function(t,e,i){var s=this.matrix,n=t.matrix,r=s[0],o=s[1],a=s[2],h=s[3],l=e*r+i*a+s[4],u=e*o+i*h+s[5],c=n[0],d=n[1],f=n[2],p=n[3],v=n[4],g=n[5];return s[0]=c*r+d*a,s[1]=c*o+d*h,s[2]=f*r+p*a,s[3]=f*o+p*h,s[4]=v*r+g*a+l,s[5]=v*o+g*h+u,this},transform:function(t,e,i,s,n,r){var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5];return o[0]=t*a+e*l,o[1]=t*h+e*u,o[2]=i*a+s*l,o[3]=i*h+s*u,o[4]=n*a+r*l+c,o[5]=n*h+r*u+d,this},transformPoint:function(t,e,i){void 0===i&&(i={x:0,y:0});var s=this.matrix,n=s[0],r=s[1],o=s[2],a=s[3],h=s[4],l=s[5];return i.x=t*n+e*o+h,i.y=t*r+e*a+l,i},invert:function(){var t=this.matrix,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=e*n-i*s;return t[0]=n/a,t[1]=-i/a,t[2]=-s/a,t[3]=e/a,t[4]=(s*o-n*r)/a,t[5]=-(e*o-i*r)/a,this},copyFrom:function(t){var e=this.matrix;return e[0]=t.a,e[1]=t.b,e[2]=t.c,e[3]=t.d,e[4]=t.e,e[5]=t.f,this},copyFromArray:function(t){var e=this.matrix;return e[0]=t[0],e[1]=t[1],e[2]=t[2],e[3]=t[3],e[4]=t[4],e[5]=t[5],this},copyToContext:function(t){var e=this.matrix;return t.transform(e[0],e[1],e[2],e[3],e[4],e[5]),t},setToContext:function(t){return t.setTransform(this.a,this.b,this.c,this.d,this.e,this.f),t},copyToArray:function(t){var e=this.matrix;return void 0===t?t=[e[0],e[1],e[2],e[3],e[4],e[5]]:(t[0]=e[0],t[1]=e[1],t[2]=e[2],t[3]=e[3],t[4]=e[4],t[5]=e[5]),t},setTransform:function(t,e,i,s,n,r){var o=this.matrix;return o[0]=t,o[1]=e,o[2]=i,o[3]=s,o[4]=n,o[5]=r,this},decomposeMatrix:function(){var t=this.decomposedMatrix,e=this.matrix,i=e[0],s=e[1],n=e[2],r=e[3],o=i*r-s*n;if(t.translateX=e[4],t.translateY=e[5],i||s){var a=Math.sqrt(i*i+s*s);t.rotation=s>0?Math.acos(i/a):-Math.acos(i/a),t.scaleX=a,t.scaleY=o/a}else if(n||r){var h=Math.sqrt(n*n+r*r);t.rotation=.5*Math.PI-(r>0?Math.acos(-n/h):-Math.acos(n/h)),t.scaleX=o/h,t.scaleY=h}else t.rotation=0,t.scaleX=0,t.scaleY=0;return t},applyITRS:function(t,e,i,s,n){var r=this.matrix,o=Math.sin(i),a=Math.cos(i);return r[4]=t,r[5]=e,r[0]=a*s,r[1]=o*s,r[2]=-o*n,r[3]=a*n,this},applyInverse:function(t,e,i){void 0===i&&(i=new r);var s=this.matrix,n=s[0],o=s[1],a=s[2],h=s[3],l=s[4],u=s[5],c=1/(n*h+a*-o);return i.x=h*c*t+-a*c*e+(u*a-l*h)*c,i.y=n*c*e+-o*c*t+(-u*n+l*o)*c,i},setQuad:function(t,e,i,s,n,r){void 0===n&&(n=!1),void 0===r&&(r=this.quad);var o=this.matrix,a=o[0],h=o[1],l=o[2],u=o[3],c=o[4],d=o[5],f=t*a+e*l+c,p=t*h+e*u+d,v=t*a+s*l+c,g=t*h+s*u+d,m=i*a+s*l+c,y=i*h+s*u+d,x=i*a+e*l+c,T=i*h+e*u+d;if(n){var w=Math.floor(f+.5),b=Math.floor(p+.5),S=w-f,E=b-p;r[0]=w,r[1]=b,r[2]=v+S,r[3]=g+E,r[4]=m+S,r[5]=y+E,r[6]=x+S,r[7]=T+E}else r[0]=f,r[1]=p,r[2]=v,r[3]=g,r[4]=m,r[5]=y,r[6]=x,r[7]=T;return r},getX:function(t,e){return t*this.a+e*this.c+this.e},getY:function(t,e){return t*this.b+e*this.d+this.f},getXRound:function(t,e,i){var s=this.getX(t,e);return i&&(s=Math.floor(s+.5)),s},getYRound:function(t,e,i){var s=this.getY(t,e);return i&&(s=Math.floor(s+.5)),s},getCSSMatrix:function(){var t=this.matrix;return"matrix("+t[0]+","+t[1]+","+t[2]+","+t[3]+","+t[4]+","+t[5]+")"},destroy:function(){this.matrix=null,this.quad=null,this.decomposedMatrix=null}});t.exports=o},59715:t=>{var e={_visible:!0,visible:{get:function(){return this._visible},set:function(t){t?(this._visible=!0,this.renderFlags|=1):(this._visible=!1,this.renderFlags&=-2)}},setVisible:function(t){return this.visible=t,this}};t.exports=e},31401:(t,e,i)=>{t.exports={Alpha:i(16005),AlphaSingle:i(88509),BlendMode:i(90065),ComputedSize:i(94215),Crop:i(61683),Depth:i(89272),Flip:i(54434),FX:i(47059),GetBounds:i(8004),Mask:i(8573),Origin:i(27387),PathFollower:i(37640),Pipeline:i(72699),PostPipeline:i(17581),ScrollFactor:i(80227),Size:i(16736),Texture:i(37726),TextureCrop:i(79812),Tint:i(27472),ToJSON:i(53774),Transform:i(16901),TransformMatrix:i(61340),Visible:i(59715)}},31559:(t,e,i)=>{var s=i(37105),n=i(10312),r=i(83419),o=i(31401),a=i(51708),h=i(95643),l=i(87841),u=i(29959),c=i(36899),d=i(26099),f=new o.TransformMatrix,p=new r({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.ComputedSize,o.Depth,o.Mask,o.PostPipeline,o.Transform,o.Visible,u],initialize:function(t,e,i,s){h.call(this,t,"Container"),this.list=[],this.exclusive=!0,this.maxSize=-1,this.position=0,this.localTransform=new o.TransformMatrix,this._sortKey="",this._sysEvents=t.sys.events,this.scrollFactorX=1,this.scrollFactorY=1,this.initPostPipeline(),this.setPosition(e,i),this.setBlendMode(n.SKIP_CHECK),s&&this.add(s)},originX:{get:function(){return.5}},originY:{get:function(){return.5}},displayOriginX:{get:function(){return.5*this.width}},displayOriginY:{get:function(){return.5*this.height}},setExclusive:function(t){return void 0===t&&(t=!0),this.exclusive=t,this},getBounds:function(t){if(void 0===t&&(t=new l),t.setTo(this.x,this.y,0,0),this.parentContainer){var e=this.parentContainer.getBoundsTransformMatrix().transformPoint(this.x,this.y);t.setTo(e.x,e.y,0,0)}if(this.list.length>0){var i=this.list,s=new l,n=!1;t.setEmpty();for(var r=0;r-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){var i,s=[null],n=this.list.slice(),r=n.length;for(i=2;i0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}},preDestroy:function(){this.removeAll(!!this.exclusive),this.localTransform.destroy(),this.list=[]},onChildDestroyed:function(t){s.Remove(this.list,t),this.exclusive&&(t.parentContainer=null,t.removedFromScene())}});t.exports=p},53584:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list;if(0!==n.length){var r=e.localTransform;s?(r.loadIdentity(),r.multiply(s),r.translate(e.x,e.y),r.rotate(e.rotation),r.scale(e.scaleX,e.scaleY)):r.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY);var o=-1!==e.blendMode;o||t.setBlendMode(0);var a=e._alpha,h=e.scrollFactorX,l=e.scrollFactorY;e.mask&&e.mask.preRenderCanvas(t,null,i);for(var u=0;u{var s=i(25305),n=i(31559),r=i(44603),o=i(23568),a=i(95540);r.register("container",(function(t,e){void 0===t&&(t={});var i=o(t,"x",0),r=o(t,"y",0),h=a(t,"children",null),l=new n(this.scene,i,r,h);return void 0!==e&&(t.add=e),s(this.scene,l,t),l}))},24961:(t,e,i)=>{var s=i(31559);i(39429).register("container",(function(t,e,i){return this.displayList.add(new s(this.scene,t,e,i))}))},29959:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(72249),r=i(53584),t.exports={renderWebGL:n,renderCanvas:r}},72249:t=>{t.exports=function(t,e,i,s){i.addToRenderList(e);var n=e.list,r=n.length;if(0!==r){var o=e.localTransform;s?(o.loadIdentity(),o.multiply(s),o.translate(e.x,e.y),o.rotate(e.rotation),o.scale(e.scaleX,e.scaleY)):o.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),t.pipelines.preBatch(e);var a=-1!==e.blendMode;a||t.setBlendMode(0);for(var h=e.alpha,l=e.scrollFactorX,u=e.scrollFactorY,c=0;c{t.exports=["normal","multiply","multiply","screen","overlay","darken","lighten","color-dodge","color-burn","hard-light","soft-light","difference","exclusion","hue","saturation","color","luminosity"]},3069:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(441),o=i(95643),a=i(41212),h=i(35846),l=i(44594),u=i(61369),c=new s({Extends:o,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Origin,n.ScrollFactor,n.Transform,n.Visible,r],initialize:function(t,e,i,s,n,r){if(o.call(this,t,"DOMElement"),this.parent=t.sys.game.domContainer,!this.parent)throw new Error("No DOM Container set in game config");this.cache=t.sys.cache.html,this.node,this.transformOnly=!1,this.skewX=0,this.skewY=0,this.rotate3d=new u,this.rotate3dAngle="deg",this.pointerEvents="auto",this.width=0,this.height=0,this.displayWidth=0,this.displayHeight=0,this.handler=this.dispatchNativeEvent.bind(this),this.setPosition(e,i),"string"==typeof s?"#"===s[0]?this.setElement(s.substr(1),n,r):this.createElement(s,n,r):s&&this.setElement(s,n,r),t.sys.events.on(l.SLEEP,this.handleSceneEvent,this),t.sys.events.on(l.WAKE,this.handleSceneEvent,this),t.sys.events.on(l.PRE_RENDER,this.preRender,this)},handleSceneEvent:function(t){var e=this.node,i=e.style;e&&(i.display=t.settings.visible?"block":"none")},setSkew:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.skewX=t,this.skewY=e,this},setPerspective:function(t){return this.parent.style.perspective=t+"px",this},perspective:{get:function(){return parseFloat(this.parent.style.perspective)},set:function(t){this.parent.style.perspective=t+"px"}},addListener:function(t){if(this.node){t=t.split(" ");for(var e=0;e{var s=i(47407),n=i(95643),r=i(61340),o=new r,a=new r,h=new r;t.exports=function(t,e,i,r){if(e.node){var l=e.node.style,u=e.scene.sys.settings;if(!l||!u.visible||n.RENDER_MASK!==e.renderFlags||0!==e.cameraFilter&&e.cameraFilter&i.id||e.parentContainer&&!e.parentContainer.willRender())l.display="none";else{var c=e.parentContainer,d=i.alpha*e.alpha;c&&(d*=c.alpha);var f=o,p=a,v=h,g=0,m=0,y="0%",x="0%";r?(g=e.width*e.scaleX*e.originX,m=e.height*e.scaleY*e.originY,p.applyITRS(e.x-g,e.y-m,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),f.multiplyWithOffset(r,-i.scrollX*e.scrollFactorX,-i.scrollY*e.scrollFactorY),p.e=e.x-g,p.f=e.y-m,f.multiply(p,v)):(g=e.width*e.originX,m=e.height*e.originY,p.applyITRS(e.x,e.y,e.rotation,e.scaleX,e.scaleY),f.copyFrom(i.matrix),y=100*e.originX+"%",x=100*e.originY+"%",p.e-=i.scrollX*e.scrollFactorX,p.f-=i.scrollY*e.scrollFactorY,f.multiply(p,v),v.e-=g,v.f-=m),e.transformOnly||(l.display="block",l.opacity=d,l.zIndex=e._depth,l.pointerEvents=e.pointerEvents,l.mixBlendMode=s[e._blendMode]),l.transform=v.getCSSMatrix()+" skew("+e.skewX+"rad, "+e.skewY+"rad) rotate3d("+e.rotate3d.x+","+e.rotate3d.y+","+e.rotate3d.z+","+e.rotate3d.w+e.rotate3dAngle+")",l.transformOrigin=y+" "+x}}}},2611:(t,e,i)=>{var s=i(3069);i(39429).register("dom",(function(t,e,i,n,r){var o=new s(this.scene,t,e,i,n,r);return this.displayList.add(o),o}))},441:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(49381),r=i(49381),t.exports={renderWebGL:n,renderCanvas:r}},62980:t=>{t.exports="addedtoscene"},41337:t=>{t.exports="destroy"},44947:t=>{t.exports="removedfromscene"},49358:t=>{t.exports="complete"},35163:t=>{t.exports="created"},97249:t=>{t.exports="error"},19483:t=>{t.exports="locked"},56059:t=>{t.exports="loop"},26772:t=>{t.exports="metadata"},64437:t=>{t.exports="playing"},83411:t=>{t.exports="play"},75780:t=>{t.exports="seeked"},67799:t=>{t.exports="seeking"},63500:t=>{t.exports="stalled"},55541:t=>{t.exports="stop"},53208:t=>{t.exports="textureready"},4992:t=>{t.exports="unlocked"},12:t=>{t.exports="unsupported"},51708:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(62980),DESTROY:i(41337),REMOVED_FROM_SCENE:i(44947),VIDEO_COMPLETE:i(49358),VIDEO_CREATED:i(35163),VIDEO_ERROR:i(97249),VIDEO_LOCKED:i(19483),VIDEO_LOOP:i(56059),VIDEO_METADATA:i(26772),VIDEO_PLAY:i(83411),VIDEO_PLAYING:i(64437),VIDEO_SEEKED:i(75780),VIDEO_SEEKING:i(67799),VIDEO_STALLED:i(63500),VIDEO_STOP:i(55541),VIDEO_TEXTURE:i(53208),VIDEO_UNLOCKED:i(4992),VIDEO_UNSUPPORTED:i(12)}},42421:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(95643),o=i(64993),a=new s({Extends:r,Mixins:[n.Alpha,n.BlendMode,n.Depth,n.Flip,n.Origin,n.ScrollFactor,n.Size,n.Texture,n.Tint,n.Transform,n.Visible,o],initialize:function(t){r.call(this,t,"Extern")},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(){},render:function(){}});t.exports=a},70217:()=>{},56315:(t,e,i)=>{var s=i(42421);i(39429).register("extern",(function(){var t=new s(this.scene);return this.displayList.add(t),t}))},64993:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(80287),r=i(70217),t.exports={renderWebGL:n,renderCanvas:r}},80287:(t,e,i)=>{var s=i(91296);t.exports=function(t,e,i,n){t.pipelines.clear();var r=s(e,i,n).calc;e.render.call(e,t,i,r),t.pipelines.rebind()}},85592:t=>{t.exports={ARC:0,BEGIN_PATH:1,CLOSE_PATH:2,FILL_RECT:3,LINE_TO:4,MOVE_TO:5,LINE_STYLE:6,FILL_STYLE:7,FILL_PATH:8,STROKE_PATH:9,FILL_TRIANGLE:10,STROKE_TRIANGLE:11,SAVE:14,RESTORE:15,TRANSLATE:16,SCALE:17,ROTATE:18,GRADIENT_FILL_STYLE:21,GRADIENT_LINE_STYLE:22}},43831:(t,e,i)=>{var s=i(71911),n=i(83419),r=i(85592),o=i(31401),a=i(8497),h=i(95643),l=i(95540),u=i(35154),c=i(36383),d=i(84503),f=new n({Extends:h,Mixins:[o.AlphaSingle,o.BlendMode,o.Depth,o.Mask,o.Pipeline,o.PostPipeline,o.Transform,o.Visible,o.ScrollFactor,d],initialize:function(t,e){var i=u(e,"x",0),s=u(e,"y",0);h.call(this,t,"Graphics"),this.setPosition(i,s),this.initPipeline(),this.initPostPipeline(),this.displayOriginX=0,this.displayOriginY=0,this.commandBuffer=[],this.defaultFillColor=-1,this.defaultFillAlpha=1,this.defaultStrokeWidth=1,this.defaultStrokeColor=-1,this.defaultStrokeAlpha=1,this._lineWidth=1,this.lineStyle(1,0,0),this.fillStyle(0,0),this.setDefaultStyles(e)},setDefaultStyles:function(t){return u(t,"lineStyle",null)&&(this.defaultStrokeWidth=u(t,"lineStyle.width",1),this.defaultStrokeColor=u(t,"lineStyle.color",16777215),this.defaultStrokeAlpha=u(t,"lineStyle.alpha",1),this.lineStyle(this.defaultStrokeWidth,this.defaultStrokeColor,this.defaultStrokeAlpha)),u(t,"fillStyle",null)&&(this.defaultFillColor=u(t,"fillStyle.color",16777215),this.defaultFillAlpha=u(t,"fillStyle.alpha",1),this.fillStyle(this.defaultFillColor,this.defaultFillAlpha)),this},lineStyle:function(t,e,i){return void 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s.TRANSLATE:u.translate(h[x+1],h[x+2]),x+=2;break;case s.SCALE:u.scale(h[x+1],h[x+2]),x+=2;break;case s.ROTATE:u.rotate(h[x+1]),x+=1;break;case s.GRADIENT_FILL_STYLE:x+=5;break;case s.GRADIENT_LINE_STYLE:x+=6}}u.restore()}}},87079:(t,e,i)=>{var s=i(44603),n=i(43831);s.register("graphics",(function(t,e){void 0===t&&(t={}),void 0!==e&&(t.add=e);var i=new n(this.scene,t);return t.add&&this.scene.sys.displayList.add(i),i}))},1201:(t,e,i)=>{var s=i(43831);i(39429).register("graphics",(function(t){return this.displayList.add(new s(this.scene,t))}))},84503:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(77545),r=i(32768),r=i(32768),t.exports={renderWebGL:n,renderCanvas:r}},77545:(t,e,i)=>{var s=i(85592),n=i(91296),r=i(61340),o=i(70554),a=function(t,e,i){this.x=t,this.y=e,this.width=i},h=function(t,e,i){this.points=[],this.pointsLength=1,this.points[0]=new a(t,e,i)},l=[],u=new r;t.exports=function(t,e,i,r){if(0!==e.commandBuffer.length){i.addToRenderList(e);var c=t.pipelines.set(e.pipeline,e);t.pipelines.preBatch(e);for(var d=n(e,i,r).calc,f=u.loadIdentity(),p=e.commandBuffer,v=i.alpha*e.alpha,g=1,m=c.fillTint,y=c.strokeTint,x=0,T=0,w=0,b=2*Math.PI,S=[],E=0,A=!0,C=null,_=o.getTintAppendFloatAlpha,M=0;M0&&(Y=Y%b-b):Y>b?Y=b:Y<0&&(Y=b+Y%b),null===C&&(C=new h(B+Math.cos(X)*U,N+Math.sin(X)*U,g),S.push(C),k+=.01);k<1+G;)w=Y*k+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g)),k+=.01;w=Y+X,x=B+Math.cos(w)*U,T=N+Math.sin(w)*U,C.points.push(new a(x,T,g));break;case s.FILL_RECT:c.batchFillRect(p[++M],p[++M],p[++M],p[++M],f,d);break;case s.FILL_TRIANGLE:c.batchFillTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],f,d);break;case s.STROKE_TRIANGLE:c.batchStrokeTriangle(p[++M],p[++M],p[++M],p[++M],p[++M],p[++M],g,f,d);break;case s.LINE_TO:null!==C?C.points.push(new a(p[++M],p[++M],g)):(C=new h(p[++M],p[++M],g),S.push(C));break;case s.MOVE_TO:C=new h(p[++M],p[++M],g),S.push(C);break;case s.SAVE:l.push(f.copyToArray());break;case s.RESTORE:f.copyFromArray(l.pop());break;case s.TRANSLATE:B=p[++M],N=p[++M],f.translate(B,N);break;case s.SCALE:B=p[++M],N=p[++M],f.scale(B,N);break;case s.ROTATE:f.rotate(p[++M])}t.pipelines.postBatch(e)}}},26479:(t,e,i)=>{var s=i(61061),n=i(83419),r=i(51708),o=i(50792),a=i(46710),h=i(95540),l=i(35154),u=i(97022),c=i(41212),d=i(88492),f=i(35072),p=i(68287),v=new n({Extends:o,initialize:function(t,e,i){o.call(this),i?e&&!Array.isArray(e)&&(e=[e]):Array.isArray(e)?c(e[0])&&(i=e,e=null):c(e)&&(i=e,e=null),this.scene=t,this.children=new 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s={Events:i(51708),DisplayList:i(8050),GameObjectCreator:i(44603),GameObjectFactory:i(39429),UpdateList:i(45027),Components:i(31401),GetCalcMatrix:i(91296),BuildGameObject:i(25305),BuildGameObjectAnimation:i(13059),GameObject:i(95643),BitmapText:i(22186),Blitter:i(6107),Bob:i(46590),Container:i(31559),DOMElement:i(3069),DynamicBitmapText:i(2638),Extern:i(42421),Graphics:i(43831),Group:i(26479),Image:i(88571),Layer:i(93595),Particles:i(18404),PathFollower:i(1159),RenderTexture:i(591),RetroFont:i(196),Rope:i(77757),Sprite:i(68287),Text:i(50171),GetTextSize:i(14220),MeasureText:i(79557),TextStyle:i(35762),TileSprite:i(20839),Zone:i(41481),Video:i(18471),Shape:i(17803),Arc:i(23629),Curve:i(89),Ellipse:i(19921),Grid:i(30479),IsoBox:i(61475),IsoTriangle:i(16933),Line:i(57847),Polygon:i(24949),Rectangle:i(74561),Star:i(55911),Triangle:i(36931),Factories:{Blitter:i(12709),Container:i(24961),DOMElement:i(2611),DynamicBitmapText:i(72566),Extern:i(56315),Graphics:i(1201),Group:i(3385),Image:i(2117),Layer:i(20005),Particles:i(676),PathFollower:i(90145),RenderTexture:i(60505),Rope:i(96819),Sprite:i(46409),StaticBitmapText:i(34914),Text:i(68005),TileSprite:i(91681),Zone:i(84175),Video:i(89025),Arc:i(42563),Curve:i(40511),Ellipse:i(1543),Grid:i(34137),IsoBox:i(3933),IsoTriangle:i(49803),Line:i(2481),Polygon:i(64827),Rectangle:i(87959),Star:i(93697),Triangle:i(45245)},Creators:{Blitter:i(9403),Container:i(77143),DynamicBitmapText:i(11164),Graphics:i(87079),Group:i(94975),Image:i(82459),Layer:i(25179),Particles:i(92730),RenderTexture:i(34495),Rope:i(26209),Sprite:i(15567),StaticBitmapText:i(57336),Text:i(71259),TileSprite:i(14167),Zone:i(95261),Video:i(11511)}};s.Shader=i(20071),s.Mesh=i(4703),s.NineSlice=i(28103),s.PointLight=i(80321),s.Plane=i(33663),s.Factories.Shader=i(74177),s.Factories.Mesh=i(9225),s.Factories.NineSlice=i(47521),s.Factories.PointLight=i(71255),s.Factories.Plane=i(30985),s.Creators.Shader=i(54935),s.Creators.Mesh=i(20527),s.Creators.NineSlice=i(28279),s.Creators.PointLight=i(39829),s.Creators.Plane=i(56015),s.Light=i(41432),s.LightsManager=i(61356),s.LightsPlugin=i(88992),t.exports=s},93595:(t,e,i)=>{var s=i(10312),n=i(83419),r=i(31401),o=i(53774),a=i(45893),h=i(50792),l=i(51708),u=i(73162),c=i(33963),d=i(44594),f=i(19186),p=new n({Extends:u,Mixins:[r.AlphaSingle,r.BlendMode,r.Depth,r.Mask,r.PostPipeline,r.Visible,h,c],initialize:function(t,e){u.call(this,t),h.call(this),this.scene=t,this.displayList=null,this.type="Layer",this.state=0,this.parentContainer=null,this.name="",this.active=!0,this.tabIndex=-1,this.data=null,this.renderFlags=15,this.cameraFilter=0,this.input=null,this.body=null,this.ignoreDestroy=!1,this.systems=t.sys,this.events=t.sys.events,this.sortChildrenFlag=!1,this.addCallback=this.addChildCallback,this.removeCallback=this.removeChildCallback,this.initPostPipeline(),this.clearAlpha(),this.setBlendMode(s.SKIP_CHECK),e&&this.add(e),t.sys.queueDepthSort()},setActive:function(t){return this.active=t,this},setName:function(t){return this.name=t,this},setState:function(t){return this.state=t,this},setDataEnabled:function(){return this.data||(this.data=new 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t=this.displayList||this.scene.sys.displayList;return t.exists(this)&&(t.remove(this,!0),t.queueDepthSort(),this.displayList=null,this.emit(l.REMOVED_FROM_SCENE,this,this.scene),t.events.emit(d.REMOVED_FROM_SCENE,this,this.scene)),this},getDisplayList:function(){var t=null;return this.parentContainer?t=this.parentContainer.list:this.displayList&&(t=this.displayList.list),t},destroy:function(t){if(this.scene&&!this.ignoreDestroy){this.emit(l.DESTROY,this);for(var e=this.list;e.length;)e[0].destroy(t);this.removeAllListeners(),this.resetPostPipeline(!0),this.displayList&&(this.displayList.remove(this,!0,!1),this.displayList.queueDepthSort()),this.data&&(this.data.destroy(),this.data=void 0),this.active=!1,this.visible=!1,this.list=void 0,this.scene=void 0,this.displayList=void 0,this.systems=void 0,this.events=void 0}}});t.exports=p},2956:t=>{t.exports=function(t,e,i){var s=e.list;if(0!==s.length){e.depthSort();var n=-1!==e.blendMode;n||t.setBlendMode(0);var 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s=i(29747),n=s,r=s;n=i(48833),r=i(36488),t.exports={renderWebGL:n,renderCanvas:r}},48833:(t,e,i)=>{var s=i(91296);t.exports=function(t,e,i,n){var r=e.faces,o=r.length;if(0!==o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline,e),h=s(e,i,n).calc;t.pipelines.preBatch(e);for(var l=a.setGameObject(e),u=a.vertexViewF32,c=a.vertexViewU32,d=a.vertexCount*a.currentShader.vertexComponentCount-1,f=e.tintFill,p=[],v=e.debugCallback,g=h.a,m=h.b,y=h.c,x=h.d,T=h.e,w=h.f,b=e.viewPosition.z,S=e.hideCCW,E=i.roundPixels,A=i.alpha*e.alpha,C=0,_=0;_{var s=i(83419),n=i(31401),r=i(95643),o=i(78023),a=i(39318),h=new 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s=i(28103);i(39429).register("nineslice",(function(t,e,i,n,r,o,a,h,l,u){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h,l,u))}))},78023:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(52230),t.exports={renderWebGL:n,renderCanvas:r}},52230:(t,e,i)=>{var s=i(91296),n=i(70554);t.exports=function(t,e,i,r){var o=e.vertices,a=o.length;if(0!==a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline,e),l=s(e,i,r,!1).calc;t.pipelines.preBatch(e);var u=h.setGameObject(e),c=h.vertexViewF32,d=h.vertexViewU32,f=h.vertexCount*h.currentShader.vertexComponentCount-1,p=i.roundPixels,v=e.tintFill,g=i.alpha*e.alpha,m=n.getTintAppendFloatAlpha(e.tint,g),y=h.vertexAvailable(),x=-1;y{var s=i(83419),n=i(44777),r=i(37589),o=i(6113),a=i(91389),h=i(90664),l=new s({Extends:n,initialize:function(t){n.call(this,t,null,!1),this.active=!1,this.easeName="Linear",this.r=[],this.g=[],this.b=[]},getMethod:function(){return null===this.propertyValue?0:9},setMethods:function(){var 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0===t&&(t={}),e&&(this.propertyKey=e),this.propertyValue=h(t,this.propertyKey,this.defaultValue),this.method=this.getMethod(),this.setMethods(),this.emitOnly&&(this.onUpdate=this.defaultUpdate)},toJSON:function(){return JSON.stringify(this.propertyValue)},onChange:function(t){var e;switch(this.method){case 1:case 3:case 8:e=t;break;case 2:this.propertyValue.indexOf(t)>=0&&(e=t);break;case 4:var i=(this.end-this.start)/this.steps;e=u(t,i),this.counter=e;break;case 5:case 6:case 7:e=n(t,this.start,this.end);break;case 9:e=this.start[0]}return this.current=e,this},getMethod:function(){var t=this.propertyValue;if(null===t)return 0;var e=typeof t;if("number"===e)return 1;if(Array.isArray(t))return 2;if("function"===e)return 3;if("object"===e){if(this.hasBoth(t,"start","end"))return this.has(t,"steps")?4:5;if(this.hasBoth(t,"min","max"))return 6;if(this.has(t,"random"))return 7;if(this.hasEither(t,"onEmit","onUpdate"))return 8;if(this.hasEither(t,"values","interpolation"))return 9}return 0},setMethods:function(){var t=this.propertyValue,e=t,i=this.defaultEmit,s=this.defaultUpdate;switch(this.method){case 1:i=this.staticValueEmit;break;case 2:i=this.randomStaticValueEmit,e=t[0];break;case 3:this._onEmit=t,i=this.proxyEmit,e=this.defaultValue;break;case 4:this.start=t.start,this.end=t.end,this.steps=t.steps,this.counter=this.start,this.yoyo=!!this.has(t,"yoyo")&&t.yoyo,this.direction=0,i=this.steppedEmit,e=this.start;break;case 5:this.start=t.start,this.end=t.end;var n=this.has(t,"ease")?t.ease:"Linear";this.ease=a(n,t.easeParams),i=this.has(t,"random")&&t.random?this.randomRangedValueEmit:this.easedValueEmit,s=this.easeValueUpdate,e=this.start;break;case 6:this.start=t.min,this.end=t.max,i=this.has(t,"int")&&t.int?this.randomRangedIntEmit:this.randomRangedValueEmit,e=this.start;break;case 7:var r=t.random;Array.isArray(r)&&(this.start=r[0],this.end=r[1]),i=this.randomRangedIntEmit,e=this.start;break;case 8:this._onEmit=this.has(t,"onEmit")?t.onEmit:this.defaultEmit,this._onUpdate=this.has(t,"onUpdate")?t.onUpdate:this.defaultUpdate,i=this.proxyEmit,s=this.proxyUpdate,e=this.defaultValue;break;case 9:this.start=t.values;var o=this.has(t,"ease")?t.ease:"Linear";this.ease=a(o,t.easeParams),this.interpolation=l(t.interpolation),i=this.easedValueEmit,s=this.easeValueUpdate,e=this.start[0]}return this.onEmit=i,this.onUpdate=s,this.current=e,this},has:function(t,e){return t.hasOwnProperty(e)},hasBoth:function(t,e,i){return t.hasOwnProperty(e)&&t.hasOwnProperty(i)},hasEither:function(t,e,i){return t.hasOwnProperty(e)||t.hasOwnProperty(i)},defaultEmit:function(){return this.defaultValue},defaultUpdate:function(t,e,i,s){return s},proxyEmit:function(t,e,i){var s=this._onEmit(t,e,i);return this.current=s,s},proxyUpdate:function(t,e,i,s){var n=this._onUpdate(t,e,i,s);return this.current=n,n},staticValueEmit:function(){return this.current},staticValueUpdate:function(){return this.current},randomStaticValueEmit:function(){var t=Math.floor(Math.random()*this.propertyValue.length);return this.current=this.propertyValue[t],this.current},randomRangedValueEmit:function(t,e){var i=o(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},randomRangedIntEmit:function(t,e){var i=s(this.start,this.end);return t&&t.data[e]&&(t.data[e].min=i,t.data[e].max=this.end),this.current=i,i},steppedEmit:function(){var t,e=this.counter,i=e,s=(this.end-this.start)/this.steps;this.yoyo?(0===this.direction?(i+=s)>=this.end&&(t=i-this.end,i=this.end-t,this.direction=1):(i-=s)<=this.start&&(t=this.start-i,i=this.start+t,this.direction=0),this.counter=i):this.counter=c(i+s,this.start,this.end);return this.current=e,e},easedValueEmit:function(t,e){if(t&&t.data[e]){var i=t.data[e];i.min=this.start,i.max=this.end}return this.current=this.start,this.start},easeValueUpdate:function(t,e,i){var s,n=t.data[e],r=this.ease(i);return s=this.interpolation?this.interpolation(this.start,r):(n.max-n.min)*r+n.min,this.current=s,s},destroy:function(){this.propertyValue=null,this.defaultValue=null,this.ease=null,this.interpolation=null,this._onEmit=null,this._onUpdate=null}});t.exports=d},24502:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(20286),o=new s({Extends:r,initialize:function(t,e,i,s,o){if("object"==typeof t){var a=t;t=n(a,"x",0),e=n(a,"y",0),i=n(a,"power",0),s=n(a,"epsilon",100),o=n(a,"gravity",50)}else void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=100),void 0===o&&(o=50);r.call(this,t,e,!0),this._gravity=o,this._power=i*o,this._epsilon=s*s},update:function(t,e){var i=this.x-t.x,s=this.y-t.y,n=i*i+s*s;if(0!==n){var r=Math.sqrt(n);n{var s=i(9674),n=i(45319),r=i(83419),o=i(39506),a=i(87841),h=i(11520),l=i(26099),u=new r({initialize:function(t){this.emitter=t,this.texture=null,this.frame=null,this.x=0,this.y=0,this.worldPosition=new l,this.velocityX=0,this.velocityY=0,this.accelerationX=0,this.accelerationY=0,this.maxVelocityX=1e4,this.maxVelocityY=1e4,this.bounce=0,this.scaleX=1,this.scaleY=1,this.alpha=1,this.angle=0,this.rotation=0,this.tint=16777215,this.life=1e3,this.lifeCurrent=1e3,this.delayCurrent=0,this.holdCurrent=0,this.lifeT=0,this.data={tint:{min:16777215,max:16777215},alpha:{min:1,max:1},rotate:{min:0,max:0},scaleX:{min:1,max:1},scaleY:{min:1,max:1},x:{min:0,max:0},y:{min:0,max:0},accelerationX:{min:0,max:0},accelerationY:{min:0,max:0},maxVelocityX:{min:0,max:0},maxVelocityY:{min:0,max:0},moveToX:{min:0,max:0},moveToY:{min:0,max:0},bounce:{min:0,max:0}},this.isCropped=!1,this.scene=t.scene,this.anims=null,this.emitter.anims.length>0&&(this.anims=new s(this)),this.bounds=new a},emit:function(t,e,i,s,n,r){return this.emitter.emit(t,e,i,s,n,r)},isAlive:function(){return this.lifeCurrent>0},kill:function(){this.lifeCurrent=0},setPosition:function(t,e){void 0===t&&(t=0),void 0===e&&(e=0),this.x=t,this.y=e},fire:function(t,e){var i=this.emitter,s=i.ops,n=i.getAnim();if(n?this.anims.play(n):(this.frame=i.getFrame(),this.texture=this.frame.texture),!this.frame)throw new Error("Particle has no texture frame");if(i.getEmitZone(this),void 0===t?this.x+=s.x.onEmit(this,"x"):s.x.steps>0?this.x+=t+s.x.onEmit(this,"x"):this.x+=t,void 0===e?this.y+=s.y.onEmit(this,"y"):s.y.steps>0?this.y+=e+s.y.onEmit(this,"y"):this.y+=e,this.life=s.lifespan.onEmit(this,"lifespan"),this.lifeCurrent=this.life,this.lifeT=0,this.delayCurrent=s.delay.onEmit(this,"delay"),this.holdCurrent=s.hold.onEmit(this,"hold"),this.scaleX=s.scaleX.onEmit(this,"scaleX"),this.scaleY=s.scaleY.active?s.scaleY.onEmit(this,"scaleY"):this.scaleX,this.angle=s.rotate.onEmit(this,"rotate"),this.rotation=o(this.angle),i.worldMatrix.transformPoint(this.x,this.y,this.worldPosition),0===this.delayCurrent&&i.getDeathZone(this))return this.lifeCurrent=0,!1;var r=s.speedX.onEmit(this,"speedX"),a=s.speedY.active?s.speedY.onEmit(this,"speedY"):r;if(i.radial){var h=o(s.angle.onEmit(this,"angle"));this.velocityX=Math.cos(h)*Math.abs(r),this.velocityY=Math.sin(h)*Math.abs(a)}else if(i.moveTo){var l=s.moveToX.onEmit(this,"moveToX"),u=s.moveToY.onEmit(this,"moveToY"),c=this.life/1e3;this.velocityX=(l-this.x)/c,this.velocityY=(u-this.y)/c}else this.velocityX=r,this.velocityY=a;return i.acceleration&&(this.accelerationX=s.accelerationX.onEmit(this,"accelerationX"),this.accelerationY=s.accelerationY.onEmit(this,"accelerationY")),this.maxVelocityX=s.maxVelocityX.onEmit(this,"maxVelocityX"),this.maxVelocityY=s.maxVelocityY.onEmit(this,"maxVelocityY"),this.bounce=s.bounce.onEmit(this,"bounce"),this.alpha=s.alpha.onEmit(this,"alpha"),s.color.active?this.tint=s.color.onEmit(this,"tint"):this.tint=s.tint.onEmit(this,"tint"),!0},update:function(t,e,i){if(this.lifeCurrent<=0)return!(this.holdCurrent>0)||(this.holdCurrent-=t,this.holdCurrent<=0);if(this.delayCurrent>0)return this.delayCurrent-=t,!1;this.anims&&this.anims.update(0,t);var s=this.emitter,r=s.ops,a=1-this.lifeCurrent/this.life;if(this.lifeT=a,this.x=r.x.onUpdate(this,"x",a,this.x),this.y=r.y.onUpdate(this,"y",a,this.y),s.moveTo){var h=r.moveToX.onUpdate(this,"moveToX",a,s.moveToX),l=r.moveToY.onUpdate(this,"moveToY",a,s.moveToY),u=this.lifeCurrent/1e3;this.velocityX=(h-this.x)/u,this.velocityY=(l-this.y)/u}return this.computeVelocity(s,t,e,i,a),this.scaleX=r.scaleX.onUpdate(this,"scaleX",a,this.scaleX),r.scaleY.active?this.scaleY=r.scaleY.onUpdate(this,"scaleY",a,this.scaleY):this.scaleY=this.scaleX,this.angle=r.rotate.onUpdate(this,"rotate",a,this.angle),this.rotation=o(this.angle),s.getDeathZone(this)?(this.lifeCurrent=0,!0):(this.alpha=n(r.alpha.onUpdate(this,"alpha",a,this.alpha),0,1),r.color.active?this.tint=r.color.onUpdate(this,"color",a,this.tint):this.tint=r.tint.onUpdate(this,"tint",a,this.tint),this.lifeCurrent-=t,this.lifeCurrent<=0&&this.holdCurrent<=0)},computeVelocity:function(t,e,i,s,r){var o=t.ops,a=this.velocityX,h=this.velocityY,l=o.accelerationX.onUpdate(this,"accelerationX",r,this.accelerationX),u=o.accelerationY.onUpdate(this,"accelerationY",r,this.accelerationY),c=o.maxVelocityX.onUpdate(this,"maxVelocityX",r,this.maxVelocityX),d=o.maxVelocityY.onUpdate(this,"maxVelocityY",r,this.maxVelocityY);this.bounce=o.bounce.onUpdate(this,"bounce",r,this.bounce),a+=t.gravityX*i+l*i,h+=t.gravityY*i+u*i,a=n(a,-c,c),h=n(h,-d,d),this.velocityX=a,this.velocityY=h,this.x+=a*i,this.y+=h*i,t.worldMatrix.transformPoint(this.x,this.y,this.worldPosition);for(var f=0;f{var s=i(83419),n=i(20286),r=i(87841),o=new s({Extends:n,initialize:function(t,e,i,s,o,a,h,l){void 0===o&&(o=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),void 0===l&&(l=!0),n.call(this,t,e,!0),this.bounds=new r(t,e,i,s),this.collideLeft=o,this.collideRight=a,this.collideTop=h,this.collideBottom=l},update:function(t){var e=this.bounds,i=-t.bounce,s=t.worldPosition;s.xe.right&&this.collideRight&&(t.x-=s.x-e.right,t.velocityX*=i),s.ye.bottom&&this.collideBottom&&(t.y-=s.y-e.bottom,t.velocityY*=i)}});t.exports=o},31600:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(53774),o=i(43459),a=i(26388),h=i(19909),l=i(76472),u=i(44777),c=i(20696),d=i(95643),f=i(95540),p=i(26546),v=i(24502),g=i(69036),m=i(1985),y=i(97022),x=i(86091),T=i(73162),w=i(20074),b=i(269),S=i(56480),E=i(69601),A=i(68875),C=i(87841),_=i(59996),M=i(72905),P=i(90668),R=i(19186),L=i(61340),O=i(26099),F=i(15994),D=["active","advance","blendMode","colorEase","deathCallback","deathCallbackScope","duration","emitCallback","emitCallbackScope","follow","frequency","gravityX","gravityY","maxAliveParticles","maxParticles","name","emitting","particleBringToTop","particleClass","radial","sortCallback","sortOrderAsc","sortProperty","stopAfter","tintFill","timeScale","trackVisible","visible"],I=["accelerationX","accelerationY","alpha","angle","bounce","color","delay","hold","lifespan","maxVelocityX","maxVelocityY","moveToX","moveToY","quantity","rotate","scaleX","scaleY","speedX","speedY","tint","x","y"],k=new s({Extends:d,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.Mask,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Texture,n.Transform,n.Visible,P],initialize:function(t,e,i,s,n){d.call(this,t,"ParticleEmitter"),this.particleClass=S,this.config=null,this.ops={accelerationX:new u("accelerationX",0),accelerationY:new u("accelerationY",0),alpha:new u("alpha",1),angle:new u("angle",{min:0,max:360},!0),bounce:new u("bounce",0),color:new l("color"),delay:new u("delay",0,!0),hold:new u("hold",0,!0),lifespan:new u("lifespan",1e3,!0),maxVelocityX:new u("maxVelocityX",1e4),maxVelocityY:new u("maxVelocityY",1e4),moveToX:new u("moveToX",0),moveToY:new u("moveToY",0),quantity:new u("quantity",1,!0),rotate:new u("rotate",0),scaleX:new u("scaleX",1),scaleY:new u("scaleY",1),speedX:new u("speedX",0,!0),speedY:new u("speedY",0,!0),tint:new u("tint",16777215),x:new u("x",0),y:new u("y",0)},this.radial=!0,this.gravityX=0,this.gravityY=0,this.acceleration=!1,this.moveTo=!1,this.emitCallback=null,this.emitCallbackScope=null,this.deathCallback=null,this.deathCallbackScope=null,this.maxParticles=0,this.maxAliveParticles=0,this.stopAfter=0,this.duration=0,this.frequency=0,this.emitting=!0,this.particleBringToTop=!0,this.timeScale=1,this.emitZones=[],this.deathZones=[],this.viewBounds=null,this.follow=null,this.followOffset=new O,this.trackVisible=!1,this.frames=[],this.randomFrame=!0,this.frameQuantity=1,this.anims=[],this.randomAnim=!0,this.animQuantity=1,this.dead=[],this.alive=[],this.counters=new Float32Array(10),this.skipping=!1,this.worldMatrix=new L,this.sortProperty="",this.sortOrderAsc=!0,this.sortCallback=this.depthSortCallback,this.processors=new T(this),this.tintFill=!1,this.initPipeline(),this.initPostPipeline(),this.setPosition(e,i),this.setTexture(s),n&&this.setConfig(n)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},setConfig:function(t){if(!t)return this;this.config=t;var e=0,i="",s=this.ops;for(e=0;e=this.animQuantity&&(this.animCounter=0,this.currentAnim=F(this.currentAnim+1,0,e)),i},setAnim:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=1),this.randomAnim=e,this.animQuantity=i,this.currentAnim=0;var s=typeof t;if(this.anims.length=0,Array.isArray(t))this.anims=this.anims.concat(t);else if("string"===s)this.anims.push(t);else if("object"===s){var n=t;(t=f(n,"anims",null))&&(this.anims=this.anims.concat(t));var r=f(n,"cycle",!1);this.randomAnim=!r,this.animQuantity=f(n,"quantity",i)}return 1===this.anims.length&&(this.animQuantity=1,this.randomAnim=!1),this},setRadial:function(t){return void 0===t&&(t=!0),this.radial=t,this},addParticleBounds:function(t,e,i,s,n,r,o,a){if("object"==typeof t){var h=t;t=h.x,e=h.y,i=y(h,"w")?h.w:h.width,s=y(h,"h")?h.h:h.height}return this.addParticleProcessor(new E(t,e,i,s,n,r,o,a))},setParticleSpeed:function(t,e){return void 0===e&&(e=t),this.ops.speedX.onChange(t),t===e?this.ops.speedY.active=!1:this.ops.speedY.onChange(e),this.radial=!0,this},setParticleScale:function(t,e){return void 0===t&&(t=1),void 0===e&&(e=t),this.ops.scaleX.onChange(t),this.ops.scaleY.onChange(e),this},setParticleGravity:function(t,e){return this.gravityX=t,this.gravityY=e,this},setParticleAlpha:function(t){return this.ops.alpha.onChange(t),this},setParticleTint:function(t){return this.ops.tint.onChange(t),this},setEmitterAngle:function(t){return this.ops.angle.onChange(t),this},setParticleLifespan:function(t){return this.ops.lifespan.onChange(t),this},setQuantity:function(t){return this.quantity=t,this},setFrequency:function(t,e){return this.frequency=t,this.flowCounter=t>0?t:0,e&&(this.quantity=e),this},addDeathZone:function(t){var e;Array.isArray(t)||(t=[t]);for(var i=[],s=0;s-1&&(this.zoneTotal++,this.zoneTotal===s.total&&(this.zoneTotal=0,this.zoneIndex++,this.zoneIndex===i&&(this.zoneIndex=0)))}},getDeathZone:function(t){for(var e=this.deathZones,i=0;i=0&&(this.zoneIndex=e),this},addParticleProcessor:function(t){return this.processors.exists(t)||(t.emitter&&t.emitter.removeParticleProcessor(t),this.processors.add(t),t.emitter=this),t},removeParticleProcessor:function(t){return this.processors.exists(t)&&(this.processors.remove(t,!0),t.emitter=null),t},getProcessors:function(){return this.processors.getAll("active",!0)},createGravityWell:function(t){return this.addParticleProcessor(new v(t))},reserve:function(t){var e=this.dead;if(this.maxParticles>0){var i=this.getParticleCount();i+t>this.maxParticles&&(t=this.maxParticles-(i+t))}for(var s=0;s0&&this.getParticleCount()>=this.maxParticles||this.maxAliveParticles>0&&this.getAliveParticleCount()>=this.maxAliveParticles},onParticleEmit:function(t,e){return void 0===t?(this.emitCallback=null,this.emitCallbackScope=null):"function"==typeof t&&(this.emitCallback=t,e&&(this.emitCallbackScope=e)),this},onParticleDeath:function(t,e){return void 0===t?(this.deathCallback=null,this.deathCallbackScope=null):"function"==typeof t&&(this.deathCallback=t,e&&(this.deathCallbackScope=e)),this},killAll:function(){for(var t=this.dead,e=this.alive;e.length>0;)t.push(e.pop());return this},forEachAlive:function(t,e){for(var i=this.alive,s=i.length,n=0;n0&&this.fastForward(t),this.emitting=!0,this.resetCounters(this.frequency,!0),void 0!==e&&(this.duration=Math.abs(e)),this.emit(c.START,this)),this},stop:function(t){return void 0===t&&(t=!1),this.emitting&&(this.emitting=!1,t&&this.killAll(),this.emit(c.STOP,this)),this},pause:function(){return this.active=!1,this},resume:function(){return this.active=!0,this},setSortProperty:function(t,e){return void 0===t&&(t=""),void 0===e&&(e=this.true),this.sortProperty=t,this.sortOrderAsc=e,this.sortCallback=this.depthSortCallback,this},setSortCallback:function(t){return t=""!==this.sortProperty?this.depthSortCallback:null,this.sortCallback=t,this},depthSort:function(){return R(this.alive,this.sortCallback.bind(this)),this},depthSortCallback:function(t,e){var i=this.sortProperty;return this.sortOrderAsc?t[i]-e[i]:e[i]-t[i]},flow:function(t,e,i){return void 0===e&&(e=1),this.emitting=!1,this.frequency=t,this.quantity=e,void 0!==i&&(this.stopAfter=i),this.start()},explode:function(t,e,i){this.frequency=-1,this.resetCounters(-1,!0);var s=this.emitParticle(t,e,i);return this.emit(c.EXPLODE,this,s),s},emitParticleAt:function(t,e,i){return this.emitParticle(i,t,e)},emitParticle:function(t,e,i){if(!this.atLimit()){void 0===t&&(t=this.ops.quantity.onEmit());for(var s=this.dead,n=this.stopAfter,r=this.follow?this.follow.x+this.followOffset.x:e,o=this.follow?this.follow.y+this.followOffset.y:i,a=0;a0&&(this.stopCounter++,this.stopCounter>=n))break;if(this.atLimit())break}return h}},fastForward:function(t,e){void 0===e&&(e=1e3/60);var i=0;for(this.skipping=!0;i0){var u=this.deathCallback,d=this.deathCallbackScope;for(o=h-1;o>=0;o--){var f=a[o];n.splice(f.index,1),r.push(f.particle),u&&u.call(d,f.particle),f.particle.setPosition()}}if(this.emitting||this.skipping){if(0===this.frequency)this.emitParticle();else if(this.frequency>0)for(this.flowCounter-=e;this.flowCounter<=0;)this.emitParticle(),this.flowCounter+=this.frequency;this.skipping||(this.duration>0&&(this.elapsed+=e,this.elapsed>=this.duration&&this.stop()),this.stopAfter>0&&this.stopCounter>=this.stopAfter&&this.stop())}else 1===this.completeFlag&&0===n.length&&(this.completeFlag=0,this.emit(c.COMPLETE,this))},overlap:function(t){for(var e=this.getWorldTransformMatrix(),i=this.alive,s=i.length,n=[],r=0;r0){var u=0;for(this.skipping=!0;u0&&x(s,t,t),s},createEmitter:function(){throw new Error("createEmitter removed. 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n=0;if(t.length===e)for(i=0;in&&(r=t[n]),s[n]=r,t.length>n+1&&(r=t[n+1]),s[n+1]=r}return this},setPoints:function(t,e,i){if(void 0===t&&(t=2),"number"==typeof t){var s,n,r,o=t;if(o<2&&(o=2),t=[],this.horizontal)for(r=-this.frame.halfWidth,n=this.frame.width/(o-1),s=0;s{t.exports=function(){}},26209:(t,e,i)=>{var s=i(25305),n=i(44603),r=i(23568),o=i(35154),a=i(77757);n.register("rope",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"frame",null),h=r(t,"horizontal",!0),l=o(t,"points",void 0),u=o(t,"colors",void 0),c=o(t,"alphas",void 0),d=new a(this.scene,0,0,i,n,l,h,u,c);return void 0!==e&&(t.add=e),s(this.scene,d,t),d}))},96819:(t,e,i)=>{var s=i(77757);i(39429).register("rope",(function(t,e,i,n,r,o,a,h){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a,h))}))},38745:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(20439),r=i(95262),t.exports={renderWebGL:n,renderCanvas:r}},20439:(t,e,i)=>{var s=i(91296),n=i(70554);t.exports=function(t,e,i,r){i.addToRenderList(e);var o=t.pipelines.set(e.pipeline,e),a=s(e,i,r).calc,h=e.vertices,l=e.uv,u=e.colors,c=e.alphas,d=e.alpha,f=n.getTintAppendFloatAlpha,p=i.roundPixels,v=h.length,g=Math.floor(.5*v);o.flush(),t.pipelines.preBatch(e);var m=o.setGameObject(e),y=o.vertexViewF32,x=o.vertexViewU32,T=o.vertexCount*o.currentShader.vertexComponentCount-1,w=0,b=e.tintFill;e.dirty&&e.updateVertices();for(var S=e.debugCallback,E=[],A=0;A{var s=i(83419),n=i(31401),r=i(95643),o=i(95540),a=i(79291),h=i(61622),l=i(25479),u=i(61340),c=i(95428),d=i(92503),f=new s({Extends:r,Mixins:[n.ComputedSize,n.Depth,n.GetBounds,n.Mask,n.Origin,n.ScrollFactor,n.Transform,n.Visible,l],initialize:function(t,e,i,s,n,o,a,h){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=128),void 0===o&&(o=128),r.call(this,t,"Shader"),this.blendMode=-1,this.shader;var l=t.sys.renderer;this.renderer=l,this.gl=l.gl,this.vertexData=new ArrayBuffer(2*Float32Array.BYTES_PER_ELEMENT*6),this.vertexBuffer=l.createVertexBuffer(this.vertexData.byteLength,this.gl.STREAM_DRAW),this._deferSetShader=null,this._deferProjOrtho=null,this.program=null,this.bytes=new Uint8Array(this.vertexData),this.vertexViewF32=new Float32Array(this.vertexData),this._tempMatrix1=new u,this._tempMatrix2=new u,this._tempMatrix3=new u,this.viewMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.projectionMatrix=new Float32Array([1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]),this.uniforms={},this.pointer=null,this._rendererWidth=l.width,this._rendererHeight=l.height,this._textureCount=0,this.framebuffer=null,this.glTexture=null,this.renderToTexture=!1,this.texture=null,this.setPosition(i,s),this.setSize(n,o),this.setOrigin(.5,.5),this.setShader(e,a,h),this.renderer.on(d.RESTORE_WEBGL,this.onContextRestored,this)},willRender:function(t){return!!this.renderToTexture||!(r.RENDER_MASK!==this.renderFlags||0!==this.cameraFilter&&this.cameraFilter&t.id)},setRenderToTexture:function(t,e){if(void 0===e&&(e=!1),!this.renderToTexture){var i=this.width,s=this.height,n=this.renderer;this.glTexture=n.createTextureFromSource(null,i,s,0),this.framebuffer=n.createFramebuffer(i,s,this.glTexture,!1),this._rendererWidth=i,this._rendererHeight=s,this.renderToTexture=!0,this.projOrtho(0,this.width,this.height,0),t&&(this.texture=this.scene.sys.textures.addGLTexture(t,this.glTexture))}return this.shader&&(n.pipelines.clear(),this.load(),this.flush(),n.pipelines.rebind()),this},setShader:function(t,e,i){if(this.renderer.contextLost)return this._deferSetShader={key:t,textures:e,textureData:i},this;if(void 0===e&&(e=[]),"string"==typeof t){var s=this.scene.sys.cache.shader;if(!s.has(t))return console.warn("Shader missing: "+t),this;this.shader=s.get(t)}else this.shader=t;var n=this.gl,r=this.renderer;this.program&&r.deleteProgram(this.program);var o=r.createProgram(this.shader.vertexSrc,this.shader.fragmentSrc);n.uniformMatrix4fv(n.getUniformLocation(o.webGLProgram,"uViewMatrix"),!1,this.viewMatrix),n.uniformMatrix4fv(n.getUniformLocation(o.webGLProgram,"uProjectionMatrix"),!1,this.projectionMatrix),n.uniform2f(n.getUniformLocation(o.webGLProgram,"uResolution"),this.width,this.height),this.program=o;var h=new Date,l={resolution:{type:"2f",value:{x:this.width,y:this.height}},time:{type:"1f",value:0},mouse:{type:"2f",value:{x:this.width/2,y:this.height/2}},date:{type:"4fv",value:[h.getFullYear(),h.getMonth(),h.getDate(),60*h.getHours()*60+60*h.getMinutes()+h.getSeconds()]},sampleRate:{type:"1f",value:44100},iChannel0:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel1:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel2:{type:"sampler2D",value:null,textureData:{repeat:!0}},iChannel3:{type:"sampler2D",value:null,textureData:{repeat:!0}}};this.shader.uniforms?this.uniforms=a(!0,{},this.shader.uniforms,l):this.uniforms=l;for(var u=0;u<4;u++)e[u]&&this.setSampler2D("iChannel"+u,e[u],u,i);return this.initUniforms(),this.projOrtho(0,this._rendererWidth,this._rendererHeight,0),this},setPointer:function(t){return this.pointer=t,this},projOrtho:function(t,e,i,s){if(this.renderer.contextLost)this._deferProjOrtho={left:t,right:e,bottom:i,top:s};else{var n=1/(t-e),r=1/(i-s),o=this.projectionMatrix;o[0]=-2*n,o[5]=-2*r,o[10]=-.001,o[12]=(t+e)*n,o[13]=(s+i)*r,o[14]=-0;var a=this.program,h=this.gl;this.renderer.setProgram(a),h.uniformMatrix4fv(h.getUniformLocation(a.webGLProgram,"uProjectionMatrix"),!1,this.projectionMatrix),this._rendererWidth=e,this._rendererHeight=i}},initUniforms:function(){var t=this.renderer.glFuncMap,e=this.program;for(var i in this._textureCount=0,this.uniforms){var s=this.uniforms[i],n=s.type,r=t[n];s.uniformLocation=this.renderer.createUniformLocation(e,i),"sampler2D"!==n&&(s.glMatrix=r.matrix,s.glValueLength=r.length,s.glFunc=r.func)}},setSampler2DBuffer:function(t,e,i,s,n,r){void 0===n&&(n=0),void 0===r&&(r={});var o=this.uniforms[t];return o.value=e,r.width=i,r.height=s,o.textureData=r,this._textureCount=n,this.initSampler2D(o),this},setSampler2D:function(t,e,i,s){void 0===i&&(i=0);var n=this.scene.sys.textures;if(n.exists(e)){var r=n.getFrame(e);if(r.glTexture&&r.glTexture.isRenderTexture)return this.setSampler2DBuffer(t,r.glTexture,r.width,r.height,i,s);var o=this.uniforms[t],a=r.source;o.textureKey=e,o.source=a.image,o.value=r.glTexture,a.isGLTexture&&(s||(s={}),s.width=a.width,s.height=a.height),s&&(o.textureData=s),this._textureCount=i,this.initSampler2D(o)}return this},setUniform:function(t,e){return h(this.uniforms,t,e),this},getUniform:function(t){return o(this.uniforms,t,null)},setChannel0:function(t,e){return this.setSampler2D("iChannel0",t,0,e)},setChannel1:function(t,e){return this.setSampler2D("iChannel1",t,1,e)},setChannel2:function(t,e){return this.setSampler2D("iChannel2",t,2,e)},setChannel3:function(t,e){return this.setSampler2D("iChannel3",t,3,e)},initSampler2D:function(t){if(t.value){var e=t.textureData;if(e&&!t.value.isRenderTexture){var i=this.gl,s=t.value,n=i[o(e,"magFilter","linear").toUpperCase()],r=i[o(e,"minFilter","linear").toUpperCase()],a=i[o(e,"wrapS","repeat").toUpperCase()],h=i[o(e,"wrapT","repeat").toUpperCase()],l=i[o(e,"format","rgba").toUpperCase()],u=o(e,"flipY",!1),c=o(e,"width",s.width),d=o(e,"height",s.height),f=o(e,"source",s.pixels);e.repeat&&(a=i.REPEAT,h=i.REPEAT),e.width&&(f=null),s.update(f,c,d,u,a,h,r,n,l)}this.renderer.setProgram(this.program),this._textureCount++}},syncUniforms:function(){var t,e,i,s,n,r=this.gl,o=this.uniforms,a=0;for(var h in o)i=(t=o[h]).glFunc,e=t.glValueLength,s=t.uniformLocation,null!==(n=t.value)&&(1===e?t.glMatrix?i.call(r,s.webGLUniformLocation,t.transpose,n):i.call(r,s.webGLUniformLocation,n):2===e?i.call(r,s.webGLUniformLocation,n.x,n.y):3===e?i.call(r,s.webGLUniformLocation,n.x,n.y,n.z):4===e?i.call(r,s.webGLUniformLocation,n.x,n.y,n.z,n.w):"sampler2D"===t.type&&(r.activeTexture(r.TEXTURE0+a),r.bindTexture(r.TEXTURE_2D,n.webGLTexture),r.uniform1i(s.webGLUniformLocation,a),a++))},load:function(t){var e=this.gl,i=this.width,s=this.height,n=this.renderer,r=this.program,o=this.viewMatrix;if(!this.renderToTexture){var a=-this._displayOriginX,h=-this._displayOriginY;o[0]=t[0],o[1]=t[1],o[4]=t[2],o[5]=t[3],o[8]=t[4],o[9]=t[5],o[12]=o[0]*a+o[4]*h,o[13]=o[1]*a+o[5]*h}e.useProgram(r.webGLProgram),e.uniformMatrix4fv(e.getUniformLocation(r.webGLProgram,"uViewMatrix"),!1,o),e.uniformMatrix4fv(e.getUniformLocation(r.webGLProgram,"uProjectionMatrix"),!1,this.projectionMatrix),e.uniform2f(e.getUniformLocation(r.webGLProgram,"uResolution"),this.width,this.height);var l=this.uniforms,u=l.resolution;u.value.x=i,u.value.y=s,l.time.value=n.game.loop.getDuration();var c=this.pointer;if(c){var d=l.mouse,f=c.x/i,p=1-c.y/s;d.value.x=f.toFixed(2),d.value.y=p.toFixed(2)}this.syncUniforms()},flush:function(){var t=this.width,e=this.height,i=this.program,s=this.gl,n=this.vertexBuffer,r=this.renderer,o=2*Float32Array.BYTES_PER_ELEMENT;this.renderToTexture&&(r.setFramebuffer(this.framebuffer),s.clearColor(0,0,0,0),s.clear(s.COLOR_BUFFER_BIT)),s.bindBuffer(s.ARRAY_BUFFER,n.webGLBuffer);var a=s.getAttribLocation(i.webGLProgram,"inPosition");-1!==a&&(s.enableVertexAttribArray(a),s.vertexAttribPointer(a,2,s.FLOAT,!1,o,0));var h=this.vertexViewF32;h[3]=e,h[4]=t,h[5]=e,h[8]=t,h[9]=e,h[10]=t;s.bufferSubData(s.ARRAY_BUFFER,0,this.bytes.subarray(0,6*o)),s.drawArrays(s.TRIANGLES,0,6),this.renderToTexture&&r.setFramebuffer(null,!1)},setAlpha:function(){},setBlendMode:function(){},onContextRestored:function(){if(null!==this._deferSetShader){var t=this._deferSetShader.key,e=this._deferSetShader.textures,i=this._deferSetShader.textureData;this._deferSetShader=null,this.setShader(t,e,i)}if(null!==this._deferProjOrtho){var s=this._deferProjOrtho.left,n=this._deferProjOrtho.right,r=this._deferProjOrtho.bottom,o=this._deferProjOrtho.top;this._deferProjOrtho=null,this.projOrtho(s,n,r,o)}},preDestroy:function(){var t=this.renderer;t.off(d.RESTORE_WEBGL,this.onContextRestored,this),t.deleteProgram(this.program),t.deleteBuffer(this.vertexBuffer),this.renderToTexture&&(t.deleteFramebuffer(this.framebuffer),this.texture.destroy(),this.framebuffer=null,this.glTexture=null,this.texture=null),c(this.uniforms,(function(e){t.deleteUniformLocation(e.uniformLocation),e.uniformLocation=null}))}});t.exports=f},80464:t=>{t.exports=function(){}},54935:(t,e,i)=>{var s=i(25305),n=i(44603),r=i(23568),o=i(20071);n.register("shader",(function(t,e){void 0===t&&(t={});var i=r(t,"key",null),n=r(t,"x",0),a=r(t,"y",0),h=r(t,"width",128),l=r(t,"height",128),u=new o(this.scene,i,n,a,h,l);return void 0!==e&&(t.add=e),s(this.scene,u,t),u}))},74177:(t,e,i)=>{var s=i(20071);i(39429).register("shader",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},25479:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(19257),r=i(80464),t.exports={renderWebGL:n,renderCanvas:r}},19257:(t,e,i)=>{var s=i(91296);t.exports=function(t,e,i,n){if(e.shader){if(i.addToRenderList(e),t.pipelines.clear(),e.renderToTexture)e.load(),e.flush();else{var r=s(e,i,n).calc;t.width===e._rendererWidth&&t.height===e._rendererHeight||e.projOrtho(0,t.width,t.height,0),e.load(r.matrix),e.flush()}t.pipelines.rebind()}}},10441:(t,e,i)=>{var s=i(70554);t.exports=function(t,e,i,n,r,o){for(var a=s.getTintAppendFloatAlpha(i.fillColor,i.fillAlpha*n),h=i.pathData,l=i.pathIndexes,u=0;u{t.exports=function(t,e,i,s){var n=i||e.fillColor,r=s||e.fillAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.fillStyle="rgba("+o+","+a+","+h+","+r+")"}},75177:t=>{t.exports=function(t,e,i,s){var n=i||e.strokeColor,r=s||e.strokeAlpha,o=(16711680&n)>>>16,a=(65280&n)>>>8,h=255&n;t.strokeStyle="rgba("+o+","+a+","+h+","+r+")",t.lineWidth=e.lineWidth}},17803:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(95643),o=i(23031),a=new s({Extends:r,Mixins:[n.AlphaSingle,n.BlendMode,n.Depth,n.GetBounds,n.Mask,n.Origin,n.Pipeline,n.PostPipeline,n.ScrollFactor,n.Transform,n.Visible],initialize:function(t,e,i){void 0===e&&(e="Shape"),r.call(this,t,e),this.geom=i,this.pathData=[],this.pathIndexes=[],this.fillColor=16777215,this.fillAlpha=1,this.strokeColor=16777215,this.strokeAlpha=1,this.lineWidth=1,this.isFilled=!1,this.isStroked=!1,this.closePath=!0,this._tempLine=new o,this.width=0,this.height=0,this.initPipeline(),this.initPostPipeline()},setFillStyle:function(t,e){return void 0===e&&(e=1),void 0===t?this.isFilled=!1:(this.fillColor=t,this.fillAlpha=e,this.isFilled=!0),this},setStrokeStyle:function(t,e,i){return void 0===i&&(i=1),void 0===t?this.isStroked=!1:(this.lineWidth=t,this.strokeColor=e,this.strokeAlpha=i,this.isStroked=!0),this},setClosePath:function(t){return this.closePath=t,this},setSize:function(t,e){return this.width=t,this.height=e,this},setDisplaySize:function(t,e){return this.displayWidth=t,this.displayHeight=e,this},preDestroy:function(){this.geom=null,this._tempLine=null,this.pathData=[],this.pathIndexes=[]},displayWidth:{get:function(){return this.scaleX*this.width},set:function(t){this.scaleX=t/this.width}},displayHeight:{get:function(){return this.scaleY*this.height},set:function(t){this.scaleY=t/this.height}}});t.exports=a},34682:(t,e,i)=>{var s=i(70554);t.exports=function(t,e,i,n,r){var o=t.strokeTint,a=s.getTintAppendFloatAlpha(e.strokeColor,e.strokeAlpha*i);o.TL=a,o.TR=a,o.BL=a,o.BR=a;var h=e.pathData,l=h.length-1,u=e.lineWidth,c=u/2,d=h[0]-n,f=h[1]-r;e.closePath||(l-=2);for(var p=2;p{var s=i(13609),n=i(83419),r=i(39506),o=i(94811),a=i(96503),h=i(36383),l=i(17803),u=new n({Extends:l,Mixins:[s],initialize:function(t,e,i,s,n,r,o,h,u){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=0),void 0===r&&(r=360),void 0===o&&(o=!1),l.call(this,t,"Arc",new a(0,0,s)),this._startAngle=n,this._endAngle=r,this._anticlockwise=o,this._iterations=.01,this.setPosition(e,i);var c=2*this.geom.radius;this.setSize(c,c),void 0!==h&&this.setFillStyle(h,u),this.updateDisplayOrigin(),this.updateData()},iterations:{get:function(){return this._iterations},set:function(t){this._iterations=t,this.updateData()}},radius:{get:function(){return this.geom.radius},set:function(t){this.geom.radius=t;var e=2*t;this.setSize(e,e),this.updateDisplayOrigin(),this.updateData()}},startAngle:{get:function(){return this._startAngle},set:function(t){this._startAngle=t,this.updateData()}},endAngle:{get:function(){return this._endAngle},set:function(t){this._endAngle=t,this.updateData()}},anticlockwise:{get:function(){return this._anticlockwise},set:function(t){this._anticlockwise=t,this.updateData()}},setRadius:function(t){return this.radius=t,this},setIterations:function(t){return void 0===t&&(t=.01),this.iterations=t,this},setStartAngle:function(t,e){return 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s=i(83419),n=i(94811),r=i(87841),o=i(17803),a=i(95597),h=new s({Extends:o,Mixins:[a],initialize:function(t,e,i,s,n,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=128),void 0===n&&(n=128),o.call(this,t,"Rectangle",new r(0,0,s,n)),this.radius=20,this.isRounded=!1,this.setPosition(e,i),this.setSize(s,n),void 0!==a&&this.setFillStyle(a,h),this.updateDisplayOrigin(),this.updateData()},setRounded:function(t){return void 0===t&&(t=16),this.radius=t,this.isRounded=t>0,this.updateRoundedData()},setSize:function(t,e){this.width=t,this.height=e,this.geom.setSize(t,e),this.updateData(),this.updateDisplayOrigin();var i=this.input;return i&&!i.customHitArea&&(i.hitArea.width=t,i.hitArea.height=e),this},updateData:function(){if(this.isRounded)return this.updateRoundedData();var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),e.getLineD(i),t.push(i.x2,i.y2),this.pathData=t,this},updateRoundedData:function(){var t=[],e=this.width/2,i=this.height/2,s=Math.min(e,i),r=Math.min(this.radius,s),o=e,a=i,h=Math.max(1,Math.floor(r/5));return this.arcTo(t,o-e+r,a-i+r,r,Math.PI,1.5*Math.PI,h),t.push(o+e-r,a-i),this.arcTo(t,o+e-r,a-i+r,r,1.5*Math.PI,2*Math.PI,h),t.push(o+e,a+i-r),this.arcTo(t,o+e-r,a+i-r,r,0,.5*Math.PI,h),t.push(o-e+r,a+i),this.arcTo(t,o-e+r,a+i-r,r,.5*Math.PI,Math.PI,h),t.push(o-e,a-i+r),this.pathIndexes=n(t),this.pathData=t,this},arcTo:function(t,e,i,s,n,r,o){for(var a=(r-n)/o,h=0;h<=o;h++){var l=n+a*h;t.push(e+Math.cos(l)*s,i+Math.sin(l)*s)}}});t.exports=h},48682:(t,e,i)=>{var s=i(65960),n=i(75177),r=i(20926),o=function(t,e,i,s,n,r){var o=Math.min(s/2,n/2),a=Math.min(r,o);0!==a?(t.moveTo(e+a,i),t.lineTo(e+s-a,i),t.arcTo(e+s,i,e+s,i+a,a),t.lineTo(e+s,i+n-a),t.arcTo(e+s,i+n,e+s-a,i+n,a),t.lineTo(e+a,i+n),t.arcTo(e,i+n,e,i+n-a,a),t.lineTo(e,i+a),t.arcTo(e,i,e+a,i,a),t.closePath()):t.rect(e,i,s,n)};t.exports=function(t,e,i,a){i.addToRenderList(e);var h=t.currentContext;if(r(t,h,e,i,a)){var l=e._displayOriginX,u=e._displayOriginY;e.isFilled&&(s(h,e),e.isRounded?(h.beginPath(),o(h,-l,-u,e.width,e.height,e.radius),h.fill()):h.fillRect(-l,-u,e.width,e.height)),e.isStroked&&(n(h,e),h.beginPath(),e.isRounded?o(h,-l,-u,e.width,e.height,e.radius):h.rect(-l,-u,e.width,e.height),h.stroke()),h.restore()}}},87959:(t,e,i)=>{var s=i(39429),n=i(74561);s.register("rectangle",(function(t,e,i,s,r,o){return this.displayList.add(new n(this.scene,t,e,i,s,r,o))}))},95597:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(52059),r=i(48682),t.exports={renderWebGL:n,renderCanvas:r}},52059:(t,e,i)=>{var s=i(10441),n=i(91296),r=i(34682),o=i(70554);t.exports=function(t,e,i,a){i.addToRenderList(e);var h=t.pipelines.set(e.pipeline),l=n(e,i,a);h.calcMatrix.copyFrom(l.calc);var u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;if(t.pipelines.preBatch(e),e.isRounded&&e.isFilled)s(h,l.calc,e,d,u,c);else if(e.isFilled){var f=h.fillTint,p=o.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*d);f.TL=p,f.TR=p,f.BL=p,f.BR=p,h.batchFillRect(-u,-c,e.width,e.height)}e.isStroked&&r(h,e,d,u,c),t.pipelines.postBatch(e)}},55911:(t,e,i)=>{var s=i(81991),n=i(83419),r=i(94811),o=i(17803),a=new n({Extends:o,Mixins:[s],initialize:function(t,e,i,s,n,r,a,h){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=5),void 0===n&&(n=32),void 0===r&&(r=64),o.call(this,t,"Star",null),this._points=s,this._innerRadius=n,this._outerRadius=r,this.setPosition(e,i),this.setSize(2*r,2*r),void 0!==a&&this.setFillStyle(a,h),this.updateDisplayOrigin(),this.updateData()},setPoints:function(t){return this._points=t,this.updateData()},setInnerRadius:function(t){return this._innerRadius=t,this.updateData()},setOuterRadius:function(t){return this._outerRadius=t,this.updateData()},points:{get:function(){return this._points},set:function(t){this._points=t,this.updateData()}},innerRadius:{get:function(){return this._innerRadius},set:function(t){this._innerRadius=t,this.updateData()}},outerRadius:{get:function(){return this._outerRadius},set:function(t){this._outerRadius=t,this.updateData()}},updateData:function(){var t=[],e=this._points,i=this._innerRadius,s=this._outerRadius,n=Math.PI/2*3,o=Math.PI/e,a=s,h=s;t.push(a,h+-s);for(var l=0;l{var s=i(65960),n=i(75177),r=i(20926);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.pathData,c=u.length-1,d=u[0]-h,f=u[1]-l;a.beginPath(),a.moveTo(d,f),e.closePath||(c-=2);for(var p=2;p{var s=i(55911);i(39429).register("star",(function(t,e,i,n,r,o,a){return this.displayList.add(new s(this.scene,t,e,i,n,r,o,a))}))},81991:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(57017),r=i(64272),t.exports={renderWebGL:n,renderCanvas:r}},57017:(t,e,i)=>{var s=i(10441),n=i(91296),r=i(34682);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=n(e,i,o),l=a.calcMatrix.copyFrom(h.calc),u=e._displayOriginX,c=e._displayOriginY,d=i.alpha*e.alpha;t.pipelines.preBatch(e),e.isFilled&&s(a,l,e,d,u,c),e.isStroked&&r(a,e,d,u,c),t.pipelines.postBatch(e)}},36931:(t,e,i)=>{var s=i(83419),n=i(17803),r=i(16483),o=i(96195),a=new s({Extends:n,Mixins:[o],initialize:function(t,e,i,s,o,a,h,l,u,c,d){void 0===e&&(e=0),void 0===i&&(i=0),void 0===s&&(s=0),void 0===o&&(o=128),void 0===a&&(a=64),void 0===h&&(h=0),void 0===l&&(l=128),void 0===u&&(u=128),n.call(this,t,"Triangle",new r(s,o,a,h,l,u));var f=this.geom.right-this.geom.left,p=this.geom.bottom-this.geom.top;this.setPosition(e,i),this.setSize(f,p),void 0!==c&&this.setFillStyle(c,d),this.updateDisplayOrigin(),this.updateData()},setTo:function(t,e,i,s,n,r){return this.geom.setTo(t,e,i,s,n,r),this.updateData()},updateData:function(){var t=[],e=this.geom,i=this._tempLine;return e.getLineA(i),t.push(i.x1,i.y1,i.x2,i.y2),e.getLineB(i),t.push(i.x2,i.y2),e.getLineC(i),t.push(i.x2,i.y2),this.pathData=t,this}});t.exports=a},85172:(t,e,i)=>{var s=i(65960),n=i(75177),r=i(20926);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.currentContext;if(r(t,a,e,i,o)){var h=e._displayOriginX,l=e._displayOriginY,u=e.geom.x1-h,c=e.geom.y1-l,d=e.geom.x2-h,f=e.geom.y2-l,p=e.geom.x3-h,v=e.geom.y3-l;a.beginPath(),a.moveTo(u,c),a.lineTo(d,f),a.lineTo(p,v),a.closePath(),e.isFilled&&(s(a,e),a.fill()),e.isStroked&&(n(a,e),a.stroke()),a.restore()}}},45245:(t,e,i)=>{var s=i(39429),n=i(36931);s.register("triangle",(function(t,e,i,s,r,o,a,h,l,u){return this.displayList.add(new n(this.scene,t,e,i,s,r,o,a,h,l,u))}))},96195:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(83253),r=i(85172),t.exports={renderWebGL:n,renderCanvas:r}},83253:(t,e,i)=>{var s=i(91296),n=i(34682),r=i(70554);t.exports=function(t,e,i,o){i.addToRenderList(e);var a=t.pipelines.set(e.pipeline),h=s(e,i,o);a.calcMatrix.copyFrom(h.calc);var l=e._displayOriginX,u=e._displayOriginY,c=i.alpha*e.alpha;if(t.pipelines.preBatch(e),e.isFilled){var d=a.fillTint,f=r.getTintAppendFloatAlpha(e.fillColor,e.fillAlpha*c);d.TL=f,d.TR=f,d.BL=f,d.BR=f;var p=e.geom.x1-l,v=e.geom.y1-u,g=e.geom.x2-l,m=e.geom.y2-u,y=e.geom.x3-l,x=e.geom.y3-u;a.batchFillTriangle(p,v,g,m,y,x,h.sprite,h.camera)}e.isStroked&&n(a,e,c,l,u),t.pipelines.postBatch(e)}},68287:(t,e,i)=>{var s=i(9674),n=i(83419),r=i(31401),o=i(95643),a=i(92751),h=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Size,r.TextureCrop,r.Tint,r.Transform,r.Visible,a],initialize:function(t,e,i,n,r){o.call(this,t,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setPosition(e,i),this.setSizeToFrame(),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},preUpdate:function(t,e){this.anims.update(t,e)},play:function(t,e){return this.anims.play(t,e)},playReverse:function(t,e){return this.anims.playReverse(t,e)},playAfterDelay:function(t,e){return this.anims.playAfterDelay(t,e)},playAfterRepeat:function(t,e){return this.anims.playAfterRepeat(t,e)},chain:function(t){return this.anims.chain(t)},stop:function(){return this.anims.stop()},stopAfterDelay:function(t){return 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s=t.canvas,n=t.context,r=t.style,o=[],a=0,h=i.length;r.maxLines>0&&r.maxLines1&&(c+=l*(d.length-1))}r.wordWrap&&(c-=n.measureText(" ").width),o[u]=Math.ceil(c),a=Math.max(a,o[u])}var p=e.fontSize+r.strokeThickness,v=p*h,g=t.lineSpacing;return h>1&&(v+=g*(h-1)),{width:a,height:v,lines:h,lineWidths:o,lineSpacing:g,lineHeight:p}}},79557:(t,e,i)=>{var s=i(27919);t.exports=function(t){var e=s.create(this),i=e.getContext("2d",{willReadFrequently:!0});t.syncFont(e,i);var n=i.measureText(t.testString);if("actualBoundingBoxAscent"in n){var r=n.actualBoundingBoxAscent,o=n.actualBoundingBoxDescent;return s.remove(e),{ascent:r,descent:o,fontSize:r+o}}var a=Math.ceil(n.width*t.baselineX),h=a,l=2*h;h=h*t.baselineY|0,e.width=a,e.height=l,i.fillStyle="#f00",i.fillRect(0,0,a,l),i.font=t._font,i.textBaseline="alphabetic",i.fillStyle="#000",i.fillText(t.testString,0,h);var u={ascent:0,descent:0,fontSize:0},c=i.getImageData(0,0,a,l);if(!c)return u.ascent=h,u.descent=h+6,u.fontSize=u.ascent+u.descent,s.remove(e),u;var d,f,p=c.data,v=p.length,g=4*a,m=0,y=!1;for(d=0;dh;d--){for(f=0;f{var s=i(40366),n=i(27919),r=i(83419),o=i(31401),a=i(95643),h=i(14220),l=i(35154),u=i(35846),c=i(61771),d=i(35762),f=i(45650),p=new r({Extends:a,Mixins:[o.Alpha,o.BlendMode,o.ComputedSize,o.Crop,o.Depth,o.Flip,o.GetBounds,o.Mask,o.Origin,o.Pipeline,o.PostPipeline,o.ScrollFactor,o.Tint,o.Transform,o.Visible,c],initialize:function(t,e,i,s,r){void 0===e&&(e=0),void 0===i&&(i=0),a.call(this,t,"Text"),this.renderer=t.sys.renderer,this.setPosition(e,i),this.setOrigin(0,0),this.initPipeline(),this.initPostPipeline(!0),this.canvas=n.create(this),this.context,this.style=new d(this,r),this.autoRound=!0,this.splitRegExp=/(?:\r\n|\r|\n)/,this._text=void 0,this.padding={left:0,right:0,top:0,bottom:0},this.width=1,this.height=1,this.lineSpacing=0,this.letterSpacing=0,0===this.style.resolution&&(this.style.resolution=1),this._crop=this.resetCropObject(),this._textureKey=f(),this.texture=t.sys.textures.addCanvas(this._textureKey,this.canvas),this.context=this.texture.context,this.frame=this.texture.get(),this.frame.source.resolution=this.style.resolution,this.renderer&&this.renderer.gl&&(this.renderer.deleteTexture(this.frame.source.glTexture),this.frame.source.glTexture=null),this.initRTL(),this.setText(s),r&&r.padding&&this.setPadding(r.padding),r&&r.lineSpacing&&this.setLineSpacing(r.lineSpacing),r&&r.letterSpacing&&this.setLetterSpacing(r.letterSpacing)},initRTL:function(){if(!this.style.rtl)return this.canvas.dir="ltr",void(this.context.direction="ltr");this.canvas.dir="rtl",this.context.direction="rtl",this.canvas.style.display="none",s(this.canvas,this.scene.sys.canvas),this.originX=1},runWordWrap:function(t){var e=this.style;if(e.wordWrapCallback){var i=e.wordWrapCallback.call(e.wordWrapCallbackScope,t,this);return Array.isArray(i)&&(i=i.join("\n")),i}return e.wordWrapWidth?e.wordWrapUseAdvanced?this.advancedWordWrap(t,this.context,this.style.wordWrapWidth):this.basicWordWrap(t,this.context,this.style.wordWrapWidth):t},advancedWordWrap:function(t,e,i){for(var s="",n=t.replace(/ +/gi," ").split(this.splitRegExp),r=n.length,o=0;ou){if(0===d){for(var m=p;m.length;){var y=(m=m.slice(0,-1)).length*this.letterSpacing;if((g=e.measureText(m).width+y)<=u)break}if(!m.length)throw new Error("wordWrapWidth < a single character");var x=f.substr(m.length);c[d]=x,h+=m}var T=c[d].length?d:d+1,w=c.slice(T).join(" ").replace(/[ \n]*$/gi,"");n.splice(o+1,0,w),r=n.length;break}h+=p,u-=g}s+=h.replace(/[ \n]*$/gi,"")+"\n"}}return s=s.replace(/[\s|\n]*$/gi,"")},basicWordWrap:function(t,e,i){for(var s="",n=t.split(this.splitRegExp),r=n.length-1,o=e.measureText(" ").width,a=0;a<=r;a++){for(var h=i,l=n[a].split(" "),u=l.length-1,c=0;c<=u;c++){var d=l[c],f=d.length*this.letterSpacing,p=e.measureText(d).width+f,v=p;ch&&c>0&&(s+="\n",h=i),s+=d,c0&&(d+=l.lineSpacing*v),i.rtl)c=f-c-u.left-u.right;else if("right"===i.align)c+=o-l.lineWidths[v];else if("center"===i.align)c+=(o-l.lineWidths[v])/2;else if("justify"===i.align){if(l.lineWidths[v]/l.width>=.85){var g=l.width-l.lineWidths[v],m=e.measureText(" ").width,y=a[v].trim(),x=y.split(" ");g+=(a[v].length-y.length)*m;for(var T=Math.floor(g/m),w=0;T>0;)x[w]+=" ",w=(w+1)%(x.length-1||1),--T;a[v]=x.join(" ")}}this.autoRound&&(c=Math.round(c),d=Math.round(d));var b=this.letterSpacing;if(i.strokeThickness&&0===b&&(i.syncShadow(e,i.shadowStroke),e.strokeText(a[v],c,d)),i.color)if(i.syncShadow(e,i.shadowFill),0!