Refine archive world spawn and interaction handling
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@@ -120,12 +120,12 @@
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const AREA_FRAMES = Object.freeze({ vault: 0, workshop: 1, playroom: 2, boss: 3 });
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const AREAS = Object.freeze({
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town: Object.freeze({
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width: 1448, height: 1086, background: "town", spawn: { x: 724, y: 965 },
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width: 1448, height: 1086, background: "town", spawn: { x: 724, y: 1015 },
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movement: Object.freeze({ speed: 162, acceleration: 1280, deceleration: 1850, bootAcceleration: 1720 }),
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safeSpawns: Object.freeze({
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gate: { x: 724, y: 965 }, square: { x: 724, y: 555 }, library: { x: 270, y: 350 },
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study: { x: 720, y: 330 }, inn: { x: 1110, y: 350 }, workshop: { x: 1060, y: 615 },
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playroom: { x: 1060, y: 840 }, museum: { x: 330, y: 835 }, garden: { x: 330, y: 545 }
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gate: { x: 724, y: 1015 }, square: { x: 724, y: 555 }, library: { x: 270, y: 370 },
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study: { x: 720, y: 350 }, inn: { x: 1110, y: 370 }, workshop: { x: 1060, y: 625 },
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playroom: { x: 1120, y: 835 }, museum: { x: 270, y: 830 }, garden: { x: 370, y: 545 }
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}),
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safeZones: Object.freeze([
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rect(650, 845, 150, 220), rect(585, 455, 280, 190)
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