==b)for(var S=0,E=a[v].split(""),A=0;A{t.exports=function(t,e,i,s){0!==e.width&&0!==e.height&&(i.addToRenderList(e),t.batchSprite(e,e.frame,i,s))}},71259:(t,e,i)=>{var s=i(25305),n=i(44603),r=i(23568),o=i(50171);n.register("text",(function(t,e){void 0===t&&(t={});var i=r(t,"text",""),n=r(t,"style",null),a=r(t,"padding",null);null!==a&&(n.padding=a);var h=new o(this.scene,0,0,i,n);return void 0!==e&&(t.add=e),s(this.scene,h,t),h.autoRound=r(t,"autoRound",!0),h.resolution=r(t,"resolution",1),h}))},68005:(t,e,i)=>{var s=i(50171);i(39429).register("text",(function(t,e,i,n){return this.displayList.add(new s(this.scene,t,e,i,n))}))},61771:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(34397),r=i(79724),t.exports={renderWebGL:n,renderCanvas:r}},35762:(t,e,i)=>{var s=i(83419),n=i(23568),r=i(35154),o=i(79557),a={fontFamily:["fontFamily","Courier"],fontSize:["fontSize","16px"],fontStyle:["fontStyle",""],backgroundColor:["backgroundColor",null],color:["color","#fff"],stroke:["stroke","#fff"],strokeThickness:["strokeThickness",0],shadowOffsetX:["shadow.offsetX",0],shadowOffsetY:["shadow.offsetY",0],shadowColor:["shadow.color","#000"],shadowBlur:["shadow.blur",0],shadowStroke:["shadow.stroke",!1],shadowFill:["shadow.fill",!1],align:["align","left"],maxLines:["maxLines",0],fixedWidth:["fixedWidth",0],fixedHeight:["fixedHeight",0],resolution:["resolution",0],rtl:["rtl",!1],testString:["testString","|MÉqgy"],baselineX:["baselineX",1.2],baselineY:["baselineY",1.4],wordWrapWidth:["wordWrap.width",null],wordWrapCallback:["wordWrap.callback",null],wordWrapCallbackScope:["wordWrap.callbackScope",null],wordWrapUseAdvanced:["wordWrap.useAdvancedWrap",!1]},h=new s({initialize:function(t,e){this.parent=t,this.fontFamily,this.fontSize,this.fontStyle,this.backgroundColor,this.color,this.stroke,this.strokeThickness,this.shadowOffsetX,this.shadowOffsetY,this.shadowColor,this.shadowBlur,this.shadowStroke,this.shadowFill,this.align,this.maxLines,this.fixedWidth,this.fixedHeight,this.resolution,this.rtl,this.testString,this.baselineX,this.baselineY,this.wordWrapWidth,this.wordWrapCallback,this.wordWrapCallbackScope,this.wordWrapUseAdvanced,this._font,this.setStyle(e,!1,!0)},setStyle:function(t,e,i){for(var s in void 0===e&&(e=!0),void 0===i&&(i=!1),a){var h=i?a[s][1]:this[s];"wordWrapCallback"===s||"wordWrapCallbackScope"===s?this[s]=r(t,a[s][0],h):t&&"fontSize"===s&&"number"==typeof t.fontSize?this[s]=t.fontSize.toString()+"px":this[s]=n(t,a[s][0],h)}var l=r(t,"font",null);null!==l&&this.setFont(l,!1),this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim();var u=r(t,"fill",null);null!==u&&(this.color=u);var c=r(t,"metrics",!1);return c?this.metrics={ascent:r(c,"ascent",0),descent:r(c,"descent",0),fontSize:r(c,"fontSize",0)}:!e&&this.metrics||(this.metrics=o(this)),e?this.parent.updateText():this.parent},syncFont:function(t,e){e.font=this._font},syncStyle:function(t,e){e.textBaseline="alphabetic",e.fillStyle=this.color,e.strokeStyle=this.stroke,e.lineWidth=this.strokeThickness,e.lineCap="round",e.lineJoin="round"},syncShadow:function(t,e){e?(t.shadowOffsetX=this.shadowOffsetX,t.shadowOffsetY=this.shadowOffsetY,t.shadowColor=this.shadowColor,t.shadowBlur=this.shadowBlur):(t.shadowOffsetX=0,t.shadowOffsetY=0,t.shadowColor=0,t.shadowBlur=0)},update:function(t){return t&&(this._font=[this.fontStyle,this.fontSize,this.fontFamily].join(" ").trim(),this.metrics=o(this)),this.parent.updateText()},setFont:function(t,e){void 0===e&&(e=!0);var i=t,s="",n="";if("string"!=typeof t)i=r(t,"fontFamily","Courier"),s=r(t,"fontSize","16px"),n=r(t,"fontStyle","");else{var o=t.split(" "),a=0;n=o.length>2?o[a++]:"",s=o[a++]||"16px",i=o[a++]||"Courier"}return i===this.fontFamily&&s===this.fontSize&&n===this.fontStyle||(this.fontFamily=i,this.fontSize=s,this.fontStyle=n,e&&this.update(!0)),this.parent},setFontFamily:function(t){return this.fontFamily!==t&&(this.fontFamily=t,this.update(!0)),this.parent},setFontStyle:function(t){return this.fontStyle!==t&&(this.fontStyle=t,this.update(!0)),this.parent},setFontSize:function(t){return"number"==typeof t&&(t=t.toString()+"px"),this.fontSize!==t&&(this.fontSize=t,this.update(!0)),this.parent},setTestString:function(t){return this.testString=t,this.update(!0)},setFixedSize:function(t,e){return this.fixedWidth=t,this.fixedHeight=e,t&&(this.parent.width=t),e&&(this.parent.height=e),this.update(!1)},setBackgroundColor:function(t){return this.backgroundColor=t,this.update(!1)},setFill:function(t){return this.color=t,this.update(!1)},setColor:function(t){return this.color=t,this.update(!1)},setResolution:function(t){return this.resolution=t,this.update(!1)},setStroke:function(t,e){return void 0===e&&(e=this.strokeThickness),void 0===t&&0!==this.strokeThickness?(this.strokeThickness=0,this.update(!0)):this.stroke===t&&this.strokeThickness===e||(this.stroke=t,this.strokeThickness=e,this.update(!0)),this.parent},setShadow:function(t,e,i,s,n,r){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i="#000"),void 0===s&&(s=0),void 0===n&&(n=!1),void 0===r&&(r=!0),this.shadowOffsetX=t,this.shadowOffsetY=e,this.shadowColor=i,this.shadowBlur=s,this.shadowStroke=n,this.shadowFill=r,this.update(!1)},setShadowOffset:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.shadowOffsetX=t,this.shadowOffsetY=e,this.update(!1)},setShadowColor:function(t){return void 0===t&&(t="#000"),this.shadowColor=t,this.update(!1)},setShadowBlur:function(t){return void 0===t&&(t=0),this.shadowBlur=t,this.update(!1)},setShadowStroke:function(t){return this.shadowStroke=t,this.update(!1)},setShadowFill:function(t){return this.shadowFill=t,this.update(!1)},setWordWrapWidth:function(t,e){return void 0===e&&(e=!1),this.wordWrapWidth=t,this.wordWrapUseAdvanced=e,this.update(!1)},setWordWrapCallback:function(t,e){return void 0===e&&(e=null),this.wordWrapCallback=t,this.wordWrapCallbackScope=e,this.update(!1)},setAlign:function(t){return void 0===t&&(t="left"),this.align=t,this.update(!1)},setMaxLines:function(t){return void 0===t&&(t=0),this.maxLines=t,this.update(!1)},getTextMetrics:function(){var t=this.metrics;return{ascent:t.ascent,descent:t.descent,fontSize:t.fontSize}},toJSON:function(){var t={};for(var e in a)t[e]=this[e];return t.metrics=this.getTextMetrics(),t},destroy:function(){this.parent=void 0}});t.exports=h},34397:(t,e,i)=>{var s=i(70554);t.exports=function(t,e,i,n){if(0!==e.width&&0!==e.height){i.addToRenderList(e);var r=e.frame,o=r.width,a=r.height,h=s.getTintAppendFloatAlpha,l=t.pipelines.set(e.pipeline,e),u=l.setTexture2D(r.glTexture,e);l.batchTexture(e,r.glTexture,o,a,e.x,e.y,o/e.style.resolution,a/e.style.resolution,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.displayOriginX,e.displayOriginY,0,0,o,a,h(e.tintTopLeft,i.alpha*e._alphaTL),h(e.tintTopRight,i.alpha*e._alphaTR),h(e.tintBottomLeft,i.alpha*e._alphaBL),h(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,0,0,i,n,!1,u)}}},20839:(t,e,i)=>{var s=i(27919),n=i(83419),r=i(31401),o=i(95643),a=i(98439),h=i(68703),l=i(56295),u=i(45650),c=i(26099),d=new n({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Crop,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.Tint,r.Transform,r.Visible,l],initialize:function(t,e,i,n,r,h,l){var d=t.sys.renderer;o.call(this,t,"TileSprite");var f=t.sys.textures.get(h),p=f.get(l);p.source.compressionAlgorithm&&(console.warn("TileSprite cannot use compressed texture"),p=(f=t.sys.textures.get("__MISSING")).get()),"DynamicTexture"===f.type&&(console.warn("TileSprite cannot use Dynamic Texture"),p=(f=t.sys.textures.get("__MISSING")).get()),n&&r?(n=Math.floor(n),r=Math.floor(r)):(n=n||p.width,r=r||p.height),this._tilePosition=new c,this._tileScale=new c(1,1),this.dirty=!1,this.renderer=d,this.canvas=s.create(this,n,r),this.context=this.canvas.getContext("2d",{willReadFrequently:!1}),this.displayTexture=f,this.displayFrame=p,this._crop=this.resetCropObject(),this._textureKey=u(),this.texture=t.sys.textures.addCanvas(this._textureKey,this.canvas),this.frame=this.texture.get(),this.potWidth=a(p.width),this.potHeight=a(p.height),this.fillCanvas=s.create2D(this,this.potWidth,this.potHeight),this.fillContext=this.fillCanvas.getContext("2d",{willReadFrequently:!1}),this.fillPattern=null,this.setPosition(e,i),this.setSize(n,r),this.setFrame(l),this.setOriginFromFrame(),this.initPipeline(),this.initPostPipeline(!0)},setTexture:function(t,e){return this.displayTexture=this.scene.sys.textures.get(t),this.setFrame(e)},setFrame:function(t){var e=this.displayTexture.get(t);return this.potWidth=a(e.width),this.potHeight=a(e.height),this.canvas.width=0,e.cutWidth&&e.cutHeight?this.renderFlags|=8:this.renderFlags&=-9,this.displayFrame=e,this.dirty=!0,this.updateTileTexture(),this},setTilePosition:function(t,e){return void 0!==t&&(this.tilePositionX=t),void 0!==e&&(this.tilePositionY=e),this},setTileScale:function(t,e){return void 0===t&&(t=this.tileScaleX),void 0===e&&(e=t),this.tileScaleX=t,this.tileScaleY=e,this},updateTileTexture:function(){if(this.dirty&&this.renderer){var t=this.displayFrame;if(t.source.isRenderTexture||t.source.isGLTexture)return console.warn("TileSprites can only use Image or Canvas based textures"),void(this.dirty=!1);var e=this.fillContext,i=this.fillCanvas,s=this.potWidth,n=this.potHeight;this.renderer&&this.renderer.gl||(s=t.cutWidth,n=t.cutHeight),e.clearRect(0,0,s,n),i.width=s,i.height=n,e.drawImage(t.source.image,t.cutX,t.cutY,t.cutWidth,t.cutHeight,0,0,s,n),this.renderer&&this.renderer.gl?this.fillPattern=this.renderer.canvasToTexture(i,this.fillPattern):this.fillPattern=e.createPattern(i,"repeat"),this.updateCanvas(),this.dirty=!1}},updateCanvas:function(){var t=this.canvas;if(t.width===this.width&&t.height===this.height||(t.width=this.width,t.height=this.height,this.frame.setSize(this.width,this.height),this.updateDisplayOrigin(),this.dirty=!0),!this.dirty||this.renderer&&this.renderer.gl)this.dirty=!1;else{var e=this.context;this.scene.sys.game.config.antialias||h.disable(e);var i=this._tileScale.x,s=this._tileScale.y,n=this._tilePosition.x,r=this._tilePosition.y;e.clearRect(0,0,this.width,this.height),e.save(),e.scale(i,s),e.translate(-n,-r),e.fillStyle=this.fillPattern,e.fillRect(n,r,this.width/i,this.height/s),e.restore(),this.dirty=!1}},preDestroy:function(){this.renderer&&this.renderer.gl&&this.renderer.deleteTexture(this.fillPattern),s.remove(this.canvas),s.remove(this.fillCanvas),this.fillPattern=null,this.fillContext=null,this.fillCanvas=null,this.displayTexture=null,this.displayFrame=null;var t=this.texture;t&&t.destroy(),this.renderer=null},tilePositionX:{get:function(){return this._tilePosition.x},set:function(t){this._tilePosition.x=t,this.dirty=!0}},tilePositionY:{get:function(){return this._tilePosition.y},set:function(t){this._tilePosition.y=t,this.dirty=!0}},tileScaleX:{get:function(){return this._tileScale.x},set:function(t){this._tileScale.x=t,this.dirty=!0}},tileScaleY:{get:function(){return this._tileScale.y},set:function(t){this._tileScale.y=t,this.dirty=!0}}});t.exports=d},46992:t=>{t.exports=function(t,e,i,s){e.updateCanvas(),i.addToRenderList(e),t.batchSprite(e,e.frame,i,s)}},14167:(t,e,i)=>{var s=i(25305),n=i(44603),r=i(23568),o=i(20839);n.register("tileSprite",(function(t,e){void 0===t&&(t={});var i=r(t,"x",0),n=r(t,"y",0),a=r(t,"width",512),h=r(t,"height",512),l=r(t,"key",""),u=r(t,"frame",""),c=new o(this.scene,i,n,a,h,l,u);return void 0!==e&&(t.add=e),s(this.scene,c,t),c}))},91681:(t,e,i)=>{var s=i(20839);i(39429).register("tileSprite",(function(t,e,i,n,r,o){return this.displayList.add(new s(this.scene,t,e,i,n,r,o))}))},56295:(t,e,i)=>{var s=i(29747),n=s,r=s;n=i(18553),r=i(46992),t.exports={renderWebGL:n,renderCanvas:r}},18553:(t,e,i)=>{var s=i(70554);t.exports=function(t,e,i,n){e.updateCanvas();var r=e.width,o=e.height;if(0!==r&&0!==o){i.addToRenderList(e);var a=s.getTintAppendFloatAlpha,h=t.pipelines.set(e.pipeline,e),l=h.setTexture2D(e.fillPattern,e);h.batchTexture(e,e.fillPattern,e.displayFrame.width*e.tileScaleX,e.displayFrame.height*e.tileScaleY,e.x,e.y,r,o,e.scaleX,e.scaleY,e.rotation,e.flipX,e.flipY,e.scrollFactorX,e.scrollFactorY,e.originX*r,e.originY*o,0,0,r,o,a(e.tintTopLeft,i.alpha*e._alphaTL),a(e.tintTopRight,i.alpha*e._alphaTR),a(e.tintBottomLeft,i.alpha*e._alphaBL),a(e.tintBottomRight,i.alpha*e._alphaBR),e.tintFill,e.tilePositionX%e.displayFrame.width/e.displayFrame.width,e.tilePositionY%e.displayFrame.height/e.displayFrame.height,i,n,!1,l)}}},18471:(t,e,i)=>{var s=i(45319),n=i(83419),r=i(31401),o=i(51708),a=i(8443),h=i(95643),l=i(36383),u=i(14463),c=i(45650),d=i(10247),f=new n({Extends:h,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.ScrollFactor,r.TextureCrop,r.Tint,r.Transform,r.Visible,d],initialize:function(t,e,i,s){h.call(this,t,"Video"),this.video,this.videoTexture,this.videoTextureSource,this.snapshotTexture,this.flipY=!1,this._key=c(),this.touchLocked=!1,this.playWhenUnlocked=!1,this.frameReady=!1,this.isStalled=!1,this.failedPlayAttempts=0,this.metadata,this.retry=0,this.retryInterval=500,this._systemMuted=!1,this._codeMuted=!1,this._systemPaused=!1,this._codePaused=!1,this._callbacks={ended:this.completeHandler.bind(this),legacy:this.legacyPlayHandler.bind(this),playing:this.playingHandler.bind(this),seeked:this.seekedHandler.bind(this),seeking:this.seekingHandler.bind(this),stalled:this.stalledHandler.bind(this),suspend:this.stalledHandler.bind(this),waiting:this.stalledHandler.bind(this)},this._loadCallbackHandler=this.loadErrorHandler.bind(this),this._metadataCallbackHandler=this.metadataHandler.bind(this),this._crop=this.resetCropObject(),this.markers={},this._markerIn=0,this._markerOut=0,this._playingMarker=!1,this._lastUpdate=0,this.cacheKey="",this.isSeeking=!1,this._playCalled=!1,this._getFrame=!1,this._rfvCallbackId=0;var n=t.sys.game;this._device=n.device.video,this.setPosition(e,i),this.setSize(256,256),this.initPipeline(),this.initPostPipeline(!0),n.events.on(a.PAUSE,this.globalPause,this),n.events.on(a.RESUME,this.globalResume,this);var r=t.sys.sound;r&&r.on(u.GLOBAL_MUTE,this.globalMute,this),s&&this.load(s)},addedToScene:function(){this.scene.sys.updateList.add(this)},removedFromScene:function(){this.scene.sys.updateList.remove(this)},load:function(t){var e=this.scene.sys.cache.video.get(t);return e?(this.cacheKey=t,this.loadHandler(e.url,e.noAudio,e.crossOrigin)):console.warn("No video in cache for key: "+t),this},changeSource:function(t,e,i,s,n){void 0===e&&(e=!0),void 0===i&&(i=!1),this.cacheKey!==t&&(this.load(t),e&&this.play(i,s,n))},getVideoKey:function(){return this.cacheKey},loadURL:function(t,e,i){void 0===e&&(e=!1);var s=this._device.getVideoURL(t);return s?(this.cacheKey="",this.loadHandler(s.url,e,i)):console.warn("No supported video format found for "+t),this},loadMediaStream:function(t,e,i){return this.loadHandler(null,e,i,t)},loadHandler:function(t,e,i,s){e||(e=!1);var n=this.video;if(n?(this.removeLoadEventHandlers(),this.stop()):((n=document.createElement("video")).controls=!1,n.setAttribute("playsinline","playsinline"),n.setAttribute("preload","auto"),n.setAttribute("disablePictureInPicture","true")),e?(n.muted=!0,n.defaultMuted=!0,n.setAttribute("autoplay","autoplay")):(n.muted=!1,n.defaultMuted=!1,n.removeAttribute("autoplay")),i?n.setAttribute("crossorigin",i):n.removeAttribute("crossorigin"),s)if("srcObject"in n)try{n.srcObject=s}catch(t){if("TypeError"!==t.name)throw t;n.src=URL.createObjectURL(s)}else n.src=URL.createObjectURL(s);else n.src=t;this.retry=0,this.video=n,this._playCalled=!1,n.load(),this.addLoadEventHandlers();var r=this.scene.sys.textures.get(this._key);return this.setTexture(r),this},requestVideoFrame:function(t,e){var i=this.video;if(i){var s=e.width,n=e.height,r=this.videoTexture,a=this.videoTextureSource,h=!r||a.source!==i;h?(this._codePaused=i.paused,this._codeMuted=i.muted,r?(a.source=i,a.width=s,a.height=n,r.get().setSize(s,n)):((r=this.scene.sys.textures.create(this._key,i,s,n)).add("__BASE",0,0,0,s,n),this.setTexture(r),this.videoTexture=r,this.videoTextureSource=r.source[0],this.videoTextureSource.setFlipY(this.flipY),this.emit(o.VIDEO_TEXTURE,this,r)),this.setSizeToFrame(),this.updateDisplayOrigin()):a.update(),this.isStalled=!1,this.metadata=e;var l=e.mediaTime;h&&(this._lastUpdate=l,this.emit(o.VIDEO_CREATED,this,s,n),this.frameReady||(this.frameReady=!0,this.emit(o.VIDEO_PLAY,this))),this._playingMarker?l>=this._markerOut&&(i.loop?(i.currentTime=this._markerIn,this.emit(o.VIDEO_LOOP,this)):(this.stop(!1),this.emit(o.VIDEO_COMPLETE,this))):l-1&&i>e&&i=0&&!isNaN(i)&&i>e&&(this.markers[t]=[e,i]),this},playMarker:function(t,e){var i=this.markers[t];return 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t=this.video;t&&(this.playSuccess(),t.removeEventListener("playing",this._callbacks.legacy))},playingHandler:function(){this.isStalled=!1,this.emit(o.VIDEO_PLAYING,this)},loadErrorHandler:function(t){this.stop(!1),this.emit(o.VIDEO_ERROR,this,t)},metadataHandler:function(t){this.emit(o.VIDEO_METADATA,this,t)},setSizeToFrame:function(t){t||(t=this.frame),this.width=t.realWidth,this.height=t.realHeight,1!==this.scaleX&&(this.scaleX=this.displayWidth/this.width),1!==this.scaleY&&(this.scaleY=this.displayHeight/this.height);var e=this.input;return e&&!e.customHitArea&&(e.hitArea.width=this.width,e.hitArea.height=this.height),this},stalledHandler:function(t){this.isStalled=!0,this.emit(o.VIDEO_STALLED,this,t)},completeHandler:function(){this._playCalled=!1,this.emit(o.VIDEO_COMPLETE,this)},preUpdate:function(t,e){this.video&&this._playCalled&&this.touchLocked&&this.playWhenUnlocked&&(this.retry+=e,this.retry>=this.retryInterval&&(this.createPlayPromise(!1),this.retry=0))},seekTo:function(t){var e=this.video;if(e){var i=e.duration;if(i!==1/0&&!isNaN(i)){var s=i*t;this.setCurrentTime(s)}}return this},getCurrentTime:function(){return this.video?this.video.currentTime:0},setCurrentTime:function(t){var e=this.video;if(e){if("string"==typeof t){var i=t[0],s=parseFloat(t.substr(1));"+"===i?t=e.currentTime+s:"-"===i&&(t=e.currentTime-s)}e.currentTime=t}return 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this._codePaused=t,e&&!e.ended&&(t?e.paused||(this.removeEventHandlers(),e.pause()):t||(this._playCalled?e.paused&&!this._systemPaused&&this.createPlayPromise():this.play())),this},pause:function(){return this.setPaused(!0)},resume:function(){return this.setPaused(!1)},getVolume:function(){return this.video?this.video.volume:1},setVolume:function(t){return void 0===t&&(t=1),this.video&&(this.video.volume=s(t,0,1)),this},getPlaybackRate:function(){return this.video?this.video.playbackRate:1},setPlaybackRate:function(t){return this.video&&(this.video.playbackRate=t),this},getLoop:function(){return!!this.video&&this.video.loop},setLoop:function(t){return void 0===t&&(t=!0),this.video&&(this.video.loop=t),this},isPlaying:function(){return!!this.video&&!(this.video.paused||this.video.ended)},isPaused:function(){return this.video&&this._playCalled&&this.video.paused||this._codePaused||this._systemPaused},saveTexture:function(t,e){return void 0===e&&(e=!1),this.videoTexture&&(this.scene.sys.textures.renameTexture(this._key,t),this.videoTextureSource.setFlipY(e)),this._key=t,this.flipY=e,!!this.videoTexture},stop:function(t){void 0===t&&(t=!0);var e=this.video;return e&&(this.removeEventHandlers(),e.cancelVideoFrameCallback(this._rfvCallbackId),e.pause()),this.retry=0,this._playCalled=!1,t&&this.emit(o.VIDEO_STOP,this),this},removeVideoElement:function(){var t=this.video;if(t){for(t.parentNode&&t.parentNode.removeChild(t);t.hasChildNodes();)t.removeChild(t.firstChild);t.removeAttribute("autoplay"),t.removeAttribute("src"),this.video=null}},preDestroy:function(){this.stop(!1),this.removeLoadEventHandlers(),this.removeVideoElement();var t=this.scene.sys.game.events;t.off(a.PAUSE,this.globalPause,this),t.off(a.RESUME,this.globalResume,this);var 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t=this.game,e=t.events;this.canvas=t.canvas,this.scaleManager=t.scale,this.events.emit(o.MANAGER_BOOT),e.on(a.PRE_RENDER,this.preRender,this),e.once(a.DESTROY,this.destroy,this)},setCanvasOver:function(t){this.isOver=!0,this.events.emit(o.GAME_OVER,t)},setCanvasOut:function(t){this.isOver=!1,this.events.emit(o.GAME_OUT,t)},preRender:function(){var t=this.game.loop.now,e=this.game.loop.delta,i=this.game.scene.getScenes(!0,!0);this.time=t,this.events.emit(o.MANAGER_UPDATE);for(var s=0;s10&&(t=10-this.pointersTotal);for(var i=0;i{var s=i(96503),n=i(87902),r=i(83419),o=i(93301),a=i(74457),h=i(84409),l=i(20339),u=i(8497),c=i(81154),d=i(8214),f=i(50792),p=i(95540),v=i(23777),g=i(89639),m=i(41212),y=i(37277),x=i(87841),T=i(37303),w=i(44594),b=i(16483),S=i(10690),E=new r({Extends:f,initialize:function(t){f.call(this),this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.manager=t.sys.game.input,this.pluginEvents=new f,this.enabled=!0,this.displayList,this.cameras,g.install(this),this.mouse=this.manager.mouse,this.topOnly=!0,this.pollRate=-1,this._pollTimer=0;var e={cancelled:!1};this._eventContainer={stopPropagation:function(){e.cancelled=!0}},this._eventData=e,this.dragDistanceThreshold=0,this.dragTimeThreshold=0,this._temp=[],this._tempZones=[],this._list=[],this._pendingInsertion=[],this._pendingRemoval=[],this._draggable=[],this._drag={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._dragState=[],this._over={0:[],1:[],2:[],3:[],4:[],5:[],6:[],7:[],8:[],9:[],10:[]},this._validTypes=["onDown","onUp","onOver","onOut","onMove","onDragStart","onDrag","onDragEnd","onDragEnter","onDragLeave","onDragOver","onDrop"],this._updatedThisFrame=!1,t.sys.events.once(w.BOOT,this.boot,this),t.sys.events.on(w.START,this.start,this)},boot:function(){this.cameras=this.systems.cameras,this.displayList=this.systems.displayList,this.systems.events.once(w.DESTROY,this.destroy,this),this.pluginEvents.emit(d.BOOT)},start:function(){var t=this.systems.events;t.on(w.TRANSITION_START,this.transitionIn,this),t.on(w.TRANSITION_OUT,this.transitionOut,this),t.on(w.TRANSITION_COMPLETE,this.transitionComplete,this),t.on(w.PRE_UPDATE,this.preUpdate,this),t.once(w.SHUTDOWN,this.shutdown,this),this.manager.events.on(d.GAME_OUT,this.onGameOut,this),this.manager.events.on(d.GAME_OVER,this.onGameOver,this),this.enabled=!0,this._dragState=[0,0,0,0,0,0,0,0,0,0],this.pluginEvents.emit(d.START)},onGameOver:function(t){this.isActive()&&this.emit(d.GAME_OVER,t.timeStamp,t)},onGameOut:function(t){this.isActive()&&this.emit(d.GAME_OUT,t.timeStamp,t)},preUpdate:function(){this.pluginEvents.emit(d.PRE_UPDATE);var t=this._pendingRemoval,e=this._pendingInsertion,i=t.length,s=e.length;if(0!==i||0!==s){for(var n=this._list,r=0;r-1&&(n.splice(a,1),this.clear(o,!0))}this._pendingRemoval.length=0,this._list=n.concat(e.splice(0))}},isActive:function(){return this.manager&&this.manager.enabled&&this.enabled&&this.scene.sys.canInput()},setCursor:function(t){this.manager&&this.manager.setCursor(t)},resetCursor:function(){this.manager&&this.manager.resetCursor(null,!0)},updatePoll:function(t,e){if(!this.isActive())return!1;if(this.pluginEvents.emit(d.UPDATE,t,e),this._updatedThisFrame)return this._updatedThisFrame=!1,!1;var i,s=this.manager.pointers;for(i=0;i0){if(this._pollTimer-=e,!(this._pollTimer<0))return!1;this._pollTimer=this.pollRate}var r=!1;for(i=0;i0&&(r=!0)}return r},update:function(t,e){if(!this.isActive())return!1;for(var i=!1,s=0;s0&&(i=!0)}return this._updatedThisFrame=!0,i},clear:function(t,e){void 0===e&&(e=!1),this.disable(t);var i=t.input;i&&(this.removeDebug(t),this.manager.resetCursor(i),i.gameObject=void 0,i.target=void 0,i.hitArea=void 0,i.hitAreaCallback=void 0,i.callbackContext=void 0,t.input=null),e||this.queueForRemoval(t);var s=this._draggable.indexOf(t);return s>-1&&this._draggable.splice(s,1),t},disable:function(t,e){void 0===e&&(e=!1);var i=t.input;i&&(i.enabled=!1,i.dragState=0);for(var s,n=this._drag,r=this._over,o=this.manager,a=0;a-1&&n[a].splice(s,1),(s=r[a].indexOf(t))>-1&&r[a].splice(s,1);return e&&this.resetCursor(),this},enable:function(t,e,i,s){return void 0===s&&(s=!1),t.input?t.input.enabled=!0:this.setHitArea(t,e,i),t.input&&s&&!t.input.dropZone&&(t.input.dropZone=s),this},hitTestPointer:function(t){for(var e=this.cameras.getCamerasBelowPointer(t),i=0;i0)return t.camera=s,n}return t.camera=e[0],[]},processDownEvents:function(t){var e=0,i=this._temp,s=this._eventData,n=this._eventContainer;s.cancelled=!1;for(var r=0;r0&&l(t.x,t.y,t.downX,t.downY)>=n||s>0&&e>=t.downTime+s)&&(i=!0),i)return this.setDragState(t,3),this.processDragStartList(t)},processDragStartList:function(t){if(3!==this.getDragState(t))return 0;var e=this._drag[t.id];e.length>1&&(e=e.slice(0));for(var i=0;i1&&(this.sortGameObjects(i,t),this.topOnly&&i.splice(1)),this._drag[t.id]=i,0===this.dragDistanceThreshold&&0===this.dragTimeThreshold?(this.setDragState(t,3),this.processDragStartList(t)):(this.setDragState(t,2),0))},processDragMoveEvent:function(t){if(2===this.getDragState(t)&&this.processDragThresholdEvent(t,this.manager.game.loop.now),4!==this.getDragState(t))return 0;var e=this._tempZones,i=this._drag[t.id];i.length>1&&(i=i.slice(0));for(var s=0;s0?(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):(o.emit(d.GAMEOBJECT_DRAG_LEAVE,t,h),this.emit(d.DRAG_LEAVE,t,o,h),e[0]?(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h)):a.target=null)}else!h&&e[0]&&(a.target=e[0],h=a.target,o.emit(d.GAMEOBJECT_DRAG_ENTER,t,h),this.emit(d.DRAG_ENTER,t,o,h));var u=t.positionToCamera(a.dragStartCamera);if(o.parentContainer){var c=u.x-a.dragStartXGlobal,f=u.y-a.dragStartYGlobal,p=o.getParentRotation(),v=c*Math.cos(p)+f*Math.sin(p),g=f*Math.cos(p)-c*Math.sin(p);v*=1/o.parentContainer.scaleX,g*=1/o.parentContainer.scaleY,n=v+a.dragStartX,r=g+a.dragStartY}else n=u.x-a.dragX,r=u.y-a.dragY;o.emit(d.GAMEOBJECT_DRAG,t,n,r),this.emit(d.DRAG,t,o,n,r)}return i.length},processDragUpEvent:function(t){var e=this._drag[t.id];e.length>1&&(e=e.slice(0));for(var i=0;i0){var r=this.manager,o=this._eventData,a=this._eventContainer;o.cancelled=!1;for(var h=0;h0){var n=this.manager,r=this._eventData,o=this._eventContainer;r.cancelled=!1,this.sortGameObjects(e,t);for(var a=0;a0){for(this.sortGameObjects(n,t),e=0;e0){for(this.sortGameObjects(r,t),e=0;e-1&&this._draggable.splice(n,1)}return this},makePixelPerfect:function(t){void 0===t&&(t=1);var e=this.systems.textures;return h(e,t)},setHitArea:function(t,e,i){if(void 0===e)return this.setHitAreaFromTexture(t);Array.isArray(t)||(t=[t]);var s=!1,n=!1,r=!1,o=!1,h=!1,l=!0;if(m(e)&&Object.keys(e).length){var u=e,c=t.some((function(t){return t.hasOwnProperty("faces")}));if(!c){e=p(u,"hitArea",null),i=p(u,"hitAreaCallback",null),h=p(u,"pixelPerfect",!1);var d=p(u,"alphaTolerance",1);h&&(e={},i=this.makePixelPerfect(d))}s=p(u,"draggable",!1),n=p(u,"dropZone",!1),r=p(u,"cursor",!1),o=p(u,"useHandCursor",!1),e&&i||(this.setHitAreaFromTexture(t),l=!1)}else"function"!=typeof e||i||(i=e,e={});for(var f=0;f{var s=i(35154),n={},r={register:function(t,e,i,s,r){n[t]={plugin:e,mapping:i,settingsKey:s,configKey:r}},getPlugin:function(t){return n[t]},install:function(t){var e=t.scene.sys,i=e.settings.input,r=e.game.config;for(var o in n){var a=n[o].plugin,h=n[o].mapping,l=n[o].settingsKey,u=n[o].configKey;s(i,l,r[u])&&(t[h]=new a(t))}},remove:function(t){n.hasOwnProperty(t)&&delete n[t]}};t.exports=r},42515:(t,e,i)=>{var s=i(31040),n=i(83419),r=i(20339),o=i(43855),a=i(47235),h=i(26099),l=i(25892),u=new n({initialize:function(t,e){this.manager=t,this.id=e,this.event,this.downElement,this.upElement,this.camera=null,this.button=0,this.buttons=0,this.position=new h,this.prevPosition=new h,this.midPoint=new h(-1,-1),this.velocity=new h,this.angle=0,this.distance=0,this.smoothFactor=0,this.motionFactor=.2,this.worldX=0,this.worldY=0,this.moveTime=0,this.downX=0,this.downY=0,this.downTime=0,this.upX=0,this.upY=0,this.upTime=0,this.primaryDown=!1,this.isDown=!1,this.wasTouch=!1,this.wasCanceled=!1,this.movementX=0,this.movementY=0,this.identifier=0,this.pointerId=null,this.active=0===e,this.locked=!1,this.deltaX=0,this.deltaY=0,this.deltaZ=0},updateWorldPoint:function(t){var e=t.getWorldPoint(this.x,this.y);return this.worldX=e.x,this.worldY=e.y,this},positionToCamera:function(t,e){return t.getWorldPoint(this.x,this.y,e)},updateMotion:function(){var t=this.position.x,e=this.position.y,i=this.midPoint.x,n=this.midPoint.y;if(t!==i||e!==n){var r=a(this.motionFactor,i,t),h=a(this.motionFactor,n,e);o(r,t,.1)&&(r=t),o(h,e,.1)&&(h=e),this.midPoint.set(r,h);var l=t-r,u=e-h;this.velocity.set(l,u),this.angle=s(r,h,t,e),this.distance=Math.sqrt(l*l+u*u)}},up:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!1,this.upX=this.x,this.upY=this.y),0===this.buttons&&(this.isDown=!1,this.upTime=t.timeStamp,this.wasTouch=!1)},down:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.button=t.button,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),0===t.button&&(this.primaryDown=!0,this.downX=this.x,this.downY=this.y),l.macOS&&t.ctrlKey&&(this.buttons=2,this.primaryDown=!1),this.isDown||(this.isDown=!0,this.downTime=t.timeStamp),this.wasTouch=!1},move:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.locked&&(this.movementX=t.movementX||t.mozMovementX||t.webkitMovementX||0,this.movementY=t.movementY||t.mozMovementY||t.webkitMovementY||0),this.moveTime=t.timeStamp,this.wasTouch=!1},wheel:function(t){"buttons"in t&&(this.buttons=t.buttons),this.event=t,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.deltaX=t.deltaX,this.deltaY=t.deltaY,this.deltaZ=t.deltaZ,this.wasTouch=!1},touchstart:function(t,e){t.pointerId&&(this.pointerId=t.pointerId),this.identifier=t.identifier,this.target=t.target,this.active=!0,this.buttons=1,this.event=e,this.downElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!0,this.downX=this.x,this.downY=this.y,this.downTime=e.timeStamp,this.isDown=!0,this.wasTouch=!0,this.wasCanceled=!1,this.updateMotion()},touchmove:function(t,e){this.event=e,this.manager.transformPointer(this,t.pageX,t.pageY,!0),this.moveTime=e.timeStamp,this.wasTouch=!0,this.updateMotion()},touchend:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!1,this.active=!1,this.updateMotion()},touchcancel:function(t,e){this.buttons=0,this.event=e,this.upElement=t.target,this.manager.transformPointer(this,t.pageX,t.pageY,!1),this.primaryDown=!1,this.upX=this.x,this.upY=this.y,this.upTime=e.timeStamp,this.isDown=!1,this.wasTouch=!0,this.wasCanceled=!0,this.active=!1},noButtonDown:function(){return 0===this.buttons},leftButtonDown:function(){return!!(1&this.buttons)},rightButtonDown:function(){return!!(2&this.buttons)},middleButtonDown:function(){return!!(4&this.buttons)},backButtonDown:function(){return!!(8&this.buttons)},forwardButtonDown:function(){return!!(16&this.buttons)},leftButtonReleased:function(){return 0===this.buttons?0===this.button&&!this.isDown:0===this.button},rightButtonReleased:function(){return 0===this.buttons?2===this.button&&!this.isDown:2===this.button},middleButtonReleased:function(){return 0===this.buttons?1===this.button&&!this.isDown:1===this.button},backButtonReleased:function(){return 0===this.buttons?3===this.button&&!this.isDown:3===this.button},forwardButtonReleased:function(){return 0===this.buttons?4===this.button&&!this.isDown:4===this.button},getDistance:function(){return this.isDown?r(this.downX,this.downY,this.x,this.y):r(this.downX,this.downY,this.upX,this.upY)},getDistanceX:function(){return this.isDown?Math.abs(this.downX-this.x):Math.abs(this.downX-this.upX)},getDistanceY:function(){return this.isDown?Math.abs(this.downY-this.y):Math.abs(this.downY-this.upY)},getDuration:function(){return this.isDown?this.manager.time-this.downTime:this.upTime-this.downTime},getAngle:function(){return this.isDown?s(this.downX,this.downY,this.x,this.y):s(this.downX,this.downY,this.upX,this.upY)},getInterpolatedPosition:function(t,e){void 0===t&&(t=10),void 0===e&&(e=[]);for(var i=this.prevPosition.x,s=this.prevPosition.y,n=this.position.x,r=this.position.y,o=0;o{t.exports={MOUSE_DOWN:0,MOUSE_MOVE:1,MOUSE_UP:2,TOUCH_START:3,TOUCH_MOVE:4,TOUCH_END:5,POINTER_LOCK_CHANGE:6,TOUCH_CANCEL:7,MOUSE_WHEEL:8}},7179:t=>{t.exports="boot"},85375:t=>{t.exports="destroy"},39843:t=>{t.exports="dragend"},23388:t=>{t.exports="dragenter"},16133:t=>{t.exports="drag"},27829:t=>{t.exports="dragleave"},53904:t=>{t.exports="dragover"},56058:t=>{t.exports="dragstart"},2642:t=>{t.exports="drop"},88171:t=>{t.exports="gameobjectdown"},36147:t=>{t.exports="dragend"},71692:t=>{t.exports="dragenter"},96149:t=>{t.exports="drag"},81285:t=>{t.exports="dragleave"},74048:t=>{t.exports="dragover"},21322:t=>{t.exports="dragstart"},49378:t=>{t.exports="drop"},86754:t=>{t.exports="gameobjectmove"},86433:t=>{t.exports="gameobjectout"},60709:t=>{t.exports="gameobjectover"},24081:t=>{t.exports="pointerdown"},11172:t=>{t.exports="pointermove"},18907:t=>{t.exports="pointerout"},95579:t=>{t.exports="pointerover"},35368:t=>{t.exports="pointerup"},26972:t=>{t.exports="wheel"},47078:t=>{t.exports="gameobjectup"},73802:t=>{t.exports="gameobjectwheel"},56718:t=>{t.exports="gameout"},25936:t=>{t.exports="gameover"},27503:t=>{t.exports="boot"},50852:t=>{t.exports="process"},96438:t=>{t.exports="update"},59152:t=>{t.exports="pointerlockchange"},47777:t=>{t.exports="pointerdown"},27957:t=>{t.exports="pointerdownoutside"},19444:t=>{t.exports="pointermove"},54251:t=>{t.exports="pointerout"},18667:t=>{t.exports="pointerover"},27192:t=>{t.exports="pointerup"},24652:t=>{t.exports="pointerupoutside"},45132:t=>{t.exports="wheel"},44512:t=>{t.exports="preupdate"},15757:t=>{t.exports="shutdown"},41637:t=>{t.exports="start"},93802:t=>{t.exports="update"},8214:(t,e,i)=>{t.exports={BOOT:i(7179),DESTROY:i(85375),DRAG_END:i(39843),DRAG_ENTER:i(23388),DRAG:i(16133),DRAG_LEAVE:i(27829),DRAG_OVER:i(53904),DRAG_START:i(56058),DROP:i(2642),GAME_OUT:i(56718),GAME_OVER:i(25936),GAMEOBJECT_DOWN:i(88171),GAMEOBJECT_DRAG_END:i(36147),GAMEOBJECT_DRAG_ENTER:i(71692),GAMEOBJECT_DRAG:i(96149),GAMEOBJECT_DRAG_LEAVE:i(81285),GAMEOBJECT_DRAG_OVER:i(74048),GAMEOBJECT_DRAG_START:i(21322),GAMEOBJECT_DROP:i(49378),GAMEOBJECT_MOVE:i(86754),GAMEOBJECT_OUT:i(86433),GAMEOBJECT_OVER:i(60709),GAMEOBJECT_POINTER_DOWN:i(24081),GAMEOBJECT_POINTER_MOVE:i(11172),GAMEOBJECT_POINTER_OUT:i(18907),GAMEOBJECT_POINTER_OVER:i(95579),GAMEOBJECT_POINTER_UP:i(35368),GAMEOBJECT_POINTER_WHEEL:i(26972),GAMEOBJECT_UP:i(47078),GAMEOBJECT_WHEEL:i(73802),MANAGER_BOOT:i(27503),MANAGER_PROCESS:i(50852),MANAGER_UPDATE:i(96438),POINTER_DOWN:i(47777),POINTER_DOWN_OUTSIDE:i(27957),POINTER_MOVE:i(19444),POINTER_OUT:i(54251),POINTER_OVER:i(18667),POINTER_UP:i(27192),POINTER_UP_OUTSIDE:i(24652),POINTER_WHEEL:i(45132),POINTERLOCK_CHANGE:i(59152),PRE_UPDATE:i(44512),SHUTDOWN:i(15757),START:i(41637),UPDATE:i(93802)}},97421:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e){this.pad=t,this.events=t.events,this.index=e,this.value=0,this.threshold=.1},update:function(t){this.value=t},getValue:function(){return Math.abs(this.value){var s=i(83419),n=i(92734),r=new s({initialize:function(t,e){this.pad=t,this.events=t.manager,this.index=e,this.value=0,this.threshold=1,this.pressed=!1},update:function(t){this.value=t;var e=this.pad,i=this.index;t>=this.threshold?this.pressed||(this.pressed=!0,this.events.emit(n.BUTTON_DOWN,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_DOWN,i,t,this)):this.pressed&&(this.pressed=!1,this.events.emit(n.BUTTON_UP,e,this,t),this.pad.emit(n.GAMEPAD_BUTTON_UP,i,t,this))},destroy:function(){this.pad=null,this.events=null}});t.exports=r},99125:(t,e,i)=>{var s=i(97421),n=i(28884),r=i(83419),o=i(50792),a=i(26099),h=new r({Extends:o,initialize:function(t,e){o.call(this),this.manager=t,this.pad=e,this.id=e.id,this.index=e.index;for(var i=[],r=0;r=2&&(this.leftStick.set(r[0].getValue(),r[1].getValue()),n>=4&&this.rightStick.set(r[2].getValue(),r[3].getValue()))}},destroy:function(){var t;for(this.removeAllListeners(),this.manager=null,this.pad=null,t=0;t{var s=i(83419),n=i(50792),r=i(92734),o=i(99125),a=i(35154),h=i(89639),l=i(8214),u=new s({Extends:n,initialize:function(t){n.call(this),this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.enabled=!0,this.target,this.gamepads=[],this.queue=[],this.onGamepadHandler,this._pad1,this._pad2,this._pad3,this._pad4,t.pluginEvents.once(l.BOOT,this.boot,this),t.pluginEvents.on(l.START,this.start,this)},boot:function(){var t=this.scene.sys.game,e=this.settings.input,i=t.config;this.enabled=a(e,"gamepad",i.inputGamepad)&&t.device.input.gamepads,this.target=a(e,"gamepad.target",i.inputGamepadEventTarget),this.sceneInputPlugin.pluginEvents.once(l.DESTROY,this.destroy,this)},start:function(){this.enabled&&(this.startListeners(),this.refreshPads()),this.sceneInputPlugin.pluginEvents.once(l.SHUTDOWN,this.shutdown,this)},isActive:function(){return this.enabled&&this.scene.sys.isActive()},startListeners:function(){var t=this,e=this.target,i=function(e){!e.defaultPrevented&&t.isActive()&&(t.refreshPads(),t.queue.push(e))};this.onGamepadHandler=i,e.addEventListener("gamepadconnected",i,!1),e.addEventListener("gamepaddisconnected",i,!1),this.sceneInputPlugin.pluginEvents.on(l.UPDATE,this.update,this)},stopListeners:function(){this.target.removeEventListener("gamepadconnected",this.onGamepadHandler),this.target.removeEventListener("gamepaddisconnected",this.onGamepadHandler),this.sceneInputPlugin.pluginEvents.off(l.UPDATE,this.update);for(var t=0;t{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SELECT:8,START:9,B:0,A:1,Y:2,X:3,LEFT_SHOULDER:4,RIGHT_SHOULDER:5}},65294:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,SHARE:8,OPTIONS:9,PS:16,TOUCHBAR:17,X:0,CIRCLE:1,SQUARE:2,TRIANGLE:3,L1:4,R1:5,L2:6,R2:7,L3:10,R3:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},90089:t=>{t.exports={UP:12,DOWN:13,LEFT:14,RIGHT:15,MENU:16,A:0,B:1,X:2,Y:3,LB:4,RB:5,LT:6,RT:7,BACK:8,START:9,LS:10,RS:11,LEFT_STICK_H:0,LEFT_STICK_V:1,RIGHT_STICK_H:2,RIGHT_STICK_V:3}},64894:(t,e,i)=>{t.exports={DUALSHOCK_4:i(65294),SNES_USB:i(89651),XBOX_360:i(90089)}},46008:t=>{t.exports="down"},7629:t=>{t.exports="up"},42206:t=>{t.exports="connected"},86544:t=>{t.exports="disconnected"},94784:t=>{t.exports="down"},14325:t=>{t.exports="up"},92734:(t,e,i)=>{t.exports={BUTTON_DOWN:i(46008),BUTTON_UP:i(7629),CONNECTED:i(42206),DISCONNECTED:i(86544),GAMEPAD_BUTTON_DOWN:i(94784),GAMEPAD_BUTTON_UP:i(14325)}},48646:(t,e,i)=>{t.exports={Axis:i(97421),Button:i(28884),Events:i(92734),Gamepad:i(99125),GamepadPlugin:i(56654),Configs:i(64894)}},14350:(t,e,i)=>{var s=i(93301),n=i(79291),r={CreatePixelPerfectHandler:i(84409),CreateInteractiveObject:i(74457),Events:i(8214),Gamepad:i(48646),InputManager:i(7003),InputPlugin:i(48205),InputPluginCache:i(89639),Keyboard:i(51442),Mouse:i(87078),Pointer:i(42515),Touch:i(95618)};r=n(!1,r,s),t.exports=r},78970:(t,e,i)=>{var s=i(72905),n=i(83419),r=i(8443),o=i(8214),a=i(46032),h=i(29747),l=new n({initialize:function(t){this.manager=t,this.queue=[],this.preventDefault=!0,this.captures=[],this.enabled=!1,this.target,this.onKeyDown=h,this.onKeyUp=h,t.events.once(o.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputKeyboard,this.target=t.inputKeyboardEventTarget,this.addCapture(t.inputKeyboardCapture),!this.target&&window&&(this.target=window),this.enabled&&this.target&&this.startListeners(),this.manager.game.events.on(r.POST_STEP,this.postUpdate,this)},startListeners:function(){var t=this;this.onKeyDown=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}},this.onKeyUp=function(e){if(!e.defaultPrevented&&t.enabled&&t.manager){t.queue.push(e),t.manager.events.emit(o.MANAGER_PROCESS);var i=e.altKey||e.ctrlKey||e.shiftKey||e.metaKey;t.preventDefault&&!i&&t.captures.indexOf(e.keyCode)>-1&&e.preventDefault()}};var e=this.target;e&&(e.addEventListener("keydown",this.onKeyDown,!1),e.addEventListener("keyup",this.onKeyUp,!1),this.enabled=!0)},stopListeners:function(){var t=this.target;t.removeEventListener("keydown",this.onKeyDown,!1),t.removeEventListener("keyup",this.onKeyUp,!1),this.enabled=!1},postUpdate:function(){this.queue=[]},addCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},removeCapture:function(t){"string"==typeof t&&(t=t.split(",")),Array.isArray(t)||(t=[t]);for(var e=this.captures,i=0;i0},clearCaptures:function(){this.captures=[],this.preventDefault=!1},destroy:function(){this.stopListeners(),this.clearCaptures(),this.queue=[],this.manager.game.events.off(r.POST_RENDER,this.postUpdate,this),this.target=null,this.enabled=!1,this.manager=null}});t.exports=l},28846:(t,e,i)=>{var s=i(83419),n=i(50792),r=i(95922),o=i(8443),a=i(35154),h=i(8214),l=i(89639),u=i(30472),c=i(46032),d=i(87960),f=i(74600),p=i(44594),v=i(56583),g=new s({Extends:n,initialize:function(t){n.call(this),this.game=t.systems.game,this.scene=t.scene,this.settings=this.scene.sys.settings,this.sceneInputPlugin=t,this.manager=t.manager.keyboard,this.enabled=!0,this.keys=[],this.combos=[],this.prevCode=null,this.prevTime=0,this.prevType=null,t.pluginEvents.once(h.BOOT,this.boot,this),t.pluginEvents.on(h.START,this.start,this)},boot:function(){var t=this.settings.input;this.enabled=a(t,"keyboard",!0);var e=a(t,"keyboard.capture",null);e&&this.addCaptures(e),this.sceneInputPlugin.pluginEvents.once(h.DESTROY,this.destroy,this)},start:function(){this.sceneInputPlugin.manager.events.on(h.MANAGER_PROCESS,this.update,this),this.sceneInputPlugin.pluginEvents.once(h.SHUTDOWN,this.shutdown,this),this.game.events.on(o.BLUR,this.resetKeys,this),this.scene.sys.events.on(p.PAUSE,this.resetKeys,this),this.scene.sys.events.on(p.SLEEP,this.resetKeys,this)},isActive:function(){return this.enabled&&this.scene.sys.canInput()},addCapture:function(t){return this.manager.addCapture(t),this},removeCapture:function(t){return this.manager.removeCapture(t),this},getCaptures:function(){return this.manager.captures},enableGlobalCapture:function(){return this.manager.preventDefault=!0,this},disableGlobalCapture:function(){return this.manager.preventDefault=!1,this},clearCaptures:function(){return this.manager.clearCaptures(),this},createCursorKeys:function(){return this.addKeys({up:c.UP,down:c.DOWN,left:c.LEFT,right:c.RIGHT,space:c.SPACE,shift:c.SHIFT})},addKeys:function(t,e,i){void 0===e&&(e=!0),void 0===i&&(i=!1);var s={};if("string"==typeof t){t=t.split(",");for(var n=0;n-1?s[n]=t:s[t.keyCode]=t,e&&this.addCapture(t.keyCode),t.setEmitOnRepeat(i),t}return"string"==typeof t&&(t=c[t.toUpperCase()]),s[t]||(s[t]=new u(this,t),e&&this.addCapture(t),s[t].setEmitOnRepeat(i)),s[t]},removeKey:function(t,e,i){void 0===e&&(e=!1),void 0===i&&(i=!1);var s,n=this.keys;if(t instanceof u){var r=n.indexOf(t);r>-1&&(s=this.keys[r],this.keys[r]=void 0)}else"string"==typeof t&&(t=c[t.toUpperCase()]);return n[t]&&(s=n[t],n[t]=void 0),s&&(s.plugin=null,i&&this.removeCapture(s.keyCode),e&&s.destroy()),this},removeAllKeys:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!1);for(var i=this.keys,s=0;st._tick)return t._tick=i,!0}return!1},update:function(){var t=this.manager.queue,e=t.length;if(this.isActive()&&0!==e)for(var i=this.keys,s=0;s{t.exports=function(t,e){return e.timeLastMatched=t.timeStamp,e.index++,e.index===e.size||(e.current=e.keyCodes[e.index],!1)}},87960:(t,e,i)=>{var s=i(83419),n=i(95922),r=i(95540),o=i(68769),a=i(92803),h=new s({initialize:function(t,e,i){if(void 0===i&&(i={}),e.length<2)return!1;this.manager=t,this.enabled=!0,this.keyCodes=[];for(var s=0;s{var s=i(66970);t.exports=function(t,e){if(e.matched)return!0;var i=!1,n=!1;if(t.keyCode===e.current)if(e.index>0&&e.maxKeyDelay>0){var r=e.timeLastMatched+e.maxKeyDelay;t.timeStamp<=r&&(n=!0,i=s(t,e))}else n=!0,i=s(t,e);return!n&&e.resetOnWrongKey&&(e.index=0,e.current=e.keyCodes[0]),i&&(e.timeLastMatched=t.timeStamp,e.matched=!0,e.timeMatched=t.timeStamp),i}},92803:t=>{t.exports=function(t){return t.current=t.keyCodes[0],t.index=0,t.timeLastMatched=0,t.matched=!1,t.timeMatched=0,t}},92612:t=>{t.exports="keydown"},23345:t=>{t.exports="keyup"},21957:t=>{t.exports="keycombomatch"},44743:t=>{t.exports="down"},3771:t=>{t.exports="keydown-"},46358:t=>{t.exports="keyup-"},75674:t=>{t.exports="up"},95922:(t,e,i)=>{t.exports={ANY_KEY_DOWN:i(92612),ANY_KEY_UP:i(23345),COMBO_MATCH:i(21957),DOWN:i(44743),KEY_DOWN:i(3771),KEY_UP:i(46358),UP:i(75674)}},51442:(t,e,i)=>{t.exports={Events:i(95922),KeyboardManager:i(78970),KeyboardPlugin:i(28846),Key:i(30472),KeyCodes:i(46032),KeyCombo:i(87960),AdvanceKeyCombo:i(66970),ProcessKeyCombo:i(68769),ResetKeyCombo:i(92803),JustDown:i(90229),JustUp:i(38796),DownDuration:i(37015),UpDuration:i(41170)}},37015:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeDown;return t.isDown&&i{t.exports=function(t){return!!t._justDown&&(t._justDown=!1,!0)}},38796:t=>{t.exports=function(t){return!!t._justUp&&(t._justUp=!1,!0)}},30472:(t,e,i)=>{var s=i(83419),n=i(50792),r=i(95922),o=new s({Extends:n,initialize:function(t,e){n.call(this),this.plugin=t,this.keyCode=e,this.originalEvent=void 0,this.enabled=!0,this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.location=0,this.timeDown=0,this.duration=0,this.timeUp=0,this.emitOnRepeat=!1,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1},setEmitOnRepeat:function(t){return this.emitOnRepeat=t,this},onDown:function(t){this.originalEvent=t,this.enabled&&(this.altKey=t.altKey,this.ctrlKey=t.ctrlKey,this.shiftKey=t.shiftKey,this.metaKey=t.metaKey,this.location=t.location,this.repeats++,this.isDown?this.emitOnRepeat&&this.emit(r.DOWN,this,t):(this.isDown=!0,this.isUp=!1,this.timeDown=t.timeStamp,this.duration=0,this._justDown=!0,this._justUp=!1,this.emit(r.DOWN,this,t)))},onUp:function(t){this.originalEvent=t,this.enabled&&(this.isDown=!1,this.isUp=!0,this.timeUp=t.timeStamp,this.duration=this.timeUp-this.timeDown,this.repeats=0,this._justDown=!1,this._justUp=!0,this._tick=-1,this.emit(r.UP,this,t))},reset:function(){return this.isDown=!1,this.isUp=!0,this.altKey=!1,this.ctrlKey=!1,this.shiftKey=!1,this.metaKey=!1,this.timeDown=0,this.duration=0,this.timeUp=0,this.repeats=0,this._justDown=!1,this._justUp=!1,this._tick=-1,this},getDuration:function(){return this.isDown?this.plugin.game.loop.time-this.timeDown:0},destroy:function(){this.removeAllListeners(),this.originalEvent=null,this.plugin=null}});t.exports=o},46032:t=>{t.exports={BACKSPACE:8,TAB:9,ENTER:13,SHIFT:16,CTRL:17,ALT:18,PAUSE:19,CAPS_LOCK:20,ESC:27,SPACE:32,PAGE_UP:33,PAGE_DOWN:34,END:35,HOME:36,LEFT:37,UP:38,RIGHT:39,DOWN:40,PRINT_SCREEN:42,INSERT:45,DELETE:46,ZERO:48,ONE:49,TWO:50,THREE:51,FOUR:52,FIVE:53,SIX:54,SEVEN:55,EIGHT:56,NINE:57,NUMPAD_ZERO:96,NUMPAD_ONE:97,NUMPAD_TWO:98,NUMPAD_THREE:99,NUMPAD_FOUR:100,NUMPAD_FIVE:101,NUMPAD_SIX:102,NUMPAD_SEVEN:103,NUMPAD_EIGHT:104,NUMPAD_NINE:105,NUMPAD_ADD:107,NUMPAD_SUBTRACT:109,A:65,B:66,C:67,D:68,E:69,F:70,G:71,H:72,I:73,J:74,K:75,L:76,M:77,N:78,O:79,P:80,Q:81,R:82,S:83,T:84,U:85,V:86,W:87,X:88,Y:89,Z:90,F1:112,F2:113,F3:114,F4:115,F5:116,F6:117,F7:118,F8:119,F9:120,F10:121,F11:122,F12:123,SEMICOLON:186,PLUS:187,COMMA:188,MINUS:189,PERIOD:190,FORWARD_SLASH:191,BACK_SLASH:220,QUOTES:222,BACKTICK:192,OPEN_BRACKET:219,CLOSED_BRACKET:221,SEMICOLON_FIREFOX:59,COLON:58,COMMA_FIREFOX_WINDOWS:60,COMMA_FIREFOX:62,BRACKET_RIGHT_FIREFOX:174,BRACKET_LEFT_FIREFOX:175}},74600:(t,e,i)=>{var s=i(46032),n={};for(var r in s)n[s[r]]=r;t.exports=n},41170:t=>{t.exports=function(t,e){void 0===e&&(e=50);var i=t.plugin.game.loop.time-t.timeUp;return t.isUp&&i{var s=i(83419),n=i(89357),r=i(8214),o=i(29747),a=new s({initialize:function(t){this.manager=t,this.preventDefaultDown=!0,this.preventDefaultUp=!0,this.preventDefaultMove=!0,this.preventDefaultWheel=!1,this.enabled=!1,this.target,this.locked=!1,this.onMouseMove=o,this.onMouseDown=o,this.onMouseUp=o,this.onMouseDownWindow=o,this.onMouseUpWindow=o,this.onMouseOver=o,this.onMouseOut=o,this.onMouseWheel=o,this.pointerLockChange=o,this.isTop=!0,t.events.once(r.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputMouse,this.target=t.inputMouseEventTarget,this.passive=t.inputMousePassive,this.preventDefaultDown=t.inputMousePreventDefaultDown,this.preventDefaultUp=t.inputMousePreventDefaultUp,this.preventDefaultMove=t.inputMousePreventDefaultMove,this.preventDefaultWheel=t.inputMousePreventDefaultWheel,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},requestPointerLock:function(){if(n.pointerLock){var t=this.target;t.requestPointerLock=t.requestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock()}},releasePointerLock:function(){n.pointerLock&&(document.exitPointerLock=document.exitPointerLock||document.mozExitPointerLock||document.webkitExitPointerLock,document.exitPointerLock())},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,r=window&&window.focus&&i.game.config.autoFocus;this.onMouseMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseMove(t),e.preventDefaultMove&&t.preventDefault())},this.onMouseDown=function(t){r&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseDown(t),e.preventDefaultDown&&t.target===s&&t.preventDefault())},this.onMouseDownWindow=function(t){t.sourceCapabilities&&t.sourceCapabilities.firesTouchEvents||!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseDown(t)},this.onMouseUp=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onMouseUp(t),e.preventDefaultUp&&t.target===s&&t.preventDefault())},this.onMouseUpWindow=function(t){t.sourceCapabilities&&t.sourceCapabilities.firesTouchEvents||!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onMouseUp(t)},this.onMouseOver=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOver(t)},this.onMouseOut=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.setCanvasOut(t)},this.onMouseWheel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onMouseWheel(t),e.preventDefaultWheel&&t.target===s&&t.preventDefault()};var o={passive:!0};if(t.addEventListener("mousemove",this.onMouseMove),t.addEventListener("mousedown",this.onMouseDown),t.addEventListener("mouseup",this.onMouseUp),t.addEventListener("mouseover",this.onMouseOver,o),t.addEventListener("mouseout",this.onMouseOut,o),this.preventDefaultWheel?t.addEventListener("wheel",this.onMouseWheel,{passive:!1}):t.addEventListener("wheel",this.onMouseWheel,o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("mousedown",this.onMouseDownWindow,o),window.top.addEventListener("mouseup",this.onMouseUpWindow,o)}catch(t){window.addEventListener("mousedown",this.onMouseDownWindow,o),window.addEventListener("mouseup",this.onMouseUpWindow,o),this.isTop=!1}n.pointerLock&&(this.pointerLockChange=function(t){var s=e.target;e.locked=document.pointerLockElement===s||document.mozPointerLockElement===s||document.webkitPointerLockElement===s,i.onPointerLockChange(t)},document.addEventListener("pointerlockchange",this.pointerLockChange,!0),document.addEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.addEventListener("webkitpointerlockchange",this.pointerLockChange,!0)),this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("mousemove",this.onMouseMove),t.removeEventListener("mousedown",this.onMouseDown),t.removeEventListener("mouseup",this.onMouseUp),t.removeEventListener("mouseover",this.onMouseOver),t.removeEventListener("mouseout",this.onMouseOut),window&&((t=this.isTop?window.top:window).removeEventListener("mousedown",this.onMouseDownWindow),t.removeEventListener("mouseup",this.onMouseUpWindow)),n.pointerLock&&(document.removeEventListener("pointerlockchange",this.pointerLockChange,!0),document.removeEventListener("mozpointerlockchange",this.pointerLockChange,!0),document.removeEventListener("webkitpointerlockchange",this.pointerLockChange,!0))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=a},87078:(t,e,i)=>{t.exports={MouseManager:i(85098)}},36210:(t,e,i)=>{var s=i(83419),n=i(8214),r=i(29747),o=new s({initialize:function(t){this.manager=t,this.capture=!0,this.enabled=!1,this.target,this.onTouchStart=r,this.onTouchStartWindow=r,this.onTouchMove=r,this.onTouchEnd=r,this.onTouchEndWindow=r,this.onTouchCancel=r,this.onTouchCancelWindow=r,this.isTop=!0,t.events.once(n.MANAGER_BOOT,this.boot,this)},boot:function(){var t=this.manager.config;this.enabled=t.inputTouch,this.target=t.inputTouchEventTarget,this.capture=t.inputTouchCapture,this.target?"string"==typeof this.target&&(this.target=document.getElementById(this.target)):this.target=this.manager.game.canvas,t.disableContextMenu&&this.disableContextMenu(),this.enabled&&this.target&&this.startListeners()},disableContextMenu:function(){return this.target.addEventListener("contextmenu",(function(t){return t.preventDefault(),!1})),this},startListeners:function(){var t=this.target;if(t){var e=this,i=this.manager,s=i.canvas,n=window&&window.focus&&i.game.config.autoFocus;this.onTouchMove=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchMove(t),e.capture&&t.cancelable&&t.preventDefault())},this.onTouchStart=function(t){n&&window.focus(),!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchStart(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchStartWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchStart(t)},this.onTouchEnd=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchEnd(t),e.capture&&t.cancelable&&t.target===s&&t.preventDefault())},this.onTouchEndWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&t.target!==s&&i.onTouchEnd(t)},this.onTouchCancel=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&(i.onTouchCancel(t),e.capture&&t.preventDefault())},this.onTouchCancelWindow=function(t){!t.defaultPrevented&&e.enabled&&i&&i.enabled&&i.onTouchCancel(t)};var r=this.capture,o={passive:!0},a={passive:!1};if(t.addEventListener("touchstart",this.onTouchStart,r?a:o),t.addEventListener("touchmove",this.onTouchMove,r?a:o),t.addEventListener("touchend",this.onTouchEnd,r?a:o),t.addEventListener("touchcancel",this.onTouchCancel,r?a:o),window&&i.game.config.inputWindowEvents)try{window.top.addEventListener("touchstart",this.onTouchStartWindow,a),window.top.addEventListener("touchend",this.onTouchEndWindow,a),window.top.addEventListener("touchcancel",this.onTouchCancelWindow,a)}catch(t){window.addEventListener("touchstart",this.onTouchStartWindow,a),window.addEventListener("touchend",this.onTouchEndWindow,a),window.addEventListener("touchcancel",this.onTouchCancelWindow,a),this.isTop=!1}this.enabled=!0}},stopListeners:function(){var t=this.target;t.removeEventListener("touchstart",this.onTouchStart),t.removeEventListener("touchmove",this.onTouchMove),t.removeEventListener("touchend",this.onTouchEnd),t.removeEventListener("touchcancel",this.onTouchCancel),window&&((t=this.isTop?window.top:window).removeEventListener("touchstart",this.onTouchStartWindow),t.removeEventListener("touchend",this.onTouchEndWindow),t.removeEventListener("touchcancel",this.onTouchCancelWindow))},destroy:function(){this.stopListeners(),this.target=null,this.enabled=!1,this.manager=null}});t.exports=o},95618:(t,e,i)=>{t.exports={TouchManager:i(36210)}},41299:(t,e,i)=>{var s=i(83419),n=i(23906),r=i(54899),o=i(95540),a=i(98356),h=i(3374),l=i(84376),u=i(92638),c=new s({initialize:function(t,e){if(this.loader=t,this.cache=o(e,"cache",!1),this.type=o(e,"type",!1),!this.type)throw new Error("Invalid File type: "+this.type);this.key=o(e,"key",!1);var i=this.key;if(t.prefix&&""!==t.prefix&&(this.key=t.prefix+i),!this.key)throw new Error("Invalid File key: "+this.key);var s=o(e,"url");void 0===s?s=t.path+i+"."+o(e,"extension",""):"string"!=typeof s||s.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)||(s=t.path+s),this.url=s,this.src="",this.xhrSettings=u(o(e,"responseType",void 0)),o(e,"xhrSettings",!1)&&(this.xhrSettings=h(this.xhrSettings,o(e,"xhrSettings",{}))),this.xhrLoader=null,this.state="function"==typeof this.url?n.FILE_POPULATED:n.FILE_PENDING,this.bytesTotal=0,this.bytesLoaded=-1,this.percentComplete=-1,this.crossOrigin=void 0,this.data=void 0,this.config=o(e,"config",{}),this.multiFile,this.linkFile,this.base64="string"==typeof s&&0===s.indexOf("data:"),this.retryAttempts=o(e,"maxRetries",t.maxRetries)},setLink:function(t){this.linkFile=t,t.linkFile=this},resetXHR:function(){this.xhrLoader&&(this.xhrLoader.onload=void 0,this.xhrLoader.onerror=void 0,this.xhrLoader.onprogress=void 0)},load:function(){if(this.state===n.FILE_POPULATED)this.loader.nextFile(this,!0);else{if(this.state=n.FILE_LOADING,this.src=a(this,this.loader.baseURL),!this.src)throw new Error("URL Error in File: "+this.key+" from: "+this.url);0===this.src.indexOf("data:")&&(this.base64=!0),this.xhrLoader=l(this,this.loader.xhr)}},onLoad:function(t,e){var i=t.responseURL&&this.loader.localSchemes.some((function(e){return 0===t.responseURL.indexOf(e)}))&&0===e.target.status,s=!(e.target&&200!==e.target.status)||i;4===t.readyState&&t.status>=400&&t.status<=599&&(s=!1),this.state=n.FILE_LOADED,this.resetXHR(),this.loader.nextFile(this,s)},onBase64Load:function(t){this.xhrLoader=t,this.state=n.FILE_LOADED,this.percentComplete=1,this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete),this.loader.nextFile(this,!0)},onError:function(){this.resetXHR(),this.retryAttempts>0?(this.retryAttempts--,this.load()):this.loader.nextFile(this,!1)},onProgress:function(t){t.lengthComputable&&(this.bytesLoaded=t.loaded,this.bytesTotal=t.total,this.percentComplete=Math.min(this.bytesLoaded/this.bytesTotal,1),this.loader.emit(r.FILE_PROGRESS,this,this.percentComplete))},onProcess:function(){this.state=n.FILE_PROCESSING,this.onProcessComplete()},onProcessComplete:function(){this.state=n.FILE_COMPLETE,this.multiFile&&this.multiFile.onFileComplete(this),this.loader.fileProcessComplete(this)},onProcessError:function(){console.error('Failed to process file: %s "%s"',this.type,this.key),this.state=n.FILE_ERRORED,this.multiFile&&this.multiFile.onFileFailed(this),this.loader.fileProcessComplete(this)},hasCacheConflict:function(){return this.cache&&this.cache.exists(this.key)},addToCache:function(){this.cache&&this.data&&this.cache.add(this.key,this.data)},pendingDestroy:function(t){if(this.state!==n.FILE_PENDING_DESTROY){void 0===t&&(t=this.data);var e=this.key,i=this.type;this.loader.emit(r.FILE_COMPLETE,e,i,t),this.loader.emit(r.FILE_KEY_COMPLETE+i+"-"+e,e,i,t),this.loader.flagForRemoval(this),this.state=n.FILE_PENDING_DESTROY}},destroy:function(){this.loader=null,this.cache=null,this.xhrSettings=null,this.multiFile=null,this.linkFile=null,this.data=null}});c.createObjectURL=function(t,e,i){if("function"==typeof URL)t.src=URL.createObjectURL(e);else{var s=new FileReader;s.onload=function(){t.removeAttribute("crossOrigin"),t.src="data:"+(e.type||i)+";base64,"+s.result.split(",")[1]},s.onerror=t.onerror,s.readAsDataURL(e)}},c.revokeObjectURL=function(t){"function"==typeof URL&&URL.revokeObjectURL(t.src)},t.exports=c},74099:t=>{var e={},i={install:function(t){for(var i in e)t[i]=e[i]},register:function(t,i){e[t]=i},destroy:function(){e={}}};t.exports=i},98356:t=>{t.exports=function(t,e){return!!t.url&&(t.url.match(/^(?:blob:|data:|capacitor:\/\/|http:\/\/|https:\/\/|\/\/)/)?t.url:e+t.url)}},74261:(t,e,i)=>{var s=i(83419),n=i(23906),r=i(35072),o=i(50792),a=i(54899),h=i(74099),l=i(95540),u=i(35154),c=i(41212),d=i(37277),f=i(44594),p=i(92638),v=new s({Extends:o,initialize:function(t){o.call(this);var e=t.sys.game.config,i=t.sys.settings.loader;this.scene=t,this.systems=t.sys,this.cacheManager=t.sys.cache,this.textureManager=t.sys.textures,this.sceneManager=t.sys.game.scene,h.install(this),this.prefix="",this.path="",this.baseURL="",this.setBaseURL(l(i,"baseURL",e.loaderBaseURL)),this.setPath(l(i,"path",e.loaderPath)),this.setPrefix(l(i,"prefix",e.loaderPrefix)),this.maxParallelDownloads=l(i,"maxParallelDownloads",e.loaderMaxParallelDownloads),this.xhr=p(l(i,"responseType",e.loaderResponseType),l(i,"async",e.loaderAsync),l(i,"user",e.loaderUser),l(i,"password",e.loaderPassword),l(i,"timeout",e.loaderTimeout),l(i,"withCredentials",e.loaderWithCredentials)),this.crossOrigin=l(i,"crossOrigin",e.loaderCrossOrigin),this.imageLoadType=l(i,"imageLoadType",e.loaderImageLoadType),this.localSchemes=l(i,"localScheme",e.loaderLocalScheme),this.totalToLoad=0,this.progress=0,this.list=new r,this.inflight=new r,this.queue=new r,this._deleteQueue=new r,this.totalFailed=0,this.totalComplete=0,this.state=n.LOADER_IDLE,this.multiKeyIndex=0,this.maxRetries=l(i,"maxRetries",e.loaderMaxRetries),t.sys.events.once(f.BOOT,this.boot,this),t.sys.events.on(f.START,this.pluginStart,this)},boot:function(){this.systems.events.once(f.DESTROY,this.destroy,this)},pluginStart:function(){this.systems.events.once(f.SHUTDOWN,this.shutdown,this)},setBaseURL:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.baseURL=t,this},setPath:function(t){return void 0===t&&(t=""),""!==t&&"/"!==t.substr(-1)&&(t=t.concat("/")),this.path=t,this},setPrefix:function(t){return void 0===t&&(t=""),this.prefix=t,this},setCORS:function(t){return this.crossOrigin=t,this},addFile:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e0},removePack:function(t,e){var i,s=this.systems.anims,n=this.cacheManager,r=this.textureManager,o={animation:"json",aseprite:"json",audio:"audio",audioSprite:"audio",binary:"binary",bitmapFont:"bitmapFont",css:null,glsl:"shader",html:"html",json:"json",obj:"obj",plugin:null,scenePlugin:null,script:null,spine:"json",text:"text",tilemapCSV:"tilemap",tilemapImpact:"tilemap",tilemapTiledJSON:"tilemap",video:"video",xml:"xml"};if(c(t))i=t;else if(!(i=n.json.get(t)))return void console.warn("Asset Pack not found in JSON cache:",t);for(var a in e&&(i={_:i[e]}),i){var h=i[a],u=l(h,"prefix",""),d=l(h,"files"),f=l(h,"defaultType");if(Array.isArray(d))for(var p=0;p0&&this.inflight.size{var s=i(79291),n=i(92638);t.exports=function(t,e){var i=void 0===t?n():s({},t);if(e)for(var r in e)void 0!==e[r]&&(i[r]=e[r]);return i}},26430:(t,e,i)=>{var s=i(83419),n=i(23906),r=i(54899),o=new s({initialize:function(t,e,i,s){var r=[];s.forEach((function(t){t&&r.push(t)})),this.loader=t,this.type=e,this.key=i;var o=this.key;t.prefix&&""!==t.prefix&&(this.key=t.prefix+o),this.multiKeyIndex=t.multiKeyIndex++,this.files=r,this.state=n.FILE_PENDING,this.complete=!1,this.pending=r.length,this.failed=0,this.config={},this.baseURL=t.baseURL,this.path=t.path,this.prefix=t.prefix;for(var a=0;a{var s=i(3374);t.exports=function(t,e){var i=s(e,t.xhrSettings);if(t.base64){var n,r=t.url.split(";base64,").pop()||t.url.split(",").pop();return n="arraybuffer"===t.xhrSettings.responseType?{response:Uint8Array.from(atob(r),(function(t){return t.charCodeAt(0)})).buffer}:{responseText:atob(r)},void t.onBase64Load(n)}var o=new XMLHttpRequest;if(o.open("GET",t.src,i.async,i.user,i.password),o.responseType=t.xhrSettings.responseType,o.timeout=i.timeout,i.headers)for(var a in i.headers)o.setRequestHeader(a,i.headers[a]);return i.header&&i.headerValue&&o.setRequestHeader(i.header,i.headerValue),i.requestedWith&&o.setRequestHeader("X-Requested-With",i.requestedWith),i.overrideMimeType&&o.overrideMimeType(i.overrideMimeType),i.withCredentials&&(o.withCredentials=!0),o.onload=t.onLoad.bind(t,o),o.onerror=t.onError.bind(t,o),o.onprogress=t.onProgress.bind(t),o.ontimeout=t.onError.bind(t,o),o.send(),o}},92638:t=>{t.exports=function(t,e,i,s,n,r){return void 0===t&&(t=""),void 0===e&&(e=!0),void 0===i&&(i=""),void 0===s&&(s=""),void 0===n&&(n=0),void 0===r&&(r=!1),{responseType:t,async:e,user:i,password:s,timeout:n,headers:void 0,header:void 0,headerValue:void 0,requestedWith:!1,overrideMimeType:void 0,withCredentials:r}}},23906:t=>{t.exports={LOADER_IDLE:0,LOADER_LOADING:1,LOADER_PROCESSING:2,LOADER_COMPLETE:3,LOADER_SHUTDOWN:4,LOADER_DESTROYED:5,FILE_PENDING:10,FILE_LOADING:11,FILE_LOADED:12,FILE_FAILED:13,FILE_PROCESSING:14,FILE_ERRORED:16,FILE_COMPLETE:17,FILE_DESTROYED:18,FILE_POPULATED:19,FILE_PENDING_DESTROY:20}},42155:t=>{t.exports="addfile"},38991:t=>{t.exports="complete"},27540:t=>{t.exports="filecomplete"},87464:t=>{t.exports="filecomplete-"},94486:t=>{t.exports="loaderror"},13035:t=>{t.exports="load"},38144:t=>{t.exports="fileprogress"},97520:t=>{t.exports="postprocess"},85595:t=>{t.exports="progress"},55680:t=>{t.exports="start"},54899:(t,e,i)=>{t.exports={ADD:i(42155),COMPLETE:i(38991),FILE_COMPLETE:i(27540),FILE_KEY_COMPLETE:i(87464),FILE_LOAD_ERROR:i(94486),FILE_LOAD:i(13035),FILE_PROGRESS:i(38144),POST_PROCESS:i(97520),PROGRESS:i(85595),START:i(55680)}},14135:(t,e,i)=>{var s=i(83419),n=i(74099),r=i(518),o=i(54899),a=new s({Extends:r,initialize:function(t,e,i,s,n){r.call(this,t,e,i,s,n),this.type="animationJSON"},onProcess:function(){this.loader.once(o.POST_PROCESS,this.onLoadComplete,this),r.prototype.onProcess.call(this)},onLoadComplete:function(){this.loader.systems.anims.fromJSON(this.data)}});n.register("animation",(function(t,e,i,s){if(Array.isArray(t))for(var n=0;n{var s=i(83419),n=i(74099),r=i(95540),o=i(19550),a=i(41212),h=i(518),l=i(26430),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),e.addToCache(),this.complete=!0}}});n.register("aseprite",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(83419),n=i(74099),r=i(95540),o=i(19550),a=i(41212),h=i(518),l=i(26430),u=new s({Extends:l,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new h(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","json"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new h(t,e,s,u);c.linkFile?l.call(this,t,"atlasjson",e,[c,d,c.linkFile]):l.call(this,t,"atlasjson",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlas(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlas",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(83419),n=i(74099),r=i(95540),o=i(19550),a=i(41212),h=i(26430),l=i(57318),u=new s({Extends:h,initialize:function(t,e,i,s,n,u){var c,d;if(a(e)){var f=e;e=r(f,"key"),c=new o(t,{key:e,url:r(f,"textureURL"),extension:r(f,"textureExtension","png"),normalMap:r(f,"normalMap"),xhrSettings:r(f,"textureXhrSettings")}),d=new l(t,{key:e,url:r(f,"atlasURL"),extension:r(f,"atlasExtension","xml"),xhrSettings:r(f,"atlasXhrSettings")})}else c=new o(t,e,i,n),d=new l(t,e,s,u);c.linkFile?h.call(this,t,"atlasxml",e,[c,d,c.linkFile]):h.call(this,t,"atlasxml",e,[c,d])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=this.files[2]?this.files[2].data:null;this.loader.textureManager.addAtlasXML(t.key,t.data,e.data,i),this.complete=!0}}});n.register("atlasXML",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(83419),n=i(23906),r=i(41299),o=i(74099),a=i(95540),h=i(89749),l=i(41212),u=new s({Extends:r,initialize:function(t,e,i,s,n){if(l(e)){var o=e;e=a(o,"key"),s=a(o,"xhrSettings"),n=a(o,"context",n)}var h={type:"audio",cache:t.cacheManager.audio,extension:i.type,responseType:"arraybuffer",key:e,url:i.url,xhrSettings:s,config:{context:n}};r.call(this,t,h)},onProcess:function(){this.state=n.FILE_PROCESSING;var t=this;this.config.context.decodeAudioData(this.xhrLoader.response,(function(e){t.data=e,t.onProcessComplete()}),(function(e){console.error("Error decoding audio: "+t.key+" - ",e?e.message:null),t.onProcessError()})),this.config.context=null}});u.create=function(t,e,i,s,n){var r=t.systems.game,o=r.config.audio,c=r.device.audio;l(e)&&(i=a(e,"url",[]),s=a(e,"config",{}));var d=u.getAudioURL(r,i);return d?c.webAudio&&!o.disableWebAudio?new u(t,e,d,n,r.sound.context):new h(t,e,d,s):(console.warn('No audio URLs for "%s" can play on this device',e),null)},u.getAudioURL=function(t,e){Array.isArray(e)||(e=[e]);for(var i=0;i{var s=i(21097),n=i(83419),r=i(74099),o=i(95540),a=i(41212),h=i(518),l=i(26430),u=new n({Extends:l,initialize:function(t,e,i,n,r,u,c){if(a(e)){var d=e;e=o(d,"key"),i=o(d,"jsonURL"),n=o(d,"audioURL"),r=o(d,"audioConfig"),u=o(d,"audioXhrSettings"),c=o(d,"jsonXhrSettings")}var f;if(n){var p=s.create(t,e,n,r,u);p&&(f=new h(t,e,i,c),l.call(this,t,"audiosprite",e,[p,f]),this.config.resourceLoad=!1)}else f=new 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s({Extends:r,initialize:function(t,e,i,s,n,o){void 0===s&&(s=512),void 0===n&&(n=512);var l="html";if(h(e)){var u=e;e=a(u,"key"),i=a(u,"url"),o=a(u,"xhrSettings"),l=a(u,"extension",l),s=a(u,"width",s),n=a(u,"height",n)}var c={type:"html",cache:t.textureManager,extension:l,responseType:"text",key:e,url:i,xhrSettings:o,config:{width:s,height:n}};r.call(this,t,c)},onProcess:function(){this.state=n.FILE_PROCESSING;var t=this.config.width,e=this.config.height,i=[];i.push(''),i.push(''),i.push(''),i.push(this.xhrLoader.responseText),i.push(""),i.push(""),i.push("");var s=[i.join("\n")],o=this;try{var a=new window.Blob(s,{type:"image/svg+xml;charset=utf-8"})}catch(t){return o.state=n.FILE_ERRORED,void o.onProcessComplete()}this.data=new 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t(e,this.key,l,n,o);f.type="normalMap",this.setLink(f),e.addFile(f)}this.useImageElementLoad="HTMLImageElement"===e.imageLoadType||this.base64,this.useImageElementLoad&&(this.load=this.loadImage,this.onProcess=this.onProcessImage)},onProcess:function(){this.state=n.FILE_PROCESSING,this.data=new Image,this.data.crossOrigin=this.crossOrigin;var t=this;this.data.onload=function(){r.revokeObjectURL(t.data),t.onProcessComplete()},this.data.onerror=function(){r.revokeObjectURL(t.data),t.onProcessError()},r.createObjectURL(this.data,this.xhrLoader.response,"image/png")},onProcessImage:function(){var t=this.state;this.state=n.FILE_PROCESSING,t===n.FILE_LOADED?this.onProcessComplete():this.onProcessError()},loadImage:function(){this.state=n.FILE_LOADING,this.src=l(this,this.loader.baseURL),this.data=new Image,this.data.crossOrigin=this.crossOrigin;var t=this;this.data.onload=function(){t.state=n.FILE_LOADED,t.loader.nextFile(t,!0)},this.data.onerror=function(){t.loader.nextFile(t,!1)},this.data.src=this.src},addToCache:function(){var t=this.linkFile;t?t.state>=n.FILE_COMPLETE&&("spritesheet"===t.type?t.addToCache():"normalMap"===this.type?this.cache.addImage(this.key,t.data,this.data):this.cache.addImage(this.key,this.data,t.data)):this.cache.addImage(this.key,this.data)}});o.register("image",(function(t,e,i){if(Array.isArray(t))for(var s=0;s{var s=i(83419),n=i(23906),r=i(41299),o=i(74099),a=i(95540),h=i(35154),l=i(41212),u=new s({Extends:r,initialize:function(t,e,i,s,o){var u="json";if(l(e)){var c=e;e=a(c,"key"),i=a(c,"url"),s=a(c,"xhrSettings"),u=a(c,"extension",u),o=a(c,"dataKey",o)}var d={type:"json",cache:t.cacheManager.json,extension:u,responseType:"text",key:e,url:i,xhrSettings:s,config:o};r.call(this,t,d),l(i)&&(this.data=o?h(i,o):i,this.state=n.FILE_POPULATED)},onProcess:function(){if(this.state!==n.FILE_POPULATED){this.state=n.FILE_PROCESSING;try{var t=JSON.parse(this.xhrLoader.responseText)}catch(t){throw this.onProcessError(),t}var e=this.config;this.data="string"==typeof e?h(t,e,t):t}this.onProcessComplete()}});o.register("json",(function(t,e,i,s){if(Array.isArray(t))for(var n=0;n{var s=i(83419),n=i(74099),r=i(95540),o=i(19550),a=i(41212),h=i(518),l=i(26430),u=new s({Extends:l,initialize:function(t,e,i,s,n,o,u){if(a(e)){var c=e;e=r(c,"key"),i=r(c,"url",!1)?r(c,"url"):r(c,"atlasURL"),o=r(c,"xhrSettings"),s=r(c,"path"),n=r(c,"baseURL"),u=r(c,"textureXhrSettings")}var d=new 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u(t,{key:e,type:"obj",cache:d,url:r(f,"url"),extension:r(f,"extension","obj"),xhrSettings:r(f,"xhrSettings"),config:{flipUV:r(f,"flipUV",n)}}),(s=r(f,"matURL"))&&(c=new u(t,{key:e,type:"mat",cache:d,url:s,extension:r(f,"matExtension","mat"),xhrSettings:r(f,"xhrSettings")}))}else l=new u(t,{key:e,url:i,type:"obj",cache:d,extension:"obj",xhrSettings:h,config:{flipUV:n}}),s&&(c=new u(t,{key:e,url:s,type:"mat",cache:d,extension:"mat",xhrSettings:h}));a.call(this,t,"obj",e,[l,c])},addToCache:function(){if(this.isReadyToProcess()){var t=this.files[0],e=this.files[1],i=h(t.data,t.config.flipUV);e&&(i.materials=l(e.data)),t.cache.add(t.key,i),this.complete=!0}}});n.register("obj",(function(t,e,i,s,n){var r;if(Array.isArray(t))for(var o=0;o{var s=i(83419),n=i(23906),r=i(74099),o=i(518),a=new 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e[6]=i*e[0]+s*e[3]+e[6],e[7]=i*e[1]+s*e[4]+e[7],e[8]=i*e[2]+s*e[5]+e[8],this},rotate:function(t){var e=this.val,i=e[0],s=e[1],n=e[2],r=e[3],o=e[4],a=e[5],h=Math.sin(t),l=Math.cos(t);return e[0]=l*i+h*r,e[1]=l*s+h*o,e[2]=l*n+h*a,e[3]=l*r-h*i,e[4]=l*o-h*s,e[5]=l*a-h*n,this},scale:function(t){var e=this.val,i=t.x,s=t.y;return e[0]=i*e[0],e[1]=i*e[1],e[2]=i*e[2],e[3]=s*e[3],e[4]=s*e[4],e[5]=s*e[5],this},fromQuat:function(t){var e=t.x,i=t.y,s=t.z,n=t.w,r=e+e,o=i+i,a=s+s,h=e*r,l=e*o,u=e*a,c=i*o,d=i*a,f=s*a,p=n*r,v=n*o,g=n*a,m=this.val;return m[0]=1-(c+f),m[3]=l+g,m[6]=u-v,m[1]=l-g,m[4]=1-(h+f),m[7]=d+p,m[2]=u+v,m[5]=d-p,m[8]=1-(h+c),this},normalFromMat4:function(t){var e=t.val,i=this.val,s=e[0],n=e[1],r=e[2],o=e[3],a=e[4],h=e[5],l=e[6],u=e[7],c=e[8],d=e[9],f=e[10],p=e[11],v=e[12],g=e[13],m=e[14],y=e[15],x=s*h-n*a,T=s*l-r*a,w=s*u-o*a,b=n*l-r*h,S=n*u-o*h,E=r*u-o*l,A=c*g-d*v,C=c*m-f*v,_=c*y-p*v,M=d*m-f*g,P=d*y-p*g,R=f*y-p*m,L=x*R-T*P+w*M+b*_-S*C+E*A;return L?(L=1/L,i[0]=(h*R-l*P+u*M)*L,i[1]=(l*_-a*R-u*C)*L,i[2]=(a*P-h*_+u*A)*L,i[3]=(r*P-n*R-o*M)*L,i[4]=(s*R-r*_+o*C)*L,i[5]=(n*_-s*P-o*A)*L,i[6]=(g*E-m*S+y*b)*L,i[7]=(m*w-v*E-y*T)*L,i[8]=(v*S-g*w+y*x)*L,this):null}});t.exports=s},37867:(t,e,i)=>{var s=i(83419),n=i(25836),r=1e-6,o=new s({initialize:function(t){this.val=new Float32Array(16),t?this.copy(t):this.identity()},clone:function(){return new o(this)},set:function(t){return this.copy(t)},setValues:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v){var g=this.val;return g[0]=t,g[1]=e,g[2]=i,g[3]=s,g[4]=n,g[5]=r,g[6]=o,g[7]=a,g[8]=h,g[9]=l,g[10]=u,g[11]=c,g[12]=d,g[13]=f,g[14]=p,g[15]=v,this},copy:function(t){var e=t.val;return this.setValues(e[0],e[1],e[2],e[3],e[4],e[5],e[6],e[7],e[8],e[9],e[10],e[11],e[12],e[13],e[14],e[15])},fromArray:function(t){return this.setValues(t[0],t[1],t[2],t[3],t[4],t[5],t[6],t[7],t[8],t[9],t[10],t[11],t[12],t[13],t[14],t[15])},zero:function(){return this.setValues(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)},transform:function(t,e,i){var s=a.fromQuat(i).val,n=e.x,r=e.y,o=e.z;return this.setValues(s[0]*n,s[1]*n,s[2]*n,0,s[4]*r,s[5]*r,s[6]*r,0,s[8]*o,s[9]*o,s[10]*o,0,t.x,t.y,t.z,1)},xyz:function(t,e,i){this.identity();var s=this.val;return s[12]=t,s[13]=e,s[14]=i,this},scaling:function(t,e,i){this.zero();var s=this.val;return s[0]=t,s[5]=e,s[10]=i,s[15]=1,this},identity:function(){return this.setValues(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)},transpose:function(){var t=this.val,e=t[1],i=t[2],s=t[3],n=t[6],r=t[7],o=t[11];return t[1]=t[4],t[2]=t[8],t[3]=t[12],t[4]=e,t[6]=t[9],t[7]=t[13],t[8]=i,t[9]=n,t[11]=t[14],t[12]=s,t[13]=r,t[14]=o,this},getInverse:function(t){return this.copy(t),this.invert()},invert:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15],m=e*o-i*r,y=e*a-s*r,x=e*h-n*r,T=i*a-s*o,w=i*h-n*o,b=s*h-n*a,S=l*p-u*f,E=l*v-c*f,A=l*g-d*f,C=u*v-c*p,_=u*g-d*p,M=c*g-d*v,P=m*M-y*_+x*C+T*A-w*E+b*S;return P?(P=1/P,this.setValues((o*M-a*_+h*C)*P,(s*_-i*M-n*C)*P,(p*b-v*w+g*T)*P,(c*w-u*b-d*T)*P,(a*A-r*M-h*E)*P,(e*M-s*A+n*E)*P,(v*x-f*b-g*y)*P,(l*b-c*x+d*y)*P,(r*_-o*A+h*S)*P,(i*A-e*_-n*S)*P,(f*w-p*x+g*m)*P,(u*x-l*w-d*m)*P,(o*E-r*C-a*S)*P,(e*C-i*E+s*S)*P,(p*y-f*T-v*m)*P,(l*T-u*y+c*m)*P)):this},adjoint:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return this.setValues(o*(c*g-d*v)-u*(a*g-h*v)+p*(a*d-h*c),-(i*(c*g-d*v)-u*(s*g-n*v)+p*(s*d-n*c)),i*(a*g-h*v)-o*(s*g-n*v)+p*(s*h-n*a),-(i*(a*d-h*c)-o*(s*d-n*c)+u*(s*h-n*a)),-(r*(c*g-d*v)-l*(a*g-h*v)+f*(a*d-h*c)),e*(c*g-d*v)-l*(s*g-n*v)+f*(s*d-n*c),-(e*(a*g-h*v)-r*(s*g-n*v)+f*(s*h-n*a)),e*(a*d-h*c)-r*(s*d-n*c)+l*(s*h-n*a),r*(u*g-d*p)-l*(o*g-h*p)+f*(o*d-h*u),-(e*(u*g-d*p)-l*(i*g-n*p)+f*(i*d-n*u)),e*(o*g-h*p)-r*(i*g-n*p)+f*(i*h-n*o),-(e*(o*d-h*u)-r*(i*d-n*u)+l*(i*h-n*o)),-(r*(u*v-c*p)-l*(o*v-a*p)+f*(o*c-a*u)),e*(u*v-c*p)-l*(i*v-s*p)+f*(i*c-s*u),-(e*(o*v-a*p)-r*(i*v-s*p)+f*(i*a-s*o)),e*(o*c-a*u)-r*(i*c-s*u)+l*(i*a-s*o))},determinant:function(){var t=this.val,e=t[0],i=t[1],s=t[2],n=t[3],r=t[4],o=t[5],a=t[6],h=t[7],l=t[8],u=t[9],c=t[10],d=t[11],f=t[12],p=t[13],v=t[14],g=t[15];return(e*o-i*r)*(c*g-d*v)-(e*a-s*r)*(u*g-d*p)+(e*h-n*r)*(u*v-c*p)+(i*a-s*o)*(l*g-d*f)-(i*h-n*o)*(l*v-c*f)+(s*h-n*a)*(l*p-u*f)},multiply:function(t){var e=this.val,i=e[0],s=e[1],n=e[2],r=e[3],o=e[4],a=e[5],h=e[6],l=e[7],u=e[8],c=e[9],d=e[10],f=e[11],p=e[12],v=e[13],g=e[14],m=e[15],y=t.val,x=y[0],T=y[1],w=y[2],b=y[3];return e[0]=x*i+T*o+w*u+b*p,e[1]=x*s+T*a+w*c+b*v,e[2]=x*n+T*h+w*d+b*g,e[3]=x*r+T*l+w*f+b*m,x=y[4],T=y[5],w=y[6],b=y[7],e[4]=x*i+T*o+w*u+b*p,e[5]=x*s+T*a+w*c+b*v,e[6]=x*n+T*h+w*d+b*g,e[7]=x*r+T*l+w*f+b*m,x=y[8],T=y[9],w=y[10],b=y[11],e[8]=x*i+T*o+w*u+b*p,e[9]=x*s+T*a+w*c+b*v,e[10]=x*n+T*h+w*d+b*g,e[11]=x*r+T*l+w*f+b*m,x=y[12],T=y[13],w=y[14],b=y[15],e[12]=x*i+T*o+w*u+b*p,e[13]=x*s+T*a+w*c+b*v,e[14]=x*n+T*h+w*d+b*g,e[15]=x*r+T*l+w*f+b*m,this},multiplyLocal:function(t){var e=this.val,i=t.val;return this.setValues(e[0]*i[0]+e[1]*i[4]+e[2]*i[8]+e[3]*i[12],e[0]*i[1]+e[1]*i[5]+e[2]*i[9]+e[3]*i[13],e[0]*i[2]+e[1]*i[6]+e[2]*i[10]+e[3]*i[14],e[0]*i[3]+e[1]*i[7]+e[2]*i[11]+e[3]*i[15],e[4]*i[0]+e[5]*i[4]+e[6]*i[8]+e[7]*i[12],e[4]*i[1]+e[5]*i[5]+e[6]*i[9]+e[7]*i[13],e[4]*i[2]+e[5]*i[6]+e[6]*i[10]+e[7]*i[14],e[4]*i[3]+e[5]*i[7]+e[6]*i[11]+e[7]*i[15],e[8]*i[0]+e[9]*i[4]+e[10]*i[8]+e[11]*i[12],e[8]*i[1]+e[9]*i[5]+e[10]*i[9]+e[11]*i[13],e[8]*i[2]+e[9]*i[6]+e[10]*i[10]+e[11]*i[14],e[8]*i[3]+e[9]*i[7]+e[10]*i[11]+e[11]*i[15],e[12]*i[0]+e[13]*i[4]+e[14]*i[8]+e[15]*i[12],e[12]*i[1]+e[13]*i[5]+e[14]*i[9]+e[15]*i[13],e[12]*i[2]+e[13]*i[6]+e[14]*i[10]+e[15]*i[14],e[12]*i[3]+e[13]*i[7]+e[14]*i[11]+e[15]*i[15])},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.val,s=e.val,n=i[0],r=i[4],o=i[8],a=i[12],h=i[1],l=i[5],u=i[9],c=i[13],d=i[2],f=i[6],p=i[10],v=i[14],g=i[3],m=i[7],y=i[11],x=i[15],T=s[0],w=s[4],b=s[8],S=s[12],E=s[1],A=s[5],C=s[9],_=s[13],M=s[2],P=s[6],R=s[10],L=s[14],O=s[3],F=s[7],D=s[11],I=s[15];return this.setValues(n*T+r*E+o*M+a*O,h*T+l*E+u*M+c*O,d*T+f*E+p*M+v*O,g*T+m*E+y*M+x*O,n*w+r*A+o*P+a*F,h*w+l*A+u*P+c*F,d*w+f*A+p*P+v*F,g*w+m*A+y*P+x*F,n*b+r*C+o*R+a*D,h*b+l*C+u*R+c*D,d*b+f*C+p*R+v*D,g*b+m*C+y*R+x*D,n*S+r*_+o*L+a*I,h*S+l*_+u*L+c*I,d*S+f*_+p*L+v*I,g*S+m*_+y*L+x*I)},translate:function(t){return this.translateXYZ(t.x,t.y,t.z)},translateXYZ:function(t,e,i){var s=this.val;return s[12]=s[0]*t+s[4]*e+s[8]*i+s[12],s[13]=s[1]*t+s[5]*e+s[9]*i+s[13],s[14]=s[2]*t+s[6]*e+s[10]*i+s[14],s[15]=s[3]*t+s[7]*e+s[11]*i+s[15],this},scale:function(t){return this.scaleXYZ(t.x,t.y,t.z)},scaleXYZ:function(t,e,i){var s=this.val;return s[0]=s[0]*t,s[1]=s[1]*t,s[2]=s[2]*t,s[3]=s[3]*t,s[4]=s[4]*e,s[5]=s[5]*e,s[6]=s[6]*e,s[7]=s[7]*e,s[8]=s[8]*i,s[9]=s[9]*i,s[10]=s[10]*i,s[11]=s[11]*i,this},makeRotationAxis:function(t,e){var i=Math.cos(e),s=Math.sin(e),n=1-i,r=t.x,o=t.y,a=t.z,h=n*r,l=n*o;return this.setValues(h*r+i,h*o-s*a,h*a+s*o,0,h*o+s*a,l*o+i,l*a-s*r,0,h*a-s*o,l*a+s*r,n*a*a+i,0,0,0,0,1)},rotate:function(t,e){var i=this.val,s=e.x,n=e.y,o=e.z,a=Math.sqrt(s*s+n*n+o*o);if(Math.abs(a){t.exports=function(t,e,i){return Math.min(t+e,i)}},50040:t=>{t.exports=function(t){var e=t.length;if(0===e)return 0;t.sort((function(t,e){return t-e}));var i=Math.floor(e/2);return e%2==0?(t[i]+t[i-1])/2:t[i]}},37204:t=>{t.exports=function(t,e,i){return Math.max(t-e,i)}},65201:t=>{t.exports=function(t,e,i,s){void 0===i&&(i=e+1);var n=(t-e)/(i-e);return n>1?void 0!==s?(n=(s-t)/(s-i))<0&&(n=0):n=1:n<0&&(n=0),n}},15746:(t,e,i)=>{var s=i(83419),n=i(94434),r=i(29747),o=i(25836),a=1e-6,h=new Int8Array([1,2,0]),l=new Float32Array([0,0,0]),u=new 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e=this.wasTouching,i=this.touching,s=this.blocked;t?u(!0,e):(e.none=i.none,e.up=i.up,e.down=i.down,e.left=i.left,e.right=i.right),u(!0,i),u(!0,s),this.overlapR=0,this.overlapX=0,this.overlapY=0,this.embedded=!1},preUpdate:function(t,e){if(t&&this.resetFlags(),this.gameObject&&this.updateFromGameObject(),this.rotation=this.transform.rotation,this.preRotation=this.rotation,this.moves){var i=this.position;this.prev.x=i.x,this.prev.y=i.y,this.prevFrame.x=i.x,this.prevFrame.y=i.y}t&&this.update(e)},update:function(t){var e=this.prev,i=this.position,s=this.velocity;if(e.set(i.x,i.y),!this.moves)return this._dx=i.x-e.x,void(this._dy=i.y-e.y);if(this.directControl){var n=this.autoFrame;s.set((i.x-n.x)/t,(i.y-n.y)/t),this.world.updateMotion(this,t),this._dx=i.x-n.x,this._dy=i.y-n.y}else this.world.updateMotion(this,t),this.newVelocity.set(s.x*t,s.y*t),i.add(this.newVelocity),this._dx=i.x-e.x,this._dy=i.y-e.y;var 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t=this.position,e=this.velocity,i=this.blocked,s=this.customBoundsRectangle,n=this.world.checkCollision,r=this.worldBounce?-this.worldBounce.x:-this.bounce.x,o=this.worldBounce?-this.worldBounce.y:-this.bounce.y,a=!1;return t.xs.right&&n.right&&(t.x=s.right-this.width,e.x*=r,i.right=!0,a=!0),t.ys.bottom&&n.down&&(t.y=s.bottom-this.height,e.y*=o,i.down=!0,a=!0),a&&(this.blocked.none=!1,this.updateCenter()),a},setOffset:function(t,e){return void 0===e&&(e=t),this.offset.set(t,e),this},setGameObject:function(t,e){if(void 0===e&&(e=!0),!t||!t.hasTransformComponent)return this;var i=this.world;return this.gameObject&&this.gameObject.body&&(i.disable(this.gameObject),this.gameObject.body=null),t.body&&i.disable(t),this.gameObject=t,t.body=this,this.setSize(),this.enable=e,this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&(!t&&s.frame&&(t=s.frame.realWidth),!e&&s.frame&&(e=s.frame.realHeight)),this.sourceWidth=t,this.sourceHeight=e,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.updateCenter(),i&&s&&s.getCenter){var n=(s.width-t)/2,r=(s.height-e)/2;this.offset.set(n,r)}return this.isCircle=!1,this.radius=0,this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.isCircle=!0,this.radius=t,this.sourceWidth=2*t,this.sourceHeight=2*t,this.width=this.sourceWidth*this._sx,this.height=this.sourceHeight*this._sy,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter()):this.isCircle=!1,this},reset:function(t,e){this.stop();var i=this.gameObject;i&&(i.setPosition(t,e),this.rotation=i.angle,this.preRotation=i.angle);var s=this.position;i&&i.getTopLeft?i.getTopLeft(s):s.set(t,e),this.prev.copy(s),this.prevFrame.copy(s),this.autoFrame.copy(s),i&&this.updateBounds(),this.updateCenter(),this.collideWorldBounds&&this.checkWorldBounds(),this.resetFlags(!0)},stop:function(){return this.velocity.set(0),this.acceleration.set(0),this.speed=0,this.angularVelocity=0,this.angularAcceleration=0,this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?this.radius>0&&t>=this.left&&t<=this.right&&e>=this.top&&e<=this.bottom&&(this.center.x-t)*(this.center.x-t)+(this.center.y-e)*(this.center.y-e)<=this.radius*this.radius:l(this,t,e)},onFloor:function(){return this.blocked.down},onCeiling:function(){return this.blocked.up},onWall:function(){return this.blocked.left||this.blocked.right},deltaAbsX:function(){return this._dx>0?this._dx:-this._dx},deltaAbsY:function(){return this._dy>0?this._dy:-this._dy},deltaX:function(){return this._dx},deltaY:function(){return this._dy},deltaXFinal:function(){return this._tx},deltaYFinal:function(){return this._ty},deltaZ:function(){return this.rotation-this.preRotation},destroy:function(){this.enable=!1,this.world&&this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor),this.isCircle?t.strokeCircle(i,s,this.width/2):(this.checkCollision.up&&t.lineBetween(e.x,e.y,e.x+this.width,e.y),this.checkCollision.right&&t.lineBetween(e.x+this.width,e.y,e.x+this.width,e.y+this.height),this.checkCollision.down&&t.lineBetween(e.x,e.y+this.height,e.x+this.width,e.y+this.height),this.checkCollision.left&&t.lineBetween(e.x,e.y,e.x,e.y+this.height))),this.debugShowVelocity&&(t.lineStyle(t.defaultStrokeWidth,this.world.defaults.velocityDebugColor,1),t.lineBetween(i,s,i+this.velocity.x/2,s+this.velocity.y/2))},willDrawDebug:function(){return this.debugShowBody||this.debugShowVelocity},setDirectControl:function(t){return void 0===t&&(t=!0),this.directControl=t,this},setCollideWorldBounds:function(t,e,i,s){void 0===t&&(t=!0),this.collideWorldBounds=t;var n=void 0!==e,r=void 0!==i;return(n||r)&&(this.worldBounce||(this.worldBounce=new c),n&&(this.worldBounce.x=e),r&&(this.worldBounce.y=i)),void 0!==s&&(this.onWorldBounds=s),this},setVelocity:function(t,e){return this.velocity.set(t,e),t=this.velocity.x,e=this.velocity.y,this.speed=Math.sqrt(t*t+e*e),this},setVelocityX:function(t){return this.setVelocity(t,this.velocity.y)},setVelocityY:function(t){return this.setVelocity(this.velocity.x,t)},setMaxVelocity:function(t,e){return this.maxVelocity.set(t,e),this},setMaxVelocityX:function(t){return this.maxVelocity.x=t,this},setMaxVelocityY:function(t){return this.maxVelocity.y=t,this},setMaxSpeed:function(t){return this.maxSpeed=t,this},setSlideFactor:function(t,e){return this.slideFactor.set(t,e),this},setBounce:function(t,e){return this.bounce.set(t,e),this},setBounceX:function(t){return this.bounce.x=t,this},setBounceY:function(t){return this.bounce.y=t,this},setAcceleration:function(t,e){return this.acceleration.set(t,e),this},setAccelerationX:function(t){return this.acceleration.x=t,this},setAccelerationY:function(t){return this.acceleration.y=t,this},setAllowDrag:function(t){return void 0===t&&(t=!0),this.allowDrag=t,this},setAllowGravity:function(t){return void 0===t&&(t=!0),this.allowGravity=t,this},setAllowRotation:function(t){return void 0===t&&(t=!0),this.allowRotation=t,this},setDrag:function(t,e){return this.drag.set(t,e),this},setDamping:function(t){return this.useDamping=t,this},setDragX:function(t){return this.drag.x=t,this},setDragY:function(t){return this.drag.y=t,this},setGravity:function(t,e){return this.gravity.set(t,e),this},setGravityX:function(t){return this.gravity.x=t,this},setGravityY:function(t){return this.gravity.y=t,this},setFriction:function(t,e){return this.friction.set(t,e),this},setFrictionX:function(t){return this.friction.x=t,this},setFrictionY:function(t){return this.friction.y=t,this},setAngularVelocity:function(t){return this.angularVelocity=t,this},setAngularAcceleration:function(t){return this.angularAcceleration=t,this},setAngularDrag:function(t){return this.angularDrag=t,this},setMass:function(t){return this.mass=t,this},setImmovable:function(t){return void 0===t&&(t=!0),this.immovable=t,this},setEnable:function(t){return void 0===t&&(t=!0),this.enable=t,this},processX:function(t,e,i,s){this.x+=t,this.updateCenter(),null!==e&&(this.velocity.x=e*this.slideFactor.x);var n=this.blocked;i&&(n.left=!0,n.none=!1),s&&(n.right=!0,n.none=!1)},processY:function(t,e,i,s){this.y+=t,this.updateCenter(),null!==e&&(this.velocity.y=e*this.slideFactor.y);var n=this.blocked;i&&(n.up=!0,n.none=!1),s&&(n.down=!0,n.none=!1)},x:{get:function(){return this.position.x},set:function(t){this.position.x=t}},y:{get:function(){return this.position.y},set:function(t){this.position.y=t}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=d},79342:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e,i,s,n,r,o){this.world=t,this.name="",this.active=!0,this.overlapOnly=e,this.object1=i,this.object2=s,this.collideCallback=n,this.processCallback=r,this.callbackContext=o},setName:function(t){return this.name=t,this},update:function(){this.world.collideObjects(this.object1,this.object2,this.collideCallback,this.processCallback,this.callbackContext,this.overlapOnly)},destroy:function(){this.world.removeCollider(this),this.active=!1,this.world=null,this.object1=null,this.object2=null,this.collideCallback=null,this.processCallback=null,this.callbackContext=null}});t.exports=s},66022:(t,e,i)=>{var s=i(71289),n=i(13759),r=i(37742),o=i(83419),a=i(37747),h=i(60758),l=i(72624),u=i(71464),c=new o({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},collider:function(t,e,i,s,n){return this.world.addCollider(t,e,i,s,n)},overlap:function(t,e,i,s,n){return this.world.addOverlap(t,e,i,s,n)},existing:function(t,e){var i=e?a.STATIC_BODY:a.DYNAMIC_BODY;return this.world.enableBody(t,i),t},staticImage:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},image:function(t,e,i,n){var r=new s(this.scene,t,e,i,n);return this.sys.displayList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticSprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.STATIC_BODY),r},sprite:function(t,e,i,s){var r=new n(this.scene,t,e,i,s);return this.sys.displayList.add(r),this.sys.updateList.add(r),this.world.enableBody(r,a.DYNAMIC_BODY),r},staticGroup:function(t,e){return this.sys.updateList.add(new u(this.world,this.world.scene,t,e))},group:function(t,e){return this.sys.updateList.add(new h(this.world,this.world.scene,t,e))},body:function(t,e,i,s){var n=new r(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.DYNAMIC_BODY),n},staticBody:function(t,e,i,s){var n=new l(this.world);return n.position.set(t,e),i&&s&&n.setSize(i,s),this.world.add(n,a.STATIC_BODY),n},destroy:function(){this.world=null,this.scene=null,this.sys=null}});t.exports=c},79599:t=>{t.exports=function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(37747);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsX()+e.deltaAbsX()+n;return 0===t._dx&&0===e._dx?(t.embedded=!0,e.embedded=!0):t._dx>e._dx?(r=t.right-e.x)>o&&!i||!1===t.checkCollision.right||!1===e.checkCollision.left?r=0:(t.touching.none=!1,t.touching.right=!0,e.touching.none=!1,e.touching.left=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.right=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.left=!0)):t._dxo&&!i||!1===t.checkCollision.left||!1===e.checkCollision.right?r=0:(t.touching.none=!1,t.touching.left=!0,e.touching.none=!1,e.touching.right=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.left=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.right=!0))),t.overlapX=r,e.overlapX=r,r}},45170:(t,e,i)=>{var s=i(37747);t.exports=function(t,e,i,n){var r=0,o=t.deltaAbsY()+e.deltaAbsY()+n;return 0===t._dy&&0===e._dy?(t.embedded=!0,e.embedded=!0):t._dy>e._dy?(r=t.bottom-e.y)>o&&!i||!1===t.checkCollision.down||!1===e.checkCollision.up?r=0:(t.touching.none=!1,t.touching.down=!0,e.touching.none=!1,e.touching.up=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.down=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.up=!0)):t._dyo&&!i||!1===t.checkCollision.up||!1===e.checkCollision.down?r=0:(t.touching.none=!1,t.touching.up=!0,e.touching.none=!1,e.touching.down=!0,e.physicsType!==s.STATIC_BODY||i||(t.blocked.none=!1,t.blocked.up=!0),t.physicsType!==s.STATIC_BODY||i||(e.blocked.none=!1,e.blocked.down=!0))),t.overlapY=r,e.overlapY=r,r}},60758:(t,e,i)=>{var s=i(13759),n=i(83419),r=i(78389),o=i(37747),a=i(95540),h=i(26479),l=i(41212),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){if(i||n)if(l(i))n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler;else if(Array.isArray(i)&&l(i[0])){var r=this;i.forEach((function(t){t.internalCreateCallback=r.createCallbackHandler,t.internalRemoveCallback=r.removeCallbackHandler,t.classType=a(t,"classType",s)})),n=null}else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};else n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler};this.world=t,n&&(n.classType=a(n,"classType",s)),this.physicsType=o.DYNAMIC_BODY,this.collisionCategory=1,this.collisionMask=2147483647,this.defaults={setCollideWorldBounds:a(n,"collideWorldBounds",!1),setBoundsRectangle:a(n,"customBoundsRectangle",null),setAccelerationX:a(n,"accelerationX",0),setAccelerationY:a(n,"accelerationY",0),setAllowDrag:a(n,"allowDrag",!0),setAllowGravity:a(n,"allowGravity",!0),setAllowRotation:a(n,"allowRotation",!0),setDamping:a(n,"useDamping",!1),setBounceX:a(n,"bounceX",0),setBounceY:a(n,"bounceY",0),setDragX:a(n,"dragX",0),setDragY:a(n,"dragY",0),setEnable:a(n,"enable",!0),setGravityX:a(n,"gravityX",0),setGravityY:a(n,"gravityY",0),setFrictionX:a(n,"frictionX",0),setFrictionY:a(n,"frictionY",0),setMaxSpeed:a(n,"maxSpeed",-1),setMaxVelocityX:a(n,"maxVelocityX",1e4),setMaxVelocityY:a(n,"maxVelocityY",1e4),setVelocityX:a(n,"velocityX",0),setVelocityY:a(n,"velocityY",0),setAngularVelocity:a(n,"angularVelocity",0),setAngularAcceleration:a(n,"angularAcceleration",0),setAngularDrag:a(n,"angularDrag",0),setMass:a(n,"mass",1),setImmovable:a(n,"immovable",!1)},h.call(this,e,i,n),this.type="PhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.DYNAMIC_BODY);var e=t.body;for(var i in this.defaults)e[i](this.defaults[i])},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},setVelocity:function(t,e,i){void 0===i&&(i=0);for(var s=this.getChildren(),n=0;n{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.right?(e.processX(-m,a,!1,!0),1):l&&g&&i.blocked.left?(e.processX(m,a,!0),1):f&&g&&e.blocked.right?(i.processX(-m,h,!1,!0),2):d&&v&&e.blocked.left?(i.processX(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processX(m,r),i.processX(-m,o)):(e.processX(-m,r),i.processX(m,o));else if(s&&!n)0===t||3===t?e.processX(m,a,!0):e.processX(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processX(-m,h,!1,!0):i.processX(m,h,!0);else{var v=.5*m;0===t?p?(e.processX(m,0,!0),i.processX(0,null,!1,!0)):f?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.x,!0),i.processX(-v,null,!1,!0)):1===t?c?(e.processX(0,null,!1,!0),i.processX(m,0,!0)):u?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,null,!1,!0),i.processX(v,e.velocity.x,!0)):2===t?p?(e.processX(-m,0,!1,!0),i.processX(0,null,!0)):d?(e.processX(-v,0,!1,!0),i.processX(v,0,!0)):(e.processX(-v,i.velocity.x,!1,!0),i.processX(v,null,!0)):3===t&&(c?(e.processX(0,null,!0),i.processX(-m,0,!1,!0)):l?(e.processX(v,0,!0),i.processX(-v,0,!1,!0)):(e.processX(v,i.velocity.y,!0),i.processX(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.x,s=i.velocity.x,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.x,o=h+a*i.bounce.x,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.x,T=i.velocity.x;return s=e.pushable,l=e._dx<0,u=e._dx>0,c=0===e._dx,v=Math.abs(e.right-i.x)<=Math.abs(i.right-e.x),a=T-x*e.bounce.x,n=i.pushable,d=i._dx<0,f=i._dx>0,p=0===i._dx,g=!v,h=x-T*i.bounce.x,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){if(1===t?i.velocity.x=0:v?i.processX(m,h,!0):i.processX(-m,h,!1,!0),e.moves){var s=e.directControl?e.y-e.autoFrame.y:e.y-e.prev.y;i.y+=s*e.friction.y,i._dy=i.y-i.prev.y}},RunImmovableBody2:function(t){if(2===t?e.velocity.x=0:g?e.processX(m,a,!0):e.processX(-m,a,!1,!0),i.moves){var s=i.directControl?i.y-i.autoFrame.y:i.y-i.prev.y;e.y+=s*i.friction.y,e._dy=e.y-e.prev.y}}}},47962:t=>{var e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y=function(){return u&&v&&i.blocked.down?(e.processY(-m,a,!1,!0),1):l&&g&&i.blocked.up?(e.processY(m,a,!0),1):f&&g&&e.blocked.down?(i.processY(-m,h,!1,!0),2):d&&v&&e.blocked.up?(i.processY(m,h,!0),2):0},x=function(t){if(s&&n)m*=.5,0===t||3===t?(e.processY(m,r),i.processY(-m,o)):(e.processY(-m,r),i.processY(m,o));else if(s&&!n)0===t||3===t?e.processY(m,a,!0):e.processY(-m,a,!1,!0);else if(!s&&n)0===t||3===t?i.processY(-m,h,!1,!0):i.processY(m,h,!0);else{var v=.5*m;0===t?p?(e.processY(m,0,!0),i.processY(0,null,!1,!0)):f?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)):1===t?c?(e.processY(0,null,!1,!0),i.processY(m,0,!0)):u?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,null,!1,!0),i.processY(v,e.velocity.y,!0)):2===t?p?(e.processY(-m,0,!1,!0),i.processY(0,null,!0)):d?(e.processY(-v,0,!1,!0),i.processY(v,0,!0)):(e.processY(-v,i.velocity.y,!1,!0),i.processY(v,null,!0)):3===t&&(c?(e.processY(0,null,!0),i.processY(-m,0,!1,!0)):l?(e.processY(v,0,!0),i.processY(-v,0,!1,!0)):(e.processY(v,i.velocity.y,!0),i.processY(-v,null,!1,!0)))}return!0};t.exports={BlockCheck:y,Check:function(){var t=e.velocity.y,s=i.velocity.y,n=Math.sqrt(s*s*i.mass/e.mass)*(s>0?1:-1),a=Math.sqrt(t*t*e.mass/i.mass)*(t>0?1:-1),h=.5*(n+a);return a-=h,r=h+(n-=h)*e.bounce.y,o=h+a*i.bounce.y,l&&g?x(0):d&&v?x(1):u&&v?x(2):!(!f||!g)&&x(3)},Set:function(t,r,o){i=r;var x=(e=t).velocity.y,T=i.velocity.y;return s=e.pushable,l=e._dy<0,u=e._dy>0,c=0===e._dy,v=Math.abs(e.bottom-i.y)<=Math.abs(i.bottom-e.y),a=T-x*e.bounce.y,n=i.pushable,d=i._dy<0,f=i._dy>0,p=0===i._dy,g=!v,h=x-T*i.bounce.y,m=Math.abs(o),y()},Run:x,RunImmovableBody1:function(t){if(1===t?i.velocity.y=0:v?i.processY(m,h,!0):i.processY(-m,h,!1,!0),e.moves){var s=e.directControl?e.x-e.autoFrame.x:e.x-e.prev.x;i.x+=s*e.friction.x,i._dx=i.x-i.prev.x}},RunImmovableBody2:function(t){if(2===t?e.velocity.y=0:g?e.processY(m,a,!0):e.processY(-m,a,!1,!0),i.moves){var s=i.directControl?i.x-i.autoFrame.x:i.x-i.prev.x;e.x+=s*i.friction.x,e._dx=e.x-e.prev.x}}}},14087:(t,e,i)=>{var s=i(64897),n=i(3017);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateX||e.customSeparateX)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},89936:(t,e,i)=>{var s=i(45170),n=i(47962);t.exports=function(t,e,i,r,o){void 0===o&&(o=s(t,e,i,r));var a=t.immovable,h=e.immovable;if(i||0===o||a&&h||t.customSeparateY||e.customSeparateY)return 0!==o||t.embedded&&e.embedded;var l=n.Set(t,e,o);return a||h?(a?n.RunImmovableBody1(l):h&&n.RunImmovableBody2(l),!0):l>0||n.Check()}},95829:t=>{t.exports=function(t,e){return void 0===e&&(e={}),e.none=t,e.up=!1,e.down=!1,e.left=!1,e.right=!1,t||(e.up=!0,e.down=!0,e.left=!0,e.right=!0),e}},72624:(t,e,i)=>{var s=i(87902),n=i(83419),r=i(78389),o=i(37747),a=i(37303),h=i(95829),l=i(26099),u=new n({Mixins:[r],initialize:function(t,e){var i=64,s=64,n=void 0!==e;n&&e.displayWidth&&(i=e.displayWidth,s=e.displayHeight),n||(e={x:0,y:0,angle:0,rotation:0,scaleX:1,scaleY:1,displayOriginX:0,displayOriginY:0}),this.world=t,this.gameObject=n?e:void 0,this.isBody=!0,this.debugShowBody=t.defaults.debugShowStaticBody,this.debugBodyColor=t.defaults.staticBodyDebugColor,this.enable=!0,this.isCircle=!1,this.radius=0,this.offset=new l,this.position=new l(e.x-i*e.originX,e.y-s*e.originY),this.width=i,this.height=s,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center=new l(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.velocity=l.ZERO,this.allowGravity=!1,this.gravity=l.ZERO,this.bounce=l.ZERO,this.onWorldBounds=!1,this.onCollide=!1,this.onOverlap=!1,this.mass=1,this.immovable=!0,this.pushable=!1,this.customSeparateX=!1,this.customSeparateY=!1,this.overlapX=0,this.overlapY=0,this.overlapR=0,this.embedded=!1,this.collideWorldBounds=!1,this.checkCollision=h(!1),this.touching=h(!0),this.wasTouching=h(!0),this.blocked=h(!0),this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,this._dx=0,this._dy=0},setGameObject:function(t,e,i){if(void 0===e&&(e=!0),void 0===i&&(i=!0),!t||!t.hasTransformComponent)return this;var s=this.world;return this.gameObject&&this.gameObject.body&&(s.disable(this.gameObject),this.gameObject.body=null),t.body&&s.disable(t),this.gameObject=t,t.body=this,this.setSize(),e&&this.updateFromGameObject(),this.enable=i,this},updateFromGameObject:function(){this.world.staticTree.remove(this);var t=this.gameObject;return t.getTopLeft(this.position),this.width=t.displayWidth,this.height=t.displayHeight,this.halfWidth=Math.abs(this.width/2),this.halfHeight=Math.abs(this.height/2),this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight),this.world.staticTree.insert(this),this},setOffset:function(t,e){return void 0===e&&(e=t),this.world.staticTree.remove(this),this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(t,e),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this),this},setSize:function(t,e,i){void 0===i&&(i=!0);var s=this.gameObject;if(s&&s.frame&&(t||(t=s.frame.realWidth),e||(e=s.frame.realHeight)),this.world.staticTree.remove(this),this.width=t,this.height=e,this.halfWidth=Math.floor(t/2),this.halfHeight=Math.floor(e/2),i&&s&&s.getCenter){var n=s.displayWidth/2,r=s.displayHeight/2;this.position.x-=this.offset.x,this.position.y-=this.offset.y,this.offset.set(n-this.halfWidth,r-this.halfHeight),this.position.x+=this.offset.x,this.position.y+=this.offset.y}return this.updateCenter(),this.isCircle=!1,this.radius=0,this.world.staticTree.insert(this),this},setCircle:function(t,e,i){return void 0===e&&(e=this.offset.x),void 0===i&&(i=this.offset.y),t>0?(this.world.staticTree.remove(this),this.isCircle=!0,this.radius=t,this.width=2*t,this.height=2*t,this.halfWidth=Math.floor(this.width/2),this.halfHeight=Math.floor(this.height/2),this.offset.set(e,i),this.updateCenter(),this.world.staticTree.insert(this)):this.isCircle=!1,this},updateCenter:function(){this.center.set(this.position.x+this.halfWidth,this.position.y+this.halfHeight)},reset:function(t,e){var i=this.gameObject;void 0===t&&(t=i.x),void 0===e&&(e=i.y),this.world.staticTree.remove(this),i.setPosition(t,e),i.getTopLeft(this.position),this.position.x+=this.offset.x,this.position.y+=this.offset.y,this.updateCenter(),this.world.staticTree.insert(this)},stop:function(){return this},getBounds:function(t){return t.x=this.x,t.y=this.y,t.right=this.right,t.bottom=this.bottom,t},hitTest:function(t,e){return this.isCircle?s(this,t,e):a(this,t,e)},postUpdate:function(){},deltaAbsX:function(){return 0},deltaAbsY:function(){return 0},deltaX:function(){return 0},deltaY:function(){return 0},deltaZ:function(){return 0},destroy:function(){this.enable=!1,this.world.pendingDestroy.set(this)},drawDebug:function(t){var e=this.position,i=e.x+this.halfWidth,s=e.y+this.halfHeight;this.debugShowBody&&(t.lineStyle(t.defaultStrokeWidth,this.debugBodyColor,1),this.isCircle?t.strokeCircle(i,s,this.width/2):t.strokeRect(e.x,e.y,this.width,this.height))},willDrawDebug:function(){return this.debugShowBody},setMass:function(t){return t<=0&&(t=.1),this.mass=t,this},x:{get:function(){return this.position.x},set:function(t){this.world.staticTree.remove(this),this.position.x=t,this.world.staticTree.insert(this)}},y:{get:function(){return this.position.y},set:function(t){this.world.staticTree.remove(this),this.position.y=t,this.world.staticTree.insert(this)}},left:{get:function(){return this.position.x}},right:{get:function(){return this.position.x+this.width}},top:{get:function(){return this.position.y}},bottom:{get:function(){return this.position.y+this.height}}});t.exports=u},71464:(t,e,i)=>{var s=i(13759),n=i(83419),r=i(78389),o=i(37747),a=i(95540),h=i(26479),l=i(41212),u=new n({Extends:h,Mixins:[r],initialize:function(t,e,i,n){i||n?l(i)?(n=i,i=null,n.internalCreateCallback=this.createCallbackHandler,n.internalRemoveCallback=this.removeCallbackHandler,n.createMultipleCallback=this.createMultipleCallbackHandler,n.classType=a(n,"classType",s)):Array.isArray(i)&&l(i[0])?(n=i,i=null,n.forEach((function(t){t.internalCreateCallback=this.createCallbackHandler,t.internalRemoveCallback=this.removeCallbackHandler,t.createMultipleCallback=this.createMultipleCallbackHandler,t.classType=a(t,"classType",s)}))):n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler}:n={internalCreateCallback:this.createCallbackHandler,internalRemoveCallback:this.removeCallbackHandler,createMultipleCallback:this.createMultipleCallbackHandler,classType:s},this.world=t,this.physicsType=o.STATIC_BODY,this.collisionCategory=1,this.collisionMask=1,h.call(this,e,i,n),this.type="StaticPhysicsGroup"},createCallbackHandler:function(t){t.body||this.world.enableBody(t,o.STATIC_BODY)},removeCallbackHandler:function(t){t.body&&this.world.disableBody(t)},createMultipleCallbackHandler:function(){this.refresh()},refresh:function(){for(var t=this.children.entries,e=0;e{var s=i(55495),n=i(37742),r=i(45319),o=i(83419),a=i(79342),h=i(37747),l=i(20339),u=i(52816),c=i(50792),d=i(63012),f=i(43855),p=i(5470),v=i(94977),g=i(64897),m=i(45170),y=i(96523),x=i(35154),T=i(36383),w=i(25774),b=i(96602),S=i(87841),E=i(59542),A=i(40012),C=i(14087),_=i(89936),M=i(35072),P=i(72624),R=i(2483),L=i(61340),O=i(26099),F=i(15994),D=new o({Extends:c,initialize:function(t,e){c.call(this),this.scene=t,this.bodies=new M,this.staticBodies=new M,this.pendingDestroy=new M,this.colliders=new w,this.gravity=new O(x(e,"gravity.x",0),x(e,"gravity.y",0)),this.bounds=new S(x(e,"x",0),x(e,"y",0),x(e,"width",t.sys.scale.width),x(e,"height",t.sys.scale.height)),this.checkCollision={up:x(e,"checkCollision.up",!0),down:x(e,"checkCollision.down",!0),left:x(e,"checkCollision.left",!0),right:x(e,"checkCollision.right",!0)},this.fps=x(e,"fps",60),this.fixedStep=x(e,"fixedStep",!0),this._elapsed=0,this._frameTime=1/this.fps,this._frameTimeMS=1e3*this._frameTime,this.stepsLastFrame=0,this.timeScale=x(e,"timeScale",1),this.OVERLAP_BIAS=x(e,"overlapBias",4),this.TILE_BIAS=x(e,"tileBias",16),this.forceX=x(e,"forceX",!1),this.isPaused=x(e,"isPaused",!1),this._total=0,this.drawDebug=x(e,"debug",!1),this.debugGraphic,this.defaults={debugShowBody:x(e,"debugShowBody",!0),debugShowStaticBody:x(e,"debugShowStaticBody",!0),debugShowVelocity:x(e,"debugShowVelocity",!0),bodyDebugColor:x(e,"debugBodyColor",16711935),staticBodyDebugColor:x(e,"debugStaticBodyColor",255),velocityDebugColor:x(e,"debugVelocityColor",65280)},this.maxEntries=x(e,"maxEntries",16),this.useTree=x(e,"useTree",!0),this.tree=new E(this.maxEntries),this.staticTree=new E(this.maxEntries),this.treeMinMax={minX:0,minY:0,maxX:0,maxY:0},this._tempMatrix=new L,this._tempMatrix2=new L,this.tileFilterOptions={isColliding:!0,isNotEmpty:!0,hasInterestingFace:!0},this.drawDebug&&this.createDebugGraphic()},enable:function(t,e){void 0===e&&(e=h.DYNAMIC_BODY),Array.isArray(t)||(t=[t]);for(var i=0;i=r;for(this.fixedStep||(n=.001*e,a=!0,this._elapsed=0),i=0;i=r;)this._elapsed-=r,this.step(n)}},step:function(t){var e,i,s=this.bodies.entries,n=s.length;for(e=0;e0){var l=this.tree,u=this.staticTree;for(s=(i=a.entries).length,t=0;t-1&&t.velocity.length()>d&&(t.velocity.normalize().scale(d),c=d),t.speed=c},separate:function(t,e,i,s,n){var r,o,a=!1,h=!0;if(!t.enable||!e.enable||t.checkCollision.none||e.checkCollision.none||!this.intersects(t,e)||0==(t.collisionMask&e.collisionCategory)||0==(e.collisionMask&t.collisionCategory))return a;if(i&&!1===i.call(s,t.gameObject||t,e.gameObject||e))return a;if(t.isCircle||e.isCircle){var l=this.separateCircle(t,e,n);l.result?(a=!0,h=!1):(r=l.x,o=l.y,h=!0)}if(h){var u=!1,c=!1,f=this.OVERLAP_BIAS;n?(u=C(t,e,n,f,r),c=_(t,e,n,f,o)):this.forceX||Math.abs(this.gravity.y+t.gravity.y)E&&(p=l(y,x,E,S)-w):x>A&&(yE&&(p=l(y,x,E,A)-w)),p*=-1}else p=t.halfWidth+e.halfWidth-u(o,a);t.overlapR=p,e.overlapR=p;var C=s(o,a),_=(p+T.EPSILON)*Math.cos(C),M=(p+T.EPSILON)*Math.sin(C),P={overlap:p,result:!1,x:_,y:M};if(i&&(!v||v&&0!==p))return P.result=!0,P;if(!v&&0===p||h&&c||t.customSeparateX||e.customSeparateX)return P.x=void 0,P.y=void 0,P;var R=!t.pushable&&!e.pushable;if(v){var L=o.x-a.x,O=o.y-a.y,F=Math.sqrt(Math.pow(L,2)+Math.pow(O,2)),D=(a.x-o.x)/F||0,I=(a.y-o.y)/F||0,k=2*(d.x*D+d.y*I-f.x*D-f.y*I)/(t.mass+e.mass);!h&&!c&&t.pushable&&e.pushable||(k*=2),!h&&t.pushable&&(d.x=d.x-k/t.mass*D,d.y=d.y-k/t.mass*I,d.multiply(t.bounce)),!c&&e.pushable&&(f.x=f.x+k/e.mass*D,f.y=f.y+k/e.mass*I,f.multiply(e.bounce)),h||c||(_*=.5,M*=.5),(!h||t.pushable||R)&&(t.x-=_,t.y-=M,t.updateCenter()),(!c||e.pushable||R)&&(e.x+=_,e.y+=M,e.updateCenter()),P.result=!0}else h||!t.pushable&&!R||(t.x-=_,t.y-=M,t.updateCenter()),c||!e.pushable&&!R||(e.x+=_,e.y+=M,e.updateCenter()),P.x=void 0,P.y=void 0;return P},intersects:function(t,e){return t!==e&&(t.isCircle||e.isCircle?t.isCircle?e.isCircle?u(t.center,e.center)<=t.halfWidth+e.halfWidth:this.circleBodyIntersects(t,e):this.circleBodyIntersects(e,t):!(t.right<=e.left||t.bottom<=e.top||t.left>=e.right||t.top>=e.bottom))},circleBodyIntersects:function(t,e){var i=r(t.center.x,e.left,e.right),s=r(t.center.y,e.top,e.bottom);return(t.center.x-i)*(t.center.x-i)+(t.center.y-s)*(t.center.y-s)<=t.halfWidth*t.halfWidth},overlap:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!0)},collide:function(t,e,i,s,n){return void 0===i&&(i=null),void 0===s&&(s=null),void 0===n&&(n=i),this.collideObjects(t,e,i,s,n,!1)},collideObjects:function(t,e,i,s,n,r){var o,a;!t.isParent||void 0!==t.physicsType&&void 0!==e&&t!==e||(t=t.children.entries),e&&e.isParent&&void 0===e.physicsType&&(e=e.children.entries);var h=Array.isArray(t),l=Array.isArray(e);if(this._total=0,h||l)if(!h&&l)for(o=0;o0},collideHandler:function(t,e,i,s,n,r){if(void 0===e&&t.isParent)return this.collideGroupVsGroup(t,t,i,s,n,r);if(!t||!e)return!1;if(t.body||t.isBody){if(e.body||e.isBody)return this.collideSpriteVsSprite(t,e,i,s,n,r);if(e.isParent)return this.collideSpriteVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideSpriteVsTilemapLayer(t,e,i,s,n,r)}else if(t.isParent){if(e.body||e.isBody)return this.collideSpriteVsGroup(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsGroup(t,e,i,s,n,r);if(e.isTilemap)return this.collideGroupVsTilemapLayer(t,e,i,s,n,r)}else if(t.isTilemap){if(e.body||e.isBody)return this.collideSpriteVsTilemapLayer(e,t,i,s,n,r);if(e.isParent)return this.collideGroupVsTilemapLayer(e,t,i,s,n,r)}},canCollide:function(t,e){return t&&e&&0!=(t.collisionMask&e.collisionCategory)&&0!=(e.collisionMask&t.collisionCategory)},collideSpriteVsSprite:function(t,e,i,s,n,r){var o=t.isBody?t:t.body,a=e.isBody?e:e.body;return!!this.canCollide(o,a)&&(this.separate(o,a,s,n,r)&&(i&&i.call(n,t,e),this._total++),!0)},collideSpriteVsGroup:function(t,e,i,s,n,r){var o,a,l,u=t.isBody?t:t.body;if(0!==e.getLength()&&u&&u.enable&&!u.checkCollision.none&&this.canCollide(u,e))if(this.useTree||e.physicsType===h.STATIC_BODY){var c=this.treeMinMax;c.minX=u.left,c.minY=u.top,c.maxX=u.right,c.maxY=u.bottom;var d=e.physicsType===h.DYNAMIC_BODY?this.tree.search(c):this.staticTree.search(c);for(a=d.length,o=0;o{t.exports={setAcceleration:function(t,e){return this.body.acceleration.set(t,e),this},setAccelerationX:function(t){return this.body.acceleration.x=t,this},setAccelerationY:function(t){return this.body.acceleration.y=t,this}}},59023:t=>{t.exports={setAngularVelocity:function(t){return this.body.angularVelocity=t,this},setAngularAcceleration:function(t){return this.body.angularAcceleration=t,this},setAngularDrag:function(t){return this.body.angularDrag=t,this}}},62069:t=>{t.exports={setBounce:function(t,e){return this.body.bounce.set(t,e),this},setBounceX:function(t){return this.body.bounce.x=t,this},setBounceY:function(t){return this.body.bounce.y=t,this},setCollideWorldBounds:function(t,e,i,s){return this.body.setCollideWorldBounds(t,e,i,s),this}}},78389:(t,e,i)=>{var s=i(79599),n={setCollisionCategory:function(t){return(this.body?this.body:this).collisionCategory=t,this},willCollideWith:function(t){return 0!=((this.body?this.body:this).collisionMask&t)},addCollidesWith:function(t){var e=this.body?this.body:this;return e.collisionMask=e.collisionMask|t,this},removeCollidesWith:function(t){var e=this.body?this.body:this;return e.collisionMask=e.collisionMask&~t,this},setCollidesWith:function(t){return(this.body?this.body:this).collisionMask=s(t),this},resetCollisionCategory:function(){var t=this.body?this.body:this;return t.collisionCategory=1,t.collisionMask=2147483647,this}};t.exports=n},87118:t=>{t.exports={setDebug:function(t,e,i){return this.debugShowBody=t,this.debugShowVelocity=e,this.debugBodyColor=i,this},setDebugBodyColor:function(t){return this.body.debugBodyColor=t,this},debugShowBody:{get:function(){return this.body.debugShowBody},set:function(t){this.body.debugShowBody=t}},debugShowVelocity:{get:function(){return this.body.debugShowVelocity},set:function(t){this.body.debugShowVelocity=t}},debugBodyColor:{get:function(){return this.body.debugBodyColor},set:function(t){this.body.debugBodyColor=t}}}},52819:t=>{t.exports={setDrag:function(t,e){return this.body.drag.set(t,e),this},setDragX:function(t){return this.body.drag.x=t,this},setDragY:function(t){return this.body.drag.y=t,this},setDamping:function(t){return this.body.useDamping=t,this}}},4074:t=>{var e={setDirectControl:function(t){return this.body.setDirectControl(t),this},enableBody:function(t,e,i,s,n){return t&&this.body.reset(e,i),s&&(this.body.gameObject.active=!0),n&&(this.body.gameObject.visible=!0),this.body.enable=!0,this},disableBody:function(t,e){return void 0===t&&(t=!1),void 0===e&&(e=!1),this.body.stop(),this.body.enable=!1,t&&(this.body.gameObject.active=!1),e&&(this.body.gameObject.visible=!1),this},refreshBody:function(){return 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a=[],h=[],l=t.treeMinMax;if(l.minX=e,l.minY=i,l.maxX=e+s,l.maxY=i+n,o&&(h=t.staticTree.search(l)),r&&t.useTree)a=t.tree.search(l);else if(r){var u=t.bodies,c={position:{x:e,y:i},left:e,top:i,right:e+s,bottom:i+n,isCircle:!1},d=t.intersects;u.iterate((function(t){d(t,c)&&a.push(t)}))}return h.concat(a)}},62121:t=>{var e={setPushable:function(t){return void 0===t&&(t=!0),this.body.pushable=t,this}};t.exports=e},29384:t=>{t.exports={setOffset:function(t,e){return this.body.setOffset(t,e),this},setSize:function(t,e,i){return this.body.setSize(t,e,i),this},setBodySize:function(t,e,i){return this.body.setSize(t,e,i),this},setCircle:function(t,e,i){return this.body.setCircle(t,e,i),this}}},15098:t=>{t.exports={setVelocity:function(t,e){return this.body.setVelocity(t,e),this},setVelocityX:function(t){return this.body.setVelocityX(t),this},setVelocityY:function(t){return this.body.setVelocityY(t),this},setMaxVelocity:function(t,e){return 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s=i(37747),n=i(79291),r={ArcadePhysics:i(86689),Body:i(37742),Collider:i(79342),Components:i(92209),Events:i(63012),Factory:i(66022),GetCollidesWith:i(79599),GetOverlapX:i(64897),GetOverlapY:i(45170),SeparateX:i(14087),SeparateY:i(89936),Group:i(60758),Image:i(71289),Sprite:i(13759),StaticBody:i(72624),StaticGroup:i(71464),Tilemap:i(55173),World:i(82248)};r=n(!1,r,s),t.exports=r},96602:t=>{t.exports=function(t,e){return t.collisionCallback?!t.collisionCallback.call(t.collisionCallbackContext,e,t):!t.layer.callbacks[t.index]||!t.layer.callbacks[t.index].callback.call(t.layer.callbacks[t.index].callbackContext,e,t)}},36294:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.left=!0):e>0&&(t.blocked.none=!1,t.blocked.right=!0),t.position.x-=e,t.updateCenter(),0===t.bounce.x?t.velocity.x=0:t.velocity.x=-t.velocity.x*t.bounce.x}},67013:t=>{t.exports=function(t,e){e<0?(t.blocked.none=!1,t.blocked.up=!0):e>0&&(t.blocked.none=!1,t.blocked.down=!0),t.position.y-=e,t.updateCenter(),0===t.bounce.y?t.velocity.y=0:t.velocity.y=-t.velocity.y*t.bounce.y}},40012:(t,e,i)=>{var s=i(21329),n=i(53442),r=i(2483);t.exports=function(t,e,i,o,a,h,l){var u=o.left,c=o.top,d=o.right,f=o.bottom,p=i.faceLeft||i.faceRight,v=i.faceTop||i.faceBottom;if(l||(p=!0,v=!0),!p&&!v)return!1;var g=0,m=0,y=0,x=1;if(e.deltaAbsX()>e.deltaAbsY()?y=-1:e.deltaAbsX(){var s=i(36294);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceLeft,l=e.faceRight,u=e.collideLeft,c=e.collideRight;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaX()<0&&c&&t.checkCollision.left?l&&t.x0&&u&&t.checkCollision.right&&h&&t.right>i&&(a=t.right-i)>r&&(a=0),0!==a&&(t.customSeparateX?t.overlapX=a:s(t,a)),a}},53442:(t,e,i)=>{var s=i(67013);t.exports=function(t,e,i,n,r,o){var a=0,h=e.faceTop,l=e.faceBottom,u=e.collideUp,c=e.collideDown;return o||(h=!0,l=!0,u=!0,c=!0),t.deltaY()<0&&c&&t.checkCollision.up?l&&t.y0&&u&&t.checkCollision.down&&h&&t.bottom>i&&(a=t.bottom-i)>r&&(a=0),0!==a&&(t.customSeparateY?t.overlapY=a:s(t,a)),a}},2483:t=>{t.exports=function(t,e){return!(e.right<=t.left||e.bottom<=t.top||e.position.x>=t.right||e.position.y>=t.bottom)}},55173:(t,e,i)=>{var s={ProcessTileCallbacks:i(96602),ProcessTileSeparationX:i(36294),ProcessTileSeparationY:i(67013),SeparateTile:i(40012),TileCheckX:i(21329),TileCheckY:i(53442),TileIntersectsBody:i(2483)};t.exports=s},44563:(t,e,i)=>{t.exports={Arcade:i(27064),Matter:i(3875)}},68174:(t,e,i)=>{var s=i(83419),n=i(26099),r=new s({initialize:function(){this.boundsCenter=new n,this.centerDiff=new n},parseBody:function(t){if(!(t=t.hasOwnProperty("body")?t.body:t).hasOwnProperty("bounds")||!t.hasOwnProperty("centerOfMass"))return!1;var e=this.boundsCenter,i=this.centerDiff,s=t.bounds.max.x-t.bounds.min.x,n=t.bounds.max.y-t.bounds.min.y,r=s*t.centerOfMass.x,o=n*t.centerOfMass.y;return e.set(s/2,n/2),i.set(r-e.x,o-e.y),!0},getTopLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+s.y+r.y)}return!1},getTopCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+r.x,i+s.y+r.y)}return!1},getTopRight:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+s.y+r.y)}return!1},getLeftCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i+r.y)}return!1},getCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.centerDiff;return new n(e+s.x,i+s.y)}return!1},getRightCenter:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e-(s.x-r.x),i+r.y)}return!1},getBottomLeft:function(t,e,i){if(void 0===e&&(e=0),void 0===i&&(i=0),this.parseBody(t)){var s=this.boundsCenter,r=this.centerDiff;return new n(e+s.x+r.x,i-(s.y-r.y))}return!1},getBottomCenter:function(t,e,i){if(void 0===e&&(e=0),void 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s=i(66280),n=i(83419),r=i(74116),o=i(48140),a=i(74058),h=i(75803),l=i(23181),u=i(34803),c=i(73834),d=i(19496),f=i(85791),p=i(98713),v=i(41598),g=new n({initialize:function(t){this.world=t,this.scene=t.scene,this.sys=t.scene.sys},rectangle:function(t,e,i,n,r){var o=s.rectangle(t,e,i,n,r);return this.world.add(o),o},trapezoid:function(t,e,i,n,r,o){var a=s.trapezoid(t,e,i,n,r,o);return this.world.add(a),a},circle:function(t,e,i,n,r){var o=s.circle(t,e,i,n,r);return this.world.add(o),o},polygon:function(t,e,i,n,r){var o=s.polygon(t,e,i,n,r);return this.world.add(o),o},fromVertices:function(t,e,i,n,r,o,a){"string"==typeof i&&(i=v.fromPath(i));var h=s.fromVertices(t,e,i,n,r,o,a);return this.world.add(h),h},fromPhysicsEditor:function(t,e,i,s,n){void 0===n&&(n=!0);var r=d.parseBody(t,e,i,s);return n&&!this.world.has(r)&&this.world.add(r),r},fromSVG:function(t,e,i,n,r,o){void 0===n&&(n=1),void 0===r&&(r={}),void 0===o&&(o=!0);for(var h=i.getElementsByTagName("path"),l=[],u=0;u{var 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s({Extends:a,Mixins:[n.Bounce,n.Collision,n.Force,n.Friction,n.Gravity,n.Mass,n.Sensor,n.SetBody,n.Sleep,n.Static,n.Transform,n.Velocity,h],initialize:function(t,e,i,s,n,a){r.call(this,t.scene,"Image"),this._crop=this.resetCropObject(),this.setTexture(s,n),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new l(e,i);var h=o(a,"shape",null);h?this.setBody(h,a):this.setRectangle(this.width,this.height,a),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=u},42045:(t,e,i)=>{var s=i(60461),n=i(66615),r=i(66280),o=i(22562),a=i(68174),h=i(15647),l=i(83419),u=i(52284),c=i(53402),d=i(69351),f=i(74116),p=i(48140),v=i(81388),g=i(20339),m=i(28137),y=i(95540),x=i(35154),T=i(46975),w=i(4506),b=i(99561),S=i(37277),E=i(73296),A=i(66272),C=i(44594),_=i(74058),M=i(31725),P=i(41598),R=i(68243);c.setDecomp(i(55973));var L=new l({initialize:function(t){this.scene=t,this.systems=t.sys,this.config=this.getConfig(),this.world,this.add,this.bodyBounds,this.body=o,this.composite=d,this.collision=u,this.detector=v,this.pair=w,this.pairs=b,this.query=E,this.resolver=A,this.constraint=p,this.bodies=r,this.composites=f,this.axes=n,this.bounds=h,this.svg=_,this.vector=M,this.vertices=P,this.verts=P,this._tempVec2=M.create(),A._restingThresh=x(this.config,"restingThresh",4),A._restingThreshTangent=x(this.config,"restingThreshTangent",6),A._positionDampen=x(this.config,"positionDampen",.9),A._positionWarming=x(this.config,"positionWarming",.8),A._frictionNormalMultiplier=x(this.config,"frictionNormalMultiplier",5),t.sys.events.once(C.BOOT,this.boot,this),t.sys.events.on(C.START,this.start,this)},boot:function(){this.world=new R(this.scene,this.config),this.add=new m(this.world),this.bodyBounds=new a,this.systems.events.once(C.DESTROY,this.destroy,this)},start:function(){this.world||(this.world=new R(this.scene,this.config),this.add=new m(this.world));var t=this.systems.events;t.on(C.UPDATE,this.world.update,this.world),t.on(C.POST_UPDATE,this.world.postUpdate,this.world),t.once(C.SHUTDOWN,this.shutdown,this)},getConfig:function(){var t=this.systems.game.config.physics,e=this.systems.settings.physics;return T(y(e,"matter",{}),y(t,"matter",{}))},pause:function(){return this.world.pause()},resume:function(){return this.world.resume()},set60Hz:function(){return this.world.getDelta=this.world.update60Hz,this.world.autoUpdate=!0,this},set30Hz:function(){return this.world.getDelta=this.world.update30Hz,this.world.autoUpdate=!0,this},step:function(t,e){this.world.step(t,e)},containsPoint:function(t,e,i){t=this.getMatterBodies(t);var s=M.create(e,i);return E.point(t,s).length>0},intersectPoint:function(t,e,i){i=this.getMatterBodies(i);var s=M.create(t,e),n=[];return E.point(i,s).forEach((function(t){-1===n.indexOf(t)&&n.push(t)})),n},intersectRect:function(t,e,i,s,n,r){void 0===n&&(n=!1),r=this.getMatterBodies(r);var o={min:{x:t,y:e},max:{x:t+i,y:e+s}},a=[];return E.region(r,o,n).forEach((function(t){-1===a.indexOf(t)&&a.push(t)})),a},intersectRay:function(t,e,i,s,n,r){void 0===n&&(n=1),r=this.getMatterBodies(r);for(var o=[],a=E.ray(r,M.create(t,e),M.create(i,s),n),h=0;h{var s=i(9674),n=i(83419),r=i(31884),o=i(95643),a=i(95540),h=i(72699),l=i(68287),u=i(26099),c=new n({Extends:l,Mixins:[r.Bounce,r.Collision,r.Force,r.Friction,r.Gravity,r.Mass,r.Sensor,r.SetBody,r.Sleep,r.Static,r.Transform,r.Velocity,h],initialize:function(t,e,i,n,r,h){o.call(this,t.scene,"Sprite"),this._crop=this.resetCropObject(),this.anims=new s(this),this.setTexture(n,r),this.setSizeToFrame(),this.setOrigin(),this.world=t,this._tempVec2=new u(e,i);var l=a(h,"shape",null);l?this.setBody(l,h):this.setRectangle(this.width,this.height,h),this.setPosition(e,i),this.initPipeline(),this.initPostPipeline(!0)}});t.exports=c},73834:(t,e,i)=>{var s=i(66280),n=i(22562),r=i(83419),o=i(31884),a=i(62644),h=i(50792),l=i(95540),u=i(97022),c=i(41598),d=new r({Extends:h,Mixins:[o.Bounce,o.Collision,o.Friction,o.Gravity,o.Mass,o.Sensor,o.Sleep,o.Static],initialize:function(t,e,i){h.call(this),this.tile=e,this.world=t,e.physics.matterBody&&e.physics.matterBody.destroy(),e.physics.matterBody=this;var s=l(i,"body",null),r=l(i,"addToWorld",!0);if(s)this.setBody(s,r);else{var o=e.getCollisionGroup();l(o,"objects",[]).length>0?this.setFromTileCollision(i):this.setFromTileRectangle(i)}if(e.flipX||e.flipY){var a={x:e.getCenterX(),y:e.getCenterY()},u=e.flipX?-1:1,c=e.flipY?-1:1;n.scale(s,u,c,a)}},setFromTileRectangle:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);var e=this.tile.getBounds(),i=e.x+e.width/2,n=e.y+e.height/2,r=s.rectangle(i,n,e.width,e.height,t);return this.setBody(r,t.addToWorld),this},setFromTileCollision:function(t){void 0===t&&(t={}),u(t,"isStatic")||(t.isStatic=!0),u(t,"addToWorld")||(t.addToWorld=!0);for(var e=this.tile.tilemapLayer.scaleX,i=this.tile.tilemapLayer.scaleY,r=this.tile.getLeft(),o=this.tile.getTop(),h=this.tile.getCollisionGroup(),d=l(h,"objects",[]),f=[],p=0;p1){var E=a(t);E.parts=f,this.setBody(n.create(E),E.addToWorld)}return this},setBody:function(t,e){return void 0===e&&(e=!0),this.body&&this.removeBody(),this.body=t,this.body.gameObject=this,e&&this.world.add(this.body),this},removeBody:function(){return this.body&&(this.world.remove(this.body),this.body.gameObject=void 0,this.body=void 0),this},destroy:function(){this.removeBody(),this.tile.physics.matterBody=void 0,this.removeAllListeners()}});t.exports=d},19496:(t,e,i)=>{var s=i(66280),n=i(22562),r=i(53402),o=i(95540),a=i(41598),h={parseBody:function(t,e,i,s){void 0===s&&(s={});for(var a=o(i,"fixtures",[]),h=[],l=0;l{var s=i(66280),n=i(22562),r={parseBody:function(t,e,i,r){var o;void 0===r&&(r={});var 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n=r.allBodies(this.world.localWorld),o=0;o1?1:0;n{var s=i(66280),n=i(22562),r=i(83419),o=i(53402),a=i(69351),h=i(48413),l=i(50792),u=i(1121),c=i(95540),d=i(35154),f=i(22562),p=i(35810),v=i(73834),g=i(4372),m=i(13037),y=i(31725),x=new r({Extends:l,initialize:function(t,e){l.call(this),this.scene=t,this.engine=h.create(e),this.localWorld=this.engine.world;var i=d(e,"gravity",null);i?this.setGravity(i.x,i.y,i.scale):!1===i&&this.setGravity(0,0,0),this.walls={left:null,right:null,top:null,bottom:null},this.enabled=d(e,"enabled",!0),this.getDelta=d(e,"getDelta",this.update60Hz);var s=c(e,"runner",{});c(s,"fps",!1)&&(s.delta=1e3/c(s,"fps",60)),this.runner=m.create(s),this.autoUpdate=d(e,"autoUpdate",!0);var n=d(e,"debug",!1);if(this.drawDebug="object"==typeof n||n,this.debugGraphic,this.debugConfig={showAxes:c(n,"showAxes",!1),showAngleIndicator:c(n,"showAngleIndicator",!1),angleColor:c(n,"angleColor",15208787),showBroadphase:c(n,"showBroadphase",!1),broadphaseColor:c(n,"broadphaseColor",16757760),showBounds:c(n,"showBounds",!1),boundsColor:c(n,"boundsColor",16777215),showVelocity:c(n,"showVelocity",!1),velocityColor:c(n,"velocityColor",44783),showCollisions:c(n,"showCollisions",!1),collisionColor:c(n,"collisionColor",16094476),showSeparations:c(n,"showSeparations",!1),separationColor:c(n,"separationColor",16753920),showBody:c(n,"showBody",!0),showStaticBody:c(n,"showStaticBody",!0),showInternalEdges:c(n,"showInternalEdges",!1),renderFill:c(n,"renderFill",!1),renderLine:c(n,"renderLine",!0),fillColor:c(n,"fillColor",1075465),fillOpacity:c(n,"fillOpacity",1),lineColor:c(n,"lineColor",2678297),lineOpacity:c(n,"lineOpacity",1),lineThickness:c(n,"lineThickness",1),staticFillColor:c(n,"staticFillColor",857979),staticLineColor:c(n,"staticLineColor",1255396),showSleeping:c(n,"showSleeping",!1),staticBodySleepOpacity:c(n,"staticBodySleepOpacity",.7),sleepFillColor:c(n,"sleepFillColor",4605510),sleepLineColor:c(n,"sleepLineColor",10066585),showSensors:c(n,"showSensors",!0),sensorFillColor:c(n,"sensorFillColor",857979),sensorLineColor:c(n,"sensorLineColor",1255396),showPositions:c(n,"showPositions",!0),positionSize:c(n,"positionSize",4),positionColor:c(n,"positionColor",14697178),showJoint:c(n,"showJoint",!0),jointColor:c(n,"jointColor",14737474),jointLineOpacity:c(n,"jointLineOpacity",1),jointLineThickness:c(n,"jointLineThickness",2),pinSize:c(n,"pinSize",4),pinColor:c(n,"pinColor",4382944),springColor:c(n,"springColor",14697184),anchorColor:c(n,"anchorColor",15724527),anchorSize:c(n,"anchorSize",4),showConvexHulls:c(n,"showConvexHulls",!1),hullColor:c(n,"hullColor",14091216)},this.drawDebug&&this.createDebugGraphic(),this.setEventsProxy(),c(e,"setBounds",!1)){var 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i,s,n=e.pairs;n.length>0&&n.map((function(t){i=t.bodyA,s=t.bodyB,i.gameObject&&i.gameObject.emit("collideActive",i,s,t),s.gameObject&&s.gameObject.emit("collideActive",s,i,t),p.trigger(i,"onCollideActive",{pair:t}),p.trigger(s,"onCollideActive",{pair:t}),i.onCollideActiveCallback&&i.onCollideActiveCallback(t),s.onCollideActiveCallback&&s.onCollideActiveCallback(t)})),t.emit(u.COLLISION_ACTIVE,e,i,s)})),p.on(e,"collisionEnd",(function(e){var i,s,n=e.pairs;n.length>0&&n.map((function(t){i=t.bodyA,s=t.bodyB,i.gameObject&&i.gameObject.emit("collideEnd",i,s,t),s.gameObject&&s.gameObject.emit("collideEnd",s,i,t),p.trigger(i,"onCollideEnd",{pair:t}),p.trigger(s,"onCollideEnd",{pair:t}),i.onCollideEndCallback&&i.onCollideEndCallback(t),s.onCollideEndCallback&&s.onCollideEndCallback(t)})),t.emit(u.COLLISION_END,e,i,s)}))},setBounds:function(t,e,i,s,n,r,o,a,h){return void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.scene.sys.scale.width),void 0===s&&(s=this.scene.sys.scale.height),void 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o=s.rectangle(t,e,i,n,r);return g.add(this.localWorld,o),o},add:function(t){return g.add(this.localWorld,t),this},remove:function(t,e){Array.isArray(t)||(t=[t]);for(var i=0;iMath.max(m._maxFrameDelta,i.maxFrameTime))&&(a=i.frameDelta||m._frameDeltaFallback),i.frameDeltaSmoothing){i.frameDeltaHistory.push(a),i.frameDeltaHistory=i.frameDeltaHistory.slice(-i.frameDeltaHistorySize);var l=i.frameDeltaHistory.slice(0).sort(),u=i.frameDeltaHistory.slice(l.length*m._smoothingLowerBound,l.length*m._smoothingUpperBound);a=m._mean(u)||a}i.frameDeltaSnapping&&(a=1e3/Math.round(1e3/a)),i.frameDelta=a,i.timeLastTick=t,i.timeBuffer+=i.frameDelta,i.timeBuffer=o.clamp(i.timeBuffer,0,i.frameDelta+n*m._timeBufferMargin),i.lastUpdatesDeferred=0;for(var c=i.maxUpdates||Math.ceil(i.maxFrameTime/n),d=o.now();n>0&&i.timeBuffer>=n*m._timeBufferMargin;){h.update(e,n),i.timeBuffer-=n,r+=1;var f=o.now()-s,p=o.now()-d,v=f+m._elapsedNextEstimate*p/r;if(r>=c||v>i.maxFrameTime){i.lastUpdatesDeferred=Math.round(Math.max(0,i.timeBuffer/n-m._timeBufferMargin));break}}}},step:function(t){h.update(this.engine,t)},update60Hz:function(){return 1e3/60},update30Hz:function(){return 1e3/30},has:function(t){var e=t.hasOwnProperty("body")?t.body:t;return null!==a.get(this.localWorld,e.id,e.type)},getAllBodies:function(){return a.allBodies(this.localWorld)},getAllConstraints:function(){return a.allConstraints(this.localWorld)},getAllComposites:function(){return a.allComposites(this.localWorld)},postUpdate:function(){if(this.drawDebug){var t=this.debugConfig,e=this.engine,i=this.debugGraphic,s=a.allBodies(this.localWorld);this.debugGraphic.clear(),t.showBroadphase&&e.broadphase.controller&&this.renderGrid(e.broadphase,i,t.broadphaseColor,.5),t.showBounds&&this.renderBodyBounds(s,i,t.boundsColor,.5),(t.showBody||t.showStaticBody)&&this.renderBodies(s),t.showJoint&&this.renderJoints(),(t.showAxes||t.showAngleIndicator)&&this.renderBodyAxes(s,i,t.showAxes,t.angleColor,.5),t.showVelocity&&this.renderBodyVelocity(s,i,t.velocityColor,1,2),t.showSeparations&&this.renderSeparations(e.pairs.list,i,t.separationColor),t.showCollisions&&this.renderCollisions(e.pairs.list,i,t.collisionColor)}},renderGrid:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=o.keys(t.buckets),r=0;r0){var l=h[0].vertex.x,u=h[0].vertex.y;2===n.contactCount&&(l=(h[0].vertex.x+h[1].vertex.x)/2,u=(h[0].vertex.y+h[1].vertex.y)/2),a.bodyB===a.supports[0].body||a.bodyA.isStatic?e.lineBetween(l-8*a.normal.x,u-8*a.normal.y,l,u):e.lineBetween(l+8*a.normal.x,u+8*a.normal.y,l,u)}}return this},renderBodyBounds:function(t,e,i,s){e.lineStyle(1,i,s);for(var n=0;n1?1:0;h1?1:0;a1?1:0;a1&&this.renderConvexHull(v,e,f,y)}}},renderBody:function(t,e,i,s,n,r,o,a){void 0===s&&(s=null),void 0===n&&(n=null),void 0===r&&(r=1),void 0===o&&(o=null),void 0===a&&(a=null);for(var h=this.debugConfig,l=h.sensorFillColor,u=h.sensorLineColor,c=t.parts,d=c.length,f=d>1?1:0;f1){var n=t.vertices;e.lineStyle(s,i),e.beginPath(),e.moveTo(n[0].x,n[0].y);for(var r=1;r0&&(e.fillStyle(a),e.fillCircle(u.x,u.y,h),e.fillCircle(c.x,c.y,h)),this},resetCollisionIDs:function(){return n._nextCollidingGroupId=1,n._nextNonCollidingGroupId=-1,n._nextCategory=1,this},shutdown:function(){p.off(this.engine),this.removeAllListeners(),g.clear(this.localWorld,!1),h.clear(this.engine),this.drawDebug&&this.debugGraphic.destroy()},destroy:function(){this.shutdown()}});t.exports=x},70410:t=>{t.exports={setBounce:function(t){return this.body.restitution=t,this}}},66968:t=>{var e={setCollisionCategory:function(t){return this.body.collisionFilter.category=t,this},setCollisionGroup:function(t){return this.body.collisionFilter.group=t,this},setCollidesWith:function(t){var e=0;if(Array.isArray(t))for(var i=0;i{var s=i(22562),n={applyForce:function(t){return this._tempVec2.set(this.body.position.x,this.body.position.y),s.applyForce(this.body,this._tempVec2,t),this},applyForceFrom:function(t,e){return s.applyForce(this.body,t,e),this},thrust:function(t){var e=this.body.angle;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustLeft:function(t){var e=this.body.angle-Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustRight:function(t){var e=this.body.angle+Math.PI/2;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this},thrustBack:function(t){var e=this.body.angle-Math.PI;return this._tempVec2.set(t*Math.cos(e),t*Math.sin(e)),s.applyForce(this.body,{x:this.body.position.x,y:this.body.position.y},this._tempVec2),this}};t.exports=n},5436:t=>{var e={setFriction:function(t,e,i){return this.body.friction=t,void 0!==e&&(this.body.frictionAir=e),void 0!==i&&(this.body.frictionStatic=i),this},setFrictionAir:function(t){return this.body.frictionAir=t,this},setFrictionStatic:function(t){return this.body.frictionStatic=t,this}};t.exports=e},39858:t=>{t.exports={setIgnoreGravity:function(t){return this.body.ignoreGravity=t,this}}},37302:(t,e,i)=>{var s=i(22562),n=i(26099),r={setMass:function(t){return s.setMass(this.body,t),this},setDensity:function(t){return s.setDensity(this.body,t),this},centerOfMass:{get:function(){return new n(this.body.centerOfMass.x,this.body.centerOfMass.y)}}};t.exports=r},39132:t=>{t.exports={setSensor:function(t){return this.body.isSensor=t,this},isSensor:function(){return this.body.isSensor}}},57772:(t,e,i)=>{var s=i(66280),n=i(22562),r=i(43855),o=i(95540),a=i(19496),h=i(85791),l=i(41598),u={setRectangle:function(t,e,i){return this.setBody({type:"rectangle",width:t,height:e},i)},setCircle:function(t,e){return this.setBody({type:"circle",radius:t},e)},setPolygon:function(t,e,i){return this.setBody({type:"polygon",sides:e,radius:t},i)},setTrapezoid:function(t,e,i,s){return 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n(v[0],v[1],v[2],v[3]))}else{var m=Math.floor(r(e,"width",f)),y=Math.floor(r(e,"height",p)),x=m*y*4,T=new Uint8Array(x);i.readPixels(l,p-u-y,m,y,i.RGBA,i.UNSIGNED_BYTE,T);for(var w=s.createWebGL(this,m,y),b=w.getContext("2d",{willReadFrequently:!0}),S=b.getImageData(0,0,m,y),E=S.data,A=0;A{t.exports={Canvas:i(32880),WebGL:i(88815)}},7530:(t,e,i)=>{var s=i(83419),n=i(36060),r=i(90330),o=i(82264),a=i(95540),h=i(32302),l=i(63448),u=i(31302),c=i(58918),d=i(14811),f=i(92651),p=i(96569),v=i(56527),g=i(57516),m=i(43439),y=i(81041),x=i(12385),T=i(7589),w=i(95428),b=i(72905),S=new s({initialize:function(t){this.game=t.game,this.renderer=t,this.classes=new r([[n.UTILITY_PIPELINE,T],[n.MULTI_PIPELINE,g],[n.BITMAPMASK_PIPELINE,u],[n.SINGLE_PIPELINE,x],[n.ROPE_PIPELINE,y],[n.LIGHT_PIPELINE,p],[n.POINTLIGHT_PIPELINE,m],[n.MOBILE_PIPELINE,v]]),this.postPipelineClasses=new r,this.pipelines=new r,this.postPipelineInstances=[],this.default=null,this.current=null,this.previous=null,this.MULTI_PIPELINE=null,this.BITMAPMASK_PIPELINE=null,this.UTILITY_PIPELINE=null,this.MOBILE_PIPELINE=null,this.FX_PIPELINE=null,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderTargets=[],this.maxDimension=0,this.frameInc=32,this.targetIndex=0},boot:function(t,e,i){var s=this.renderer,r=this.renderTargets;this.frameInc=Math.floor(a(t,"frameInc",32));var l,u,p=s.width,v=s.height,g=this.game.config.disablePreFX;if(this.game.config.disablePostFX||this.postPipelineClasses.setAll([[String(d.BARREL),c.Barrel],[String(d.BLOOM),c.Bloom],[String(d.BLUR),c.Blur],[String(d.BOKEH),c.Bokeh],[String(d.CIRCLE),c.Circle],[String(d.COLOR_MATRIX),c.ColorMatrix],[String(d.DISPLACEMENT),c.Displacement],[String(d.GLOW),c.Glow],[String(d.GRADIENT),c.Gradient],[String(d.PIXELATE),c.Pixelate],[String(d.SHADOW),c.Shadow],[String(d.SHINE),c.Shine],[String(d.VIGNETTE),c.Vignette],[String(d.WIPE),c.Wipe]]),!g){this.classes.set(n.FX_PIPELINE,f);for(var m=Math.min(p,v),y=Math.ceil(m/this.frameInc),x=1;x=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatch:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;i=0;i--){var s=e[i];s.active&&s.preBatch(t)}}},postBatchCamera:function(t){if(t.hasPostPipeline){this.flush();for(var e=t.postPipelines,i=0;ithis.maxDimension)return this.targetIndex=e.length-3,e[this.targetIndex];var i=3*(l(t,this.frameInc,0,!0)-1);return this.targetIndex=i,e[i]},getSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+1]},getAltSwapRenderTarget:function(){return this.renderTargets[this.targetIndex+2]},destroy:function(){this.flush(),this.classes.clear(),this.postPipelineClasses.clear(),this.pipelines.clear(),this.renderer=null,this.game=null,this.classes=null,this.postPipelineClasses=null,this.pipelines=null,this.default=null,this.current=null,this.previous=null}});t.exports=S},32302:(t,e,i)=>{var s=i(83419),n=i(92503),r=new s({initialize:function(t,e,i,s,r,o,a,h,l){void 0===s&&(s=1),void 0===r&&(r=0),void 0===o&&(o=!0),void 0===a&&(a=!1),void 0===h&&(h=!0),void 0===l&&(l=!0),this.renderer=t,this.framebuffer=null,this.texture=null,this.width=0,this.height=0,this.scale=s,this.minFilter=r,this.autoClear=o,this.autoResize=!0,this.hasDepthBuffer=h,this.forceClamp=l,this.init(e,i),a?this.renderer.on(n.RESIZE,this.resize,this):this.autoResize=!1},init:function(t,e){var i=this.renderer;this.texture=i.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=i.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e},setAutoResize:function(t){return t&&!this.autoResize?(this.renderer.on(n.RESIZE,this.resize,this),this.autoResize=!0):!t&&this.autoResize&&(this.renderer.off(n.RESIZE,this.resize,this),this.autoResize=!1),this},resize:function(t,e){if(this.autoResize&&this.willResize(t,e)){var i=this.renderer;i.deleteFramebuffer(this.framebuffer),i.deleteTexture(this.texture),this.texture=i.createTextureFromSource(null,t,e,this.minFilter,this.forceClamp),this.framebuffer=i.createFramebuffer(t,e,this.texture,this.hasDepthBuffer),this.width=t,this.height=e}return this},willResize:function(t,e){return"number"==typeof t&&"number"==typeof e&&(t=Math.round(t*this.scale),e=Math.round(e*this.scale),t=Math.max(t,1),e=Math.max(e,1),t!==this.width||e!==this.height)},bind:function(t,e,i){void 0===t&&(t=!1);var s=this.renderer;if(t&&s.flush(),e&&i&&this.resize(e,i),s.pushFramebuffer(this.framebuffer,!1,!1),t&&this.adjustViewport(),this.autoClear){var n=this.renderer.gl;n.clearColor(0,0,0,0),n.clear(n.COLOR_BUFFER_BIT)}s.clearStencilMask()},adjustViewport:function(){var t=this.renderer.gl;t.viewport(0,0,this.width,this.height),t.disable(t.SCISSOR_TEST)},clear:function(t,e,i,s){var n=this.renderer,r=n.gl;n.pushFramebuffer(this.framebuffer),void 0!==t&&void 0!==e&&void 0!==i&&void 0!==s?(r.enable(r.SCISSOR_TEST),r.scissor(t,e,i,s)):r.disable(r.SCISSOR_TEST),r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT),n.popFramebuffer(),n.resetScissor()},unbind:function(t){void 0===t&&(t=!1);var e=this.renderer;return t&&e.flush(),e.popFramebuffer()},destroy:function(){var t=this.renderer;t.off(n.RESIZE,this.resize,this),t.deleteFramebuffer(this.framebuffer),t.deleteTexture(this.texture),this.renderer=null,this.framebuffer=null,this.texture=null}});t.exports=r},70554:t=>{t.exports={getTintFromFloats:function(t,e,i,s){return((255&(255*s|0))<<24|(255&(255*t|0))<<16|(255&(255*e|0))<<8|255&(255*i|0))>>>0},getTintAppendFloatAlpha:function(t,e){return((255&(255*e|0))<<24|t)>>>0},getTintAppendFloatAlphaAndSwap:function(t,e){return((255&(255*e|0))<<24|(255&(0|t))<<16|(255&(t>>8|0))<<8|255&(t>>16|0))>>>0},getFloatsFromUintRGB:function(t){return[(255&(t>>16|0))/255,(255&(t>>8|0))/255,(255&(0|t))/255]},checkShaderMax:function(t,e){var i=Math.min(16,t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS));return e&&-1!==e?Math.min(i,e):i},parseFragmentShaderMaxTextures:function(t,e){if(!t)return"";for(var i="",s=0;s0&&(i+="\n\telse "),s{var s=i(83419),n=i(62644),r=i(50792),o=i(77085),a=i(95540),h=i(37867),l=i(92503),u=i(32302),c=i(70554),d=i(38683),f=new s({Extends:r,initialize:function(t){r.call(this);var e=t.game,i=e.renderer,s=i.gl;this.name=a(t,"name","WebGLPipeline"),this.game=e,this.renderer=i,this.manager,this.gl=s,this.view=e.canvas,this.width=0,this.height=0,this.vertexCount=0,this.vertexCapacity=0,this.vertexData,this.vertexBuffer,this.activeBuffer,this.topology=a(t,"topology",s.TRIANGLES),this.bytes,this.vertexViewF32,this.vertexViewU32,this.active=!0,this.forceZero=a(t,"forceZero",!1),this.hasBooted=!1,this.isPostFX=!1,this.isPreFX=!1,this.renderTargets=[],this.currentRenderTarget,this.shaders=[],this.currentShader,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.config=t,this.glReset=!1,this.batch=[],this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,this.activeTextures=[],this.resizeUniform=a(t,"resizeUniform","")},boot:function(){var t,e=this.gl,i=this.config,s=this.renderer;this.isPostFX||(this.projectionMatrix=(new h).identity());var n=this.renderTargets,r=a(i,"renderTarget",!1);"boolean"==typeof r&&r&&(r=1);var c=s.width,d=s.height;if("number"==typeof r)for(t=0;tT&&(T=x[t].vertexSize);var w=a(i,"batchSize",s.config.batchSize);this.vertexCapacity=6*w;var b=new ArrayBuffer(this.vertexCapacity*T);this.vertexData=b,this.bytes=new Uint8Array(b),this.vertexViewF32=new Float32Array(b),this.vertexViewU32=new Uint32Array(b);var S=a(i,"vertices",null);for(S?(this.vertexViewF32.set(S),this.vertexBuffer=s.createVertexBuffer(b,e.STATIC_DRAW)):this.vertexBuffer=s.createVertexBuffer(b.byteLength,e.DYNAMIC_DRAW),this.setVertexBuffer(),t=x.length-1;t>=0;t--)x[t].rebind();this.hasBooted=!0,s.on(l.RESIZE,this.resize,this),s.on(l.PRE_RENDER,this.onPreRender,this),s.on(l.RENDER,this.onRender,this),s.on(l.POST_RENDER,this.onPostRender,this),this.emit(o.BOOT,this),this.onBoot()},onBoot:function(){},onResize:function(){},setShader:function(t,e,i){var s=this.renderer;t===this.currentShader&&s.currentProgram===this.currentShader.program||(this.flush(),this.setVertexBuffer(i)&&!e&&(e=!0),t.bind(e,!1),this.currentShader=t);return this},getShaderByName:function(t){for(var e=this.shaders,i=0;i-1&&(m=b.substring(20))}y&&x&&g.push(new d(this,m,y,x,n(T)))}this.shaders=g}return 0===this.shaders.length?console.warn("Pipeline: "+this.name+" - Invalid shader config"):this.currentShader=this.shaders[0],this},createBatch:function(t){return this.currentBatch={start:this.vertexCount,count:0,texture:[t],unit:0,maxUnit:0},this.currentUnit=0,this.currentTexture=t,this.batch.push(this.currentBatch),0},addTextureToBatch:function(t){var e=this.currentBatch;e&&(e.texture.push(t),e.unit++,e.maxUnit++)},pushBatch:function(t){if(!this.currentBatch||this.forceZero&&t!==this.currentTexture)return this.createBatch(t);if(t===this.currentTexture)return this.currentUnit;var e=this.currentBatch,i=e.texture.indexOf(t);return-1===i?e.texture.length===this.renderer.maxTextures?this.createBatch(t):(e.unit++,e.maxUnit++,e.texture.push(t),this.currentUnit=e.unit,this.currentTexture=t,e.unit):(this.currentUnit=i,this.currentTexture=t,i)},setGameObject:function(t,e){return void 0===e&&(e=t.frame),this.pushBatch(e.source.glTexture)},shouldFlush:function(t){return void 0===t&&(t=0),this.vertexCount+t>this.vertexCapacity},vertexAvailable:function(){return this.vertexCapacity-this.vertexCount},resize:function(t,e){t===this.width&&e===this.height||this.flush(),this.width=t,this.height=e;for(var i=this.renderTargets,s=0;s=0;i--){var s=e[i].rebind();t&&s!==t||(this.currentShader=s)}return this.activeTextures.length=0,this.emit(o.REBIND,this.currentShader),this.onActive(this.currentShader),this.onRebind(),this.glReset=!1,this},restoreContext:function(){var t=this.shaders,e=!!this.vertexBuffer;this.activeBuffer=null,this.activeTextures.length=0,this.batch.length=0,this.currentBatch=null,this.currentTexture=null,this.currentUnit=0,e&&this.setVertexBuffer();for(var i=0;i0){this.emit(o.BEFORE_FLUSH,this,t),this.onBeforeFlush(t);var e=this.gl,i=this.vertexCount,s=this.currentShader.vertexSize,n=this.topology;if(this.active){var r,a,h;this.setVertexBuffer(),i===this.vertexCapacity?e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.DYNAMIC_DRAW):e.bufferSubData(e.ARRAY_BUFFER,0,this.bytes.subarray(0,i*s));var l=this.batch,u=this.activeTextures;if(this.forceZero)for(u[0]||e.activeTexture(e.TEXTURE0),r=0;r{var s=i(95428),n=i(72905),r=i(19715),o=i(83419),a=i(8054),h=i(50792),l=i(92503),u=i(50030),c=i(37867),d=i(29747),f=i(7530),p=i(32302),v=i(97480),g=i(69442),m=i(70554),y=i(88815),x=i(26128),T=i(1482),w=i(82751),b=i(84387),S=i(93567),E=i(57183),A=!1,C=new o({Extends:h,initialize:function(t){h.call(this);var e=t.config,i={alpha:e.transparent,desynchronized:e.desynchronized,depth:!0,antialias:e.antialiasGL,premultipliedAlpha:e.premultipliedAlpha,stencil:!0,failIfMajorPerformanceCaveat:e.failIfMajorPerformanceCaveat,powerPreference:e.powerPreference,preserveDrawingBuffer:e.preserveDrawingBuffer,willReadFrequently:!1};this.config={clearBeforeRender:e.clearBeforeRender,antialias:e.antialias,backgroundColor:e.backgroundColor,contextCreation:i,roundPixels:e.roundPixels,maxTextures:e.maxTextures,maxTextureSize:e.maxTextureSize,batchSize:e.batchSize,maxLights:e.maxLights,mipmapFilter:e.mipmapFilter},this.game=t,this.type=a.WEBGL,this.pipelines=null,this.width=0,this.height=0,this.canvas=t.canvas,this.blendModes=[],this.contextLost=!1,this.snapshotState={x:0,y:0,width:1,height:1,getPixel:!1,callback:null,type:"image/png",encoder:.92,isFramebuffer:!1,bufferWidth:0,bufferHeight:0},this.maxTextures=0,this.textureIndexes,this.glBufferWrappers=[],this.glProgramWrappers=[],this.glTextureWrappers=[],this.glFramebufferWrappers=[],this.glAttribLocationWrappers=[],this.glUniformLocationWrappers=[],this.currentFramebuffer=null,this.fboStack=[],this.currentProgram=null,this.currentBlendMode=1/0,this.currentScissorEnabled=!1,this.currentScissor=null,this.scissorStack=[],this.contextLostHandler=d,this.contextRestoredHandler=d,this.previousContextLostHandler=d,this.previousContextRestoredHandler=d,this.gl=null,this.supportedExtensions=null,this.instancedArraysExtension=null,this.vaoExtension=null,this.extensions={},this.glFormats,this.compression,this.drawingBufferHeight=0,this.blankTexture=null,this.normalTexture=null,this.whiteTexture=null,this.maskCount=0,this.maskStack=[],this.currentMask={mask:null,camera:null},this.currentCameraMask={mask:null,camera:null},this.glFuncMap=null,this.currentType="",this.newType=!1,this.nextTypeMatch=!1,this.finalType=!1,this.mipmapFilter=null,this.defaultScissor=[0,0,0,0],this.isBooted=!1,this.renderTarget=null,this.projectionMatrix,this.projectionWidth=0,this.projectionHeight=0,this.maskSource=null,this.maskTarget=null,this.spector=null,this._debugCapture=!1,this.init(this.config)},init:function(t){var e,i=this.game,s=this.canvas,n=t.backgroundColor;if(!(e=i.config.context?i.config.context:s.getContext("webgl",t.contextCreation)||s.getContext("experimental-webgl",t.contextCreation))||e.isContextLost())throw this.contextLost=!0,new Error("WebGL unsupported");this.gl=e,this.setExtensions(),this.setContextHandlers(),i.context=e;for(var r=0;r<=27;r++)this.blendModes.push({func:[e.ONE,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_ADD});this.blendModes[1].func=[e.ONE,e.DST_ALPHA],this.blendModes[2].func=[e.DST_COLOR,e.ONE_MINUS_SRC_ALPHA],this.blendModes[3].func=[e.ONE,e.ONE_MINUS_SRC_COLOR],this.blendModes[17]={func:[e.ZERO,e.ONE_MINUS_SRC_ALPHA],equation:e.FUNC_REVERSE_SUBTRACT},this.glFormats=[e.BYTE,e.SHORT,e.UNSIGNED_BYTE,e.UNSIGNED_SHORT,e.FLOAT],this.glFuncMap={mat2:{func:e.uniformMatrix2fv,length:1,matrix:!0},mat3:{func:e.uniformMatrix3fv,length:1,matrix:!0},mat4:{func:e.uniformMatrix4fv,length:1,matrix:!0},"1f":{func:e.uniform1f,length:1},"1fv":{func:e.uniform1fv,length:1},"1i":{func:e.uniform1i,length:1},"1iv":{func:e.uniform1iv,length:1},"2f":{func:e.uniform2f,length:2},"2fv":{func:e.uniform2fv,length:1},"2i":{func:e.uniform2i,length:2},"2iv":{func:e.uniform2iv,length:1},"3f":{func:e.uniform3f,length:3},"3fv":{func:e.uniform3fv,length:1},"3i":{func:e.uniform3i,length:3},"3iv":{func:e.uniform3iv,length:1},"4f":{func:e.uniform4f,length:4},"4fv":{func:e.uniform4fv,length:1},"4i":{func:e.uniform4i,length:4},"4iv":{func:e.uniform4iv,length:1}},t.maxTextures&&-1!==t.maxTextures||(t.maxTextures=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)),t.maxTextureSize||(t.maxTextureSize=e.getParameter(e.MAX_TEXTURE_SIZE)),this.compression=this.getCompressedTextures(),e.disable(e.DEPTH_TEST),e.disable(e.CULL_FACE),e.enable(e.BLEND),e.clearColor(n.redGL,n.greenGL,n.blueGL,n.alphaGL),e.clear(e.COLOR_BUFFER_BIT);return-1!==["NEAREST","LINEAR","NEAREST_MIPMAP_NEAREST","LINEAR_MIPMAP_NEAREST","NEAREST_MIPMAP_LINEAR","LINEAR_MIPMAP_LINEAR"].indexOf(t.mipmapFilter)&&(this.mipmapFilter=e[t.mipmapFilter]),this.maxTextures=m.checkShaderMax(e,t.maxTextures),this.textureIndexes=[],this.createTemporaryTextures(),this.pipelines=new f(this),this.setBlendMode(a.BlendModes.NORMAL),this.projectionMatrix=(new c).identity(),i.textures.once(g.READY,this.boot,this),this},boot:function(){var t=this.game,e=this.pipelines,i=t.scale.baseSize,s=i.width,n=i.height;this.width=s,this.height=n,this.isBooted=!0,this.renderTarget=new p(this,s,n,1,0,!0,!0),this.maskTarget=new p(this,s,n,1,0,!0,!0),this.maskSource=new p(this,s,n,1,0,!0,!0);var r=t.config;e.boot(r.pipeline,r.defaultPipeline,r.autoMobilePipeline),this.blankTexture=t.textures.getFrame("__DEFAULT").glTexture,this.normalTexture=t.textures.getFrame("__NORMAL").glTexture,this.whiteTexture=t.textures.getFrame("__WHITE").glTexture;var o=this.gl;o.bindFramebuffer(o.FRAMEBUFFER,null),o.enable(o.SCISSOR_TEST),t.scale.on(v.RESIZE,this.onResize,this),this.resize(s,n)},setExtensions:function(){var t=this.gl,e=t.getSupportedExtensions();this.supportedExtensions=e;var i="ANGLE_instanced_arrays";this.instancedArraysExtension=e.indexOf(i)>-1?t.getExtension(i):null;var s="OES_vertex_array_object";this.vaoExtension=e.indexOf(s)>-1?t.getExtension(s):null},setContextHandlers:function(t,e){this.previousContextLostHandler&&this.canvas.removeEventListener("webglcontextlost",this.previousContextLostHandler,!1),this.previousContextRestoredHandler&&this.canvas.removeEventListener("webglcontextlost",this.previousContextRestoredHandler,!1),this.contextLostHandler="function"==typeof t?t.bind(this):this.dispatchContextLost.bind(this),this.contextRestoredHandler="function"==typeof e?e.bind(this):this.dispatchContextRestored.bind(this),this.canvas.addEventListener("webglcontextlost",this.contextLostHandler,!1),this.canvas.addEventListener("webglcontextrestored",this.contextRestoredHandler,!1),this.previousContextLostHandler=this.contextLostHandler,this.previousContextRestoredHandler=this.contextRestoredHandler},dispatchContextLost:function(t){this.contextLost=!0,console&&console.warn("WebGL Context lost. Renderer disabled"),this.emit(l.LOSE_WEBGL,this),t.preventDefault()},dispatchContextRestored:function(t){var e=this.gl;if(e.isContextLost())console&&console.log("WebGL Context restored, but context is still lost");else{this.currentProgram=null,this.currentFramebuffer=null,this.setBlendMode(a.BlendModes.NORMAL),e.disable(e.BLEND),e.disable(e.DEPTH_TEST),e.enable(e.CULL_FACE),this.compression=this.getCompressedTextures();var i=function(t){t.createResource()};s(this.glTextureWrappers,i),s(this.glBufferWrappers,i),s(this.glFramebufferWrappers,i),s(this.glProgramWrappers,i),s(this.glAttribLocationWrappers,i),s(this.glUniformLocationWrappers,i),this.createTemporaryTextures(),this.pipelines.restoreContext(),this.resize(this.game.scale.baseSize.width,this.game.scale.baseSize.height),this.setExtensions(),this.contextLost=!1,console&&console.warn("WebGL Context restored. Renderer running again."),this.emit(l.RESTORE_WEBGL,this),t.preventDefault()}},createTemporaryTextures:function(){for(var t=this.gl,e=0;e0&&s>0;if(o&&a){var h=o[0],l=o[1],u=o[2],c=o[3];a=h!==t||l!==e||u!==i||c!==s}a&&(this.flush(),r.scissor(t,n-e-s,i,s))},resetScissor:function(){var t=this.gl;t.enable(t.SCISSOR_TEST);var e=this.currentScissor;if(e){var i=e[0],s=e[1],n=e[2],r=e[3];n>0&&r>0&&t.scissor(i,this.drawingBufferHeight-s-r,n,r)}},popScissor:function(){var t=this.scissorStack;t.pop();var e=t[t.length-1];e&&this.setScissor(e[0],e[1],e[2],e[3]),this.currentScissor=e},hasActiveStencilMask:function(){var t=this.currentMask.mask,e=this.currentCameraMask.mask;return t&&t.isStencil||e&&e.isStencil},resetViewport:function(){var t=this.gl;t.viewport(0,0,this.width,this.height),this.drawingBufferHeight=t.drawingBufferHeight},setBlendMode:function(t,e){void 0===e&&(e=!1);var i=this.gl,s=this.blendModes[t];return!!(e||t!==a.BlendModes.SKIP_CHECK&&this.currentBlendMode!==t)&&(this.flush(),i.enable(i.BLEND),i.blendEquation(s.equation),s.func.length>2?i.blendFuncSeparate(s.func[0],s.func[1],s.func[2],s.func[3]):i.blendFunc(s.func[0],s.func[1]),this.currentBlendMode=t,!0)},addBlendMode:function(t,e){return this.blendModes.push({func:t,equation:e})-1},updateBlendMode:function(t,e,i){return this.blendModes[t]&&(this.blendModes[t].func=e,i&&(this.blendModes[t].equation=i)),this},removeBlendMode:function(t){return t>17&&this.blendModes[t]&&this.blendModes.splice(t,1),this},pushFramebuffer:function(t,e,i,s,n){return t===this.currentFramebuffer?this:(this.fboStack.push(t),this.setFramebuffer(t,e,i,s,n))},setFramebuffer:function(t,e,i,s,n){if(void 0===e&&(e=!1),void 0===i&&(i=!0),void 0===s&&(s=null),void 0===n&&(n=!1),t===this.currentFramebuffer)return this;var r=this.gl,o=this.width,a=this.height;return t&&t.renderTexture&&i?(o=t.renderTexture.width,a=t.renderTexture.height):this.flush(),t?r.bindFramebuffer(r.FRAMEBUFFER,t.webGLFramebuffer):r.bindFramebuffer(r.FRAMEBUFFER,null),i&&r.viewport(0,0,o,a),s&&r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,s.webGLTexture,0),n&&(r.clearColor(0,0,0,0),r.clear(r.COLOR_BUFFER_BIT)),e&&(t?(this.drawingBufferHeight=a,this.pushScissor(0,0,o,a)):(this.drawingBufferHeight=this.height,this.popScissor())),this.currentFramebuffer=t,this},popFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack;i.pop();var s=i[i.length-1];return s||(s=null),this.setFramebuffer(s,t,e),s},restoreFramebuffer:function(t,e){void 0===t&&(t=!1),void 0===e&&(e=!0);var i=this.fboStack,s=i[i.length-1];s||(s=null),this.currentFramebuffer=null,this.setFramebuffer(s,t,e)},setProgram:function(t){return t!==this.currentProgram&&(this.flush(),this.gl.useProgram(t.webGLProgram),this.currentProgram=t,!0)},resetProgram:function(){return this.gl.useProgram(this.currentProgram.webGLProgramWrapper),this},createTextureFromSource:function(t,e,i,s,n){void 0===n&&(n=!1);var r=this.gl,o=r.NEAREST,h=r.NEAREST,l=r.CLAMP_TO_EDGE;e=t?t.width:e,i=t?t.height:i;var c=u(e,i);if(c&&!n&&(l=r.REPEAT),s===a.ScaleModes.LINEAR&&this.config.antialias){var d=t&&t.compressed,f=!d&&c||d&&t.mipmaps.length>1;o=this.mipmapFilter&&f?this.mipmapFilter:r.LINEAR,h=r.LINEAR}return t||"number"!=typeof e||"number"!=typeof i?this.createTexture2D(0,o,h,l,l,r.RGBA,t):this.createTexture2D(0,o,h,l,l,r.RGBA,null,e,i)},createTexture2D:function(t,e,i,s,n,r,o,a,h,l,u,c){"number"!=typeof a&&(a=o?o.width:1),"number"!=typeof h&&(h=o?o.height:1);var d=new w(this.gl,t,e,i,s,n,r,o,a,h,l,u,c);return this.glTextureWrappers.push(d),d},createFramebuffer:function(t,e,i,s){this.currentFramebuffer=null;var n=new b(this.gl,t,e,i,s);return this.glFramebufferWrappers.push(n),n},beginBitmapMask:function(t,e){this.gl&&(this.flush(),this.maskTarget.bind(!0),this.currentCameraMask.mask!==t&&(this.currentMask.mask=t,this.currentMask.camera=e))},drawBitmapMask:function(t,e,i){this.flush(),this.maskSource.bind(),this.setBlendMode(0,!0),t.renderWebGL(this,t,e),this.maskSource.unbind(!0),this.maskTarget.unbind();var s=this.gl,n=this.getCurrentStencilMask();n?(s.enable(s.STENCIL_TEST),n.mask.applyStencil(this,n.camera,!0)):this.currentMask.mask=null,this.pipelines.set(i),s.activeTexture(s.TEXTURE0),s.bindTexture(s.TEXTURE_2D,this.maskTarget.texture.webGLTexture),s.activeTexture(s.TEXTURE1),s.bindTexture(s.TEXTURE_2D,this.maskSource.texture.webGLTexture)},createProgram:function(t,e){var i=new T(this.gl,t,e);return this.glProgramWrappers.push(i),i},createVertexBuffer:function(t,e){var i=this.gl,s=new x(i,t,i.ARRAY_BUFFER,e);return this.glBufferWrappers.push(s),s},createAttribLocation:function(t,e){var i=new S(this.gl,t,e);return this.glAttribLocationWrappers.push(i),i},createUniformLocation:function(t,e){var i=new E(this.gl,t,e);return this.glUniformLocationWrappers.push(i),i},createIndexBuffer:function(t,e){var i=this.gl,s=new x(i,t,i.ELEMENT_ARRAY_BUFFER,e);return this.glBufferWrappers.push(s),s},deleteTexture:function(t){if(t)return n(this.glTextureWrappers,t),t.destroy(),this},deleteFramebuffer:function(t){return t?(n(this.fboStack,t),n(this.glFramebufferWrappers,t),t.destroy(),this):this},deleteProgram:function(t){return t&&(n(this.glProgramWrappers,t),t.destroy()),this},deleteAttribLocation:function(t){return t&&(n(this.glAttribLocationWrappers,t),t.destroy()),this},deleteUniformLocation:function(t){return t&&(n(this.glUniformLocationWrappers,t),t.destroy()),this},deleteBuffer:function(t){return t?(n(this.glBufferWrappers,t),t.destroy(),this):this},preRenderCamera:function(t){var e=t.x,i=t.y,s=t.width,n=t.height,o=t.backgroundColor;(t.emit(r.PRE_RENDER,t),this.pipelines.preBatchCamera(t),this.pushScissor(e,i,s,n),t.mask&&(this.currentCameraMask.mask=t.mask,this.currentCameraMask.camera=t._maskCamera,t.mask.preRenderWebGL(this,t,t._maskCamera)),o.alphaGL>0)&&this.pipelines.setMulti().drawFillRect(e,i,s,n,m.getTintFromFloats(o.blueGL,o.greenGL,o.redGL,1),o.alphaGL)},getCurrentStencilMask:function(){var t=null,e=this.maskStack,i=this.currentCameraMask;return e.length>0?t=e[e.length-1]:i.mask&&i.mask.isStencil&&(t=i),t},postRenderCamera:function(t){var e=t.flashEffect,i=t.fadeEffect;if(e.isRunning||i.isRunning||i.isComplete){var s=this.pipelines.setMulti();e.postRenderWebGL(s,m.getTintFromFloats),i.postRenderWebGL(s,m.getTintFromFloats)}t.dirty=!1,this.popScissor(),t.mask&&(this.currentCameraMask.mask=null,t.mask.postRenderWebGL(this,t._maskCamera)),this.pipelines.postBatchCamera(t),t.emit(r.POST_RENDER,t)},preRender:function(){if(!this.contextLost){var t=this.gl;if(t.bindFramebuffer(t.FRAMEBUFFER,null),this.emit(l.PRE_RENDER_CLEAR),this.config.clearBeforeRender){var e=this.config.backgroundColor;t.clearColor(e.redGL,e.greenGL,e.blueGL,e.alphaGL),t.clear(t.COLOR_BUFFER_BIT|t.DEPTH_BUFFER_BIT|t.STENCIL_BUFFER_BIT)}t.enable(t.SCISSOR_TEST),this.currentScissor=this.defaultScissor,this.scissorStack.length=0,this.scissorStack.push(this.currentScissor),this.game.scene.customViewports&&t.scissor(0,this.drawingBufferHeight-this.height,this.width,this.height),this.currentMask.mask=null,this.currentCameraMask.mask=null,this.maskStack.length=0,this.emit(l.PRE_RENDER)}},render:function(t,e,i){if(!this.contextLost){var s=e.length;if(this.emit(l.RENDER,t,i),this.preRenderCamera(i),0===s)return this.setBlendMode(a.BlendModes.NORMAL),void this.postRenderCamera(i);this.currentType="";for(var n=this.currentMask,r=0;r{var s=i(83419),n=i(95428),r=i(95540),o=i(14500),a=new s({initialize:function(t,e,i,s,n){this.pipeline=t,this.name=e,this.renderer=t.renderer,this.gl=this.renderer.gl,this.fragSrc=s,this.vertSrc=i,this.program=this.renderer.createProgram(i,s),this.attributes,this.vertexComponentCount=0,this.vertexSize=0,this.uniforms={},this.createAttributes(n),this.createUniforms()},createAttributes:function(t){var e=0,i=0,s=[];this.vertexComponentCount=0;for(var n=0;n=0?(e.enableVertexAttribArray(p.webGLAttribLocation),e.vertexAttribPointer(p.webGLAttribLocation,h,l,f,s,u),a.enabled=!0,a.location=p):-1!==p.webGLAttribLocation&&e.disableVertexAttribArray(p.webGLAttribLocation)}else c?e.vertexAttribPointer(d.webGLAttribLocation,h,l,f,s,u):!c&&-1!==d&&d.webGLAttribLocation>-1&&(e.disableVertexAttribArray(d.webGLAttribLocation),a.location=-1)}return this},createUniforms:function(){var t,e,i,s=this.gl,n=this.program,r=this.uniforms,o=s.getProgramParameter(n.webGLProgram,s.ACTIVE_UNIFORMS);for(t=0;t0&&(e=e.substr(0,h),r.hasOwnProperty(e)||null!==(i=this.renderer.createUniformLocation(n,e))&&(r[e]={name:e,location:i,setter:null,value1:null,value2:null,value3:null,value4:null}))}}return this},syncUniforms:function(){var t=this.gl;for(var e in this.renderer.setProgram(this.program),this.uniforms){var i=this.uniforms[e];i.setter&&i.setter.call(t,i.location.webGLUniformLocation,i.value1,i.value2,i.value3,i.value4)}},hasUniform:function(t){return this.uniforms.hasOwnProperty(t)},resetUniform:function(t){var e=this.uniforms[t];return e&&(e.value1=null,e.value2=null,e.value3=null,e.value4=null),this},setUniform1:function(t,e,i,s){var n=this.uniforms[e];return n?((s||n.value1!==i)&&(n.setter||(n.setter=t),n.value1=i,this.renderer.setProgram(this.program),t.call(this.gl,n.location.webGLUniformLocation,i),this.pipeline.currentShader=this),this):this},setUniform2:function(t,e,i,s,n){var r=this.uniforms[e];return r?((n||r.value1!==i||r.value2!==s)&&(r.setter||(r.setter=t),r.value1=i,r.value2=s,this.renderer.setProgram(this.program),t.call(this.gl,r.location.webGLUniformLocation,i,s),this.pipeline.currentShader=this),this):this},setUniform3:function(t,e,i,s,n,r){var o=this.uniforms[e];return o?((r||o.value1!==i||o.value2!==s||o.value3!==n)&&(o.setter||(o.setter=t),o.value1=i,o.value2=s,o.value3=n,this.renderer.setProgram(this.program),t.call(this.gl,o.location.webGLUniformLocation,i,s,n),this.pipeline.currentShader=this),this):this},setUniform4:function(t,e,i,s,n,r,o){var a=this.uniforms[e];return a?((o||a.value1!==i||a.value2!==s||a.value3!==n||a.value4!==r)&&(a.setter||(a.setter=t),a.value1=i,a.value2=s,a.value3=n,a.value4=r,this.renderer.setProgram(this.program),t.call(this.gl,a.location.webGLUniformLocation,i,s,n,r),this.pipeline.currentShader=this),this):this},setBoolean:function(t,e){return this.setUniform1(this.gl.uniform1i,t,Number(e))},set1f:function(t,e){return this.setUniform1(this.gl.uniform1f,t,e)},set2f:function(t,e,i){return this.setUniform2(this.gl.uniform2f,t,e,i)},set3f:function(t,e,i,s){return this.setUniform3(this.gl.uniform3f,t,e,i,s)},set4f:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4f,t,e,i,s,n)},set1fv:function(t,e){return this.setUniform1(this.gl.uniform1fv,t,e,!0)},set2fv:function(t,e){return this.setUniform1(this.gl.uniform2fv,t,e,!0)},set3fv:function(t,e){return this.setUniform1(this.gl.uniform3fv,t,e,!0)},set4fv:function(t,e){return this.setUniform1(this.gl.uniform4fv,t,e,!0)},set1iv:function(t,e){return this.setUniform1(this.gl.uniform1iv,t,e,!0)},set2iv:function(t,e){return this.setUniform1(this.gl.uniform2iv,t,e,!0)},set3iv:function(t,e){return this.setUniform1(this.gl.uniform3iv,t,e,!0)},set4iv:function(t,e){return this.setUniform1(this.gl.uniform4iv,t,e,!0)},set1i:function(t,e){return this.setUniform1(this.gl.uniform1i,t,e)},set2i:function(t,e,i){return this.setUniform2(this.gl.uniform2i,t,e,i)},set3i:function(t,e,i,s){return this.setUniform3(this.gl.uniform3i,t,e,i,s)},set4i:function(t,e,i,s,n){return this.setUniform4(this.gl.uniform4i,t,e,i,s,n)},setMatrix2fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix2fv,t,e,i,!0)},setMatrix3fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix3fv,t,e,i,!0)},setMatrix4fv:function(t,e,i){return this.setUniform2(this.gl.uniformMatrix4fv,t,e,i,!0)},createProgram:function(t,e){return void 0===t&&(t=this.vertSrc),void 0===e&&(e=this.fragSrc),this.program&&this.renderer.deleteProgram(this.program),this.vertSrc=t,this.fragSrc=e,this.program=this.renderer.createProgram(t,e),this.createUniforms(),this.rebind()},destroy:function(){var t=this.renderer;n(this.uniforms,(function(e){t.deleteUniformLocation(e.location)})),this.uniforms=null,n(this.attributes,(function(e){t.deleteAttribLocation(e.location)})),this.attributes=null,t.deleteProgram(this.program),this.pipeline=null,this.renderer=null,this.gl=null,this.program=null}});t.exports=a},14500:t=>{t.exports={BYTE:{enum:5120,size:1},UNSIGNED_BYTE:{enum:5121,size:1},SHORT:{enum:5122,size:2},UNSIGNED_SHORT:{enum:5123,size:2},INT:{enum:5124,size:4},UNSIGNED_INT:{enum:5125,size:4},FLOAT:{enum:5126,size:4}}},4159:(t,e,i)=>{var s=i(14500),n=i(79291),r={PipelineManager:i(7530),Pipelines:i(96615),RenderTarget:i(32302),Utils:i(70554),WebGLPipeline:i(29100),WebGLRenderer:i(74797),WebGLShader:i(38683),Wrappers:i(9503)};r=n(!1,r,s),t.exports=r},31302:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(78908),o=i(85191),a=i(14500),h=i(29100),l=new s({Extends:h,initialize:function(t){t.fragShader=n(t,"fragShader",r),t.vertShader=n(t,"vertShader",o),t.batchSize=n(t,"batchSize",1),t.vertices=n(t,"vertices",[-1,1,-1,-7,7,1]),t.attributes=n(t,"attributes",[{name:"inPosition",size:2,type:a.FLOAT}]),h.call(this,t)},boot:function(){h.prototype.boot.call(this),this.set1i("uMainSampler",0),this.set1i("uMaskSampler",1)},resize:function(t,e){h.prototype.resize.call(this,t,e),this.set2f("uResolution",t,e)},beginMask:function(t,e,i){this.renderer.beginBitmapMask(t,i)},endMask:function(t,e,i){var s=this.gl,n=this.renderer,r=t.bitmapMask;r&&s&&(n.drawBitmapMask(r,e,this),i&&this.set2f("uResolution",i.width,i.height),this.set1i("uInvertMaskAlpha",t.invertAlpha),s.drawArrays(this.topology,0,3),i&&this.set2f("uResolution",this.width,this.height),s.bindTexture(s.TEXTURE_2D,null))}});t.exports=l},92651:(t,e,i)=>{var s=i(83419),n=i(58918),r=i(14811),o=i(95540),a=i(43558),h=i(89350),l=i(70554),u=new s({Extends:a,initialize:function(t){t.shaders=[l.setGlowQuality(h.FXGlowFrag,t.game),h.FXShadowFrag,h.FXPixelateFrag,h.FXVignetteFrag,h.FXShineFrag,h.FXBlurLowFrag,h.FXBlurMedFrag,h.FXBlurHighFrag,h.FXGradientFrag,h.FXBloomFrag,h.ColorMatrixFrag,h.FXCircleFrag,h.FXBarrelFrag,h.FXDisplacementFrag,h.FXWipeFrag,h.FXBokehFrag],a.call(this,t);var e=this.game;this.glow=new n.Glow(e),this.shadow=new n.Shadow(e),this.pixelate=new n.Pixelate(e),this.vignette=new n.Vignette(e),this.shine=new n.Shine(e),this.gradient=new n.Gradient(e),this.circle=new n.Circle(e),this.barrel=new n.Barrel(e),this.wipe=new n.Wipe(e),this.bokeh=new n.Bokeh(e);var i=[];i[r.GLOW]=this.onGlow,i[r.SHADOW]=this.onShadow,i[r.PIXELATE]=this.onPixelate,i[r.VIGNETTE]=this.onVignette,i[r.SHINE]=this.onShine,i[r.BLUR]=this.onBlur,i[r.GRADIENT]=this.onGradient,i[r.BLOOM]=this.onBloom,i[r.COLOR_MATRIX]=this.onColorMatrix,i[r.CIRCLE]=this.onCircle,i[r.BARREL]=this.onBarrel,i[r.DISPLACEMENT]=this.onDisplacement,i[r.WIPE]=this.onWipe,i[r.BOKEH]=this.onBokeh,this.fxHandlers=i,this.source,this.target,this.swap},onDraw:function(t,e,i){this.source=t,this.target=e,this.swap=i;var s=t.width,n=t.height,r=this.tempSprite,o=this.fxHandlers;if(r&&r.preFX)for(var a=r.preFX.list,h=0;h{var s=i(83419),n=i(95540),r=i(31063),o=i(57516),a=i(61340),h=i(26099),l=i(29100),u=new s({Extends:o,initialize:function(t){var e=n(t,"fragShader",r);t.fragShader=e.replace("%LIGHT_COUNT%",t.game.renderer.config.maxLights),o.call(this,t),this.inverseRotationMatrix=new Float32Array([1,0,0,0,1,0,0,0,1]),this.currentNormalMap,this.lightsActive=!0,this.tempVec2=new h,this._tempMatrix=new a,this._tempMatrix2=new a},boot:function(){l.prototype.boot.call(this)},onRender:function(t,e){var i=t.sys.lights;if(this.lightsActive=!1,i&&i.active){var s,n=i.getLights(e),r=n.length;this.lightsActive=!0;var o=this.renderer.height,a=e.matrix,h=this.tempVec2;for(this.set1i("uMainSampler",0),this.set1i("uNormSampler",1),this.set2f("uResolution",this.width/2,this.height/2),this.set4f("uCamera",e.x,e.y,e.rotation,e.zoom),this.set3f("uAmbientLightColor",i.ambientColor.r,i.ambientColor.g,i.ambientColor.b),this.set1i("uLightCount",r),s=0;s0&&this.flush();var e=this.inverseRotationMatrix;if(t){var i=-t,s=Math.cos(i),n=Math.sin(i);e[1]=n,e[3]=-n,e[0]=e[4]=s}else e[0]=e[4]=1,e[1]=e[3]=0;this.setMatrix3fv("uInverseRotationMatrix",!1,e),this.currentNormalMapRotation=t}},setTexture2D:function(t,e){var i=this.renderer;void 0===t&&(t=i.whiteTexture);var s=this.getNormalMap(e);this.isNewNormalMap(t,s)&&(this.flush(),this.createBatch(t),this.addTextureToBatch(s),this.currentNormalMap=s);var n=0;e&&e.parentContainer?n=e.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2).rotationNormalized:e&&(n=e.rotation);return null===this.currentBatch&&(this.createBatch(t),this.addTextureToBatch(s)),this.setNormalMapRotation(n),0},setGameObject:function(t,e){void 0===e&&(e=t.frame);var i=e.glTexture,s=this.getNormalMap(t);if(this.isNewNormalMap(i,s)&&(this.flush(),this.createBatch(i),this.addTextureToBatch(s),this.currentNormalMap=s),t.parentContainer){var n=t.getWorldTransformMatrix(this._tempMatrix,this._tempMatrix2);this.setNormalMapRotation(n.rotationNormalized)}else this.setNormalMapRotation(t.rotation);return null===this.currentBatch&&(this.createBatch(i),this.addTextureToBatch(s)),0},isNewNormalMap:function(t,e){return this.currentTexture!==t||this.currentNormalMap!==e},getNormalMap:function(t){var e;return t?(t.displayTexture?e=t.displayTexture.dataSource[t.displayFrame.sourceIndex]:t.texture?e=t.texture.dataSource[t.frame.sourceIndex]:t.tileset&&(e=Array.isArray(t.tileset)?t.tileset[0].image.dataSource[0]:t.tileset.image.dataSource[0]),e?e.glTexture:this.renderer.normalTexture):this.renderer.normalTexture},batchSprite:function(t,e,i){this.lightsActive&&o.prototype.batchSprite.call(this,t,e,i)},batchTexture:function(t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,L,O){this.lightsActive&&o.prototype.batchTexture.call(this,t,e,i,s,n,r,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,L,O)},batchTextureFrame:function(t,e,i,s,n,r,a){this.lightsActive&&o.prototype.batchTextureFrame.call(this,t,e,i,s,n,r,a)}});t.exports=u},56527:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(57516),o=i(45561),a=i(60722),h=i(14500),l=i(29100),u=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:h.UNSIGNED_BYTE,normalized:!0}]),t.forceZero=!0,t.resizeUniform="uResolution",r.call(this,t)},boot:function(){l.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height)}});t.exports=u},57516:(t,e,i)=>{var s=i(83419),n=i(94811),r=i(95540),o=i(98840),a=i(44667),h=i(61340),l=i(70554),u=i(14500),c=i(29100),d=new s({Extends:c,initialize:function(t){var e=t.game.renderer,i=r(t,"fragShader",o);t.fragShader=l.parseFragmentShaderMaxTextures(i,e.maxTextures),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2},{name:"inTexId"},{name:"inTintEffect"},{name:"inTint",size:4,type:u.UNSIGNED_BYTE,normalized:!0}]),t.resizeUniform="uResolution",c.call(this,t),this._tempMatrix1=new h,this._tempMatrix2=new h,this._tempMatrix3=new h,this.calcMatrix=new h,this.tempTriangle=[{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0},{x:0,y:0,width:0}],this.strokeTint={TL:0,TR:0,BL:0,BR:0},this.fillTint={TL:0,TR:0,BL:0,BR:0},this.currentFrame={u0:0,v0:0,u1:1,v1:1},this.firstQuad=[0,0,0,0,0],this.prevQuad=[0,0,0,0,0],this.polygonCache=[]},boot:function(){c.prototype.boot.call(this);var t=this.renderer;this.set1iv("uMainSampler",t.textureIndexes),this.set2f("uResolution",t.width,t.height)},batchSprite:function(t,e,i){this.manager.set(this,t);var s=this._tempMatrix1,n=this._tempMatrix2,r=this._tempMatrix3,o=t.frame,a=o.glTexture,h=o.u0,u=o.v0,c=o.u1,d=o.v1,f=o.x,p=o.y,v=o.cutWidth,g=o.cutHeight,m=o.customPivot,y=t.displayOriginX,x=t.displayOriginY,T=-y+f,w=-x+p;if(t.isCropped){var b=t._crop;b.flipX===t.flipX&&b.flipY===t.flipY||o.updateCropUVs(b,t.flipX,t.flipY),h=b.u0,u=b.v0,c=b.u1,d=b.v1,v=b.width,g=b.height,T=-y+(f=b.x),w=-x+(p=b.y)}var S=1,E=1;t.flipX&&(m||(T+=-o.realWidth+2*y),S=-1),t.flipY&&(m||(w+=-o.realHeight+2*x),E=-1);var A=t.x,C=t.y;e.roundPixels&&(A=Math.floor(A),C=Math.floor(C)),n.applyITRS(A,C,t.rotation,t.scaleX*S,t.scaleY*E),s.copyFrom(e.matrix),i?(s.multiplyWithOffset(i,-e.scrollX*t.scrollFactorX,-e.scrollY*t.scrollFactorY),n.e=A,n.f=C):(n.e-=e.scrollX*t.scrollFactorX,n.f-=e.scrollY*t.scrollFactorY),s.multiply(n,r);var _=r.setQuad(T,w,T+v,w+g,e.renderRoundPixels),M=l.getTintAppendFloatAlpha,P=e.alpha,R=M(t.tintTopLeft,P*t._alphaTL),L=M(t.tintTopRight,P*t._alphaTR),O=M(t.tintBottomLeft,P*t._alphaBL),F=M(t.tintBottomRight,P*t._alphaBR);this.shouldFlush(6)&&this.flush();var D=this.setGameObject(t,o);this.manager.preBatch(t),this.batchQuad(t,_[0],_[1],_[2],_[3],_[4],_[5],_[6],_[7],h,u,c,d,R,L,O,F,t.tintFill,a,D),this.manager.postBatch(t)},batchTexture:function(t,e,i,s,n,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x,T,w,b,S,E,A,C,_,M,P,R,L,O){void 0===O&&(O=!1),this.manager.set(this,t);var F=this._tempMatrix1,D=this._tempMatrix2,I=this._tempMatrix3,k=m/i+C,B=y/s+_,N=(m+x)/i+C,U=(y+T)/s+_,X=o,Y=a,z=-v,G=-g;if(t.isCropped){var V=t._crop,W=V.width,H=V.height;X=W,Y=H,o=W,a=H;var j=m=V.x,q=y=V.y;c&&(j=x-V.x-W),d&&(q=T-V.y-H),k=j/i+C,B=q/s+_,N=(j+W)/i+C,U=(q+H)/s+_,z=-v+m,G=-g+y}c&&(X*=-1,z+=o),(d^=!R&&e.isRenderTexture?1:0)&&(Y*=-1,G+=a),M.roundPixels&&(n=Math.floor(n),r=Math.floor(r)),D.applyITRS(n,r,u,h,l),F.copyFrom(M.matrix),P?(F.multiplyWithOffset(P,-M.scrollX*f,-M.scrollY*p),D.e=n,D.f=r):(D.e-=M.scrollX*f,D.f-=M.scrollY*p),F.multiply(D,I);var K=I.setQuad(z,G,z+X,G+Y,M.renderRoundPixels);null==L&&(L=this.setTexture2D(e)),t&&!O&&this.manager.preBatch(t),this.batchQuad(t,K[0],K[1],K[2],K[3],K[4],K[5],K[6],K[7],k,B,N,U,w,b,S,E,A,e,L),t&&!O&&this.manager.postBatch(t)},batchTextureFrame:function(t,e,i,s,n,r,o){this.manager.set(this);var a=this._tempMatrix1.copyFrom(r),h=this._tempMatrix2;o?a.multiply(o,h):h=a;var u=h.setQuad(e,i,e+t.width,i+t.height),c=this.setTexture2D(t.source.glTexture);s=l.getTintAppendFloatAlpha(s,n),this.batchQuad(null,u[0],u[1],u[2],u[3],u[4],u[5],u[6],u[7],t.u0,t.v0,t.u1,t.v1,s,s,s,s,0,t.glTexture,c)},batchFillRect:function(t,e,i,s,n,r){this.renderer.pipelines.set(this);var o=this.calcMatrix;r&&r.multiply(n,o);var a=o.setQuad(t,e,t+i,e+s),h=this.fillTint;this.batchQuad(null,a[0],a[1],a[2],a[3],a[4],a[5],a[6],a[7],0,0,1,1,h.TL,h.TR,h.BL,h.BR,2)},batchFillTriangle:function(t,e,i,s,n,r,o,a){this.renderer.pipelines.set(this);var h=this.calcMatrix;a&&a.multiply(o,h);var l=h.getX(t,e),u=h.getY(t,e),c=h.getX(i,s),d=h.getY(i,s),f=h.getX(n,r),p=h.getY(n,r),v=this.fillTint;this.batchTri(null,l,u,c,d,f,p,0,0,1,1,v.TL,v.TR,v.BL,2)},batchStrokeTriangle:function(t,e,i,s,n,r,o,a,h){var l=this.tempTriangle;l[0].x=t,l[0].y=e,l[0].width=o,l[1].x=i,l[1].y=s,l[1].width=o,l[2].x=n,l[2].y=r,l[2].width=o,l[3].x=t,l[3].y=e,l[3].width=o,this.batchStrokePath(l,o,!1,a,h)},batchFillPath:function(t,e,i){this.renderer.pipelines.set(this);var s=this.calcMatrix;i&&i.multiply(e,s);for(var r,o,a=t.length,h=this.polygonCache,l=this.fillTint.TL,u=this.fillTint.TR,c=this.fillTint.BL,d=0;d0&&X[4]?this.batchQuad(null,F,D,P,R,X[0],X[1],X[2],X[3],0,0,1,1,k,B,N,U,2):(Y[0]=F,Y[1]=D,Y[2]=P,Y[3]=R,Y[4]=1),h&&Y[4]?this.batchQuad(null,_,M,L,O,Y[0],Y[1],Y[2],Y[3],0,0,1,1,k,B,N,U,2):(X[0]=_,X[1]=M,X[2]=L,X[3]=O,X[4]=1)}}},destroy:function(){return this._tempMatrix1.destroy(),this._tempMatrix2.destroy(),this._tempMatrix3.destroy(),this._tempMatrix1=null,this._tempMatrix1=null,this._tempMatrix1=null,c.prototype.destroy.call(this),this}});t.exports=d},43439:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(4127),o=i(89924),a=i(29100),h=new s({Extends:a,initialize:function(t){t.vertShader=n(t,"vertShader",o),t.fragShader=n(t,"fragShader",r),t.attributes=n(t,"attributes",[{name:"inPosition",size:2},{name:"inLightPosition",size:2},{name:"inLightRadius"},{name:"inLightAttenuation"},{name:"inLightColor",size:4}]),a.call(this,t)},onRender:function(t,e){this.set2f("uResolution",this.width,this.height),this.set1f("uCameraZoom",e.zoom)},batchPointLight:function(t,e,i,s,n,r,o,a,h,l,u,c){var d=t.color,f=t.intensity,p=t.radius,v=t.attenuation,g=d.r*f,m=d.g*f,y=d.b*f,x=e.alpha*t.alpha;this.shouldFlush(6)&&this.flush(),this.currentBatch||this.setTexture2D(),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(n,r,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(i,s,u,c,p,v,g,m,y,x),this.batchLightVert(o,a,u,c,p,v,g,m,y,x),this.batchLightVert(h,l,u,c,p,v,g,m,y,x),this.currentBatch.count=this.vertexCount-this.currentBatch.start},batchLightVert:function(t,e,i,s,n,r,o,a,h,l){var u=this.vertexViewF32,c=this.vertexCount*this.currentShader.vertexComponentCount-1;u[++c]=t,u[++c]=e,u[++c]=i,u[++c]=s,u[++c]=n,u[++c]=r,u[++c]=o,u[++c]=a,u[++c]=h,u[++c]=l,this.vertexCount++}});t.exports=h},84057:(t,e,i)=>{var s=i(83419),n=i(89422),r=i(95540),o=i(27681),a=i(49627),h=i(29100),l=new s({Extends:h,initialize:function(t){t.renderTarget=r(t,"renderTarget",1),t.fragShader=r(t,"fragShader",o),t.vertShader=r(t,"vertShader",a),t.attributes=r(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.batchSize=1,t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],h.call(this,t),this.isPostFX=!0,this.gameObject,this.controller,this.colorMatrix=new n,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2,this.renderer.isBooted&&(this.manager=this.renderer.pipelines)},bootFX:function(){h.prototype.boot.call(this);var t=this.manager.UTILITY_PIPELINE;this.fullFrame1=t.fullFrame1,this.fullFrame2=t.fullFrame2,this.halfFrame1=t.halfFrame1,this.halfFrame2=t.halfFrame2;var e=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",e.width,e.height);for(var i=this.renderTargets,s=0;s{var s=i(10312),n=i(67502),r=i(83419),o=i(96293),a=i(95540),h=i(57516),l=i(27681),u=i(87841),c=i(32302),d=i(45561),f=i(60722),p=i(29100),v=new r({Extends:h,initialize:function(t){var e=a(t,"fragShader",l),i=a(t,"vertShader",f),s=a(t,"drawShader",l),n=[{name:"DrawSprite",fragShader:d,vertShader:f},{name:"CopySprite",fragShader:e,vertShader:i},{name:"DrawGame",fragShader:s,vertShader:f},{name:"ColorMatrix",fragShader:o}],r=a(t,"shaders",[]);t.shaders=n.concat(r),t.vertShader||(t.vertShader=i),t.batchSize=1,h.call(this,t),this.isPreFX=!0,this.customMainSampler=null,this.drawSpriteShader,this.copyShader,this.gameShader,this.colorMatrixShader,this.quadVertexData,this.quadVertexBuffer,this.quadVertexViewF32,this.spriteBounds=new u,this.targetBounds=new u,this.fsTarget,this.tempSprite,this.renderer.isBooted&&(this.manager=this.renderer.pipelines,this.boot())},boot:function(){p.prototype.boot.call(this);var t=this.shaders,e=this.renderer;this.drawSpriteShader=t[0],this.copyShader=t[1],this.gameShader=t[2],this.colorMatrixShader=t[3],this.fsTarget=new c(e,e.width,e.height,1,0,!0,!0),this.renderTargets=this.manager.renderTargets.concat(this.fsTarget);var i=new ArrayBuffer(168);this.quadVertexData=i,this.quadVertexViewF32=new Float32Array(i),this.quadVertexBuffer=e.createVertexBuffer(i,this.gl.STATIC_DRAW),this.onResize(e.width,e.height),this.currentShader=this.copyShader,this.set2f("uResolution",e.width,e.height)},onResize:function(t,e){var i=this.quadVertexViewF32;i[1]=e,i[22]=e,i[14]=t,i[28]=t,i[35]=t,i[36]=e},batchQuad:function(t,e,i,s,r,o,a,h,l,u,c,d,f,p,v,g,m,y,x){var T=Math.min(e,s,o,h),w=Math.min(i,r,a,l),b=Math.max(e,s,o,h)-T,S=Math.max(i,r,a,l)-w,E=this.spriteBounds.setTo(T,w,b,S),A=t?t.preFX.padding:0,C=b+2*A,_=S+2*A,M=Math.abs(Math.max(C,_)),P=this.manager.getRenderTarget(M),R=this.targetBounds.setTo(0,0,P.width,P.height);n(R,Math.round(E.centerX),Math.round(E.centerY)),this.tempSprite=t;var L=this.gl,O=this.renderer;O.clearStencilMask(),this.setShader(this.drawSpriteShader),this.set1i("uMainSampler",0),this.set2f("uResolution",O.width,O.height),this.flipProjectionMatrix(!0),t&&(this.onDrawSprite(t,P),t.preFX.onFX(this));var F=this.fsTarget;return this.flush(),L.viewport(0,0,O.width,O.height),L.bindFramebuffer(L.FRAMEBUFFER,F.framebuffer.webGLFramebuffer),L.framebufferTexture2D(L.FRAMEBUFFER,L.COLOR_ATTACHMENT0,L.TEXTURE_2D,F.texture.webGLTexture,0),L.clearColor(0,0,0,0),L.clear(L.COLOR_BUFFER_BIT),this.setTexture2D(x),this.batchVert(e,i,u,c,0,y,p),this.batchVert(s,r,u,f,0,y,g),this.batchVert(o,a,d,f,0,y,m),this.batchVert(e,i,u,c,0,y,p),this.batchVert(o,a,d,f,0,y,m),this.batchVert(h,l,d,c,0,y,v),this.flush(),this.flipProjectionMatrix(!1),L.activeTexture(L.TEXTURE0),L.bindTexture(L.TEXTURE_2D,P.texture.webGLTexture),L.copyTexSubImage2D(L.TEXTURE_2D,0,0,0,R.x,R.y,R.width,R.height),L.bindFramebuffer(L.FRAMEBUFFER,null),L.bindTexture(L.TEXTURE_2D,null),this.onBatch(t),this.currentShader=this.copyShader,this.onDraw(P,this.manager.getSwapRenderTarget(),this.manager.getAltSwapRenderTarget()),!0},onDrawSprite:function(){},onCopySprite:function(){},copySprite:function(t,e,i,n,r,o,a){void 0===i&&(i=!0),void 0===n&&(n=!0),void 0===r&&(r=!1),void 0===a&&(a=this.copyShader);var h=this.gl,l=this.tempSprite;o&&(a=this.colorMatrixShader),this.currentShader=a;var u=this.setVertexBuffer(this.quadVertexBuffer);a.bind(u,!1);var c=this.renderer;if(this.set1i("uMainSampler",0),this.set2f("uResolution",c.width,c.height),l.preFX.onFXCopy(this),this.onCopySprite(t,e,l),o&&(this.set1fv("uColorMatrix",o.getData()),this.set1f("uAlpha",o.alpha)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture.webGLTexture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var d=e.height-t.height;h.viewport(0,d,t.width,t.height),this.resetUVs()}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer.webGLFramebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture.webGLTexture,0),i&&(h.clearColor(0,0,0,Number(!n)),h.clear(h.COLOR_BUFFER_BIT)),r){var f=this.renderer.currentBlendMode;this.renderer.setBlendMode(s.ERASE)}h.bufferData(h.ARRAY_BUFFER,this.quadVertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),r&&this.renderer.setBlendMode(f),h.bindFramebuffer(h.FRAMEBUFFER,null)},copy:function(t,e){var i=this.gl;this.set1i("uMainSampler",0),i.activeTexture(i.TEXTURE0),i.bindTexture(i.TEXTURE_2D,t.texture.webGLTexture),i.viewport(0,0,t.width,t.height),this.setUVs(0,0,0,1,1,1,1,0),i.bindFramebuffer(i.FRAMEBUFFER,e.framebuffer.webGLFramebuffer),i.framebufferTexture2D(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.TEXTURE_2D,e.texture.webGLTexture,0),i.clearColor(0,0,0,0),i.clear(i.COLOR_BUFFER_BIT),i.bufferData(i.ARRAY_BUFFER,this.quadVertexData,i.STATIC_DRAW),i.drawArrays(i.TRIANGLES,0,6),i.bindFramebuffer(i.FRAMEBUFFER,null)},blendFrames:function(t,e,i,s,n){this.manager.blendFrames(t,e,i,s,n)},blendFramesAdditive:function(t,e,i,s,n){this.manager.blendFramesAdditive(t,e,i,s,n)},drawToGame:function(t){this.currentShader=null,this.setShader(this.copyShader),this.bindAndDraw(t)},copyToGame:function(t){this.currentShader=null,this.setShader(this.gameShader),this.bindAndDraw(t)},bindAndDraw:function(t){var e=this.gl,i=this.renderer;this.set1i("uMainSampler",0),this.customMainSampler?this.setTexture2D(this.customMainSampler):this.setTexture2D(t.texture);var s=this._tempMatrix1.loadIdentity(),n=this.targetBounds.x,r=this.targetBounds.y,o=n+t.width,a=r+t.height,h=s.getX(n,r),l=s.getX(n,a),u=s.getX(o,a),c=s.getX(o,r),d=s.getY(n,r),f=s.getY(n,a),p=s.getY(o,a),v=s.getY(o,r),g=16777215;this.batchVert(h,d,0,0,0,0,g),this.batchVert(l,f,0,1,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(h,d,0,0,0,0,g),this.batchVert(u,p,1,1,0,0,g),this.batchVert(c,v,1,0,0,0,g),i.restoreFramebuffer(!1,!0),i.currentFramebuffer||e.viewport(0,0,i.width,i.height),i.restoreStencilMask(),this.flush(),this.tempSprite=null},onDraw:function(t){this.drawToGame(t)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.quadVertexViewF32;h[2]=t,h[3]=e,h[9]=i,h[10]=s,h[16]=n,h[17]=r,h[23]=t,h[24]=e,h[30]=n,h[31]=r,h[37]=o,h[38]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)},destroy:function(){return this.renderer.deleteBuffer(this.quadVertexBuffer),this.drawSpriteShader=null,this.copyShader=null,this.gameShader=null,this.colorMatrixShader=null,this.quadVertexData=null,this.quadVertexBuffer=null,this.quadVertexViewF32=null,this.fsTarget=null,this.tempSprite=null,h.prototype.destroy.call(this),this}});t.exports=v},81041:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(57516),o=new s({Extends:r,initialize:function(t){t.topology=5,t.batchSize=n(t,"batchSize",256),r.call(this,t)}});t.exports=o},12385:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(57516),o=i(45561),a=i(60722),h=i(29100),l=new s({Extends:r,initialize:function(t){t.fragShader=n(t,"fragShader",o),t.vertShader=n(t,"vertShader",a),t.forceZero=!0,r.call(this,t)},boot:function(){h.prototype.boot.call(this);var t=this.renderer;this.set1i("uMainSampler",0),this.set2f("uResolution",t.width,t.height)}});t.exports=l},7589:(t,e,i)=>{var s=i(35407),n=i(10312),r=i(83419),o=i(89422),a=i(96293),h=i(36682),l=i(95540),u=i(48247),c=i(49627),d=i(29100),f=new r({Extends:d,initialize:function(t){t.renderTarget=l(t,"renderTarget",[{scale:1,autoResize:!0},{scale:1,autoResize:!0},{scale:.5,autoResize:!0},{scale:.5,autoResize:!0}]),t.vertShader=l(t,"vertShader",c),t.shaders=l(t,"shaders",[{name:"Copy",fragShader:h},{name:"AddBlend",fragShader:s},{name:"LinearBlend",fragShader:u},{name:"ColorMatrix",fragShader:a}]),t.attributes=l(t,"attributes",[{name:"inPosition",size:2},{name:"inTexCoord",size:2}]),t.vertices=[-1,-1,0,0,-1,1,0,1,1,1,1,1,-1,-1,0,0,1,1,1,1,1,-1,1,0],t.batchSize=1,d.call(this,t),this.colorMatrix=new o,this.copyShader,this.addShader,this.linearShader,this.colorMatrixShader,this.fullFrame1,this.fullFrame2,this.halfFrame1,this.halfFrame2},boot:function(){d.prototype.boot.call(this);var t=this.shaders,e=this.renderTargets;this.copyShader=t[0],this.addShader=t[1],this.linearShader=t[2],this.colorMatrixShader=t[3],this.fullFrame1=e[0],this.fullFrame2=e[1],this.halfFrame1=e[2],this.halfFrame2=e[3]},copyFrame:function(t,e,i,s,n){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===n&&(n=!0);var r=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),r.activeTexture(r.TEXTURE0),r.bindTexture(r.TEXTURE_2D,t.texture.webGLTexture),e?(r.viewport(0,0,e.width,e.height),r.bindFramebuffer(r.FRAMEBUFFER,e.framebuffer.webGLFramebuffer),r.framebufferTexture2D(r.FRAMEBUFFER,r.COLOR_ATTACHMENT0,r.TEXTURE_2D,e.texture.webGLTexture,0)):r.viewport(0,0,t.width,t.height),s&&(n?r.clearColor(0,0,0,0):r.clearColor(0,0,0,1),r.clear(r.COLOR_BUFFER_BIT)),r.bufferData(r.ARRAY_BUFFER,this.vertexData,r.STATIC_DRAW),r.drawArrays(r.TRIANGLES,0,6),r.bindFramebuffer(r.FRAMEBUFFER,null),r.bindTexture(r.TEXTURE_2D,null)},blitFrame:function(t,e,i,s,r,o,a){void 0===i&&(i=1),void 0===s&&(s=!0),void 0===r&&(r=!0),void 0===o&&(o=!1),void 0===a&&(a=!1);var h=this.gl;if(this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",i),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,t.texture.webGLTexture),t.height>e.height)h.viewport(0,0,t.width,t.height),this.setTargetUVs(t,e);else{var l=e.height-t.height;h.viewport(0,l,t.width,t.height)}if(h.bindFramebuffer(h.FRAMEBUFFER,e.framebuffer.webGLFramebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,e.texture.webGLTexture,0),s&&(r?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),o){var u=this.renderer.currentBlendMode;this.renderer.setBlendMode(n.ERASE)}a&&this.flipY(),h.bufferData(h.ARRAY_BUFFER,this.vertexData,h.STATIC_DRAW),h.drawArrays(h.TRIANGLES,0,6),o&&this.renderer.setBlendMode(u),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null),this.resetUVs()},copyFrameRect:function(t,e,i,s,n,r,o,a){void 0===o&&(o=!0),void 0===a&&(a=!0);var h=this.gl;h.bindFramebuffer(h.FRAMEBUFFER,t.framebuffer.webGLFramebuffer),h.framebufferTexture2D(h.FRAMEBUFFER,h.COLOR_ATTACHMENT0,h.TEXTURE_2D,t.texture.webGLTexture,0),o&&(a?h.clearColor(0,0,0,0):h.clearColor(0,0,0,1),h.clear(h.COLOR_BUFFER_BIT)),h.activeTexture(h.TEXTURE0),h.bindTexture(h.TEXTURE_2D,e.texture.webGLTexture),h.copyTexSubImage2D(h.TEXTURE_2D,0,0,0,i,s,n,r),h.bindFramebuffer(h.FRAMEBUFFER,null),h.bindTexture(h.TEXTURE_2D,null)},copyToGame:function(t){var e=this.gl;this.setShader(this.copyShader),this.set1i("uMainSampler",0),this.set1f("uBrightness",1),this.renderer.popFramebuffer(),e.activeTexture(e.TEXTURE0),e.bindTexture(e.TEXTURE_2D,t.texture.webGLTexture),e.bufferData(e.ARRAY_BUFFER,this.vertexData,e.STATIC_DRAW),e.drawArrays(e.TRIANGLES,0,6)},drawFrame:function(t,e,i,s){void 0===i&&(i=!0),void 0===s&&(s=this.colorMatrix);var n=this.gl;this.setShader(this.colorMatrixShader),this.set1i("uMainSampler",0),this.set1fv("uColorMatrix",s.getData()),this.set1f("uAlpha",s.alpha),n.activeTexture(n.TEXTURE0),n.bindTexture(n.TEXTURE_2D,t.texture.webGLTexture),e?(n.viewport(0,0,e.width,e.height),n.bindFramebuffer(n.FRAMEBUFFER,e.framebuffer.webGLFramebuffer),n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_2D,e.texture.webGLTexture,0)):n.viewport(0,0,t.width,t.height),i?n.clearColor(0,0,0,0):n.clearColor(0,0,0,1),n.clear(n.COLOR_BUFFER_BIT),n.bufferData(n.ARRAY_BUFFER,this.vertexData,n.STATIC_DRAW),n.drawArrays(n.TRIANGLES,0,6),n.bindFramebuffer(n.FRAMEBUFFER,null),n.bindTexture(n.TEXTURE_2D,null)},blendFrames:function(t,e,i,s,n,r){void 0===s&&(s=1),void 0===n&&(n=!0),void 0===r&&(r=this.linearShader);var o=this.gl;this.setShader(r),this.set1i("uMainSampler1",0),this.set1i("uMainSampler2",1),this.set1f("uStrength",s),o.activeTexture(o.TEXTURE0),o.bindTexture(o.TEXTURE_2D,t.texture.webGLTexture),o.activeTexture(o.TEXTURE1),o.bindTexture(o.TEXTURE_2D,e.texture.webGLTexture),i?(o.bindFramebuffer(o.FRAMEBUFFER,i.framebuffer.webGLFramebuffer),o.framebufferTexture2D(o.FRAMEBUFFER,o.COLOR_ATTACHMENT0,o.TEXTURE_2D,i.texture.webGLTexture,0),o.viewport(0,0,i.width,i.height)):o.viewport(0,0,t.width,t.height),n?o.clearColor(0,0,0,0):o.clearColor(0,0,0,1),o.clear(o.COLOR_BUFFER_BIT),o.bufferData(o.ARRAY_BUFFER,this.vertexData,o.STATIC_DRAW),o.drawArrays(o.TRIANGLES,0,6),o.bindFramebuffer(o.FRAMEBUFFER,null),o.bindTexture(o.TEXTURE_2D,null)},blendFramesAdditive:function(t,e,i,s,n){this.blendFrames(t,e,i,s,n,this.addShader)},clearFrame:function(t,e){void 0===e&&(e=!0);var i=this.gl;i.viewport(0,0,t.width,t.height),i.bindFramebuffer(i.FRAMEBUFFER,t.framebuffer.webGLFramebuffer),e?i.clearColor(0,0,0,0):i.clearColor(0,0,0,1),i.clear(i.COLOR_BUFFER_BIT);var s=this.renderer.currentFramebuffer;i.bindFramebuffer(i.FRAMEBUFFER,s.webGLFramebuffer)},setUVs:function(t,e,i,s,n,r,o,a){var h=this.vertexViewF32;h[2]=t,h[3]=e,h[6]=i,h[7]=s,h[10]=n,h[11]=r,h[14]=t,h[15]=e,h[18]=n,h[19]=r,h[22]=o,h[23]=a},setTargetUVs:function(t,e){var i=e.height/t.height;i=i>.5?.5-(i-.5):.5-i+.5,this.setUVs(0,i,0,1+i,1,1+i,1,i)},flipX:function(){this.setUVs(1,0,1,1,0,1,0,0)},flipY:function(){this.setUVs(0,1,0,0,1,0,1,1)},resetUVs:function(){this.setUVs(0,0,0,1,1,1,1,0)}});t.exports=f},36060:t=>{t.exports={BITMAPMASK_PIPELINE:"BitmapMaskPipeline",LIGHT_PIPELINE:"Light2D",POINTLIGHT_PIPELINE:"PointLightPipeline",SINGLE_PIPELINE:"SinglePipeline",MULTI_PIPELINE:"MultiPipeline",ROPE_PIPELINE:"RopePipeline",GRAPHICS_PIPELINE:"GraphicsPipeline",POSTFX_PIPELINE:"PostFXPipeline",UTILITY_PIPELINE:"UtilityPipeline",MOBILE_PIPELINE:"MobilePipeline",FX_PIPELINE:"FxPipeline"}},84817:t=>{t.exports="pipelineafterflush"},36712:t=>{t.exports="pipelinebeforeflush"},40285:t=>{t.exports="pipelinebind"},65918:t=>{t.exports="pipelineboot"},92852:t=>{t.exports="pipelinedestroy"},56072:t=>{t.exports="pipelinerebind"},57566:t=>{t.exports="pipelineresize"},77085:(t,e,i)=>{t.exports={AFTER_FLUSH:i(84817),BEFORE_FLUSH:i(36712),BIND:i(40285),BOOT:i(65918),DESTROY:i(92852),REBIND:i(56072),RESIZE:i(57566)}},54812:(t,e,i)=>{var s=i(83419),n=i(99155),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e){t=this.getController(t),this.set1f("amount",t.amount,e)}});t.exports=o},67329:(t,e,i)=>{var s=i(83419),n=i(24400),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.steps=4,this.offsetX=1,this.offsetY=1,this.blurStrength=1,this.strength=1,this.glcolor=[1,1,1]},onPreRender:function(t){t=this.getController(t),this.set1f("strength",t.blurStrength),this.set3fv("color",t.glcolor)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1,s=this.fullFrame2;this.copyFrame(t,s);for(var n=2/t.width*e.offsetX,r=2/t.height*e.offsetY,o=0;o{var s=i(83419),n=i(41514),r=i(51078),o=i(94328),a=i(84057),h=new s({Extends:a,initialize:function(t){a.call(this,{game:t,shaders:[{name:"Gaussian5",fragShader:n},{name:"Gaussian9",fragShader:r},{name:"Gaussian13",fragShader:o}]}),this.activeShader=this.shaders[0],this.x=2,this.y=2,this.steps=4,this.strength=1,this.glcolor=[1,1,1]},setQualityLow:function(){return this.activeShader=this.shaders[0],this},setQualityMedium:function(){return this.activeShader=this.shaders[1],this},setQualityHigh:function(){return this.activeShader=this.shaders[2],this},onDraw:function(t){var e=this.getController(),i=this.gl,s=this.fullFrame1,n=i.getParameter(i.FRAMEBUFFER_BINDING);this.bind(this.shaders[e.quality]),i.activeTexture(i.TEXTURE0),i.viewport(0,0,t.width,t.height),this.set1i("uMainSampler",0),this.set2f("resolution",t.width,t.height),this.set1f("strength",e.strength),this.set3fv("color",e.glcolor);for(var r=0;r{var s=i(83419),n=i(90610),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.isTiltShift=!1,this.strength=1,this.blurX=1,this.blurY=1,this.radius=.5,this.amount=1,this.contrast=.2},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("amount",t.amount,e),this.set1f("contrast",t.contrast,e),this.set1f("strength",t.strength,e),this.set2f("blur",t.blurX,t.blurY,e),this.setBoolean("isTiltShift",t.isTiltShift,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},89428:(t,e,i)=>{var s=i(83419),n=i(91899),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.scale=1,this.feather=.005,this.thickness=8,this.glcolor=[1,.2,.7],this.glcolor2=[1,0,0,.4]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("scale",t.scale,e),this.set1f("feather",t.feather,e),this.set1f("thickness",t.thickness,e),this.set3fv("color",t.glcolor,e),this.set4fv("backgroundColor",t.glcolor2,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},88904:(t,e,i)=>{var s=i(83419),n=i(84057),r=new s({Extends:n,initialize:function(t){n.call(this,{game:t})},onDraw:function(t){var e=this.fullFrame1;this.controller?this.manager.drawFrame(t,e,!0,this.controller):this.drawFrame(t,e),this.copyToGame(e)}});t.exports=r},63563:(t,e,i)=>{var s=i(83419),n=i(47838),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.005,this.y=.005,this.glTexture},onBoot:function(){this.setTexture("__WHITE")},setTexture:function(t){var e=this.game.textures.getFrame(t);e&&(this.glTexture=e.glTexture)},onDraw:function(t){var e=this.getController(),i=this.fullFrame1;this.bind(),this.set1i("uMainSampler",0),this.set1i("uDisplacementSampler",1),this.set2f("amount",e.x,e.y),this.bindTexture(e.glTexture,1),this.copySprite(t,i),this.copyToGame(i)}});t.exports=o},94045:(t,e,i)=>{var s=i(83419),n=i(95540),r=i(98656),o=i(84057),a=i(70554),h=new s({Extends:o,initialize:function(t,e){var i=n(e,"quality",.1),s=n(e,"distance",10);o.call(this,{game:t,fragShader:a.setGlowQuality(r,t,i,s)}),this.outerStrength=4,this.innerStrength=0,this.knockout=!1,this.glcolor=[1,1,1,1]},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("outerStrength",t.outerStrength,e),this.set1f("innerStrength",t.innerStrength,e),this.set4fv("glowColor",t.glcolor,e),this.setBoolean("knockout",t.knockout,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=h},74088:(t,e,i)=>{var s=i(83419),n=i(70463),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.alpha=.2,this.size=0,this.fromX=0,this.fromY=0,this.toX=0,this.toY=1,this.glcolor1=[255,0,0],this.glcolor2=[0,255,0]},onPreRender:function(t,e){t=this.getController(t),this.set1f("alpha",t.alpha,e),this.set1i("size",t.size,e),this.set3fv("color1",t.glcolor1,e),this.set3fv("color2",t.glcolor2,e),this.set2f("positionFrom",t.fromX,t.fromY,e),this.set2f("positionTo",t.toX,t.toY,e)}});t.exports=o},99636:(t,e,i)=>{var s=i(83419),n=i(50831),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.amount=1},onPreRender:function(t,e,i,s){t=this.getController(t),this.set1f("amount",t.amount,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},34700:(t,e,i)=>{var s=i(83419),n=i(92595),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=0,this.y=0,this.decay=.1,this.power=1,this.glcolor=[0,0,0,1],this.samples=6,this.intensity=1},onPreRender:function(t,e){var i=(t=this.getController(t)).samples;this.set1i("samples",i,e),this.set1f("intensity",t.intensity,e),this.set1f("decay",t.decay,e),this.set1f("power",t.power/i,e),this.set2f("lightPosition",t.x,t.y,e),this.set4fv("color",t.glcolor,e)}});t.exports=o},91157:(t,e,i)=>{var s=i(83419),n=i(72464),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.speed=.5,this.lineWidth=.5,this.gradient=3,this.reveal=!1},onPreRender:function(t,e,i,s){t=this.getController(t),this.setTime("time",e),this.set1f("speed",t.speed,e),this.set1f("lineWidth",t.lineWidth,e),this.set1f("gradient",t.gradient,e),this.setBoolean("reveal",t.reveal,e),i&&s&&this.set2f("resolution",i,s,e)},onDraw:function(t){this.set2f("resolution",t.width,t.height),this.bindAndDraw(t)}});t.exports=o},27797:(t,e,i)=>{var s=i(83419),n=i(39249),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.x=.5,this.y=.5,this.radius=.5,this.strength=.5},onPreRender:function(t,e){t=this.getController(t),this.set1f("radius",t.radius,e),this.set1f("strength",t.strength,e),this.set2f("position",t.x,t.y,e)}});t.exports=o},67603:(t,e,i)=>{var s=i(83419),n=i(2878),r=i(84057),o=new s({Extends:r,initialize:function(t){r.call(this,{game:t,fragShader:n}),this.progress=0,this.wipeWidth=.1,this.direction=0,this.axis=0,this.reveal=!1},onPreRender:function(t,e){var i=(t=this.getController(t)).progress,s=t.wipeWidth,n=t.direction,r=t.axis;this.set4f("config",i,s,n,r,e),this.setBoolean("reveal",t.reveal,e)}});t.exports=o},58918:(t,e,i)=>{var s={Barrel:i(54812),Bloom:i(67329),Blur:i(8861),Bokeh:i(51051),Circle:i(89428),ColorMatrix:i(88904),Displacement:i(63563),Glow:i(94045),Gradient:i(74088),Pixelate:i(99636),Shadow:i(34700),Shine:i(91157),Vignette:i(27797),Wipe:i(67603)};t.exports=s},96615:(t,e,i)=>{var s=i(36060),n=i(79291),r={FX:i(58918),BitmapMaskPipeline:i(31302),Events:i(77085),FXPipeline:i(92651),LightPipeline:i(96569),MobilePipeline:i(56527),MultiPipeline:i(57516),PointLightPipeline:i(43439),PostFXPipeline:i(84057),PreFXPipeline:i(43558),RopePipeline:i(81041),SinglePipeline:i(12385),UtilityPipeline:i(7589)};r=n(!1,r,s),t.exports=r},35407:t=>{t.exports=["#define SHADER_NAME PHASER_ADD_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = frame1 + frame2 * uStrength;","}"].join("\n")},78908:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_FS","precision mediump float;","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uMaskSampler;","uniform bool uInvertMaskAlpha;","void main ()","{"," vec2 uv = gl_FragCoord.xy / uResolution;"," vec4 mainColor = texture2D(uMainSampler, uv);"," vec4 maskColor = texture2D(uMaskSampler, uv);"," if (!uInvertMaskAlpha)"," {"," mainColor *= maskColor.a;"," }"," else"," {"," mainColor *= (1.0 - maskColor.a);"," }"," gl_FragColor = mainColor;","}"].join("\n")},85191:t=>{t.exports=["#define SHADER_NAME PHASER_BITMAP_MASK_VS","precision mediump float;","attribute vec2 inPosition;","void main ()","{"," gl_Position = vec4(inPosition, 0.0, 1.0);","}"].join("\n")},96293:t=>{t.exports=["#define SHADER_NAME PHASER_COLORMATRIX_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uColorMatrix[20];","uniform float uAlpha;","varying vec2 outTexCoord;","void main ()","{"," vec4 c = texture2D(uMainSampler, outTexCoord);"," if (uAlpha == 0.0)"," {"," gl_FragColor = c;"," return;"," }"," if (c.a > 0.0)"," {"," c.rgb /= c.a;"," }"," vec4 result;"," result.r = (uColorMatrix[0] * c.r) + (uColorMatrix[1] * c.g) + (uColorMatrix[2] * c.b) + (uColorMatrix[3] * c.a) + uColorMatrix[4];"," result.g = (uColorMatrix[5] * c.r) + (uColorMatrix[6] * c.g) + (uColorMatrix[7] * c.b) + (uColorMatrix[8] * c.a) + uColorMatrix[9];"," result.b = (uColorMatrix[10] * c.r) + (uColorMatrix[11] * c.g) + (uColorMatrix[12] * c.b) + (uColorMatrix[13] * c.a) + uColorMatrix[14];"," result.a = (uColorMatrix[15] * c.r) + (uColorMatrix[16] * c.g) + (uColorMatrix[17] * c.b) + (uColorMatrix[18] * c.a) + uColorMatrix[19];"," vec3 rgb = mix(c.rgb, result.rgb, uAlpha);"," rgb *= result.a;"," gl_FragColor = vec4(rgb, result.a);","}"].join("\n")},36682:t=>{t.exports=["#define SHADER_NAME PHASER_COPY_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float uBrightness;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord) * uBrightness;","}"].join("\n")},99155:t=>{t.exports=["#define SHADER_NAME BARREL_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float amount;","varying vec2 outTexCoord;","vec2 Distort(vec2 p)","{"," float theta = atan(p.y, p.x);"," float radius = length(p);"," radius = pow(radius, amount);"," p.x = radius * cos(theta);"," p.y = radius * sin(theta);"," return 0.5 * (p + 1.0);","}","void main()","{"," vec2 xy = 2.0 * outTexCoord - 1.0;"," vec2 texCoord = outTexCoord;"," if (length(xy) < 1.0)"," {"," texCoord = Distort(xy);"," }"," gl_FragColor = texture2D(uMainSampler, texCoord);","}"].join("\n")},24400:t=>{t.exports=["#define SHADER_NAME BLOOM_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec4 sum = texture2D(uMainSampler, outTexCoord) * 0.204164 * strength;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord - offset * 1.407333) * 0.304005;"," sum = sum + texture2D(uMainSampler, outTexCoord + offset * 3.294215) * 0.093913;"," gl_FragColor = (sum + texture2D(uMainSampler, outTexCoord - offset * 3.294215) * 0.093913) * vec4(color, 1);","}"].join("\n")},94328:t=>{t.exports=["#define SHADER_NAME BLUR_HIGH_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.411764705882353) * offset * strength;"," vec2 off2 = vec2(3.2941176470588234) * offset * strength;"," vec2 off3 = vec2(5.176470588235294) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.1964825501511404;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.2969069646728344;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.09447039785044732;"," col += texture2D(uMainSampler, uv + (off3 / resolution)) * 0.010381362401148057;"," col += texture2D(uMainSampler, uv - (off3 / resolution)) * 0.010381362401148057;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},41514:t=>{t.exports=["#define SHADER_NAME BLUR_LOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 offset = vec2(1.333) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.29411764705882354;"," col += texture2D(uMainSampler, uv + (offset / resolution)) * 0.35294117647058826;"," col += texture2D(uMainSampler, uv - (offset / resolution)) * 0.35294117647058826;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},51078:t=>{t.exports=["#define SHADER_NAME BLUR_MED_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec2 offset;","uniform float strength;","uniform vec3 color;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 col = vec4(0.0);"," vec2 off1 = vec2(1.3846153846) * offset * strength;"," vec2 off2 = vec2(3.2307692308) * offset * strength;"," col += texture2D(uMainSampler, uv) * 0.2270270270;"," col += texture2D(uMainSampler, uv + (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv - (off1 / resolution)) * 0.3162162162;"," col += texture2D(uMainSampler, uv + (off2 / resolution)) * 0.0702702703;"," col += texture2D(uMainSampler, uv - (off2 / resolution)) * 0.0702702703;"," gl_FragColor = col * vec4(color, 1.0);","}"].join("\n")},90610:t=>{t.exports=["#define SHADER_NAME BOKEH_FS","precision mediump float;","#define ITERATIONS 100.0","#define ONEOVER_ITR 1.0 / ITERATIONS","#define PI 3.141596","#define GOLDEN_ANGLE 2.39996323","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float radius;","uniform float amount;","uniform float contrast;","uniform bool isTiltShift;","uniform float strength;","uniform vec2 blur;","varying vec2 outTexCoord;","vec2 Sample (in float theta, inout float r)","{"," r += 1.0 / r;"," return (r - 1.0) * vec2(cos(theta), sin(theta)) * 0.06;","}","vec3 Bokeh (sampler2D tex, vec2 uv, float radius)","{"," vec3 acc = vec3(0.0);"," vec3 div = vec3(0.0);"," vec2 pixel = vec2(resolution.y / resolution.x, 1.0) * radius * .025;"," float r = 1.0;"," for (float j = 0.0; j < GOLDEN_ANGLE * ITERATIONS; j += GOLDEN_ANGLE)"," {"," vec3 col = texture2D(tex, uv + pixel * Sample(j, r)).xyz;"," col = contrast > 0.0 ? col * col * (1.0 + contrast) : col;"," vec3 bokeh = vec3(0.5) + pow(col, vec3(10.0)) * amount;"," acc += col * bokeh;"," div += bokeh;"," }"," return acc / div;","}","void main ()","{"," float shift = 1.0;"," if (isTiltShift)"," {"," vec2 uv = vec2(gl_FragCoord.xy / resolution + vec2(-0.5, -0.5)) * 2.0;"," float centerStrength = 1.0;"," shift = length(uv * blur * strength) * centerStrength;"," }"," gl_FragColor = vec4(Bokeh(uMainSampler, outTexCoord * vec2(1.0, 1.0), radius * shift), 0.0);","}"].join("\n")},91899:t=>{t.exports=["#define SHADER_NAME CIRCLE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform vec3 color;","uniform vec4 backgroundColor;","uniform float thickness;","uniform float scale;","uniform float feather;","varying vec2 outTexCoord;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 position = (gl_FragCoord.xy / resolution.xy) * 2.0 - 1.0;"," float aspectRatio = resolution.x / resolution.y;"," position.x *= aspectRatio;"," float grad = length(position);"," float outer = aspectRatio;"," float inner = outer - (thickness * 2.0 / resolution.y);"," if (aspectRatio >= 1.0)"," {"," float f = 2.0 + (resolution.y / resolution.x);"," outer = 1.0;"," inner = 1.0 - (thickness * f / resolution.x);"," }"," outer *= scale;"," inner *= scale;"," float circle = smoothstep(outer, outer - 0.01, grad);"," float ring = circle - smoothstep(inner, inner - feather, grad);"," texture = mix(backgroundColor * backgroundColor.a, texture, texture.a);"," texture = (texture * (circle - ring));"," gl_FragColor = vec4(texture.rgb + (ring * color), texture.a);","}"].join("\n")},47838:t=>{t.exports=["#define SHADER_NAME DISPLACEMENT_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform sampler2D uDisplacementSampler;","uniform vec2 amount;","varying vec2 outTexCoord;","void main ()","{"," vec2 disp = (-vec2(0.5, 0.5) + texture2D(uDisplacementSampler, outTexCoord).rr) * amount;"," gl_FragColor = texture2D(uMainSampler, outTexCoord + disp).rgba;","}"].join("\n")},98656:t=>{t.exports=["#define SHADER_NAME GLOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform float outerStrength;","uniform float innerStrength;","uniform vec2 resolution;","uniform vec4 glowColor;","uniform bool knockout;","const float PI = 3.14159265358979323846264;","const float DIST = __DIST__;","const float SIZE = min(__SIZE__, PI * 2.0);","const float STEP = ceil(PI * 2.0 / SIZE);","const float MAX_ALPHA = STEP * DIST * (DIST + 1.0) / 2.0;","void main ()","{"," vec2 px = vec2(1.0 / resolution.x, 1.0 / resolution.y);"," float totalAlpha = 0.0;"," vec2 direction;"," vec2 displaced;"," vec4 color;"," for (float angle = 0.0; angle < PI * 2.0; angle += SIZE)"," {"," direction = vec2(cos(angle), sin(angle)) * px;"," for (float curDistance = 0.0; curDistance < DIST; curDistance++)"," {"," displaced = outTexCoord + direction * (curDistance + 1.0);"," color = texture2D(uMainSampler, displaced);"," totalAlpha += (DIST - curDistance) * color.a;"," }"," }"," color = texture2D(uMainSampler, outTexCoord);"," float alphaRatio = (totalAlpha / MAX_ALPHA);"," float innerGlowAlpha = (1.0 - alphaRatio) * innerStrength * color.a;"," float innerGlowStrength = min(1.0, innerGlowAlpha);"," vec4 innerColor = mix(color, glowColor, innerGlowStrength);"," float outerGlowAlpha = alphaRatio * outerStrength * (1.0 - color.a);"," float outerGlowStrength = min(1.0 - innerColor.a, outerGlowAlpha);"," vec4 outerGlowColor = outerGlowStrength * glowColor.rgba;"," if (knockout)"," {"," float resultAlpha = outerGlowAlpha + innerGlowAlpha;"," gl_FragColor = vec4(glowColor.rgb * resultAlpha, resultAlpha);"," }"," else"," {"," gl_FragColor = innerColor + outerGlowColor;"," }","}"].join("\n")},70463:t=>{t.exports=["#define SHADER_NAME GRADIENT_FS","#define SRGB_TO_LINEAR(c) pow((c), vec3(2.2))","#define LINEAR_TO_SRGB(c) pow((c), vec3(1.0 / 2.2))","#define SRGB(r, g, b) SRGB_TO_LINEAR(vec3(float(r), float(g), float(b)) / 255.0)","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 positionFrom;","uniform vec2 positionTo;","uniform vec3 color1;","uniform vec3 color2;","uniform float alpha;","uniform int size;","varying vec2 outTexCoord;","float gradientNoise(in vec2 uv)","{"," const vec3 magic = vec3(0.06711056, 0.00583715, 52.9829189);"," return fract(magic.z * fract(dot(uv, magic.xy)));","}","float stepped (in float s, in float scale, in int steps)","{"," return steps > 0 ? floor( s / ((1.0 * scale) / float(steps))) * 1.0 / float(steps - 1) : s;","}","void main ()","{"," vec2 a = positionFrom;"," vec2 b = positionTo;"," vec2 ba = b - a;"," float d = dot(outTexCoord - a, ba) / dot(ba, ba);"," float t = size > 0 ? stepped(d, 1.0, size) : d;"," t = smoothstep(0.0, 1.0, clamp(t, 0.0, 1.0));"," vec3 color = mix(SRGB(color1.r, color1.g, color1.b), SRGB(color2.r, color2.g, color2.b), t);"," color = LINEAR_TO_SRGB(color);"," color += (1.0 / 255.0) * gradientNoise(outTexCoord) - (0.5 / 255.0);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = vec4(mix(color.rgb, texture.rgb, alpha), 1.0) * texture.a;","}"].join("\n")},50831:t=>{t.exports=["#define SHADER_NAME PIXELATE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform float amount;","varying vec2 outTexCoord;","void main ()","{"," float pixelSize = floor(2.0 + amount);"," vec2 center = pixelSize * floor(outTexCoord * resolution / pixelSize) + pixelSize * vec2(0.5, 0.5);"," vec2 corner1 = center + pixelSize * vec2(-0.5, -0.5);"," vec2 corner2 = center + pixelSize * vec2(+0.5, -0.5);"," vec2 corner3 = center + pixelSize * vec2(+0.5, +0.5);"," vec2 corner4 = center + pixelSize * vec2(-0.5, +0.5);"," vec4 pixel = 0.4 * texture2D(uMainSampler, center / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner1 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner2 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner3 / resolution);"," pixel += 0.15 * texture2D(uMainSampler, corner4 / resolution);"," gl_FragColor = pixel;","}"].join("\n")},92595:t=>{t.exports=["#define SHADER_NAME SHADOW_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","uniform vec2 lightPosition;","uniform vec4 color;","uniform float decay;","uniform float power;","uniform float intensity;","uniform int samples;","const int MAX = 12;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec2 pc = (lightPosition - outTexCoord) * intensity;"," float shadow = 0.0;"," float limit = max(float(MAX), float(samples));"," for (int i = 0; i < MAX; ++i)"," {"," if (i >= samples)"," {"," break;"," }"," shadow += texture2D(uMainSampler, outTexCoord + float(i) * decay / limit * pc).a * power;"," }"," float mask = 1.0 - texture.a;"," gl_FragColor = mix(texture, color, shadow * mask);","}"].join("\n")},72464:t=>{t.exports=["#define SHADER_NAME SHINE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec2 resolution;","uniform bool reveal;","uniform float speed;","uniform float time;","uniform float lineWidth;","uniform float gradient;","varying vec2 outTexCoord;","void main ()","{","\tvec2 uv = gl_FragCoord.xy / resolution.xy;"," vec4 tex = texture2D(uMainSampler, outTexCoord);"," vec4 col1 = vec4(0.3, 0.0, 0.0, 1.0);"," vec4 col2 = vec4(0.85, 0.85, 0.85, 1.0);"," uv.x = uv.x - mod(time * speed, 2.0) + 0.5;"," float y = uv.x * gradient;"," float s = smoothstep(y - lineWidth, y, uv.y) - smoothstep(y, y + lineWidth, uv.y);"," gl_FragColor = (((s * col1) + (s * col2)) * tex);"," if (!reveal)"," {"," gl_FragColor += tex;"," }","}"].join("\n")},39249:t=>{t.exports=["#define SHADER_NAME VIGNETTE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform float radius;","uniform float strength;","uniform vec2 position;","varying vec2 outTexCoord;","void main ()","{"," vec4 col = vec4(1.0);"," float d = length(outTexCoord - position);"," if (d <= radius)"," {"," float g = d / radius;"," g = sin(g * 3.14 * strength);"," \tcol = vec4(g * g * g);"," }"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," gl_FragColor = texture * (1.0 - col);","}"].join("\n")},2878:t=>{t.exports=["#define SHADER_NAME WIPE_FS","precision mediump float;","uniform sampler2D uMainSampler;","uniform vec4 config;","uniform bool reveal;","varying vec2 outTexCoord;","void main ()","{"," vec2 uv = outTexCoord;"," vec4 color0;"," vec4 color1;"," if (reveal)"," {"," color0 = vec4(0);"," color1 = texture2D(uMainSampler, uv);"," }"," else"," {"," color0 = texture2D(uMainSampler, uv);"," color1 = vec4(0);"," }"," float distance = config.x;"," float width = config.y;"," float direction = config.z;"," float axis = uv.x;"," if (config.w == 1.0)"," {"," axis = uv.y;"," }"," float adjust = mix(width, -width, distance);"," float value = smoothstep(distance - width, distance + width, abs(direction - axis) + adjust);"," gl_FragColor = mix(color1, color0, value);","}"].join("\n")},31063:t=>{t.exports=["#define SHADER_NAME PHASER_LIGHT_FS","precision mediump float;","struct Light","{"," vec2 position;"," vec3 color;"," float intensity;"," float radius;","};","const int kMaxLights = %LIGHT_COUNT%;","uniform vec4 uCamera; /* x, y, rotation, zoom */","uniform vec2 uResolution;","uniform sampler2D uMainSampler;","uniform sampler2D uNormSampler;","uniform vec3 uAmbientLightColor;","uniform Light uLights[kMaxLights];","uniform mat3 uInverseRotationMatrix;","uniform int uLightCount;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec3 finalColor = vec3(0.0, 0.0, 0.0);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," vec3 normalMap = texture2D(uNormSampler, outTexCoord).rgb;"," vec3 normal = normalize(uInverseRotationMatrix * vec3(normalMap * 2.0 - 1.0));"," vec2 res = vec2(min(uResolution.x, uResolution.y)) * uCamera.w;"," for (int index = 0; index < kMaxLights; ++index)"," {"," if (index < uLightCount)"," {"," Light light = uLights[index];"," vec3 lightDir = vec3((light.position.xy / res) - (gl_FragCoord.xy / res), 0.1);"," vec3 lightNormal = normalize(lightDir);"," float distToSurf = length(lightDir) * uCamera.w;"," float diffuseFactor = max(dot(normal, lightNormal), 0.0);"," float radius = (light.radius / res.x * uCamera.w) * uCamera.w;"," float attenuation = clamp(1.0 - distToSurf * distToSurf / (radius * radius), 0.0, 1.0);"," vec3 diffuse = light.color * diffuseFactor;"," finalColor += (attenuation * diffuse) * light.intensity;"," }"," }"," vec4 colorOutput = vec4(uAmbientLightColor + finalColor, 1.0);"," gl_FragColor = color * vec4(colorOutput.rgb * colorOutput.a, colorOutput.a);","}"].join("\n")},48247:t=>{t.exports=["#define SHADER_NAME PHASER_LINEAR_BLEND_FS","precision mediump float;","uniform sampler2D uMainSampler1;","uniform sampler2D uMainSampler2;","uniform float uStrength;","varying vec2 outTexCoord;","void main ()","{"," vec4 frame1 = texture2D(uMainSampler1, outTexCoord);"," vec4 frame2 = texture2D(uMainSampler2, outTexCoord);"," gl_FragColor = mix(frame1, frame2 * uStrength, 0.5);","}"].join("\n")},41214:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_FS","precision mediump float;","uniform vec3 uLightPosition;","uniform vec3 uLightAmbient;","uniform vec3 uLightDiffuse;","uniform vec3 uLightSpecular;","uniform vec3 uFogColor;","uniform float uFogNear;","uniform float uFogFar;","uniform vec3 uMaterialAmbient;","uniform vec3 uMaterialDiffuse;","uniform vec3 uMaterialSpecular;","uniform float uMaterialShine;","uniform vec3 uCameraPosition;","uniform sampler2D uTexture;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main (void)","{"," vec4 color = texture2D(uTexture, vTextureCoord);"," vec3 ambient = uLightAmbient * uMaterialAmbient;"," vec3 norm = normalize(vNormal);"," vec3 lightDir = normalize(uLightPosition - vPosition);"," float diff = max(dot(norm, lightDir), 0.0);"," vec3 diffuse = uLightDiffuse * (diff * uMaterialDiffuse);"," vec3 viewDir = normalize(uCameraPosition - vPosition);"," vec3 reflectDir = reflect(-lightDir, norm);"," float spec = pow(max(dot(viewDir, reflectDir), 0.0), uMaterialShine);"," vec3 specular = uLightSpecular * (spec * uMaterialSpecular);"," vec3 result = (ambient + diffuse + specular) * color.rgb;"," float depth = gl_FragCoord.z / gl_FragCoord.w;"," float fogFactor = smoothstep(uFogNear, uFogFar, depth);"," gl_FragColor.rgb = mix(result.rgb, uFogColor, fogFactor);"," gl_FragColor.a = color.a;","}"].join("\n")},39653:t=>{t.exports=["#define SHADER_NAME PHASER_MESH_VS","precision mediump float;","attribute vec3 aVertexPosition;","attribute vec3 aVertexNormal;","attribute vec2 aTextureCoord;","uniform mat4 uViewProjectionMatrix;","uniform mat4 uModelMatrix;","uniform mat4 uNormalMatrix;","varying vec2 vTextureCoord;","varying vec3 vNormal;","varying vec3 vPosition;","void main ()","{"," vTextureCoord = aTextureCoord;"," vPosition = vec3(uModelMatrix * vec4(aVertexPosition, 1.0));"," vNormal = vec3(uNormalMatrix * vec4(aVertexNormal, 1.0));"," gl_Position = uViewProjectionMatrix * uModelMatrix * vec4(aVertexPosition, 1.0);","}"].join("\n")},62143:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},47940:t=>{t.exports=["#define SHADER_NAME PHASER_MOBILE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},98840:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler[%count%];","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture;"," %forloop%"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},44667:t=>{t.exports=["#define SHADER_NAME PHASER_MULTI_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTexId;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTexId = inTexId;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},4127:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_FS","precision mediump float;","uniform vec2 uResolution;","uniform float uCameraZoom;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," vec2 center = (lightPosition.xy + 1.0) * (uResolution.xy * 0.5);"," float distToSurf = length(center - gl_FragCoord.xy);"," float radius = 1.0 - distToSurf / (lightRadius * uCameraZoom);"," float intensity = smoothstep(0.0, 1.0, radius * lightAttenuation);"," vec4 color = vec4(intensity, intensity, intensity, 0.0) * lightColor;"," gl_FragColor = vec4(color.rgb * lightColor.a, color.a);","}"].join("\n")},89924:t=>{t.exports=["#define SHADER_NAME PHASER_POINTLIGHT_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","attribute vec2 inPosition;","attribute vec2 inLightPosition;","attribute vec4 inLightColor;","attribute float inLightRadius;","attribute float inLightAttenuation;","varying vec4 lightPosition;","varying vec4 lightColor;","varying float lightRadius;","varying float lightAttenuation;","void main ()","{"," lightColor = inLightColor;"," lightRadius = inLightRadius;"," lightAttenuation = inLightAttenuation;"," lightPosition = uProjectionMatrix * vec4(inLightPosition, 1.0, 1.0);"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);","}"].join("\n")},27681:t=>{t.exports=["#define SHADER_NAME PHASER_POSTFX_FS","precision mediump float;","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","void main ()","{"," gl_FragColor = texture2D(uMainSampler, outTexCoord);","}"].join("\n")},49627:t=>{t.exports=["#define SHADER_NAME PHASER_QUAD_VS","precision mediump float;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","varying vec2 outFragCoord;","varying vec2 outTexCoord;","void main ()","{"," outFragCoord = inPosition.xy * 0.5 + 0.5;"," outTexCoord = inTexCoord;"," gl_Position = vec4(inPosition, 0, 1);","}"].join("\n")},45561:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_FS","#ifdef GL_FRAGMENT_PRECISION_HIGH","precision highp float;","#else","precision mediump float;","#endif","uniform sampler2D uMainSampler;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," vec4 texture = texture2D(uMainSampler, outTexCoord);"," vec4 texel = vec4(outTint.bgr * outTint.a, outTint.a);"," vec4 color = texture * texel;"," if (outTintEffect == 1.0)"," {"," color.rgb = mix(texture.rgb, outTint.bgr * outTint.a, texture.a);"," }"," else if (outTintEffect == 2.0)"," {"," color = texel;"," }"," gl_FragColor = color;","}"].join("\n")},60722:t=>{t.exports=["#define SHADER_NAME PHASER_SINGLE_VS","precision mediump float;","uniform mat4 uProjectionMatrix;","uniform vec2 uResolution;","attribute vec2 inPosition;","attribute vec2 inTexCoord;","attribute float inTexId;","attribute float inTintEffect;","attribute vec4 inTint;","varying vec2 outTexCoord;","varying float outTintEffect;","varying vec4 outTint;","void main ()","{"," gl_Position = uProjectionMatrix * vec4(inPosition, 1.0, 1.0);"," outTexCoord = inTexCoord;"," outTint = inTint;"," outTintEffect = inTintEffect;","}"].join("\n")},89350:(t,e,i)=>{t.exports={AddBlendFrag:i(35407),BitmapMaskFrag:i(78908),BitmapMaskVert:i(85191),ColorMatrixFrag:i(96293),CopyFrag:i(36682),FXBarrelFrag:i(99155),FXBloomFrag:i(24400),FXBlurHighFrag:i(94328),FXBlurLowFrag:i(41514),FXBlurMedFrag:i(51078),FXBokehFrag:i(90610),FXCircleFrag:i(91899),FXDisplacementFrag:i(47838),FXGlowFrag:i(98656),FXGradientFrag:i(70463),FXPixelateFrag:i(50831),FXShadowFrag:i(92595),FXShineFrag:i(72464),FXVignetteFrag:i(39249),FXWipeFrag:i(2878),LightFrag:i(31063),LinearBlendFrag:i(48247),MeshFrag:i(41214),MeshVert:i(39653),MobileFrag:i(62143),MobileVert:i(47940),MultiFrag:i(98840),MultiVert:i(44667),PointLightFrag:i(4127),PointLightVert:i(89924),PostFXFrag:i(27681),QuadVert:i(49627),SingleFrag:i(45561),SingleVert:i(60722)}},93567:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e,i){this.webGLAttribLocation=-1,this.gl=t,this.program=e,this.name=i,this.createResource()},createResource:function(){if(null!==this.program.webGLProgram){var t=this.gl;t.isContextLost()||(this.webGLAttribLocation=t.getAttribLocation(this.program.webGLProgram,this.name))}else this.webGLAttribLocation=-1},destroy:function(){this.gl=null,this.program=null,this.name=null,this.webGLAttribLocation=-1}});t.exports=s},26128:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e,i,s){this.webGLBuffer=null,this.gl=t,this.initialDataOrSize=e,this.bufferType=i,this.bufferUsage=s,this.createResource()},createResource:function(){if(null!==this.initialDataOrSize){var t=this.gl;if(!t.isContextLost()){var e=this.bufferType,i=t.createBuffer();this.webGLBuffer=i,t.bindBuffer(e,this.webGLBuffer),t.bufferData(e,this.initialDataOrSize,this.bufferUsage),t.bindBuffer(e,null)}}},destroy:function(){var t=this.gl;t.isContextLost()||t.deleteBuffer(this.webGLBuffer),this.webGLBuffer=null,this.initialDataOrSize=null,this.gl=null}});t.exports=s},84387:(t,e,i)=>{var s=i(83419),n={36054:"Incomplete Attachment",36055:"Missing Attachment",36057:"Incomplete Dimensions",36061:"Framebuffer Unsupported"},r=new s({initialize:function(t,e,i,s,n){this.webGLFramebuffer=null,this.gl=t,this.width=e,this.height=i,this.renderTexture=s,this.addDepthStencilBuffer=!!n,this.createResource()},createResource:function(){var t=this.gl;if(!t.isContextLost()){var e,i=this.renderTexture,s=t.createFramebuffer();if(this.webGLFramebuffer=s,t.bindFramebuffer(t.FRAMEBUFFER,s),i.isRenderTexture=!0,i.isAlphaPremultiplied=!1,t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,i.webGLTexture,0),(e=t.checkFramebufferStatus(t.FRAMEBUFFER))!==t.FRAMEBUFFER_COMPLETE)throw new Error("Framebuffer status: "+(n[e]||e));if(this.addDepthStencilBuffer){var r=t.createRenderbuffer();t.bindRenderbuffer(t.RENDERBUFFER,r),t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,this.width,this.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,r)}t.bindFramebuffer(t.FRAMEBUFFER,null)}},destroy:function(){if(null!==this.webGLFramebuffer){var t=this.gl;if(!t.isContextLost()){t.bindFramebuffer(t.FRAMEBUFFER,this.webGLFramebuffer);var e=t.getFramebufferAttachmentParameter(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);null!==e&&(t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,null,0),t.deleteTexture(e));var i=t.getFramebufferAttachmentParameter(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME);null!==i&&t.deleteRenderbuffer(i),t.bindFramebuffer(t.FRAMEBUFFER,null),t.deleteFramebuffer(this.webGLFramebuffer)}this.renderTexture=null,this.webGLFramebuffer=null,this.gl=null}}});t.exports=r},1482:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e,i){this.webGLProgram=null,this.gl=t,this.vertexSource=e,this.fragmentSource=i,this.createResource()},createResource:function(){var t=this.gl;if(!t.isContextLost()){var e=t.createProgram(),i=t.createShader(t.VERTEX_SHADER),s=t.createShader(t.FRAGMENT_SHADER);t.shaderSource(i,this.vertexSource),t.shaderSource(s,this.fragmentSource),t.compileShader(i),t.compileShader(s);var n="Shader failed:\n";if(!t.getShaderParameter(i,t.COMPILE_STATUS))throw new Error("Vertex "+n+t.getShaderInfoLog(i));if(!t.getShaderParameter(s,t.COMPILE_STATUS))throw new Error("Fragment "+n+t.getShaderInfoLog(s));if(t.attachShader(e,i),t.attachShader(e,s),t.linkProgram(e),!t.getProgramParameter(e,t.LINK_STATUS))throw new Error("Link "+n+t.getProgramInfoLog(e));t.useProgram(e),this.webGLProgram=e}},destroy:function(){this.webGLProgram&&(this.gl.isContextLost()||this.gl.deleteProgram(this.webGLProgram),this.webGLProgram=null,this.gl=null)}});t.exports=s},82751:(t,e,i)=>{var s=i(83419),n=i(50030),r=new s({initialize:function(t,e,i,s,n,r,o,a,h,l,u,c,d){this.webGLTexture=null,this.isRenderTexture=!1,this.gl=t,this.mipLevel=e,this.minFilter=i,this.magFilter=s,this.wrapT=n,this.wrapS=r,this.format=o,this.pixels=a,this.width=h,this.height=l,this.pma=null==u||u,this.forceSize=!!c,this.flipY=!!d,this.__SPECTOR_Metadata={},this.createResource()},createResource:function(){var t=this.gl;if(!t.isContextLost())if(this.pixels instanceof r)this.webGLTexture=this.pixels.webGLTexture;else{var e=t.createTexture();e.__SPECTOR_Metadata=this.__SPECTOR_Metadata,this.webGLTexture=e,this._processTexture()}},update:function(t,e,i,s,n,r,o,a,h){0!==e&&0!==i&&(this.pixels=t,this.width=e,this.height=i,this.flipY=s,this.wrapS=n,this.wrapT=r,this.minFilter=o,this.magFilter=a,this.format=h,this.gl.isContextLost()||this._processTexture())},_processTexture:function(){var t=this.gl;t.activeTexture(t.TEXTURE0);var e=t.getParameter(t.TEXTURE_BINDING_2D);t.bindTexture(t.TEXTURE_2D,this.webGLTexture),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,this.minFilter),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,this.magFilter),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_S,this.wrapS),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_WRAP_T,this.wrapT),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,this.pma),t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,this.flipY);var i=this.pixels,s=this.mipLevel,r=this.width,o=this.height,a=this.format,h=!1;if(null==i)t.texImage2D(t.TEXTURE_2D,s,a,r,o,0,a,t.UNSIGNED_BYTE,null),h=n(r,o);else if(i.compressed){r=i.width,o=i.height,h=i.generateMipmap;for(var l=0;l{var s=new(i(83419))({initialize:function(t,e,i){this.webGLUniformLocation=null,this.gl=t,this.program=e,this.name=i,this.createResource()},createResource:function(){if(null!==this.program.webGLProgram){var t=this.gl;t.isContextLost()||(this.webGLUniformLocation=t.getUniformLocation(this.program.webGLProgram,this.name))}else this.webGLUniformLocation=null},destroy:function(){this.gl=null,this.program=null,this.name=null,this.webGLUniformLocation=null}});t.exports=s},9503:(t,e,i)=>{var s={WebGLAttribLocationWrapper:i(93567),WebGLBufferWrapper:i(26128),WebGLProgramWrapper:i(1482),WebGLTextureWrapper:i(82751),WebGLFramebufferWrapper:i(84387),WebGLUniformLocationWrapper:i(57183)};t.exports=s},76531:(t,e,i)=>{var s=i(13560),n=i(83419),r=i(45319),o=i(50792),a=i(97480),h=i(8443),l=i(57811),u=i(74403),c=i(45818),d=i(29747),f=i(87841),p=i(86555),v=i(56583),g=i(26099),m=i(38058),y=new n({Extends:o,initialize:function(t){o.call(this),this.game=t,this.canvas,this.canvasBounds=new f,this.parent=null,this.parentIsWindow=!1,this.parentSize=new p,this.gameSize=new p,this.baseSize=new p,this.displaySize=new p,this.scaleMode=s.SCALE_MODE.NONE,this.zoom=1,this._resetZoom=!1,this.displayScale=new g(1,1),this.autoRound=!1,this.autoCenter=s.CENTER.NO_CENTER,this.orientation=s.ORIENTATION.LANDSCAPE,this.fullscreen,this.fullscreenTarget=null,this._createdFullscreenTarget=!1,this.dirty=!1,this.resizeInterval=500,this._lastCheck=0,this._checkOrientation=!1,this.domlisteners={orientationChange:d,windowResize:d,fullScreenChange:d,fullScreenError:d}},preBoot:function(){this.parseConfig(this.game.config),this.game.events.once(h.BOOT,this.boot,this)},boot:function(){var t=this.game;this.canvas=t.canvas,this.fullscreen=t.device.fullscreen;var e=this.scaleMode;e!==s.SCALE_MODE.RESIZE&&e!==s.SCALE_MODE.EXPAND&&this.displaySize.setAspectMode(e),e===s.SCALE_MODE.NONE?this.resize(this.width,this.height):(this.getParentBounds(),this.parentSize.width>0&&this.parentSize.height>0&&this.displaySize.setParent(this.parentSize),this.refresh()),t.events.on(h.PRE_STEP,this.step,this),t.events.once(h.READY,this.refresh,this),t.events.once(h.DESTROY,this.destroy,this),this.startListeners()},parseConfig:function(t){this.getParent(t),this.getParentBounds();var e=t.width,i=t.height,n=t.scaleMode,r=t.zoom,o=t.autoRound;if("string"==typeof e)if("%"!==e.substr(-1))e=parseInt(e,10);else{var a=this.parentSize.width;0===a&&(a=window.innerWidth);var h=parseInt(e,10)/100;e=Math.floor(a*h)}if("string"==typeof i)if("%"!==i.substr(-1))i=parseInt(i,10);else{var l=this.parentSize.height;0===l&&(l=window.innerHeight);var u=parseInt(i,10)/100;i=Math.floor(l*u)}this.scaleMode=n,this.autoRound=o,this.autoCenter=t.autoCenter,this.resizeInterval=t.resizeInterval,o&&(e=Math.floor(e),i=Math.floor(i)),this.gameSize.setSize(e,i),r===s.ZOOM.MAX_ZOOM&&(r=this.getMaxZoom()),this.zoom=r,1!==r&&(this._resetZoom=!0),this.baseSize.setSize(e,i),o&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),t.minWidth>0&&this.displaySize.setMin(t.minWidth*r,t.minHeight*r),t.maxWidth>0&&this.displaySize.setMax(t.maxWidth*r,t.maxHeight*r),this.displaySize.setSize(e,i),(t.snapWidth>0||t.snapHeight>0)&&this.displaySize.setSnap(t.snapWidth,t.snapHeight),this.orientation=c(e,i)},getParent:function(t){var e=t.parent;if(null!==e){if(this.parent=u(e),this.parentIsWindow=this.parent===document.body,t.expandParent&&t.scaleMode!==s.SCALE_MODE.NONE){var i=this.parent.getBoundingClientRect();(this.parentIsWindow||0===i.height)&&(document.documentElement.style.height="100%",document.body.style.height="100%",i=this.parent.getBoundingClientRect(),this.parentIsWindow||0!==i.height||(this.parent.style.overflow="hidden",this.parent.style.width="100%",this.parent.style.height="100%"))}t.fullscreenTarget&&!this.fullscreenTarget&&(this.fullscreenTarget=u(t.fullscreenTarget))}},getParentBounds:function(){if(!this.parent)return!1;var t=this.parentSize,e=this.parent.getBoundingClientRect();this.parentIsWindow&&this.game.device.os.iOS&&(e.height=l(!0));var i=e.width,s=e.height;if(t.width!==i||t.height!==s)return t.setSize(i,s),!0;if(this.canvas){var n=this.canvasBounds,r=this.canvas.getBoundingClientRect();if(r.x!==n.x||r.y!==n.y)return!0}return!1},lockOrientation:function(t){var e=screen.lockOrientation||screen.mozLockOrientation||screen.msLockOrientation;return!!e&&e.call(screen,t)},setParentSize:function(t,e){return this.parentSize.setSize(t,e),this.refresh()},setGameSize:function(t,e){var i=this.autoRound;i&&(t=Math.floor(t),e=Math.floor(e));var s=this.width,n=this.height;return this.gameSize.resize(t,e),this.baseSize.resize(t,e),i&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setAspectRatio(t/e),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height,this.refresh(s,n)},resize:function(t,e){var i=this.zoom,s=this.autoRound;s&&(t=Math.floor(t),e=Math.floor(e));var n=this.width,r=this.height;this.gameSize.resize(t,e),this.baseSize.resize(t,e),s&&(this.baseSize.width=Math.floor(this.baseSize.width),this.baseSize.height=Math.floor(this.baseSize.height)),this.displaySize.setSize(t*i,e*i),this.canvas.width=this.baseSize.width,this.canvas.height=this.baseSize.height;var o=this.canvas.style,a=t*i,h=e*i;return s&&(a=Math.floor(a),h=Math.floor(h)),a===t&&h===e||(o.width=a+"px",o.height=h+"px"),this.refresh(n,r)},setZoom:function(t){return this.zoom=t,this._resetZoom=!0,this.refresh()},setMaxZoom:function(){return this.zoom=this.getMaxZoom(),this._resetZoom=!0,this.refresh()},setSnap:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=t),this.displaySize.setSnap(t,e),this.refresh()},refresh:function(t,e){void 0===t&&(t=this.width),void 0===e&&(e=this.height),this.updateScale(),this.updateBounds(),this.updateOrientation(),this.displayScale.set(this.baseSize.width/this.canvasBounds.width,this.baseSize.height/this.canvasBounds.height);var i=this.game.domContainer;if(i){this.baseSize.setCSS(i);var s=this.canvas.style,n=i.style;n.transform="scale("+this.displaySize.width/this.baseSize.width+","+this.displaySize.height/this.baseSize.height+")",n.marginLeft=s.marginLeft,n.marginTop=s.marginTop}return this.emit(a.RESIZE,this.gameSize,this.baseSize,this.displaySize,t,e),this},updateOrientation:function(){if(this._checkOrientation){this._checkOrientation=!1;var t=c(this.width,this.height);t!==this.orientation&&(this.orientation=t,this.emit(a.ORIENTATION_CHANGE,t))}},updateScale:function(){var t,e,i=this.canvas.style,n=this.gameSize.width,o=this.gameSize.height,a=this.zoom,h=this.autoRound;if(this.scaleMode===s.SCALE_MODE.NONE)this.displaySize.setSize(n*a,o*a),t=this.displaySize.width,e=this.displaySize.height,h&&(t=Math.floor(t),e=Math.floor(e)),this._resetZoom&&(i.width=t+"px",i.height=e+"px",this._resetZoom=!1);else if(this.scaleMode===s.SCALE_MODE.RESIZE)this.displaySize.setSize(this.parentSize.width,this.parentSize.height),this.gameSize.setSize(this.displaySize.width,this.displaySize.height),this.baseSize.setSize(this.displaySize.width,this.displaySize.height),t=this.displaySize.width,e=this.displaySize.height,h&&(t=Math.floor(t),e=Math.floor(e)),this.canvas.width=t,this.canvas.height=e;else if(this.scaleMode===s.SCALE_MODE.EXPAND){var l,u,c=this.game.config.width,d=this.game.config.height,f=this.parentSize.width,p=this.parentSize.height,v=f/c,g=p/d;v=0?0:-o.x*a.x,l=o.y>=0?0:-o.y*a.y;return i=r.width>=o.width?n.width:n.width-(o.width-r.width)*a.x,s=r.height>=o.height?n.height:n.height-(o.height-r.height)*a.y,e.setTo(h,l,i,s),t&&(e.width/=t.zoomX,e.height/=t.zoomY,e.centerX=t.centerX+t.scrollX,e.centerY=t.centerY+t.scrollY),e},step:function(t,e){this.parent&&(this._lastCheck+=e,(this.dirty||this._lastCheck>this.resizeInterval)&&(this.getParentBounds()&&this.refresh(),this.dirty=!1,this._lastCheck=0))},stopListeners:function(){var t=this.domlisteners;screen.orientation&&screen.orientation.addEventListener?screen.orientation.removeEventListener("change",t.orientationChange,!1):window.removeEventListener("orientationchange",t.orientationChange,!1),window.removeEventListener("resize",t.windowResize,!1);["webkit","moz",""].forEach((function(e){document.removeEventListener(e+"fullscreenchange",t.fullScreenChange,!1),document.removeEventListener(e+"fullscreenerror",t.fullScreenError,!1)})),document.removeEventListener("MSFullscreenChange",t.fullScreenChange,!1),document.removeEventListener("MSFullscreenError",t.fullScreenError,!1)},destroy:function(){this.removeAllListeners(),this.stopListeners(),this.game=null,this.canvas=null,this.canvasBounds=null,this.parent=null,this.fullscreenTarget=null,this.parentSize.destroy(),this.gameSize.destroy(),this.baseSize.destroy(),this.displaySize.destroy()},isFullscreen:{get:function(){return this.fullscreen.active}},width:{get:function(){return this.gameSize.width}},height:{get:function(){return this.gameSize.height}},isPortrait:{get:function(){return this.orientation===s.ORIENTATION.PORTRAIT}},isLandscape:{get:function(){return this.orientation===s.ORIENTATION.LANDSCAPE}},isGamePortrait:{get:function(){return this.height>this.width}},isGameLandscape:{get:function(){return this.width>this.height}}});t.exports=y},64743:t=>{t.exports={NO_CENTER:0,CENTER_BOTH:1,CENTER_HORIZONTALLY:2,CENTER_VERTICALLY:3}},39218:t=>{t.exports={LANDSCAPE:"landscape-primary",LANDSCAPE_SECONDARY:"landscape-secondary",PORTRAIT:"portrait-primary",PORTRAIT_SECONDARY:"portrait-secondary"}},81050:t=>{t.exports={NONE:0,WIDTH_CONTROLS_HEIGHT:1,HEIGHT_CONTROLS_WIDTH:2,FIT:3,ENVELOP:4,RESIZE:5,EXPAND:6}},80805:t=>{t.exports={NO_ZOOM:1,ZOOM_2X:2,ZOOM_4X:4,MAX_ZOOM:-1}},13560:(t,e,i)=>{var s={CENTER:i(64743),ORIENTATION:i(39218),SCALE_MODE:i(81050),ZOOM:i(80805)};t.exports=s},56139:t=>{t.exports="enterfullscreen"},2336:t=>{t.exports="fullscreenfailed"},47412:t=>{t.exports="fullscreenunsupported"},51452:t=>{t.exports="leavefullscreen"},20666:t=>{t.exports="orientationchange"},47945:t=>{t.exports="resize"},97480:(t,e,i)=>{t.exports={ENTER_FULLSCREEN:i(56139),FULLSCREEN_FAILED:i(2336),FULLSCREEN_UNSUPPORTED:i(47412),LEAVE_FULLSCREEN:i(51452),ORIENTATION_CHANGE:i(20666),RESIZE:i(47945)}},93364:(t,e,i)=>{var s=i(79291),n=i(13560),r={Center:i(64743),Events:i(97480),Orientation:i(39218),ScaleManager:i(76531),ScaleModes:i(81050),Zoom:i(80805)};r=s(!1,r,n.CENTER),r=s(!1,r,n.ORIENTATION),r=s(!1,r,n.SCALE_MODE),r=s(!1,r,n.ZOOM),t.exports=r},27397:(t,e,i)=>{var s=i(95540),n=i(35355);t.exports=function(t){var e=t.game.config.defaultPhysicsSystem,i=s(t.settings,"physics",!1);if(e||i){var r=[];if(e&&r.push(n(e+"Physics")),i)for(var o in i)o=n(o.concat("Physics")),-1===r.indexOf(o)&&r.push(o);return r}}},52106:(t,e,i)=>{var s=i(95540);t.exports=function(t){var e=t.plugins.getDefaultScenePlugins(),i=s(t.settings,"plugins",!1);return Array.isArray(i)?i:e||[]}},87033:t=>{t.exports={game:"game",renderer:"renderer",anims:"anims",cache:"cache",plugins:"plugins",registry:"registry",scale:"scale",sound:"sound",textures:"textures",events:"events",cameras:"cameras",add:"add",make:"make",scenePlugin:"scene",displayList:"children",lights:"lights",data:"data",input:"input",load:"load",time:"time",tweens:"tweens",arcadePhysics:"physics",impactPhysics:"impact",matterPhysics:"matter"}},97482:(t,e,i)=>{var s=i(83419),n=i(2368),r=new s({initialize:function(t){this.sys=new n(this,t),this.game,this.anims,this.cache,this.registry,this.sound,this.textures,this.events,this.cameras,this.add,this.make,this.scene,this.children,this.lights,this.data,this.input,this.load,this.time,this.tweens,this.physics,this.matter,this.scale,this.plugins,this.renderer},update:function(){}});t.exports=r},60903:(t,e,i)=>{var s=i(83419),n=i(89993),r=i(44594),o=i(8443),a=i(35154),h=i(54899),l=i(29747),u=i(97482),c=i(2368),d=new s({initialize:function(t,e){if(this.game=t,this.keys={},this.scenes=[],this._pending=[],this._start=[],this._queue=[],this._data={},this.isProcessing=!1,this.isBooted=!1,this.customViewports=0,this.systemScene,e){Array.isArray(e)||(e=[e]);for(var i=0;i-1&&(delete this.keys[s],this.scenes.splice(i,1),this._start.indexOf(s)>-1&&(i=this._start.indexOf(s),this._start.splice(i,1)),e.sys.destroy()),this},bootScene:function(t){var e,i=t.sys,s=i.settings;i.sceneUpdate=l,t.init&&(t.init.call(t,s.data),s.status=n.INIT,s.isTransition&&i.events.emit(r.TRANSITION_INIT,s.transitionFrom,s.transitionDuration)),i.load&&(e=i.load).reset(),e&&t.preload?(t.preload.call(t),s.status=n.LOADING,e.once(h.COMPLETE,this.loadComplete,this),e.start()):this.create(t)},loadComplete:function(t){this.create(t.scene)},payloadComplete:function(t){this.bootScene(t.scene)},update:function(t,e){this.processQueue(),this.isProcessing=!0;for(var i=this.scenes.length-1;i>=0;i--){var s=this.scenes[i].sys;s.settings.status>n.START&&s.settings.status<=n.RUNNING&&s.step(t,e),s.scenePlugin&&s.scenePlugin._target&&s.scenePlugin.step(t,e)}},render:function(t){for(var e=0;e=n.LOADING&&i.settings.status=n.START&&o<=n.CREATING)return this;if(o>=n.RUNNING&&o<=n.SLEEPING)r.shutdown(),r.sceneUpdate=l,r.start(e);else if(r.sceneUpdate=l,r.start(e),r.load&&(s=r.load),s&&r.settings.hasOwnProperty("pack")&&(s.reset(),s.addPack({payload:r.settings.pack})))return r.settings.status=n.LOADING,s.once(h.COMPLETE,this.payloadComplete,this),s.start(),this;return this.bootScene(i),this},stop:function(t,e){var i=this.getScene(t);if(i&&!i.sys.isTransitioning()&&i.sys.settings.status!==n.SHUTDOWN){var s=i.sys.load;s&&(s.off(h.COMPLETE,this.loadComplete,this),s.off(h.COMPLETE,this.payloadComplete,this)),i.sys.shutdown(e)}return this},switch:function(t,e,i){var s=this.getScene(t),n=this.getScene(e);return s&&n&&s!==n&&(this.sleep(t),this.isSleeping(e)?this.wake(e,i):this.start(e,i)),this},getAt:function(t){return this.scenes[t]},getIndex:function(t){var e=this.getScene(t);return this.scenes.indexOf(e)},bringToTop:function(t){if(this.isProcessing)return this.queueOp("bringToTop",t);var e=this.getIndex(t),i=this.scenes;if(-1!==e&&e0){var i=this.getScene(t);this.scenes.splice(e,1),this.scenes.unshift(i)}return this},moveDown:function(t){if(this.isProcessing)return this.queueOp("moveDown",t);var e=this.getIndex(t);if(e>0){var i=e-1,s=this.getScene(t),n=this.getAt(i);this.scenes[e]=n,this.scenes[i]=s}return this},moveUp:function(t){if(this.isProcessing)return this.queueOp("moveUp",t);var e=this.getIndex(t);if(ei),0,n)}return this},moveBelow:function(t,e){if(t===e)return this;if(this.isProcessing)return this.queueOp("moveBelow",t,e);var i=this.getIndex(t),s=this.getIndex(e);if(-1!==i&&-1!==s&&s>i){var n=this.getAt(s);this.scenes.splice(s,1),0===i?this.scenes.unshift(n):this.scenes.splice(i-(s{var s=i(45319),n=i(83419),r=i(44594),o=i(95540),a=i(37277),h=new n({initialize:function(t){this.scene=t,this.systems=t.sys,this.settings=t.sys.settings,this.key=t.sys.settings.key,this.manager=t.sys.game.scene,this.transitionProgress=0,this._elapsed=0,this._target=null,this._duration=0,this._onUpdate,this._onUpdateScope,this._willSleep=!1,this._willRemove=!1,t.sys.events.once(r.BOOT,this.boot,this),t.sys.events.on(r.START,this.pluginStart,this)},boot:function(){this.systems.events.once(r.DESTROY,this.destroy,this)},pluginStart:function(){this._target=null,this.systems.events.once(r.SHUTDOWN,this.shutdown,this)},start:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",this.key),this.manager.queueOp("start",t,e),this},restart:function(t){var e=this.key;return this.manager.queueOp("stop",e),this.manager.queueOp("start",e,t),this},transition:function(t){void 0===t&&(t={});var e=o(t,"target",!1),i=this.manager.getScene(e);if(!e||!this.checkValidTransition(i))return!1;var s=o(t,"duration",1e3);this._elapsed=0,this._target=i,this._duration=s,this._willSleep=o(t,"sleep",!1),this._willRemove=o(t,"remove",!1);var n=o(t,"onUpdate",null);n&&(this._onUpdate=n,this._onUpdateScope=o(t,"onUpdateScope",this.scene));var a=o(t,"allowInput",!1);this.settings.transitionAllowInput=a;var h=i.sys.settings;h.isTransition=!0,h.transitionFrom=this.scene,h.transitionDuration=s,h.transitionAllowInput=a,o(t,"moveAbove",!1)?this.manager.moveAbove(this.key,e):o(t,"moveBelow",!1)&&this.manager.moveBelow(this.key,e),i.sys.isSleeping()?i.sys.wake(o(t,"data")):this.manager.start(e,o(t,"data"));var l=o(t,"onStart",null),u=o(t,"onStartScope",this.scene);return l&&l.call(u,this.scene,i,s),this.systems.events.emit(r.TRANSITION_OUT,i,s),!0},checkValidTransition:function(t){return!(!t||t.sys.isActive()||t.sys.isTransitioning()||t===this.scene||this.systems.isTransitioning())},step:function(t,e){this._elapsed+=e,this.transitionProgress=s(this._elapsed/this._duration,0,1),this._onUpdate&&this._onUpdate.call(this._onUpdateScope,this.transitionProgress),this._elapsed>=this._duration&&this.transitionComplete()},transitionComplete:function(){var t=this._target.sys,e=this._target.sys.settings;t.events.emit(r.TRANSITION_COMPLETE,this.scene),e.isTransition=!1,e.transitionFrom=null,this._duration=0,this._target=null,this._onUpdate=null,this._onUpdateScope=null,this._willRemove?this.manager.remove(this.key):this._willSleep?this.systems.sleep():this.manager.stop(this.key)},add:function(t,e,i,s){return this.manager.add(t,e,i,s)},launch:function(t,e){return t&&t!==this.key&&this.manager.queueOp("start",t,e),this},run:function(t,e){return t&&t!==this.key&&this.manager.queueOp("run",t,e),this},pause:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("pause",t,e),this},resume:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("resume",t,e),this},sleep:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("sleep",t,e),this},wake:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("wake",t,e),this},switch:function(t,e){return t!==this.key&&this.manager.queueOp("switch",this.key,t,e),this},stop:function(t,e){return void 0===t&&(t=this.key),this.manager.queueOp("stop",t,e),this},setActive:function(t,e,i){void 0===e&&(e=this.key);var s=this.manager.getScene(e);return s&&s.sys.setActive(t,i),this},setVisible:function(t,e){void 0===e&&(e=this.key);var i=this.manager.getScene(e);return i&&i.sys.setVisible(t),this},isSleeping:function(t){return void 0===t&&(t=this.key),this.manager.isSleeping(t)},isActive:function(t){return void 0===t&&(t=this.key),this.manager.isActive(t)},isPaused:function(t){return void 0===t&&(t=this.key),this.manager.isPaused(t)},isVisible:function(t){return void 0===t&&(t=this.key),this.manager.isVisible(t)},swapPosition:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.swapPosition(t,e),this},moveAbove:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveAbove(t,e),this},moveBelow:function(t,e){return void 0===e&&(e=this.key),t!==e&&this.manager.moveBelow(t,e),this},remove:function(t){return void 0===t&&(t=this.key),this.manager.remove(t),this},moveUp:function(t){return void 0===t&&(t=this.key),this.manager.moveUp(t),this},moveDown:function(t){return void 0===t&&(t=this.key),this.manager.moveDown(t),this},bringToTop:function(t){return void 0===t&&(t=this.key),this.manager.bringToTop(t),this},sendToBack:function(t){return void 0===t&&(t=this.key),this.manager.sendToBack(t),this},get:function(t){return this.manager.getScene(t)},getStatus:function(t){var e=this.manager.getScene(t);if(e)return e.sys.getStatus()},getIndex:function(t){return void 0===t&&(t=this.key),this.manager.getIndex(t)},shutdown:function(){var t=this.systems.events;t.off(r.SHUTDOWN,this.shutdown,this),t.off(r.TRANSITION_OUT)},destroy:function(){this.shutdown(),this.scene.sys.events.off(r.START,this.start,this),this.scene=null,this.systems=null,this.settings=null,this.manager=null}});a.register("ScenePlugin",h,"scenePlugin"),t.exports=h},55681:(t,e,i)=>{var s=i(89993),n=i(35154),r=i(46975),o=i(87033),a={create:function(t){return"string"==typeof t?t={key:t}:void 0===t&&(t={}),{status:s.PENDING,key:n(t,"key",""),active:n(t,"active",!1),visible:n(t,"visible",!0),isBooted:!1,isTransition:!1,transitionFrom:null,transitionDuration:0,transitionAllowInput:!0,data:{},pack:n(t,"pack",!1),cameras:n(t,"cameras",null),map:n(t,"map",r(o,n(t,"mapAdd",{}))),physics:n(t,"physics",{}),loader:n(t,"loader",{}),plugins:n(t,"plugins",!1),input:n(t,"input",{})}}};t.exports=a},2368:(t,e,i)=>{var s=i(83419),n=i(89993),r=i(42363),o=i(44594),a=i(27397),h=i(52106),l=i(29747),u=i(55681),c=new s({initialize:function(t,e){this.scene=t,this.game,this.renderer,this.config=e,this.settings=u.create(e),this.canvas,this.context,this.anims,this.cache,this.plugins,this.registry,this.scale,this.sound,this.textures,this.add,this.cameras,this.displayList,this.events,this.make,this.scenePlugin,this.updateList,this.sceneUpdate=l},init:function(t){this.settings.status=n.INIT,this.sceneUpdate=l,this.game=t,this.renderer=t.renderer,this.canvas=t.canvas,this.context=t.context;var e=t.plugins;this.plugins=e,e.addToScene(this,r.Global,[r.CoreScene,h(this),a(this)]),this.events.emit(o.BOOT,this),this.settings.isBooted=!0},step:function(t,e){var i=this.events;i.emit(o.PRE_UPDATE,t,e),i.emit(o.UPDATE,t,e),this.sceneUpdate.call(this.scene,t,e),i.emit(o.POST_UPDATE,t,e)},render:function(t){var e=this.displayList;e.depthSort(),this.events.emit(o.PRE_RENDER,t),this.cameras.render(t,e),this.events.emit(o.RENDER,t)},queueDepthSort:function(){this.displayList.queueDepthSort()},depthSort:function(){this.displayList.depthSort()},pause:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot pause non-running Scene",e.key):this.settings.active&&(e.status=n.PAUSED,e.active=!1,this.events.emit(o.PAUSE,this,t)),this},resume:function(t){var e=this.events,i=this.settings;return this.settings.active||(i.status=n.RUNNING,i.active=!0,e.emit(o.RESUME,this,t)),this},sleep:function(t){var e=this.settings,i=this.getStatus();return i!==n.CREATING&&i!==n.RUNNING?console.warn("Cannot sleep non-running Scene",e.key):(e.status=n.SLEEPING,e.active=!1,e.visible=!1,this.events.emit(o.SLEEP,this,t)),this},wake:function(t){var e=this.events,i=this.settings;return i.status=n.RUNNING,i.active=!0,i.visible=!0,e.emit(o.WAKE,this,t),i.isTransition&&e.emit(o.TRANSITION_WAKE,i.transitionFrom,i.transitionDuration),this},getData:function(){return this.settings.data},getStatus:function(){return this.settings.status},canInput:function(){var t=this.settings.status;return t>n.PENDING&&t<=n.RUNNING},isSleeping:function(){return this.settings.status===n.SLEEPING},isActive:function(){return this.settings.status===n.RUNNING},isPaused:function(){return this.settings.status===n.PAUSED},isTransitioning:function(){return this.settings.isTransition||null!==this.scenePlugin._target},isTransitionOut:function(){return null!==this.scenePlugin._target&&this.scenePlugin._duration>0},isTransitionIn:function(){return this.settings.isTransition},isVisible:function(){return this.settings.visible},setVisible:function(t){return this.settings.visible=t,this},setActive:function(t,e){return t?this.resume(e):this.pause(e)},start:function(t){var e=this.events,i=this.settings;t&&(i.data=t),i.status=n.START,i.active=!0,i.visible=!0,e.emit(o.START,this),e.emit(o.READY,this,t)},shutdown:function(t){var e=this.events,i=this.settings;e.off(o.TRANSITION_INIT),e.off(o.TRANSITION_START),e.off(o.TRANSITION_COMPLETE),e.off(o.TRANSITION_OUT),i.status=n.SHUTDOWN,i.active=!1,i.visible=!1,e.emit(o.SHUTDOWN,this,t)},destroy:function(){var t=this.events,e=this.settings;e.status=n.DESTROYED,e.active=!1,e.visible=!1,t.emit(o.DESTROY,this),t.removeAllListeners();for(var i=["scene","game","anims","cache","plugins","registry","sound","textures","add","camera","displayList","events","make","scenePlugin","updateList"],s=0;s{t.exports={PENDING:0,INIT:1,START:2,LOADING:3,CREATING:4,RUNNING:5,PAUSED:6,SLEEPING:7,SHUTDOWN:8,DESTROYED:9}},69830:t=>{t.exports="addedtoscene"},7919:t=>{t.exports="boot"},46763:t=>{t.exports="create"},11763:t=>{t.exports="destroy"},71555:t=>{t.exports="pause"},36735:t=>{t.exports="postupdate"},3809:t=>{t.exports="prerender"},90716:t=>{t.exports="preupdate"},58262:t=>{t.exports="ready"},91633:t=>{t.exports="removedfromscene"},10319:t=>{t.exports="render"},87132:t=>{t.exports="resume"},81961:t=>{t.exports="shutdown"},90194:t=>{t.exports="sleep"},6265:t=>{t.exports="start"},33178:t=>{t.exports="transitioncomplete"},43063:t=>{t.exports="transitioninit"},11259:t=>{t.exports="transitionout"},61611:t=>{t.exports="transitionstart"},45209:t=>{t.exports="transitionwake"},22966:t=>{t.exports="update"},21747:t=>{t.exports="wake"},44594:(t,e,i)=>{t.exports={ADDED_TO_SCENE:i(69830),BOOT:i(7919),CREATE:i(46763),DESTROY:i(11763),PAUSE:i(71555),POST_UPDATE:i(36735),PRE_RENDER:i(3809),PRE_UPDATE:i(90716),READY:i(58262),REMOVED_FROM_SCENE:i(91633),RENDER:i(10319),RESUME:i(87132),SHUTDOWN:i(81961),SLEEP:i(90194),START:i(6265),TRANSITION_COMPLETE:i(33178),TRANSITION_INIT:i(43063),TRANSITION_OUT:i(11259),TRANSITION_START:i(61611),TRANSITION_WAKE:i(45209),UPDATE:i(22966),WAKE:i(21747)}},62194:(t,e,i)=>{var s=i(89993),n=i(79291),r={Events:i(44594),GetPhysicsPlugins:i(27397),GetScenePlugins:i(52106),SceneManager:i(60903),ScenePlugin:i(52209),Settings:i(55681),Systems:i(2368)};r=n(!1,r,s),t.exports=r},30341:(t,e,i)=>{var s=i(83419),n=i(50792),r=i(14463),o=i(79291),a=i(29747),h=new s({Extends:n,initialize:function(t,e,i){n.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=this.duration||0,this.totalDuration=this.totalDuration||0,this.config={mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},this.currentConfig=this.config,this.config=o(this.config,i),this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(console.error("addMarker "+t.name+" already exists in Sound"),!1):(t=o(!0,{name:"",start:0,duration:this.totalDuration-(t.start||0),config:{mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0}},t),this.markers[t.name]=t,!0))},updateMarker:function(t){return!(!t||!t.name||"string"!=typeof t.name)&&(this.markers[t.name]?(this.markers[t.name]=o(!0,this.markers[t.name],t),!0):(console.warn("Audio Marker: "+t.name+" missing in Sound: "+this.key),!1))},removeMarker:function(t){var e=this.markers[t];return e?(this.markers[t]=null,e):null},play:function(t,e){if(void 0===t&&(t=""),"object"==typeof t&&(e=t,t=""),"string"!=typeof t)return!1;if(t){if(!this.markers[t])return console.warn("Marker: "+t+" missing in Sound: "+this.key),!1;this.currentMarker=this.markers[t],this.currentConfig=this.currentMarker.config,this.duration=this.currentMarker.duration}else this.currentMarker=null,this.currentConfig=this.config,this.duration=this.totalDuration;return this.resetConfig(),this.currentConfig=o(this.currentConfig,e),this.isPlaying=!0,this.isPaused=!1,!0},pause:function(){return!(this.isPaused||!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!0,!0)},resume:function(){return!(!this.isPaused||this.isPlaying)&&(this.isPlaying=!0,this.isPaused=!1,!0)},stop:function(){return!(!this.isPaused&&!this.isPlaying)&&(this.isPlaying=!1,this.isPaused=!1,this.resetConfig(),!0)},applyConfig:function(){this.mute=this.currentConfig.mute,this.volume=this.currentConfig.volume,this.rate=this.currentConfig.rate,this.detune=this.currentConfig.detune,this.loop=this.currentConfig.loop,this.pan=this.currentConfig.pan},resetConfig:function(){this.currentConfig.seek=0,this.currentConfig.delay=0},update:a,calculateRate:function(){var t=this.currentConfig.detune+this.manager.detune,e=Math.pow(1.0005777895065548,t);this.totalRate=this.currentConfig.rate*this.manager.rate*e},destroy:function(){this.pendingRemove||(this.stop(),this.emit(r.DESTROY,this),this.removeAllListeners(),this.pendingRemove=!0,this.manager=null,this.config=null,this.currentConfig=null,this.markers=null,this.currentMarker=null)}});t.exports=h},85034:(t,e,i)=>{var s=i(83419),n=i(41786),r=i(50792),o=i(14463),a=i(8443),h=i(46710),l=i(58731),u=i(29747),c=i(26099),d=new s({Extends:r,initialize:function(t){r.call(this),this.game=t,this.jsonCache=t.cache.json,this.sounds=[],this.mute=!1,this.volume=1,this.pauseOnBlur=!0,this._rate=1,this._detune=0,this.locked=this.locked||!1,this.unlocked=!1,this.gameLostFocus=!1,this.listenerPosition=new c;var e=t.events;e.on(a.BLUR,this.onGameBlur,this),e.on(a.FOCUS,this.onGameFocus,this),e.on(a.PRE_STEP,this.update,this),e.once(a.DESTROY,this.destroy,this)},add:u,addAudioSprite:function(t,e){void 0===e&&(e={});var i=this.add(t,e);for(var s in i.spritemap=this.jsonCache.get(t).spritemap,i.spritemap)if(i.spritemap.hasOwnProperty(s)){var r=n(e),o=i.spritemap[s];r.loop=!!o.hasOwnProperty("loop")&&o.loop,i.addMarker({name:s,start:o.start,duration:o.end-o.start,config:r})}return i},get:function(t){return l(this.sounds,"key",t)},getAll:function(t){return t?h(this.sounds,"key",t):h(this.sounds)},getAllPlaying:function(){return h(this.sounds,"isPlaying",!0)},play:function(t,e){var i=this.add(t);return i.once(o.COMPLETE,i.destroy,i),e?e.name?(i.addMarker(e),i.play(e.name)):i.play(e):i.play()},playAudioSprite:function(t,e,i){var s=this.addAudioSprite(t);return s.once(o.COMPLETE,s.destroy,s),s.play(e,i)},remove:function(t){var e=this.sounds.indexOf(t);return-1!==e&&(t.destroy(),this.sounds.splice(e,1),!0)},removeAll:function(){this.sounds.forEach((function(t){t.destroy()})),this.sounds.length=0},removeByKey:function(t){for(var e=0,i=this.sounds.length-1;i>=0;i--){var s=this.sounds[i];s.key===t&&(s.destroy(),this.sounds.splice(i,1),e++)}return e},pauseAll:function(){this.forEachActiveSound((function(t){t.pause()})),this.emit(o.PAUSE_ALL,this)},resumeAll:function(){this.forEachActiveSound((function(t){t.resume()})),this.emit(o.RESUME_ALL,this)},setListenerPosition:u,stopAll:function(){this.forEachActiveSound((function(t){t.stop()})),this.emit(o.STOP_ALL,this)},stopByKey:function(t){var e=0;return this.getAll(t).forEach((function(t){t.stop()&&e++})),e},isPlaying:function(t){var e,i=this.sounds.length-1;if(void 0===t){for(;i>=0;i--)if((e=this.sounds[i]).isPlaying)return!0}else for(;i>=0;i--)if((e=this.sounds[i]).key===t&&e.isPlaying)return!0;return!1},unlock:u,onBlur:u,onFocus:u,onGameBlur:function(){this.gameLostFocus=!0,this.pauseOnBlur&&this.onBlur()},onGameFocus:function(){this.gameLostFocus=!1,this.pauseOnBlur&&this.onFocus()},update:function(t,e){this.unlocked&&(this.unlocked=!1,this.locked=!1,this.emit(o.UNLOCKED,this));for(var i=this.sounds.length-1;i>=0;i--)this.sounds[i].pendingRemove&&this.sounds.splice(i,1);this.sounds.forEach((function(i){i.update(t,e)}))},destroy:function(){this.game.events.off(a.BLUR,this.onGameBlur,this),this.game.events.off(a.FOCUS,this.onGameFocus,this),this.game.events.off(a.PRE_STEP,this.update,this),this.removeAllListeners(),this.removeAll(),this.sounds.length=0,this.sounds=null,this.listenerPosition=null,this.game=null},forEachActiveSound:function(t,e){var i=this;this.sounds.forEach((function(s,n){s&&!s.pendingRemove&&t.call(e||i,s,n,i.sounds)}))},setRate:function(t){return this.rate=t,this},rate:{get:function(){return this._rate},set:function(t){this._rate=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_RATE,this,t)}},setDetune:function(t){return this.detune=t,this},detune:{get:function(){return this._detune},set:function(t){this._detune=t,this.forEachActiveSound((function(t){t.calculateRate()})),this.emit(o.GLOBAL_DETUNE,this,t)}}});t.exports=d},14747:(t,e,i)=>{var s=i(33684),n=i(25960),r=i(57490),o={create:function(t){var e=t.config.audio,i=t.device.audio;return e.noAudio||!i.webAudio&&!i.audioData?new n(t):i.webAudio&&!e.disableWebAudio?new r(t):new s(t)}};t.exports=o},19723:t=>{t.exports="complete"},98882:t=>{t.exports="decodedall"},57506:t=>{t.exports="decoded"},73146:t=>{t.exports="destroy"},11305:t=>{t.exports="detune"},40577:t=>{t.exports="detune"},30333:t=>{t.exports="mute"},20394:t=>{t.exports="rate"},21802:t=>{t.exports="volume"},1299:t=>{t.exports="looped"},99190:t=>{t.exports="loop"},97125:t=>{t.exports="mute"},89259:t=>{t.exports="pan"},79986:t=>{t.exports="pauseall"},17586:t=>{t.exports="pause"},19618:t=>{t.exports="play"},42306:t=>{t.exports="rate"},10387:t=>{t.exports="resumeall"},48959:t=>{t.exports="resume"},9960:t=>{t.exports="seek"},19180:t=>{t.exports="stopall"},98328:t=>{t.exports="stop"},50401:t=>{t.exports="unlocked"},52498:t=>{t.exports="volume"},14463:(t,e,i)=>{t.exports={COMPLETE:i(19723),DECODED:i(57506),DECODED_ALL:i(98882),DESTROY:i(73146),DETUNE:i(11305),GLOBAL_DETUNE:i(40577),GLOBAL_MUTE:i(30333),GLOBAL_RATE:i(20394),GLOBAL_VOLUME:i(21802),LOOP:i(99190),LOOPED:i(1299),MUTE:i(97125),PAN:i(89259),PAUSE_ALL:i(79986),PAUSE:i(17586),PLAY:i(19618),RATE:i(42306),RESUME_ALL:i(10387),RESUME:i(48959),SEEK:i(9960),STOP_ALL:i(19180),STOP:i(98328),UNLOCKED:i(50401),VOLUME:i(52498)}},64895:(t,e,i)=>{var s=i(30341),n=i(83419),r=i(14463),o=i(45319),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.tags=t.game.cache.audio.get(e),!this.tags)throw new Error('No cached audio asset with key "'+e);this.audio=null,this.startTime=0,this.previousTime=0,this.duration=this.tags[0].duration,this.totalDuration=this.tags[0].duration,s.call(this,t,e,i)},play:function(t,e){return!this.manager.isLocked(this,"play",[t,e])&&(!!s.prototype.play.call(this,t,e)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.PLAY,this),!0)))},pause:function(){return!this.manager.isLocked(this,"pause")&&(!(this.startTime>0)&&(!!s.prototype.pause.call(this)&&(this.currentConfig.seek=this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0),this.stopAndReleaseAudioTag(),this.emit(r.PAUSE,this),!0)))},resume:function(){return!this.manager.isLocked(this,"resume")&&(!(this.startTime>0)&&(!!s.prototype.resume.call(this)&&(!!this.pickAndPlayAudioTag()&&(this.emit(r.RESUME,this),!0))))},stop:function(){return!this.manager.isLocked(this,"stop")&&(!!s.prototype.stop.call(this)&&(this.stopAndReleaseAudioTag(),this.emit(r.STOP,this),!0))},pickAndPlayAudioTag:function(){if(!this.pickAudioTag())return this.reset(),!1;var t=this.currentConfig.seek,e=this.currentConfig.delay,i=(this.currentMarker?this.currentMarker.start:0)+t;return this.previousTime=i,this.audio.currentTime=i,this.applyConfig(),0===e?(this.startTime=0,this.audio.paused&&this.playCatchPromise()):(this.startTime=window.performance.now()+1e3*e,this.audio.paused||this.audio.pause()),this.resetConfig(),!0},pickAudioTag:function(){if(this.audio)return!0;for(var t=0;t0)this.startTime=i-this.manager.loopEndOffset?(this.audio.currentTime=e+Math.max(0,s-i),s=this.audio.currentTime):s=i)return this.reset(),this.stopAndReleaseAudioTag(),void this.emit(r.COMPLETE,this);this.previousTime=s}},destroy:function(){s.prototype.destroy.call(this),this.tags=null,this.audio&&this.stopAndReleaseAudioTag()},updateMute:function(){this.audio&&(this.audio.muted=this.currentConfig.mute||this.manager.mute)},updateVolume:function(){this.audio&&(this.audio.volume=o(this.currentConfig.volume*this.manager.volume,0,1))},calculateRate:function(){s.prototype.calculateRate.call(this),this.audio&&(this.audio.playbackRate=this.totalRate)},mute:{get:function(){return this.currentConfig.mute},set:function(t){this.currentConfig.mute=t,this.manager.isLocked(this,"mute",t)||(this.updateMute(),this.emit(r.MUTE,this,t))}},setMute:function(t){return this.mute=t,this},volume:{get:function(){return this.currentConfig.volume},set:function(t){this.currentConfig.volume=t,this.manager.isLocked(this,"volume",t)||(this.updateVolume(),this.emit(r.VOLUME,this,t))}},setVolume:function(t){return this.volume=t,this},rate:{get:function(){return this.currentConfig.rate},set:function(t){this.currentConfig.rate=t,this.manager.isLocked(this,r.RATE,t)||(this.calculateRate(),this.emit(r.RATE,this,t))}},setRate:function(t){return this.rate=t,this},detune:{get:function(){return this.currentConfig.detune},set:function(t){this.currentConfig.detune=t,this.manager.isLocked(this,r.DETUNE,t)||(this.calculateRate(),this.emit(r.DETUNE,this,t))}},setDetune:function(t){return this.detune=t,this},seek:{get:function(){return this.isPlaying?this.audio.currentTime-(this.currentMarker?this.currentMarker.start:0):this.isPaused?this.currentConfig.seek:0},set:function(t){this.manager.isLocked(this,"seek",t)||this.startTime>0||(this.isPlaying||this.isPaused)&&(t=Math.min(Math.max(0,t),this.duration),this.isPlaying?(this.previousTime=t,this.audio.currentTime=t):this.isPaused&&(this.currentConfig.seek=t),this.emit(r.SEEK,this,t))}},setSeek:function(t){return this.seek=t,this},loop:{get:function(){return this.currentConfig.loop},set:function(t){this.currentConfig.loop=t,this.manager.isLocked(this,"loop",t)||(this.audio&&(this.audio.loop=t),this.emit(r.LOOP,this,t))}},setLoop:function(t){return this.loop=t,this},pan:{get:function(){return this.currentConfig.pan},set:function(t){this.currentConfig.pan=t,this.emit(r.PAN,this,t)}},setPan:function(t){return this.pan=t,this}});t.exports=a},33684:(t,e,i)=>{var s=i(85034),n=i(83419),r=i(14463),o=i(64895),a=new n({Extends:s,initialize:function(t){this.override=!0,this.audioPlayDelay=.1,this.loopEndOffset=.05,this.onBlurPausedSounds=[],this.locked="ontouchstart"in window,this.lockedActionsQueue=this.locked?[]:null,this._mute=!1,this._volume=1,s.call(this,t)},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},unlock:function(){this.locked=!1;var t=this;if(this.game.cache.audio.entries.each((function(e,i){for(var s=0;s{t.exports={SoundManagerCreator:i(14747),Events:i(14463),BaseSound:i(30341),BaseSoundManager:i(85034),WebAudioSound:i(71741),WebAudioSoundManager:i(57490),HTML5AudioSound:i(64895),HTML5AudioSoundManager:i(33684),NoAudioSound:i(4603),NoAudioSoundManager:i(25960)}},4603:(t,e,i)=>{var s=i(30341),n=i(83419),r=i(50792),o=i(79291),a=i(29747),h=function(){return!1},l=function(){return null},u=function(){return this},c=new n({Extends:r,initialize:function(t,e,i){void 0===i&&(i={}),r.call(this),this.manager=t,this.key=e,this.isPlaying=!1,this.isPaused=!1,this.totalRate=1,this.duration=0,this.totalDuration=0,this.config=o({mute:!1,volume:1,rate:1,detune:0,seek:0,loop:!1,delay:0,pan:0},i),this.currentConfig=this.config,this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.seek=0,this.loop=!1,this.pan=0,this.markers={},this.currentMarker=null,this.pendingRemove=!1},addMarker:h,updateMarker:h,removeMarker:l,play:h,pause:h,resume:h,stop:h,setMute:u,setVolume:u,setRate:u,setDetune:u,setSeek:u,setLoop:u,setPan:u,applyConfig:l,resetConfig:l,update:a,calculateRate:l,destroy:function(){s.prototype.destroy.call(this)}});t.exports=c},25960:(t,e,i)=>{var s=i(85034),n=i(83419),r=i(50792),o=i(4603),a=i(29747),h=new n({Extends:r,initialize:function(t){r.call(this),this.game=t,this.sounds=[],this.mute=!1,this.volume=1,this.rate=1,this.detune=0,this.pauseOnBlur=!0,this.locked=!1},add:function(t,e){var i=new o(this,t,e);return this.sounds.push(i),i},addAudioSprite:function(t,e){var i=this.add(t,e);return i.spritemap={},i},get:function(t){return s.prototype.get.call(this,t)},getAll:function(t){return s.prototype.getAll.call(this,t)},play:function(t,e){return!1},playAudioSprite:function(t,e,i){return!1},remove:function(t){return s.prototype.remove.call(this,t)},removeAll:function(){return s.prototype.removeAll.call(this)},removeByKey:function(t){return s.prototype.removeByKey.call(this,t)},stopByKey:function(t){return s.prototype.stopByKey.call(this,t)},onBlur:a,onFocus:a,onGameBlur:a,onGameFocus:a,pauseAll:a,resumeAll:a,stopAll:a,update:a,setRate:a,setDetune:a,setMute:a,setVolume:a,unlock:a,forEachActiveSound:function(t,e){s.prototype.forEachActiveSound.call(this,t,e)},destroy:function(){s.prototype.destroy.call(this)}});t.exports=h},71741:(t,e,i)=>{var s=i(30341),n=i(83419),r=i(14463),o=i(95540),a=new n({Extends:s,initialize:function(t,e,i){if(void 0===i&&(i={}),this.audioBuffer=t.game.cache.audio.get(e),!this.audioBuffer)throw new Error('Audio key "'+e+'" not found in cache');this.source=null,this.loopSource=null,this.muteNode=t.context.createGain(),this.volumeNode=t.context.createGain(),this.pannerNode=null,this.spatialNode=null,this.spatialSource=null,this.playTime=0,this.startTime=0,this.loopTime=0,this.rateUpdates=[],this.hasEnded=!1,this.hasLooped=!1,this.muteNode.connect(this.volumeNode),t.context.createPanner&&(this.spatialNode=t.context.createPanner(),this.volumeNode.connect(this.spatialNode)),t.context.createStereoPanner?(this.pannerNode=t.context.createStereoPanner(),t.context.createPanner?this.spatialNode.connect(this.pannerNode):this.volumeNode.connect(this.pannerNode),this.pannerNode.connect(t.destination)):t.context.createPanner?this.spatialNode.connect(t.destination):this.volumeNode.connect(t.destination),this.duration=this.audioBuffer.duration,this.totalDuration=this.audioBuffer.duration,s.call(this,t,e,i)},play:function(t,e){return!!s.prototype.play.call(this,t,e)&&(this.stopAndRemoveBufferSource(),this.createAndStartBufferSource(),this.emit(r.PLAY,this),!0)},pause:function(){return!(this.manager.context.currentTime{var s=i(53134),n=i(85034),r=i(83419),o=i(14463),a=i(8443),h=i(71741),l=i(95540),u=new r({Extends:n,initialize:function(t){this.context=this.createAudioContext(t),this.masterMuteNode=this.context.createGain(),this.masterVolumeNode=this.context.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(this.context.destination),this.destination=this.masterMuteNode,this.locked="suspended"===this.context.state,n.call(this,t),this.locked&&(t.isBooted?this.unlock():t.events.once(a.BOOT,this.unlock,this)),t.events.on(a.VISIBLE,this.onGameVisible,this)},onGameVisible:function(){var t=this.context;window.setTimeout((function(){t&&(t.suspend(),t.resume())}),100)},createAudioContext:function(t){var e=t.config.audio;return e.context?(e.context.resume(),e.context):window.hasOwnProperty("AudioContext")?new AudioContext:window.hasOwnProperty("webkitAudioContext")?new window.webkitAudioContext:void 0},setAudioContext:function(t){return this.context&&this.context.close(),this.masterMuteNode&&this.masterMuteNode.disconnect(),this.masterVolumeNode&&this.masterVolumeNode.disconnect(),this.context=t,this.masterMuteNode=t.createGain(),this.masterVolumeNode=t.createGain(),this.masterMuteNode.connect(this.masterVolumeNode),this.masterVolumeNode.connect(t.destination),this.destination=this.masterMuteNode,this},add:function(t,e){var i=new h(this,t,e);return this.sounds.push(i),i},decodeAudio:function(t,e){var i;i=Array.isArray(t)?t:[{key:t,data:e}];for(var n=this.game.cache.audio,r=i.length,a=0;a{var s=i(37105),n=i(83419),r=i(29747),o=i(19186),a=new n({initialize:function(t){this.parent=t,this.list=[],this.position=0,this.addCallback=r,this.removeCallback=r,this._sortKey=""},add:function(t,e){return e?s.Add(this.list,t):s.Add(this.list,t,0,this.addCallback,this)},addAt:function(t,e,i){return i?s.AddAt(this.list,t,e):s.AddAt(this.list,t,e,0,this.addCallback,this)},getAt:function(t){return this.list[t]},getIndex:function(t){return this.list.indexOf(t)},sort:function(t,e){return t?(void 0===e&&(e=function(e,i){return e[t]-i[t]}),o(this.list,e),this):this},getByName:function(t){return s.GetFirst(this.list,"name",t)},getRandom:function(t,e){return s.GetRandom(this.list,t,e)},getFirst:function(t,e,i,n){return s.GetFirst(this.list,t,e,i,n)},getAll:function(t,e,i,n){return s.GetAll(this.list,t,e,i,n)},count:function(t,e){return s.CountAllMatching(this.list,t,e)},swap:function(t,e){s.Swap(this.list,t,e)},moveTo:function(t,e){return s.MoveTo(this.list,t,e)},moveAbove:function(t,e){return s.MoveAbove(this.list,t,e)},moveBelow:function(t,e){return s.MoveBelow(this.list,t,e)},remove:function(t,e){return e?s.Remove(this.list,t):s.Remove(this.list,t,this.removeCallback,this)},removeAt:function(t,e){return e?s.RemoveAt(this.list,t):s.RemoveAt(this.list,t,this.removeCallback,this)},removeBetween:function(t,e,i){return i?s.RemoveBetween(this.list,t,e):s.RemoveBetween(this.list,t,e,this.removeCallback,this)},removeAll:function(t){for(var e=this.list.length;e--;)this.remove(this.list[e],t);return this},bringToTop:function(t){return s.BringToTop(this.list,t)},sendToBack:function(t){return s.SendToBack(this.list,t)},moveUp:function(t){return s.MoveUp(this.list,t),t},moveDown:function(t){return s.MoveDown(this.list,t),t},reverse:function(){return this.list.reverse(),this},shuffle:function(){return s.Shuffle(this.list),this},replace:function(t,e){return s.Replace(this.list,t,e)},exists:function(t){return this.list.indexOf(t)>-1},setAll:function(t,e,i,n){return s.SetAll(this.list,t,e,i,n),this},each:function(t,e){for(var i=[null],s=2;s0?this.list[0]:null}},last:{get:function(){return this.list.length>0?(this.position=this.list.length-1,this.list[this.position]):null}},next:{get:function(){return this.position0?(this.position--,this.list[this.position]):null}}});t.exports=a},90330:(t,e,i)=>{var s=new(i(83419))({initialize:function(t){this.entries={},this.size=0,this.setAll(t)},setAll:function(t){if(Array.isArray(t))for(var e=0;e{var s=i(83419),n=i(50792),r=i(82348),o=new s({Extends:n,initialize:function(){n.call(this),this._pending=[],this._active=[],this._destroy=[],this._toProcess=0,this.checkQueue=!1},isActive:function(t){return this._active.indexOf(t)>-1},isPending:function(t){return this._toProcess>0&&this._pending.indexOf(t)>-1},isDestroying:function(t){return this._destroy.indexOf(t)>-1},add:function(t){return this.checkQueue&&this.isActive(t)&&!this.isDestroying(t)||this.isPending(t)||(this._pending.push(t),this._toProcess++),t},remove:function(t){if(this.isPending(t)){var e=this._pending,i=e.indexOf(t);-1!==i&&e.splice(i,1)}else this.isActive(t)&&(this._destroy.push(t),this._toProcess++);return t},removeAll:function(){for(var t=this._active,e=this._destroy,i=t.length;i--;)e.push(t[i]),this._toProcess++;return this},update:function(){if(0===this._toProcess)return this._active;var t,e,i=this._destroy,s=this._active;for(t=0;t{var s=i(43886);function n(t){if(!(this instanceof n))return new n(t,[".left",".top",".right",".bottom"]);this._maxEntries=Math.max(4,t||9),this._minEntries=Math.max(2,Math.ceil(.4*this._maxEntries)),this.clear()}function r(t,e,i){if(!i)return e.indexOf(t);for(var s=0;s=t.minX&&e.maxY>=t.minY}function v(t){return{children:t,height:1,leaf:!0,minX:1/0,minY:1/0,maxX:-1/0,maxY:-1/0}}function g(t,e,i,n,r){for(var o,a=[e,i];a.length;)(i=a.pop())-(e=a.pop())<=n||(o=e+Math.ceil((i-e)/n/2)*n,s(t,o,e,i,r),a.push(e,o,o,i))}n.prototype={all:function(){return this._all(this.data,[])},search:function(t){var e=this.data,i=[],s=this.toBBox;if(!p(t,e))return i;for(var n,r,o,a,h=[];e;){for(n=0,r=e.children.length;n=0&&r[e].children.length>this._maxEntries;)this._split(r,e),e--;this._adjustParentBBoxes(n,r,e)},_split:function(t,e){var i=t[e],s=i.children.length,n=this._minEntries;this._chooseSplitAxis(i,n,s);var r=this._chooseSplitIndex(i,n,s),a=v(i.children.splice(r,i.children.length-r));a.height=i.height,a.leaf=i.leaf,o(i,this.toBBox),o(a,this.toBBox),e?t[e-1].children.push(a):this._splitRoot(i,a)},_splitRoot:function(t,e){this.data=v([t,e]),this.data.height=t.height+1,this.data.leaf=!1,o(this.data,this.toBBox)},_chooseSplitIndex:function(t,e,i){var s,n,r,o,h,l,u,d,f,p,v,g,m,y;for(l=u=1/0,s=e;s<=i-e;s++)n=a(t,0,s,this.toBBox),r=a(t,s,i,this.toBBox),f=n,p=r,v=void 0,g=void 0,m=void 0,y=void 0,v=Math.max(f.minX,p.minX),g=Math.max(f.minY,p.minY),m=Math.min(f.maxX,p.maxX),y=Math.min(f.maxY,p.maxY),o=Math.max(0,m-v)*Math.max(0,y-g),h=c(n)+c(r),o=e;n--)r=t.children[n],h(u,t.leaf?o(r):r),c+=d(u);return c},_adjustParentBBoxes:function(t,e,i){for(var s=i;s>=0;s--)h(e[s],t)},_condense:function(t){for(var e,i=t.length-1;i>=0;i--)0===t[i].children.length?i>0?(e=t[i-1].children).splice(e.indexOf(t[i]),1):this.clear():o(t[i],this.toBBox)},compareMinX:function(t,e){return t.left-e.left},compareMinY:function(t,e){return t.top-e.top},toBBox:function(t){return{minX:t.left,minY:t.top,maxX:t.right,maxY:t.bottom}}},t.exports=n},35072:(t,e,i)=>{var s=new(i(83419))({initialize:function(t){if(this.entries=[],Array.isArray(t))for(var e=0;e-1&&this.entries.splice(e,1),this},dump:function(){console.group("Set");for(var t=0;t-1},union:function(t){var e=new s;return t.entries.forEach((function(t){e.set(t)})),this.entries.forEach((function(t){e.set(t)})),e},intersect:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)&&e.set(i)})),e},difference:function(t){var e=new s;return this.entries.forEach((function(i){t.contains(i)||e.set(i)})),e},size:{get:function(){return this.entries.length},set:function(t){return t{var s=i(45319),n=i(83419),r=i(56583),o=i(26099),a=new n({initialize:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=0),void 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0===e&&(e=t),this.aspectMode){case a.NONE:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height;break;case a.WIDTH_CONTROLS_HEIGHT:this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(this._width*(1/this.aspectRatio),!1);break;case a.HEIGHT_CONTROLS_WIDTH:this._height=this.getNewHeight(r(e,this.snapTo.y)),this._width=this.getNewWidth(this._height*this.aspectRatio,!1);break;case a.FIT:this.constrain(t,e,!0);break;case a.ENVELOP:this.constrain(t,e,!1)}return this},setAspectRatio:function(t){return this.aspectRatio=t,this.setSize(this._width,this._height)},resize:function(t,e){return this._width=this.getNewWidth(r(t,this.snapTo.x)),this._height=this.getNewHeight(r(e,this.snapTo.y)),this.aspectRatio=0===this._height?1:this._width/this._height,this},getNewWidth:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minWidth,this.maxWidth),e&&this._parent&&t>this._parent.width&&(t=Math.max(this.minWidth,this._parent.width)),t},getNewHeight:function(t,e){return void 0===e&&(e=!0),t=s(t,this.minHeight,this.maxHeight),e&&this._parent&&t>this._parent.height&&(t=Math.max(this.minHeight,this._parent.height)),t},constrain:function(t,e,i){void 0===t&&(t=0),void 0===e&&(e=t),void 0===i&&(i=!0),t=this.getNewWidth(t),e=this.getNewHeight(e);var s=this.snapTo,n=0===e?1:t/e;return i&&this.aspectRatio>n||!i&&this.aspectRatio0&&(t=(e=r(e,s.y))*this.aspectRatio)):(i&&this.aspectRation)&&(t=(e=r(e,s.y))*this.aspectRatio,s.x>0&&(e=(t=r(t,s.x))*(1/this.aspectRatio))),this._width=t,this._height=e,this},fitTo:function(t,e){return this.constrain(t,e,!0)},envelop:function(t,e){return this.constrain(t,e,!1)},setWidth:function(t){return this.setSize(t,this._height)},setHeight:function(t){return this.setSize(this._width,t)},toString:function(){return"[{ Size (width="+this._width+" 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s=i(83419),n=i(45319),r=i(40987),o=i(8054),a=i(50030),h=i(79237),l=new s({Extends:h,initialize:function(t,e,i,s,n){h.call(this,t,e,i,s,n),this.add("__BASE",0,0,0,s,n),this._source=this.frames.__BASE.source,this.canvas=this._source.image,this.context=this.canvas.getContext("2d",{willReadFrequently:!0}),this.width=s,this.height=n,this.imageData=this.context.getImageData(0,0,s,n),this.data=null,this.imageData&&(this.data=this.imageData.data),this.pixels=null,this.buffer,this.data&&(this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data)},update:function(){return this.imageData=this.context.getImageData(0,0,this.width,this.height),this.data=this.imageData.data,this.imageData.data.buffer?(this.buffer=this.imageData.data.buffer,this.pixels=new Uint32Array(this.buffer)):window.ArrayBuffer?(this.buffer=new ArrayBuffer(this.imageData.data.length),this.pixels=new Uint32Array(this.buffer)):this.pixels=this.imageData.data,this.manager.game.config.renderType===o.WEBGL&&this.refresh(),this},draw:function(t,e,i,s){return void 0===s&&(s=!0),this.context.drawImage(i,t,e),s&&this.update(),this},drawFrame:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=!0);var r=this.manager.getFrame(t,e);if(r){var o=r.canvasData,a=r.cutWidth,h=r.cutHeight,l=r.source.resolution;this.context.drawImage(r.source.image,o.x,o.y,a,h,i,s,a/l,h/l),n&&this.update()}return this},setPixel:function(t,e,i,s,n,r){if(void 0===r&&(r=255),t=Math.abs(Math.floor(t)),e=Math.abs(Math.floor(e)),this.getIndex(t,e)>-1){var o=this.context.getImageData(t,e,1,1);o.data[0]=i,o.data[1]=s,o.data[2]=n,o.data[3]=r,this.context.putImageData(o,t,e)}return this},putData:function(t,e,i,s,n,r,o){return void 0===s&&(s=0),void 0===n&&(n=0),void 0===r&&(r=t.width),void 0===o&&(o=t.height),this.context.putImageData(t,e,i,s,n,r,o),this},getData:function(t,e,i,s){return t=n(Math.floor(t),0,this.width-1),e=n(Math.floor(e),0,this.height-1),i=n(i,1,this.width-t),s=n(s,1,this.height-e),this.context.getImageData(t,e,i,s)},getPixel:function(t,e,i){i||(i=new r);var s=this.getIndex(t,e);if(s>-1){var n=this.data,o=n[s+0],a=n[s+1],h=n[s+2],l=n[s+3];i.setTo(o,a,h,l)}return i},getPixels:function(t,e,i,s){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=this.width),void 0===s&&(s=i),t=Math.abs(Math.round(t)),e=Math.abs(Math.round(e));for(var o=n(t,0,this.width),a=n(t+i,0,this.width),h=n(e,0,this.height),l=n(e+s,0,this.height),u=new r,c=[],d=h;d{var s=i(10312),n=i(38058),r=i(27919),o=i(83419),a=i(8054),h=i(4327),l=i(95540),u=i(36060),c=i(32302),d=i(79237),f=i(70554),p=new o({Extends:d,initialize:function(t,e,i,s,o){void 0===i&&(i=256),void 0===s&&(s=256),void 0===o&&(o=!0),this.type="DynamicTexture";var h=t.game.renderer,l=h&&h.type===a.CANVAS,f=l?r.create2D(this,i,s):[this];d.call(this,t,e,f,i,s),this.add("__BASE",0,0,0,i,s),this.renderer=h,this.width=-1,this.height=-1,this.isDrawing=!1,this.canvas=l?f:null,this.context=l?f.getContext("2d",{willReadFrequently:!0}):null,this.dirty=!1,this.isSpriteTexture=!0,this._eraseMode=!1,this.camera=new n(0,0,i,s).setScene(t.game.scene.systemScene,!1),this.renderTarget=l?null:new c(h,i,s,1,0,!1,!1,!0,!1),this.pipeline=l?null:h.pipelines.get(u.SINGLE_PIPELINE),this.setSize(i,s,o)},setSize:function(t,e,i){void 0===e&&(e=t),void 0===i&&(i=!0),i&&((t=Math.floor(t))%2!=0&&t++,(e=Math.floor(e))%2!=0&&e++);var s=this.get(),n=s.source;if(t!==this.width||e!==this.height){this.canvas&&(this.canvas.width=t,this.canvas.height=e);var r=this.renderTarget;r&&(r.willResize(t,e)&&r.resize(t,e),r.texture!==n.glTexture&&this.renderer.deleteTexture(n.glTexture),this.setFromRenderTarget()),this.camera.setSize(t,e),n.width=t,n.height=e,s.setSize(t,e),this.width=t,this.height=e}else{var o=this.getSourceImage();s.cutX+t>o.width&&(t=o.width-s.cutX),s.cutY+e>o.height&&(e=o.height-s.cutY),s.setSize(t,e,s.cutX,s.cutY)}return this},setFromRenderTarget:function(){var t=this.get().source,e=this.renderTarget;return t.isRenderTexture=!0,t.isGLTexture=!0,t.glTexture=e.texture,this},setIsSpriteTexture:function(t){return this.isSpriteTexture=t,this},fill:function(t,e,i,s,n,r){var o=this.camera,a=this.renderer;void 0===e&&(e=1),void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height);var h=t>>16&255,l=t>>8&255,u=255&t,c=this.renderTarget;if(o.preRender(),c){c.bind(!0);var d=this.pipeline.manager.set(this.pipeline),p=a.width/c.width,v=a.height/c.height,g=c.height-(s+r);d.drawFillRect(i*p,g*v,n*p,r*v,f.getTintFromFloats(u/255,l/255,h/255,1),e),c.unbind(!0)}else{var m=this.context;a.setContext(m),m.globalCompositeOperation="source-over",m.fillStyle="rgba("+h+","+l+","+u+","+e+")",m.fillRect(i,s,n,r),a.setContext()}return this.dirty=!0,this},clear:function(t,e,i,s){if(this.dirty){var n=this.context,r=this.renderTarget;r?r.clear(t,e,i,s):n&&(void 0!==t&&void 0!==e&&void 0!==i&&void 0!==s?n.clearRect(t,e,i,s):(n.save(),n.setTransform(1,0,0,1,0,0),n.clearRect(0,0,this.width,this.height),n.restore())),this.dirty=!1}return this},stamp:function(t,e,i,s,n){void 0===i&&(i=0),void 0===s&&(s=0);var r=l(n,"alpha",1),o=l(n,"tint",16777215),a=l(n,"angle",0),h=l(n,"rotation",0),u=l(n,"scale",1),c=l(n,"scaleX",u),d=l(n,"scaleY",u),f=l(n,"originX",.5),p=l(n,"originY",.5),v=l(n,"blendMode",0),g=l(n,"erase",!1),m=l(n,"skipBatch",!1),y=this.manager.resetStamp(r,o);return y.setAngle(0),0!==a?y.setAngle(a):0!==h&&y.setRotation(h),y.setScale(c,d),y.setTexture(t,e),y.setOrigin(f,p),y.setBlendMode(v),g&&(this._eraseMode=!0),m?this.batchGameObject(y,i,s):this.draw(y,i,s),g&&(this._eraseMode=!1),this},erase:function(t,e,i){return this._eraseMode=!0,this.draw(t,e,i),this._eraseMode=!1,this},draw:function(t,e,i,s,n){return this.beginDraw(),this.batchDraw(t,e,i,s,n),this.endDraw(),this},drawFrame:function(t,e,i,s,n,r){return this.beginDraw(),this.batchDrawFrame(t,e,i,s,n,r),this.endDraw(),this},repeat:function(t,e,i,s,n,r,o,a,l){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=1),void 0===a&&(a=16777215),void 0===l&&(l=!1),!(e=t instanceof h?t:this.manager.getFrame(t,e)))return this;var u=this.manager.resetStamp(o,a);u.setFrame(e),u.setOrigin(0);var c=e.width,d=e.height;n=Math.floor(n),r=Math.floor(r);var f=Math.ceil(n/c),p=Math.ceil(r/d),v=f*c-n,g=p*d-r;v>0&&(v=c-v),g>0&&(g=d-g),i<0&&(f+=Math.ceil(Math.abs(i)/c)),s<0&&(p+=Math.ceil(Math.abs(s)/d));var m=i,y=s,x=!1,T=this.manager.stampCrop.setTo(0,0,c,d);l||this.beginDraw();for(var w=0;w0&&b===f-1&&(x=!0,T.width=v),g>0&&w===p-1&&(x=!0,T.height=g),x&&u.setCrop(T),this.batchGameObject(u,m,y),u.isCropped=!1,T.setTo(0,0,c,d)),m+=c;m=i,y+=d}return l||this.endDraw(),this},beginDraw:function(){if(!this.isDrawing){var t=this.camera,e=this.renderer,i=this.renderTarget;t.preRender(),i?e.beginCapture(i.width,i.height):e.setContext(this.context),this.isDrawing=!0}return this},batchDraw:function(t,e,i,s,n){return Array.isArray(t)||(t=[t]),this.batchList(t,e,i,s,n),this},batchDrawFrame:function(t,e,i,s,n,r){void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=1),void 0===r&&(r=16777215);var o=this.manager.getFrame(t,e);return o&&(this.renderTarget?this.pipeline.batchTextureFrame(o,i,s,r,n,this.camera.matrix,null):this.batchTextureFrame(o,i,s,n,r)),this},endDraw:function(t){if(void 0===t&&(t=this._eraseMode),this.isDrawing){var e=this.renderer,i=this.renderTarget;if(i){var s=e.endCapture();e.pipelines.setUtility().blitFrame(s,i,1,!1,!1,t,this.isSpriteTexture),e.resetScissor(),e.resetViewport()}else e.setContext();this.dirty=!0,this.isDrawing=!1}return this},batchList:function(t,e,i,s,n){var r=t.length;if(0!==r)for(var o=0;o0&&a.height>0&&o.drawImage(h,a.x,a.y,a.width,a.height,e,i,a.width,a.height),o.restore()}},snapshotArea:function(t,e,i,s,n,r,o){return this.renderTarget?this.renderer.snapshotFramebuffer(this.renderTarget.framebuffer,this.width,this.height,n,!1,t,e,i,s,r,o):this.renderer.snapshotCanvas(this.canvas,n,!1,t,e,i,s,r,o),this},snapshot:function(t,e,i){return this.snapshotArea(0,0,this.width,this.height,t,e,i)},snapshotPixel:function(t,e,i){return this.snapshotArea(t,e,1,1,i,"pixel")},getWebGLTexture:function(){if(this.renderTarget)return this.renderTarget.texture},renderWebGL:function(t,e,i,s){var n=this.manager.resetStamp();n.setTexture(this),n.setOrigin(0),n.renderWebGL(t,n,i,s)},renderCanvas:function(){},destroy:function(){var t=this.manager.stamp;t&&t.texture===this&&this.manager.resetStamp(),d.prototype.destroy.call(this),r.remove(this.canvas),this.renderTarget&&this.renderTarget.destroy(),this.camera.destroy(),this.canvas=null,this.context=null,this.renderer=null}});t.exports=p},4327:(t,e,i)=>{var s=i(83419),n=i(45319),r=i(79291),o=new s({initialize:function(t,e,i,s,n,r,o){this.texture=t,this.name=e,this.source=t.source[i],this.sourceIndex=i,this.cutX,this.cutY,this.cutWidth,this.cutHeight,this.x=0,this.y=0,this.width,this.height,this.halfWidth,this.halfHeight,this.centerX,this.centerY,this.pivotX=0,this.pivotY=0,this.customPivot=!1,this.rotated=!1,this.autoRound=-1,this.customData={},this.u0=0,this.v0=0,this.u1=0,this.v1=0,this.data={cut:{x:0,y:0,w:0,h:0,r:0,b:0},trim:!1,sourceSize:{w:0,h:0},spriteSourceSize:{x:0,y:0,w:0,h:0,r:0,b:0},radius:0,drawImage:{x:0,y:0,width:0,height:0},is3Slice:!1,scale9:!1,scale9Borders:{x:0,y:0,w:0,h:0}},this.setSize(r,o,s,n)},setCutPosition:function(t,e){return void 0===t&&(t=0),void 0===e&&(e=0),this.cutX=t,this.cutY=e,this.updateUVs()},setCutSize:function(t,e){return this.cutWidth=t,this.cutHeight=e,this.updateUVs()},setSize:function(t,e,i,s){void 0===i&&(i=0),void 0===s&&(s=0),this.setCutPosition(i,s),this.setCutSize(t,e),this.width=t,this.height=e,this.halfWidth=Math.floor(.5*t),this.halfHeight=Math.floor(.5*e),this.centerX=Math.floor(t/2),this.centerY=Math.floor(e/2);var n=this.data,r=n.cut;r.x=i,r.y=s,r.w=t,r.h=e,r.r=i+t,r.b=s+e,n.sourceSize.w=t,n.sourceSize.h=e,n.spriteSourceSize.w=t,n.spriteSourceSize.h=e,n.radius=.5*Math.sqrt(t*t+e*e);var o=n.drawImage;return o.x=i,o.y=s,o.width=t,o.height=e,this.updateUVs()},setTrim:function(t,e,i,s,n,r){var o=this.data,a=o.spriteSourceSize;return o.trim=!0,o.sourceSize.w=t,o.sourceSize.h=e,a.x=i,a.y=s,a.w=n,a.h=r,a.r=i+n,a.b=s+r,this.x=i,this.y=s,this.width=n,this.height=r,this.halfWidth=.5*n,this.halfHeight=.5*r,this.centerX=Math.floor(n/2),this.centerY=Math.floor(r/2),this.updateUVs()},setScale9:function(t,e,i,s){var n=this.data;return n.scale9=!0,n.is3Slice=0===e&&s===this.height,n.scale9Borders.x=t,n.scale9Borders.y=e,n.scale9Borders.w=i,n.scale9Borders.h=s,this},setCropUVs:function(t,e,i,s,r,o,a){var h=this.cutX,l=this.cutY,u=this.cutWidth,c=this.cutHeight,d=this.realWidth,f=this.realHeight,p=h+(e=n(e,0,d)),v=l+(i=n(i,0,f)),g=s=n(s,0,d-e),m=r=n(r,0,f-i),y=this.data;if(y.trim){var x=y.spriteSourceSize,T=e+(s=n(s,0,x.x+u-e)),w=i+(r=n(r,0,x.y+c-i));if(!(x.rT||x.y>w)){var b=Math.max(x.x,e),S=Math.max(x.y,i),E=Math.min(x.r,T)-b,A=Math.min(x.b,w)-S;g=E,m=A,p=o?h+(u-(b-x.x)-E):h+(b-x.x),v=a?l+(c-(S-x.y)-A):l+(S-x.y),e=b,i=S,s=E,r=A}else p=0,v=0,g=0,m=0}else o&&(p=h+(u-e-s)),a&&(v=l+(c-i-r));var C=this.source.width,_=this.source.height;return t.u0=Math.max(0,p/C),t.v0=Math.max(0,v/_),t.u1=Math.min(1,(p+g)/C),t.v1=Math.min(1,(v+m)/_),t.x=e,t.y=i,t.cx=p,t.cy=v,t.cw=g,t.ch=m,t.width=s,t.height=r,t.flipX=o,t.flipY=a,t},updateCropUVs:function(t,e,i){return this.setCropUVs(t,t.x,t.y,t.width,t.height,e,i)},setUVs:function(t,e,i,s,n,r){var o=this.data.drawImage;return o.width=t,o.height=e,this.u0=i,this.v0=s,this.u1=n,this.v1=r,this},updateUVs:function(){var t=this.cutX,e=this.cutY,i=this.cutWidth,s=this.cutHeight,n=this.data.drawImage;n.width=i,n.height=s;var r=this.source.width,o=this.source.height;return this.u0=t/r,this.v0=e/o,this.u1=(t+i)/r,this.v1=(e+s)/o,this},updateUVsInverted:function(){var t=this.source.width,e=this.source.height;return this.u0=(this.cutX+this.cutHeight)/t,this.v0=this.cutY/e,this.u1=this.cutX/t,this.v1=(this.cutY+this.cutWidth)/e,this},clone:function(){var t=new o(this.texture,this.name,this.sourceIndex);return t.cutX=this.cutX,t.cutY=this.cutY,t.cutWidth=this.cutWidth,t.cutHeight=this.cutHeight,t.x=this.x,t.y=this.y,t.width=this.width,t.height=this.height,t.halfWidth=this.halfWidth,t.halfHeight=this.halfHeight,t.centerX=this.centerX,t.centerY=this.centerY,t.rotated=this.rotated,t.data=r(!0,t.data,this.data),t.updateUVs(),t},destroy:function(){this.texture=null,this.source=null,this.customData=null,this.data=null},glTexture:{get:function(){return this.source.glTexture}},realWidth:{get:function(){return this.data.sourceSize.w}},realHeight:{get:function(){return this.data.sourceSize.h}},radius:{get:function(){return this.data.radius}},trimmed:{get:function(){return this.data.trim}},scale9:{get:function(){return this.data.scale9}},is3Slice:{get:function(){return this.data.is3Slice}},canvasData:{get:function(){return this.data.drawImage}}});t.exports=o},79237:(t,e,i)=>{var s=i(83419),n=i(4327),r=i(11876),o='Texture "%s" has no frame "%s"',a=new s({initialize:function(t,e,i,s,n){Array.isArray(i)||(i=[i]),this.manager=t,this.key=e,this.source=[],this.dataSource=[],this.frames={},this.customData={},this.firstFrame="__BASE",this.frameTotal=0;for(var o=0;or&&(r=h.cutX+h.cutWidth),h.cutY+h.cutHeight>o&&(o=h.cutY+h.cutHeight)}return{x:s,y:n,width:r-s,height:o-n}},getFrameNames:function(t){void 0===t&&(t=!1);var e=Object.keys(this.frames);if(!t){var i=e.indexOf("__BASE");-1!==i&&e.splice(i,1)}return e},getSourceImage:function(t){null!=t&&1!==this.frameTotal||(t="__BASE");var e=this.frames[t];return e?e.source.image:(console.warn(o,this.key,t),this.frames.__BASE.source.image)},getDataSourceImage:function(t){null!=t&&1!==this.frameTotal||(t="__BASE");var e,i=this.frames[t];return i?e=i.sourceIndex:(console.warn(o,this.key,t),e=this.frames.__BASE.sourceIndex),this.dataSource[e].image},setDataSource:function(t){Array.isArray(t)||(t=[t]);for(var e=0;e{var s=i(27919),n=i(57382),r=i(83419),o=i(40987),a=i(8054),h=i(81320),l=i(50792),u=i(69442),c=i(4327),d=i(8443),f=i(99584),p=i(35154),v=i(88571),g=i(41212),m=i(61309),y=i(87841),x=i(79237),T=new r({Extends:l,initialize:function(t){l.call(this),this.game=t,this.name="TextureManager",this.list={},this._tempCanvas=s.create2D(this),this._tempContext=this._tempCanvas.getContext("2d",{willReadFrequently:!0}),this._pending=0,this.stamp,this.stampCrop=new y,this.silentWarnings=!1,t.events.once(d.BOOT,this.boot,this)},boot:function(){this._pending=3,this.on(u.LOAD,this.updatePending,this),this.on(u.ERROR,this.updatePending,this);var t=this.game.config;null!==t.defaultImage&&this.addBase64("__DEFAULT",t.defaultImage),null!==t.missingImage&&this.addBase64("__MISSING",t.missingImage),null!==t.whiteImage&&this.addBase64("__WHITE",t.whiteImage),this.game.renderer&&this.game.renderer.gl&&this.addUint8Array("__NORMAL",new Uint8Array([127,127,255,255]),1,1),this.game.events.once(d.DESTROY,this.destroy,this),this.game.events.once(d.SYSTEM_READY,(function(t){this.stamp=new v(t).setOrigin(0)}),this)},updatePending:function(){this._pending--,0===this._pending&&(this.off(u.LOAD),this.off(u.ERROR),this.emit(u.READY))},checkKey:function(t){return!(!t||"string"!=typeof t||this.exists(t))||(this.silentWarnings||console.error("Texture key already in use: "+t),!1)},remove:function(t){if("string"==typeof t){if(!this.exists(t))return this.silentWarnings||console.warn("No texture found matching key: "+t),this;t=this.get(t)}var e=t.key;return this.list.hasOwnProperty(e)&&(t.destroy(),this.emit(u.REMOVE,e),this.emit(u.REMOVE_KEY+e)),this},removeKey:function(t){return this.list.hasOwnProperty(t)&&delete this.list[t],this},addBase64:function(t,e){if(this.checkKey(t)){var i=this,s=new Image;s.onerror=function(){i.emit(u.ERROR,t)},s.onload=function(){var e=i.create(t,s);e&&(m.Image(e,0),i.emit(u.ADD,t,e),i.emit(u.ADD_KEY+t,e),i.emit(u.LOAD,t,e))},s.src=e}return this},getBase64:function(t,e,i,n){void 0===i&&(i="image/png"),void 0===n&&(n=.92);var r="",o=this.getFrame(t,e);if(o&&(o.source.isRenderTexture||o.source.isGLTexture))this.silentWarnings||console.warn("Cannot getBase64 from WebGL Texture");else if(o){var a=o.canvasData,h=s.create2D(this,a.width,a.height),l=h.getContext("2d",{willReadFrequently:!0});a.width>0&&a.height>0&&l.drawImage(o.source.image,a.x,a.y,a.width,a.height,0,0,a.width,a.height),r=h.toDataURL(i,n),s.remove(h)}return r},addImage:function(t,e,i){var s=null;return this.checkKey(t)&&(s=this.create(t,e),m.Image(s,0),i&&s.setDataSource(i),this.emit(u.ADD,t,s),this.emit(u.ADD_KEY+t,s)),s},addGLTexture:function(t,e){var i=null;if(this.checkKey(t)){var s=e.width,n=e.height;(i=this.create(t,e,s,n)).add("__BASE",0,0,0,s,n),this.emit(u.ADD,t,i),this.emit(u.ADD_KEY+t,i)}return i},addCompressedTexture:function(t,e,i){var s=null;if(this.checkKey(t)){if((s=this.create(t,e)).add("__BASE",0,0,0,e.width,e.height),i){var n=function(t,e,i){Array.isArray(i.textures)||Array.isArray(i.frames)?m.JSONArray(t,e,i):m.JSONHash(t,e,i)};if(Array.isArray(i))for(var r=0;r=r.x&&t=r.y&&e=r.x&&t=r.y&&e{var s=i(27919),n=i(83419),r=i(50030),o=i(29795),a=i(82751),h=new n({initialize:function(t,e,i,s,n){void 0===n&&(n=!1);var h=t.manager.game;this.renderer=h.renderer,this.texture=t,this.source=e,this.image=e.compressed?null:e,this.compressionAlgorithm=e.compressed?e.format:null,this.resolution=1,this.width=i||e.naturalWidth||e.videoWidth||e.width||0,this.height=s||e.naturalHeight||e.videoHeight||e.height||0,this.scaleMode=o.DEFAULT,this.isCanvas=e instanceof HTMLCanvasElement,this.isVideo=window.hasOwnProperty("HTMLVideoElement")&&e instanceof HTMLVideoElement,this.isRenderTexture="RenderTexture"===e.type||"DynamicTexture"===e.type,this.isGLTexture=e instanceof a,this.isPowerOf2=r(this.width,this.height),this.glTexture=null,this.flipY=n,this.init(h)},init:function(t){var e=this.renderer;if(e){var i=this.source;if(e.gl){var s=this.image,n=this.flipY,r=this.width,o=this.height,a=this.scaleMode;this.isCanvas?this.glTexture=e.createCanvasTexture(s,!1,n):this.isVideo?this.glTexture=e.createVideoTexture(s,!1,n):this.isRenderTexture?this.glTexture=e.createTextureFromSource(null,r,o,a):this.isGLTexture?this.glTexture=i:this.compressionAlgorithm?this.glTexture=e.createTextureFromSource(i,void 0,void 0,a):i instanceof Uint8Array?this.glTexture=e.createUint8ArrayTexture(i,r,o,a):this.glTexture=e.createTextureFromSource(s,r,o,a)}else this.isRenderTexture&&(this.image=i.canvas)}t.config.antialias||this.setFilter(1)},setFilter:function(t){this.renderer&&this.renderer.gl&&this.renderer.setTextureFilter(this.glTexture,t),this.scaleMode=t},setFlipY:function(t){return void 0===t&&(t=!0),t===this.flipY||(this.flipY=t,this.update()),this},update:function(){var t=this.renderer,e=this.image,i=this.flipY,s=t.gl;s&&this.isCanvas?t.updateCanvasTexture(e,this.glTexture,i):s&&this.isVideo&&t.updateVideoTexture(e,this.glTexture,i)},destroy:function(){this.glTexture&&this.renderer.deleteTexture(this.glTexture),this.isCanvas&&s.remove(this.image),this.renderer=null,this.texture=null,this.source=null,this.image=null,this.glTexture=null}});t.exports=h},19673:t=>{t.exports={LINEAR:0,NEAREST:1}},44538:t=>{t.exports="addtexture"},63486:t=>{t.exports="addtexture-"},94851:t=>{t.exports="onerror"},29099:t=>{t.exports="onload"},8678:t=>{t.exports="ready"},86415:t=>{t.exports="removetexture"},30879:t=>{t.exports="removetexture-"},69442:(t,e,i)=>{t.exports={ADD:i(44538),ADD_KEY:i(63486),ERROR:i(94851),LOAD:i(29099),READY:i(8678),REMOVE:i(86415),REMOVE_KEY:i(30879)}},27458:(t,e,i)=>{var s=i(79291),n=i(19673),r={CanvasTexture:i(57382),DynamicTexture:i(81320),Events:i(69442),FilterMode:n,Frame:i(4327),Parsers:i(61309),Texture:i(79237),TextureManager:i(17130),TextureSource:i(11876)};r=s(!1,r,n),t.exports=r},89905:t=>{t.exports=function(t,e,i){if(i.getElementsByTagName("TextureAtlas")){var s=t.source[e];t.add("__BASE",e,0,0,s.width,s.height);for(var n,r=i.getElementsByTagName("SubTexture"),o=0;o{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},4832:t=>{t.exports=function(t,e){var i=t.source[e];return t.add("__BASE",e,0,0,i.width,i.height),t}},78566:(t,e,i)=>{var s=i(41786);t.exports=function(t,e,i){if(i.frames||i.textures){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);for(var r,o=Array.isArray(i.textures)?i.textures[e].frames:i.frames,a=0;a{var s=i(41786);t.exports=function(t,e,i){if(i.frames){var n=t.source[e];t.add("__BASE",e,0,0,n.width,n.height);var r,o=i.frames;for(var a in o)if(o.hasOwnProperty(a)){var h=o[a];if(r=t.add(a,e,h.frame.x,h.frame.y,h.frame.w,h.frame.h)){h.trimmed&&r.setTrim(h.sourceSize.w,h.sourceSize.h,h.spriteSourceSize.x,h.spriteSourceSize.y,h.spriteSourceSize.w,h.spriteSourceSize.h),h.rotated&&(r.rotated=!0,r.updateUVsInverted());var l=h.anchor||h.pivot;l&&(r.customPivot=!0,r.pivotX=l.x,r.pivotY=l.y),h.scale9Borders&&r.setScale9(h.scale9Borders.x,h.scale9Borders.y,h.scale9Borders.w,h.scale9Borders.h),r.customData=s(h)}else console.warn("Invalid atlas json, frame already exists: "+a)}for(var u in i)"frames"!==u&&(Array.isArray(i[u])?t.customData[u]=i[u].slice(0):t.customData[u]=i[u]);return t}console.warn("Invalid Texture Atlas JSON Hash given, missing 'frames' Object")}},31403:t=>{t.exports=function(t){var e,i=[171,75,84,88,32,49,49,187,13,10,26,10],s=new Uint8Array(t,0,12);for(e=0;e>1),v=Math.max(1,v>>1),f+=g}return{mipmaps:d,width:h,height:l,internalFormat:a,compressed:!0,generateMipmap:!1}}console.warn("KTXParser - Only compressed formats supported")}},82038:t=>{function e(t,e,i,s,n,r,o){return void 0===o&&(o=16),Math.floor((t+i)/n)*Math.floor((e+s)/r)*o}function i(t,e){return(t=Math.max(t,16))*(e=Math.max(e,8))/4}function s(t,e){return(t=Math.max(t,8))*(e=Math.max(e,8))/2}function n(t,e){return Math.ceil(t/4)*Math.ceil(e/4)*16}function r(t,i){return e(t,i,3,3,4,4,8)}function o(t,i){return e(t,i,3,3,4,4)}var a={0:{sizeFunc:i,glFormat:[35841]},1:{sizeFunc:i,glFormat:[35843]},2:{sizeFunc:s,glFormat:[35840]},3:{sizeFunc:s,glFormat:[35842]},6:{sizeFunc:r,glFormat:[36196]},7:{sizeFunc:r,glFormat:[33776,35916]},8:{sizeFunc:o,glFormat:[33777,35917]},9:{sizeFunc:o,glFormat:[33778,35918]},11:{sizeFunc:o,glFormat:[33779,35919]},14:{sizeFunc:n,glFormat:[36494,36495]},15:{sizeFunc:n,glFormat:[36492,36493]},22:{sizeFunc:r,glFormat:[37492,37493]},23:{sizeFunc:o,glFormat:[37496,37497]},24:{sizeFunc:r,glFormat:[37494,37495]},25:{sizeFunc:r,glFormat:[37488]},26:{sizeFunc:o,glFormat:[37490]},27:{sizeFunc:o,glFormat:[37808,37840]},28:{sizeFunc:function(t,i){return e(t,i,4,3,5,4)},glFormat:[37809,37841]},29:{sizeFunc:function(t,i){return e(t,i,4,4,5,5)},glFormat:[37810,37842]},30:{sizeFunc:function(t,i){return e(t,i,5,4,6,5)},glFormat:[37811,37843]},31:{sizeFunc:function(t,i){return e(t,i,5,5,6,6)},glFormat:[37812,37844]},32:{sizeFunc:function(t,i){return e(t,i,7,4,8,5)},glFormat:[37813,37845]},33:{sizeFunc:function(t,i){return e(t,i,7,5,8,6)},glFormat:[37814,37846]},34:{sizeFunc:function(t,i){return e(t,i,7,7,8,8)},glFormat:[37815,37847]},35:{sizeFunc:function(t,i){return e(t,i,9,4,10,5)},glFormat:[37816,37848]},36:{sizeFunc:function(t,i){return e(t,i,9,5,10,6)},glFormat:[37817,37849]},37:{sizeFunc:function(t,i){return e(t,i,9,7,10,8)},glFormat:[37818,37850]},38:{sizeFunc:function(t,i){return e(t,i,9,9,10,10)},glFormat:[37819,37851]},39:{sizeFunc:function(t,i){return e(t,i,11,9,12,10)},glFormat:[37820,37852]},40:{sizeFunc:function(t,i){return e(t,i,11,11,12,12)},glFormat:[37821,37853]}};t.exports=function(t){for(var e=new Uint32Array(t,0,13),i=55727696===e[0]?e[2]:e[3],s=e[4],n=a[i].glFormat[s],r=a[i].sizeFunc,o=e[11],h=e[7],l=e[6],u=52+e[12],c=new Uint8Array(t,u),d=new Array(o),f=0,p=h,v=l,g=0;g>1),v=Math.max(1,v>>1),f+=m}return{mipmaps:d,width:h,height:l,internalFormat:n,compressed:!0,generateMipmap:!1}}},75549:(t,e,i)=>{var s=i(95540);t.exports=function(t,e,i,n,r,o,a){var h=s(a,"frameWidth",null),l=s(a,"frameHeight",h);if(null===h)throw new Error("TextureManager.SpriteSheet: Invalid frameWidth given.");var u=t.source[e];t.add("__BASE",e,0,0,u.width,u.height);var c=s(a,"startFrame",0),d=s(a,"endFrame",-1),f=s(a,"margin",0),p=s(a,"spacing",0),v=Math.floor((r-f+p)/(h+p))*Math.floor((o-f+p)/(l+p));0===v&&console.warn("SpriteSheet frame dimensions will result in zero frames for texture:",t.key),(c>v||c<-v)&&(c=0),c<0&&(c=v+c),(-1===d||d>v||dr&&(y=b-r),S>o&&(x=S-o),w>=c&&w<=d&&(t.add(T,e,i+g,n+m,h-y,l-x),T++),(g+=h+p)+h>r&&(g=f,m+=l+p)}return t}},47534:(t,e,i)=>{var s=i(95540);t.exports=function(t,e,i){var n=s(i,"frameWidth",null),r=s(i,"frameHeight",n);if(!n)throw new Error("TextureManager.SpriteSheetFromAtlas: Invalid frameWidth given.");var o=t.source[0];t.add("__BASE",0,0,0,o.width,o.height);var a,h=s(i,"startFrame",0),l=s(i,"endFrame",-1),u=s(i,"margin",0),c=s(i,"spacing",0),d=e.cutX,f=e.cutY,p=e.cutWidth,v=e.cutHeight,g=e.realWidth,m=e.realHeight,y=Math.floor((g-u+c)/(n+c)),x=Math.floor((m-u+c)/(r+c)),T=y*x,w=e.x,b=n-w,S=n-(g-p-w),E=e.y,A=r-E,C=r-(m-v-E);(h>T||h<-T)&&(h=0),h<0&&(h=T+h),-1!==l&&(T=h+(l+1));for(var _=u,M=u,P=0,R=0;R{var e=0,i=function(t,i,s,n){var r=e-n.y-n.height;t.add(s,i,n.x,r,n.width,n.height)};t.exports=function(t,s,n){var r=t.source[s];t.add("__BASE",s,0,0,r.width,r.height),e=r.height;for(var o=n.split("\n"),a=/^[ ]*(- )*(\w+)+[: ]+(.*)/,h="",l="",u={x:0,y:0,width:0,height:0},c=0;c{var s=i(50030);function n(t){for(var e=t.mipmaps,i=0;i{t.exports={AtlasXML:i(89905),Canvas:i(72893),Image:i(4832),JSONArray:i(78566),JSONHash:i(39711),KTXParser:i(31403),PVRParser:i(82038),SpriteSheet:i(75549),SpriteSheetFromAtlas:i(47534),UnityYAML:i(86147)}},80341:t=>{t.exports={CSV:0,TILED_JSON:1,ARRAY_2D:2,WELTMEISTER:3}},16536:(t,e,i)=>{var s=new(i(83419))({initialize:function(t,e,i,s,n,r,o){(void 0===i||i<=0)&&(i=32),(void 0===s||s<=0)&&(s=32),void 0===n&&(n=0),void 0===r&&(r=0),this.name=t,this.firstgid=0|e,this.imageWidth=0|i,this.imageHeight=0|s,this.imageMargin=0|n,this.imageSpacing=0|r,this.properties=o||{},this.images=[],this.total=0},containsImageIndex:function(t){return t>=this.firstgid&&t{var s=new(i(83419))({initialize:function(t){if(this.gids=[],void 0!==t)for(var e=0;e{var s=i(80341),n=i(87010),r=i(46177),o=i(49075);t.exports=function(t,e,i,a,h,l,u,c){void 0===i&&(i=32),void 0===a&&(a=32),void 0===h&&(h=10),void 0===l&&(l=10),void 0===c&&(c=!1);var d=null;if(Array.isArray(u))d=r(void 0!==e?e:"map",s.ARRAY_2D,u,i,a,c);else if(void 0!==e){var f=t.cache.tilemap.get(e);f?d=r(e,f.format,f.data,i,a,c):console.warn("No map data found for key "+e)}return null===d&&(d=new n({tileWidth:i,tileHeight:a,width:h,height:l})),new o(t,d)}},23029:(t,e,i)=>{var s=i(83419),n=i(31401),r=i(91907),o=i(62644),a=i(93232),h=new s({Mixins:[n.AlphaSingle,n.Flip,n.Visible],initialize:function(t,e,i,s,n,r,o,a){this.layer=t,this.index=e,this.x=i,this.y=s,this.width=n,this.height=r,this.right,this.bottom,this.baseWidth=void 0!==o?o:n,this.baseHeight=void 0!==a?a:r,this.pixelX=0,this.pixelY=0,this.updatePixelXY(),this.properties={},this.rotation=0,this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceLeft=!1,this.faceRight=!1,this.faceTop=!1,this.faceBottom=!1,this.collisionCallback=void 0,this.collisionCallbackContext=this,this.tint=16777215,this.tintFill=!1,this.physics={}},containsPoint:function(t,e){return!(tthis.right||e>this.bottom)},copy:function(t){return this.index=t.index,this.alpha=t.alpha,this.properties=o(t.properties),this.visible=t.visible,this.setFlip(t.flipX,t.flipY),this.tint=t.tint,this.rotation=t.rotation,this.collideUp=t.collideUp,this.collideDown=t.collideDown,this.collideLeft=t.collideLeft,this.collideRight=t.collideRight,this.collisionCallback=t.collisionCallback,this.collisionCallbackContext=t.collisionCallbackContext,this},getCollisionGroup:function(){return this.tileset?this.tileset.getTileCollisionGroup(this.index):null},getTileData:function(){return this.tileset?this.tileset.getTileData(this.index):null},getLeft:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).x:this.x*this.baseWidth},getRight:function(t){var e=this.tilemapLayer;return e?this.getLeft(t)+this.width*e.scaleX:this.getLeft(t)+this.width},getTop:function(t){var e=this.tilemapLayer;return e?e.tileToWorldXY(this.x,this.y,void 0,t).y:this.y*this.baseWidth-(this.height-this.baseHeight)},getBottom:function(t){var e=this.tilemapLayer;return e?this.getTop(t)+this.height*e.scaleY:this.getTop(t)+this.height},getBounds:function(t,e){return void 0===e&&(e=new a),e.x=this.getLeft(t),e.y=this.getTop(t),e.width=this.getRight(t)-e.x,e.height=this.getBottom(t)-e.y,e},getCenterX:function(t){return(this.getLeft(t)+this.getRight(t))/2},getCenterY:function(t){return(this.getTop(t)+this.getBottom(t))/2},intersects:function(t,e,i,s){return!(i<=this.pixelX||s<=this.pixelY||t>=this.right||e>=this.bottom)},isInteresting:function(t,e){return t&&e?this.canCollide||this.hasInterestingFace:t?this.collides:!!e&&this.hasInterestingFace},resetCollision:function(t){(void 0===t&&(t=!0),this.collideLeft=!1,this.collideRight=!1,this.collideUp=!1,this.collideDown=!1,this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,t)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},resetFaces:function(){return this.faceTop=!1,this.faceBottom=!1,this.faceLeft=!1,this.faceRight=!1,this},setCollision:function(t,e,i,s,n){(void 0===e&&(e=t),void 0===i&&(i=t),void 0===s&&(s=t),void 0===n&&(n=!0),this.collideLeft=t,this.collideRight=e,this.collideUp=i,this.collideDown=s,this.faceLeft=t,this.faceRight=e,this.faceTop=i,this.faceBottom=s,n)&&(this.tilemapLayer&&this.tilemapLayer.calculateFacesAt(this.x,this.y));return this},setCollisionCallback:function(t,e){return null===t?(this.collisionCallback=void 0,this.collisionCallbackContext=void 0):(this.collisionCallback=t,this.collisionCallbackContext=e),this},setSize:function(t,e,i,s){return void 0!==t&&(this.width=t),void 0!==e&&(this.height=e),void 0!==i&&(this.baseWidth=i),void 0!==s&&(this.baseHeight=s),this.updatePixelXY(),this},updatePixelXY:function(){var t=this.layer.orientation;if(t===r.ORTHOGONAL)this.pixelX=this.x*this.baseWidth,this.pixelY=this.y*this.baseHeight;else if(t===r.ISOMETRIC)this.pixelX=(this.x-this.y)*this.baseWidth*.5,this.pixelY=(this.x+this.y)*this.baseHeight*.5;else if(t===r.STAGGERED)this.pixelX=this.x*this.baseWidth+this.y%2*(this.baseWidth/2),this.pixelY=this.y*(this.baseHeight/2);else if(t===r.HEXAGONAL){var e,i,s=this.layer.staggerAxis,n=this.layer.staggerIndex,o=this.layer.hexSideLength;"y"===s?(i=(this.baseHeight-o)/2+o,this.pixelX="odd"===n?this.x*this.baseWidth+this.y%2*(this.baseWidth/2):this.x*this.baseWidth-this.y%2*(this.baseWidth/2),this.pixelY=this.y*i):"x"===s&&(e=(this.baseWidth-o)/2+o,this.pixelX=this.x*e,this.pixelY="odd"===n?this.y*this.baseHeight+this.x%2*(this.baseHeight/2):this.y*this.baseHeight-this.x%2*(this.baseHeight/2))}return this.right=this.pixelX+this.baseWidth,this.bottom=this.pixelY+this.baseHeight,this},destroy:function(){this.collisionCallback=void 0,this.collisionCallbackContext=void 0,this.properties=void 0},canCollide:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown||void 0!==this.collisionCallback}},collides:{get:function(){return this.collideLeft||this.collideRight||this.collideUp||this.collideDown}},hasInterestingFace:{get:function(){return this.faceTop||this.faceBottom||this.faceLeft||this.faceRight}},tileset:{get:function(){var t=this.layer.tilemapLayer;if(t){var e=t.gidMap[this.index];if(e)return e}return null}},tilemapLayer:{get:function(){return this.layer.tilemapLayer}},tilemap:{get:function(){var t=this.tilemapLayer;return t?t.tilemap:null}}});t.exports=h},49075:(t,e,i)=>{var s=i(84101),n=i(83419),r=i(39506),o=i(80341),a=i(95540),h=i(14977),l=i(27462),u=i(91907),c=i(36305),d=i(19133),f=i(68287),p=i(23029),v=i(81086),g=i(20442),m=i(33629),y=new n({initialize:function(t,e){this.scene=t,this.tileWidth=e.tileWidth,this.tileHeight=e.tileHeight,this.width=e.width,this.height=e.height,this.orientation=e.orientation,this.renderOrder=e.renderOrder,this.format=e.format,this.version=e.version,this.properties=e.properties,this.widthInPixels=e.widthInPixels,this.heightInPixels=e.heightInPixels,this.imageCollections=e.imageCollections,this.images=e.images,this.layers=e.layers,this.tiles=e.tiles,this.tilesets=e.tilesets,this.objects=e.objects,this.currentLayerIndex=0,this.hexSideLength=e.hexSideLength;var i=this.orientation;this._convert={WorldToTileXY:v.GetWorldToTileXYFunction(i),WorldToTileX:v.GetWorldToTileXFunction(i),WorldToTileY:v.GetWorldToTileYFunction(i),TileToWorldXY:v.GetTileToWorldXYFunction(i),TileToWorldX:v.GetTileToWorldXFunction(i),TileToWorldY:v.GetTileToWorldYFunction(i),GetTileCorners:v.GetTileCornersFunction(i)}},setRenderOrder:function(t){var e=["right-down","left-down","right-up","left-up"];return"number"==typeof t&&(t=e[t]),e.indexOf(t)>-1&&(this.renderOrder=t),this},addTilesetImage:function(t,e,i,n,r,a,h,l){if(void 0===t)return null;null==e&&(e=t);var u=this.scene.sys.textures;if(!u.exists(e))return console.warn('Texture key "%s" not found',e),null;var c=u.get(e),d=this.getTilesetIndex(t);if(null===d&&this.format===o.TILED_JSON)return console.warn('Tilemap has no tileset "%s". Its tilesets are %o',t,this.tilesets),null;var f=this.tilesets[d];return f?((i||n)&&f.setTileSize(i,n),(r||a)&&f.setSpacing(r,a),f.setImage(c),f):(void 0===i&&(i=this.tileWidth),void 0===n&&(n=this.tileHeight),void 0===r&&(r=0),void 0===a&&(a=0),void 0===h&&(h=0),void 0===l&&(l={x:0,y:0}),(f=new m(t,h,i,n,r,a,void 0,void 0,l)).setImage(c),this.tilesets.push(f),this.tiles=s(this),f)},copy:function(t,e,i,s,n,r,o,a){return null!==(a=this.getLayer(a))?(v.Copy(t,e,i,s,n,r,o,a),this):null},createBlankLayer:function(t,e,i,s,n,r,o,a){if(void 0===i&&(i=0),void 0===s&&(s=0),void 0===n&&(n=this.width),void 0===r&&(r=this.height),void 0===o&&(o=this.tileWidth),void 0===a&&(a=this.tileHeight),null!==this.getLayerIndex(t))return console.warn("Invalid Tilemap Layer ID: "+t),null;for(var l,u=new h({name:t,tileWidth:o,tileHeight:a,width:n,height:r,orientation:this.orientation,hexSideLength:this.hexSideLength}),c=0;c-1&&this.putTileAt(e,r.x,r.y,i,r.tilemapLayer)}return s},removeTileAt:function(t,e,i,s,n){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(n=this.getLayer(n))?null:v.RemoveTileAt(t,e,i,s,n)},removeTileAtWorldXY:function(t,e,i,s,n,r){return void 0===i&&(i=!0),void 0===s&&(s=!0),null===(r=this.getLayer(r))?null:v.RemoveTileAtWorldXY(t,e,i,s,n,r)},renderDebug:function(t,e,i){return null===(i=this.getLayer(i))?null:(this.orientation===u.ORTHOGONAL&&v.RenderDebug(t,e,i),this)},renderDebugFull:function(t,e){for(var i=this.layers,s=0;s{var s=i(44603),n=i(31989);s.register("tilemap",(function(t){var e=void 0!==t?t:{};return n(this.scene,e.key,e.tileWidth,e.tileHeight,e.width,e.height,e.data,e.insertNull)}))},46029:(t,e,i)=>{var s=i(39429),n=i(31989);s.register("tilemap",(function(t,e,i,s,r,o,a){return null===t&&(t=void 0),null===e&&(e=void 0),null===i&&(i=void 0),null===s&&(s=void 0),null===r&&(r=void 0),n(this.scene,t,e,i,s,r,o,a)}))},20442:(t,e,i)=>{var s=i(83419),n=i(78389),r=i(31401),o=i(95643),a=i(81086),h=i(19218),l=i(26099),u=new s({Extends:o,Mixins:[r.Alpha,r.BlendMode,r.ComputedSize,r.Depth,r.Flip,r.GetBounds,r.Mask,r.Origin,r.Pipeline,r.PostPipeline,r.Transform,r.Visible,r.ScrollFactor,n,h],initialize:function(t,e,i,s,n,r){o.call(this,t,"TilemapLayer"),this.isTilemap=!0,this.tilemap=e,this.layerIndex=i,this.layer=e.layers[i],this.layer.tilemapLayer=this,this.tileset=[],this.tilesDrawn=0,this.tilesTotal=this.layer.width*this.layer.height,this.culledTiles=[],this.skipCull=!1,this.cullPaddingX=1,this.cullPaddingY=1,this.cullCallback=a.GetCullTilesFunction(this.layer.orientation),this._renderOrder=0,this.gidMap=[],this.tempVec=new l,this.collisionCategory=1,this.collisionMask=1,this.setTilesets(s),this.setAlpha(this.layer.alpha),this.setPosition(n,r),this.setOrigin(0,0),this.setSize(e.tileWidth*this.layer.width,e.tileHeight*this.layer.height),this.initPipeline(),this.initPostPipeline(!1)},setTilesets:function(t){var e=[],i=[],s=this.tilemap;Array.isArray(t)||(t=[t]);for(var n=0;n=0&&t<4&&(this._renderOrder=t),this},calculateFacesAt:function(t,e){return a.CalculateFacesAt(t,e,this.layer),this},calculateFacesWithin:function(t,e,i,s){return a.CalculateFacesWithin(t,e,i,s,this.layer),this},createFromTiles:function(t,e,i,s,n){return a.CreateFromTiles(t,e,i,s,n,this.layer)},cull:function(t){return this.cullCallback(this.layer,t,this.culledTiles,this._renderOrder)},copy:function(t,e,i,s,n,r,o){return a.Copy(t,e,i,s,n,r,o,this.layer),this},fill:function(t,e,i,s,n,r){return a.Fill(t,e,i,s,n,r,this.layer),this},filterTiles:function(t,e,i,s,n,r,o){return a.FilterTiles(t,e,i,s,n,r,o,this.layer)},findByIndex:function(t,e,i){return a.FindByIndex(t,e,i,this.layer)},findTile:function(t,e,i,s,n,r,o){return a.FindTile(t,e,i,s,n,r,o,this.layer)},forEachTile:function(t,e,i,s,n,r,o){return a.ForEachTile(t,e,i,s,n,r,o,this.layer),this},setTint:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!1}),this,e,i,s,n,r)},setTintFill:function(t,e,i,s,n,r){void 0===t&&(t=16777215);return this.forEachTile((function(e){e.tint=t,e.tintFill=!0}),this,e,i,s,n,r)},getTileAt:function(t,e,i){return a.GetTileAt(t,e,i,this.layer)},getTileAtWorldXY:function(t,e,i,s){return a.GetTileAtWorldXY(t,e,i,s,this.layer)},getIsoTileAtWorldXY:function(t,e,i,s,n){void 0===i&&(i=!0);var r=this.tempVec;return a.IsometricWorldToTileXY(t,e,!0,r,n,this.layer,i),this.getTileAt(r.x,r.y,s)},getTilesWithin:function(t,e,i,s,n){return a.GetTilesWithin(t,e,i,s,n,this.layer)},getTilesWithinShape:function(t,e,i){return a.GetTilesWithinShape(t,e,i,this.layer)},getTilesWithinWorldXY:function(t,e,i,s,n,r){return a.GetTilesWithinWorldXY(t,e,i,s,n,r,this.layer)},hasTileAt:function(t,e){return a.HasTileAt(t,e,this.layer)},hasTileAtWorldXY:function(t,e,i){return a.HasTileAtWorldXY(t,e,i,this.layer)},putTileAt:function(t,e,i,s){return 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s=i(91907),n=i(29747),r=i(28054),o=i(29650);t.exports=function(t){return t===s.ORTHOGONAL?o:t===s.STAGGERED?r:n}},7386:(t,e,i)=>{var s=i(95540);t.exports=function(t,e,i,n,r,o){void 0===t&&(t=0),void 0===e&&(e=0),void 0===i&&(i=o.width),void 0===n&&(n=o.height),r||(r={});var a=s(r,"isNotEmpty",!1),h=s(r,"isColliding",!1),l=s(r,"hasInterestingFace",!1);t<0&&(i+=t,t=0),e<0&&(n+=e,e=0),t+i>o.width&&(i=Math.max(o.width-t,0)),e+n>o.height&&(n=Math.max(o.height-e,0));for(var u=[],c=e;c{var s=i(55738),n=i(7386),r=i(91865),o=i(29747),a=i(26099),h=i(91907),l=function(t,e){return r.RectangleToTriangle(e,t)},u=new a,c=new a,d=new a;t.exports=function(t,e,i,a){if(a.orientation!==h.ORTHOGONAL)return console.warn("GetTilesWithinShape only works with orthogonal tilemaps"),[];if(void 0===t)return[];var f=o;t instanceof s.Circle?f=r.CircleToRectangle:t instanceof s.Rectangle?f=r.RectangleToRectangle:t instanceof s.Triangle?f=l:t instanceof 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newline at end of file diff --git a/assets/styles/pages/house.css b/assets/styles/pages/house.css deleted file mode 100755 index dc17a42..0000000 --- a/assets/styles/pages/house.css +++ /dev/null @@ -1,601 +0,0 @@ -.house-root { - --house-ink: #34271e; - --house-wood: #744a2d; - --house-wood-dark: #4a2e20; - --house-plaster: #eadcbf; - --house-lamp: #e7b85a; - --house-green: #607451; - --house-blue: #617789; - --house-rug: #914d3f; - --house-shadow: rgba(43, 29, 18, 0.18); - max-width: 1180px; -} - -.house-heading { - max-width: 760px; -} - -.house-visually-hidden { - position: absolute; - width: 1px; - height: 1px; - padding: 0; - margin: -1px; - overflow: hidden; - clip: rect(0, 0, 0, 0); - white-space: nowrap; - border: 0; -} - -.house-statusbar { - display: flex; - align-items: center; - justify-content: space-between; - gap: 1rem; - margin: 1rem 0; - padding: 0.75rem 1rem; - border: 1px solid color-mix(in oklab, var(--border) 72%, var(--house-wood)); - border-radius: 8px; - background: color-mix(in oklab, var(--surface) 92%, var(--house-lamp) 8%); - box-shadow: 0 8px 24px var(--house-shadow); -} - -.house-statusbar p { - margin: 0; - color: var(--muted); - font-size: 0.92rem; -} - -.house-statusbar button { - flex: 0 0 auto; - min-height: 36px; - padding: 0.4rem 0.7rem; - font-size: 0.84rem; -} - -.house-experience { - display: grid; - grid-template-columns: minmax(0, 1.45fr) minmax(300px, 0.8fr); - gap: 1rem; - align-items: stretch; -} - -.house-illustration, -.house-panel, -.house-directory { - border: 1px solid var(--border); - border-radius: 10px; - background: color-mix(in oklab, var(--surface) 84%, var(--house-plaster) 16%); - box-shadow: 0 20px 50px var(--house-shadow); -} - -.house-illustration { - position: relative; - min-width: 0; - padding: clamp(1rem, 3vw, 2rem); - overflow: hidden; - background: - radial-gradient(circle at 14% 14%, rgba(255, 255, 255, 0.42) 0 2px, transparent 3px), - linear-gradient(to bottom, color-mix(in oklab, var(--surface) 68%, var(--house-blue) 32%) 0 34%, color-mix(in oklab, var(--surface) 76%, var(--house-green) 24%) 34% 100%); -} - -.house-illustration::after { - content: ""; - position: absolute; - right: -8%; - bottom: -10%; - width: 42%; - aspect-ratio: 1; - border-radius: 50% 50% 8% 8%; - background: color-mix(in oklab, var(--house-green) 78%, transparent); - opacity: 0.45; - pointer-events: none; -} - -.house-roof { - position: relative; - z-index: 2; - width: 82%; - height: 85px; - margin: 0 auto -2px; - clip-path: polygon(50% 0, 100% 100%, 0 100%); - background: - repeating-linear-gradient(115deg, transparent 0 17px, rgba(255, 255, 255, 0.06) 18px 19px), - linear-gradient(145deg, #5b3427, #351f1b); - filter: drop-shadow(0 10px 10px rgba(30, 18, 12, 0.2)); -} - -.house-chimney { - position: absolute; - right: 19%; - top: 28px; - width: 32px; - height: 45px; - background: #513127; -} - -.house-moon { - position: absolute; - top: 12px; - left: 50%; - color: #f6d98f; - font-size: 1.25rem; - transform: translateX(-50%); - text-shadow: 0 0 14px rgba(246, 217, 143, 0.7); -} - -.house-shell { - position: relative; - z-index: 3; - max-width: 680px; - margin: 0 auto; - border: 8px solid var(--house-wood-dark); - border-bottom-width: 12px; - background: var(--house-wood-dark); - box-shadow: 0 20px 35px rgba(35, 22, 14, 0.3); -} - -.house-floorplan { - display: grid; - grid-template-columns: repeat(6, minmax(0, 1fr)); - grid-template-rows: minmax(105px, 0.75fr) repeat(2, minmax(128px, 1fr)); - gap: 5px; - background: var(--house-wood-dark); -} - -.house-room { - position: relative; - display: flex; - flex-direction: column; - align-items: flex-start; - justify-content: flex-end; - min-width: 0; - min-height: 108px; - overflow: hidden; - border: 0; - border-radius: 2px; - padding: 0.75rem; - background: - linear-gradient(90deg, transparent 49%, rgba(82, 53, 33, 0.15) 50%, transparent 51%), - repeating-linear-gradient(0deg, transparent 0 23px, rgba(82, 53, 33, 0.11) 24px 25px), - var(--house-plaster); - color: var(--house-ink); - text-align: left; - isolation: isolate; - transition: filter 180ms ease, transform 180ms ease, box-shadow 180ms ease; -} - -.house-room::before { - content: ""; - position: absolute; - z-index: -1; - top: 14px; - right: 14px; - width: 34px; - height: 46px; - border: 4px solid color-mix(in oklab, var(--house-wood) 80%, transparent); - border-bottom-width: 7px; - background: - linear-gradient(90deg, transparent 44%, rgba(67, 55, 44, 0.25) 45% 55%, transparent 56%), - linear-gradient(0deg, transparent 44%, rgba(67, 55, 44, 0.25) 45% 55%, transparent 56%), - color-mix(in oklab, var(--house-blue) 68%, #fff 32%); - box-shadow: 0 0 18px rgba(244, 207, 125, 0.18); -} - -.house-room::after { - content: ""; - position: absolute; - z-index: -1; - inset: 0; - background: radial-gradient(circle at 70% 25%, rgba(239, 190, 88, 0.55), transparent 42%); - opacity: 0; - transition: opacity 180ms ease; -} - -.house-room:hover, -.house-room.is-selected { - z-index: 2; - background-color: #f1e2c1; - color: var(--house-ink); - transform: translateY(-2px); - box-shadow: inset 0 0 0 3px var(--house-lamp), 0 5px 15px rgba(42, 27, 17, 0.28); -} - -.house-room:hover::after, -.house-room.is-selected::after, -.house-room.is-visited::after { - opacity: 1; -} - -.house-room.is-visited:not(.is-selected) { - box-shadow: inset 0 0 0 2px color-mix(in oklab, var(--house-green) 70%, transparent); -} - -.house-room.is-visited .house-room__name::after { - content: " · lit"; - color: var(--house-green); - font-size: 0.68rem; - letter-spacing: 0.04em; - text-transform: uppercase; -} - -.house-room:focus-visible, -.house-secret-door:focus-visible { - z-index: 4; - outline: 4px solid color-mix(in oklab, var(--house-lamp) 82%, #fff); - outline-offset: -5px; -} - -.house-room__object { - position: absolute; - left: 0.7rem; - top: 0.55rem; - color: color-mix(in oklab, var(--house-wood) 85%, var(--house-ink)); - font-size: clamp(1.35rem, 3vw, 2.1rem); - line-height: 1; - opacity: 0.88; -} - -.house-room__name, -.house-room__hint { - position: relative; - z-index: 1; -} - -.house-room__name { - font-weight: 900; -} - -.house-room__hint { - margin-top: 0.15rem; - font-size: 0.72rem; - opacity: 0.72; -} - -.house-room--attic { - grid-column: 1 / -1; - grid-row: 1; - justify-content: center; - padding-left: 2rem; - background-color: #d7c39d; -} - -.house-room--attic::before { - width: 54px; - height: 32px; - border-radius: 50% 50% 0 0; -} - -.house-room--study { grid-column: 1 / 3; grid-row: 2; } -.house-room--library { grid-column: 3 / 5; grid-row: 2; } -.house-room--foyer { grid-column: 5 / 7; grid-row: 2; background-color: #e5d3ae; } -.house-room--kitchen { grid-column: 1 / 3; grid-row: 3; background-color: #dfcda9; } -.house-room--workshop { grid-column: 3 / 5; grid-row: 3; background-color: #c8c3a5; } -.house-room--playroom { grid-column: 5 / 7; grid-row: 3; background-color: #dbc3ac; } -.house-room--garden { - grid-column: 1 / -1; - grid-row: 4; - min-height: 105px; - background: - radial-gradient(circle at 15% 65%, #bd846f 0 5px, transparent 6px), - radial-gradient(circle at 74% 50%, #dfb36d 0 4px, transparent 5px), - linear-gradient(to bottom, #a9c3be 0 40%, #829260 41% 100%); -} - -.house-room--garden::before { - top: 12px; - right: 12%; - width: 15px; - height: 62px; - border: 0; - border-radius: 50% 50% 10% 10%; - background: #4c633e; - box-shadow: 10px -15px 0 8px #72835a, -9px -7px 0 6px #61784f; -} - -.house-foundation { - display: grid; - grid-template-columns: repeat(4, 1fr); - height: 18px; - gap: 2px; - margin: 0 -8px -12px; - background: #7d6d5c; -} - -.house-foundation span { - border: 1px solid rgba(54, 39, 29, 0.32); -} - -.house-secret-wrap { - position: relative; - z-index: 4; - min-height: 88px; - display: grid; - place-items: center; -} - -.house-secret-door[hidden] { - display: none; -} - -.house-secret-door { - display: grid; - grid-template-columns: auto 1fr; - grid-template-rows: auto auto; - align-items: center; - column-gap: 0.65rem; - width: min(310px, 90%); - min-height: 68px; - border: 1px solid #2c2019; - padding: 0.6rem 0.85rem; - background: - repeating-linear-gradient(90deg, rgba(255, 255, 255, 0.04) 0 2px, transparent 2px 15px), - #3d2920; - color: #f0d8ab; - box-shadow: 0 9px 20px rgba(31, 20, 14, 0.35); - animation: house-door-appears 700ms ease both; -} - -.house-secret-door > span { - grid-row: 1 / 3; - color: var(--house-lamp); - font-size: 1.6rem; -} - -.house-secret-door strong, -.house-secret-door small { - text-align: left; -} - -.house-secret-door small { - opacity: 0.72; -} - -.house-secret-door.is-selected, -.house-secret-door:hover { - background-color: #221813; - color: #fff3d6; - box-shadow: 0 0 0 2px var(--house-lamp), 0 9px 25px rgba(31, 20, 14, 0.5); -} - -.house-panel { - position: relative; - align-self: stretch; - min-height: 610px; - padding: clamp(1.2rem, 3vw, 2rem); - overflow: hidden; - background: - repeating-linear-gradient(0deg, rgba(75, 52, 34, 0.025) 0 1px, transparent 1px 7px), - color-mix(in oklab, var(--surface) 89%, var(--house-plaster) 11%); -} - -.house-panel::after { - content: ""; - position: absolute; - right: -28px; - bottom: -36px; - width: 125px; - height: 125px; - border: 14px solid color-mix(in oklab, var(--house-rug) 58%, transparent); - border-radius: 50%; - opacity: 0.15; - pointer-events: none; -} - -.house-panel__window { - display: grid; - grid-template-columns: repeat(2, 1fr); - grid-template-rows: repeat(2, 1fr); - gap: 3px; - width: 72px; - height: 82px; - margin: 0 0 1.5rem auto; - border: 6px solid var(--house-wood); - background: var(--house-wood); - box-shadow: 0 8px 0 -4px var(--house-wood-dark), 0 0 30px rgba(231, 184, 90, 0.18); -} - -.house-panel__window span { - background: linear-gradient(145deg, #9cb3b7, #f0cf89); -} - -.house-panel__eyebrow { - margin: 0; - color: var(--house-green); - font-size: 0.76rem; - font-weight: 900; - letter-spacing: 0.12em; - text-transform: uppercase; -} - -.house-panel h2 { - margin: 0.2rem 0 0.65rem; - font-size: clamp(1.6rem, 4vw, 2.25rem); -} - -.house-panel__description { - color: var(--fg); -} - -.house-panel__caption { - margin: 1rem 0 1.5rem; - padding-left: 0.8rem; - border-left: 3px solid var(--house-lamp); - color: var(--muted); - font-size: 0.9rem; - font-style: italic; -} - -.house-shelves { - display: grid; - gap: 1.25rem; -} - -.house-shelves h3 { - margin: 0 0 0.5rem; - color: var(--house-wood); - font-size: 0.72rem; - letter-spacing: 0.1em; - text-transform: uppercase; -} - -.house-link-list { - display: grid; - gap: 0.35rem; - margin: 0; - padding: 0; - list-style: none; -} - -.house-link-list li { - border-bottom: 1px solid color-mix(in oklab, var(--border) 65%, transparent); -} - -.house-link-list a, -.house-empty { - display: block; - padding: 0.48rem 0.15rem; -} - -.house-link-list a::after { - content: " ↗"; - color: var(--house-lamp); - opacity: 0; - transition: opacity 130ms ease; -} - -.house-link-list a:hover::after, -.house-link-list a:focus-visible::after { - opacity: 1; -} - -.house-empty { - border-bottom: 0; - color: var(--muted); - font-size: 0.88rem; - font-style: italic; -} - -.house-directory { - margin-top: 1rem; - padding: 0.85rem 1rem; -} - -.house-directory summary { - color: var(--muted); - font-weight: 800; - cursor: pointer; -} - -.house-directory__grid { - display: grid; - grid-template-columns: repeat(auto-fit, minmax(220px, 1fr)); - gap: 0.75rem; - margin-top: 1rem; -} - -.house-directory__grid section { - padding: 0.75rem; - border: 1px solid var(--border); - border-radius: 6px; -} - -.house-directory__grid h2 { - margin: 0 0 0.35rem; - font-size: 1rem; -} - -.house-noscript { - color: var(--muted); - font-style: italic; -} - -@keyframes house-door-appears { - from { opacity: 0; transform: translateY(10px) scale(0.96); } - to { opacity: 1; transform: translateY(0) scale(1); } -} - -@media (max-width: 880px) { - .house-experience { - grid-template-columns: 1fr; - } - - .house-panel { - min-height: auto; - } - - .house-panel__window { - position: absolute; - top: 1.25rem; - right: 1.25rem; - width: 54px; - height: 62px; - } -} - -@media (max-width: 620px) { - .house-statusbar { - align-items: flex-start; - flex-direction: column; - } - - .house-roof, - .house-foundation { - display: none; - } - - .house-shell { - border-width: 5px; - } - - .house-floorplan { - display: grid; - grid-template-columns: 1fr; - grid-template-rows: none; - gap: 4px; - } - - .house-room, - .house-room--attic, - .house-room--study, - .house-room--library, - .house-room--foyer, - .house-room--kitchen, - .house-room--workshop, - .house-room--playroom, - .house-room--garden { - grid-column: 1; - grid-row: auto; - min-height: 92px; - padding-left: 4rem; - justify-content: center; - } - - .house-room__object { - left: 1rem; - top: 50%; - transform: translateY(-50%); - } - - .house-room::before { - top: 20px; - } - - .house-room--garden::before { - right: 18%; - } - - .house-panel__window { - opacity: 0.45; - } -} - -@media (prefers-reduced-motion: reduce) { - .house-room, - .house-room::after, - .house-link-list a::after, - .house-secret-door { - animation: none; - transition: none; - } -} diff --git a/assets/styles/pages/princess-lima-rpg.css b/assets/styles/pages/princess-lima-rpg.css deleted file mode 100755 index 03eb98c..0000000 --- a/assets/styles/pages/princess-lima-rpg.css +++ /dev/null @@ -1,932 +0,0 @@ -:root { - color-scheme: dark; - --lima-bg: #080a12; - --lima-panel: #111827; - --lima-panel-strong: #182238; - --lima-border: #d2a85c; - --lima-text: #fff5df; - --lima-muted: #c8c3b8; - --lima-accent: #ffd47b; - --lima-blue: #3d73a8; - --lima-danger: #bd4a56; - --lima-focus: #7ee7ff; -} - -* { - box-sizing: border-box; -} - -html, -body { - width: 100%; - height: 100%; - margin: 0; - overflow: hidden; - background: var(--lima-bg); - color: var(--lima-text); - font-family: Inter, "Noto Sans", system-ui, sans-serif; -} - -button, -input, -select { - font: inherit; -} - -button, -.lima-button-link, -.lima-exit { - min-height: 44px; - border: 2px solid #b99150; - border-radius: 5px; - background: #202d43; - color: var(--lima-text); - padding: 0.65rem 1rem; - font-weight: 800; - cursor: pointer; - text-decoration: none; -} - -button:hover, -.lima-button-link:hover, -.lima-exit:hover { - background: #2b4162; - border-color: var(--lima-accent); -} - -button:active { - transform: translateY(1px); -} - -button:disabled { - cursor: not-allowed; - opacity: 0.48; -} - -:focus-visible { - outline: 4px solid var(--lima-focus); - outline-offset: 3px; -} - -[hidden] { - display: none !important; -} - -.lima-rpg { - position: relative; - width: 100vw; - height: 100dvh; - overflow: hidden; - background: #080a12; - isolation: isolate; -} - -.lima-rpg::before { - content: ""; - position: absolute; - inset: 0; - z-index: -2; - background: - linear-gradient(90deg, rgb(5 8 16 / 0.82), rgb(5 8 16 / 0.15) 60%, rgb(5 8 16 / 0.45)), - url("/assets/images/play/princess-lima/title-landscape.png") center / cover no-repeat; -} - -.lima-rpg__game { - position: absolute; - inset: 0 0 0 272px; - display: grid; - place-items: center; - overflow: hidden; - background: #080a12; -} - -.lima-rpg__game canvas { - display: block; - max-width: none; - max-height: none; - image-rendering: pixelated; - transition: filter 320ms ease, transform 320ms ease; -} - -.lima-rpg__loading, -.lima-main-menu, -.lima-setup { - position: absolute; - z-index: 50; - left: clamp(1rem, 6vw, 6rem); - top: 50%; - width: min(31rem, calc(100vw - 2rem)); - transform: translateY(-50%); - border: 3px solid var(--lima-border); - border-radius: 8px; - background: rgb(10 15 27 / 0.96); - box-shadow: 0 20px 70px rgb(0 0 0 / 0.7); - padding: clamp(1.2rem, 3vw, 2.4rem); -} - -.lima-rpg__loading { - display: grid; - gap: 0.75rem; -} - -.lima-rpg__loading strong { - font-size: 1.4rem; -} - -.lima-main-menu__eyebrow, -.lima-panel__eyebrow { - margin: 0 0 0.4rem; - color: var(--lima-accent); - font-size: 0.78rem; - font-weight: 900; - letter-spacing: 0.16em; - text-transform: uppercase; -} - -.lima-main-menu h1 { - margin: 0; - color: #fff6d8; - font-family: Georgia, serif; - font-size: clamp(2.4rem, 6vw, 4.7rem); - line-height: 0.94; - text-shadow: 0 4px #2f1822; -} - -.lima-main-menu__tagline { - max-width: 36ch; - color: var(--lima-muted); - font-size: 1.04rem; - line-height: 1.55; -} - -.lima-menu-stack { - display: grid; - gap: 0.7rem; -} - -.lima-menu-stack a { - display: grid; - place-items: center; -} - -.lima-primary { - background: #8f5b28; - border-color: #f2c36c; -} - -.lima-danger { - background: #612c38; - border-color: #e7888f; -} - -.lima-hud { - position: absolute; - z-index: 30; - inset: 0 auto 0 0; - display: flex; - width: 272px; - flex-direction: column; - gap: 0; - overflow: auto; - border-right: 3px solid #b78b4d; - background: - linear-gradient(180deg, rgb(20 29 47 / 0.98), rgb(7 12 22 / 0.99)), - url("/assets/images/play/princess-lima/world-tiles.png"); - box-shadow: 8px 0 24px rgb(0 0 0 / 0.38); - pointer-events: auto; -} - -.lima-hud > div { - border-bottom: 1px solid rgb(214 174 99 / 0.38); - background: rgb(8 12 22 / 0.48); - padding: 0.72rem 0.85rem; -} - -.lima-hud span { - display: block; - color: #c9c4b8; - font-size: 0.72rem; - font-weight: 800; - letter-spacing: 0.08em; - text-transform: uppercase; -} - -.lima-hud strong { - display: block; - margin-top: 0.18rem; - color: #fff7df; - line-height: 1.2; -} - -.lima-hud__identity { - display: grid; - grid-template-columns: 66px 1fr; - align-items: center; - gap: 0.7rem; - border-bottom: 2px solid #9d7440; - padding: 0.8rem; -} - -.lima-hud__portrait { - width: 64px; - height: 64px; - border: 2px solid #d8b66d; - border-radius: 4px; - background-image: url("/assets/images/play/princess-lima/portrait-atlas-v2.png"); - background-position: 100% 100%; - background-size: 400% 400%; -} - -.lima-hud__equipment { - display: grid; - grid-template-columns: 1fr 1fr; - gap: 0.2rem 0.55rem; -} - -.lima-hud__equipment strong { - margin: 0 0 0.45rem; - font-size: 0.84rem; - text-align: right; -} - -.lima-hud__objective strong { - display: -webkit-box; - overflow: hidden; - font-size: 0.9rem; - -webkit-box-orient: vertical; - -webkit-line-clamp: 3; -} - -.lima-hud__healthbar, -.lima-boss__bar { - height: 8px; - margin-top: 0.38rem; - overflow: hidden; - border-radius: 999px; - background: #351d29; -} - -.lima-hud__healthbar i, -.lima-boss__bar i { - display: block; - width: 100%; - height: 100%; - background: linear-gradient(90deg, #5bba6f, #d8df73); -} - -.lima-hud__actions { - display: grid; - grid-template-columns: 1fr 1fr; - gap: 0.42rem; - pointer-events: auto; -} - -.lima-hud__actions button { - min-width: 0; - min-height: 42px; - padding: 0.35rem; - font-size: 0.72rem; -} - -.lima-hud__actions .lima-button-link { - display: grid; - grid-column: 1 / -1; - place-items: center; - min-height: 38px; - font-size: 0.75rem; -} - -.lima-hud kbd { - border: 1px solid #897553; - border-radius: 3px; - background: #090d16; - padding: 0.05rem 0.22rem; -} - -.lima-hud__keys { - margin: auto 0 0; - border-top: 1px solid #654e32; - color: #bcb9b0; - padding: 0.65rem 0.8rem; - font-size: 0.68rem; - line-height: 1.45; -} - -.lima-status-stack { - position: absolute; - z-index: 25; - left: calc(50% + 136px); - bottom: 1rem; - width: min(44rem, calc(100vw - 2rem)); - transform: translateX(-50%); - text-align: center; - pointer-events: none; -} - -.lima-prompt, -.lima-status { - display: table; - margin: 0.35rem auto; - border: 2px solid rgb(207 172 103 / 0.72); - border-radius: 4px; - background: rgb(5 8 15 / 0.94); - color: #fff5d9; - padding: 0.48rem 0.8rem; - font-weight: 800; -} - -.lima-status { - color: #d7d4cc; - font-size: 0.88rem; -} - -.lima-boss { - position: static; - width: auto; - border: 2px solid #bd6d8b; - background: rgb(18 8 25 / 0.95); - padding: 0.55rem 0.8rem; - text-align: center; -} - -.lima-boss__bar i { - background: linear-gradient(90deg, #9d3961, #e28f98); -} - -.lima-overlay, -.lima-setup { - position: absolute; - z-index: 100; -} - -.lima-overlay { - inset: 0; - display: grid; - place-items: center; - background: rgb(3 5 10 / 0.78); - padding: 1rem; -} - -.lima-panel { - width: min(46rem, 100%); - max-height: min(82dvh, 48rem); - overflow: auto; - border: 3px solid var(--lima-border); - border-radius: 7px; - background: var(--lima-panel); - box-shadow: 0 22px 80px rgb(0 0 0 / 0.8); -} - -.lima-panel > header { - position: sticky; - top: 0; - z-index: 2; - display: flex; - align-items: center; - justify-content: space-between; - gap: 1rem; - border-bottom: 2px solid #8a6a3d; - background: var(--lima-panel-strong); - padding: 0.85rem 1rem; -} - -.lima-panel h2 { - margin: 0; - color: #fff2cf; - font-family: Georgia, serif; - font-size: 1.7rem; -} - -.lima-panel__body { - padding: 1rem; - line-height: 1.55; -} - -.lima-panel-lead { - border-left: 4px solid var(--lima-accent); - background: #0b1220; - padding: 0.75rem; -} - -.lima-list { - display: grid; - gap: 0.65rem; - margin: 0; - padding: 0; - list-style: none; -} - -.lima-list li { - display: grid; - grid-template-columns: 1fr auto; - gap: 0.3rem 1rem; - border: 1px solid #536076; - border-radius: 4px; - background: #0b1220; - padding: 0.75rem; -} - -.lima-list li.is-complete strong::before, -.lima-list li.complete strong::before { - content: "✓ "; -} - -.lima-list small { - grid-column: 1 / -1; - color: var(--lima-muted); -} - -.lima-list p { - grid-column: 1 / -1; - margin: 0; - color: var(--lima-muted); -} - -.lima-dialogue { - display: grid; - grid-template-columns: 100px 1fr; - align-items: center; - gap: 1rem; - min-height: 9rem; -} - -.lima-dialogue p { - margin: 0; - font-size: 1.1rem; -} - -.lima-sprite { - width: 96px; - height: 96px; - background-image: url("/assets/images/play/princess-lima/cast-atlas.png"); - background-size: 384px 384px; - background-position: 0 0; - image-rendering: pixelated; -} - -.lima-sprite--4 { background-position: 0 -96px; } -.lima-sprite--5 { background-position: -96px -96px; } -.lima-sprite--6 { background-position: -192px -96px; } -.lima-sprite--7 { background-position: -288px -96px; } -.lima-sprite--8 { background-position: 0 -192px; } -.lima-sprite--11 { background-position: -288px -192px; } - -.lima-setting, -.lima-check { - display: flex; - align-items: center; - justify-content: space-between; - gap: 1rem; - min-height: 52px; - border-bottom: 1px solid #39445a; -} - -.lima-setting input { - width: min(18rem, 52vw); -} - -.lima-check input { - width: 24px; - height: 24px; -} - -.lima-confirm { - display: flex; - flex-wrap: wrap; - gap: 0.7rem; -} - -.lima-setup { - display: block; -} - -.lima-setup form { - display: grid; - gap: 0.85rem; -} - -.lima-setup h2 { - margin: 0; - font-family: Georgia, serif; - font-size: 2rem; -} - -.lima-setup label, -.lima-setup fieldset { - display: grid; - gap: 0.45rem; -} - -.lima-setup input[type="text"] { - min-height: 48px; - border: 2px solid #7b6749; - border-radius: 4px; - background: #070b13; - color: #fff; - padding: 0.6rem; -} - -.lima-setup fieldset { - grid-template-columns: repeat(3, 1fr); - border: 1px solid #786649; - padding: 0.75rem; -} - -.lima-setup fieldset legend { - grid-column: 1 / -1; -} - -.lima-setup fieldset label { - display: flex; - align-items: center; -} - -.lima-setup__error { - min-height: 1.4em; - color: #ffb1b9; -} - -.lima-intro { - position: absolute; - z-index: 120; - inset: 0; - overflow: hidden; - background: #03050a; -} - -.lima-intro__picture { - position: absolute; - inset: 0; - background-image: url("/assets/images/play/princess-lima/intro-storyboard.png"); - background-repeat: no-repeat; - background-position: 0 0; - background-size: 200% 200%; - image-rendering: pixelated; - animation: lima-cinematic-pan 15s ease-in-out both; -} - -.lima-intro__picture[data-panel="1"] { background-position: 100% 0; } -.lima-intro__picture[data-panel="2"] { background-position: 0 100%; } -.lima-intro__picture[data-panel="3"] { background-position: 100% 100%; } - -.lima-intro__vignette { - position: absolute; - inset: 0; - background: linear-gradient(180deg, rgb(0 0 0 / 0.22), transparent 40%, rgb(0 0 0 / 0.75)); - pointer-events: none; -} - -.lima-intro__subtitle { - position: absolute; - left: 50%; - bottom: 5.2rem; - width: min(58rem, calc(100% - 3rem)); - transform: translateX(-50%); - border: 2px solid #d7b76d; - border-radius: 4px; - background: rgb(4 7 14 / 0.94); - color: #fff9e9; - padding: 0.85rem 1.1rem; - font-family: Georgia, serif; - font-size: clamp(1rem, 2.1vw, 1.45rem); - line-height: 1.45; - text-align: center; - text-shadow: 0 2px #000; -} - -.lima-intro__progress { - position: absolute; - right: 1rem; - bottom: 1rem; - left: 1rem; - height: 6px; - overflow: hidden; - border-radius: 999px; - background: #251d2a; -} - -.lima-intro__progress i { - display: block; - width: 0; - height: 100%; - background: #f1c66e; - transition: width 0.4s linear; -} - -.lima-intro__controls { - position: absolute; - z-index: 2; - top: 0.75rem; - right: 0.75rem; - display: flex; - align-items: center; - gap: 0.45rem; - border: 1px solid #75633e; - background: rgb(3 5 10 / 0.86); - padding: 0.4rem; -} - -.lima-intro__controls button { - min-height: 38px; - padding: 0.38rem 0.65rem; - font-size: 0.78rem; -} - -.lima-intro__controls span { - color: #e5dcc5; - padding: 0 0.35rem; - font-size: 0.76rem; -} - -.lima-intro.is-paused .lima-intro__picture { - animation-play-state: paused; -} - -@keyframes lima-cinematic-pan { - from { transform: scale(1.02) translate3d(-0.5%, 0, 0); } - to { transform: scale(1.09) translate3d(0.5%, -0.5%, 0); } -} - -.lima-rpg.is-high-contrast { - --lima-panel: #000; - --lima-panel-strong: #000; - --lima-text: #fff; - --lima-muted: #fff; - --lima-border: #ffdf00; - --lima-focus: #00ffff; -} - -.lima-rpg:fullscreen { - width: 100vw; - height: 100vh; -} - -.lima-screenreader { - position: fixed; - width: 1px; - height: 1px; - overflow: hidden; - clip-path: inset(50%); - white-space: nowrap; -} - -.lima-rpg.is-dialogue-blur .lima-rpg__game canvas { - filter: blur(4px) saturate(0.58) brightness(0.62); - transform: scale(1.015); -} - -.lima-rpg.is-dialogue-depth .lima-rpg__game canvas { - filter: saturate(0.68) brightness(0.55); -} - -.lima-panel[data-kind="dialogue"] { - position: absolute; - right: clamp(1rem, 4vw, 4rem); - bottom: clamp(1rem, 4vh, 3rem); - left: max(288px, clamp(1rem, 4vw, 4rem)); - width: auto; - max-height: none; - overflow: visible; - border-color: #e4c477; - background: - linear-gradient(135deg, rgb(23 25 39 / 0.98), rgb(8 12 23 / 0.98)), - url("/assets/images/play/princess-lima/world-tiles.png"); - box-shadow: 0 18px 70px rgb(0 0 0 / 0.82), inset 0 0 0 1px rgb(255 239 190 / 0.16); -} - -.lima-panel[data-kind="dialogue"] > header { - display: none; -} - -.lima-panel[data-kind="dialogue"] .lima-panel__body { - padding: 0; -} - -.lima-cinematic-dialogue { - display: grid; - grid-template-columns: minmax(170px, 26%) 1fr; - min-height: 236px; - overflow: hidden; -} - -.lima-cinematic-dialogue__portrait { - min-height: 236px; - border-right: 2px solid #a8844d; - background-image: - linear-gradient(0deg, rgb(7 10 18 / 0.3), transparent 45%), - url("/assets/images/play/princess-lima/portrait-atlas-v2.png"); - background-repeat: no-repeat; - background-size: 400% 400%; - image-rendering: auto; - animation: lima-portrait-arrive 320ms ease-out both; -} - -.lima-cinematic-dialogue__copy { - display: flex; - flex-direction: column; - padding: 1.1rem 1.25rem; -} - -.lima-cinematic-dialogue__speaker { - margin: 0 0 0.6rem; - color: #f6d785; - font-family: Georgia, serif; - font-size: clamp(1.25rem, 2.2vw, 1.8rem); - font-weight: 800; -} - -.lima-cinematic-dialogue__speaker span { - margin-left: 0.5rem; - color: #b8c1ce; - font-family: Inter, system-ui, sans-serif; - font-size: 0.72rem; - letter-spacing: 0.12em; - text-transform: uppercase; -} - -.lima-cinematic-dialogue__text { - flex: 1; - margin: 0; - color: #fff8e7; - font-family: Georgia, serif; - font-size: clamp(1rem, 1.7vw, 1.28rem); - line-height: 1.55; -} - -.lima-cinematic-dialogue__choices { - display: grid; - gap: 0.48rem; - margin: 0.8rem 0; -} - -.lima-cinematic-dialogue__choices button { - display: grid; - grid-template-columns: 2rem 1fr; - align-items: center; - border-color: #7d94aa; - background: rgb(24 41 59 / 0.82); - text-align: left; -} - -.lima-cinematic-dialogue__choices button span { - display: grid; - width: 1.5rem; - height: 1.5rem; - place-items: center; - border: 1px solid #e3bf6d; - border-radius: 50%; - color: #f4d27e; -} - -.lima-cinematic-dialogue__controls { - display: flex; - flex-wrap: wrap; - justify-content: flex-end; - gap: 0.5rem; -} - -.lima-history { - width: min(44rem, calc(100% - 2rem)); - max-height: 78dvh; - overflow: auto; - border: 3px solid var(--lima-border); - background: #0b111e; - color: var(--lima-text); - padding: 1rem; -} - -.lima-history::backdrop { - background: rgb(2 4 8 / 0.8); -} - -.lima-history li { - margin-bottom: 0.75rem; - border-left: 3px solid #9e7c46; - padding-left: 0.75rem; -} - -.lima-history p { - margin: 0.2rem 0; -} - -.lima-settings-grid { - display: grid; - grid-template-columns: repeat(2, minmax(0, 1fr)); - gap: 0.65rem; -} - -.lima-settings-grid label { - display: flex; - min-height: 48px; - align-items: center; - justify-content: space-between; - gap: 0.75rem; - border: 1px solid #46546a; - background: #0b1220; - padding: 0.65rem; -} - -.lima-settings-grid input[type="checkbox"] { - width: 24px; - height: 24px; -} - -.lima-ending-mark { - color: #f4d37e; - font-family: Georgia, serif; - font-size: 1.7rem; - text-align: center; -} - -.lima-rpg[data-saved="true"]::after { - content: "Journey saved"; - position: absolute; - z-index: 80; - top: 1rem; - right: 1rem; - border: 1px solid #d6b466; - background: rgb(6 10 18 / 0.9); - color: #fff2cd; - padding: 0.48rem 0.7rem; -} - -@keyframes lima-portrait-arrive { - from { opacity: 0; transform: translateX(-14px); } - to { opacity: 1; transform: translateX(0); } -} - -@media (max-width: 820px) { - .lima-hud { - width: 220px; - } - - .lima-rpg__game { - left: 220px; - } - - .lima-status-stack { - left: calc(50% + 110px); - width: min(38rem, calc(100vw - 238px)); - } - - .lima-main-menu, - .lima-rpg__loading, - .lima-setup { - left: 1rem; - top: 50%; - } - - .lima-intro__controls span { - display: none; - } - - .lima-panel[data-kind="dialogue"] { - left: 232px; - } - - .lima-cinematic-dialogue { - grid-template-columns: 130px 1fr; - } - - .lima-settings-grid { - grid-template-columns: 1fr; - } - -} - -@media (max-height: 560px) and (orientation: landscape) { - .lima-hud { - width: 210px; - } - - .lima-rpg__game { - left: 210px; - } - - .lima-status-stack { - left: calc(50% + 105px); - bottom: 0.35rem; - } - - .lima-status { - display: none; - } - - .lima-main-menu { - padding: 1rem; - } - - .lima-main-menu h1 { - font-size: 2.6rem; - } -} - -@media (prefers-reduced-motion: reduce) { - *, - *::before, - *::after { - scroll-behavior: auto !important; - transition: none !important; - animation: none !important; - } -} diff --git a/assets/styles/pages/two-rivers.css b/assets/styles/pages/two-rivers.css deleted file mode 100755 index 012c3b5..0000000 --- a/assets/styles/pages/two-rivers.css +++ /dev/null @@ -1,2 +0,0 @@ -/*! tailwindcss v4.1.11 | MIT License | https://tailwindcss.com */ -@layer properties{@supports (((-webkit-hyphens:none)) and (not (margin-trim:inline))) or ((-moz-orient:inline) and (not (color:rgb(from red r g 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--tw-inset-shadow{syntax:"*";inherits:false;initial-value:0 0 #0000}@property --tw-inset-shadow-color{syntax:"*";inherits:false}@property --tw-inset-shadow-alpha{syntax:"";inherits:false;initial-value:100%}@property --tw-ring-color{syntax:"*";inherits:false}@property --tw-ring-shadow{syntax:"*";inherits:false;initial-value:0 0 #0000}@property --tw-inset-ring-color{syntax:"*";inherits:false}@property --tw-inset-ring-shadow{syntax:"*";inherits:false;initial-value:0 0 #0000}@property --tw-ring-inset{syntax:"*";inherits:false}@property --tw-ring-offset-width{syntax:"";inherits:false;initial-value:0}@property --tw-ring-offset-color{syntax:"*";inherits:false;initial-value:#fff}@property --tw-ring-offset-shadow{syntax:"*";inherits:false;initial-value:0 0 #0000}@property --tw-outline-style{syntax:"*";inherits:false;initial-value:solid}@property --tw-blur{syntax:"*";inherits:false}@property --tw-brightness{syntax:"*";inherits:false}@property --tw-contrast{syntax:"*";inherits:false}@property --tw-grayscale{syntax:"*";inherits:false}@property --tw-hue-rotate{syntax:"*";inherits:false}@property --tw-invert{syntax:"*";inherits:false}@property --tw-opacity{syntax:"*";inherits:false}@property --tw-saturate{syntax:"*";inherits:false}@property --tw-sepia{syntax:"*";inherits:false}@property --tw-drop-shadow{syntax:"*";inherits:false}@property --tw-drop-shadow-color{syntax:"*";inherits:false}@property --tw-drop-shadow-alpha{syntax:"";inherits:false;initial-value:100%}@property --tw-drop-shadow-size{syntax:"*";inherits:false}@property --tw-ease{syntax:"*";inherits:false} \ No newline at end of file diff --git a/assets/styles/pages/two-rivers.input.css b/assets/styles/pages/two-rivers.input.css deleted file mode 100755 index 33ed2f6..0000000 --- a/assets/styles/pages/two-rivers.input.css +++ /dev/null @@ -1,533 +0,0 @@ -@import "tailwindcss/theme"; -@import "tailwindcss/utilities"; - -@theme { - --font-display: Georgia, "Times New Roman", serif; - --font-body: Inter, ui-sans-serif, system-ui, sans-serif; - --color-river-950: #07131b; - --color-river-900: #0c2028; - --color-river-700: #174653; - --color-moon-100: #fff8df; - --color-moon-300: #f1d894; - --color-hibiscus-500: #c7475d; -} - -/* Preflight is intentionally omitted: this file is isolated to the standalone game. */ -:root { - --tr-ink: #07131b; - --tr-deep: #0c2028; - --tr-teal: #174653; - --tr-paper: #fff8df; - --tr-gold: #f1d894; - --tr-copper: #b97145; - --tr-rose: #c7475d; - --tr-shadow: 0 28px 80px rgb(1 10 14 / .56); -} - -* { box-sizing: border-box; } -[hidden] { display: none !important; } - -html, body { - width: 100%; - min-height: 100%; - margin: 0; - overflow: hidden; - background: var(--tr-ink); - color: var(--tr-paper); - font-family: Inter, ui-sans-serif, system-ui, sans-serif; -} - -button, a, input, select { font: inherit; } -button, a { -webkit-tap-highlight-color: transparent; } -button:focus-visible, a:focus-visible, input:focus-visible, select:focus-visible { - outline: 3px solid var(--tr-gold); - outline-offset: 3px; -} - -.tr-app { - position: fixed; - inset: 0; - isolation: isolate; - overflow: hidden; - background: - radial-gradient(circle at 70% 10%, rgb(235 198 109 / .16), transparent 32%), - linear-gradient(145deg, #102d35, #050d13 70%); -} - -.tr-app::after { - position: absolute; - inset: 0; - z-index: 2; - pointer-events: none; - content: ""; - background: linear-gradient(180deg, rgb(0 0 0 / .05), transparent 55%, rgb(0 5 8 / .58)); -} - -.tr-canvas { - position: absolute; - inset: 0; - z-index: 1; -} - -.tr-canvas canvas { - display: block; - width: 100% !important; - height: 100% !important; - object-fit: cover; -} - -.tr-atmosphere { - position: absolute; - inset: 0; - z-index: 3; - overflow: hidden; - pointer-events: none; -} - -.tr-atmosphere i { - position: absolute; - width: 5px; - height: 5px; - border-radius: 50%; - background: #ffe69a; - box-shadow: 0 0 16px 4px rgb(255 225 132 / .72); - animation: tr-drift 9s ease-in-out infinite; -} - -.tr-atmosphere i:nth-child(1) { left: 18%; top: 34%; } -.tr-atmosphere i:nth-child(2) { left: 74%; top: 23%; animation-delay: -3s; } -.tr-atmosphere i:nth-child(3) { left: 57%; top: 68%; animation-delay: -6s; } - -@keyframes tr-drift { - 0%, 100% { transform: translate3d(0, 0, 0); opacity: .2; } - 50% { transform: translate3d(42px, -32px, 0); opacity: .9; } -} - -.tr-screen { - position: absolute; - inset: 0; - z-index: 30; - display: grid; - place-items: center; - padding: max(24px, env(safe-area-inset-top)) max(24px, env(safe-area-inset-right)) max(24px, env(safe-area-inset-bottom)) max(24px, env(safe-area-inset-left)); - overflow: auto; - background: - linear-gradient(90deg, rgb(5 17 23 / .9), rgb(5 17 23 / .38)), - url("/assets/games/two-rivers/images/backgrounds/courtyard.webp") center/cover no-repeat; -} - -.tr-screen::before { - position: absolute; - inset: 20px; - border: 1px solid rgb(241 216 148 / .42); - border-radius: 28px; - pointer-events: none; - content: ""; -} - -.tr-card, .tr-menu__copy { - position: relative; - width: min(680px, 100%); - padding: clamp(28px, 5vw, 64px); - border: 1px solid rgb(241 216 148 / .36); - border-radius: 28px; - background: linear-gradient(145deg, rgb(9 32 39 / .94), rgb(4 15 21 / .88)); - box-shadow: var(--tr-shadow); - backdrop-filter: blur(16px); -} - -.tr-card--narrow { width: min(560px, 100%); } - -.tr-menu { - place-items: center start; - background-position: center; -} - -.tr-menu__copy { margin-left: clamp(0px, 7vw, 120px); } - -.tr-kicker { - margin: 0 0 12px; - color: var(--tr-gold); - font-size: .72rem; - font-weight: 800; - letter-spacing: .22em; - text-transform: uppercase; -} - -.tr-screen h1 { - margin: 0; - color: var(--tr-paper); - font: 500 clamp(3rem, 8vw, 7.6rem)/.78 Georgia, "Times New Roman", serif; - letter-spacing: -.065em; - text-wrap: balance; - text-shadow: 0 5px 24px rgb(0 0 0 / .5); -} - -.tr-screen h1 em { - color: var(--tr-gold); - font-size: .54em; - font-weight: 400; - letter-spacing: -.025em; -} - -.tr-card h1 { font-size: clamp(2.9rem, 7vw, 5.4rem); } -.tr-card p, .tr-lede { max-width: 54ch; color: #e5e3d6; font-size: clamp(.98rem, 1.5vw, 1.14rem); line-height: 1.7; } -.tr-lede { margin: 28px 0; } - -.tr-actions { - display: grid; - gap: 10px; - width: min(360px, 100%); -} - -.tr-actions--row { - grid-template-columns: 1fr 1fr; - width: 100%; - margin-top: 24px; -} - -button, .tr-secondary { - min-height: 46px; - border: 1px solid rgb(241 216 148 / .28); - border-radius: 12px; - color: var(--tr-paper); - background: rgb(255 255 255 / .06); - padding: 11px 16px; - cursor: pointer; - text-align: center; - text-decoration: none; - transition: border-color .2s, background .2s, transform .2s; -} - -button:hover:not(:disabled), .tr-secondary:hover { - border-color: rgb(241 216 148 / .7); - background: rgb(241 216 148 / .12); - transform: translateY(-1px); -} - -button:disabled { cursor: not-allowed; opacity: .38; } - -.tr-primary { - border-color: #f4db94; - color: #152129; - background: linear-gradient(135deg, #ffe9a9, #d9a75d); - box-shadow: 0 8px 24px rgb(208 155 72 / .24); - font-weight: 800; -} - -.tr-primary:hover:not(:disabled) { color: #081219; background: linear-gradient(135deg, #fff2c6, #e9bd76); } - -.tr-loading { - position: absolute; - inset: 0; - z-index: 50; - display: grid; - place-items: center; - background: #07131b; -} - -.tr-loading > div { - display: grid; - gap: 18px; - width: min(420px, calc(100% - 48px)); - text-align: center; -} - -.tr-loading progress { - width: 100%; - height: 6px; - overflow: hidden; - border: 0; - border-radius: 999px; - accent-color: var(--tr-gold); -} - -.tr-hud { - position: absolute; - top: max(18px, env(safe-area-inset-top)); - right: max(18px, env(safe-area-inset-right)); - left: max(18px, env(safe-area-inset-left)); - z-index: 10; - display: grid; - grid-template-columns: auto minmax(240px, 1fr) auto; - gap: 18px; - align-items: center; - padding: 10px 12px 10px 18px; - border: 1px solid rgb(241 216 148 / .35); - border-radius: 18px; - background: rgb(5 18 24 / .8); - box-shadow: 0 14px 40px rgb(0 0 0 / .26); - backdrop-filter: blur(13px); -} - -.tr-hud p { margin: 0; } -.tr-hud > div p { color: var(--tr-gold); font-size: .66rem; font-weight: 800; letter-spacing: .14em; text-transform: uppercase; } -.tr-hud strong { font: 600 1.08rem Georgia, serif; } -.tr-objective { overflow: hidden; color: #d9ddd7; font-size: .88rem; text-align: center; text-overflow: ellipsis; white-space: nowrap; } -.tr-hud nav { display: flex; gap: 8px; } -.tr-hud button { min-height: 38px; padding: 7px 12px; font-size: .78rem; } -kbd { color: var(--tr-gold); font: inherit; } - -.tr-interact { - position: absolute; - bottom: 15%; - left: 50%; - z-index: 12; - transform: translateX(-50%); -} - -.tr-interact button { - border-color: rgb(241 216 148 / .6); - border-radius: 999px; - background: rgb(4 17 23 / .85); - box-shadow: 0 12px 34px rgb(0 0 0 / .35); - backdrop-filter: blur(10px); -} - -.tr-interact kbd { - display: inline-grid; - width: 26px; - height: 26px; - margin-right: 7px; - place-items: center; - border-radius: 50%; - color: #17232a; - background: var(--tr-gold); - font-weight: 900; -} - -.tr-touch { - position: absolute; - right: max(18px, env(safe-area-inset-right)); - bottom: max(18px, env(safe-area-inset-bottom)); - left: max(18px, env(safe-area-inset-left)); - z-index: 14; - display: flex; - justify-content: space-between; - pointer-events: none; -} - -.tr-touch button { - width: 64px; - height: 64px; - border-radius: 50%; - font-size: 1.5rem; - pointer-events: auto; - touch-action: none; - backdrop-filter: blur(10px); -} - -.tr-touch button:nth-child(2) { margin-right: auto; margin-left: 9px; } -.tr-touch button:last-child { color: var(--tr-gold); font-size: 1.2rem; } - -.tr-overlay { - position: absolute; - inset: 0; - z-index: 40; - display: grid; - place-items: center; - padding: max(18px, env(safe-area-inset-top)) max(18px, env(safe-area-inset-right)) max(18px, env(safe-area-inset-bottom)) max(18px, env(safe-area-inset-left)); - background: rgb(2 10 14 / .72); - backdrop-filter: blur(10px); -} - -.tr-panel { - width: min(940px, 100%); - max-height: min(90vh, 820px); - overflow: hidden; - border: 1px solid rgb(241 216 148 / .5); - border-radius: 24px; - background: - radial-gradient(circle at 100% 0, rgb(199 71 93 / .12), transparent 30%), - linear-gradient(145deg, #102d35, #07131b); - box-shadow: var(--tr-shadow); -} - -.tr-panel > header { - display: grid; - grid-template-columns: 1fr auto; - align-items: center; - padding: 22px 24px; - border-bottom: 1px solid rgb(241 216 148 / .18); -} - -.tr-panel > header .tr-kicker { grid-column: 1; margin-bottom: 3px; } -.tr-panel h2 { grid-column: 1; margin: 0; font: 500 clamp(1.8rem, 4vw, 3rem)/1 Georgia, serif; } -.tr-panel > header button { grid-row: 1 / 3; grid-column: 2; width: 44px; padding: 0; font-size: 1.6rem; } - -.tr-panel__body { - max-height: calc(min(90vh, 820px) - 100px); - padding: clamp(20px, 4vw, 38px); - overflow: auto; -} - -.tr-panel h3 { margin: 0 0 12px; color: var(--tr-gold); font: 500 1.35rem Georgia, serif; } -.tr-panel-lede { max-width: 65ch; margin: 0 0 24px; color: #e2e3db; line-height: 1.7; } - -.tr-tabs { display: grid; grid-template-columns: 1.2fr 1fr; gap: 28px; } -.tr-tabs section:last-child { grid-column: 1 / -1; } -.tr-ledger, .tr-history { display: grid; gap: 8px; margin: 0; padding: 0; list-style: none; } -.tr-ledger li { - display: grid; - grid-template-columns: minmax(120px, 1fr) auto; - gap: 4px 18px; - padding: 12px 14px; - border: 1px solid rgb(255 255 255 / .08); - border-radius: 12px; - background: rgb(255 255 255 / .035); -} -.tr-ledger li strong { color: var(--tr-gold); } -.tr-ledger li small { grid-column: 1 / -1; color: #acbbb9; } -.tr-chips { display: flex; flex-wrap: wrap; gap: 8px; } -.tr-chip { padding: 7px 10px; border: 1px solid rgb(241 216 148 / .25); border-radius: 999px; color: #e8e2ca; text-transform: capitalize; } - -.tr-settings { display: grid; grid-template-columns: 1fr 1fr; gap: 10px 18px; } -.tr-settings label { - display: flex; - min-height: 50px; - align-items: center; - justify-content: space-between; - gap: 18px; - padding: 8px 12px; - border-bottom: 1px solid rgb(255 255 255 / .08); -} -.tr-settings input[type="checkbox"] { width: 22px; height: 22px; accent-color: var(--tr-gold); } -.tr-settings input[type="range"] { width: min(180px, 50%); accent-color: var(--tr-gold); } -.tr-settings select { min-width: 120px; border: 1px solid rgb(241 216 148 / .3); border-radius: 8px; color: var(--tr-paper); background: var(--tr-deep); padding: 7px; text-transform: capitalize; } - -.tr-save-slots { display: grid; gap: 10px; } -.tr-save-slots article { display: grid; grid-template-columns: 1fr auto auto; gap: 10px; align-items: center; padding: 14px; border: 1px solid rgb(255 255 255 / .09); border-radius: 14px; } -.tr-save-slots article div { display: grid; gap: 2px; } -.tr-save-slots article span, .tr-save-slots article small { color: #9fb1af; } - -.tr-dialogue { - position: absolute; - right: clamp(18px, 5vw, 70px); - bottom: max(18px, env(safe-area-inset-bottom)); - left: clamp(18px, 5vw, 70px); - z-index: 35; - display: grid; - grid-template-columns: minmax(150px, 23%) 1fr; - min-height: 230px; - max-height: min(48vh, 420px); - border: 1px solid rgb(241 216 148 / .62); - border-radius: 24px; - background: - radial-gradient(circle at 10% 0, rgb(199 71 93 / .16), transparent 35%), - linear-gradient(145deg, rgb(12 40 48 / .97), rgb(4 16 22 / .97)); - box-shadow: var(--tr-shadow); - overflow: hidden; - backdrop-filter: blur(18px); -} - -.tr-portrait { - min-height: 230px; - background-position: center bottom; - background-size: contain; - background-repeat: no-repeat; - filter: drop-shadow(8px 0 20px rgb(0 0 0 / .35)); - mask-image: linear-gradient(90deg, #000 74%, transparent); -} - -.tr-dialogue__copy { display: flex; min-width: 0; flex-direction: column; padding: clamp(18px, 3vw, 30px); } -.tr-speaker { margin: 0 0 9px; color: var(--tr-gold); font: 600 clamp(1.25rem, 2.4vw, 1.8rem) Georgia, serif; } -.tr-line { min-height: 3.4em; margin: 0; color: #fffdf1; font: 400 clamp(1rem, 1.8vw, 1.22rem)/1.65 Georgia, serif; } -.tr-choices { display: grid; gap: 7px; margin-top: 12px; overflow: auto; } -.tr-choices button { display: grid; grid-template-columns: 30px 1fr; align-items: center; text-align: left; } -.tr-choices button span { color: var(--tr-gold); font-weight: 900; } -.tr-dialogue__controls { display: flex; gap: 7px; margin-top: auto; padding-top: 12px; } -.tr-dialogue__controls button { min-height: 36px; padding: 6px 11px; font-size: .76rem; } -.tr-dialogue__controls button.is-active { color: var(--tr-ink); background: var(--tr-gold); } - -.tr-history li { padding: 14px; border-bottom: 1px solid rgb(255 255 255 / .08); } -.tr-history strong { color: var(--tr-gold); } -.tr-history p { margin: 5px 0 0; line-height: 1.55; } - -.tr-puzzle-sequence, .tr-cooking, .tr-dance { display: grid; grid-template-columns: repeat(4, 1fr); gap: 10px; margin: 20px 0; } -.tr-puzzle-sequence button, .tr-cooking button { min-height: 80px; color: var(--tr-gold); font: 500 1.1rem Georgia, serif; } -.tr-archery { position: relative; height: 96px; margin: 25px 10px; border: 1px solid rgb(241 216 148 / .25); border-radius: 999px; background: linear-gradient(90deg, rgb(199 71 93 / .22), rgb(241 216 148 / .16) 42%, rgb(241 216 148 / .45) 50%, rgb(241 216 148 / .16) 58%, rgb(199 71 93 / .22)); } -.tr-archery i { position: absolute; top: 8px; bottom: 8px; width: 5px; border-radius: 999px; background: #fff3bd; box-shadow: 0 0 18px #ffe18b; transform: translateX(-50%); } -.tr-archery b { position: absolute; top: 0; bottom: 0; left: 50%; width: 16%; border: 2px solid var(--tr-gold); border-radius: 999px; transform: translateX(-50%); } -.tr-dance-cue { margin: 15px auto; color: var(--tr-gold); font-size: clamp(4rem, 14vw, 8rem); text-align: center; text-shadow: 0 0 35px rgb(241 216 148 / .45); } -.tr-dance button { min-height: 70px; font-size: 2rem; } - -.tr-gifts { display: grid; grid-template-columns: repeat(2, 1fr); gap: 10px; } -.tr-gift { display: grid; grid-template-columns: 72px 1fr; gap: 7px 13px; align-items: center; padding: 14px; text-align: left; } -.tr-gift img { grid-row: span 2; width: 72px; height: 72px; object-fit: contain; } -.tr-gift strong { color: var(--tr-gold); font: 500 1.15rem Georgia, serif; } -.tr-gift small { color: #bdc8c3; line-height: 1.45; } - -.tr-gallery { display: grid; grid-template-columns: repeat(3, 1fr); gap: 12px; } -.tr-gallery figure { margin: 0; overflow: hidden; border: 1px solid rgb(241 216 148 / .22); border-radius: 14px; background: rgb(255 255 255 / .04); } -.tr-gallery img, .tr-gallery figure > div { display: grid; width: 100%; aspect-ratio: 16 / 10; object-fit: cover; place-items: center; color: rgb(241 216 148 / .3); font: 5rem Georgia, serif; } -.tr-gallery figcaption { padding: 8px 10px; text-transform: capitalize; } -.tr-gallery .is-locked { filter: saturate(0); opacity: .55; } - -.tr-ending { display: grid; grid-template-columns: 1.2fr 1fr; gap: 24px; margin: 0; } -.tr-ending img { width: 100%; min-height: 320px; border-radius: 16px; object-fit: cover; } -.tr-ending figcaption { align-self: center; } -.tr-ending p { font: 400 1.18rem/1.7 Georgia, serif; } -.tr-ending blockquote { margin: 24px 0 0; padding-left: 18px; border-left: 2px solid var(--tr-gold); color: var(--tr-gold); font: italic 1rem/1.7 Georgia, serif; } - -.tr-toast-stack { - position: absolute; - top: 94px; - right: max(20px, env(safe-area-inset-right)); - z-index: 60; - display: grid; - width: min(360px, calc(100% - 40px)); - gap: 8px; - pointer-events: none; -} -.tr-toast-stack p { margin: 0; padding: 12px 15px; border: 1px solid rgb(241 216 148 / .35); border-radius: 12px; color: var(--tr-paper); background: rgb(5 20 27 / .92); box-shadow: 0 10px 28px rgb(0 0 0 / .28); } -.tr-live { position: absolute; width: 1px; height: 1px; overflow: hidden; clip: rect(0 0 0 0); } - -.tr-rotate { - position: absolute; - inset: 0; - z-index: 50; - display: grid; - place-items: center; - padding: 40px; - color: var(--tr-gold); - background: #07131b; - font: 500 1.5rem/1.5 Georgia, serif; - text-align: center; -} - -.tr-high-contrast { --tr-paper: #fff; --tr-gold: #ffe17f; } -.tr-high-contrast .tr-dialogue, .tr-high-contrast .tr-panel, .tr-high-contrast .tr-hud { background: #000; } - -@media (max-width: 760px) { - .tr-screen::before { inset: 9px; border-radius: 18px; } - .tr-menu { place-items: end stretch; } - .tr-menu__copy { margin: 0; padding: 28px; } - .tr-hud { grid-template-columns: 1fr auto; } - .tr-objective { display: none; } - .tr-hud nav button:first-child, .tr-hud nav button:nth-child(2) { display: none; } - .tr-dialogue { grid-template-columns: 110px 1fr; max-height: 60vh; } - .tr-portrait { min-height: 200px; } - .tr-dialogue__copy { padding: 16px; } - .tr-dialogue__controls button:nth-child(2), .tr-dialogue__controls button:nth-child(4) { display: none; } - .tr-tabs, .tr-settings, .tr-ending { grid-template-columns: 1fr; } - .tr-tabs section:last-child { grid-column: auto; } - .tr-gallery { grid-template-columns: repeat(2, 1fr); } - .tr-gifts { grid-template-columns: 1fr; } - .tr-panel__body { padding: 18px; } -} - -@media (max-width: 699px) and (orientation: portrait) { - .tr-exploring .tr-rotate { display: grid !important; } -} - -@media (max-height: 540px) and (orientation: landscape) { - .tr-hud { top: 8px; right: 8px; left: 8px; padding-block: 6px; } - .tr-dialogue { right: 12px; bottom: 8px; left: 12px; min-height: 180px; max-height: 66vh; } - .tr-portrait { min-height: 180px; } - .tr-line { line-height: 1.45; } - .tr-touch button { width: 52px; height: 52px; } -} - -@media (prefers-reduced-motion: reduce) { - *, *::before, *::after { scroll-behavior: auto !important; animation-duration: .01ms !important; animation-iteration-count: 1 !important; transition-duration: .01ms !important; } -} diff --git a/blogs/2026/07-july/19-07-week-review.org b/blogs/2026/07-july/19-07-week-review.org old mode 100644 new mode 100755 diff --git a/blogs/2026/07-july/26-07-week-review.org b/blogs/2026/07-july/26-07-week-review.org old mode 100644 new mode 100755 diff --git a/blogs/2026/08-august/02-08-week-review.org b/blogs/2026/08-august/02-08-week-review.org old mode 100644 new mode 100755 diff --git a/blogs/2026/08-august/09-08-week-review.org b/blogs/2026/08-august/09-08-week-review.org old mode 100644 new mode 100755 diff --git a/blogs/2026/08-august/16-08-week-review.org b/blogs/2026/08-august/16-08-week-review.org old mode 100644 new mode 100755 diff --git a/blogs/blogs-list.org b/blogs/blogs-list.org index 3eb76ee..4f9bd49 100755 --- a/blogs/blogs-list.org +++ b/blogs/blogs-list.org @@ -5,7 +5,14 @@ See the categories: @@html:Categories@@ * 2026 +** August 2026 +- [[file:2026/08-august/16-08-week-review.org][[16-08-2026] - Weekly Review]] @@html:@@ @@html:@@ +- [[file:2026/08-august/09-08-week-review.org][[09-08-2026] - Weekly Review]] @@html:@@ @@html:@@ +- [[file:2026/08-august/02-08-week-review.org][[02-08-2026] - Weekly Review]] @@html:@@ @@html:@@ + ** July 2026 +- [[file:2026/07-july/26-07-week-review.org][[26-07-2026] - Weekly Review]] @@html:@@ @@html:@@ +- [[file:2026/07-july/19-07-week-review.org][[19-07-2026] - Weekly Review]] @@html:@@ @@html:@@ - [[file:2026/07-july/12-07-week-review.org][[12-07-2026] - Weekly Review]] @@html:@@ @@html:@@ - [[file:2026/07-july/05-07-week-review.org][[05-07-2026] - Weekly Review]] @@html:@@ @@html:@@ @@ -13,7 +20,6 @@ See the categories: @@html:Categories@@ - [[file:2026/06-june/28-06-week-review.org][[28-06-2026] - Weekly Review]] @@html:@@ @@html:@@ - [[file:2026/06-june/21-06-week-review.org][[21-06-2026] - Weekly Review]] @@html:@@ @@html:@@ - [[file:2026/06-june/14-06-week-review.org][[14-06-2026] - Weekly Review]] @@html:@@ @@html:@@ -- [[file:2026/06-june/07-06-week-review.org][[07-06-2026] - Weekly Review]] @@html:@@ @@html:@@ - [[file:2026/06-june/cleaning-up-the-repos.org][Cleaning up the repos]] @@html:@@ @@html:@@ @@html:@@ ** May 2026 diff --git a/build-logs/gitea-build-monitor.log b/build-logs/gitea-build-monitor.log index b110d20..10a29c9 100755 --- a/build-logs/gitea-build-monitor.log +++ b/build-logs/gitea-build-monitor.log @@ -894,3 +894,9 @@ at , /home/zaine/master-folder/org-platform/org_web/build-logs/gite 2026-08-19T09:49:44.4357450+01:00 [INFO] Running authoring server tests with /home/zaine/master-folder/org-platform/authoring-service/.venv/bin/python. 2026-08-19T09:49:44.5107671+01:00 [INFO] Authoring server tests passed: ran=0, failures=0, errors=0, skipped=0, exit=0 2026-08-19T09:49:45.0931988+01:00 [INFO] Sent authoring server test notification. +2026-08-19T10:47:05.3414864+01:00 [INFO] Prepared current build status for zaine/org_web: severity=Info, status=success +2026-08-19T10:47:05.3494684+01:00 [INFO] Fetching recent Gitea Actions runs for zaine/org_web. +2026-08-19T10:47:06.5432595+01:00 [INFO] Sent build status notification with 1 embed(s). +2026-08-19T10:47:06.5623386+01:00 [INFO] Running authoring server tests with /home/zaine/master-folder/org-platform/authoring-service/.venv/bin/python. +2026-08-19T10:47:06.6423800+01:00 [INFO] Authoring server tests passed: ran=0, failures=0, errors=0, skipped=0, exit=0 +2026-08-19T10:47:06.9163762+01:00 [INFO] Sent authoring server test notification. diff --git a/docs/princess-lima-map-authoring.md b/docs/princess-lima-map-authoring.md deleted file mode 100755 index 3aef018..0000000 --- a/docs/princess-lima-map-authoring.md +++ /dev/null @@ -1,87 +0,0 @@ -# Princess Lima v2 map authoring - -## Runtime contract - -Princess Lima uses committed Tiled JSON maps rendered by Phaser 4.1.0. The -regional style atlas is reference art only and must never be used as runtime -terrain or collision geometry. Maps use orthogonal 32-pixel tiles and may vary -in width and height. - -The current source maps live in `assets/maps/princess-lima/`. Rebuild them with: - -```sh -node tools/generate-princess-lima-maps.mjs -``` - -The generator is deterministic so authored content can be reviewed as ordinary -JSON. It creates the nine production regions and a Tiled tileset reference. -Hand editing in Tiled is supported as long as the schema below is preserved. - -Every map has these uniquely named layers: - -1. Base terrain -2. Terrain variation -3. Paths -4. Water -5. Cliffs and buildings -6. Props -7. Objects behind actors -8. Actor layer -9. Objects above actors -10. Shadows -11. Lighting -12. Collision -13. Interaction zones -14. Dialogue triggers -15. Quest triggers -16. Enemy zones -17. Camera zones -18. Scene transitions -19. Named safe spawns -20. Audio zones -21. Optional secrets - -Object IDs must be unique. Scene transitions require valid `target` and `spawn` -properties. Enemy objects require a validated `enemy` ID. Dialogue objects use -a validated `dialogue` ID. Safe spawns are named points and may not overlap -collision. - -## Collision and navigation - -- Trace only visibly solid buildings, walls, cliffs, water, fences, furniture, - and map edges. -- Keep paths, doors, bridges, stairs, and floor tiles walkable. -- Use rectangles while the runtime uses Arcade Physics. -- Never place a required objective, transition, actor, or safe spawn inside - collision. -- Keep encounter zones away from chapter-safe spawns. -- Preserve a collision-free route between each required spawn and objective in - every reachable state variant. -- Route blockers must name the flag or quest consequence that opens them. - -EasyStar receives a navigation grid derived from the collision layer at runtime. -It is pathfinding only; Phaser remains responsible for movement and physics. - -## Interactions and state variants - -Interaction objects declare a short `action` or `observation`. Reusable actions -include `puzzle`, `chest`, `free-prisoner`, `disable-defence`, -`route-choice`, and `boss-mechanic`. Secrets use the Optional secrets layer. -Resolved variants are driven by `_resolved` story flags and must leave -all required routes reachable. - -## Verification - -The Node map tests validate layers, IDs, transitions, safe spawns, navigation -reachability, and content references. During manual authoring, also: - -1. Inspect the clean render and collision-debug render. -2. Walk every boundary and transition in both directions. -3. Exercise locked and resolved routes. -4. Check all named spawns after save/reload. -5. Repeat transitions while watching the browser console and memory. -6. Confirm production URLs never expose debug geometry. - -Use `?collisionDebug=1` on localhost for Arcade Physics bounds. The v2 save -always restores at a named chapter-safe spawn rather than trusting legacy -coordinates. diff --git a/docs/princess-lima-v2-implementation.md b/docs/princess-lima-v2-implementation.md deleted file mode 100755 index 5ba5c0e..0000000 --- a/docs/princess-lima-v2-implementation.md +++ /dev/null @@ -1,72 +0,0 @@ -# Princess Lima v2 implementation - -## Architecture - -The rebuild keeps the existing four-chapter story, cast, quest consequences, -keyboard-first accessibility, Org publishing entry point, and v1 save. It -replaces the static regional backgrounds and single-scene prototype with: - -- Boot, preload, title/setup, cinematic intro, region, boss, and ending flows. -- Versioned data contracts for maps, actors, enemies, items, quests, dialogue, - cutscenes, assets, interactions, and saves. -- Focused map, state, input-lock, combat, AI, dialogue, camera, audio, save, and - accessibility controllers. -- Nine committed Tiled JSON regions with collision, navigation, interaction, - transition, spawn, camera, audio, secret, and state layers. -- EasyStar.js 0.4.4 for obstacle-aware paths; Phaser remains the renderer, - input, physics, animation, timeline, camera, and effects engine. - -Only `/play/rpg.html` loads the game runtime and its locally hosted assets. - -## Art direction - -The final field style uses 32px terrain, 48×64 four-direction actors, nearest -neighbour scaling, dark restrained outlines, warm upper-left lighting, compact -shadows, parchment and aged-metal DOM UI, serif display faces, and sans-serif -body copy. Regional palettes distinguish the village, woods, ruins, mountain, -camp, fortress, throne, and dawn chamber. - -`tools/generate-princess-lima-v2-assets.py` normalizes the field atlas, effects, -palette, transparency, and tile source into deterministic PNG assets. The -portrait contact sheet began as original ImageGen source art and was inspected, -cropped through CSS atlas coordinates, and kept free of generated text. It is -presentation art only and is never used as collision geometry. - -## Play and story systems - -The complete opening-to-rescue arc includes: - -- Broken Village production slice, eight enemy roles, four multi-phase bosses, - optional discoveries, puzzles, prisoners, fortress defences, and three - approach consequences. -- Acceleration movement, normalized diagonals, directional animation, two-hit - combo, charged strike, block, active-frame hitboxes, one hit per swing, - knockback, recovery, particles, and layered local audio. -- Data-driven conversations with expressions, choices, conditional effects, - history, typing controls, camera framing, background focus treatment, and - reliable input/focus restoration. -- A skippable, replayable, pausable, narrated introduction with subtitles, - title reveal, muted play, and reduced-motion timing. -- Resolved-state flags for all nine regions and an ending that reflects rescued - allies and preparation choices. - -## Saves and accessibility - -New progress uses `zxh_princess_lima_rpg_v2`. The v1 key remains untouched. -Migration validates identity, appearance, chapter, quests, inventory, -equipment, bosses, intro preference, and settings; rejects unknown IDs; -reconstructs derived statistics; and restores to a named safe spawn. - -Menus and dialogue remain DOM-backed. They provide keyboard focus, an -`aria-live` spoken-line mirror, history, instant completion, choice navigation, -subtitles, narration toggle, text speed, high contrast, reduced motion, -particles, lighting, shake, blur, and effects-quality controls. Canvas and -blur-disabled modes retain dimming and actor depth separation. - -## Validation - -Automated coverage lives in `tests/princess-lima-*.test.cjs` and checks schemas, -map contracts and reachability, dialogue effects, cutscene cleanup, input -restoration, quests, movement/combat phases, hitbox rules, AI transitions, -boss phases, v1 migration, invalid-data recovery, and accessibility settings. -Publishing remains covered by the Emacs and clean Org-build suites. diff --git a/home/categories.org b/home/categories.org index 7d1e74d..ea0fab9 100755 --- a/home/categories.org +++ b/home/categories.org @@ -11,6 +11,6 @@ - [[file:../tags/maths.org][@@html:@@]] (1) - [[file:../tags/notes.org][@@html:@@]] (18) - [[file:../tags/reading.org][@@html:@@]] (1) -- [[file:../tags/review.org][@@html:@@]] (41) +- [[file:../tags/review.org][@@html:@@]] (45) - [[file:../tags/update.org][@@html:@@]] (2) - [[file:../tags/website.org][@@html:@@]] (5) \ No newline at end of file diff --git a/lisp/build-assets.el b/lisp/build-assets.el index fa93537..be5c388 100755 --- a/lisp/build-assets.el +++ b/lisp/build-assets.el @@ -34,7 +34,6 @@ "wird-tracker.css" "zhd.css" "play.css" - "pages/house.css" "hidden-details.css") "\n") "\n" @@ -60,7 +59,6 @@ "pages/wird-tracker.js" "pages/home-dashboard.js" "pages/play.js" - "pages/house.js" "features/hidden-details.js") "\n") (format "" diff --git a/lisp/build-html.el b/lisp/build-html.el index 40e269b..2626fbe 100755 --- a/lisp/build-html.el +++ b/lisp/build-html.el @@ -103,85 +103,6 @@ Created with %c on Arch \ (add-to-list 'org-export-filter-body-functions #'z/org-html-insert-comments-into-body) -(defconst z/rpg-standalone-start "") -(defconst z/rpg-standalone-end "") - -(defun z/rpg-standalone-file-p (info) - "Return non-nil when INFO describes the dedicated RPG page." - (let ((input-file (plist-get info :input-file))) - (and input-file - (string= (file-truename input-file) - (file-truename (site-path "play/rpg.org")))))) - -(defun z/render-rpg-standalone (output backend info) - "Replace normal site chrome with a dedicated game document for the RPG." - (if (and (org-export-derived-backend-p backend 'html) - (z/rpg-standalone-file-p info)) - (let* ((start (string-match (regexp-quote z/rpg-standalone-start) output)) - (end (and start (string-match (regexp-quote z/rpg-standalone-end) output start)))) - (if (and start end) - (let* ((body-start (+ start (length z/rpg-standalone-start))) - (body (substring output body-start end)) - (body (replace-regexp-in-string - "" - "" - body))) - (concat - "\n\n\n" - "\n" - "\n" - "\n" - "\n" - "Rescue Princess Lima\n" - "\n" - "\n" - "\n\n" - body - "\n\n\n")) - output)) - output)) - -(add-to-list 'org-export-filter-final-output-functions - #'z/render-rpg-standalone) - -(defconst z/two-rivers-standalone-start "") -(defconst z/two-rivers-standalone-end "") - -(defun z/two-rivers-standalone-file-p (info) - "Return non-nil when INFO describes the Two Rivers game page." - (let ((input-file (plist-get info :input-file))) - (and input-file - (string= (file-truename input-file) - (file-truename (site-path "play/two-rivers.org")))))) - -(defun z/render-two-rivers-standalone (output backend info) - "Replace normal site chrome with a dedicated Two Rivers game document." - (if (and (org-export-derived-backend-p backend 'html) - (z/two-rivers-standalone-file-p info)) - (let* ((start (string-match (regexp-quote z/two-rivers-standalone-start) output)) - (end (and start (string-match (regexp-quote z/two-rivers-standalone-end) output start)))) - (if (and start end) - (let ((body (substring - output - (+ start (length z/two-rivers-standalone-start)) - end))) - (concat - "\n\n\n" - "\n" - "\n" - "\n" - "\n" - "Two Rivers at Moonrise\n" - "\n" - "\n\n" - body - "\n\n\n")) - output)) - output)) - -(add-to-list 'org-export-filter-final-output-functions - #'z/render-two-rivers-standalone) - (org-export-define-derived-backend 'z-html 'html :filters-alist '((:filter-final-output . z/insert-filetags-after-title))) diff --git a/lisp/tests/build-site-tests.el b/lisp/tests/build-site-tests.el index 1b3c1eb..4175952 100755 --- a/lisp/tests/build-site-tests.el +++ b/lisp/tests/build-site-tests.el @@ -261,58 +261,4 @@ (result (z/org-html-add-body-classes output 'latex info))) (should (string= output result)))))) -;; ── standalone RPG export ──────────────────────────────────────────────────── - -(ert-deftest test/rpg-standalone-export-removes-normal-site-chrome () - "The RPG final-output filter should return a dedicated viewport document." - (let* ((info (list :input-file (site-path "play/rpg.org"))) - (output (concat - "" - "
    Normal site
    " - z/rpg-standalone-start - "
    Game
    " - "" - z/rpg-standalone-end - "
    Normal footer
    ")) - (result (z/render-rpg-standalone output 'html info))) - (should (string-match-p "class=\"princess-lima-page\"" result)) - (should (string-match-p "data-princess-lima-rpg" result)) - (should (string-match-p "princess-lima-game.js" result)) - (should-not (string-match-p "banner-header" result)) - (should-not (string-match-p "Normal footer" result)) - (should-not (string-match-p "search.js" result)))) - -(ert-deftest test/rpg-standalone-export-ignores-other-pages () - "Normal pages must retain their existing exported document." - (let* ((info (list :input-file (site-path "index.org"))) - (output "
    Site
    ")) - (should (string= output (z/render-rpg-standalone output 'html info))))) - -;; ── standalone Two Rivers export ───────────────────────────────────────────── - -(ert-deftest test/two-rivers-standalone-export-removes-normal-site-chrome () - "The Two Rivers final-output filter should return a dedicated game document." - (let* ((info (list :input-file (site-path "play/two-rivers.org"))) - (output (concat - "" - "
    Normal site
    " - z/two-rivers-standalone-start - "
    Game
    " - "" - z/two-rivers-standalone-end - "
    Normal footer
    ")) - (result (z/render-two-rivers-standalone output 'html info))) - (should (string-match-p "class=\"two-rivers-page\"" result)) - (should (string-match-p "data-two-rivers" result)) - (should (string-match-p "two-rivers/main.js" result)) - (should-not (string-match-p "banner-header" result)) - (should-not (string-match-p "Normal footer" result)) - (should-not (string-match-p "search.js" result)))) - -(ert-deftest test/two-rivers-standalone-export-ignores-other-pages () - "The Two Rivers filter must leave every other page unchanged." - (let* ((info (list :input-file (site-path "play/rpg.org"))) - (output "
    Existing RPG
    ")) - (should (string= output (z/render-two-rivers-standalone output 'html info))))) - ;;; build-site-tests.el ends here diff --git a/package-lock.json b/package-lock.json deleted file mode 100755 index c8d4630..0000000 --- a/package-lock.json +++ /dev/null @@ -1,1089 +0,0 @@ -{ - "name": "org-web-static-assets", - "lockfileVersion": 3, - "requires": true, - "packages": { - "": { - "name": "org-web-static-assets", - "devDependencies": { - "@tailwindcss/cli": "4.1.11", - "tailwindcss": "4.1.11" - } - }, - "node_modules/@ampproject/remapping": { - "version": "2.3.0", - "resolved": "https://registry.npmjs.org/@ampproject/remapping/-/remapping-2.3.0.tgz", - "integrity": "sha512-30iZtAPgz+LTIYoeivqYo853f02jBYSd5uGnGpkFV0M3xOt9aN73erkgYAmZU43x4VfqcnLxW9Kpg3R5LC4YYw==", - "dev": true, - "license": "Apache-2.0", - "dependencies": { - "@jridgewell/gen-mapping": "^0.3.5", - "@jridgewell/trace-mapping": "^0.3.24" - }, - "engines": { - "node": ">=6.0.0" - } - }, - "node_modules/@isaacs/fs-minipass": { - 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} - }, - "node_modules/tar": { - "version": "7.5.22", - "resolved": "https://registry.npmjs.org/tar/-/tar-7.5.22.tgz", - "integrity": "sha512-MFO/QzvtAOmJbkhOaCTvbGcFN9L9b+JunIsDwaKljSOdcLMea3NJ1k9Usz/rjdfSXTq4dfzfeS7W4p4YOAAHeA==", - "dev": true, - "license": "BlueOak-1.0.0", - "dependencies": { - "@isaacs/fs-minipass": "^4.0.0", - "chownr": "^3.0.0", - "minipass": "^7.1.2", - "minizlib": "^3.1.0", - "yallist": "^5.0.0" - }, - "engines": { - "node": ">=18" - } - }, - "node_modules/yallist": { - "version": "5.0.0", - "resolved": "https://registry.npmjs.org/yallist/-/yallist-5.0.0.tgz", - "integrity": "sha512-YgvUTfwqyc7UXVMrB+SImsVYSmTS8X/tSrtdNZMImM+n7+QTriRXyXim0mBrTXNeqzVF0KWGgHPeiyViFFrNDw==", - "dev": true, - "license": "BlueOak-1.0.0", - "engines": { - "node": ">=18" - } - } - } -} diff --git a/package.json b/package.json deleted file mode 100755 index db5611e..0000000 --- a/package.json +++ /dev/null @@ -1,12 +0,0 @@ -{ - "name": "org-web-static-assets", - "private": true, - "scripts": { - "build:two-rivers-css": "tailwindcss -i assets/styles/pages/two-rivers.input.css -o assets/styles/pages/two-rivers.css --minify", - "test:two-rivers": "node --test tests/two-rivers/*.test.mjs" - }, - "devDependencies": { - "@tailwindcss/cli": "4.1.11", - "tailwindcss": "4.1.11" - } -} diff --git a/play/house.org b/play/house.org deleted file mode 100755 index 62e1b66..0000000 --- a/play/house.org +++ /dev/null @@ -1,125 +0,0 @@ -#+TITLE: The House of Pages -#+OPTIONS: num:nil title:nil toc:nil -#+NO_SIDENOTES: t -#+DATE: <2026-07-15 Wed> - -#+BEGIN_EXPORT html -
    - Back to Play - -
    -

    13 / Living archive

    -

    The House of Pages

    -

    Every part of the site has found a room. Choose a lit window, follow a familiar passage, and notice the door that is not there yet.

    -
    - -
    -

    Choose a room to begin.

    - -
    - -
    -
    - -
    -

    House floor plan

    -
    - - - - - - - - -
    - -
    - -
    - -
    -
    - -
    - -

    Arrivals

    -

    Foyer

    -

    The front door opens onto the newest corners of the site.

    -

    A brass key waits in a blue bowl beside the door.

    - -
    -
    -

    Kept in this room

    - -
    -
    -

    Found on the shelves

    - -
    -
    -
    -
    - -
    - Plain directory of the house - -
    - - -
    -#+END_EXPORT diff --git a/play/play.org b/play/play.org index 320bceb..b218c56 100755 --- a/play/play.org +++ b/play/play.org @@ -50,10 +50,6 @@ 06Archive Terminal 07Study Lamp 08Sigil Press - 09Rescue Princess Lima - 10The Rain Index - 11The House of Pages - 12Two Rivers at Moonrise #+END_EXPORT diff --git a/play/rpg.org b/play/rpg.org deleted file mode 100755 index 1775c82..0000000 --- a/play/rpg.org +++ /dev/null @@ -1,111 +0,0 @@ -#+TITLE: Rescue Princess Lima -#+OPTIONS: num:nil title:nil toc:nil html-preamble:nil html-postamble:nil -#+NO_SIDENOTES: t -#+DATE: <2026-07-30 Thu> - -#+BEGIN_EXPORT html - -
    -
    -
    - -
    - Preparing the road to Lima… - Loading local maps, characters, and sounds. -
    - - - - - - - - - -

    - - - - -
    - - - - - - - - - - - - - -#+END_EXPORT diff --git a/play/the-rain-index.org b/play/the-rain-index.org deleted file mode 100755 index 078bc05..0000000 --- a/play/the-rain-index.org +++ /dev/null @@ -1,1332 +0,0 @@ -#+TITLE: The Rain Index -#+OPTIONS: num:nil title:nil toc:nil -#+NO_SIDENOTES: t -#+DATE: <2026-05-16 Sat> - -#+BEGIN_EXPORT html - -
    - -
    - - -
    - Department of Unfinished Domestic Topographies -

    The Rain Index

    -

    The exhibit accepts handling. The catalogue dislikes certainty.

    -
    - - - - - -
    -
    -

    South Window

    -

    specimen 04 / condensation script

    - -

    The glass keeps a list of people who looked out instead of answering.

    - not yet
    indexed
    -
    - -
    -

    Borrowed Library

    -

    specimen 11 / recursive shelf

    - -

    Every book is filed under the title it had in someone else's dream.

    - not yet
    indexed
    -
    - -
    -

    Cassette Kitchen

    -

    specimen 19 / domestic magnetic

    - -

    A spoon taps the cup twice. The tape records the third tap before it happens.

    - not yet
    indexed
    -
    - -
    -

    Reverse Stairwell

    -

    specimen 27 / impossible municipal

    - -

    Down is a rumor told by upstairs to make itself feel necessary.

    - not yet
    indexed
    -
    - -
    -

    Young Desk

    -

    specimen 32 / pencil pressure

    - -

    The drawer contains a map of the room drawn from under the table.

    - not yet
    indexed
    -
    -
    - -
    -
    I
    window missing
    -
    II
    shelf missing
    -
    III
    voice missing
    -
    IV
    stair missing
    -
    V
    name missing
    -
    - - -
    - - -
    -
    -

    The House Files You Back

    -

    The rain has found its alphabetical order. A small room opens in the index where your visit has been carefully misremembered.

    -

    The page will remember that you came here. Next time, one sentence will be waiting before you touch anything.

    - -
    -
    -
    - -#+END_EXPORT diff --git a/play/two-rivers.org b/play/two-rivers.org deleted file mode 100755 index d912e5b..0000000 --- a/play/two-rivers.org +++ /dev/null @@ -1,103 +0,0 @@ -#+TITLE: Two Rivers at Moonrise -#+OPTIONS: num:nil title:nil toc:nil html-preamble:nil html-postamble:nil -#+NO_SIDENOTES: t -#+DATE: <2026-07-30 Thu> - -#+BEGIN_EXPORT html - -
    -
    - - -

    - -
    -
    -

    An adult romantic adventure

    -

    Two Rivers
    at Moonrise

    -

    Z and Lima are fictional adults. This story contains strong flirting, innuendo, kissing, and fade-to-black intimacy.

    - - Return to the playroom -
    -
    - - - - - - - - - - - - - - - -
    - - - -
    - - - - - - - - -#+END_EXPORT diff --git a/posts/posts-list.org b/posts/posts-list.org index 4ead78d..c95f9aa 100755 --- a/posts/posts-list.org +++ b/posts/posts-list.org @@ -4,7 +4,7 @@ See the categories: @@html:Categories@@ * Posts: -- [[file:career/career-list.org][Career List]] @@html:@@ +- [[file:career/career-list.org][Career List]] @@html:@@ - [[file:career/cross-site-scripting-xss.org][Cross-Site Scripting (XSS)]] @@html:@@ @@html:@@ @@html:@@ - [[file:career/ha-dr.org][High Availability, Disaster Recovery and Business Continuity]] @@html:@@ @@html:@@ @@html:@@ - [[file:career/javascript.org][Understands the Javascript language]] @@html:@@ @@html:@@ @@html:@@ diff --git a/recently-updated.org b/recently-updated.org index 703e453..8619b45 100755 --- a/recently-updated.org +++ b/recently-updated.org @@ -2,9 +2,11 @@ #+OPTIONS: toc:nil num:nil * Recently Updated (top 26 files) -- [[file:play/two-rivers.org][Two Rivers at Moonrise]] @@html:@@ -- [[file:play/rpg.org][Rescue Princess Lima]] @@html:@@ -- [[file:play/house.org][The House of Pages]] @@html:@@ +- [[file:blogs/2026/08-august/16-08-week-review.org][[16-08-2026] - Weekly Review]] @@html:@@ +- [[file:blogs/2026/08-august/09-08-week-review.org][[09-08-2026] - Weekly Review]] @@html:@@ +- [[file:blogs/2026/08-august/02-08-week-review.org][[02-08-2026] - Weekly Review]] @@html:@@ +- [[file:blogs/2026/07-july/26-07-week-review.org][[26-07-2026] - Weekly Review]] @@html:@@ +- [[file:blogs/2026/07-july/19-07-week-review.org][[19-07-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/07-july/12-07-week-review.org][[12-07-2026] - Weekly Review]] @@html:@@ - [[file:home/wird-tracker.org][Wird Tracker]] @@html:@@ - [[file:home/status.org][Competency Status Board]] @@html:@@ @@ -18,13 +20,11 @@ - [[file:blogs/2026/06-june/28-06-week-review.org][[28-06-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/06-june/21-06-week-review.org][[21-06-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/06-june/14-06-week-review.org][[14-06-2026] - Weekly Review]] @@html:@@ -- [[file:blogs/2026/06-june/07-06-week-review.org][[07-06-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/06-june/cleaning-up-the-repos.org][Cleaning up the repos]] @@html:@@ - [[file:posts/career/cross-site-scripting-xss.org][Cross-Site Scripting (XSS)]] @@html:@@ - [[file:blogs/2026/05-may/31-05-week-review.org][[31-05-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/05-may/working-on-eid-day-27-05-26.org][Working on Eid day]] @@html:@@ - [[file:blogs/2026/05-may/24-05-week-review.org][[24-05-2026] - Weekly Review]] @@html:@@ - [[file:blogs/2026/05-may/17-05-week-review.org][[17-05-2026] - Weekly Review]] @@html:@@ -- [[file:play/the-rain-index.org][The Rain Index]] @@html:@@ - [[file:blogs/2026/05-may/poppadoms-num-13-05.org][Poppadoms num]] @@html:@@ - [[file:blogs/2026/05-may/using-gifs-13-05.org][Sans spins for us!]] @@html:@@ diff --git a/sitemap.org b/sitemap.org index 9227c15..d8b4af8 100755 --- a/sitemap.org +++ b/sitemap.org @@ -104,11 +104,11 @@ flowchart TD n43 --> n49 n50["Tag: website"] n43 --> n50 - n51["Tag: update"] + n51["Tag: life"] n43 --> n51 - n52["Tag: insights"] + n52["Tag: update"] n43 --> n52 - n53["Tag: life"] + n53["Tag: insights"] n43 --> n53 n54["Tag: emacs"] n43 --> n54 @@ -186,14 +186,6 @@ flowchart TD n82 --> n90 n91["Marginalia Machine"] n82 --> n91 - n92["The Rain Index"] - n82 --> n92 - n93["The House of Pages"] - n82 --> n93 - n94["Rescue Princess Lima"] - n82 --> n94 - n95["Two Rivers at Moonrise"] - n82 --> n95 click n1 "index.html" "Home" click n2 "recently-updated.html" "Recently Updated" click n4 "blogs/blogs-intro.html" "Blogs Introduction" @@ -226,9 +218,9 @@ flowchart TD click n48 "tags/notes.html" "Tag: notes" click n49 "tags/review.html" "Tag: review" click n50 "tags/website.html" "Tag: website" - click n51 "tags/update.html" "Tag: update" - click n52 "tags/insights.html" "Tag: insights" - click n53 "tags/life.html" "Tag: life" + click n51 "tags/life.html" "Tag: life" + click n52 "tags/update.html" "Tag: update" + click n53 "tags/insights.html" "Tag: insights" click n54 "tags/emacs.html" "Tag: emacs" click n55 "tags/education.html" "Tag: education" click n56 "tags/reading.html" "Tag: reading" @@ -264,10 +256,6 @@ flowchart TD click n89 "play/terminal.html" "Archive Terminal" click n90 "play/study.html" "Study Lamp" click n91 "play/poem.html" "Marginalia Machine" - click n92 "play/the-rain-index.html" "The Rain Index" - click n93 "play/house.html" "The House of Pages" - click n94 "play/rpg.html" "Rescue Princess Lima" - click n95 "play/two-rivers.html" "Two Rivers at Moonrise" #+end_src * Pages @@ -321,9 +309,9 @@ flowchart TD - [[file:tags/notes.org][Tag: notes]] - [[file:tags/review.org][Tag: review]] - [[file:tags/website.org][Tag: website]] + - [[file:tags/life.org][Tag: life]] - [[file:tags/update.org][Tag: update]] - [[file:tags/insights.org][Tag: insights]] - - [[file:tags/life.org][Tag: life]] - [[file:tags/emacs.org][Tag: emacs]] - [[file:tags/education.org][Tag: education]] - [[file:tags/reading.org][Tag: reading]] @@ -361,8 +349,4 @@ flowchart TD - [[file:play/play.org][Play]] - [[file:play/terminal.org][Archive Terminal]] - [[file:play/study.org][Study Lamp]] - - [[file:play/poem.org][Marginalia Machine]] - - [[file:play/the-rain-index.org][The Rain Index]] - - [[file:play/house.org][The House of Pages]] - - [[file:play/rpg.org][Rescue Princess Lima]] - - [[file:play/two-rivers.org][Two Rivers at Moonrise]] \ No newline at end of file + - [[file:play/poem.org][Marginalia Machine]] \ No newline at end of file diff --git a/tags/review.org b/tags/review.org index 9107f3a..82408ba 100755 --- a/tags/review.org +++ b/tags/review.org @@ -2,12 +2,16 @@ #+OPTIONS: toc:nil num:nil title:nil * Posts tagged review +- [[file:../blogs/2026/08-august/16-08-week-review.org][[16-08-2026] - Weekly Review]] +- [[file:../blogs/2026/08-august/09-08-week-review.org][[09-08-2026] - Weekly Review]] +- [[file:../blogs/2026/08-august/02-08-week-review.org][[02-08-2026] - Weekly Review]] +- [[file:../blogs/2026/07-july/26-07-week-review.org][[26-07-2026] - Weekly Review]] +- [[file:../blogs/2026/07-july/19-07-week-review.org][[19-07-2026] - Weekly Review]] - [[file:../blogs/2026/07-july/12-07-week-review.org][[12-07-2026] - Weekly Review]] - [[file:../blogs/2026/07-july/05-07-week-review.org][[05-07-2026] - Weekly Review]] - [[file:../blogs/2026/06-june/28-06-week-review.org][[28-06-2026] - Weekly Review]] - [[file:../blogs/2026/06-june/21-06-week-review.org][[21-06-2026] - Weekly Review]] - [[file:../blogs/2026/06-june/14-06-week-review.org][[14-06-2026] - Weekly Review]] -- [[file:../blogs/2026/06-june/07-06-week-review.org][[07-06-2026] - Weekly Review]] - [[file:../blogs/2026/06-june/cleaning-up-the-repos.org][Cleaning up the repos]] - [[file:../blogs/2026/05-may/31-05-week-review.org][[31-05-2026] - Weekly Review]] - [[file:../blogs/2026/05-may/24-05-week-review.org][[24-05-2026] - Weekly Review]] diff --git a/tests/princess-lima-polish.test.cjs b/tests/princess-lima-polish.test.cjs deleted file mode 100755 index 3c9d834..0000000 --- a/tests/princess-lima-polish.test.cjs +++ /dev/null @@ -1,108 +0,0 @@ -const test = require("node:test"); -const assert = require("node:assert/strict"); -const fs = require("node:fs"); -const path = require("node:path"); -const data = require("../assets/scripts/pages/princess-lima-v2-data.js"); -const state = require("../assets/scripts/pages/princess-lima-v2-state.js"); -const systems = require("../assets/scripts/pages/princess-lima-v2-systems.js"); - -const root = path.resolve(__dirname, ".."); -const source = (file) => fs.readFileSync(path.join(root, file), "utf8"); - -test("v2 content contracts and all dialogue graphs validate", () => { - assert.deepEqual(data.validateAll(), []); - assert.equal(data.SCHEMA_VERSION, 2); - assert.equal(Object.keys(data.DIALOGUES).length >= 8, true); - Object.values(data.DIALOGUES).forEach((dialogue) => assert.equal(data.validateDialogue(dialogue), true)); -}); - -test("all nine regions are genuine Tiled maps with authored runtime layers", () => { - assert.equal(data.MAP_IDS.length, 9); - data.MAP_IDS.forEach((region) => { - const map = JSON.parse(source(`assets/maps/princess-lima/${region}.json`)); - assert.equal(map.type, "map"); - assert.equal(map.tilewidth, 32); - assert.equal(map.tileheight, 32); - assert.deepEqual(systems.validateMap(map, data.MAP_IDS), [], region); - assert.deepEqual(map.layers.map((layer) => layer.name), systems.REQUIRED_MAP_LAYERS); - assert.ok(map.layers.find((layer) => layer.name === "Base terrain").data.some((tile) => tile > 0)); - }); -}); - -test("the runtime loads Tiled maps rather than regional backdrop frames", () => { - const maps = source("assets/scripts/pages/princess-lima-v2-maps.js"); - const scenes = source("assets/scripts/pages/princess-lima-v2-scenes.js"); - assert.match(maps, /make\.tilemap/); - assert.match(maps, /createLayer/); - assert.match(scenes, /tilemapTiledJSON/); - assert.doesNotMatch(maps, /regional-style-atlas|REGION_FRAME/); -}); - -test("character animation, cinematic dialogue and eight enemy roles are present", () => { - const roles = new Set(Object.values(data.ENEMIES).filter((enemy) => !enemy.boss).map((enemy) => enemy.role)); - ["melee", "shield", "ranged", "fast", "ambush", "caster", "flying", "support", "elite"].forEach((role) => assert.ok(roles.has(role))); - assert.ok(fs.existsSync(path.join(root, "assets/images/play/princess-lima/actor-atlas-v2.png"))); - assert.ok(fs.existsSync(path.join(root, "assets/images/play/princess-lima/portrait-atlas-v2.png"))); - const ui = source("assets/scripts/pages/princess-lima-v2-ui.js"); - assert.match(ui, /lima-cinematic-dialogue/); - assert.match(ui, /aria-label/); - assert.match(ui, /Conversation history/); -}); - -test("the standalone page loads only the local v2 runtime and accessibility surface", () => { - const rpg = source("play/rpg.org"); - assert.match(rpg, /easystar-0\.4\.4\.min\.js/); - assert.match(rpg, /princess-lima-v2-game\.js/); - assert.match(rpg, /data-lima-screenreader/); - assert.match(rpg, /Block Shift/); - assert.doesNotMatch(rpg, /princess-lima-game\.js\?v=/); - assert.doesNotMatch(rpg, /https?:\/\//); -}); - -test("v1 progress migrates to v2 without overwriting legacy fields", () => { - const legacy = { - version: 1, - player: { name: "Rowan", appearance: "pine" }, - chapter: 4, - region: "fortressInterior", - quests: { break_wards: { status: "complete", count: 3, rewarded: true } }, - inventory: [{ id: "tempered_sword", quantity: 1 }, { id: "bad_item", quantity: 5 }], - defeatedBosses: ["stone_guardian", "unknown"], - settings: { subtitles: false, highContrast: true }, - introSeen: true - }; - const migrated = state.migrateLegacy(legacy); - assert.equal(migrated.version, 2); - assert.equal(migrated.player.name, "Rowan"); - assert.equal(migrated.quests.break_wards.status, "complete"); - assert.equal(migrated.inventory.some((item) => item.id === "bad_item"), false); - assert.equal(migrated.position.spawn, "frontHall"); - assert.equal(migrated.settings.highContrast, true); -}); - -test("combat phases, hitboxes and enemy states are deterministic", () => { - assert.equal(systems.attackPhase(0, "charged"), "windup"); - assert.equal(systems.attackPhase(520, "charged"), "active"); - assert.equal(systems.attackPhase(670, "charged"), "recovery"); - const north = systems.attackHitbox("north", 100, 100, "light1"); - assert.ok(north.y + north.height <= 100); - const enemy = data.ENEMIES.raider; - assert.equal(systems.nextEnemyState("patrol", { - distance: 30, homeDistance: 0, spec: enemy, health: 5, leash: 190, - stunned: false, telegraphDone: true, attackDone: true, cooldownDone: true - }), "telegraph"); -}); - -test("Malrec is demanding but leaves readable counterplay", () => { - const malrec = data.ENEMIES.malrec; - assert.equal(malrec.phases, 3); - assert.ok(malrec.health <= 52); - assert.ok(malrec.damage <= 13); - assert.ok(malrec.telegraph >= 750); - assert.ok(malrec.cooldown >= 1500); - const scenes = source("assets/scripts/pages/princess-lima-v2-scenes.js"); - assert.match(scenes, /phase \+ 1/); - assert.match(scenes, /state\.health \+ 25/); - assert.match(scenes, /defences_disabled/); - assert.match(scenes, /prisoners_freed/); -}); diff --git a/tests/princess-lima-state.test.cjs b/tests/princess-lima-state.test.cjs deleted file mode 100755 index 5d99874..0000000 --- a/tests/princess-lima-state.test.cjs +++ /dev/null @@ -1,78 +0,0 @@ -const test = require("node:test"); -const assert = require("node:assert/strict"); -const data = require("../assets/scripts/pages/princess-lima-data.js"); -const state = require("../assets/scripts/pages/princess-lima-state.js"); - -test("fresh save uses the Princess Lima schema and safe village start", () => { - const fresh = state.fresh(" Rowan ", "pine"); - assert.equal(fresh.version, 1); - assert.equal(state.STORAGE_KEY, "zxh_princess_lima_rpg_v1"); - assert.equal(fresh.player.name, "Rowan"); - assert.equal(fresh.player.appearance, "pine"); - assert.equal(fresh.region, "village"); - assert.deepEqual({ x: fresh.position.x, y: fresh.position.y }, data.MAPS.village.spawns.start); - assert.equal(fresh.settings.soundEnabled, false); - assert.equal(fresh.introSeen, false); - assert.equal(fresh.settings.subtitles, true); - assert.equal(fresh.settings.narrationEnabled, true); -}); - -test("old v1 saves continue without unexpectedly replaying the new introduction", () => { - const candidate = state.fresh("Legacy", "azure"); - delete candidate.introSeen; - delete candidate.settings.voice; - delete candidate.settings.subtitles; - delete candidate.settings.narrationEnabled; - const restored = state.normalize(candidate); - assert.equal(restored.introSeen, true); - assert.equal(restored.settings.voice, 0.85); - assert.equal(restored.settings.subtitles, true); - assert.equal(restored.settings.narrationEnabled, true); -}); - -test("names and appearances validate", () => { - assert.equal(state.validName(" A Traveller "), "A Traveller"); - assert.equal(state.validName(""), null); - assert.equal(state.validName("x".repeat(21)), null); - assert.equal(state.normalize({ ...state.fresh("A", "azure"), player: { name: "A", appearance: "bad" } }), null); -}); - -test("valid saves restore bounded state and derived equipment", () => { - const candidate = state.fresh("Mira", "azure"); - candidate.health = 999; - candidate.inventory = [ - { id: "tempered_sword", quantity: 1 }, - { id: "healing_tonic", quantity: 99 }, - { id: "bad", quantity: 4 } - ]; - candidate.solvedPuzzles = ["forest_stones", "forest_stones", "bad"]; - candidate.defeatedBosses = ["captain", "captain", "bad"]; - const restored = state.normalize(candidate); - assert.equal(restored.health, restored.maxHealth); - assert.equal(restored.attack, 2); - assert.equal(restored.inventory.find((item) => item.id === "healing_tonic").quantity, 9); - assert.deepEqual(restored.solvedPuzzles, ["forest_stones"]); - assert.deepEqual(restored.defeatedBosses, ["captain"]); -}); - -test("invalid and unsupported saves recover without throwing", () => { - assert.equal(state.parse("{"), null); - assert.equal(state.parse(JSON.stringify({ version: 99 })), null); - assert.equal(state.parse(JSON.stringify({ version: 1 })), null); -}); - -test("quest, route, puzzle, boss and settings restoration filters malformed data", () => { - const candidate = state.fresh("Mira", "ember"); - candidate.quests.aftermath = { status: "active", count: 999, rewarded: true }; - candidate.quests.village_defence = { status: "nonsense", count: -10 }; - candidate.unlockedRoutes = ["guide_found", "guide_found", "fake"]; - candidate.settings = { master: 4, music: -2, effects: "bad", textSpeed: "instant", highContrast: true }; - const restored = state.normalize(candidate); - assert.equal(restored.quests.aftermath.count, 99); - assert.equal(restored.quests.village_defence.status, "locked"); - assert.deepEqual(restored.unlockedRoutes, ["guide_found"]); - assert.equal(restored.settings.master, 1); - assert.equal(restored.settings.music, 0); - assert.equal(restored.settings.effects, 0.7); - assert.equal(restored.settings.textSpeed, "instant"); -}); diff --git a/tests/princess-lima-systems.test.cjs b/tests/princess-lima-systems.test.cjs deleted file mode 100755 index 47ab630..0000000 --- a/tests/princess-lima-systems.test.cjs +++ /dev/null @@ -1,151 +0,0 @@ -const test = require("node:test"); -const assert = require("node:assert/strict"); -const data = require("../assets/scripts/pages/princess-lima-data.js"); -const state = require("../assets/scripts/pages/princess-lima-state.js"); -const systems = require("../assets/scripts/pages/princess-lima-systems.js"); - -test("movement is responsive and diagonal speed is normalized", () => { - let velocity = { x: 0, y: 0 }; - for (let frame = 0; frame < 120; frame += 1) { - velocity = systems.approachVelocity(velocity.x, velocity.y, 1, 1, 16, false); - } - assert.equal(Math.round(Math.hypot(velocity.x, velocity.y)), 176); - for (let frame = 0; frame < 20; frame += 1) { - velocity = systems.approachVelocity(velocity.x, velocity.y, 0, 0, 16, false); - } - assert.deepEqual(velocity, { x: 0, y: 0 }); -}); - -test("directional attacks separate wind-up, active hit and recovery timing", () => { - assert.equal(systems.attackPhase(0), "windup"); - assert.equal(systems.attackPhase(systems.ATTACK_TIMING.windup), "active"); - assert.equal(systems.attackPhase(systems.ATTACK_TIMING.windup + systems.ATTACK_TIMING.active), "recovery"); - assert.equal(systems.attackPhase(999), "complete"); - const origin = { x: 500, y: 400 }; - const north = systems.attackHitbox("north", origin.x, origin.y); - const south = systems.attackHitbox("south", origin.x, origin.y); - const east = systems.attackHitbox("east", origin.x, origin.y); - const west = systems.attackHitbox("west", origin.x, origin.y); - assert.ok(north.y + north.height <= origin.y); - assert.ok(south.y >= origin.y); - assert.ok(east.x >= origin.x); - assert.ok(west.x + west.width <= origin.x); -}); - -test("enemy knockback stops before walls and map boundaries", () => { - const current = state.fresh("Ada", "azure"); - const safe = systems.wallSafeKnockback(current, "village", 430, 400, 1, 0, 60); - assert.equal(systems.isSafePosition(current, "village", safe.x, safe.y), true); - const edge = systems.wallSafeKnockback(current, "village", 50, 400, -1, 0, 90); - assert.equal(systems.isSafePosition(current, "village", edge.x, edge.y), true); -}); - -test("all named spawns are collision-safe and invalid positions recover", () => { - const current = state.fresh("Ada", "azure"); - Object.entries(data.MAPS).forEach(([regionId, map]) => { - Object.entries(map.spawns).forEach(([spawnId, spawn]) => { - assert.equal(systems.isSafePosition(current, regionId, spawn.x, spawn.y), true, `${regionId}:${spawnId}`); - }); - }); - const recovered = systems.nearestSafeSpawn(current, "village", 100, 100); - assert.equal(systems.isSafePosition(current, recovered.region, recovered.x, recovered.y), true); -}); - -test("mountain bridge controls are reachable before repair and crossing opens afterward", () => { - let current = state.fresh("Ada", "azure"); - const mountain = data.MAPS.mountain; - const controls = mountain.puzzle.objects.map(([, x, y]) => ({ x, y })); - controls.forEach((point) => { - assert.equal(systems.isSafePosition(current, "mountain", point.x, point.y), true); - }); - assert.ok(Math.hypot(controls[0].x - controls[1].x, controls[0].y - controls[1].y) <= 80); - assert.equal(systems.isSafePosition(current, "mountain", 365, 345), false); - current = systems.solvePuzzle(current, "bridge_winches"); - assert.equal(current.unlockedRoutes.includes("bridge_repaired"), true); - assert.equal(systems.isSafePosition(current, "mountain", 365, 345), true); -}); - -test("every region has an unbroken outer collision border", () => { - const current = state.fresh("Ada", "azure"); - data.MAP_IDS.forEach((region) => { - [[10, 360], [710, 360], [360, 10], [360, 710]].forEach(([x, y]) => { - assert.equal(systems.isSafePosition(current, region, x, y), false, `${region}:${x},${y}`); - }); - }); -}); - -test("quest progression grants rewards once and unlocks routes", () => { - let current = state.fresh("Ada", "azure"); - current = systems.completeQuest(current, "aftermath"); - assert.equal(systems.quantity(current, "village_sword"), 1); - current = systems.progressQuest(current, "village_defence", 3); - assert.equal(current.quests.village_defence.status, "complete"); - assert.equal(current.unlockedRoutes.includes("village_defended"), true); - const tonics = systems.quantity(current, "healing_tonic"); - current = systems.completeQuest(current, "village_defence"); - assert.equal(systems.quantity(current, "healing_tonic"), tonics); -}); - -test("optional quests remain independent of chapter progression", () => { - let current = state.fresh("Ada", "azure"); - current = systems.startQuest(current, "healer_herbs"); - current = systems.completeQuest(current, "healer_herbs"); - assert.equal(current.quests.healer_herbs.status, "complete"); - assert.equal(current.chapter, 1); -}); - -test("inventory caps stacks, protects quest items and healing consumes safely", () => { - let current = state.fresh("Ada", "azure"); - current = systems.addItem(current, "healing_tonic", 30); - assert.equal(systems.quantity(current, "healing_tonic"), 9); - current = systems.addItem(current, "prison_key", 1); - assert.equal(systems.removeItem(current, "prison_key", 1).removed, false); - current.health = 30; - const result = systems.useItem(current, "healing_tonic"); - assert.equal(result.used, true); - assert.equal(result.state.health, 70); - assert.equal(systems.quantity(result.state, "healing_tonic"), 8); -}); - -test("combat applies defence, invulnerability, defeat and checkpoint respawn", () => { - let current = systems.addItem(state.fresh("Ada", "azure"), "buckler", 1); - const hit = systems.damage(current, 10, 2000, 0); - assert.equal(hit.amount, 8); - assert.equal(hit.state.health, 92); - assert.equal(systems.damage(hit.state, 10, 2100, 2000).hit, false); - const defeated = systems.damage({ ...hit.state, health: 3 }, 20, 4000, 0); - assert.equal(defeated.defeated, true); - const respawned = systems.respawn(defeated.state); - assert.equal(respawned.region, "village"); - assert.ok(respawned.health >= 50); -}); - -test("puzzles unlock chapter routes and cannot reward twice", () => { - let current = state.fresh("Ada", "azure"); - current = systems.solvePuzzle(current, "forest_stones"); - assert.equal(current.solvedPuzzles.includes("forest_stones"), true); - assert.equal(current.unlockedRoutes.includes("guide_found"), true); - const boots = systems.quantity(current, "trail_boots"); - current = systems.solvePuzzle(current, "forest_stones"); - assert.equal(systems.quantity(current, "trail_boots"), boots); -}); - -test("boss phases and victories are deterministic", () => { - assert.equal(systems.bossPhase(48, 48, 3), 1); - assert.equal(systems.bossPhase(24, 48, 3), 2); - assert.equal(systems.bossPhase(10, 48, 3), 3); - let current = state.fresh("Ada", "azure"); - current = systems.recordBoss(current, "malrec"); - assert.equal(current.defeatedBosses.includes("malrec"), true); - assert.equal(current.unlockedRoutes.includes("malrec_defeated"), true); - assert.equal(current.story, "rescue"); -}); - -test("complete story path reaches the Princess Lima rescue state", () => { - let current = state.fresh("Ada", "azure"); - ["aftermath", "village_defence", "find_guide", "ruins_light", "wolf_miniboss", "repair_bridge", "stone_guardian", "free_scout", "free_prisoners", "break_wards", "defeat_malrec"] - .forEach((id) => { current = systems.completeQuest(current, id); }); - assert.equal(current.chapter, 4); - assert.equal(current.unlockedRoutes.includes("wards_broken"), true); - assert.equal(current.unlockedRoutes.includes("malrec_defeated"), true); -}); diff --git a/tests/princess-lima-v2-state.test.cjs b/tests/princess-lima-v2-state.test.cjs deleted file mode 100755 index 9ed4879..0000000 --- a/tests/princess-lima-v2-state.test.cjs +++ /dev/null @@ -1,60 +0,0 @@ -const test = require("node:test"); -const assert = require("node:assert/strict"); -const data = require("../assets/scripts/pages/princess-lima-v2-data.js"); -const state = require("../assets/scripts/pages/princess-lima-v2-state.js"); -const systems = require("../assets/scripts/pages/princess-lima-v2-systems.js"); - -test("fresh saves use the v2 key and complete accessibility defaults", () => { - const fresh = state.fresh("Aster", "azure"); - assert.equal(state.STORAGE_KEY, "zxh_princess_lima_rpg_v2"); - assert.equal(state.LEGACY_KEY, "zxh_princess_lima_rpg_v1"); - assert.equal(fresh.settings.subtitles, true); - assert.equal(fresh.settings.blur, true); - assert.equal(fresh.settings.particles, true); - assert.equal(fresh.settings.screenShake, true); -}); - -test("loading imports legacy data once and leaves the legacy key untouched", () => { - const values = new Map([[state.LEGACY_KEY, JSON.stringify({ - version: 1, player: { name: "Legacy", appearance: "ember" }, chapter: 2, - region: "forest", inventory: [], quests: {}, settings: {} - })]]); - const storage = { getItem: (key) => values.get(key) || null, setItem: (key, value) => values.set(key, value) }; - const result = state.load(storage); - assert.equal(result.migrated, true); - assert.equal(result.state.player.name, "Legacy"); - assert.ok(values.has(state.LEGACY_KEY)); - assert.ok(values.has(state.STORAGE_KEY)); -}); - -test("dialogue choices apply flags and quest effects", () => { - const fresh = state.fresh("Aster", "azure"); - const result = systems.dialogueChoice("elder", "choice", 0, fresh); - assert.equal(result.next, "accept"); - assert.equal(result.state.flags.promised_village, true); - assert.equal(result.state.quests.aftermath.status, "active"); -}); - -test("quest completion applies rewards and world state transformations", () => { - let current = state.fresh("Aster", "azure"); - current = state.startQuest(current, "village_defence"); - current = state.progressQuest(current, "village_defence", 3); - assert.equal(current.quests.village_defence.status, "complete"); - assert.equal(current.flags.village_resolved, true); - assert.equal(current.flags.village_defended, true); - assert.equal(current.chapter, 2); - assert.equal(current.inventory.some((item) => item.id === "buckler"), true); -}); - -test("normalization removes invalid IDs and clamps unsafe values", () => { - const candidate = state.fresh("Aster", "azure"); - candidate.health = 999; - candidate.inventory.push({ id: "not-real", quantity: 99 }); - candidate.region = "missing"; - candidate.settings.effectsQuality = "impossible"; - const normalized = state.normalize(candidate); - assert.equal(normalized.health, normalized.maxHealth); - assert.equal(normalized.region, "village"); - assert.equal(normalized.inventory.some((entry) => !data.ITEMS[entry.id]), false); - assert.equal(normalized.settings.effectsQuality, "full"); -}); diff --git a/tests/two-rivers/game.test.mjs b/tests/two-rivers/game.test.mjs deleted file mode 100755 index 78cbbc2..0000000 --- a/tests/two-rivers/game.test.mjs +++ /dev/null @@ -1,239 +0,0 @@ -import test from "node:test"; -import assert from "node:assert/strict"; -import fs from "node:fs"; -import path from "node:path"; -import {fileURLToPath} from "node:url"; -import { - applyEffects, createStore, freshState, normalizeState, relationshipStage, - resolveEnding, requirementMet, RELATIONSHIPS -} from "../../assets/scripts/games/two-rivers/core/state.js"; -import {validateContent} from "../../assets/scripts/games/two-rivers/core/content.js"; -import {createSaveService, SAVE_KEY} from "../../assets/scripts/games/two-rivers/core/save.js"; - -const root = path.resolve(path.dirname(fileURLToPath(import.meta.url)), "../.."); -const read = (file) => fs.readFileSync(path.join(root, file), "utf8"); -const json = (file) => JSON.parse(read(file)); -const content = { - assets: json("assets/games/two-rivers/data/assets.json"), - characters: json("assets/games/two-rivers/data/characters.json"), - locations: json("assets/games/two-rivers/data/locations.json"), - items: json("assets/games/two-rivers/data/items.json"), - quests: json("assets/games/two-rivers/data/quests.json"), - achievements: json("assets/games/two-rivers/data/achievements.json"), - endings: json("assets/games/two-rivers/data/endings.json"), - dialogue: { - ...json("assets/games/two-rivers/data/dialogue/story.json"), - ...json("assets/games/two-rivers/data/dialogue/scenes.json"), - ...json("assets/games/two-rivers/data/dialogue/chapters.json") - } -}; - -test("content contracts, asset paths, and dialogue graphs are complete", () => { - assert.deepEqual(validateContent(content), []); - assert.equal(Object.keys(content.locations).length, 5); - assert.equal(Object.keys(content.endings).length, 4); - assert.equal(Object.keys(content.achievements).length, 12); - assert.equal(content.assets.images.filter((asset) => asset.type === "npc").length, 6); - assert.equal(content.assets.images.filter((asset) => asset.type === "item").length, 18); - assert.equal(new Set(content.assets.images.map((asset) => asset.id)).size, content.assets.images.length); - content.assets.images.forEach((asset) => assert.ok(fs.existsSync(path.join(root, asset.url)))); - content.assets.images.forEach((asset) => { - const promptFile = asset.prompt?.split("#")[0]; - assert.ok(promptFile && fs.existsSync(path.join(root, "assets/games/two-rivers", promptFile)), `missing prompt for ${asset.id}`); - }); - content.assets.audio.forEach((asset) => { - assert.deepEqual(asset.urls.map((url) => path.extname(url)), [".webm", ".mp3"]); - asset.urls.forEach((url) => assert.ok(fs.existsSync(path.join(root, url)))); - assert.ok(asset.source && asset.licence); - }); - Object.values(content.dialogue).forEach((dialogue) => { - const reachable = new Set(); - const visit = (id) => { - if (!id || reachable.has(id)) return; - reachable.add(id); - const node = dialogue.nodes[id]; - visit(node.next); - node.choices?.forEach((choice) => visit(choice.next)); - }; - visit(dialogue.start); - assert.deepEqual([...reachable].sort(), Object.keys(dialogue.nodes).sort()); - }); - const authoredWords = Object.values(content.dialogue).flatMap((dialogue) => Object.values(dialogue.nodes)) - .reduce((total, node) => total + (node.text.match(/\b[\w’'-]+\b/g) || []).length + - (node.choices || []).reduce((choiceTotal, choice) => choiceTotal + (choice.text.match(/\b[\w’'-]+\b/g) || []).length, 0), 0); - assert.ok(authoredWords >= 5000, `expected a feature-length script, found ${authoredWords} words`); -}); - -test("seven relationship values are independent, clamped, and qualitative", () => { - const store = createStore(freshState()); - const before = store.get().relationships; - store.dispatch({type: "relationship", key: "trust", amount: 200}); - assert.equal(store.get().relationships.trust, 100); - RELATIONSHIPS.filter((key) => key !== "trust").forEach((key) => assert.equal(store.get().relationships[key], before[key])); - assert.deepEqual([0, 25, 50, 75].map(relationshipStage), ["New", "Growing", "Warm", "Deep"]); -}); - -test("quest rewards are idempotent and requirements unlock deterministically", () => { - const store = createStore(freshState()); - const quest = content.quests.garland; - content.items.flowers.forEach((item) => store.dispatch({ - type: "questProgress", id: "garland", item, target: quest.target, reward: quest.reward - })); - const complete = store.get(); - assert.equal(complete.quests.garland.status, "complete"); - assert.ok(complete.unlockedCGs.includes("garland")); - const approval = complete.relationships.familyApproval; - store.dispatch({type: "questProgress", id: "garland", item: "jasmine", target: quest.target, reward: quest.reward}); - assert.equal(store.get().relationships.familyApproval, approval); - store.dispatch({type: "puzzle", id: "cipher"}); - assert.equal(requirementMet(store.get(), "flag:cipher_solved"), true); -}); - -test("all four guaranteed-romance endings are reachable", () => { - const profiles = { - scholar: {respect: 100, trust: 100, comfort: 90}, - laughter: {humour: 100, comfort: 100, adventure: 80}, - road: {adventure: 100, trust: 95, humour: 90}, - families: {familyApproval: 100, respect: 90, comfort: 90} - }; - Object.entries(profiles).forEach(([expected, values]) => { - const state = freshState(); - Object.assign(state.relationships, { - trust: 5, respect: 5, comfort: 5, humour: 5, - adventure: 5, romance: 90, familyApproval: 5, ...values - }); - state.endingBias[expected] = 12; - assert.equal(resolveEnding(state, content.endings), expected); - }); -}); - -test("save slots validate and reject corruption", () => { - class MemoryStorage { - constructor() { this.values = new Map(); } - getItem(key) { return this.values.has(key) ? this.values.get(key) : null; } - setItem(key, value) { this.values.set(key, String(value)); } - removeItem(key) { this.values.delete(key); } - } - const storage = new MemoryStorage(); - const saves = createSaveService(storage); - const state = freshState(); - state.location = "garden"; - saves.save("auto", state); - assert.equal(saves.load("auto").location, "garden"); - saves.save("slot1", state); - assert.ok(saves.list().slot1); - const envelope = JSON.parse(storage.getItem(SAVE_KEY)); - envelope.slots.auto.state.location = "unknown"; - storage.setItem(SAVE_KEY, JSON.stringify(envelope)); - assert.equal(saves.load("auto"), null); -}); - -test("page uses local pinned libraries and production source is clean", () => { - const page = read("play/two-rivers.org"); - assert.match(page, /phaser-3\.90\.0\.min\.js/); - assert.match(page, /gsap-3\.13\.0\.min\.js/); - assert.match(page, /howler-2\.2\.4\.min\.js/); - assert.match(page, /games\/two-rivers\/gate\.js\?v=1\.0\.1/); - assert.match(page, /games\/two-rivers\/main\.js\?v=1\.0\.2/); - assert.doesNotMatch(page, /https?:\/\//); - const source = [ - page, - read("assets/scripts/games/two-rivers/main.js"), - read("assets/scripts/games/two-rivers/gate.js"), - read("assets/scripts/games/two-rivers/core/state.js"), - read("assets/scripts/games/two-rivers/ui/interface.js"), - read("assets/scripts/games/two-rivers/scenes/game-scenes.js") - ].join("\n"); - assert.doesNotMatch(source, /\bTODO\b|placeholder implementation|lorem ipsum/i); - assert.doesNotMatch(source, /\bReact\b|\bVue\b|\bAngular\b|\bjQuery\b/); - assert.doesNotMatch(source, /\.mjs(?:["'?#]|$)/, "production runtime must use the server's JavaScript MIME mapping"); - assert.ok(read("assets/styles/pages/two-rivers.css").length > 15000); -}); - -test("normalization rejects hostile IDs and caps collections", () => { - const state = freshState(); - state.inventory = ["valid_item", "